thor2016
2b8f6e7627
Merge pull request #776 from awjackson/mapper92
...
Reimplement mapper 92 correctly
2025-01-19 15:03:14 -05:00
thor2016
eb5ca2e6d6
Merge pull request #778 from awjackson/mapper97
...
More mapper fixes
2025-01-19 15:02:12 -05:00
Alex W. Jackson
4008488b80
Mapper fixes: Fix 97, remove deprecated 101 and 151, add names to various mappers
2025-01-14 07:16:18 -05:00
Alex W. Jackson
f15fb4f37c
Implement mapper 92 correctly (it's not an address latching mapper but a mapper 72 variant)
2025-01-12 22:38:01 -05:00
thor2016
71ba361794
Merge pull request #774 from chenrui333/revert-766-fix-x265-4.0
...
chore: scope the patch for x265 4.0 build
2025-01-03 13:22:27 -05:00
Rui Chen
3bf931e5ca
chore: scope the patch for x265 4.0 build
...
upstream has reverted the x265_encoder_encode api change in 78e5b703b1
per 4.1 release, thus the patch is no longer needed, hence reverting for now. (previous 4.0 API change commit, c69c113960
)
Signed-off-by: Rui Chen <rui@chenrui.dev>
2024-12-28 22:12:52 -05:00
thor2016
fe65681012
Merge pull request #772 from brad0/arm64_build
...
Use proper symbol name checking for arm64
2024-12-08 09:23:39 -05:00
Brad Smith
f803006608
Use proper symbol name checking for arm64
...
The proper symbol for checking for 64-bit ARM is __aarch64__
2024-12-08 07:49:34 -05:00
harry
e315b06ff3
Updated MacOSX auto build environment to ventura OS.
2024-11-24 04:22:51 -05:00
harry
214773faae
Added tas editor lua null checks for Qt GUI.
2024-11-24 04:16:27 -05:00
thor2016
0ba9ffe3a4
Merge pull request #755 from parasyte/fix/cdlogger-invalidation
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Fix PRG reads and writes in CD Logger
2024-11-24 03:49:19 -05:00
thor2016
6dc277a27c
Merge pull request #756 from parasyte/fix/debugger-overflow
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Fix "OVERFLOW" byte not being shown at address $FFFF.
2024-11-24 03:47:20 -05:00
thor2016
3c8e0a0dcb
Merge pull request #754 from parasyte/fix/attribution
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Fix attribution
2024-11-24 03:45:48 -05:00
thor2016
4a2d980f9d
Merge pull request #765 from negativeExponent/patch-2
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MMC5: Fix initial values for chr banks and nametables
2024-11-24 03:41:08 -05:00
thor2016
940c895de5
Merge pull request #767 from negativeExponent/add_m451_m471
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Add mappers 451 and 471
2024-11-24 03:39:46 -05:00
thor2016
3f599cb3e6
Merge pull request #758 from silverslither/master
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Enable TAS Editor Lua functions on QT
2024-11-24 03:38:45 -05:00
thor2016
cd057bb13f
Merge pull request #766 from chenrui333/fix-x265-4.0
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chore: update AviRecord to comply with updated x265 API
2024-11-24 03:35:45 -05:00
Rui Chen
a6fcb73b11
chore: update AviRecord to comply with updated x265 API
...
Some patch ref: https://code.videolan.org/videolan/vlc/-/merge_requests/6167
upstream commit: c69c113960
Signed-off-by: Rui Chen <rui@chenrui.dev>
2024-11-23 17:17:48 -05:00
negative
fb0b178c1d
Add mappers 451 and 471
...
As requested.
Fix https://github.com/TASEmulators/fceux/issues/761
2024-10-31 11:07:19 +08:00
negativeExponent
4441f3cbdf
MMC5: Fix initial values for chr banks and nametables
...
At least 1 game expect chr bank and nametables to be initialized at zero (fix Deathloop 256)
2024-10-28 15:32:24 +08:00
Jay Oster
65f4a482d5
Do not treat jump destinations as data accesses
...
The two JMP instructions have address modes that imply a data access
occurs. All branch instructions and JSR have `optype` 0, so they don't
have this problem.
2024-09-13 12:46:48 -07:00
silverslither
daa2f817a9
enabled taseditor lua functions for QT
2024-09-13 13:02:38 -04:00
Jay Oster
5886b9e157
Fix "OVERFLOW" byte not being shown at address $FFFF.
2024-09-13 00:59:01 -07:00
Jay Oster
9da80206f8
Fix PRG writes in CD Logger
...
This code was added for FDS RAM, but it breaks PRG writes with normal
cartridge-based memory controllers.
The bug inappropriately resets (clears) the access mode bits previously
recorded when an MMIO register is written in PRG address space. For
instance, if an instruction is executed at $8000 and then some code
later writes to $8000, the instruction execution would have been
forgotten.
2024-09-12 15:25:00 -07:00
Jay Oster
0f6c5b2936
Fix attribution
...
This change de-duplicates Xodnizel's identity in some "About" windows.
Closes #753
2024-08-19 13:04:40 -07:00
thor2016
f980ec2bc7
Merge pull request #732 from awjackson/fix_731
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Make X24C02 only enter read/write state if I2C address matches; fixes #731
2024-06-09 14:22:20 -04:00
harry
e6efd7f694
Fix for gcc misleading indentation in lua-engine.cpp.
2024-06-09 14:10:15 -04:00
harry
eecb2e77b6
Replace strncpy usage in favor of Strlcpy to get rid of compiler warnings.
2024-06-09 14:07:41 -04:00
harry
ecbfca1084
Minor gcc/clang compiler warning fix.
2024-06-09 09:34:08 -04:00
thor2016
c919de08b2
Merge pull request #735 from awjackson/fixbuild
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Fix Linux build
2024-05-29 07:35:46 -04:00
Alex W. Jackson
d94157e125
Fix Linux build
2024-05-28 19:56:07 -04:00
Alexey Cluster
14df08d804
Take NES 2.0 header WRAM size into account for MMC3
2024-05-28 14:03:27 +04:00
harry
ffb28e1131
Changed Qt Avi recording to use atomic buffer indices to ensure both threads are aware of changes when they happen.
2024-05-11 07:09:42 -04:00
harry
283aea91db
For Qt netplay, reset client frame rate adjustment to normal on disconnect.
2024-05-11 06:16:12 -04:00
Alex W. Jackson
38bb5b1f51
Make X24C02 only enter read/write state if I2C address matches; fixes SD Gundam Gaiden 2
2024-05-07 17:32:15 -04:00
harry
c4dd4f5153
Updated client netplay rom requests to only send extracted archive files as well.
2024-05-05 06:29:47 -04:00
harry
0ea2670ae0
For Qt GUI, store archive file index so that a hard reload knows how to refind the ROM inside the archive. For netplay, don't send entire zip archives. Instead just send the single extracted ROM of interest.
2024-05-05 05:57:11 -04:00
harry
4b36de6ec9
Build fix.
2024-05-04 23:08:34 -04:00
harry
4e57ca40ae
For Qt GUI, create a temp directory per every boot of application that can be used to store temporary files for things such as netplay roms. This folder is deleted at application exit.
2024-05-04 22:04:29 -04:00
thor2016
151c951d63
Merge pull request #730 from TheRealQuantam/indy-fix
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"(z),Y" addressing incorrectly shown as "(z,Y)" in debugger
2024-04-18 21:29:12 -04:00
TheRealQuantam
1028732d84
Remember that Qt and Win versions have different disassembly code
2024-04-16 18:40:09 -07:00
TheRealQuantam
fa6e4411dd
"(z),Y" addressing incorrectly shown as "(z,Y)" in debugger
2024-04-16 18:15:22 -07:00
harry
84b823ffa7
Added more netplay status data to host status dialog.
2024-04-13 15:57:09 -04:00
harry
94975d7dbe
Fix code so that FCEUGI fully constructs properly and is not clobbered after the construction by a memset. Also, some minor code cleanup in related areas.
2024-04-12 08:14:20 -04:00
harry
c97e2c9ad3
For Qt Netplay, added code to sync cheats between server and clients.
2024-04-11 06:58:43 -04:00
harry
6e698433aa
Added netplay debug mode for interface debug logging.
2024-04-08 07:07:08 -04:00
harry
9036dd07bd
Added logic to allow netplay host to control pause state of clients.
2024-04-07 21:21:18 -04:00
harry
e7d234136c
Netplay sync state fixes.
2024-04-07 20:22:32 -04:00
harry
9f8310bbe1
Minor cleanup of netplay main menu.
2024-04-07 15:11:27 -04:00
harry
e032d65811
For Qt netplay, changed client message dialogs to be non-blocking. This prevents re-entrant event loops.
2024-04-07 14:53:06 -04:00
thor2016
e751431099
Merge pull request #726 from negativeExponent/patch-1
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unrom512.cpp: Expand support for PRG ROM size upto 4M
2024-04-06 10:07:36 -04:00
thor2016
3e1a8ec486
Merge pull request #728 from liyansong2018/master
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Fix Path Traversal #727 in Netplay server
2024-04-06 10:05:08 -04:00
liyansong2018
48b48e7c13
Fix Path Traversal in Netplay server
2024-04-06 10:40:29 +08:00
harry
f71b912afb
Qt netplay fixes for processing input packet data. Don't attempt spawn dialog windows when in read loop, it will cause event loop re-entrancy issues.
2024-04-04 06:43:10 -04:00
harry
10418f551a
Added framework for Qt netplay client status dialog.
2024-04-03 04:55:07 -04:00
harry
2fe563181e
Added ROM unload handling logic for netplay.
2024-03-26 20:58:21 -04:00
harry
25cab8195f
Bug fix for Qt win64 netplay, make sure rom files are opened in binary mode.
2024-03-26 20:20:01 -04:00
harry
f50b70b87e
Reduce netplay max tcp transmission size to 8k for ROM transfers.
2024-03-24 22:08:15 -04:00
harry
84654b1c06
Set low delay tcp option for netplay.
2024-03-24 21:34:07 -04:00
harry
6e22998336
Increased netplay tcp OS level send/receive buffer sizes.
2024-03-24 21:29:41 -04:00
harry
a63f5e6051
Netplay modified data read code to allow smaller buffered data to arrive in pieces rather than waiting for full data set.
2024-03-24 20:49:17 -04:00
harry
450870ef77
Build fix for constexpr vars that conflicted with some win macros.
2024-03-24 16:29:13 -04:00
harry
bed9b10380
Added netplay ROM comparison logic.
2024-03-24 15:42:10 -04:00
negativeExponent
79c533ffdc
unrom512.cpp: Expand support for PRG ROM size upto 4M
...
at least 1 cart in Mapper30 has 2MB. current implementation only allows carts of upto 512K
2024-03-24 10:27:52 +08:00
harry
cc61b7b5ab
Added app version check between netplay host and clients to ensure interface compatibility.
2024-03-23 19:01:33 -04:00
harry
cc234ae04b
Added on state loaded callback function to core so that driver code can be notified of a new state being loaded. In Qt driver, emit a signal on state loads that objects can connect to. For a resync of all netplay clients when server detects a new state load.
2024-03-23 07:32:25 -04:00
harry
2ff6084935
Qt netplay host game UI dialog improvements.
2024-03-21 22:29:15 -04:00
harry
5a0898ccbe
For Qt GUI, added netplay client state load request functionality.
2024-03-21 22:06:40 -04:00
harry
55654f7191
For Qt GUI, changed instruction tracing to be enabled/disabled by registering callback functions. This increases efficiency when tracing is disabled.
2024-03-18 06:02:30 -04:00
thor2016
5eeeb2219f
Merge pull request #721 from vampirecat35/master
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Update StringBuilder.h
2024-03-05 08:36:48 -05:00
Andy Vandijck
1926729680
Update StringBuilder.h
...
Fix nullptr_t to std::nullptr_t
2024-03-05 11:12:34 +01:00
harry
72d1a8edf2
Added netplay client frame throttling functionality to keep it in step with server.
2024-03-04 06:47:09 -05:00
harry
798c5a1d9c
For NetPlay, added ability for client to request a ROM to load.
2024-03-03 20:30:35 -05:00
harry
ee814f99e5
Added NetPlay server force resync and drop player UI functionality.
2024-03-03 13:09:28 -05:00
harry
75e9627aa8
Added framework for a net play host status dialog window.
2024-02-28 07:18:19 -05:00
harry
d212b894a7
Added ROM loaded and NES reset signals to allow for net play to reconfigure accordingly during those events.
2024-02-26 07:02:59 -05:00
harry
145fc1614f
Added a simple ping message to Qt netplay in an effort to measure round trip message delay.
2024-02-26 06:05:01 -05:00
harry
015f6a0acd
Added client pause flag to status message for net play.
2024-02-25 16:22:18 -05:00
harry
6832eaa964
Added custom string class that mirrors the C++ std::string API but also allows for fixed size buffers on the stack. This new class also has various C style functions (like sprintf) built into it.
2024-02-25 16:08:35 -05:00
harry
0123e1fbf8
Added sync checking and network byte ordering code for Qt net play.
2024-02-25 08:40:36 -05:00
harry
8d93015a56
Put win64 auto build back to Qt5 until the Qt6 build issue can be solved.
2024-02-24 18:19:34 -05:00
harry
245a8701e0
More attempted to fix Qt6 win build.
2024-02-24 17:37:00 -05:00
harry
9d08ff453a
Another win64 Qt6 build fix
2024-02-24 17:01:43 -05:00
harry
ce0dd16abd
QHelp build for Mac OSX
2024-02-24 14:03:14 -05:00
harry
c14dd99efc
Build fix for Qt win platforms when UNICODE defaults to wide chars.
2024-02-24 14:00:31 -05:00
harry
f63ac15aa2
Help pages build fixes for Qt6.
2024-02-24 13:56:06 -05:00
harry
de549f0eb9
Build fix for const qualifier not being respected.
2024-02-24 13:28:36 -05:00
harry
5f3ce5896a
Compile fix for <QtPlatformHeaders/QWindowsWindowFunctions> header not existing in Windows Qt 6. Set Qt win64 auto build to build against Qt 6.
2024-02-24 10:35:09 -05:00
harry
e2ac013cbb
Run cppcheck static analyzer against code base. Fixed a few warnings.
2024-02-24 08:46:06 -05:00
harry
c324a82526
More cleanup of sprintf usage in favor of snprintf. This is to resolve deprecation warnings on Mac OSX
2024-02-24 07:27:20 -05:00
thor2016
db8fd407ab
Merge pull request #718 from TheRealQuantam/tracefix4
...
Non-SDL/Qt Windows Trace Logging Optimizations
2024-02-24 07:10:36 -05:00
TheRealQuantam
0605967820
Non-SDL/Qt Windows optimizations
2024-02-24 00:11:56 -08:00
harry
548635a2f2
Resolved vsprintf deprecation compiler warning, swap out for vsnprintf
2024-02-23 22:56:27 -05:00
harry
37574f9bef
More cleanup of sprintf usage in favor of snprintf. This is to resolve deprecation warnings on Mac OSX
2024-02-23 22:38:40 -05:00
harry
7b79d9db4c
Partial cleanup of sprintf usage in favor of snprintf. This is to resolve deprecation warnings on Mac OSX
2024-02-23 20:53:01 -05:00
harry
80f17c664b
Resolved a couple gcc compiler warnings in trace logger.
2024-02-23 09:09:08 -05:00
thor2016
b25f56fe12
Merge pull request #686 from negativeExponent/vrc5_128k
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Fix 128K CHR-ROM variants for VRC5
2024-02-23 07:34:17 -05:00
thor2016
3d5a062799
Merge pull request #714 from TheRealQuantam/tracefix2
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Trace logging optimizations and bug fixes
2024-02-23 07:33:55 -05:00
TheRealQuantam
2d468d7926
Dummy commit to re-validate PR
2024-02-22 00:19:51 -08:00
TheRealQuantam
56980510b7
Trace logging optimizations and bug fixes
2024-02-21 21:00:05 -08:00
harry
780a445468
Added global module import function to Qt GUI JS engine.
2024-02-21 06:59:43 -05:00
harry
f04e8a5ea4
NetPlay config and GUI improvements.
2024-02-20 06:56:26 -05:00
harry
0e4c122623
Added a clear recent ROM list menu item to Qt GUI.
2024-02-20 05:11:58 -05:00
harry
36614540fd
Minor config improvements. Modified Qt recent ROM menu to drop file entries that no longer exist on disk.
2024-02-20 04:54:07 -05:00
harry
cb45321433
More Qt netplay updates.
2024-02-19 15:53:11 -05:00
harry
84c2591d3f
Added initial framework for netplay on Qt GUI. Still much TODO here.
2024-02-19 11:57:12 -05:00
harry
2f2279f5ff
Added more functions to JS File object.
2024-02-18 21:10:24 -05:00
thor2016
72b297980b
Merge pull request #709 from andyvand/master
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Fix strings
2024-02-18 16:08:56 -05:00
harry
c62f62b497
Added option on how to handle new gamepad device detection. Can now choose to do nothing, prompt user, or auto reconfigure of button mappings when a new device is detected.
2024-02-18 16:04:00 -05:00
Andy Vandijck
3cf7615aeb
Merge pull request #3 from TASEmulators/master
...
For Qt GUI, poll SDL events immediately after initializing the joysti…
2024-02-18 17:25:49 +01:00
harry
9ed1dd481b
For Qt GUI, poll SDL events immediately after initializing the joystick subsystem to process all input device add events. Added gamepad init logging.
2024-02-18 10:37:26 -05:00
Andy Vandijck
2e18434959
Fix Linux build
...
Fix Linux build
2024-02-18 15:52:24 +01:00
Andy Vandijck
897849111c
Fix Linux build
...
Fix Linux build
2024-02-18 15:51:11 +01:00
Andy Vandijck
b8fce760dd
Fix Linux
...
Fix Linux build
2024-02-18 15:49:36 +01:00
Andy Vandijck
1227e9ebc0
Fix Linux build
...
Fix Linux build
2024-02-18 15:45:48 +01:00
Andy Vandijck
b8ebb122cd
Remove .orig file
...
Remove left overs from patch
2024-02-18 15:14:51 +01:00
Andy Vandijck
2d632dfeeb
Change toUtf8() to toLocal8Bit()
...
Change strings
2024-02-18 14:52:19 +01:00
Andy Vandijck
6e33b530c0
Merge pull request #2 from TASEmulators/master
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Improvements
2024-02-18 09:15:04 +01:00
harry
9cd7b620dd
Minor JS File object fixes.
2024-02-17 21:01:24 -05:00
harry
460bf597d5
Added initial framework for a JS File object.
2024-02-17 20:52:09 -05:00
harry
b5ae9012ce
Include missing headers to fix build.
2024-02-17 19:20:04 -05:00
Andy Vandijck
ef5df90e69
Update CMakeLists.txt
2024-02-17 20:11:10 +01:00
Andy Vandijck
56b24556df
Merge pull request #1 from TASEmulators/master
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Add improvements
2024-02-17 20:08:20 +01:00
Andy Vandijck
cde83851ba
Fix build for newer targets
...
Fix build
2024-02-17 19:21:47 +01:00
thor2016
3f81906926
Merge pull request #708 from andyvand/master
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Fix timestamp arm64
2024-02-17 10:26:20 -05:00
harry
7b9829eda9
Changed JS log file save function so that it doesn't truncate the current temp file.
2024-02-17 08:42:12 -05:00
harry
a929eda845
Added JS log file functionality.
2024-02-17 07:54:00 -05:00
Andy Vandijck
6332900833
Fix timestamp arm64
...
Fix timestamp arm64
2024-02-17 11:22:03 +01:00
harry
ab46158f05
Added movie js function remaps
2024-02-17 04:23:11 -05:00
harry
df12fa2a85
Added more movie JS interface functions. Hooked up lua joypad.getimmediate functionality for Qt GUI.
2024-02-16 22:52:04 -05:00
harry
aaa519d29c
Added initial framework for movie JS API. Still TODO implement rest of movie functions.
2024-02-16 07:12:25 -05:00
harry
af9b53ba75
Added joypad button override functionality to JS API.
2024-02-15 22:04:11 -05:00
harry
f85f93c5bd
JS joypad API improvements.
2024-02-14 06:28:26 -05:00
harry
446763b232
Added JS joypad object functionality.
2024-02-11 14:56:58 -05:00
harry
6248b0ee64
Added ability to pass command line arguments to JS scripts.
2024-02-11 10:43:40 -05:00
harry
20a9c151be
JS logging improvements.
2024-02-11 10:25:47 -05:00
harry
2229d32720
Added a QJSEngine wrapper class to maintain link to script instance and dialog window with new script objects.
2024-02-10 23:00:07 -05:00
thor2016
290c4ccd96
Merge pull request #706 from negativeExponent/patch-1
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QT: Fix volume adjustment for APU
2024-02-10 08:49:11 -05:00
negativeExponent
8d0fe851bf
QT: Fix volume adjustment for APU
...
Volume adjustments for the apu channel has a range of 0-256. With a value of 256, this acts as a bypass (toggle) and skips the computation entirely when set. This fixes issues when the original signal is too low already that passing it through volume controls will attunuate the signal instead and silence it.
The main volume does not behave the same way and 256 is not a toggle, so left it as-is.
@thor2016 feel free to make it better if necessary, maybe a toggle instead of a 256 max value or something.
2024-02-09 10:19:47 +08:00
harry
8ebb560d1c
Added emulator save state JS interface.
2024-02-06 22:44:08 -05:00
harry
2f2482e950
Minor null check fix.
2024-02-05 18:34:03 -05:00
harry
401110bae8
Added ppu interface functions to JS engine.
2024-02-05 18:29:25 -05:00
harry
a5071f10f0
Implemented ROM JS interface object.
2024-02-05 06:43:27 -05:00
harry
61da515f11
Finished remaining JS interface functions for JS emu object.
2024-02-05 05:56:40 -05:00
harry
1fc813803e
Added JS script monitoring thread to prevent bad scripts from hanging the gui.
2024-02-04 22:09:59 -05:00
thor2016
5495c7eddc
Merge pull request #699 from TheRealQuantam/luafixes2
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Multiple Lua Implementation Fixes
2024-02-04 09:07:23 -05:00
harry
4fa0d0651a
Added vsync timer logic to Qt OpenGL video driver.
2024-01-31 07:08:08 -05:00
harry
01358407fd
For Qt GUI, changed onFrameFinished callback to only update video buffer. Don't do any input processing as this will mess up when running turbo mode. Added a draw timer to SDL video renderer to better align is scheduling with the next vsync.
2024-01-31 06:49:54 -05:00
harry
d363d04dbb
For Qt GUI, add video buffer mutex to ensure clean transfer between emulation and GUI threads. Use common FCEU::mutex wrapper for cleaner code.
2024-01-31 05:28:41 -05:00
thor2016
cb0edc5a21
Merge pull request #695 from negativeExponent/mapper413
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Mapper413
2024-01-31 04:29:21 -05:00
TheRealQuantam
f702b5b989
Retriggering checks
2024-01-30 14:25:06 -08:00
harry
19abb0b249
Fix for build break, QJSEngine::setObjectOwnership does not exist in Qt5. Only in version 6.
2024-01-30 06:50:40 -05:00
TheRealQuantam
c56b234b85
Multiple Lua support fixes:
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- Do not crash when a Lua script calls rom.gethash when no ROM is loaded
- Do NOT assume the error message from lua_pcall will always be in stack slot 1, as sometimes it won't be
2024-01-30 02:41:42 -08:00
TheRealQuantam
c7330d4543
Revert bad fix for not terminating script on initial error
2024-01-30 01:41:13 -08:00
harry
6b96016047
JS scripting in work.
2024-01-29 23:17:15 -05:00
harry
813d4c0c4b
Added nullptr check in the event QStyle factory fails.
2024-01-29 20:19:36 -05:00
TheRealQuantam
5ff4edbdad
Multiple Lua support fixes:
...
- Move call to info_onstop from FCEU_LuaStop to FCEU_LuaOnStop so it will always get called
- Do NOT assume the error message from lua_pcall will always be in stack slot 1, as sometimes it won't be
- After calling HandleCallbackError ensure L still exists before calling lua_settop
2024-01-28 19:01:49 -08:00
negative
5631e488f4
fix indents
2024-01-29 07:57:43 +08:00
harry
a85f348e50
For Qt GUI, edit frame throttling logic when using turbo mode or really fast emulation speed to not be so wasteful when emulation is paused. Don't make sense to waste CPU resources spinning on nothing. Fixes #681 .
2024-01-28 08:15:00 -05:00
harry
c50c1d570c
Change linear filter checkbox text to not include OpenGL. This function not specific to OpenGL and works for all supported video drivers.
2024-01-27 19:35:01 -05:00
harry
b03c9c9c8b
Removed const qualifiers to fix Qt build. Different versions of Qt QJSValue don't allow the call method to called from a const object.
2024-01-27 01:04:48 -05:00
harry
fe0496a6cf
Bug fix for issue in new LUA memory hook scheme where the callbacks get unregistered from the x6502 while still running. Fixes #693
2024-01-27 00:39:23 -05:00
harry
a02ae8d3e0
Added memory hooks to JS engine.
2024-01-26 22:57:54 -05:00
thor2016
4f604b7708
Merge pull request #690 from negativeExponent/fix_ntsc_clip
...
Clip Left/Right Sides option now taken into account when using NTSC s…
2024-01-26 22:04:15 -05:00
harry
23cf99afe5
Added source listing to gdb debug output.
2024-01-26 22:00:20 -05:00
harry
3e8978c2aa
Added debug script to aid in getting crash callstacks from users.
2024-01-26 20:33:40 -05:00
negative
82a99060e5
Use macro and minor offset adjustment
2024-01-25 18:10:48 +08:00
negative
8e935a05a6
Clip Left/Right Sides option now taken into account when using NTSC scaler
2024-01-24 14:52:45 +08:00
harry
2fce5ffe74
Added memory access functions for JS script interface.
2024-01-19 16:54:56 -05:00
harry
7a0be296fa
Added logic to realtime update js global variable viewer.
2024-01-17 07:14:10 -05:00
harry
1dde9e7e75
Minor fixes for JS global variable viewer.
2024-01-16 22:04:00 -05:00
harry
dc2d3c26aa
Added global JS property tree to allow exploring of engine data.
2024-01-16 21:48:13 -05:00
harry
9a9f9541d6
Build fix for systems without Qt QML installed.
2024-01-15 20:09:25 -05:00
harry
198cdafbf8
Qt JS script engine interface in work.
2024-01-15 14:17:13 -05:00
harry
8e7e5e8c05
Minor refactor of script memory hook interface so that both lua and js script can coexist nicely. Script engines now register themselves with the CPU module for their functions to be called.
2024-01-15 09:31:53 -05:00
harry
f90a269386
Build fix for Qt6.
2024-01-15 05:57:24 -05:00
harry
e51a748a05
Qt JS engine in work.
2024-01-15 05:34:13 -05:00
harry
ecda95ed70
Qt JS engine in work.
2024-01-15 04:33:27 -05:00
harry
3436e221de
For Qt GUI, added initial framework for use of the Qt built-in ECMAScript (javascript based) engine. This scripting capability will allow users to load their own custom UI windows (created using Qt Creator tool) in the GUI. This is intended to serve as a the Qt GUI's functional replacement for building GUI elements using IUP in LUA scripts. This is a work in progress.
2024-01-14 08:58:10 -05:00
negative
d742620d72
Fix 128K CHR-ROM variants for VRC5
2024-01-13 09:30:42 +08:00
negative
aace08d0b6
Add mapper 413 support
2024-01-07 22:03:33 +08:00
negative
647c08e1e6
Add support for misc rom area
2024-01-07 21:59:25 +08:00
harry
b53d087fca
Changed Qt Win64 1px fullscreen window border to be a configuration option. Doesn't seem to be necessary for all users and maybe not at all anymore. We will see if the QOpenGLWidget issue resurfaces with this setting off. Fixes #514
2023-12-12 21:27:55 -05:00
Alexey Cluster
e806a5a25a
Merge pull request #676 from negativeExponent/master
...
Fix handling of roms with prg size below 16K
2023-12-09 22:46:54 +04:00
negative
1bd7e2f5b9
Fix handling of roms with prg size below 16K
...
Fix https://github.com/TASEmulators/fceux/issues/675
2023-12-08 18:39:15 +08:00
harry
72b949efcd
For Qt GUI, added hot keys for certain emulation speed presets. Presets are: 1/4x, 1/2x, Normal 1x, 2x, 4x, 8x, and 16x. These hot keys can be mapped to gamepads using advanced key bindings.
2023-11-30 21:09:52 -05:00
harry
8600679636
Comment out warning message about debug file not being able to be opened for reading. It is normal for the file to not exist so it seems silly to warn about not being able to open it.
2023-11-24 09:02:50 -05:00
harry
2909846446
Upgrade appveyor macos build environment to monterey. Also auto build macos app with Qt6.
2023-11-17 21:57:16 -05:00
Alexey 'Cluster' Avdyukhin
5a5faa7372
More mapper 45 fixes
2023-10-26 23:33:49 +04:00
Alexey 'Cluster' Avdyukhin
764e1ebd76
Mapper 45 fixes
2023-10-26 23:19:38 +04:00
Alexey 'Cluster' Avdyukhin
33aca22af2
Issue #654 fix
2023-10-02 23:38:44 +04:00
Alexey 'Cluster' Avdyukhin
e0138e5bfd
Mapper 134 fix
2023-10-02 22:57:04 +04:00
Alexey 'Cluster' Avdyukhin
1ffa4d7f0c
Mapper 134 CHR and PRG masks
2023-10-02 22:42:48 +04:00
harry
d2ee6351c0
Added feature macro __FCEU_X86_TSC_ENABLE to enable usage of the X86 TSC.
2023-09-07 19:12:44 -04:00
zeromus
396096223e
fix build errors from rdtsc ( fixes #663 )
2023-09-07 18:56:48 -04:00
harry
d86c81e26e
Fixed memory leak bug where FCEU_LoadGameSave and FCEU_SaveGameSave functions were not closing out their file handles.
2023-08-30 17:47:16 -04:00
harry
5252188010
Updated web pages and download links for 2.6.6 release.
2023-08-28 06:56:26 -04:00
harry
34eb7601c4
Fixed pkgconfig libarchive path for MacOSX build.
2023-08-26 13:04:21 -04:00
harry
79147dd9e7
Updated help docs for upcoming 2.6.6 release.
2023-08-24 21:26:26 -04:00
Alexey 'Cluster' Avdyukhin
3981ffc8a2
Merge pull request #655 from negativeExponent/patch-2
...
MMC5: Fix PRG in 32K bank switching
2023-08-22 23:21:14 +04:00
harry
35218bd313
Added initial web press release notes for version 2.6.6
2023-08-19 21:32:21 -04:00
harry
1adbb9c91b
Fix for windows appveyor pipeline. Use strawberry perl to run build script.
2023-07-17 21:45:01 -04:00
100thCoin
4c28daf4a8
Write instructions now update the databus
...
This corrects open bus execution following write instructions.
2023-07-14 14:28:21 -07:00
harry
dda4443ae9
Minor tscValid function correction.
2023-06-26 22:40:49 -04:00
negativeExponent
3f1e080672
Fix PRG in 32K bank mode
...
PRG register $5117 value is used for the entire $8000-$FFFF CPU range in 32K mode.
See https://www.nesdev.org/wiki/MMC5#PRG_mode_($5100) in PRG bankswitching
2023-06-27 09:03:46 +08:00
harry
99bb679ac5
Integrated suggested changes for issue #649
2023-06-18 18:11:03 -04:00
harry
530fec6aff
Cleanup a few hard coded constants in timeStamp.h
2023-05-28 11:14:01 -04:00
harry
43cd7ef60a
Updated Qt driver FCEUD_GetTime and FCEUD_GetTimeFreq functions to allow for a higher timing resolution.
2023-05-21 18:41:24 -04:00
harry
70aa850c15
Build fix for win64 Qt GUI.
2023-05-21 16:56:52 -04:00
harry
1a3170fd68
Changed Qt GUI frame throttling to use new time stamp record for computing timing. This fixes an issue where frame timing starts to lose precision when application time gets to float large values by performing calcultions using integer math
2023-05-21 16:44:20 -04:00
harry
6fb899e9a1
Another win32 build fix.
2023-05-19 22:37:13 -04:00
harry
2d896c10bc
Build fix for win32.
2023-05-19 22:35:22 -04:00
harry
e597f6a4a3
Moved time stamp functions to its own file. Use new common time stamp functions in Qt GUI timing.
2023-05-19 22:31:01 -04:00
harry
a20f6f559b
Compiler warning fix for potential uninitialized var.
2023-05-15 21:29:42 -04:00
harry
be38e34a06
For Qt GUI, added code to save/restore window geometry for ROM selection from archive dialog.
2023-05-15 21:11:19 -04:00
harry
584593816f
Remove debug symbol save call from load symbols function so that live file edits are not overwriten. Added a save debug symbols debugger menu action so that this can be explicitly performed. Fixes issue #642 .
2023-05-15 20:42:17 -04:00
harry
7573f1b7dc
Added profiler per thread logging.
2023-05-13 20:26:56 -04:00
harry
58b87387eb
Cleanup of Qt GUI video driver viewport loading/unloading. Use QObject::deleteLater for a cleaner shutdown of a viewport.
2023-05-11 08:05:14 -04:00
harry
52c53dfe5b
Removed commented out code Qt GUI video interface code.
2023-05-10 21:30:27 -04:00
harry
b125d48db5
For Qt GUI add code that forces video alpha bits to 255 for all pixels. Some video drivers aren't ignoring the alpha bits as they should so make sure they as always set to be safe.
2023-05-10 20:58:19 -04:00
harry
3208c01b38
Hooked up bi-linear filter for new QPainter video driver.
2023-05-10 00:25:07 -04:00
harry
13b52f5c8e
A few corrections to the QPainter Video driver.
2023-05-09 23:01:53 -04:00
harry
3d6cf7a730
Added a third video driver option for Qt GUI that uses a QPainter object to render QImages to the viewport. Consolidated video driver interface into a base class so generic object pointer can be used throughout the code to control the viewport.
2023-05-09 22:57:05 -04:00
harry
a9f4176f2b
Minor profiler update
2023-05-09 22:53:40 -04:00
harry
d0d822447d
Preparing to merge debug profiler in to main dev line.
2023-05-09 18:28:49 -04:00
harry
157b8531a2
Added TSC timing to suppliment lower resolution time measurements.
2023-05-09 08:26:28 -04:00
harry
9a0578dba9
Merge branch 'master' of github.com:TASEmulators/fceux
2023-05-09 05:59:32 -04:00
Alexey 'Cluster' Avdyukhin
3d1062c9fe
Removed debug code from mapper 342
2023-05-08 19:42:58 +04:00
harry
5847c0c364
Initial add of execution profiling debug code. This code is only included in the build if the __FCEU_PROFILER_ENABLE__ macro is set.
2023-05-08 07:50:26 -04:00
Alexey 'Cluster' Avdyukhin
62b72b6141
Minor comments fixes
2023-05-08 15:17:53 +04:00
Alexey 'Cluster' Avdyukhin
e95e1d1095
Mapper 342 fixes
2023-05-08 13:46:43 +04:00
harry
f660f132af
Added GNU profiler instrumentation build option to Qt GUI.
2023-05-07 07:37:48 -04:00
thor2016
94f2696a83
Merge pull request #626 from bbbradsmith/ppu_internal_memory_init
...
Memory initialization settings for PPU internal memory
2023-05-04 20:58:47 -04:00
thor2016
2265f3effe
Merge pull request #643 from fmahnke/mem-reg-read
...
Implement LUA function memory.registerread
2023-05-04 20:55:07 -04:00
Fritz Mahnke
150372eeca
Remove some code that was ported to FCEUX from gens, but isn't used.
2023-05-04 14:50:11 -07:00
Fritz Mahnke
17e04a9b74
Implement LUA function memory.registerread.
2023-05-04 14:50:11 -07:00
Alexey 'Cluster' Avdyukhin
f8b8e93eaf
Mapper 342 memory optimization
2023-05-02 14:35:08 +04:00
harry
201cb50d89
Updated README and macOSX build from source instructions to include optional dependency libarchive.
2023-04-30 09:16:59 -04:00
Alexey 'Cluster' Avdyukhin
8b37ad91e5
Commit 8857f99d
rollback
2023-04-28 17:33:05 +04:00
Alexey 'Cluster' Avdyukhin
d72d9daebb
Merge branch 'master' of github.com:TASEmulators/fceux
2023-04-28 15:02:22 +04:00
Alexey 'Cluster' Avdyukhin
8857f99dd0
Using 8KB of CHR RAM memory for UNROM-512 by default (required by some games), use NES 2.0 to override
2023-04-28 15:02:04 +04:00
harry
f4c88411b0
Added libarchive to Qt GUI macOS build.
2023-04-25 21:21:40 -04:00
harry
e1e88b7298
Added libarchive to Qt win64 build.
2023-04-25 04:14:30 -04:00
harry
99bc0fa17f
Add nullptr check to ensure that libarchive version strings are valid before printing. They will be null when a particular format or filter is not supported.
2023-04-24 23:14:43 -04:00
harry
02baa1dfaa
Added libarchive to linux build pipeline.
2023-04-24 23:11:20 -04:00
harry
b7bc8a29f0
Added libarchive version info to Qt GUI about window.
2023-04-24 23:08:05 -04:00
harry
45b0ea6f8d
Added cross-platform libarchive interface to allow Qt GUI to use 7zip ROM archives. Code is setup to allow for libarchive to be an optional dependency and will fallback to regular minizip if unavailable.
2023-04-24 22:49:30 -04:00
harry
084b2b9ccc
Added snap by number of frames (instead of by time) option for Qt state recorder.
2023-04-22 15:56:31 -04:00
thor2016
0942d160ca
Merge pull request #636 from fmahnke/cheat-fix
...
Fixes for updating the cheats list.
2023-04-20 21:18:55 -04:00
Fritz Mahnke
dbb688ec41
Fixes for updating the cheats list.
...
Update the cheats list after adding a new cheat from the Game Genie window. With
this change, the new cheat is shown immediately in the cheats window, if it's
open.
Fix an issue where the cheats list isn't always immediately updated after a
change. For example, clicking Add while an item is already selected might not
show the item until some other user action is taken. This change updates the
cheats list QTreeWidget viewport explicitly after making changes to its items.
This causes changes to be shown immediately.
Remove unused GuiCheatsDialog_t::actvCheatRedraw member.
2023-04-20 13:11:27 -04:00
thor2016
7666f1f7aa
Merge pull request #635 from fmahnke/ppu-viewer-fix
...
Don't divide by 0 when PPU/sprite viewer windows are small.
2023-04-20 06:23:36 -04:00
Fritz Mahnke
783aa5f38c
Don't divide by 0 when PPU/sprite viewer windows are small.
...
Some of the views are proportional to window dimensions. This caused division by
0 where window dimensions round down to 0. This change avoids that, instead
setting those views' sizes to 0 in these cases.
2023-04-19 01:41:44 -04:00
thor2016
50d4d58276
Merge pull request #634 from fmahnke/no-scroll-pc
...
Don't always scroll to PC when updating debug window assembly view.
2023-04-17 21:26:54 -04:00
thor2016
b3d2a5f230
Merge pull request #633 from fmahnke/null-fix
...
Don't index into empty QString in HexEditor.
2023-04-17 21:26:34 -04:00
harry
da7c7761a2
Added breakpoint editor address validity checking to Qt GUI.
2023-04-17 21:21:59 -04:00
Fritz Mahnke
39bb749f5d
Don't always scroll to PC when updating debug window assembly view.
...
Change ConsoleDebugger::updateWindowData and updateAllDebuggerWindows to support
two different types of updates: UPDATE_ALL and UPDATE_NO_SCROLL. The new
"no scroll" type lets callers request the assembly view be updated without
scrolling the view to the PC line.
Change the hex editor and trace logger calls to updateAllDebuggerWindows to use
the no scroll update. The user may use these functions with the current
disassembly position in mind and not want to lose it.
2023-04-17 17:41:24 -07:00
thor2016
46054d190c
Merge pull request #632 from fmahnke/focus-fix2
...
Remove redundant setFocus call, which actually removes focus.
2023-04-17 19:49:18 -04:00
Fritz Mahnke
f885abb71b
Don't index into empty QString in HexEditor.
...
QKeyEvent::text may return an empty string in some environments for some keys,
such as modifier keys. This can cause a cause a crash. Add a check for the
hex editor to skip the editing code, which assumes the keyboard event is a
printable character and depends on a non-empty keyboard event text.
2023-04-17 08:28:37 -07:00
Fritz Mahnke
46ad7bbd38
Remove redundant setFocus call, which actually removes focus.
...
Under i3wm 4.21.1/Qt 6.4.1, the existing code actually removes keyboard focus
from the newly-activated window. Removing the call to setFocus in these cases
fixes the problem. The call to activateWindow is enough to put keyboard focus on
it.
The documentation for activateWindow implies the same.
2023-04-17 08:13:09 -07:00
thor2016
771bccd820
Merge pull request #631 from negativeExponent/m227_chrr_protect_fix
...
Mapper 227: Fix CHR-RAM protect check
2023-04-17 07:16:43 -04:00
negative
c4ce3ac3fd
Mapper 227: Fix CHR-RAM protect check
2023-04-17 17:53:42 +08:00
harry
8649a38ef9
Removed old commented out method in Qt debugger.
2023-04-16 21:41:49 -04:00
harry
259c5754ee
Code cleanup of conddebug.cpp. Make functions that are not externally used static. Changed condition to have a constructor/destructor and allocate via std new/delete. Fixed a small memory leak. For Qt GUI, refactored debugger breakpoint editor window so that it has its own class to allow for more detailed error checking methods to be added.
2023-04-16 21:38:50 -04:00
harry
5adbc1fcf2
Minor initialization fix for state recorder.
2023-04-15 15:53:17 -04:00
thor2016
c5182aacce
Merge pull request #629 from thesamesam/gcc13
...
Fix build with GCC 13
2023-04-10 06:59:19 -04:00
Sam James
6ad3837eeb
Fix build with GCC 13
...
GCC 13 (as usual for new compiler releases) shuffles around some internal includes and so etc is no longer transitively included:
```
In file included from /var/tmp/portage/games-emulation/fceux-2.6.5/work/fceux-2.6.5/src/drivers/Qt/AboutWindow.cpp:33:
/usr/include/x264.h:40:4: warning: #warning You must include stdint.h or inttypes.h before x264.h [-Wcpp]
40 | # warning You must include stdint.h or inttypes.h before x264.h
| ^~~~~~~
/usr/include/x264.h:127:5: error: uint8_t does not name a type
127 | uint8_t *p_payload;
| ^~~~~~~
```
See https://gnu.org/software/gcc/gcc-13/porting_to.html .
Bug: https://bugs.gentoo.org/900611
2023-04-10 05:20:23 +01:00
harry
4cb6d97183
Added state recorder config dialogs to Qt GUI that prompt user to apply selected settings and to restart recorder for changes to take effect.
2023-04-03 21:42:24 -04:00
harry
47f795b04b
For Qt GUI, added state recorder status display to config window.
2023-04-02 07:39:00 -04:00
harry
b4efaa91d8
Changed memory_savestate and compressed_buf buffers in state.cpp to be static file scope. No reason to export these to the linker with global scope.
2023-04-02 06:01:37 -04:00
harry
55bcb3d41a
Added a load prev and next state functions for state recorder.
2023-04-01 21:17:34 -04:00
harry
99aefa563a
Fix for state recorder load state function. Set EMUFILE_MEMORY read position back to beginning of memory block before calling FCEUSS_LoadFP.
2023-04-01 19:39:37 -04:00
harry
e95c0fe86b
For Qt GUI, hooked up state recorder pause on load options.
2023-04-01 18:22:54 -04:00
harry
86c6d3e56c
Qt GUI state recorder config window updates. Added estimated state save CPU time display. Pause on load time widgets in work.
2023-03-31 06:55:59 -04:00
harry
3e9398f973
Added a timed pause state for use by the state history loader. When the user backs up to a previous state, give the option of temporarily pausing to give the user time to visually process the state before resuming game play. When in this state, an unpause count down can also be optionally shown on the upper left of the video display. Also, setting pause during this state down will cancel the count down and put the emulation into full pause. TODO add GUI config hooks to control video overlay and duration config options.
2023-03-31 05:34:32 -04:00
harry
b6a8b46de0
For Qt GUI, added feature that allows save state files to be loaded via window drag n drop from a file dialog.
2023-03-26 17:05:19 -04:00
Brad Smith
46654ed585
ignore 7z_64.dll in output folder
2023-03-26 15:48:26 -04:00
bbbradsmith
4774a773a8
Apply memory initialization settings to nametable, palettes, and sprites.
2023-03-26 15:40:30 -04:00
harry
4b8528588d
Added code to save/load state recorder config parameters for Qt gui.
2023-03-12 20:46:45 -04:00
harry
bb76573112
State recorder config setup in work.
2023-03-11 20:45:13 -05:00
harry
f87d746350
State recorder config dialog in work for Qt GUI.
2023-03-11 15:54:44 -05:00
harry
bc6164260d
State recorder in work.
2023-03-11 07:47:58 -05:00
harry
326d09d546
Merge branch 'master' of github.com:TASEmulators/fceux
2023-03-11 07:18:11 -05:00
thor2016
88c01cba6c
Merge pull request #624 from negativeExponent/master
...
Add mapper 174, update mapper 78, fix mapper 205
2023-03-10 21:20:37 -05:00
negative
0aa49a5627
Mapper 205: Fix for split-rom variant (UNIF)
2023-03-06 14:42:25 +08:00
negative
012fbca2d8
Move mapper 205 to mapper 361/366, add proper mapper 205
...
- Current mapper 205 implementation moved to describe mappers 361 and 366
instead.
- Then add mapper new mapper 205.
These mapper changes should now reflect
what is described in mapper's wiki article
2023-03-06 14:03:18 +08:00
negative
43bdd96d7e
Add mapper 174
2023-03-06 13:24:20 +08:00
negative
6babc7fdaf
Mapper 78: Add submapper support
2023-03-06 13:13:06 +08:00
harry
d7c23fa92e
FCEU state recorder in work.
2023-03-04 16:34:21 -05:00
thor2016
c0eee08ce5
Merge pull request #622 from negativeExponent/patch-1
...
Mapper 354: Add CHR-RAM protect
2023-03-03 20:50:54 -05:00
negativeExponent
9cf87738bf
Mapper 354: Add CHR-RAM protect
...
Fix https://github.com/TASEmulators/fceux/issues/621#issuecomment-1449284275
2023-03-01 11:42:28 +08:00
harry
5bdbf628a0
For Qt GUI, set palupdate flag after force grayscale or use custom palette settings changeto ensure that PAL 3x filter updates appropriately. Fixes issue #618
2023-02-21 18:56:06 -05:00
harry
da05b56cba
Added checkbox to Qt debugger menu to control trace logger auto start function on debugger open. Also added code to stop the trace logger on debugger close if it was the debugger who started it in the first place.
2023-02-20 18:36:07 -05:00
harry
25cdc5ade1
Ensure proper initialized returns for emufile read functions.
2023-02-20 12:53:55 -05:00
harry
6f2c0a84f9
Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
2023-02-20 11:21:04 -05:00
harry
b199bb9787
Update version.h so iterim git is not confused with latest release.
2023-02-19 21:02:06 -05:00
harry
dfd5e13b8f
Minor cleanup of unrom512 flash state save/load init. Removed debug pragma message.
2023-02-19 20:58:03 -05:00
harry
20b982854d
Commented out unrom512 flash save RAM hooks until movie FCEU_ClearGameSave issue can be fixed.
2023-02-19 20:34:04 -05:00
harry
92b021171f
Fixed compiler endianness detection. Unified to use common macros in endian.h
2023-02-19 20:07:50 -05:00
harry
d5fd976ccf
Added button icons for ok/cancel buttons on Qt select from zip archive window.
2023-02-19 15:39:04 -05:00
harry
56c0d30f83
Fix crash in Qt CDL when cdloggerVideoDataSize is zero.
2023-02-19 15:22:34 -05:00
harry
6b73e91c38
Ensure a few static variables are initialized properly.
2023-02-18 16:24:28 -05:00
harry
e9f97f520a
Change size input for allocation functions to size_t type instead of uint32.
2023-02-18 16:23:28 -05:00
harry
903e035a95
For Qt GUI added code to warn user that symbol table will be wiped when importing ld65 dbg files. Added code to clear and redraw debugger window data after importing new symbols.
2023-02-14 20:33:46 -05:00
harry
791ff7478d
Commented out debug print.
2023-02-13 18:56:14 -05:00
harry
53cf1eaf2a
Added a macro for NES header size to avoid having magic number 16 all over code. Fixed ld65 bank calculation to account for header.
2023-02-13 18:53:53 -05:00
harry
b33b27c25b
First semi-successful ld65 debug symbol import
2023-02-12 22:21:05 -05:00
harry
e0aa5a71fa
ld65 debug database loader in work.
2023-02-12 14:47:00 -05:00
harry
0beac5d725
ld65 debug file parser in work.
2023-02-12 12:54:20 -05:00
harry
07617997f4
Added hooks to Qt GUI for importing of ld65 debug symbol files.
2023-02-12 09:09:17 -05:00
harry
c1e7465fe5
Laying out framework for ld65 debug symbol loader feature.
2023-02-12 08:30:14 -05:00
harry
18f09c8e76
Fix for UBSAN left shift of negative number error in SexyFilter2
2023-02-09 20:06:18 -05:00
harry
66f35e1074
Fixed 2.6.5 release source download link labels.
2023-02-08 20:29:20 -05:00
harry
785327db33
Updated web page download links for 2.6.5 release.
2023-02-08 20:25:05 -05:00
zeromus
ea6ed69b87
add missing StateRestore on mapper 354
2023-02-08 17:47:15 -05:00
harry
ed192bec5c
Updated 2.6.5 web page press release.
2023-02-08 04:43:30 -05:00
harry
cb0301b12d
Added a flag to control whether duplicate debug symbol names are allowed. Default value to true.
2023-02-08 04:38:06 -05:00
harry
cd5253babe
Updated and regenerated help docs with new debugger.getsymboloffset lua info.
2023-02-07 21:31:04 -05:00
harry
66e2576595
Fixed string over-read in win port by added a exit condition for loop in ASM debugger logic.
2023-02-06 21:26:40 -05:00
harry
410810ac18
Fix for win port editing core debug symbol table entries.
2023-02-06 20:49:09 -05:00
harry
47530d614c
Added code to check for duplicate debug symbol names when editing the name of an existing symbol.
2023-02-05 20:44:36 -05:00
harry
130d1dcd45
Changed symbolic debug table error printf statements to use FCEU_printf so that messages are logged in message viewer for user to read.
2023-02-05 08:20:28 -05:00
harry
e4749425ba
Added code to remap symbolic debug name in lookup table if editted via gui.
2023-02-05 03:57:23 -05:00
harry
98008bcd4d
Fixed memory leak in Qt GUI when adding a new symbolic debug fails. Added error messaging to inform user why it failed.
2023-02-04 21:00:29 -05:00
harry
fb75b34b1d
Added smarts to Qt debugger context menu to show add/edit for symbols and bookmarks on whether they already exist or not.
2023-02-04 20:14:47 -05:00
harry
b3386027bd
Fixed ASAN error in debug symbol delete.
2023-02-04 15:40:52 -05:00
harry
575b019659
Changed core symbol table to have private data that can be accessed via methods. The goal is to control access to this data to prevent table lookups getting messed up when symbols are editted via the gui.
2023-02-04 15:15:31 -05:00
harry
fa7da51ccd
Patch new core debug symbol table into win port.
2023-02-04 07:25:39 -05:00
thor2016
5bdbdd61b1
Merge pull request #608 from tsone/lua_improve_getsymboloffset
...
Renamed Lua debugger.getsymboladdress() -> getsymboloffset()
2023-02-03 20:46:11 -05:00
tsone
ef1f7ec39a
Renamed Lua debugger.getsymboladdress -> getsymboloffset and added the function documentation.
2023-02-01 16:00:28 +01:00
harry
2d81c9c7b2
Added frame advance delay config parameter to Qt GUI and set delay default to 40 frames to match win port timing. Also, reset frameAdvance_Delay_count to zero before setting frameAdvanceRequested flag to avoid possible race condition where emulation thread can miss seeing zero count and not temporarily pause when it should.
2023-02-01 01:06:48 -05:00
harry
b602de6ce0
Removed old common config code from Qt build. The Qt port only uses the newer C++ style common config system.
2023-01-31 23:02:21 -05:00
harry
d32ab0ad51
Added a mutex to the debug symbol table access functions to ensure that access to symbol maps is thread safe. Since a map change will invalidate any iterators operating on the map, it is important to ensure that access to the map is locked when a thread is iterating or operating on the map.
2023-01-31 22:14:49 -05:00
harry
5cec622e58
Disabled integer loss of data conversion compiler warnings (4267,4244) for win64 builds. All warnings are converting between 32 and 64 bit types and is doubtful to an issue.
2023-01-31 01:56:04 -05:00
harry
4a54f43246
Updated state.cpp so that .luasav file paths use std::string so that they aren't limited in size.
2023-01-31 00:27:01 -05:00
harry
5ed3463c01
Cleaned up -Wunused-result compiler warnings in lua-engine.cpp
2023-01-31 00:03:16 -05:00
harry
be9ad4ccf2
Fix small memory leak that occurred when loading a ROM with auto-resume enabled and now resume save file currently exists. Created fceuScopedPtr class type to help prevent memory leaks on temporary memory allocations in functions with early outs.
2023-01-30 23:10:03 -05:00
harry
d4c2a7e2d9
Fix for Qt ram watch window save file symbol type parameter sometimes being undefined.
2023-01-30 22:13:28 -05:00
harry
6a2e384469
Fix for Qt Ram Watch window save files to allow for max path.
2023-01-30 21:41:03 -05:00
zeromus
8ea0a3e7e3
fix msvc building
2023-01-30 18:04:34 -05:00
tsone
d5a3cecea0
Moved debug symbol table (.nl file) related code to own file and added symbol name -> address lookup. Example uses in Lua and Debugger breakpoint.
2023-01-30 17:00:10 -06:00
harry
d061ba2bfa
Fixes for -Wformat compiler warnings when using custom printf style functions.
2023-01-30 09:24:49 -05:00
harry
3266a20970
Changed printf attribute check to look for gcc and clang compilers specifically.
2023-01-29 20:46:16 -05:00
harry
f815c849c2
Added FCEU printf format specifier macros to enable compiler checking of format strings for custom printf style functions.
2023-01-29 19:38:30 -05:00
harry
0a19794cec
Fixed a few warnings for -Wunused-result with fread usage.
2023-01-29 12:32:47 -05:00
harry
4944faf618
Cleaned up -Wunused-result warnings for usage of fgets. fgets from stdin should really never fail so just added nullptr return handling to silence warning.
2023-01-29 11:42:32 -05:00
harry
421c7b35e7
Resolved strncpy -Wstringop-truncation warning in Qt NES header editor.
2023-01-29 11:28:58 -05:00
harry
727e403917
A couple more int compare sign warning fixes.
2023-01-28 22:51:33 -05:00
harry
5a98a7fc0d
Re-enable int comparison sign mismatch compiler warnings.
2023-01-28 20:28:51 -05:00
harry
7c3c3caf93
More int comparison sign mismatch compiler warning fixes.
2023-01-28 20:24:17 -05:00
harry
213f4e2579
More fixes for int compare sign mismatch warnings in Qt TAS Editor.
2023-01-28 16:24:04 -05:00
harry
7910da7805
More int comparison sign mismatch compiler warning fixes.
2023-01-28 16:03:05 -05:00
harry
7a40075f3e
Build fix for ssize_t not being available in windows.
2023-01-28 15:05:58 -05:00
harry
c075cdca4f
More int comparison sign mismatch compiler warning fixes.
2023-01-28 14:05:21 -05:00
harry
4434974350
Cleaned up int comparison sign mismatches in Qt TasEditor markers.
2023-01-28 13:49:09 -05:00
harry
d530bab2e7
Resolved gcc -Wsign-compare compiler warnings in state.cpp.
2023-01-28 09:11:42 -05:00
harry
5b9385b2c8
Resolved int comparison compiler warning.
2023-01-28 09:09:58 -05:00
harry
a45aa73a4a
Fix for int conversion compiler warning.
2023-01-28 08:04:05 -05:00
harry
5582df13d7
A few signed/unsigned int comparison mismatch compiler warning fixes.
2023-01-28 07:54:31 -05:00
harry
c2dc8cd25b
A few more int conversion compiler warning fixes.
2023-01-28 07:49:24 -05:00
harry
2d158a8298
Updated a few types to size_t to match std.
2023-01-27 21:01:51 -05:00
harry
a81632b7e1
Changed compiler attribute checking to play nice with older compilers.
2023-01-27 20:38:47 -05:00
harry
d4d4001d32
Added a guard to not double define __WIN_DRIVER__ macro.
2023-01-27 08:14:58 -05:00
harry
85dfcef243
One more compiler warning fix for size_t to long conversion.
2023-01-27 08:06:28 -05:00
harry
a9562cd655
Cleaned up a few compiler warnings caused by last commit.
2023-01-26 08:03:18 -05:00
harry
5e9e80eddc
Change EMUFILE fseek,ftell, and other related functions to use types that follow the C standard (long int for position offsets and size_t for sizes). This allows for larger max file sizes on unix platforms and cleaner code that better maps to the C standard.
2023-01-25 21:46:30 -05:00
harry
b338d4a037
Fix for UBSAN error: left shift of negative value
2023-01-25 20:36:32 -05:00
harry
01821d89b5
Fix for Qt GUI Avi codec save settings to support max file path.
2023-01-23 22:26:56 -05:00
harry
41878d95ef
Added Qt empty scan code to Qt Key map for Mac OS platform. QKeyEvent::nativeScanCode() does not return valid codes on Mac OS, so this backup conversion method will not work on that platform.
2023-01-23 21:40:59 -05:00
harry
53288c0a75
Cleaned up native scan code to Qt key conversion code for windows. Use known key definitions instead of hardcoded values when possible.
2023-01-23 21:20:19 -05:00
harry
f4a9fa6898
Comment out debug print statements for Qt keyscan code.
2023-01-22 21:51:29 -05:00
harry
39aafe7a88
Cleaned up native scan code to Qt key conversion code for linux. Use known key definitions instead of hardcoded values when possible.
2023-01-22 21:15:56 -05:00
Alexey 'Cluster' Avdyukhin
9a74d64b2c
Fix for #510 , for Windows
2023-01-22 21:32:13 +04:00
Alexey 'Cluster' Avdyukhin
99dc99831c
Fix for #510
2023-01-22 20:43:30 +04:00
harry
a4a799feef
Changed Qt GUI TAS editor recent menu to show file name separated by some space and then full path to file. This is so that the file name can still be read when the full path is ridiculusly long.
2023-01-22 10:00:00 -05:00
harry
6d622cc787
Fix for Qt GUI TAS editor to support max file path for fm3 files.
2023-01-22 09:55:20 -05:00
harry
93c0e13572
Fix for Qt GUI wave file recording to support max file path length.
2023-01-22 09:45:22 -05:00
harry
44a5c58e44
Added realloc error checking in convert_fcm function to fix cppcheck warning.
2023-01-21 12:32:52 -05:00
harry
b9385118bd
Further protect against overlapping string copy by checking if pointers are different... just to be sure it is safe.
2023-01-21 12:11:41 -05:00
harry
26f623f5ea
Fix crash in Qt GUI for movie player file path parser.
2023-01-21 11:59:56 -05:00
harry
821e82a069
Fix indentation and add braces to silence empty while loop body compiler warning.
2023-01-21 11:41:55 -05:00
harry
aad52488ac
Bug fix for ASAN error overlapping strcpy source and destination caused curMovieFilename being passed to openRecordingMovie which copies over itself. Changed type from char array to std::string whose assign function will allocate new memory to copy to before deleting the old string buffer.
2023-01-21 09:59:50 -05:00
harry
2b468be264
Changed temp save/load state file path variables to be std::string.
2023-01-20 23:53:29 -05:00
harry
2f7b4abab2
Reset std::strings lastSavestateMade and lastLoadstateMade using clear method.
2023-01-20 23:42:05 -05:00
harry
47435295ff
Fixed if conditionals using lastSavestateMade address that always evaluates to true. Changed lastSavestateMade and lastLoadstateMade to std::string instead of char buffer, ensures proper initialization at startup and allows for unix max path.
2023-01-20 22:37:17 -05:00
harry
f0a4e8bd11
Added a proper contructor to CHEATF_SUBFAST struct to fix clang compiler initializer warning.
2023-01-20 22:02:32 -05:00
harry
8fc3ea8ba2
Added FCEU_UNUSED and FCEU_MAYBE_UNUSED macros to help silence certain unused variable and function warnings. Used FCEU_MAYBE_UNUSED to silence unused static function warnings (until it can be deemed that these functions will never be needed). Also, cleaned up a few other unused variable warnings.
2023-01-20 21:50:26 -05:00
harry
5f44e8f374
For Qt GUI, fixed http references to https://fceux.com to avoid redirection.
2023-01-19 06:45:15 -05:00
harry
243eb1d3fd
Added 2.6.5 release notes to chm file and regenerated web html.
2023-01-18 21:28:05 -05:00
harry
4b9430e8b1
Added recent mapper 225 and 255 update to release notes.
2023-01-18 21:03:02 -05:00
zeromus
ebf0c2c737
update 225 from fceumm to get 255 support too.
2023-01-18 11:05:43 -06:00
harry
db6d5bed8c
Initial cut at web press release page for upcoming 2.6.5 release.
2023-01-17 21:00:43 -05:00
Alexey 'Cluster' Avdyukhin
b40cb9bcf1
Added separator to the menu (win)
2023-01-17 16:55:00 +04:00
harry
5c1c71be67
For Qt GUI, added feature that allows for lua script loading via file drag and drop operations.
2023-01-17 07:02:03 -05:00
harry
dd77569621
More large filepath parsing updates for Qt GUI.
2023-01-16 21:11:09 -05:00
harry
1adffbdf00
Modified Qt GUI recent ROM menu items to show the ROM base name following by a tab space and then the full path. This allows for the ROM file name to be in view in the event that the full path is excessively long.
2023-01-16 20:57:26 -05:00
harry
38089b62c0
Fix for Qt GUI compiler warnings in iNesHeaderEditor for potential stack buffer overflows on snprintf usage.
2023-01-16 20:34:00 -05:00
harry
f589dfed05
Merge branch 'master' of github.com:TASEmulators/fceux
2023-01-16 20:21:16 -05:00
harry
42039004b5
Fix for Qt GUI symbolic debug filename widget size exploding when the ROM file path is large.
2023-01-16 20:21:10 -05:00
zeromus
3501ab9a40
add mapper 354 from fceu-mm
2023-01-16 10:34:13 -06:00
harry
50a7bb70c8
Changed Qt symbolic debugger file save function to use std::string for filepath.
2023-01-16 09:50:38 -05:00
harry
ba47f169ca
Fixed stack buffer overflow in Qt GUI loading a ROM with a large filepath from file dialog.
2023-01-16 09:44:32 -05:00
harry
3564f61849
Changed Qt GUI NL filename utility functions to operate on std::string arguments instead of char buffers to better allow for large file paths.
2023-01-16 09:35:22 -05:00
harry
097c8dc79d
Increase configSys file parsing line buffer to be able to handle 4096 characters. This allows for unix max file path accomodation.
2023-01-16 09:33:55 -05:00
harry
5760a26863
Add include cart.h to ines.h for CartInfo definition.
2023-01-16 09:09:59 -05:00
harry
4c9a0ad7cf
Increased array size of LoadedRomFName buffer to allow for max unix filepath length. Remove duplicate extern definitions in cpp and instead include ines.h header which contains official extern definition.
2023-01-16 08:42:33 -05:00
harry
600588910f
Another build fix for Qt GUI.
2023-01-15 04:38:53 -05:00
harry
2be7794ab5
Build fix for Qt GUI.
2023-01-15 01:44:34 -05:00
harry
8a59bd3191
Qt GUI build fix for new ffmpeg macro that expands to a C++20 designated initializer that is not supported by earlier compiler standards.
2023-01-15 01:04:39 -05:00
harry
9a969edf99
Another Qt batch change to try to catch error.
2023-01-15 00:31:57 -05:00
harry
ba73c0b2f8
Changed error check command for Qt auto build batch file.
2023-01-15 00:05:05 -05:00
harry
210069b78a
Change temp stack variable that holds full ROM path from fixed char array to std::string. This will allow for larger file paths.
2023-01-14 22:43:45 -05:00
harry
c837c8981c
For QT GUI added logic to check for an FCEUX_CONFIG_DIR environment variable to specify the folder where fceux data resides. This allows users to specify there own data folder that doesn't have a .fceux hidden folder get auto created.
2023-01-14 18:34:03 -05:00
harry
90d03a6374
For Qt GUI, add libav version preprocessor guard to make sure that AV_OPT_TYPE_UINT64 definition exists before using it in source. Fixes issue #578
2023-01-13 01:18:58 -05:00
harry
a3240e9c2e
Qt GUI deprecation usage fixes for ffmpeg 5.1.x libavutil. Code is now compatible with new AVChannelLayout data structure. Used proper version macros so that code is still setup to be backwards compatible with ffmpeg 4.x
2023-01-13 00:45:44 -05:00
harry
ff24dd7a68
For win64 Qt GUI build, disable annoying data type conversion/comparison warnings.
2023-01-12 21:33:05 -05:00
harry
ec4d76707c
Reset Qt GUI audio buffer samples to zero when killing SDL sound.
2023-01-11 21:57:51 -05:00
harry
37bf5c9bf2
Added logic to Qt GUI to protect against invalid audio sample rates or buffer sizes being fed from the command line to the sound system. Sound will use default values if inputs are deemed invalid. Fixes issue #603
2023-01-11 21:38:29 -05:00
harry
cc1e6a8f8b
Minor change to Qt GUI window focus audio mute logic. Ensure that it is always re-computed on a window active change event.
2023-01-11 21:08:55 -05:00
harry
739c01f051
Added Qt GUI sound mute function. This function is accessible either via hot key or checkbox on sound config window. Mute state is a config parameter and will persist between application boots. Fixes issue #591
2023-01-11 20:47:11 -05:00
harry
e06d1cd506
Modified Qt GUI parseFilepath to output std::string types instead of char * buffers to remove file path length limitations.
2023-01-10 21:14:10 -05:00
harry
4dd8943724
Added negative index protections into GetCHRAddress to protect against a large unsigned number being passed and interpretted as a negative number. Caught by gcc UBSAN.
2023-01-10 17:42:45 -05:00
harry
293fc7b672
Upgrade mac OS build image to 'Big Sur' for appveyor builds. Homebrew has dropped pre-build support for Catalina.
2023-01-07 17:52:36 -05:00
Alexey 'Cluster' Avdyukhin
d1368c8213
Debugger and hex editor fix for Vs. System ROMs
2023-01-07 19:46:10 +04:00
Alexey 'Cluster' Avdyukhin
c9cdca11c4
Comments for mapper 342
2023-01-07 19:40:59 +04:00
Alexey 'Cluster' Avdyukhin
e1c20e4928
Removed some warnings
2023-01-07 19:27:04 +04:00
harry
2c5c3a9fe4
Fix for compiler sprintf usage warning: too many arguments for format.
2023-01-07 02:52:55 -05:00
harry
4c71af3212
Fix for apparent logic error of self-comparison always evaluates to true. Resolves g++ compiler warning.
2023-01-07 02:51:34 -05:00
harry
6ae834a1df
Changed interface to Qt GUI function getDirFromFile to pass reference to std::string so that returned string will not have string length limitations. Buffer size will grow as needed for the path and will not be allocated on the stack.
2023-01-07 01:47:45 -05:00
harry
4e54ea54ac
Refactor Qt GUI function fceuExecutablePath to be more efficient. Since the path to the executable never changes during the lifetime of the process, save it off the first time this function is called for later use. Function interface changed to just pass back a pointer to the saved string. Saves on stack memory and is more efficient since it does not have to continually copy data onto the stack.
2023-01-07 01:19:29 -05:00
harry
b3717c008b
Refactor Qt GUI function getDirFromFile to use QFileInfo to get absolute directory path. Also, added a input buffer size argument to prevent string copy buffer overflows. Fixes issue #598 .
2023-01-07 00:43:35 -05:00
harry
77b894df0e
Changed Qt debugger data save file extension to be .fdb instead of .dbg so that it does not conflict/overwrite ld65 debug symbol files. Fixes issue #600 .
2023-01-06 23:27:06 -05:00
Alexey 'Cluster' Avdyukhin
552be94c1a
Merge pull request #596 from Kagamiin/feature/vrc-irq-cycle-mode
...
Implementing cycle IRQ mode for Konami VRC mappers
2023-01-06 18:18:50 +04:00
Alexey 'Cluster' Avdyukhin
04e1b32675
Linux build fix
2023-01-06 18:04:45 +04:00
Alexey 'Cluster' Avdyukhin
ac18eb3c37
Vs. System - unused DIP switches replaced with second coin and service buttons
2023-01-06 17:58:02 +04:00
Alexey 'Cluster' Avdyukhin
598a291daf
Vs. System error messages and DIP switch visualization
2023-01-06 16:50:33 +04:00
Alexey 'Cluster' Avdyukhin
2c35a6dfae
Allow to open HEX editor when emulation is not paused + minor fix
2023-01-06 16:37:47 +04:00
Alexey 'Cluster' Avdyukhin
e6e17ded38
Linux build fix
2023-01-06 16:34:46 +04:00
Alexey 'Cluster' Avdyukhin
4c215246fe
Minor GUI fix
2023-01-06 16:31:31 +04:00
Alexey 'Cluster' Avdyukhin
d2aed113b8
More NES 2.0 header fields: Vs. System settings, expansion type
2023-01-06 16:03:34 +04:00
Alexey 'Cluster' Avdyukhin
88ad9ceca9
Mapper 342 update
2022-12-23 20:35:35 +04:00
Kagamiin~
77b252bf50
Implementing cycle IRQ mode for Konami VRC mappers
2022-12-21 15:16:29 -03:00
Alexey 'Cluster' Avdyukhin
a04df761a9
Mapper 470
2022-12-21 12:30:04 +04:00
Alexey 'Cluster' Avdyukhin
f3675320d8
Fixed IPS loader to prevent double archive browser
2022-12-19 14:55:53 +04:00
Alexey 'Cluster' Avdyukhin
f53c2470fc
Submappers 268.8 and 268.9
2022-12-16 20:10:21 +04:00
Alexey 'Cluster' Avdyukhin
9ae27c7ded
Mapper 268, submappers 6 and 7
2022-12-12 23:38:56 +04:00
Alexey 'Cluster' Avdyukhin
47c2ce5a38
Mapper 268, support for ROMs with 1 MiB CHR-ROM
2022-12-12 23:13:42 +04:00
Alexey 'Cluster' Avdyukhin
773eaa868c
Mapper 268, submappers 8,9 merged into 2,3 and fixed ( https://www.nesdev.org/wiki/Talk:NES_2.0_Mapper_268 ) + refactoring
2022-12-12 17:48:56 +04:00
Alexey 'Cluster' Avdyukhin
0fb86b9740
Fixed broken UNROM-512 emulation + some refactoring
2022-12-07 20:04:27 +04:00
Alexey 'Cluster' Avdyukhin
689d763f67
Windows build fix
2022-12-07 09:42:05 +04:00
Alexey 'Cluster' Avdyukhin
853b2718b7
Removed debug messages
2022-12-06 22:51:41 +04:00
Alexey 'Cluster' Avdyukhin
b6bf83db7f
Mapper 268, submappers 8,9
2022-12-06 17:59:26 +04:00
Alexey 'Cluster' Avdyukhin
a70bc4c72c
Mapper 268, submappers 4,5
2022-12-05 23:25:49 +04:00
Alexey 'Cluster' Avdyukhin
92c0417783
Mapper 268 refactoring
2022-12-05 23:15:09 +04:00
Alexey 'Cluster' Avdyukhin
d6d5b44a35
Mapper 268, submappers 2,3 fix
2022-12-05 21:56:50 +04:00
Alexey 'Cluster' Avdyukhin
7a64e06b88
Mapper 268, submappers 1,2,3
2022-12-05 21:55:38 +04:00
Alexey 'Cluster' Avdyukhin
856a19352f
Forgot to update CMakeLists.txt
2022-12-05 17:50:11 +04:00
Alexey 'Cluster' Avdyukhin
90aecc0543
COOLGIRL mapper (mapper 342)
2022-12-05 14:56:31 +04:00
Alexey 'Cluster' Avdyukhin
328e351255
Typo fix
2022-12-05 14:09:21 +04:00
Alexey 'Cluster' Avdyukhin
d075c2b46a
COOLBOY fixes and self-writable feature
2022-12-05 13:54:50 +04:00
harry
35c5fa36c1
Upgraded Qt/SDL win64 build dependencies to use SDL-2.24.1 and ffmpeg-5.1.2
2022-10-12 20:51:11 -04:00
harry
06c3473c29
Undo packaging of LUA DLLs for Qt Win64 GUI. Static lib seems to be more stable.
2022-10-10 22:04:48 -04:00
harry
83c529efb6
Package lua DLLs and auxlib.lua into Qt win64 zip for IUP functionality.
2022-10-10 09:54:52 -04:00
harry
900305b587
For Qt GUI, added option to use palette background color as video background color. This option can be accessed from via main menu -> option submenu.
2022-10-09 21:09:52 -04:00
harry
06467ce73a
Fix for Qt GUI OpenGL blending parameters.
2022-10-09 20:11:54 -04:00
harry
1ad9a3d857
For Qt GUI, added logic to prevent controller buttons that are bound to the keyboard from being active when family keyboard is enabled. Controller buttons that are mapped to physical gamepad or joystick are unaffected. For issue #572 .
2022-10-08 09:56:49 -04:00
mjbudd77
edae2d4f57
Updated download links for interim auto builds for new interim-build pre-release setup (uploaded from appveyor using github release deployment)
2022-10-01 17:33:17 -04:00
mjbudd77
7b007332c4
Updated access token.
2022-10-01 17:03:20 -04:00
mjbudd77
99eb406b1a
Added appveyor github release functionality. Master auto builds are now uploaded to a rolling interim-build pre-release. Release tag builds will upload official release builds from appveyor automatically.
2022-10-01 16:29:02 -04:00
Brad Smith
897491b3f5
how to find newer old releases
2022-09-25 20:36:54 -04:00
zeromus
06b53e912e
fix initialization of xdbuf and xdbackbuf
2022-09-10 15:31:48 -04:00
harry
eaa5d6f88f
For Qt GUI, added code to update debugger window ASM view when RAM or ROM edits are made from the hex editor. Fixes #508 .
2022-09-01 20:32:51 -04:00
zeromus
6b0d1a52ca
winport - apply ROM file pasting as a single undoable action using the multi-byte capability already in ApplyPatch. Fixes #394
2022-08-28 17:15:05 -04:00
zeromus
069727c191
fix a bug in applying some IPS files
2022-08-28 04:41:45 -04:00
zeromus
60f7b875f8
winport - support loading ips files on top of already loaded roms. I guess this could be factored to an FCEUI_TestFileIsPatch and an FCEUI_ReloadWithPatch?? well, that's for whoever does this on other platforms to do.
2022-08-28 04:33:38 -04:00
zeromus
20d03d4434
minimum framework to support loading ips files on top of already loaded roms
2022-08-28 04:32:23 -04:00
zeromus
9d831d8b8b
ok, I realized we need to realloc buffers allocated by FCEU_malloc (why didn't I guess that..) which makes the fact that they're aligned be horrible. so I added FCEU_amalloc and FCEU_afree instead to do aligned allocs and frees.
2022-08-28 04:31:34 -04:00
zeromus
1798fca76a
proper deemph handling for win32 aviout. used 57ec344b1f
from 7 years ago as a reference (when the png writing was fixed). fixes #429
2022-08-23 22:58:18 -04:00
zeromus
d5a073741a
ModernDeemphColorMap const args
2022-08-23 22:56:47 -04:00
zeromus
ff633d5acd
add new function FCEU_abort() for calling abort() with a message; use it when memory allocation fails instead of exit()
2022-08-23 22:01:29 -04:00
zeromus
96e570ae44
don't doubly memzero new allocations
2022-08-23 21:48:32 -04:00
zeromus
179a5f0ffa
fix the size parameter of newly-introduced aligned_alloc call to be properly aligned (as the api requires)
2022-08-23 21:28:15 -04:00
harry
d0add7a609
For Qt GUI added separate hot keys for soft and hard reset functions. Changed soft reset to be default Ctrl+R and hard reset to Ctrl+Shift+R.
2022-08-23 18:36:39 -04:00
harry
b97b24a5e9
Fix for unix build, aligned_free does not exist in unix should use plain free instead.
2022-08-23 18:18:25 -04:00
zeromus
892e7cb5f5
change how memory is allocated to clean up a lot of messed up junk (mainly strange alignment adjustments which didnt completely make sense and frees which didnt match the allocation function that was used).
...
In case there are problems on other platforms (a few seems probable), here's the idea
1. Get rid of all manual alignment adjustments
2. use FCEU_malloc or malloc, as you see fit
3. use FCEU_free (or FCEU_gfree) if you use FCEU_malloc or FCEU_gmalloc. There's no real reason to need FCEU_gfree; this rule might be eliminated in the future (at which time FCEU_gfree will be removed)
4. If you need more alignment, increase it in FCEU_malloc. It's unlikely more alignment will ever be needed.
On windows, since the FCEU_*malloc functions now use aligned_alloc, we will catch instances where free() is used to free them (which happens frequently). allocates and frees should be matched. fix the free call if you ever observe this happening.
also
5. In general, remove crufty error handling for allocation failures. This just gunks up the code. If allocation fails, the application terminates.
2022-08-22 22:53:09 -04:00
zeromus
41feba2074
newppu - process grayscale (and maybe deemph, not sure) on a per-pixel basis to fix the FF1 polygon effect ( fixes #529 )
2022-08-22 22:53:09 -04:00
harry
77b18ba989
Added keyboard state feedback to lua input.get() function for Qt GUI. Returned key codes are slightly different but at least it does something. Issue #536 .
2022-08-21 22:43:35 -04:00
zeromus
7806b24388
winport - fix prefix checking on memwatch addresses ( fixes #496 )
2022-08-21 15:40:03 -04:00
zeromus
5230d2eacd
winport - change memwatch addresses to support lower case (partial revert of f0396ef980
)
2022-08-21 15:40:03 -04:00
zeromus
f6f13d6843
winport - change input filter functions to take an index so they can search for a prefix (at index 0 perhaps) and use it on the memwatch. it's better to do these things based on strings and not chars but that's just how we have it setup for now
2022-08-21 15:40:03 -04:00
zeromus
26c3919358
winport: tidy edit control sanitization
2022-08-21 15:40:03 -04:00
harry
319b365787
Cheats config improvements for Qt GUI. Added global cheat enable/disable hotkey functionality. Added code to raise and set focus on cheat dialog when attempting to open it when it is already opened. Add code to update/refresh cheat dialog when loading a new ROM.
2022-08-21 14:57:03 -04:00
zeromus
6b8387b849
fix compile errors on linux, probably
2022-08-20 21:49:30 -04:00
zeromus
f7e7773b5a
add a hotkey to disable active cheats (windows port only, but adding elsewhere would be easy now). fixes #504
2022-08-20 20:19:10 -04:00
harry
f3b33a628f
Minor fixes for warnings found by gcc undefined behavior sanitizer.
2022-08-19 22:33:09 -04:00
harry
f4ea336349
Qt GUI fixes for recent changes to fceu core cheats API.
2022-08-19 19:57:27 -04:00
zeromus
c37f86dbd1
change cheat system name buffer management to use std::string to avoid issues caused by returning the name buffer to the user who could then use it in ways the cheat system didn't expect ultimately leading to invalid strcpy(X,X) calls and possible use of buffers after freeing. this will break all frontends probably (except for windows which I fixed at this time). fixes #512
2022-08-19 12:41:28 -04:00
harry
3eddaf8052
Fixed Qt GUI --help command line option when no window system is present (X11/wayland). There is now a pre-gui initialization sweep of command line options. Also added a --version command line option and a warning that the --no-gui option is not supported (should someone try to use it). Fixes issue #528 .
2022-08-17 21:59:48 -04:00
zeromus
32bd9a7f49
supper mapper218 ( fixes #447 )
2022-08-11 23:16:39 -04:00
harry
d834ac4e53
Qt trace logger optimization. Added code to flush data to disk when emulation is paused. This allows the file to updated with latest data when hitting breakpoints during debugging.
2022-08-09 21:28:58 -04:00
zeromus
d225d4863c
make scmrev command work like desmume does (using system32 directory instead of sysnative). this probably fixes #459 ? or if not then desmume is broken, too. I'm not sure why the 32bit version can't be used every time. I think it can be.
2022-08-08 21:19:45 -04:00
zeromus
11f903d363
change built-in palettes to be bit-shifted properly so that whites are pure FF. fixes #540
2022-08-07 20:54:11 -04:00
zeromus
bb1fc08d8e
rename all iNES Header Editor to NES Header Editor (re #519 )
2022-08-04 21:23:34 -04:00
harry
0e9ad2f400
Bug fix for mismatched allocation/deallocation calls. Memory allocated with malloc should use free (not delete) to deallocate memory.
2022-08-04 21:15:59 -04:00
harry
0c36a3575e
Bug fix for missing va_end on stdarg list. According to online documentation, vfprintf does not call va_end. This was caught by cppcheck.
2022-08-04 21:15:59 -04:00
harry
44c8e15503
Fix for small memory leak in GetBackupFileName(). strdup allocates memory and returns a char pointer to it. However std::string allocates its own memory already. Since FCEU_MakeFName returns a std::string already, there is no reason to use strdup in between the assignment of one std::string to another.
2022-08-04 21:15:59 -04:00
harry
02bf3dbb4d
Added cmake command line option to build with clang/gcc address sanitizer enabled.
2022-08-04 21:15:59 -04:00
harry
1b32752800
Removed redundant chunk size field from auds header in Avi RIFF viewer.
2022-08-04 21:15:59 -04:00
harry
9d18523731
Fix for heap read overflow in Qt Avi Riff viewer when reading avi files created by ffmpeg. Caught by running with clang/gcc address sanitizer.
2022-08-04 21:15:59 -04:00
harry
3fed0331cc
Fix for global variable SFCPU read overflow error when running with clang/gcc address sanitizer. The code that writes the save state to disk expects the parameter description to at least be 4 bytes.
2022-08-04 21:15:59 -04:00
negative
14c215208e
Fix Apple Town Story (FDS) crash
...
Fix https://github.com/TASEmulators/fceux/issues/487
fceumm and mednafen-nes has similar placement for SIRQStat
2022-06-05 16:18:07 -04:00
negative
2c85cc53c5
FDS: Update IRQ based on latest hardware notes
...
- IRQ updates based on latest notes. Verified with test rom.
https://www.nesdev.org/wiki/Family_Computer_Disk_System#IRQ_control_($4022)
Discussion and test rom file:
https://forums.nesdev.org/viewtopic.php?f=3&t=16507
test rom: https://forums.nesdev.org/viewtopic.php?p=205052#p205052
- Puff Puff Golf is still problematic and unplayable. added notes for
it.
- Fix typo for a previous commit.
2022-06-05 16:18:07 -04:00
Dwedit
dd35f4b12a
Add size limit of 32768 to strings to guard against corrupt files
...
Add count limit for bookmarks and bookmark shortcuts
2022-06-03 16:18:06 -04:00
negative
2e70e27ba0
Mapper 235: Update support for 260-in-1 and add UNROM mode
...
- Using Soft-reset with switch between multicarts or the extra PRG rom
which loads Contra game.
Fix: https://github.com/TASEmulators/fceux/issues/489
2022-06-03 16:16:57 -04:00
harry
971d7212ee
Minor optimization of openGL alpha blending for Qt GUI.
2022-05-31 22:56:52 -04:00
harry
0287395bee
For Qt GUI, added logic to raise and shift focus to hex editor window when opening from debugger. Fixes issue #509 .
2022-05-31 22:56:52 -04:00
harry
fc9f89dafc
For Qt GUI build, make timestamp UTC based for reproducible builds. Patch from debian.
2022-05-31 22:56:52 -04:00
harry
a87902b427
For Qt GUI, enable openGL GL_BLEND and set blend function to GL_ONE_MINUS_SRC_ALPHA. Fixes openGL driver issue #513 for running on wayland.
2022-05-31 22:56:52 -04:00
harry
f32a98c89a
Fix libswresample-dev dependency name for ubuntu linux appveyor build script.
2022-05-31 22:56:52 -04:00
zeromus
b912004f69
oops, we've got to stub FCEUD_FlushTrace on these other platforms
2022-04-26 14:08:37 -04:00
zeromus
def5768b9e
remove fflush call on every single instruction trace, which can make modern SSD go totally dysfunctional. attempt to recover from this by flushing once a frame and whenever emulation pauses, so that you have a flushed trace file while debugging or whenever the main menu is interactive.
2022-04-26 13:22:22 -04:00
mjbudd77
4ed47577bd
Updated home and download web pages for new release.
2022-03-23 21:46:45 -04:00
mjbudd77
2b8c618020
Updated readmes for 2.6.4
2022-03-23 20:29:37 -04:00
mjbudd77
043be28645
Added 2.6.4 release notes to help docs.
2022-03-23 20:26:50 -04:00
Matthew Budd
9df718c0fd
Added 2.6.4. web page press release.
2022-03-23 20:15:28 -04:00
mjbudd77
9ce4b081e3
Fix for Qt iNES header editor mapper index. Account for mapper array not being continuously sequential. For issue #480 .
2022-03-14 07:28:40 -04:00
mjbudd77
cf8c496a59
Updated unix debug build script to allow for selectable Qt5 or Qt6 build.
2022-03-11 21:37:41 -05:00
mjbudd77
9b6ab85424
Minor compiler warning cleanup
2022-03-11 06:58:16 -05:00
mjbudd77
a4dbabfcc5
More debug print clean up for Qt.
2022-03-11 06:38:13 -05:00
mjbudd77
49590c40bb
Commented out more debug print statements in Qt GUI.
2022-03-11 06:29:32 -05:00
mjbudd77
97465f0266
Commented out debug print statements for Qt window closure.
2022-03-10 20:59:47 -05:00
mjbudd77
2ded6783f3
Bump version number to next patch level to differentiate from previous release.
2022-03-10 20:00:44 -05:00
mjbudd77
93a084caad
Updated about text.
2022-03-10 19:55:33 -05:00
mjbudd77
f57ea9cf49
Commented out a couple unused variables for Qt GUI.
2022-03-09 20:51:14 -05:00
mjbudd77
795173b662
Added logic to force raise of Qt family keyboard dialog to top of window stack after key map dialog closes. Fixes irregular window focus issue on mac OS.
2022-03-09 19:42:30 -05:00
mjbudd77
c327dcd009
Updated web home and download pages for 2.6.3 release
2022-03-08 20:32:48 -05:00
mjbudd77
3bc0af149b
Changed family keyboard key map dialog logic to prevent premature deletion of object during close.
2022-03-08 20:08:03 -05:00
mjbudd77
84cf82cb6a
Added 2.6.3 web press release.
2022-03-07 06:58:10 -05:00
mjbudd77
b82cf16a16
Updated help docs with recent changes for the upcoming 2.6.3 release.
2022-03-07 06:21:50 -05:00
mjbudd77
c175086cbf
Added logic to limit maximum font point size for Qt Family Keyboard Text. Prevents crash if user enters an excessive value.
2022-03-06 22:06:29 -05:00
mjbudd77
2b26c041d5
Added logic to allow resizing of Qt Family Keyboard Dialog to minimum size via GUI
2022-03-06 22:02:19 -05:00
mjbudd77
3acbdc1c5a
Merge pull request #473 from negativeExponent/m225_extra_ram
...
Mapper 225: Implement extra RAM
2022-03-06 21:49:01 -05:00
mjbudd77
3e7dc3474a
Added enable/disable button for Qt family keyboard dialog. Added button mapping save, recall and reset to default functions for Qt FKB.
2022-03-06 21:47:36 -05:00
negative
7f4eb7e14f
Mapper 225: Implement extra RAM
...
Some multicarts are buggy without extra ram implemented,
Fix https://github.com/TASEmulators/fceux/issues/467
2022-03-07 09:11:52 +08:00
mjbudd77
bef4e80e08
Merge branch 'master' of github.com:TASEmulators/fceux
2022-03-06 12:47:59 -05:00
mjbudd77
3510b5801c
Added logic to save/load key bindings for family keyboard for Qt GUI.
2022-03-06 12:47:46 -05:00
negativeExponent
3bd6da8e83
FDS: Improve IRQ emulation ( #469 )
...
Fix https://github.com/TASEmulators/fceux/issues/468
Co-authored-by: negative <negativeExponent@users.noreply.github.com>
2022-03-06 19:39:17 +02:00
mjbudd77
aaa66388de
Minor tweaks to key names and labels for Qt virtual family keyboard.
2022-03-06 07:41:25 -05:00
mjbudd77
a9a8898677
Added logic to display family keyboard key binding tree view for Qt GUI.
2022-03-06 07:17:24 -05:00
mjbudd77
0f25a40b93
Added logic to show shifted key characters on Qt virtual keyboard when shift is held down.
2022-03-06 05:46:20 -05:00
mjbudd77
540b62f487
Added logic to save/recall Qt family keyboard window location and size.
2022-03-06 04:59:13 -05:00
mjbudd77
6c42f9588c
Qt virtual family keyboard is now functional.
2022-03-05 22:08:40 -05:00
mjbudd77
a6c6dd048c
Successful test of virtual family keyboard.
2022-03-05 19:15:20 -05:00
mjbudd77
db10fcb6bc
Virtual family keyboard in work.
2022-03-05 18:28:56 -05:00
mjbudd77
7d3f0690e6
Virtual family keyboard in work for Qt GUI.
2022-03-05 15:18:30 -05:00
mjbudd77
8ad5767a3b
Updated help docs for upcoming 2.6.3 release.
2022-03-05 06:42:35 -05:00
mjbudd77
c46a786dba
Updated TODO-SDL to state that old GTK GUI is retired.
2022-03-03 07:00:11 -05:00
mjbudd77
96f4c6a712
Added additional windows modifier key checks for windows Qt GUI.
2022-03-02 22:22:38 -05:00
mjbudd77
ddaa20f171
Bug fix for windows Qt GUI left/right modifier key determination.
2022-03-02 21:42:51 -05:00
mjbudd77
35028fc3e5
Merge branch 'master' of github.com:TASEmulators/fceux
2022-02-28 20:44:40 -05:00
mjbudd77
c97a36ae2b
Bug fix for Qt GUI mac OSX command and control key mappings.
2022-02-28 20:44:12 -05:00
mjbudd77
c4d9a70fc3
Bug fix for Qt GUI mac OSX command and control key mappings.
2022-02-28 20:44:02 -05:00
mbudd02
658036b402
Bug fix for Qt GUI mac OSX command and control key mappings.
2022-02-28 20:36:09 -05:00
mbudd02
4d6d060757
Bug fix for Qt GUI mac OSX command and control key mappings.
2022-02-28 20:29:56 -05:00
mjbudd77
6d74be0b21
Added support for left/right modifier virtual key codes for mac OSX.
2022-02-28 06:38:04 -05:00
mjbudd77
c0dff9bbfe
Qt Keyscan update for left/right meta keys. MacOSX menu accelerator fix.
2022-02-27 20:41:25 -05:00
mjbudd77
5e6fd870fe
Added code to differentiate left vs right modifier keys on windows and linux. Cannot do this yet on mac OSX.
2022-02-27 12:38:57 -05:00
mjbudd77
187ee9646c
Bug fix for Qt GUI family keyboard shift key issue. Family BASIC appears to not like when both shift keys are down at the same time. For issue #464
2022-02-24 07:06:14 -05:00
mjbudd77
98f3e57ac2
Bug fix for odd SDL scancode returns in Qt GUI. For issue #464 .
2022-02-23 05:37:23 -05:00
mjbudd77
d767153531
Bug fix for family keyboard mapping of caret character. Fix for family keyboard potential data tearing on key state. For issue #464
2022-02-23 04:55:43 -05:00
mjbudd77
04e39e4fc9
Added logic to Qt key scanner to fix key scancodes for characters that are only accessible via the use of the shift key (dual function keys). Should help issue #464 .
2022-02-21 21:17:01 -05:00
Alexey 'Cluster' Avdyukhin
8e6d99a1ac
Meta keys combinations fix (win32)
2022-02-13 22:32:05 +03:00
mbudd02
a00ce315b8
Version bump to differentiate interim git from latest release. Bump MacOSX pipeline SDL2 versionto 2.0.20
2022-02-13 08:04:22 -05:00
negativeExponent
c96a802904
Update 8237.cpp ( #457 )
...
Fix incorrect address mask for UNL8237A write registers. The game Lion Kings writes to 0x5010/0x5080.
2022-02-13 14:08:23 +02:00
mjbudd77
442f4e8934
Merge pull request #461 from negativeExponent/bus_conflict
...
Only enable bus conflict for submapper 2 (mapper 2, mapper 3)
2022-02-11 07:06:18 -05:00
negative
f7dd4430fb
Only enable bus conflict for submapper 2 (mapper 2, mapper 3)
...
Fix https://github.com/TASEmulators/fceux/issues/460
https://wiki.nesdev.org/w/index.php?title=NES_2.0_submappers#002.2C_003.2C_007:_UxROM.2C_CNROM.2C_AxROM
2022-02-11 19:16:19 +08:00
Alexey 'Cluster' Avdyukhin
0e04da81b3
Fix for release config
2022-02-09 22:04:24 +03:00
Alexey 'Cluster' Avdyukhin
132e062d77
Debugger address validation, fix for #444
2022-02-09 20:06:22 +03:00
mjbudd77
a75c27d517
Removed a couple unused variables from Qt Tas Editor.
2022-02-09 05:44:05 -05:00
mjbudd77
20f852eb26
Set minimum width on misc ROM entry field in iNES header editor for Qt GUI.
2022-02-09 05:23:34 -05:00
mjbudd77
6d942379d6
Bug fix for mapper 16 submapper 4, allow writes to address range 6000 - 600D. For issue #458 .
2022-02-08 19:01:32 -05:00
mjbudd77
2dde684af4
Merge branch 'master' of github.com:TASEmulators/fceux
2022-02-07 18:15:19 -05:00
mjbudd77
c3b8a4b92f
Updated compiler strings for Qt/SDL GUI. Added more detail for msvc and added clang check.
2022-02-07 18:14:55 -05:00
Alexey 'Cluster' Avdyukhin
50ed1b6cfb
Fixed windows debugger bug introduced by commit 129fbe3c32
2022-02-07 07:24:18 +03:00
mjbudd77
fdb9e62192
Updated download links for 2.6.2 release.
2022-02-03 22:10:51 -05:00
mjbudd77
4a482d6133
Update to 2.6.2 press release.
2022-02-03 21:09:32 -05:00
mjbudd77
c685033a13
Updated docs and web pages for upcoming 2.6.2 release.
2022-02-03 20:16:06 -05:00
mjbudd77
7e3191d801
Default disable PPU sprite limit config option to false (Max sprites = 8) for Qt GUI.
2022-02-01 20:36:03 -05:00
mjbudd77
6d35018b9a
Zero MMC5 WRAM size on close.
2022-01-31 21:35:08 -05:00
mjbudd77
2d4fa02bbd
Minor change to MMC5 mapper to only call memory init on WRAM if it exists.
2022-01-31 21:29:46 -05:00
mjbudd77
93f3260a98
Bug fix for VROM size needing to be a power of 2. Fixes issue #455
2022-01-31 21:23:02 -05:00
mjbudd77
73f8b70fdc
Added preliminary release notes for version 2.6.2
2022-01-30 07:12:50 -05:00
mjbudd77
dc3408205e
Fixed deprecated QKeySequence::key()[] int operator usage for Qt6
2022-01-29 20:07:31 -05:00
mjbudd77
e4908b5a2e
A few Qt6 deprecation fixes for use of QMouseEvent::globalPos.
2022-01-29 19:14:41 -05:00
mjbudd77
3062cadb84
Build fixes for Qt6 use. Specifically Qt version 6.2.2
2022-01-29 19:00:32 -05:00
mjbudd77
3bcb9888dd
Change Qt Hex editor cursor blink logic to be a function of refresh rate so that blink rate is consistent. Also, added a 50hz update rate option.
2022-01-29 16:04:33 -05:00
mjbudd77
44f81dedc3
Bug fix for Qt Hex editor row/column highlighting in ROM view.
2022-01-29 15:36:13 -05:00
mjbudd77
1f20021946
Bump patch level to differentiate interim dev builds from last release.
2022-01-29 14:21:19 -05:00
mjbudd77
f87602f703
Merge remote-tracking branch 'mjbudd77/master'
2022-01-29 12:58:35 -05:00
mjbudd77
95d2ca7982
Added auto hide main menu on fullscreen functionality to Qt GUI. Issue #454 .
2022-01-29 12:55:41 -05:00
Alexey 'Cluster' Avdyukhin
c8a0f4ca78
Added WRAM support for OneBus mapper (mapper 256)
2022-01-25 21:44:49 +03:00
mjbudd77
e42a966afc
Added GPL header to splashscreen.cpp file.
2022-01-22 21:10:36 -05:00
mjbudd77
3e577b014e
Added logic to Qt Hex Editor to wrap cursor to next line after entering data at the end of a line. Fixes issue #451 . Also, added memory read/write protections to ensure that ROM patches cannot go beyond the valid ROM memory block.
2022-01-22 13:05:07 -05:00
mjbudd77
91e530aa99
Fix for Qt hex editor viewport getting out of sync with vertical scroll bar. Force line offset to come directly from scroll bar value during paint event. Issue #450
2022-01-21 23:10:17 -05:00
mjbudd77
41df815cf6
Added a constructor to GUIMESSAGE struct to ensure memory is initialized in a consistant way.
2022-01-21 18:41:09 -05:00
mjbudd77
c4010846e1
For Qt/SDL, added logic to make GUI message video overlays optional via video config dialog. Issue #448 .
2022-01-21 18:23:49 -05:00
mjbudd77
ed4bb30ffe
Bug fix for SDL sound on FreeBSD OS (Issue #449 ). Force audio spec sample set size to be a power of 2 per SDL documentation.
2022-01-21 16:57:56 -05:00
mjbudd77
333d2364c1
Updated webpage download links for 2.6.1 release.
2022-01-17 15:19:39 -05:00
mjbudd77
7173d283c3
Updated readme files for 2.6.1 release.
2022-01-17 13:50:37 -05:00
mjbudd77
71a6da0bba
Updated help docs with 2.6.1 change log.
2022-01-17 13:47:58 -05:00
mjbudd77
1369313ec2
Added 2.6.1 press release for webpage.
2022-01-17 13:35:10 -05:00
mjbudd77
b1f62d694c
Reduced fade out rate of splashscreen.
2022-01-16 11:27:32 -05:00
mjbudd77
cb5bb3446d
Made custom Qt GUI splashscreen that fades out when initialization is finished. Showing splash screen at startup is now a configuration parameter and defaults to off. Can be turned on in GUI config dialog.
2022-01-16 11:12:13 -05:00
mjbudd77
47098b2b8c
Bump patch version number for upcoming maintainence release.
2022-01-16 10:02:00 -05:00
mjbudd77
2a1c529231
For Qt GUI. Added logic to show busy cursor when closing out an AVI recording. Fix for overloading GUI cursor, always call QGuiApplication::restoreOverrideCursor() to reset cursor to default.
2022-01-16 07:08:37 -05:00
mjbudd77
7ecff090f2
Updated Qt windows pipeline to build and link against SDL 2.0.20 and ffmpeg 5.0
2022-01-16 06:57:02 -05:00
mjbudd77
1acdb31490
Changed Qt RAM search logic to skip over RAM mirrors. Changed GUI to allow for searching of RAM, SRAM, and ROM regions to be individually selectable. Issue #446 .
2022-01-15 23:47:42 -05:00
mjbudd77
1f1ca26d83
Cleaned up a few compiler warnings.
2022-01-15 22:11:17 -05:00
mjbudd77
2da182aed5
Updated minimum cmake version to 3.8
2022-01-15 21:14:39 -05:00
mjbudd77
f6e184952b
Applied cmake SOURCE_DATE_EPOCH patch for reproducible builds.
2022-01-15 21:12:02 -05:00
mjbudd77
bb4b88d00e
Fixed inverted vertical scroll on Qt Trace logger. Added page up/down key shortcuts for Trace logger viewport.
2022-01-15 20:06:10 -05:00
mjbudd77
77c946734a
Added optional compile time option to build in a splash screen during Qt application startup.
2022-01-15 18:17:34 -05:00
mjbudd77
7cc15b41c3
Uploaded new QtSDL debug tools image for website.
2022-01-15 17:13:39 -05:00
mjbudd77
494c7ca5b5
Bug fix for Qt GUI crash upon a 2nd CDL window open.
2022-01-15 14:31:46 -05:00
mjbudd77
ea9874c587
Fixed home page changelog link for 2.6.0.
2022-01-12 21:39:07 -05:00
mjbudd77
b509eb7656
Updated website home page for new 2.6.0 release.
2022-01-12 21:37:01 -05:00
mbudd02
08e88f17c1
Updated download links on website to point to 2.6.0 release.
2022-01-12 21:28:11 -05:00
mjbudd77
1ca8b8e9d0
Hot fix for reversed scroll direction when dragging input above or below Qt piano roll view.
2022-01-12 19:46:37 -05:00
mjbudd77
c075043727
Updated help change log for upcoming 2.6.0 release.
2022-01-11 23:05:06 -05:00
mjbudd77
f8787bafa5
Added version 2.6.0 press release for website.
2022-01-11 22:35:16 -05:00
mjbudd77
2776b30550
Minor README updates in preparation for upcoming 2.6.0 release.
2022-01-11 21:54:52 -05:00
mjbudd77
25a239b39f
Added TAS project loading progress dialog for Qt GUI. Added busy mouse cursor during TAS project save/load.
2022-01-11 06:57:30 -05:00
feos
d4e04fc0d3
fix qt build script to work locally
...
/d is needed in case you have things on different drives
vs2019 is selected in case you have vs2022
2022-01-11 14:15:49 +03:00
mjbudd77
26386b8483
Added logic to animate Qt branch view cloud in the Y axis.
2022-01-10 21:42:23 -05:00
mjbudd77
91a4f05314
Logic change to scale cloud Y position with height of grid.
2022-01-10 21:34:47 -05:00
mjbudd77
de7300c06d
Qt branch view vertical grid scaling fixes.
2022-01-10 20:58:38 -05:00
mjbudd77
e976ffac5b
Changed playback pauseFrame variable and accessor functions to be static in PLAYBACK class so that they are thread safe for Qt GUI.
2022-01-10 19:49:04 -05:00
mjbudd77
a673ee4a26
Added logic to protect against TAS seek overruns in Qt/SDL emulation thread.
2022-01-10 07:16:52 -05:00
mjbudd77
d380fc7f50
Ensure that Qt TAS piano roll recalculates line width for horizontal scroll bar when reset is called. This fixes incorrect horizontal scroll bar behavior when loading new projects that have a different controller count.
2022-01-10 06:31:20 -05:00
mjbudd77
c890f6c1bb
Another fix to ensure that Qt TAS piano roll frame number width is at least 9 chars wide.
2022-01-09 16:31:31 -05:00
mjbudd77
020e1e208a
Minor vertical text placement changes for Qt bookmarks view.
2022-01-09 16:23:58 -05:00
mjbudd77
686f9d27bb
Ensure piano roll font is always forced to bold before calculating font pixel sizes.
2022-01-09 15:59:21 -05:00
mjbudd77
01e16837ef
Minor syntax cleanup.
2022-01-09 15:48:36 -05:00
mjbudd77
a77cb754bf
More minor vertical adjustments to Qt piano roll text placement.
2022-01-09 15:39:35 -05:00
mjbudd77
0d84862d93
More text placement adjustments to Qt TAS piano roll.
2022-01-09 15:36:59 -05:00
mjbudd77
93ee0efe3b
Minor vertical adjustments to Qt piano roll text placement.
2022-01-09 14:56:03 -05:00
mjbudd77
80a7afd7f5
Account for font bearing in centering of text number in Qt branch cards.
2022-01-09 14:42:42 -05:00
mjbudd77
1e5a1eddd0
Slight adjustments to text placement in Qt branch view cards.
2022-01-09 14:22:35 -05:00
mjbudd77
2b88e96814
Added playback progress bar to Qt TAS editor.
2022-01-08 15:05:52 -05:00
mjbudd77
72af0270a3
Added a progress dialog for saving Qt TAS projects to disk.
2022-01-08 14:40:12 -05:00
mjbudd77
a28bbb3ce3
Fixed Qt advanced hotkey gamepad bindings also be able to handle escape characters.
2022-01-08 06:56:03 -05:00
mjbudd77
97e509b8ef
Added code to escape keyboard gamepad bindings if the key name interferes with the config file syntax. Fixes save/load of comma key gamepad bindings. For issue #443
2022-01-08 06:37:55 -05:00
mjbudd77
94eab8f8ef
Replaced all calls to clock() in Qt TAS editor. Clock was giving inconsistent time stamps since it actually returns CPU use time, not actual time. Instead use SDL_GetTicks() to get actual time in milliseconds.
2022-01-08 05:31:15 -05:00
mjbudd77
ed29139b87
Draw fix for italic text not being turned off when it should in drawing of Qt TAS piano roll.
2022-01-08 04:41:22 -05:00
mjbudd77
3db26d3fb0
Logic fix for Qt TAS piano roll ensure line is visible.
2022-01-08 04:30:15 -05:00
mjbudd77
f135fd2888
Added Qt TAS turbo seek functionality.
2022-01-08 04:17:16 -05:00
mjbudd77
2dfa98ac9f
Coming back full circle on Qt TAS branch view text placement. Original implementation works best across all platforms.
2022-01-07 09:07:06 -05:00
mjbudd77
9cafd99e16
More Qt TAS branch view text placement adjustments.
2022-01-07 07:15:32 -05:00
mjbudd77
cf31b874ed
Adjusted Qt TAS branch view text placement to better center text into card.
2022-01-07 06:11:46 -05:00
mjbudd77
71c5ebc133
Changed Qt TAS piano roll grid draw logic to always make header grid lines darker.
2022-01-07 06:00:11 -05:00
mjbudd77
c6293af030
Qt TAS project save compact bug fixes.
2022-01-06 06:48:44 -05:00
mjbudd77
d1fa388846
Bug fix for cut & paste errors in Qt TAS saving options dialogs.
2022-01-06 05:44:27 -05:00
mjbudd77
0badec6124
Added a custom window splitter for Qt Tas editor to better control sizing of right panel.
2022-01-05 20:17:17 -05:00
mjbudd77
ede8c5fc7e
Commented out unused block of code in Qt branches view paint.
2022-01-04 21:19:21 -05:00
mjbudd77
66971b7e6b
Calcation fix for is line visible in Qt TAS piano roll.
2022-01-04 21:11:49 -05:00
mjbudd77
975632856f
Added Save As TAS project file overwrite warning dialog for Qt GUI.
2022-01-04 20:55:03 -05:00
mjbudd77
734ec96269
Added logic to ensure playback cursor is visible when follow cursor option toggles from false to true.
2022-01-03 21:48:04 -05:00
mjbudd77
b04ddd3fbb
Uninverted Qt TAS piano roll vertical scroll appearance. Code was getting unnecessarily complicated with that implementation.
2022-01-03 21:43:36 -05:00
mjbudd77
ec663196c1
Increased fade in/out rate for Qt bookmark preview popup window. Change instantly if already up.
2022-01-03 20:51:53 -05:00
mjbudd77
b4734ac45f
Disabled Qt/SDL mutex lock debug code.
2021-12-31 07:01:57 -05:00
mjbudd77
31a859b6df
Upgraded Qt/SDL win64 auto-build to use SDL 2.0.18.
2021-12-31 06:40:27 -05:00
mjbudd77
4291c104d7
Bump dev version number to 2.6.0. The Qt TAS editor is far enough along that it is time to differentiate from previous 2.5.0 version.
2021-12-31 06:25:48 -05:00
mjbudd77
c198739c30
Implemented missing warning dialogs in Qt TAS project loader.
2021-12-31 05:59:51 -05:00
mjbudd77
31e6578877
Set minimum branch view height to be smaller so that scroll bar is less likely to be required and in view.
2021-12-31 05:27:36 -05:00
mjbudd77
bb6f149e4d
Minor updates to Qt branches view.
2021-12-31 05:22:04 -05:00
mjbudd77
90a7dd9a0d
Qt branch view grid spacing logic updates.
2021-12-31 05:03:30 -05:00
mjbudd77
5fc47dce6a
Added logic to force orderly close of Qt TAS editor any time a ROM is closed or the application is quit.
2021-12-30 21:38:23 -05:00
mjbudd77
8ee625c473
Added project reset call after SaveAs function completes to ensure that project shows no changes before removing * from window caption.
2021-12-30 21:17:24 -05:00
mjbudd77
dbcc485e24
Cleaned up a few annoying compiler warnings.
2021-12-30 20:36:45 -05:00
mjbudd77
309f417c6d
Custom vertical scroll wheel event modifications for robustness.
2021-12-30 20:16:25 -05:00
mjbudd77
71977ef15d
Set Qt TAS piano roll grid width back to 1 pixel. Value is now stored in a variable which can be later be a configuration parameter if desired.
2021-12-30 19:52:00 -05:00
mjbudd77
952c3918b9
Implemented a custom vertical scroll bar widget for the Qt TAS piano roll to allow for overriding of default mouse wheel scroll behavior.
2021-12-30 18:51:15 -05:00
mjbudd77
f3897c69d3
Changed text draw functions in Qt TAS piano roll to use a defined rectangle and center justification. Instead of manually computing center, let QPainter determine center.
2021-12-30 12:53:33 -05:00
mjbudd77
4d3716c741
Minor changes to Qt TAS piano roll grid and selection grid coloring logic.
2021-12-30 12:29:15 -05:00
mjbudd77
0ad291df75
Added logic to reuse existing preview popup window when switching quickly between bookmarks (for Qt GUI).
2021-12-30 10:47:36 -05:00
mjbudd77
04b8d8a789
Bug fix for stack overflow error that can occur when calling QCoreApplication::processEvents() and not guarding against recursion on calling parent function.
2021-12-29 22:23:00 -05:00
mjbudd77
199a3d8d72
Efficiency fix for Qt TAS history view. Only redraw if it is visible in tabbed widget.
2021-12-29 21:48:53 -05:00
mjbudd77
52792378c0
Qt TAS branch view background fill bug fix. Only draw in the visible area.
2021-12-29 21:34:12 -05:00
mjbudd77
a891b080c5
Added message guard to not spam terminal with mutex warnings when GUI thread is blocking emulation thread from executing.
2021-12-29 21:11:02 -05:00
mjbudd77
9fd2bf559c
Simplified CLOCKS_PER_SEC calculations for Qt GUI.
2021-12-29 21:02:00 -05:00
mjbudd77
be81d1870c
Swapped out time int types for proper clock_t type.
2021-12-29 20:33:13 -05:00
mjbudd77
96c1f588e4
Bug fix for bookmark preview popup window placement. Now is always placed left of scrollable area viewport.
2021-12-29 19:52:54 -05:00
mjbudd77
d55d2c3f8a
Fixed branch view bookmark text placement inside scrollable region.
2021-12-29 19:42:25 -05:00
mjbudd77
d3a167ee04
Added separate linux core dump debug target to vscode config.
2021-12-29 16:32:34 -05:00
mjbudd77
ec6cfb1e40
Commented out debug abort call.
2021-12-29 16:11:39 -05:00
mjbudd77
68693ca29d
Added FCEU_WRAPPER_LOCK macros to allow for tracking of critical section mutex locking.
2021-12-29 15:56:47 -05:00
mjbudd77
425e3104de
Slight speed increase to fade in/out effect for TAS bookmark preview popup for Qt GUI.
2021-12-28 22:11:30 -05:00
mjbudd77
57ed6d8ecc
Reimplemented Qt bookmark preview popup window to allow for alpha fade effect.
2021-12-28 21:52:10 -05:00
mjbudd77
fd1f33f27e
Added lower marker note focus on quick double click for Qt TAS editor.
2021-12-27 23:23:33 -05:00
mjbudd77
df7bedd349
Implemented different marker drag and drop scheme to support fade away effect and fix windows instability using QDrag.
2021-12-27 23:09:36 -05:00
mjbudd77
f1bf200d5d
Default TAS piano roll grid color to mid-level gray.
2021-12-27 21:04:27 -05:00
mjbudd77
e4c8dee040
Ensure that cloud position is initialized properly in Qt TAS branch view.
2021-12-27 21:01:57 -05:00
mjbudd77
7f97f2fd4b
Implemented piano roll drag vertical scroll line shifting logic for Qt GUI.
2021-12-27 20:11:48 -05:00
mjbudd77
58b093e549
Added call to close all windows on application close.
2021-12-25 20:39:41 -05:00
mjbudd77
4006bb500f
Added screen snapshot capture message to Qt GUI.
2021-12-24 07:06:08 -05:00
mjbudd77
79d989a798
Added newline character to end of region log message.
2021-12-24 06:55:26 -05:00
mjbudd77
b05e210982
Minor order of execution changes to Qt GUI application quit to prevent crash on MacOS.
2021-12-23 23:27:46 -05:00
mjbudd77
d757f972bf
Added windows vscode debug target.
2021-12-23 21:16:31 -05:00
mjbudd77
571caf3234
cppcheck and valgrind code hardening for Qt Tas editor.
2021-12-23 21:02:16 -05:00
mjbudd77
ceaa04b0f4
Minor draw fix for branches text.
2021-12-23 14:32:29 -05:00
mjbudd77
0c1c338ce7
Changed Qt piano roll single wheel detent to move by 6 lines.
2021-12-23 14:14:55 -05:00
mjbudd77
f4181e799b
Added logic to allow for customization of Qt TAS piano roll grid coloring.
2021-12-23 14:04:25 -05:00
mjbudd77
bdd0bda016
Force Qt TAS bookmarks/branches font to bold.
2021-12-23 13:44:42 -05:00
mjbudd77
86e7f7a889
Added TAS config parameter load/save logic for Qt GUI.
2021-12-23 13:29:48 -05:00
mjbudd77
4c7b8bf64c
Minor marker drag code changes for robustness.
2021-12-23 12:57:13 -05:00
mjbudd77
b4735a1aea
Added missing follow playback cursor if needed function in Qt TAS GUI.
2021-12-22 23:54:14 -05:00
mjbudd77
a442354ef6
Added a short delay to TAS marker drag n drop setup in the event that the mouse button is quickly released.
2021-12-22 23:41:07 -05:00
mjbudd77
1e0b2f37ce
Added piano roll marker drag n drop logic for Qt GUI.
2021-12-22 23:29:16 -05:00
mjbudd77
c51b545fbf
Added middle button double click logic for Qt TAS piano roll.
2021-12-22 21:35:27 -05:00
mjbudd77
c0495bd62b
Added Qt TAS piano roll double click handling logic.
2021-12-22 21:30:53 -05:00
mjbudd77
772901cfa7
Bug fix for Qt TAS editor allowing cross columns during drag with alt held.
2021-12-22 20:47:13 -05:00
mjbudd77
f3fd0a8016
Bug fix for inverted vertical scroll bar on Qt TAS piano roll view.
2021-12-22 20:31:34 -05:00
mjbudd77
a4d25deaf5
Changed Qt TAS playback buttons to trigger on press instead of release.
2021-12-20 21:59:41 -05:00
mjbudd77
d0bdab8c63
Added press and hold logic to Qt TAS editor playback push buttons.
2021-12-20 21:55:45 -05:00
mjbudd77
f1eb0a94fe
Reduced number of characters in Qt piano roll frame cell.
2021-12-20 21:33:52 -05:00
mjbudd77
6d81529b4c
Bug fix for close event on Qt TAS editor. Ignore event if save project dialog returns false.
2021-12-20 21:14:51 -05:00
mjbudd77
e79de93c18
Directional fix for Qt TAS piano roll vertical scroll bar page step
2021-12-20 20:57:13 -05:00
mjbudd77
ef8e076bba
Added logic to Qt TAS editor to allow for delayed history widget updates to be scheduled so that update can occur in GUI thread
2021-12-20 20:42:47 -05:00
mjbudd77
1fa028b6e6
Increase Qt video transfer buffer size to further reduce possibility of buffer overrun when transfering frames from emulation to GUI threads. Added input device update code to emulation frame finished callback to ensure that input devices are always updated before screen is redrawn.
2021-12-17 06:30:29 -05:00
mjbudd77
c35b18751d
Added a triple buffer for video frame data to ensure clean transfer of that data between emulation and Qt GUI threads.
2021-12-13 21:16:53 -05:00
mjbudd77
74a48e92d6
Added a vertical sync test pattern to Qt GUI.
2021-12-13 20:48:30 -05:00
mjbudd77
c72eac9970
Fixed mouse wheel scroll direction on Qt trace logger and TAS piano roll.
2021-12-12 15:42:37 -05:00
mjbudd77
c596593fd0
Added hot changes coloring to Qt piano roll.
2021-12-12 14:52:29 -05:00
mjbudd77
0ad04f819e
Draw fixes for Qt Tas piano roll arrows and bookmark labels.
2021-12-12 14:13:54 -05:00
mjbudd77
a3b3cf563b
Changed marked frames to be unbold and italic in Qt TAS editor.
2021-12-12 13:57:47 -05:00
mjbudd77
6f3b25646d
Put branches viewport into a scrollable area.
2021-12-12 13:40:23 -05:00
mjbudd77
8ab19f64f6
Changed piano roll marked frames to show in italic. Set all other text to bold. For Qt GUI.
2021-12-12 13:14:09 -05:00
mjbudd77
465f7d725d
Moved TAS history view to tabbed widget with branches/bookmarks for Qt GUI.
2021-12-12 13:05:26 -05:00
mjbudd77
53d721b560
Added TAS editor project save compact dialog to Qt GUI.
2021-12-12 11:58:13 -05:00
mjbudd77
4187b8a9b1
Added logic to Qt TAS piano roll to toggle inputs on selected lines when buttons are clicked in the header.
2021-12-12 11:10:56 -05:00
mjbudd77
79d2005495
Fix for Qt TAS piano roll left click and drag functionality. Force column selection to always be what it was at initial button press. Ensure that all row frames are not skipped between mouse events.
2021-12-12 07:59:59 -05:00
mjbudd77
dd9b911b60
Added video vertical sync refresh option to Qt GUI.
2021-12-12 06:35:42 -05:00
mjbudd77
9e1564df0d
Ensure to lock emulator with accessing bookmark preview popup.
2021-12-11 21:18:25 -05:00
mjbudd77
9633f081ca
Changed bookmark image view implementation so that it doesn't use tooltip events.
2021-12-11 20:54:19 -05:00
mjbudd77
e0c3f2445f
Checked marker labels to appear as push buttons in Qt TAS editor.
2021-12-11 16:00:20 -05:00
mjbudd77
b1a4ebda48
Added branch load on double click to Qt TAS editor branch view.
2021-12-11 13:25:22 -05:00
mjbudd77
fd208cb8f8
Bug fixes for Qt TAS editor playback cursor following.
2021-12-11 10:02:22 -05:00
mjbudd77
cd1d8f643e
Added users local desktop folder to file dialog quick access navigation.
2021-12-08 21:53:04 -05:00
mjbudd77
5a34a78a24
Modified Qt TAS branches view to compensate for different font sizes.
2021-12-08 21:43:39 -05:00
mjbudd77
77ced676f0
Added TAS editor font selection options for piano roll, bookmarks, and branches view for Qt GUI.
2021-12-08 20:31:09 -05:00
mjbudd77
f6b52262da
Bug fix for Qt TAS editor, don't call updateCaption from within emulation thread. Instead, set a flag to notify GUI thread to update caption.
2021-12-07 06:40:22 -05:00
mjbudd77
53463bc370
Merge remote-tracking branch 'TasVideos/master'
2021-12-06 20:54:52 -05:00
mjbudd77
0271552ceb
Added logic to reset TAS window hot keys if a key sequence is changed on the hotkey config dialog.
2021-12-06 20:54:16 -05:00
mjbudd77
f351150ad9
Added hot key shortcuts for Qt TAS editor window.
2021-12-06 20:48:36 -05:00
zeromus
1c26e754ef
Update issue templates
2021-12-05 21:35:46 -05:00
mjbudd77
8cfab72523
Added save/restore geometry logic for Qt TAS find note dialog.
2021-12-05 20:30:43 -05:00
mjbudd77
2072269edc
Added contect menu to Qt TAS piano roll.
2021-12-05 20:22:17 -05:00
mjbudd77
d124808c1b
Added TAS window caption logic for Qt GUI.
2021-12-04 07:52:12 -05:00
mjbudd77
eb335f227d
Added branch under mouse frame number and time text to branch display for Qt GUI.
2021-12-04 07:24:41 -05:00
mjbudd77
989f6d38d4
Added recent projects menu to Qt TAS editor menu.
2021-12-03 08:16:46 -05:00
mjbudd77
556ac79038
Added Qt TAS editor about dialog.
2021-12-03 07:09:27 -05:00
mjbudd77
d63517dc75
Qt TAS editor minor improvements.
2021-12-03 06:28:19 -05:00
mjbudd77
f18604926a
Qt build fix for missing function StrStrI. Changed code to use cross platform QString::indexOf instead.
2021-12-03 06:15:40 -05:00
mjbudd77
c2f1c5193b
Hooked up jump to marker selection logic for Qt GUI.
2021-12-02 23:30:03 -05:00
mjbudd77
802019e879
Added mouse button logic to marker entry fields for Qt GUI.
2021-12-02 22:51:59 -05:00
mjbudd77
01d87a6576
Merge remote-tracking branch 'TasVideos/master'
2021-12-02 22:37:37 -05:00
mjbudd77
b9e53bbe95
Merge pull request #427 from sgadrat/qt-input-load
...
fix loading of keyboard mapping for controllers > 1
2021-12-02 20:31:32 -06:00
mjbudd77
080ab42f80
Fixed Qt TAS editor notes.
2021-12-02 16:08:50 -05:00
mjbudd77
4133ea900c
Added find note window to Qt TAS editor.
2021-12-01 19:30:09 -05:00
Sylvain Gadrat
71724460f5
fix loading of keyboard mapping for controllers > 1
2021-12-01 17:07:51 +01:00
mjbudd77
93e1dca8bc
Added a few missing mouse wheel functions to Qt piano roll.
2021-11-28 21:44:16 -05:00
mjbudd77
b8c2ea09cf
Added mouse wheel event logic to Qt TAS piano roll.
2021-11-28 20:45:54 -05:00
mjbudd77
9360f7e1a8
Tas editor dialog menu action sensitivity fix for Qt GUI.
2021-11-28 20:29:53 -05:00
mjbudd77
27fb529830
Implemented playback mouse middle button functionality for Qt Tas editor.
2021-11-28 20:12:18 -05:00
mjbudd77
a7244cf343
Implemented piano roll save/load state functionality for Qt GUI. Fixed periodic autosave for Qt Tas editor.
2021-11-28 18:56:22 -05:00
mjbudd77
148d6a4af5
Bug fix for inverted piano roll vertical slider buttons on Qt GUI.
2021-11-27 11:09:08 -05:00
mjbudd77
82f76e3434
cppcheck fixes for Qt TAS editor.
2021-11-27 10:26:52 -05:00
mjbudd77
da993c51a2
Added piano roll header light logic for Qt GUI.
2021-11-26 20:38:21 -05:00
mjbudd77
94007b6313
Qt piano roll touch ups.
2021-11-26 15:55:46 -05:00
mjbudd77
8b1e42cf33
Added branches tool tips and frame preview.
2021-11-26 10:58:50 -05:00
mjbudd77
82bd4b55a7
Bug fix for Qt GUI crashing when trying to display a snapshot of an empty bookmark slot.
2021-11-26 08:39:53 -05:00
mjbudd77
b116c219ec
Added more tool tips to Qt TAS editor.
2021-11-26 08:21:48 -05:00
mjbudd77
cd9ec79570
Qt TAS editor tool tips in work.
2021-11-26 06:53:14 -05:00
mjbudd77
062bd05ce2
Fixed input type button sensitivity logic in Qt TAS editor.
2021-11-26 06:36:19 -05:00
mjbudd77
4b3ae8fead
Hooked up Lua menu actions in Qt Tas Editor.
2021-11-26 06:16:38 -05:00
mjbudd77
fa748b0a41
Resolved a few FIXME comments in Qt TAS editor.
2021-11-26 05:56:30 -05:00
mjbudd77
c7bfb684ae
Added TAS input pattern selection Qt GUI code. Fixed a few clock timing calculations in Qt TAS editor.
2021-11-26 05:45:16 -05:00
mjbudd77
22b28195c6
Added TAS project save options dialog to Qt GUI.
2021-11-25 21:13:56 -05:00
mjbudd77
67fb525e5c
Bug fix for vector overrun in Qt TAS editor piano roll.
2021-11-24 13:13:22 -05:00
mjbudd77
abf980fd75
Implemented TAS bookmark preview popup for Qt GUI.
2021-11-24 06:50:15 -05:00
mjbudd77
349e977bdd
Merge pull request #424 from bbbradsmith/mapper71_fix
...
Mapper 71 fixes for #389
2021-11-24 03:51:01 -05:00
bbbradsmith
73e0aacb8c
Mapper 71 fix hardwired mirroring restore after power/savestate, fix uninitialized preg. See issue #389
2021-11-24 01:08:38 -05:00
mjbudd77
d319b5574f
Added input dialogs for setting greenzone and max undo capacities in Qt TAS editor.
2021-11-23 21:00:41 -05:00
mjbudd77
9c8efa165e
Bug fix for Qt TAS editor when in input record mode. History tree display cannot have GUI changes done in emulation thread.
2021-11-23 20:27:06 -05:00
mjbudd77
3b3404af55
Merge branch 'master' of github.com:TASEmulators/fceux
2021-11-21 20:25:09 -05:00
mjbudd77
6897f5b3c9
Added functionality for movie import/export in Qt TAS editor. Added online help quick access for TAS documentation in Qt GUI.
2021-11-21 20:24:37 -05:00
zeromus
7d2e479701
fix an old tasvideos link
2021-11-21 14:29:45 -05:00
mjbudd77
5ea57a6b49
Set Qt TAS piano roll font to bold for marker frame text.
2021-11-19 22:44:57 -05:00
mjbudd77
570aab926f
Added create new project window for Qt TAS editor.
2021-11-19 18:32:23 -05:00
mjbudd77
62b377b97c
Namespaced custom swap templated function to prevent it from conflicted with Qt.
2021-11-18 21:55:31 -05:00
mjbudd77
7dfa1f8ae4
Added TAS marker label click logic to Qt GUI.
2021-11-18 21:28:47 -05:00
mjbudd77
f4f1ca750a
Added marker edit logic to Qt GUI TAS editor.
2021-11-18 21:07:24 -05:00
mjbudd77
1f534656ad
Added branch spritesheet to Qt GUI.
2021-11-16 21:43:23 -05:00
mjbudd77
f84694afa2
Hooked up mouse callbacks for Qt Tas editor branches viewer.
2021-11-16 21:42:56 -05:00
mjbudd77
28f4e87121
Modified Qt GUI Lua loadRom functionality to signal the main thread to perform the ROM load. Doing so in the emulation thread can cause crashes.
2021-11-16 00:10:34 -05:00
mjbudd77
84bf5a5fc4
Added missing cloud icon for Qt TAS editor.
2021-11-15 21:49:16 -05:00
mjbudd77
61aa68f910
Fixed Qt TAS editor clock scaling. Use CLOCKS_PER_SEC macro as it seems to vary based on OS.
2021-11-15 21:47:15 -05:00
mjbudd77
03230aed07
Qt branches view in work.
2021-11-15 21:17:15 -05:00
mjbudd77
13f8180c96
Qt Tas editor branch view in work.
2021-11-15 20:38:14 -05:00
mjbudd77
27e0f16e08
Qt TAS branches viewport in work.
2021-11-14 21:33:32 -05:00
mjbudd77
06ea1bf29a
Qt TAS editor bookmark list paint code implemented.
2021-11-14 20:34:55 -05:00
mjbudd77
96f6a28cc6
Qt TAS editor bookmarks widget in work.
2021-11-14 17:58:14 -05:00
mjbudd77
40f301c665
Moved Lua groupbox on Qt TAS editor to menu to save window space.
2021-11-13 06:48:18 -05:00
mjbudd77
326a190bd3
Merge remote-tracking branch 'TasVideos/master' into TasEditor
2021-11-11 22:29:25 -05:00
mjbudd77
b59ad1bf3b
Qt TAS Editor bookmarks/branches view in work.
2021-11-11 22:22:41 -05:00
mjbudd77
9cea7f1551
Added a null check for GameInfo to FCEUMOV_CreateCleanMovie function to prevent crash if ROM is not loaded.
2021-11-10 22:11:49 -05:00
mjbudd77
ff44284dfc
Hooked up Qt TAS editor config callback functions.
2021-11-10 22:06:32 -05:00
mjbudd77
c0d0d559be
TAS History treeview bug fixes for Qt GUI
2021-11-10 21:25:04 -05:00
mjbudd77
d2193d3e83
Qt TAS editor key logic in work.
2021-11-10 21:07:18 -05:00
mjbudd77
8b4caef750
Added code to populate history tree view in Qt TAS Editor.
2021-11-09 23:24:31 -05:00
mjbudd77
a20b7c0749
Added TAS editor menu items to Qt GUI.
2021-11-09 22:05:12 -05:00
mjbudd77
1251b8df93
Hooked up Qt TAS edit menu functions.
2021-11-08 20:40:11 -05:00
mjbudd77
b2244b3a0b
Qt TAS row selection in work.
2021-11-06 09:47:03 -04:00
mjbudd77
4acf8ab61b
Qt TAS selection and splicer operation in work.
2021-11-05 20:21:43 -04:00
mjbudd77
39f90e04e7
Fixed TAS splicer functions so that they build uncommented.
2021-11-05 15:08:42 -04:00
mjbudd77
be417b7d3b
Re-added line for win32 build.
2021-11-04 07:01:33 -04:00
mjbudd77
51ea52f94b
Added code to init Qt TAS patterns.
2021-11-02 22:06:00 -04:00
mjbudd77
7dce4b650b
Qt TAS editor mouse tracking in work.
2021-11-02 21:52:59 -04:00
mjbudd77
ffe8aacdc1
Hooked up TAS playback button functionality for Qt GUI.
2021-11-01 23:48:51 -04:00
mjbudd77
09d2204d9c
Qt TAS piano roll draw functions in work.
2021-11-01 22:58:54 -04:00
mjbudd77
9284ee8545
Qt TAS editor recorder gui inputs hooked up.
2021-10-31 22:21:56 -04:00
mjbudd77
ce7e3b591a
Qt TAS Editor input control in work.
2021-10-31 21:55:06 -04:00
mjbudd77
a39a2c6d03
Qt piano roll widget in work.
2021-10-31 14:44:16 -04:00
mjbudd77
da39715509
Qt TasEditor port in work.
2021-10-29 23:00:19 -04:00
mjbudd77
068d85aede
Updated website downloads page text description of win32 and Qt/SDL ports.
2021-10-29 20:45:20 -04:00
mjbudd77
c0bf822cfb
TAS editor project load/save mechanisms inwork for Qt GUI.
2021-10-28 21:59:14 -04:00
mjbudd77
306923afd9
Merge branch 'master' into TasEditor
2021-10-28 20:18:27 -04:00
mjbudd77
03341dd834
Further fixing av_init_packet deprecation. In the future AVPacket will not be able to be allocated on the stack. Instead using av_packet_alloc/av_packet_free.
2021-10-27 07:02:44 -04:00
mjbudd77
672e6cb0a6
Merge remote-tracking branch 'mjbudd77/master'
2021-10-26 20:46:34 -04:00
mjbudd77
b6ece28e76
Preparing for the removal of av_init_packet. It is depricated in the latest release of ffmpeg.
2021-10-26 20:45:45 -04:00
mjbudd77
1e5fa3d6f7
Merge pull request #417 from h3xx/fix-man-install-path
...
Use GNUInstallDirs for man page install paths
2021-10-25 21:00:14 -04:00
Dan Church
860a182233
Use GNUInstallDirs for man page install paths
2021-10-25 16:05:59 -05:00
mjbudd77
dbc200166c
Removed a few references to _itoa. It is not cross platform.
2021-10-24 18:00:38 -04:00
mjbudd77
801bd77639
Ported over TAS modules to Qt. They compile but need to be integrated.
2021-10-24 17:58:45 -04:00
mjbudd77
f00613007b
Porting Tas Editor modules from win32. In work.
2021-10-23 06:59:29 -04:00
mjbudd77
4cea83fd1b
Changed command line lua script fullpath resolution logic to use cross platform QFileInfo instead of unix realpath.
2021-10-23 05:55:17 -04:00
mjbudd77
019c30b229
Porting over win32 TAS modules. In work.
2021-10-23 05:06:08 -04:00
mjbudd77
a61a92f1e0
Merge branch 'master' into TasEditor
2021-10-22 20:39:02 -04:00
mjbudd77
d656e309a6
Updated binary download links on website downloads page.
2021-10-22 20:20:13 -04:00
mjbudd77
6c3a31a4f2
Fixed build pass/fail reference in readme.md.
2021-10-21 21:14:00 -04:00
mjbudd77
c6c4053acf
Updated website home page for new release. Updated release date on notes.
2021-10-21 20:32:14 -04:00
mjbudd77
0b4ab1a0b9
Updated README and SDL html docs
2021-10-21 19:50:38 -04:00
mjbudd77
607ca6fe29
Modified Qt GUI to make Qt Help module an optional dependency.
2021-10-21 19:24:10 -04:00
mjbudd77
7d6ea59c5a
Added SDL gamepad button mapping bug fix to 2.5.0 release notes.
2021-10-21 08:20:11 -04:00
mjbudd77
150856e20a
Updated SDL README and TODO files. Added upcoming release to version.html.
2021-10-20 20:59:56 -04:00
mjbudd77
02246f4324
Initial add of 2.5.0 release notes into built in help.
2021-10-20 20:19:39 -04:00
mjbudd77
66c301d109
Changed version number to 2.5.0 in anticipation of new release. Typed up some initial release notes for the website.
2021-10-19 21:21:22 -04:00
mjbudd77
f523b49f9b
Qt Tas editor module setup in work.
2021-10-18 20:59:14 -04:00
mjbudd77
a77f69a931
More Qt TAS editor control panel development.
2021-10-18 20:18:07 -04:00
zeromus
afd65c12f3
Merge branch 'master' of https://github.com/TASEmulators/fceux
2021-10-16 14:09:03 -04:00
zeromus
e8b8bff3ec
update some urls
2021-10-16 14:08:47 -04:00
zeromus
a67d970be8
Create CNAME
2021-10-16 14:07:20 -04:00
zeromus
5e345b7ed3
Delete CNAME
2021-10-16 14:07:15 -04:00
mjbudd77
1cdb85eadd
Qt TAS editor window layout in work.
2021-10-16 06:34:11 -04:00
mjbudd77
1db99e21d8
Added initial placeholder widget for Qt TAS piano roll.
2021-10-16 05:22:48 -04:00
mjbudd77
b7ad6cab38
Initial add of empty Tas Editor window for Qt GUI.
2021-10-16 04:43:16 -04:00
mjbudd77
9c4b03c327
Modified Qt main viewport logic so that side panel coloring so that changes via the color picker dialog are seen immediately. Previous behavior is it would only show change upon accepting new color in dialog. Choosing cancel in dialog will return color to original state.
2021-10-09 21:03:55 -04:00
mjbudd77
80b36379e7
Mouse screen coordinates calculation fix for NTSC 2X video scaler. Fixes issue #409 for the Qt GUI.
2021-10-09 18:31:20 -04:00
mjbudd77
5c4d3be30b
Movie action text in main movie menu modified to match AVI/WAV convention for Qt GUI.
2021-10-08 21:56:56 -04:00
mjbudd77
fcfddba64b
Modified show FPS algorithm to show average frames over the course of one second and only updates text display at that time.
2021-10-08 21:53:16 -04:00
mjbudd77
b69043bbf0
Commented out mac OSX make install in pipeline script since it is already invoked by cpaack. No need to run twice.
2021-10-08 19:56:56 -04:00
mjbudd77
a0ab302b3c
MacOSX pipeline bundling library fix.
2021-10-08 19:55:11 -04:00
mjbudd77
cd4d22cc6a
Minor audio sink tuning to better play sound when running emulation speeds > 100%. Added logic to prevent the audio sink from emtpying when emulation is paused. This provides a seemless transition when transitioning in/out of pause.
2021-10-06 22:01:52 -04:00
mjbudd77
80ca06224b
Fix for macOSX homebrew ffmpeg bundling error.
2021-10-06 18:29:58 -04:00
mjbudd77
59b8c825b5
Added ffmpeg dependency information for Qt/SDL GUI to web pages.
2021-10-05 22:12:26 -04:00
mjbudd77
d695207a71
Bug fix for menu bar for AVI RIFF viewer on mac OS.
2021-10-05 21:49:41 -04:00
mjbudd77
b3f182d91d
Added ffmpeg library version to list of open source dependencies on the Qt About Fceux window.
2021-10-05 20:19:06 -04:00
mjbudd77
527fa3901b
Added operating system info to AVI metadata encoding.
2021-10-05 07:04:17 -04:00
mjbudd77
e0f9754e80
For Qt GUI, implemented a new method of timing frame advance hold delay so that the delay time is more constant with changing emulation speed.
2021-10-05 06:49:16 -04:00
mjbudd77
4352fd8da0
Added avi metadata encoding code for libgwavi driver (old Qt GUI avi backend).
2021-10-04 22:38:15 -04:00
mjbudd77
6f0f4177f2
Added avi metadata encoding to libav for Qt GUI.
2021-10-04 22:18:09 -04:00
mjbudd77
899dd03ac9
Added code to AVI RIFF viewer to calculate/display video frame rate.
2021-10-04 19:54:01 -04:00
mjbudd77
65565cd1dd
Added meta data decoding to AVI RIFF viewer.
2021-10-03 15:46:39 -04:00
mjbudd77
edebc11048
AVI file load efficiency fix. Read entire chunks at a time to increase disk read performance.
2021-10-03 11:19:21 -04:00
mjbudd77
674e3dc8f3
Added a AVI file load progress dialog to give feedback when loading large files.
2021-10-03 10:55:55 -04:00
mjbudd77
a290718962
Modified AVI RIFF viewer code to allow for multiple instances of the window.
2021-10-03 10:16:30 -04:00
mjbudd77
c799d3f11e
Removed unused symbol.
2021-10-03 09:43:56 -04:00
mjbudd77
8ccc46d5ec
Cleanup of Qt AVI RIFF Viewer.
2021-10-03 09:35:50 -04:00
mjbudd77
becec5c8a7
Added code to decode AVI headers in AVI RIFF viewer.
2021-10-03 09:24:06 -04:00
mjbudd77
6856921c38
AVI RIFF viewer tool in work.
2021-10-03 04:58:15 -04:00
mjbudd77
41e04ece0b
Added first cut at AVI RIFF Viewer tool window.
2021-10-02 11:33:35 -04:00
mjbudd77
9853ff37b0
Ensure that show lag count, show frame count, and movie bind state options get saved when toggled with a hot key.
2021-10-01 20:19:14 -04:00
mjbudd77
b23db9f8fc
Added debug print statements for AVI video FPS.
2021-10-01 20:02:06 -04:00
mjbudd77
e3a9160797
Added more AVI audio buffer protections.
2021-10-01 17:10:13 -04:00
mjbudd77
df56e32027
Added suggested file names to AVI/WAV Record As file dialogs.
2021-10-01 16:39:13 -04:00
mjbudd77
7717e699cd
Buffer AVI audio samples for more efficient packing into file chunks.
2021-10-01 16:28:33 -04:00
mjbudd77
52194fdf3d
Bug fix for AVI audio when video compressor gives null frames.
2021-10-01 07:00:10 -04:00
mjbudd77
b06b7a98c6
Modified name of audio sink starve counter reset button to make it more intuitive.
2021-09-30 23:10:42 -04:00
mjbudd77
ec076a772a
Added Movie word back into associated main menu movie items.
2021-09-30 23:07:37 -04:00
mjbudd77
35cbbbacf9
Merge pull request #405 from tekktonic/master
...
Fix on OpenBSD
2021-09-30 19:01:52 -04:00
Daniel Wilkins
df154af823
Fix on OpenBSD
2021-09-30 17:34:04 -04:00
mjbudd77
35a4a612fa
Added optional ffmpeg dependency info to README.
2021-09-30 07:12:20 -04:00
mjbudd77
2615f9e1e0
Slight efficiency update for showFPS. Only need to pull time stamp from realtime clock once per frame.
2021-09-29 20:23:28 -04:00
mjbudd77
6dc5e678c9
Disabled libgwavi video/audio encoder options button for now.
2021-09-29 20:16:44 -04:00
mjbudd77
3f4a7f55d5
Added missing settings from Qt movie options window to saved config.
2021-09-28 22:39:40 -04:00
mjbudd77
fa84da706f
Initialize default sound volume to full for Qt GUI.
2021-09-28 22:05:25 -04:00
mjbudd77
8fe52cb400
Added option to Qt GUI to allow for setting of the color of the video background side panel color (side panels on either side of video image in fullscreen or large windowed modes).
2021-09-28 21:52:43 -04:00
mjbudd77
2b9b2386d3
Bug fix for audio stream header still being written to AVI file even though audio capture has been disabled (for Qt GUI using old libgwavi).
2021-09-27 20:55:11 -04:00
mjbudd77
672dcac6b2
Bug fix for frame advance delay when using emulation speeds other than normal. Scale delay count by ratio of the actual frame rate over the nominal base rate.
2021-09-27 20:14:23 -04:00
mjbudd77
cc316f688b
Added logic to save/recall last output directory for AVI/WAV files.
2021-09-25 20:57:36 -04:00
mjbudd77
dcd248c152
Removed AVI/WAV submenus from Qt GUI. AVI/WAV record/stop menu items are now all part of movie menu.
2021-09-25 20:17:24 -04:00
mjbudd77
2dd9756bc5
Bug fix for audio crackle when turning frames per second video indication on/off.
2021-09-25 19:11:35 -04:00
mjbudd77
a3ddca2f4a
Sort encoder options alphabetically.
2021-09-25 18:08:36 -04:00
mjbudd77
2212dbacab
Sort libav video/audio encoders alphabetically.
2021-09-25 15:40:23 -04:00
mjbudd77
8f0f6f23e1
Fix for frame count not initializing correctly on video options page.
2021-09-25 15:23:01 -04:00
mjbudd77
5fd9b12a15
Added tool tips to libav options window.
2021-09-25 13:32:43 -04:00
mjbudd77
92a0b84110
Added ffmpeg optional dependency install to mac OSX appveyor pipeline.
2021-09-24 19:47:13 -04:00
mjbudd77
374e8e7578
Added ffmpeg dependency install to linux appveyor pipeline.
2021-09-24 19:42:56 -04:00
mjbudd77
12183443bd
Another build fix for missing libav.
2021-09-24 19:19:11 -04:00
mjbudd77
c0e923fd7d
Build fix for case where libav is not installed on linux.
2021-09-24 18:50:03 -04:00
mjbudd77
5d79033a21
Bug fix for X264 and X265 libs not being installed.
2021-09-24 18:23:39 -04:00
mjbudd77
3fc74aedbe
Moved all avi config parameters/options to motion options window for Qt GUI.
2021-09-24 16:31:19 -04:00
mjbudd77
819357129f
Added logic to save AVI audio recording option. Added to logic to not add an audio stream into AVI (libav driver) when this is active.
2021-09-23 17:19:09 -04:00
mjbudd77
84737be59f
Added combo entry boxes for libav audio sample format, rate, and channel layout selection.
2021-09-23 13:27:48 -04:00
mjbudd77
14eb41cfd3
Added libav av flags option type handling config logic.
2021-09-23 09:10:20 -04:00
mjbudd77
4a574c9c1c
Modified avi codec config parameter save functionality to only save differences from defaults values.
2021-09-22 23:43:55 -04:00
mjbudd77
c5a9238774
Qt AVI debug print cleanup. Moved avi codec config files to /avi.
2021-09-22 22:40:15 -04:00
mjbudd77
f774d320de
Added boolean option type config code for libav.
2021-09-22 22:31:32 -04:00
mjbudd77
1f1551a716
Added save/load codec config parameters functionality.
2021-09-22 22:18:09 -04:00
mjbudd77
135325f9ae
Added libav audio encoder config window.
2021-09-21 22:54:32 -04:00
mjbudd77
d20a7bb452
libav option changing window in work.
2021-09-21 22:34:53 -04:00
mjbudd77
a844963c8a
Added libav video pixel format selection via combo box.
2021-09-20 20:42:27 -04:00
mjbudd77
591b21f4af
Added a log file to detail avi recording issues. Memory allocation cleanup fixes for libav.
2021-09-20 19:39:09 -04:00
mjbudd77
74e3b81536
Bug fix for crash video format conversion in the case that desired video pixel format is already in bgra so no conversion is necessary. Fixes crash for ffv1 encoder.
2021-09-18 07:17:26 -04:00
mjbudd77
0076f048f8
Merge remote-tracking branch 'TasVideos/master'
2021-09-17 22:36:30 -04:00
mjbudd77
9758a8bb09
Bug fix for unhooked combo box callback to avi backend.
2021-09-17 22:35:41 -04:00
mjbudd77
fd2560a283
Merge remote-tracking branch 'mjbudd77/master'
2021-09-17 22:27:25 -04:00
mjbudd77
435c332902
Bug fix for auto-detection of default encoders for libav.
2021-09-17 22:26:22 -04:00
mjbudd77
4501292f7b
Bug fix for finding encoder. Search by string name instead of integer ID since the name is the only unique parameter.
2021-09-17 21:43:45 -04:00
mjbudd77
dffab9e57f
Sync libav video/audio encoder selections to config.
2021-09-17 20:43:11 -04:00
mjbudd77
1dd9036da6
Bug fix for libav MPEG4 video frame rate encoding.
2021-09-16 23:40:29 -04:00
mjbudd77
b514c143b6
libav movie options in work.
2021-09-16 23:15:32 -04:00
mjbudd77
3262e182e8
Setup qt win64 pipeline to auto download libav from external site and link into program. Make linking libav optional in cmake for qt win64 build.
2021-09-16 21:20:59 -04:00
mjbudd77
4f01ed546b
Merge pull request #400 from minucce/mmc5-fix
...
Fix MMC5 battery loading
2021-09-16 19:49:35 -04:00
mjbudd77
954e7d847c
Windows build fix for compiling against newer libav.
2021-09-15 01:54:51 -04:00
mjbudd77
8e2af98295
Build fix for various versions of libav.
2021-09-14 21:36:50 -04:00
mjbudd77
18768ef4b3
Bug fix for libav audio encoding.
2021-09-14 21:31:40 -04:00
mjbudd77
2007d03eef
Build fixes for linking libav in windows.
2021-09-14 00:56:59 -04:00
mjbudd77
233d555ffe
Unsuccessful attempts at changing RGB->YUV coefficients to get proper color output. Turns out a gamma correction is needed that is more involved than I thought.
2021-09-13 23:04:14 -04:00
mjbudd77
a83826c187
Raw video BGR24 testing changes.
2021-09-09 22:14:09 -04:00
minucce
cec337a431
Fix MMC5 battery loading
2021-09-09 03:19:08 +00:00
mjbudd77
679813e2d2
libav option debugging in work.
2021-09-08 23:14:17 -04:00
mjbudd77
425a2eedaa
Added a print available libav encoders debug function.
2021-09-07 22:22:53 -04:00
mjbudd77
d8d7b59f34
Removed deprecated libavresample functions in favor of libswresample.
2021-09-07 22:02:43 -04:00
mjbudd77
e4cd3b0d1a
Added libav audio encoding logic.
2021-09-07 20:59:59 -04:00
Alexey 'Cluster' Avdyukhin
80032f8f84
NES 2.0 exponent-multiplier notation support
2021-09-07 20:39:13 +03:00
mjbudd77
f3ce245746
First successful recording of video using libav.
2021-09-07 01:41:40 -04:00
mjbudd77
80df18351a
libav recording in work.
2021-09-07 00:10:30 -04:00
mjbudd77
54fcaf4baf
Libav integration in work.
2021-09-06 15:48:42 -04:00
mjbudd77
f711dbd23d
Added logic to add AVI 2.0 STD index chunks to stream at 2GB intervals.
2021-09-02 21:37:05 -04:00
mjbudd77
2ddfc43bc2
Implemented first cut at avi 2.0 indexing for Qt GUI.
2021-09-02 21:13:54 -04:00
mjbudd77
4e1a335f81
Changed file I/O markers to be 64 bit for Qt AVI.
2021-09-01 20:57:06 -04:00
mjbudd77
51ef32413b
Created wrapper functions for fseek and ftell for Qt avi 64 bit file I/O.
2021-09-01 20:53:34 -04:00
mjbudd77
fe87e1387f
Minor cleanup of x265 encoding code.
2021-08-31 21:40:14 -04:00
mjbudd77
59724ffafd
Added libx265 encoder library dependency (optional) to linux and macosx pipelines.
2021-08-31 21:15:51 -04:00
mjbudd77
520e146b80
Added X265 video encoder feature to AVI Qt GUI.
2021-08-31 21:13:42 -04:00
mjbudd77
bf3a02fe9b
Implemented sound use global focus in a different way so that it will mute physical audio without also muting avi/wav recording audio.
2021-08-31 17:18:46 -04:00
mjbudd77
934437dddc
Added AVI debug as an optional compile time setting to Qt GUI.
2021-08-31 20:47:48 -04:00
mjbudd77
1c6a08e868
Force audio stream frames to always be keyframes.
2021-08-31 16:31:23 -04:00
mjbudd77
83633b11f3
Added proper avi keyframe logic for libx264 on Qt GUI.
2021-08-31 16:12:57 -04:00
mjbudd77
77c3fa8ab4
Moved Vfw compressor choose window popup to be after file overwrite warning popup for Qt GUI.
2021-08-31 15:25:48 -04:00
mjbudd77
8d3a27e1a5
Added functionality to properly encode keyframes into AVI file for Qt GUI.
2021-08-31 13:10:16 -04:00
mjbudd77
15c4a729b9
Added a config parameter to save VfW compressor choice for Qt GUI.
2021-08-30 18:21:45 -04:00
mjbudd77
21cc75eb45
Fix for Qt Avi offset index memory reserve calculation.
2021-08-29 22:11:20 -04:00
mjbudd77
f879757d27
Commented out Qt AVI debug function in main menu until the window is finished.
2021-08-29 22:05:37 -04:00
mjbudd77
f10d50fe6b
Replaced realloc calls with a std::vector for efficiency.
2021-08-29 22:01:28 -04:00
mjbudd77
f47665609b
Added debug code for decoding index block.
2021-08-29 21:35:32 -04:00
mjbudd77
a47fd82334
Bug fix for Qt AVI encoding of idx1 chunk sizes.
2021-08-29 16:06:50 -04:00
mjbudd77
04aa7afb1f
Bug fix for incorrect audio and video chunk size. Data pad should not be included in the ckSize field.
2021-08-29 15:36:02 -04:00
mjbudd77
4e1b5873b9
Bug fixes for Qt AVI debug decoder.
2021-08-29 15:08:00 -04:00
mjbudd77
a0ada0748b
Added debug print of main avi header.
2021-08-25 22:27:09 -04:00
mjbudd77
95db43d3f9
Added an AVI decode debug function to Qt GUI.
2021-08-25 22:04:39 -04:00
mjbudd77
5db7abf118
Fixed rounding error in avi frame rate calculation. Fixed avi fps calculation to account for the case where the user has integer frame rate selected.
2021-08-21 10:35:29 -04:00
mjbudd77
c719058991
Added a protection in Qt/SDL sound to prevent audio buffer overflow during turbo mode.
2021-08-20 22:10:09 -04:00
mjbudd77
c3b44910a0
Updated controller input display label text to be more intuitive.
2021-08-20 21:54:16 -04:00
mjbudd77
062c4c527d
Force VfW FOURCC characters to upper case.
2021-08-20 21:06:16 -04:00
mjbudd77
ba5be09a28
Fix for Qt AVI encoding of dwRate and dwScale in the stream header.
2021-08-20 16:27:30 -04:00
mjbudd77
d13ef4cdbe
Fix to ensure that Qt hex editor gets updated at each breakpoint.
2021-08-19 23:06:54 -04:00
mjbudd77
9d2acd6931
Added memory write undo functionality for debugger step back.
2021-08-19 21:32:14 -04:00
mjbudd77
07f73c2fb9
First cut at implementing instruction step back function using trace logger data.
2021-08-19 18:46:02 -04:00
mjbudd77
09117e5286
Added debugger step back button. Functionality still TODO.
2021-08-19 18:15:27 -04:00
mjbudd77
525deb2a8f
Path fix for MacOS pipeline for qhelpgenerator.
2021-08-17 22:59:52 -04:00
mjbudd77
42f743158d
Added TAS editor pages to table of contents.
2021-08-17 22:33:56 -04:00
mjbudd77
0d4b604689
Added missing unix make docs script. Added table of contents to qhp file.
2021-08-17 22:16:57 -04:00
mjbudd77
8b0f4a0fc0
Added unix docs build to pipeline. Added navigation buttons to help window.
2021-08-17 21:23:39 -04:00
mjbudd77
db6c1b8291
Added qttools5-dev package install for QtHelp dependencies to linux build.
2021-08-16 22:01:12 -04:00
mjbudd77
6762a1bb7c
Added fceux help page viewer using QHelpEngine.
2021-08-16 21:44:03 -04:00
mjbudd77
fa52003d37
Fixed Qt video debug log output. Cleaned up some unused video functions.
2021-08-16 19:00:30 -04:00
mjbudd77
2e53904467
Added code to allow for an external chm viewer to be used for unix OS.
2021-08-16 06:29:57 -04:00
mjbudd77
f8b6d19a94
Build fixes for Qt windows chm help file loader.
2021-08-15 21:09:12 -04:00
mjbudd77
90d8dbd411
Added offline help pages for windows Qt GUI.
2021-08-15 20:42:51 -04:00
mjbudd77
1e13f3f7c3
Added overclocking parameters to saved config settings for Qt GUI.
2021-08-15 20:21:16 -04:00
mjbudd77
0e64829682
Added a Run PPU half frame icon (that doesn't look like a stop icon) for debugger run 128 lines.
2021-08-14 21:18:09 -04:00
mjbudd77
490637e937
Changed step over debugger icon.
2021-08-14 20:41:11 -04:00
mjbudd77
a20735de96
Changed Step into and out debugger icons to look more standard.
2021-08-14 20:05:27 -04:00
mjbudd77
e6d0822dad
Added save/recall window geometry for various windows in Qt GUI.
2021-08-14 17:21:19 -04:00
mjbudd77
911e903ecb
Created a custom read only QCheckBox whose state cannot be changed via mouse button clicks. The widget is for boolean state display purposes only.
2021-08-14 16:54:48 -04:00
mjbudd77
d8a1425715
Change trace logger Log Last text to be a label instead of a checkbox. Logging will always go to screen even if also going to a file. The same buffer is used for both.
2021-08-14 12:59:00 -04:00
mjbudd77
03a40f22ac
Save state of cheat window checkbox options for Qt GUI.
2021-08-14 07:46:05 -04:00
mjbudd77
8b59b85be8
Making sure that all Tools windows have their geometry saved and recalled for Qt GUI.
2021-08-14 06:36:46 -04:00
mjbudd77
20d69ffa9f
Set hot key row coloring to alternate.
2021-08-12 21:09:05 -04:00
mjbudd77
9e70db952e
Changed Qt hotkey window to sort the hot keys into logical groups.
2021-08-12 21:05:43 -04:00
mjbudd77
136ae9a336
Added AVI overwrite warning dialog to Qt GUI.
2021-08-11 21:26:02 -04:00
mjbudd77
a571677cdb
Changed Qt GUI AVI recording video pickoff point so that HUD/messages can be optional in the recorded image.
2021-08-11 21:11:00 -04:00
mjbudd77
88da722533
Added a few missing config parameters to Qt trace logger. Namely, save to file (flag and path) and automatic window update.
2021-08-10 21:49:44 -04:00
mjbudd77
8e798cbbb9
Save main window position so that it can be restored at same location and size.
2021-08-10 20:50:49 -04:00
mjbudd77
e406583256
Set Standard 4:3 to be default aspect ratio if force aspect is selected. Renamed default 1:1 to be Square Pixels 1:1.
2021-08-10 20:22:50 -04:00
mjbudd77
1d15fc49c3
Added window resize presets to Qt main menu.
2021-08-10 20:12:19 -04:00
mjbudd77
443752b7b8
Fix for input display label.
2021-08-09 22:25:11 -04:00
mjbudd77
87a99e50dc
Sync state of video overlay Qt widgets in a periodic update to ensure that hot key functions do not get window out of sync with state.
2021-08-09 22:19:19 -04:00
mjbudd77
49534e8f4b
Modified Qt video settings window to group video overlays together. Added frame, lag, and re-record count overlays checkbox options to window. Added input display overlay combo box.
2021-08-09 22:06:45 -04:00
mjbudd77
8d4e535d0a
Changed ROM patch logic on Qt GUI so that a byte block can be undone as one undo.
2021-08-08 20:49:09 -04:00
mjbudd77
f834069180
Changed SDL audio locks to not be called as often. Gives slight performance increase.
2021-08-08 14:28:10 -04:00
mjbudd77
52b5ee51f4
Another minor change to the Qt sound scaling algorithm to better scale at frame rates faster than realtime.
2021-08-08 14:02:06 -04:00
mjbudd77
07455a7201
Fixed subtitle text in Qt movie options window.
2021-08-07 19:52:41 -04:00
mjbudd77
d53a746f18
Minor tweaks to new Qt sound setup.
2021-08-07 12:49:55 -04:00
mjbudd77
896af76167
Changed Qt sound underflow/overflow so that it better scales with changing running faster or slower than realtime.
2021-08-07 10:24:37 -04:00
mjbudd77
301fb99a8a
Added audio sink starve counter label to sound config window. This in conjunction with the audio buffer usage bar, can help determine if the sound system is buffering properly.
2021-08-06 23:00:41 -04:00
mjbudd77
ebec5422bf
Qt sound fix for integer frame rates. Now computes the proper expected number of samples per frame.
2021-08-06 22:27:59 -04:00
mjbudd77
728a7c3580
Added sound use global focus option to Qt GUI.
2021-08-06 00:14:37 -04:00
mjbudd77
f925e82d85
Added backend logic to mute sound when GUI focus is lost. Still TODO add window controls.
2021-08-05 23:43:44 -04:00
mjbudd77
455df4caae
Added movie record input dialog to Qt GUI.
2021-08-05 22:35:29 -04:00
mjbudd77
f3af816eda
Minor menu fixes for Qt GUI.
2021-08-05 19:37:28 -04:00
Alexey 'Cluster' Avdyukhin
3fe7e4e02e
(Qt) More input devices for NES 2.0 header editor
2021-08-05 20:10:16 +03:00
Alexey 'Cluster' Avdyukhin
06fab0fe57
(Qt) NES 2.0 header editor bugfix for input device
2021-08-05 20:09:06 +03:00
Alexey 'Cluster' Avdyukhin
2d5552c800
More input devices for NES 2.0 header editor
2021-08-05 20:07:38 +03:00
Alexey 'Cluster' Avdyukhin
c9643cd0ab
NES 2.0 header editor bugfix for input device
2021-08-05 20:03:55 +03:00
mjbudd77
61661ff233
Minor tweak to trace log clear to make screen refresh instantly.
2021-08-05 09:10:47 -04:00
mjbudd77
7767e8d162
Added trace logger clear log functionality to Qt GUI.
2021-08-05 08:09:58 -04:00
mjbudd77
236fb67b7d
Added show trace data option to Qt disassembly display.
2021-08-05 06:16:01 -04:00
mjbudd77
0a70f46a9f
Added a debug pause button to the Qt debugger tool bar.
2021-08-05 05:17:17 -04:00
mjbudd77
e0bc4ab67b
Bug fix for emulation thread incorrectly accessing GUI widgets. All widget access must be done in GUI thread.
2021-08-03 23:44:50 -04:00
mjbudd77
50861ab903
Added symbol address and value to assembly look ahead popup window.
2021-08-03 23:26:09 -04:00
mjbudd77
63c4a18e46
Added logic to allow for ROM offsets to be selected in the assembly view window.
2021-08-03 22:11:37 -04:00
mjbudd77
d04d08d2e9
Default new breakpoints to be enabled in dialog.
2021-08-03 21:10:56 -04:00
mjbudd77
8d7f2032fc
Added checks to Qt GUI to prevent user from mapping joystick buttons to the keyboard device. Added warning popups to indicate to user what is wrong.
2021-08-03 20:48:54 -04:00
mjbudd77
10f5988e62
Initialize button states to zero.
2021-08-02 21:58:06 -04:00
mjbudd77
eabde5f134
Added tool tips to gamepad config profile buttons.
2021-08-02 21:29:21 -04:00
mjbudd77
39480dcf91
Moved advanced key binding buttons to bottom of window.
2021-08-02 21:10:53 -04:00
mjbudd77
da084fb184
For Qt GUI, added option to have up to 3 alternate gamepad button bindings in addition to the primary mapping.
2021-08-02 21:02:02 -04:00
mjbudd77
f76df49bf8
Set enable opposite directionals default to false for Qt.
2021-08-02 07:59:36 -04:00
mjbudd77
2054efa3de
Changed default style to fusion for windows platforms.
2021-08-02 00:15:43 -04:00
mjbudd77
d4051e2387
Default force aspect ratio to off for Qt GUI video.
2021-08-02 00:11:21 -04:00
mjbudd77
eecbba3fc3
Added button icons to cancel/ok buttons on breakpoint add/edit window.
2021-08-01 23:38:47 -04:00
mjbudd77
8c19cb5257
Added detected screen refresh rate display to Qt video config window. Minor memory fixes.
2021-08-01 21:05:08 -04:00
mjbudd77
a925270df4
Added PPUSTATUS register flags to PPU control/mask/status tool tip popup.
2021-08-01 20:25:39 -04:00
mjbudd77
77b2f1be33
Updated Qt PPU debugger display.
2021-08-01 20:16:42 -04:00
mjbudd77
f45ba2f8af
Merge branch 'master' of github.com:TASVideos/fceux
2021-07-31 20:07:51 -04:00
mjbudd77
c978c1631a
Added an integer frame rate option to Qt GUI better sync with video.
2021-07-31 20:07:18 -04:00
Alexey 'Cluster' Avdyukhin
ea4505ae39
NES 2.0 loader for COOLBOY/MINDKIDS (mapper 268)
2021-07-30 18:28:04 +03:00
Alexey 'Cluster' Avdyukhin
f8d1258a1c
More fixes to the new input system in win32
2021-07-30 17:46:10 +03:00
mjbudd77
6b65d1264d
Added code to warn user of unsaved advanced gamepad bindings when closing gamepad config.
2021-07-29 21:16:30 -04:00
mjbudd77
9ea53e210e
Successful save/load of advanced gamepad button to hotkey function bindings for Qt GUI.
2021-07-29 20:59:30 -04:00
mjbudd77
7affd34b2c
Successful save/load of advanced gamepad button to hotkey function bindings for Qt GUI.
2021-07-29 20:53:27 -04:00
mjbudd77
56f1794b57
Changed Qt advanced gamepad bindings to be stored separately for each individual gamepad port.
2021-07-28 22:01:06 -04:00
mjbudd77
c85cd6cb03
Save OAM viewer settings for Qt GUI.
2021-07-27 06:53:26 -04:00
mjbudd77
212dab2c58
Added remaining config parameters for Qt PPU Viewer.
2021-07-27 06:08:01 -04:00
mjbudd77
c8686e222e
Save PPU viewer color preferences.
2021-07-27 05:56:28 -04:00
mjbudd77
a08a824ad7
Added config parameters to save settings for Qt name table viewer.
2021-07-26 20:41:13 -04:00
mjbudd77
11f2a0ce07
Added break on bad opcodes, unlogged code, and unlogged data to list of saved config parameters for Qt gui.
2021-07-26 06:54:47 -04:00
mjbudd77
ff991bb9c4
Changed menu accelerator key for break on cycles.
2021-07-25 14:24:20 -04:00
mjbudd77
e95c26ea42
Finished new break on cycle/instruction counter feature for Qt GUI.
2021-07-25 14:18:53 -04:00
mjbudd77
bcbd3218d2
Breakpoint on CPU cycles/instructions GUI setup dialog in work.
2021-07-24 15:03:13 -04:00
mjbudd77
08def74ceb
Added code to save symbolic debug preferences in Qt debugger.
2021-07-24 09:48:03 -04:00
mjbudd77
cbb1aeae4a
Added hot key assignment text to debugger tool bar buttons.
2021-07-23 23:06:21 -04:00
mjbudd77
f0b3754d45
Bug fix for jump address line function in debugger. Logic change to only show address look ahead for addresses seen in operand part of assembly line.
2021-07-23 22:40:10 -04:00
mjbudd77
558a76ccc2
Added an assembly look ahead at address popup feature.
2021-07-23 22:21:49 -04:00
mjbudd77
3751589939
Modified Qt debugger breakpoint checking logic to also look for ROM addressed breakpoints.
2021-07-23 18:56:59 -04:00
mjbudd77
129fbe3c32
Added a breakpoint on execution of specific ROM Address feature to debugger.
2021-07-19 21:31:29 -04:00
mjbudd77
4301b96b4a
Bug fix for Qt PPU viewer CDL masking options.
2021-07-18 20:43:58 -04:00
mjbudd77
37f66eb7f4
Removed unused deprecated color picker object for hex editor. Cleaned up comments. Changed RAM view naming to CPU view as it is really a view of the CPU memory bus.
2021-07-18 20:21:18 -04:00
mjbudd77
67d64b0e63
Added code to save last position of Qt movie play window.
2021-07-18 20:08:21 -04:00
mjbudd77
829e8cb3f1
Added missing config paramaters for Qt Hex Editor.
2021-07-18 20:01:15 -04:00
mjbudd77
bf41302862
Added logic to ensure that text highlighting always has coloring preference over other coloring options (activitiy coloring, ROM coloring, etc).
2021-07-18 19:36:08 -04:00
mjbudd77
54aeeebb5d
Used better color menu item object for hex editor color selection.
2021-07-18 18:48:40 -04:00
mjbudd77
6aa0c9fec1
Added main window context menu for Qt GUI.
2021-07-18 18:07:58 -04:00
mjbudd77
fcaadd7e84
Rearranged a few of the debugger menu items.
2021-07-18 17:27:45 -04:00
mjbudd77
db0ab29be2
Added missing override virtual function syntax sugar to debugger header. Moved Movie menu item to 2nd in list after File.
2021-07-18 17:09:04 -04:00
mjbudd77
34e4e03fe4
Set -DLUA_USE_LINUX compiler flag when internally building and static linking lua. This is required for lua plugin functionality on linux and macosx.
2021-07-18 15:41:29 -04:00
mjbudd77
2f5e23adfb
Fixed hex editor scroll bars to use proper page step.
2021-07-17 21:37:25 -04:00
mjbudd77
67e19b6d13
Trace logger menu bars page size fixes.
2021-07-17 21:26:54 -04:00
mjbudd77
7eb3dcddb7
Bug fix for debugger assembly viewport scroll bars. Page size is now proper computed for both horizontal and vertical bars. Now hide horizontal bar if viewport is large enough to show full amount of longest line.
2021-07-17 20:04:09 -04:00
mjbudd77
e4f5384069
Debugger menu text cleanup. Removed redundant text.
2021-07-17 15:35:37 -04:00
mjbudd77
1b745599c7
Minor logic fixes for transitions between debugger layout presets.
2021-07-17 15:08:33 -04:00
mjbudd77
e49b40e6c3
Set default display option to be compact split view for debugger.
2021-07-17 15:01:22 -04:00
mjbudd77
31cbbebc8e
Added layout presets to debugger.
2021-07-17 14:48:53 -04:00
mjbudd77
a3669b5b93
Added code to save display state of debugger window.
2021-07-17 11:49:50 -04:00
mjbudd77
c8e22140f3
Removed qgroupboxes in favor of qframes for new debugger tabbed widget approach.
2021-07-16 07:15:05 -04:00
mjbudd77
0cef9783ff
Merge remote-tracking branch 'TasVideos/master'
2021-07-15 23:58:28 -04:00
mjbudd77
415d4a2c84
Code clean up from tabbed widget development.
2021-07-15 23:56:36 -04:00
mjbudd77
4a216de908
Added a tabbed widget approach to displaying data blocks on Qt GUI.
2021-07-15 23:50:34 -04:00
mjbudd77
baa0af5d7c
Added a custom tool tip base class to handle common window management details.
2021-07-15 00:54:52 -04:00
mjbudd77
e31384ab60
Made a custom popup for the PPU control register status display.
2021-07-14 22:48:48 -04:00
Alexey 'Cluster' Avdyukhin
f828826771
Button binding dialog fixes, XBox controller support fixed
2021-07-15 01:04:26 +03:00
Alexey 'Cluster' Avdyukhin
e72a8bc577
Tabs! Damn it.
2021-07-14 22:49:34 +03:00
Alexey 'Cluster' Avdyukhin
16be0d6915
Added Downtown Special to savie[] because it's without battery flag in GoodNES V3.23b
2021-07-14 22:41:59 +03:00
mjbudd77
0a367374da
Added a navigate backwards/forwards line history to Qt debugger assembly view.
2021-07-13 23:36:27 -04:00
mjbudd77
086163e062
Added go to assembly address on double click and context menu option.
2021-07-11 19:05:29 -04:00
mjbudd77
4ffcafd138
Minor fix for tool tip CPU address field.
2021-07-11 16:55:14 -04:00
mjbudd77
e307f5a282
Changed visibility text labels to visible for compactness.
2021-07-11 16:37:14 -04:00
mjbudd77
1fad7e599a
Initialized state of menu items for display viewport controls for Qt GUI.
2021-07-11 16:34:56 -04:00
mjbudd77
d212e1aae1
Bug fix for assembly tool tip check going off end of string.
2021-07-11 13:26:59 -04:00
mjbudd77
b601d36641
More Qt debugger window layout options.
2021-07-11 13:03:25 -04:00
mjbudd77
15a3fddf41
Moved debugger bookmark area to far right of window. TODO will make data display area positioning configurable.
2021-07-11 08:01:21 -04:00
mjbudd77
467089cac1
Changed size policy for debugger bookmark and breakpoint tree views. Now can resize window better.
2021-07-11 07:45:37 -04:00
mjbudd77
6e5bbc1c7c
Re-organized creation of Qt debugger window layout and widgets to make it more managable.
2021-07-11 07:05:37 -04:00
mjbudd77
1e6264dd05
Added logic to show/hide breakpoint list in Qt debugger.
2021-07-11 05:18:54 -04:00
mjbudd77
a85d668f2f
Added a tool tip for getting operand address information to Qt debugger.
2021-07-10 22:13:38 -04:00
mjbudd77
036c9106ad
Qt debugger line spacing adjustments.
2021-07-10 21:22:00 -04:00
mjbudd77
d3ba6c540f
Added a function to draw a nicer colored arrow for the instruction pointer on the assembly view for the Qt debugger.
2021-07-10 19:42:52 -04:00
mjbudd77
bb8c591742
Renamed debugger assembly syntax coloring config parameters to be shorter and not be debugger specific. The trace logger may use these later.
2021-07-10 18:43:42 -04:00
mjbudd77
fdb58db949
Display fix for Color menu picker window title. Filter out & accelerator characters.
2021-07-10 18:41:03 -04:00
mjbudd77
fcf250e350
For Qt debugger. Added logic to make byte code display configurable. Saved color configs to file.
2021-07-10 16:49:18 -04:00
mjbudd77
8314f7bad1
Fix for gamepad button text postioning and sizing.
2021-07-10 14:18:03 -04:00
mjbudd77
21291430b4
Bug fix for stack overrun in lua-engine on mac OSX.
2021-07-10 14:17:42 -04:00
mjbudd77
5c992a8610
Initial add of color syntax logic in Qt debugger.
2021-07-09 21:36:26 -04:00
mjbudd77
ea7deb0fd0
Initial add of assembly color option logic for Qt debugger.
2021-07-09 21:08:39 -04:00
mjbudd77
151bee01dc
Added font selection options to Qt debugger. For #352 .
2021-07-09 15:16:32 -04:00
mjbudd77
37abb7305b
Added sizing logic to Qt debugger stack view to resize to display needs.
2021-07-09 14:15:45 -04:00
mjbudd77
1efe2de1f7
Added logic to allow for quick toggling of breakpoints by just clicking left mouse button between the end of cdl end boundary and the beginning of the line address text.
2021-07-09 00:01:32 -04:00
mjbudd77
a712448d81
Added logic to determine what ASM line a breakpoint is on and draw a red circle graphic on that line.
2021-07-08 23:36:24 -04:00
mjbudd77
2030d18e40
Added logic to code data and trace logger windows so that if already open, the windows are raised and given input focus.
2021-07-08 22:18:20 -04:00
mjbudd77
17933eb86e
Added logic to Qt PPU, sprite and nametable viewer windows so that if already open, the windows are raised and given input focus.
2021-07-08 22:06:56 -04:00
mjbudd77
27fc890977
Changed Qt debugger code so that only one debugger can be open at a time.
2021-07-08 22:00:32 -04:00
mjbudd77
c7627d9d26
Minor Qt debugger coloring changes.
2021-07-08 20:43:10 -04:00
mjbudd77
bcb620ccf9
Added debug symbol address decode tool top.
2021-07-08 19:43:25 -04:00
mjbudd77
b6ab045651
Updated short descriptions for opcode tool tips.
2021-07-08 18:00:35 -04:00
mjbudd77
15f799beff
Added long descriptions to opcode tool tips.
2021-07-07 18:40:39 -04:00
mjbudd77
edb167ab2a
Debugger opcode tool tips in work.
2021-07-07 08:03:02 -04:00
mjbudd77
692e137e6f
Opcode tool tips in work for Qt debugger.
2021-07-06 22:56:33 -04:00
mjbudd77
47da5cbc17
Added tool tips for CPU status display on Qt debugger.
2021-07-06 19:58:12 -04:00
mjbudd77
a993487d13
Compatibility fix for Qt 5.9. Should fix issue #384 .
2021-07-04 07:25:03 -04:00
mjbudd77
fb9c902373
Merge pull request #382 from qeeg/master
...
Fix SYA and SXA opcodes in the CPU. blargg_nes_cpu_test5 now works
2021-07-04 07:14:44 -04:00
qeeg
f3bab87c38
Fix SYA and SXA opcodes in the CPU. blargg_nes_cpu_test5 now works
2021-07-03 10:30:45 -05:00
mjbudd77
7c70db115e
Commented out unused break on exceed counter widgets that will later be removed.
2021-07-02 21:54:59 -04:00
mjbudd77
91298bb24f
Moved CPU cycle and instruction counter displays to same area as CPU register status on debugger window.
2021-07-02 21:35:37 -04:00
mjbudd77
4170384b72
Added missing question box for debugger step out in already running.
2021-07-02 20:02:01 -04:00
mjbudd77
cae2d15e47
Add seek to PC and change PC menu functions to debugger.
2021-07-02 19:40:45 -04:00
mjbudd77
aa02836972
Added counter reset button to debugger tool bar.
2021-07-02 16:31:51 -04:00
mjbudd77
78d7ee958e
Added missing icons.
2021-07-02 16:27:08 -04:00
mjbudd77
7af00f523e
Added go to address function to debugger tool bar.
2021-07-02 16:26:44 -04:00
mjbudd77
fd6876a09d
Added tool bar to Qt debugger window.
2021-07-02 15:15:26 -04:00
mjbudd77
c3fbabc633
Go to address dialog adjustments for debugger and hex editor.
2021-07-01 22:34:30 -04:00
mjbudd77
e9cb6498cd
Added goto address menu function for Qt debugger.
2021-07-01 22:11:37 -04:00
mjbudd77
117bfd0223
Moved debugger reset counter to menu instead of pushbutton on window.
2021-07-01 21:17:06 -04:00
mjbudd77
77a4e610fb
For Qt GUI, moved debugger assembly view checkbox options to the debug window main menu. This gives more room to expand the bookmark viewport.
2021-07-01 21:10:59 -04:00
mjbudd77
f9c785ba65
Added debugger breakpoint on unlogged code/data feature request #379 . Moved break on bad opcodes checkbox from debug window layout to menu (saves valuable space in debug window for other things).
2021-06-30 21:24:13 -04:00
mjbudd77
7b1e171ba7
Added code to save/restore Qt window geometry for commonly used tools and debug windows.
2021-06-30 06:50:31 -04:00
mjbudd77
d57cf3e35c
Added code/data logger indications to Qt debugger assembly view.
2021-06-29 21:50:16 -04:00
mjbudd77
89966a2374
Set clipSidesOffset appropriately so that messages are not clipped in Qt GUI.
2021-06-28 20:23:20 -04:00
Alexey 'Cluster' Avdyukhin
6376c9a311
Removed unnecessary malloc() at all
2021-06-28 09:18:48 +03:00
Alexey 'Cluster' Avdyukhin
2c74b61bf9
Fixed regularly crashes when using Ctrl+A in HEX editor
2021-06-28 08:57:53 +03:00
mjbudd77
d74e14912d
Added missing HTML press release pages for versions 2.3.0 and 2.4.0 to web site.
2021-06-27 12:52:30 -04:00
mjbudd77
a2d08f62ec
Same macosx palette search logic added for palette editor window.
2021-06-26 00:24:57 -04:00
mjbudd77
fa3b135a44
Updated Palette config to search in applications resources folder for palettes. Palette, lua scripts, and documentation files are now packaged into MacOSX DragNDrop package.
2021-06-26 00:16:53 -04:00
mjbudd77
941da60ecb
Bug fix for stack buffer overflow on mac osx.
2021-06-25 12:04:18 -04:00
mjbudd77
42fd7b1894
Updated latest release text on home page.
2021-06-25 00:09:14 -04:00
mjbudd77
2b0fd97ae7
Updated most recent release text on readme.
2021-06-24 21:38:26 -04:00
mjbudd77
5cdabe7223
Added generated help chm/html files with 2.4.0 release notes.
2021-06-24 21:27:09 -04:00
mjbudd77
572e89ee90
Cleaned up a few unused variables. Added blit and render counters to help debug if GUI rendering is on time with emulation thread.
2021-06-23 20:30:33 -04:00
mjbudd77
0b7c7f1924
Minor updates to SDL README.
2021-06-23 07:02:47 -04:00
mjbudd77
2cc52f101f
Merge remote-tracking branch 'mjbudd77/master'
2021-06-21 20:33:21 -04:00
mjbudd77
637559c7b7
Added logic to only hook up screen changed signal handler once the window has fully been constructed.
2021-06-21 20:06:13 -04:00
mjbudd77
bcdfa2a834
Added logic to watch for screen change events coming from main window and notify OpenGL widget to recalculate screen pixel ratio and texture sizes.
2021-06-20 22:12:53 -04:00
Alexey 'Cluster' Avdyukhin
655609079b
Fix for #376
2021-06-20 15:02:32 +03:00
mjbudd77
0053a52929
Tuned PAL palette slider and label minimum widths for Qt palette config window.
2021-06-19 17:12:21 -04:00
mjbudd77
45779c4331
Use function pointer to save having to do if/else if scale check on every pixel. Makes ModernDeemphColorMap slightly more efficient.
2021-06-19 09:37:24 -04:00
zeromus
f20fea7b90
fix bug that made prior commits not work in release ModernDeemphColorMap
...
fixes #375
2021-06-18 12:38:09 -04:00
zeromus
d6e89e2147
fix some scaling cases
2021-06-18 12:34:32 -04:00
mjbudd77
c53a04dfda
Merge remote-tracking branch 'mjbudd77/master'
2021-06-18 07:11:19 -04:00
mjbudd77
80d0df9c6b
Added PAL sharpness percent indication label.
2021-06-18 07:10:43 -04:00
zeromus
907af7f87e
try optimizing deemph vs scale2x (should fix #375 )
2021-06-17 22:32:48 -04:00
mjbudd77
359b5c3786
Slight size adjustments to PAL palette sliders. Since sharpness has less range than the others, size it smaller so that the others have finer control.
2021-06-17 21:27:54 -04:00
mjbudd77
b87452861c
Merge branch 'master' of github.com:TASVideos/fceux
2021-06-17 20:44:54 -04:00
mjbudd77
9f85d445c5
Added logic to better size the comment area of Qt palette config window.
2021-06-17 20:44:26 -04:00
mjbudd77
39a50e46f4
Changed PAL palette emulation sensitivity logic for Qt palette config window. Now can only be used if PAL filter is active.
2021-06-17 20:21:42 -04:00
Alexey 'Cluster' Avdyukhin
701541432c
More achive improvements/fixes
2021-06-18 02:50:15 +03:00
mjbudd77
38b8d8e9db
Added config parameters to save state of PAL palette controls, force grayscale, and de-emphasis bit swap settings.
2021-06-16 23:00:40 -04:00
mjbudd77
92e983a7e8
Initial add of PAL emulation palette controls for Qt GUI.
2021-06-16 22:43:37 -04:00
mjbudd77
167bda0d37
Minor logic change for Qt gamepad button mapping initialization. If the user specifically choose keyboard in gamepad config, then don't attempt to match to a gamepad device. Use keyboard bindings instead.
2021-06-16 07:15:10 -04:00
mjbudd77
4fb3b36aef
Updated MacOS Logo Icons
2021-06-15 22:13:02 -04:00
mjbudd77
d295472df3
Increased icon size on Qt about fceux window.
2021-06-15 21:55:20 -04:00
mjbudd77
40046f6e7e
Merge pull request #374 from ClusterM/new-win-icon
...
New icon for Windows version
2021-06-15 21:28:15 -04:00
Alexey 'Cluster' Avdyukhin
db928c2be5
Updated fceux1.png
2021-06-16 03:10:32 +03:00
Alexey 'Cluster' Avdyukhin
bc62eb3c2c
Same icon for Qt and Win"
2021-06-16 02:47:49 +03:00
Alexey 'Cluster' Avdyukhin
f3c622d248
Credits to Terwilf
2021-06-16 02:27:18 +03:00
Alexey 'Cluster' Avdyukhin
058ccfd319
New icon for Windows version
2021-06-15 19:37:32 +03:00
Alexey 'Cluster' Avdyukhin
e1f67a0a86
Merge pull request #373 from ClusterM/archive-window
...
Resizable "open archive window" for Windows version
2021-06-15 14:28:27 +03:00
Alexey 'Cluster' Avdyukhin
aa721d61a9
More informative error messages
2021-06-15 14:06:09 +03:00
Alexey 'Cluster' Avdyukhin
a50fdb64aa
Sizable "open archive" window (fix for #353 )
2021-06-15 13:32:09 +03:00
mjbudd77
64bb9a8c51
Added undo/redo color operation functionality to the Qt palette editor.
2021-06-14 20:52:36 -04:00
mjbudd77
34290e747a
Added more descriptive text to unsaved gamepad button mappings warning.
2021-06-13 22:40:35 -04:00
mjbudd77
2f0aa22b42
Fixed cut/paste error.
2021-06-13 22:20:22 -04:00
mjbudd77
279b7c0e58
Merge remote-tracking branch 'mjbudd77/master'
2021-06-13 22:01:52 -04:00
mjbudd77
49735af561
Updated hot key to gamepad binding logic for Qt GUI.
2021-06-13 22:00:45 -04:00
Alexey 'Cluster' Avdyukhin
2837e929d0
Fix for #370
2021-06-13 22:16:56 +03:00
mjbudd77
f6f868671e
Added a hot key selection dialog for advanced gamepad function bindings. Makes it more intuitive to setup gamepad function bindings.
2021-06-13 14:19:30 -04:00
mjbudd77
2b0e4a8876
Change JS search loop to be more efficient on game pad config window.
2021-06-13 12:35:01 -04:00
mjbudd77
5f96a20385
Added JS/gamepad config hotplug functionality. Fixes for adding/removing devices while config window is open.
2021-06-12 22:32:06 -04:00
mjbudd77
55bf88547c
Auto formated using vs code to fix tab vs spaces indentation issues.
2021-06-12 22:30:36 -04:00
Alexey 'Cluster' Avdyukhin
d6769d052c
Tabs, not spaces
2021-06-12 06:14:12 +03:00
Alexey 'Cluster' Avdyukhin
24600dece2
Merge branch 'master' of https://github.com/TASVideos/fceux
2021-06-12 06:11:42 +03:00
Alexey 'Cluster' Avdyukhin
9bee6d191d
Added CRC32 for 'Super Mogura Tataki!!' (issue #344 )
2021-06-12 06:11:17 +03:00
mjbudd77
da36b4afd8
Commented out redundant hot key set window activation. itemActivated and itemDoubleClicked signals are not both needed. A double click will also trigger itemActivated signal.
2021-06-11 23:09:10 -04:00
mjbudd77
e79f0159df
Changed PAL filter name to PAL 3x to match recent win32 version changes.
2021-06-11 23:00:11 -04:00
mjbudd77
d5e2087ce1
Merge pull request #371 from ClusterM/grayscale-fix
...
Grayscale filter fix
2021-06-11 21:46:31 -05:00
Alexey 'Cluster' Avdyukhin
d1b5301f64
Minor refactoring, comments
2021-06-12 04:47:01 +03:00
Alexey 'Cluster' Avdyukhin
ac2818e3da
Moved grayscale filter to ChoosePalette()
2021-06-12 03:55:04 +03:00
mjbudd77
2861067933
Fixed SDL video init for linux, force window to be reshown after calling SDL_DestroyWindow as the destroy calls hide.
2021-06-11 14:55:49 -04:00
mjbudd77
cdf2f1e150
Changed last commit to only affect windows builds, for some reason it does not work the same in linux.
2021-06-11 00:04:37 -04:00
mjbudd77
afdf192a46
Merge remote-tracking branch 'TasVideos/master'
2021-06-10 23:10:22 -04:00
mjbudd77
72de93bc94
SDL window initialization and resize logic fix. Should only be calling SDL_CreateWindowFrom once. Wait for window to full be created and initialized before attempting to init SDL video renderer.
2021-06-10 23:06:43 -04:00
Brad Smith
6be59b2d8d
win64_build.bat should use 7z_64.dll
2021-06-08 17:43:13 -04:00
Alexey 'Cluster' Avdyukhin
867a3e7838
Added UpdateMenuHotkeys() call after DriverInitialize to redraw tooltips with updated joystick numbers
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
232394ba87
Reverted init order back, crashes on release build
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
bfbea5c398
Refactored input system for Windows version
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
2d4f8eb7bd
Minor fix to avoid warning
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
f22f48e46e
For some weird reason NumLock and Pause keys are messed up - fixed
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
7c6e7f5e15
Removed more unused stuff
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
8733067f5b
Ability to cancel keys input dialog
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
b88be3a9ee
Removed huge amount of unused code
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
ab1264064c
Migrated FCEUD_CommandMapping to ButtConfig, finally.
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
91756a9593
Autohold migrated to ButtConfig, DWaitButton and DTestButton, code clean-up
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
86cde43be2
Support for Z, RX, RY and RX joystick axes
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
ad1b126539
Ability to map 'win' keys, binding dialog fix
2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin
c5d59a24b5
Ability to bind key combinations using "DWaitButton", refactoring
2021-06-08 14:16:27 -04:00
feos
49427511f1
captured from r57shell's PAL composite signal shader
2021-06-08 16:15:51 +03:00
Alexey 'Cluster' Avdyukhin
9efd26fe58
Holy Diver is not four-screen at all, proof: http://bootgod.dyndns.org:7777/profile.php?id=4038
2021-06-06 16:33:20 +03:00
feos
d146718204
don't automatically force deemph swap since it's configured in palette manually
2021-06-05 21:09:57 +03:00
feos
c2606a54cf
I was begged to restore pal simulation
2021-06-05 14:28:05 +03:00
zeromus
84ae911e09
for some reason 7z dropped the signature for zip at some point.
...
so add our own PK signature checker
2021-06-05 05:16:26 -04:00
zeromus
f92b4ae541
add 64bit 7z.dll to fix #361
2021-06-05 04:53:32 -04:00
mjbudd77
b1b9b50f7b
Fixed logic issue so that the main window size is not saved if the screen is in full or maximize modes. Only save previous screen size to config if in normal window mode. This prevents the next start of fceux setting the initial window size to close to maximum.
2021-06-04 20:53:11 -04:00
mjbudd77
c808d1f2d0
Merge branch 'master' of https://github.com/mjbudd77/fceux
2021-06-03 20:01:29 -04:00
mjbudd77
d9f10a960f
Added a fix for fullscreen Qt opengl based windows. This addresses a known Qt issue referenced here: https://doc.qt.io/qt-5/windows-issues.html#fullscreen-opengl-based-windows
2021-06-03 20:01:22 -04:00
mjbudd77
d46ef48d55
Changed video scanline entry fields to use QSpinBox instead of QLineEdit. The spin box has better range limiting controls.
2021-06-02 22:56:25 -04:00
mjbudd77
9c6f895e2a
Initial add of 2.4.0 release notes to documentation help file.
2021-06-02 21:38:39 -04:00
mjbudd77
b97b652df7
Added PPU overclocking feature to Qt GUI.
2021-06-02 07:09:13 -04:00
mjbudd77
a9f6dafa15
Added a list of open source dependencies that the application has been compiled against for debug traceability.
2021-06-01 21:43:49 -04:00
mjbudd77
a849cdcd2f
Added decor icons to buttons on custom autofire pattern dialog window.
2021-06-01 20:57:29 -04:00
mjbudd77
4af2ef744e
Merge branch 'master' of github.com:TASVideos/fceux
2021-06-01 20:16:05 -04:00
mjbudd77
32d26df3de
Added logic to not resize Qt main window when applying video settings if screen is in fullsize or maximize modes.
2021-06-01 20:11:07 -04:00
zeromus
f5668dbf8b
move irc to libera
2021-06-01 16:22:12 -04:00
mjbudd77
b0d31411b7
Updated FirebrandX palette package files for Issue #354 .
2021-06-01 07:12:26 -04:00
mjbudd77
df03d4581b
Added code to destroy SDL window handle when SDL video driver is deleted.
2021-05-31 21:41:35 -04:00
mjbudd77
1de4aea0a8
Added code to reload cursor image any time the Qt video driver is changed.
2021-05-31 21:27:41 -04:00
mjbudd77
bab53e8433
Cleaned up dead code.
2021-05-31 21:00:44 -04:00
mjbudd77
842aab44aa
Added logic to also init SDL mouse cursor shape in addition to Qt just incase SDL is drawing mouse cursor.
2021-05-31 20:47:57 -04:00
mjbudd77
b61b30e0bb
Re-enabled all Qt sound control sliders. At least until it is determined what should be disbaled when low quality is selected.
2021-05-31 20:00:36 -04:00
mjbudd77
7c0413b5ac
For Qt GUI, added code to build windows fceux.ico icon into application.
2021-05-30 20:52:42 -04:00
mjbudd77
ced185df89
For Qt GUI, added logic to clear screen to black pixels on ROM close.
2021-05-30 11:19:14 -04:00
mjbudd77
68e43eeb6b
Bug fix for NTSC 2x and PAL special scalers with 8px side clipping active.
2021-05-30 11:07:09 -04:00
mjbudd77
4ab45b82d8
Added logic to disable square2, noise, and pcm sliders on Qt sound config window if low sound quality is active.
2021-05-29 23:00:44 -04:00
mjbudd77
3788dc872e
Applied video updates to SDL driver.
2021-05-29 22:02:00 -04:00
mjbudd77
96c569a652
Changed GL video scaling so that special filter does not effect the size of the overall window.
2021-05-29 21:52:32 -04:00
mjbudd77
b58d4f903c
Slight tweak to CDL auto save logic.
2021-05-29 15:19:28 -04:00
mjbudd77
1c15c829d4
Added logic to ensure that empty symbolic debug files are not created when closing a ROM. Also, added logic to prevent saving of auto defined register symbolic names as they will aways load internally. This prevents debug files from being created when a user is not using emulator debug features.
2021-05-29 13:59:55 -04:00
mjbudd77
a2aa5ba90f
Added logic to only auto save a CDL file is the code data logger was actually started at least once. This will prevent empty cdl files from being created on ever ROM close when auto saving of cdl files is enabled.
2021-05-29 13:46:14 -04:00
mjbudd77
2b9058ea13
Bug fix for Qt drag and drop ROM load. Prefer local file paths if possible.
2021-05-29 13:10:14 -04:00
mjbudd77
9cdbdb31b0
Added ROM file drag and drop into Qt main window feature. This will load the ROM into the emulator when dropped.
2021-05-29 09:16:30 -04:00
mjbudd77
10f599fd5b
Removed old unused blocks of code from SDL video for Qt GUI.
2021-05-28 20:31:58 -04:00
mjbudd77
635cd07020
Added autofire pattern presets to Qt emulation menu. Changed custom autofire pattern entry to use a single dialog window. Autofire pattern is now saved as a config parameter.
2021-05-28 20:25:52 -04:00
mjbudd77
11f1a16ce5
Merge remote-tracking branch 'mjbudd77/master'
2021-05-28 15:50:24 -04:00
mjbudd77
f214da8314
Added logic to save/load video force aspect ratio property to/from config settings.
2021-05-28 15:49:20 -04:00
g0me3
67942accc7
- better log for FDS aware of RAM based code + bios log at the same time (for convinience)
...
- new FDS save/load code tested and works just fine, except they forgot to use DiskWritten var to have saved data flushed, fixed, now all saves are complete
2021-05-28 19:29:23 +02:00
mjbudd77
9013fad6a9
Bug fix for mouse button capture in windows when using SDL video driver. SDL video is intercepting mouse events causing Qt not to see them. Added an extra check to see what the SDL mouse button state is in addition to Qt check.
2021-05-27 20:56:05 -04:00
mjbudd77
a1ae042775
Added debug code to SDL viewport to see if mouse events are coming from SDL.
2021-05-27 19:51:57 -04:00
g0me3
b10b6254c3
better CDL for RAM based FDS system (writes to the RAM discards the logged bits to allow to log different loaded files separately)
2021-05-27 20:32:26 +02:00
mjbudd77
7bd1d6c2e8
Added draw input aid configuration option to Qt GUI.
2021-05-23 21:06:34 -04:00
mjbudd77
5c4f402a1f
Added NULL pointer check to avoid crashes when initializing zapper with no ROM loaded.
2021-05-23 18:48:25 -04:00
mjbudd77
c2c76de841
Reverted Qt windows build to use Qt 5.15 instead of Qt 6.0. Qt6 needs a little more time to stablize.
2021-05-23 06:32:29 -04:00
mjbudd77
af1fe48655
Fixed clip sides image distortion issue for SDL video driver by forcing re-build of video textures when applying the change.
2021-05-23 06:30:05 -04:00
mjbudd77
20a691e608
Changed Qt GUI to use FCEU core autofire pattern logic instead of attempting to calculate its own.
2021-05-21 06:28:14 -04:00
mjbudd77
596c27ea5e
Changed autofire algorithm to not require using a static array. Now just does an on/off frame calculation based on where it is in the overall duty cycle of the square wave.
2021-05-21 06:27:35 -04:00
mjbudd77
092fc97078
Changed sound volume config settings to init to the proper 255 max (not 256).
2021-05-19 22:28:50 -04:00
mjbudd77
d3f25269c8
Re-send aspect ratio settings to viewer when changing video driver.
2021-05-19 22:16:04 -04:00
mjbudd77
4eb7543838
Bug fix for SDL video not initializing correctly.
2021-05-19 21:25:50 -04:00
mjbudd77
e8573b79bc
Added openGL extension checks for GL_ARB_texture_rectangle and GL_ARB_texture_non_power_of_two. Default to GL_TEXTURE_2D if GL_TEXTURE_RECTANGLE is not available. Force power of 2 size for texture width and height if non-power of two externsion is not available.
2021-05-19 21:16:03 -04:00
mjbudd77
4ff17bcb8e
Set auto-resume QAction using a cleaner method.
2021-05-18 21:29:22 -04:00
mjbudd77
009733be8a
Bug fix for initialization of Auto-Resume checkbox state at Qt GUI startup.
2021-05-18 21:25:20 -04:00
mjbudd77
a5cd18fe30
Minor code cleanup for readability.
2021-05-18 20:41:33 -04:00
mjbudd77
d01c019f11
Memory leak fix in video blit cleanup.
2021-05-18 20:41:14 -04:00
mjbudd77
6d54990580
Updated version to 2.4.0 in anticipation of upcoming release.
2021-05-18 20:19:56 -04:00
mjbudd77
d36a4b058b
cppcheck warning fix for realloc return value handling.
2021-05-18 20:01:35 -04:00
mbudd02
91a45a216c
cppcheck fixes.
2021-05-18 18:21:29 -04:00
mjbudd77
16bec45063
Increased max string sizes for load lua file dialog directory pathing for Qt GUI. Just incase users have long directory paths, set max path size to 2048 bytes.
2021-05-18 06:25:20 -04:00
mjbudd77
eae4dd8312
Added a minimum column pixel width to ensure that at least 6 characters can be displayed on name table viewer text fields.
2021-05-17 21:16:56 -04:00
mjbudd77
e60abba722
Set title for palette color selection window. Disabled unused context menu.
2021-05-16 15:25:21 -04:00
mjbudd77
c9c7a5105e
Added palette color copy to clipboard functionality for Qt PPU viewer window.
2021-05-16 15:20:20 -04:00
mjbudd77
c1944fa25a
Added active nametable and sprite palette export to ACT format option for Qt GUI.
2021-05-16 14:41:57 -04:00
mjbudd77
31608a5c6d
Added logic to further ensure that changes to emulation video settings force an settings change on the Qt console viewer.
2021-05-15 07:03:53 -04:00
mjbudd77
6fda3ca0b3
Initialization fix for some of the Qt video settings at startup.
2021-05-14 22:22:30 -04:00
mjbudd77
8f245c9332
Changed Qt GUI screen shot function to use Qt image capture of the actual video viewport so that a higher resolution image that has the effects of the aspect ratio and scaler video selections in it.
2021-05-14 21:30:28 -04:00
mjbudd77
2f37a95e75
Added an nes palette export as adobe color table feature to Qt GUI.
2021-05-14 20:18:09 -04:00
mjbudd77
25d1002648
Updates to SDL README files.
2021-05-13 18:46:17 -04:00
mjbudd77
eab121801e
Entry field improvements on Qt Debugger window.
2021-05-12 20:38:12 -04:00
mjbudd77
15a6584685
Further fixes for entry boxes in Qt Cheat Window.
2021-05-12 20:16:38 -04:00
sleepingkirby
884bf21d4d
For Qt version: Cheat codes with addresses ending in '0' are getting truncated. This … ( #350 )
...
* Cheat codes with addresses ending in '0' are getting truncated. This is due to the masking at line 141 (cheatAddrEntry->setInputMask( ">HHHH;0" );) combined with
cheatAddrEntry->displayText() on 860/934.
As per: https://doc.qt.io/qt-5/qlineedit.html#inputMask-prop
"When an input mask is set, the text() method returns a modified copy of the line edit content where all the blank characters have been removed.
The unmodified content can be read using displayText()."
So an address of "00B0" is returning as just "B"(as the mask as determined that 0 is a blank character. Which is what you want for an empty input
field to have all 0;s.), which, when entered as an address, is just 0x000B. Fixing that by replacing text() with displayText() as
per documentation.
* same issue with cheatAddrEntry->text() exists with cheatValEntry->text(). Replacing those with displayText() as well
2021-05-12 19:30:08 -04:00
mjbudd77
e9a85d2e1c
Ported FDS CDL fix to Qt GUI from win32.
2021-05-11 21:57:58 -04:00
mjbudd77
9b55e0a579
Added a color selection box on the palette editor to make it more obvious which box is being edited.
2021-05-11 20:10:17 -04:00
mjbudd77
f19016011e
Bug fix for palette reset function on PPU viewer.
2021-05-10 20:00:00 -04:00
mjbudd77
3b81ff141f
Added a palette color picker for changing tile background or sprite palette colors.
2021-05-07 23:22:01 -04:00
mjbudd77
2fee85444b
Removed unused variables.
2021-05-07 21:16:43 -04:00
mjbudd77
f4d590dd83
Slight tweaks to ppu palette views to make more eye appealing.
2021-05-07 21:12:42 -04:00
g0me3
a4fa6225a0
little fix to more correct fds cdl
2021-05-07 20:11:01 +02:00
mjbudd77
0b689d65c4
Added WAV file recording capability to Qt GUI.
2021-05-05 20:25:34 -04:00
mjbudd77
d7ca6ccc18
Added code to save trace logger recording preferences to the config file (Qt GUI).
2021-05-04 21:06:28 -04:00
mjbudd77
e12e41a093
Minor pixel alignments to Qt hex editor.
2021-05-04 20:38:08 -04:00
mjbudd77
acde2c61d5
Added font selection option to Qt hex editor.
2021-05-04 06:49:13 -04:00
mjbudd77
225ba8a9e9
Qt Hex Editor color picker improvements. Added cursor row/column color highlight and alternate column coloring options.
2021-05-04 06:16:18 -04:00
mjbudd77
a0088e271b
Added a cursor row/column color highlight option to Qt hex editor.
2021-05-03 21:51:51 -04:00
mjbudd77
68555d98ab
Added config parameters to save PPU viewer tile focus policy preferences for Qt GUI.
2021-05-03 20:25:54 -04:00
mjbudd77
02e3c4e075
Added hot keys for AVI recording to Qt GUI.
2021-05-03 19:52:32 -04:00
mjbudd77
b3700f58b4
Fixed mac OSX x264 dependency package name.
2021-05-03 19:40:41 -04:00
mjbudd77
cfc91e2223
Commented out debug print statement.
2021-05-02 21:35:47 -04:00
mjbudd77
ac340e0a4c
Added logic to immediately save the debug symbol table to disk after any change is made. For Qt GUI.
2021-05-02 21:28:14 -04:00
mjbudd77
974d2aefba
Bug fix for segmentation fault when deleting all cheats. Instead of using callback based iterator function to delete each cheat, added a new function that will just cleanly delete all cheats without the need for a callback.
2021-05-02 20:49:08 -04:00
mjbudd77
b97bf287b2
Bug fix for Qt GUI when closing ROM while the emulation thread is haning on a breakpoint. Now the thread is allowed to complete its frame so that it is idle with a minimal call stack before the ROM is closed. This prevents the emulation thread from coming out of its breakpoint wait loop at attempting to continue running its frame with no ROM data loaded. This fixes a segmentation fault crash that was mentioned in the project Qt issues thread.
2021-05-02 19:45:36 -04:00
mjbudd77
a74c2ae80b
Updated documentation for new Qt GUI AVI recording capabiliity.
2021-05-02 18:51:10 -04:00
mjbudd77
6283dc4687
Successful test of fully integrated avi recording in Qt GUI.
2021-05-02 18:36:34 -04:00
mjbudd77
4a498d20af
Initial menu functionality added to GUI for avi recording.
2021-05-02 15:49:15 -04:00
mjbudd77
90e36c15c6
Hooked up video quality input from avi compression chooser.
2021-05-01 14:54:30 -04:00
mjbudd77
da4997ea9c
Set default value for AVI video driver to be a safe choice that is supported by all platforms.
2021-05-01 01:32:17 -04:00
mjbudd77
e57e8f7e4c
Memory leak fixes for VFW avi encoder.
2021-05-01 01:22:48 -04:00
mjbudd77
33d645f911
First successful test of VFW avi recording on Qt GUI.
2021-05-01 01:08:34 -04:00
mjbudd77
22523076de
Added code to save avi files in base folder.
2021-04-30 16:26:54 -04:00
mjbudd77
ec33153e88
Added x264 dependency to linux and macos appveyor pipeline.
2021-04-30 14:09:22 -04:00
mjbudd77
b1638f7c07
Successful test of x264 encoder in linux.
2021-04-30 13:40:17 -04:00
mjbudd77
07776bc471
Initial integration of x264 codec for avi record.
2021-04-30 12:47:36 -04:00
mjbudd77
ce554b5e7b
Added I420 (YUV 4:2:0) conversion option to avi recorder.
2021-04-30 11:57:23 -04:00
mjbudd77
b9f6bf281f
Restructured Qt AVI writer to run is its own thread.
2021-04-29 21:50:45 -04:00
mjbudd77
e9dbe9428a
Set avi fps based on region type.
2021-04-29 06:42:51 -04:00
mjbudd77
9b4b9b6549
Successful recording of small avi in RGB24 format.
2021-04-29 06:21:16 -04:00
mjbudd77
fb30f57bec
Removed unistd.h include from file.
2021-04-29 04:51:05 -04:00
mjbudd77
366c8a8792
Removed rgbtorgb from build as it does not build in windows.
2021-04-28 21:59:19 -04:00
mjbudd77
b78003dc00
Initial add of avi recording code for Qt GUI.
2021-04-28 21:40:46 -04:00
mjbudd77
69ed92eada
Indentation fixes in sdl-sound.cpp.
2021-04-27 20:50:56 -04:00
mjbudd77
9fc0237a01
Fixed constant limit to be in the correct base number system.
2021-04-27 20:22:39 -04:00
mjbudd77
0006cb265d
Fix for re-arm buffer overrun warning on logging restart.
2021-04-27 06:45:54 -04:00
mjbudd77
4afb2ac2ac
Changed linux Qt trace logger to use low level disk write functions to increase efficiency.
2021-04-26 21:41:22 -04:00
mjbudd77
f386dfb428
Changed Qt trace logger to use native windows file access functions to make disk access more efficient.
2021-04-26 21:10:55 -04:00
mjbudd77
84b900b73b
Added logic to wait for trace logger disk thread to be ready for more data when logging to disk. This will slow down the realtime execution of the emulation but will ensure that all instructions are properly logged to the disk.
2021-04-25 23:28:51 -04:00
mjbudd77
f146a7f7f1
Added a separate thread to Qt trace logger whose job is to just write the logged instructions to disk (when disk logging is enabled only). This allows for bottle necks with disk I/O to not slow down the emulation. Also, buffer 4k blocks before writing to disk to make more efficient.
2021-04-25 22:07:59 -04:00
mjbudd77
aa5ce14c06
Added a debug message output for warn of buffer overruns when logging to a file with the Qt trace logger.
2021-04-24 19:13:46 -04:00
mjbudd77
e2716ae2c5
Fixed segmentation fault in Qt trace logger when changing from a large buffer size to a smaller buffer size. Ensure that buffer head and tail pointers are reset as well. Fixed memory leak with old trace log buffer not being freed when allocating the new buffer size.
2021-04-24 13:57:20 -04:00
mjbudd77
2169dd07fb
Changed nametable scanline entry box to be a spin box instead of line edit widget.
2021-04-21 21:03:18 -04:00
mjbudd77
5fcad9507e
Added nametable tile palette view widget.
2021-04-21 20:46:02 -04:00
mjbudd77
2ef01ec824
Added palette hex codes to ppu palette views.
2021-04-21 20:12:41 -04:00
mjbudd77
6fddbb3f41
Minor spelling fix.
2021-04-20 22:53:12 -04:00
mjbudd77
5ec2c5efdc
Fixed small memory leak in Qt debugger asm viewer.
2021-04-20 22:26:28 -04:00
mjbudd77
867ad36a2d
Change sprite viewer layout to be more compact.
2021-04-20 21:49:33 -04:00
mjbudd77
b8cb24499f
Added logic to make force the default Qt style to be a known good value. This is windows style for windows platform and fusion style for linux and mac osx. Depending on which Qt style plugins are installed on the OS, certain ones are known to be unstable (such as gtk2 style).
2021-04-18 19:18:05 -04:00
mjbudd77
72588e0eec
Minor adjustments to sprite preview resizing logic.
2021-04-17 09:02:18 -04:00
mjbudd77
922c34c00e
Added sprite preview area sizing options to menu.
2021-04-17 07:25:44 -04:00
mjbudd77
a09121b28d
Added logic to increase size of sprite preview area.
2021-04-17 07:11:29 -04:00
mjbudd77
838ba76284
Modified sprite viewer data field boxes to use monospace font for both ease of reading and calculating minimum pixel width to fully display data.
2021-04-17 06:48:30 -04:00
mjbudd77
83e2d36480
Added logic to allow the sprite preview area to be hidden if desired.
2021-04-17 06:32:14 -04:00
mjbudd77
53047762c4
Implemented first cut at sprite preview area.
2021-04-17 06:11:42 -04:00
mjbudd77
9d138bd8eb
Added an option to show sprite X/Y coordinates in either decimal or hex.
2021-04-16 20:08:51 -04:00
mjbudd77
82b0bdbc4e
Added a quick tile selection link from sprite viewer to PPU CHR viewer via context menu.
2021-04-16 15:51:55 -04:00
mjbudd77
76b82b289a
Fixed sprite viewer crashes when no ROM is loaded.
2021-04-16 15:35:47 -04:00
mjbudd77
187522b4cc
Hooked up sprite viewer window menu options.
2021-04-16 15:25:49 -04:00
mjbudd77
d7773c7b3d
Added arrow key logic for sprite viewer.
2021-04-16 14:49:29 -04:00
mjbudd77
3613a7da4e
Hooked up sprite info data fields.
2021-04-16 14:42:39 -04:00
mjbudd77
369459ba63
Added data fields sprite viewer.
2021-04-16 09:50:23 -04:00
mjbudd77
ad5c666268
Added sprite viewer mouse selection logic.
2021-04-16 09:09:30 -04:00
mjbudd77
42ac942e23
Fixed sprite viewer addressing errors. First successful viewing of sprite table.
2021-04-16 08:44:04 -04:00
mjbudd77
26e5e46da8
Sprite viewer in work.
2021-04-15 22:52:27 -04:00
mjbudd77
c4fa40975a
Reverted Mac OSX build back to Qt5. Added an SDL2 build from source in the event that brew install sdl2 fails.
2021-04-13 23:01:45 -04:00
mjbudd77
029cea534c
Hooked up validity states for a few Qt main menu items.
2021-04-12 21:42:57 -04:00
mjbudd77
d84e4c3663
Fixed a few memory leaks caught by valgrind tool.
2021-04-12 20:40:55 -04:00
mjbudd77
1a8369f1b3
Added event accept lines for console window key events. Helps improve mac os responsiveness.
2021-04-12 20:06:49 -04:00
mjbudd77
f330ca2946
Updated README file with Qt6 build info and GTK GUI retirement notice.
2021-04-12 06:47:14 -04:00
mjbudd77
5cea05d183
Changed default behavior of pausing when main menu is active to false.
2021-04-12 06:28:04 -04:00
mjbudd77
904652efa9
Changed GetModuleFileName calls to GetModuleFileNameA to ensure that the 8 bit character version is used. Fixes build errors with Qt6 using C++17.
2021-04-12 06:27:04 -04:00
mjbudd77
c1d6d7f4cf
Another TCHAR substitution for char to fix Qt6 build error.
2021-04-11 22:36:54 -04:00
mjbudd77
eb1393367e
Changed TCHAR to regular char type to fix build error in lua-engine for windows builds.
2021-04-11 22:11:31 -04:00
mjbudd77
3faacbb308
Build fix for Windows Qt6.
2021-04-11 21:35:19 -04:00
mjbudd77
a3c73c5a4d
Set Windows Qt appveyor build to use Qt6. Build fix for Mac OSX pipeline using Qt6.
2021-04-11 21:26:46 -04:00
mjbudd77
229705f693
Updated Mac OSX appveyor pipeline to build against Qt6
2021-04-11 20:56:47 -04:00
mjbudd77
ca232c8b3c
Added Qt6 build option to Cmakelists.
2021-04-11 20:34:43 -04:00
mjbudd77
806486e13d
Build fixes for Qt6 on Mac OSX.
2021-04-11 17:39:37 -04:00
mjbudd77
27bb85f282
Added logic to make Qt GUI main menu access pause emulation functionality a configurable parameter.
2021-04-11 15:25:24 -04:00
mjbudd77
9e92e28419
Fix for mismatch class/struct declaration.
2021-04-11 14:05:40 -04:00
mjbudd77
c790f1481c
Added logic to Qt GUI to produce an error message dialog in the event that an ambiguous activation of conflicting hot key sequences occurs.
2021-04-11 13:53:34 -04:00
mjbudd77
5f40358a06
Added code for Qt GUI to pause emulation when main menu is active. This feature is currently disabled.
2021-04-11 13:10:09 -04:00
mjbudd77
86edfd490a
Changed Qt warnings to not display as error dialogs, instead just prints
...
to main log.
2021-04-10 09:40:20 -04:00
mjbudd77
7f85544e63
Bug fix for Qt GUI family keyboard conflicting with new hot key shortcuts.
2021-04-08 20:50:51 -04:00
mjbudd77
19891e1155
Bug fix for Qt GUI emulation speed up/down hot keys.
2021-04-06 22:54:29 -04:00
mjbudd77
caa9e67544
Bug fixes for Qt GUI load/save state hot keys.
2021-04-06 22:44:49 -04:00
mjbudd77
40668462a8
Qt Hot Key title window logic in work.
2021-04-06 22:02:02 -04:00
mjbudd77
4cc02ed25b
More Qt GUI hot key fixes for new setup.
2021-04-06 21:23:41 -04:00
mjbudd77
0419e22179
Further hot key rework, fixed Qt Turbo hot key function.
2021-04-05 22:42:59 -04:00
mjbudd77
2f2abfdbb2
Bug fixes for a few Qt hot key shortcuts.
2021-04-05 22:09:59 -04:00
mjbudd77
e0f5c3c58e
Added code to fix Qt key sequences to avoid impossible combinations.
2021-04-05 21:01:50 -04:00
mbudd02
7acaf7f2bd
Added more error logging to Qt GUI.
2021-03-30 09:06:27 -04:00
mbudd02
7ccfd43a98
Added code to route Qt GUI/Core messages to message log.
2021-03-30 08:44:31 -04:00
mbudd02
adc08cfd1d
Added a set defaults button to Qt hot keys window.
2021-03-30 08:13:45 -04:00
mjbudd77
1d7dd522ba
Changed Qt GUI hot key set logic to be more like Win32 version. Each key now spawns a set/clear key state dialog window.
2021-03-30 04:32:00 -04:00
mjbudd77
cf7d23694c
Added checkboxes to enable/disable hot keys.
2021-03-29 20:59:30 -04:00
mjbudd77
cbdd6e43d9
Further hot key config rework.
2021-03-29 20:52:58 -04:00
mjbudd77
da401d9833
Qt hot key rework intermediate commit.
2021-03-29 20:04:29 -04:00
mjbudd77
5a9010b8e2
Qt hot key rework intermediate commit.
2021-03-29 17:39:19 -04:00
mjbudd77
3505e81710
Reworking of Qt Hot Keys. Intermediate commit.
2021-03-27 22:44:55 -04:00
mjbudd77
18c7c95ef3
Added logic to allow switching the Qt GUI video driver while program is running with out needing a restart... although a restart is still probably the safest.
2021-03-25 20:20:01 -04:00
mjbudd77
4be5045fc7
Added logic to filter out standalone modifier keys when setting game pad button to key sequence remaps.
2021-03-25 06:28:31 -04:00
mjbudd77
739dc2a16d
Run keyboard command processing on every key event to make sure none are missed.
2021-03-25 04:50:31 -04:00
mjbudd77
b810164759
Added logic to allow for advanced key sequence options to be shown/hidden on game pad window.
2021-03-24 22:21:53 -04:00
mjbudd77
41caf1500f
Game pad key sequence tree column title fixes.
2021-03-23 22:20:24 -04:00
mjbudd77
c3b911ab5c
Added logic for gamepad key remap edit and delete buttons.
2021-03-23 22:07:22 -04:00
mjbudd77
c753820d32
Successful test of basic gamepad button remapping to keyboard sequences.
2021-03-23 21:38:13 -04:00
mjbudd77
16fc02daaf
Advanced game pad button to key remapping in work.
2021-03-22 22:57:53 -04:00
mjbudd77
96dfa954e1
Advanced game pad key sequence mapper in work.
2021-03-22 22:24:50 -04:00
mjbudd77
13d93f1b84
Added initial window layout for advanced gamepad key binding feature.
2021-03-21 21:11:16 -04:00
mjbudd77
3836e03f53
Merge branch 'master' into gp-function_binding
2021-03-21 20:05:21 -04:00
mjbudd77
099f5820e2
Bug fix for hot key toggling of background render plane for Qt GUI.
2021-03-21 19:47:00 -04:00
mjbudd77
04caf3a03f
Added logic to process all QCoreApplication events in main window loop to ensure that GUI stays responsive when rendering slows app execution down. Mac OS OpenGL was causing odd event processing delays. So now we will ensure all events are processed before attempting any rendering.
2021-03-21 18:31:20 -04:00
mjbudd77
b942f07e9f
Minor correction to Lua script path line edit box. Added clear buttons for line edit boxes on Lua console window.
2021-03-21 15:00:39 -04:00
mjbudd77
26ee4ea14a
Force default mac OS path separator to be / instead of old style :
2021-03-21 14:32:16 -04:00
mjbudd77
95aa96a14e
Aspect ratio pixel scaling fixes for Qt GUI. For issue #341 .
2021-03-21 13:47:12 -04:00
mjbudd77
b825454fee
Added to fix Qt build issue with pre Qt 5.12 builds.
2021-03-21 08:34:08 -04:00
mjbudd77
451b0f8474
For Qt GUI, change square pixel video option to be a force aspect ratio option and added a small list of preselect aspect options via video config window. Aspect ratio is now a configuration parameter for the video viewport. This addresses most of issue #341 . Still TODO add custom aspect entry capability.
2021-03-21 07:17:01 -04:00
mjbudd77
9e1eb03b96
Added initial framework for being able to bind gamepad button presses to emulator key sequences. This makes it possible to trigger any short cut or hot key.
2021-03-20 09:24:02 -04:00
mjbudd77
afe54a5ab9
Fixed iNES_HEADER struct/class definition miscompare warning.
2021-03-19 22:05:20 -04:00
mjbudd77
fda056cdc3
Resolved a couple signed vs unsigned miscompare warnings.
2021-03-19 22:01:12 -04:00
mjbudd77
d52c4c24b6
Swapped out deprecated QPalette::Background symbol for QPalette::Window.
2021-03-19 21:53:10 -04:00
mjbudd77
2f097ff4b3
Resolved a couple bool/int comparision compiler warnings. Fixed Qt GUI crash when setting 4 score settings without a ROM loaded.
2021-03-19 21:37:27 -04:00
mjbudd77
bc3b156cf5
Compiler warning cleanup of unused variables and exception handling.
2021-03-19 20:59:03 -04:00
mjbudd77
456251861a
Added a targeting reticle icon that can be used as a mouse cursor on the main viewport of Qt GUI. Easier to aim with for zapper games emulated by mouse.
2021-03-18 22:30:40 -04:00
mjbudd77
ffd5de60aa
Added logic to Qt GUI to allow for the shape of the viewport cursor to be selectable between an arrow, cross, or blank. Also added a viewport cursor visibility configuration parameter. Cursor visibility and shape can be set via the video config option window.
2021-03-14 14:02:10 -04:00
mjbudd77
b1c0c4447f
Successful test of using saved QPalette color settings.
2021-03-07 13:28:44 -05:00
mjbudd77
9642be0db1
Added functions to save QPalette color settings to a file and load then on request.
2021-03-06 22:30:56 -05:00
mjbudd77
7eb8ea9608
Added a GUI widget style test window. Contains most of the widget types for ease of seeing style changes.
2021-03-06 00:40:58 -05:00
mjbudd77
a9059517a5
Added menu to GUI palette color editor.
2021-03-05 22:26:32 -05:00
mjbudd77
037f1e04f9
Added color picker logic for GUI color palette selection.
2021-03-05 22:03:25 -05:00
mjbudd77
5ee2c6875e
Created framework for GUI color palette edit window.
2021-03-05 21:29:50 -05:00
mjbudd77
0203344802
Added logic to look for a QResource (rcc) file along side a qss file when loading a new stylesheet.
2021-03-05 15:09:28 -05:00
mjbudd77
f7480c8560
Style fix for Qt gamepad config window button text.
2021-03-05 12:24:36 -05:00
mjbudd77
cb0bc74fd4
Added a styling wrapper class to allow for more control over palette colors.
2021-03-03 22:48:45 -05:00
mjbudd77
2a6a31fa48
Added Qt stylesheet GUI selection code.
2021-03-01 21:48:57 -05:00
mjbudd77
ac0f377873
Added a GUI style selection combo box. Lists all built in GUI styles available. This allows user to change the GUI style while it is running. Also, style setting is saved and used for future GUI startups.
2021-03-01 20:24:00 -05:00
mjbudd77
8347e2fd0b
Bug fix for Qt GUI using default settings to force the minimum viewport until after the GUI has been drawn/resized at least once to ensure that the menu bar size has been finalized and the viewport meets demanded values. At the first resize event, the viewport minimum size is reset back to 1x values so that the window can still be shrunk by dragging the lower window corners and edges.
2021-02-27 19:29:50 -05:00
mjbudd77
8241973af1
Fixed order of execution bug to ensure that first startup of Qt GUI with default config sizes window exactly right.
2021-02-27 18:21:39 -05:00
mjbudd77
081d55ea45
Added menu bar to the Qt RAM search window. Currently only has a File->Close menu entry.
2021-02-27 17:16:04 -05:00
mjbudd77
623c2151a7
Added a menu bar to the Qt code data logger window with basic file load/save and window close functionality.
2021-02-27 17:07:20 -05:00
mjbudd77
c962e2bd43
Added --no-compiler-runtime command line option to windeployqt in qfceux appveyor build script. This will omit vc_redist_x64.exe from being included in the built zip file.
2021-02-27 09:30:34 -05:00
mjbudd77
194a2cfca2
Fixed file dialog code in input.cpp to use QFileDialog.
2021-02-27 09:08:15 -05:00
mjbudd77
8e4282fb42
Bug fix for Qt GUI ROM hard reset function. Function was using last open file config variable to determine which ROM to reload. Changed this function to read currently loaded ROM file path from core as this will always be correct.
2021-02-26 06:16:35 -05:00
mjbudd77
1cf00640c4
Added RAM init menu option to Qt GUI.
2021-02-25 20:19:41 -05:00
mjbudd77
ffc7e70b0d
For Qt GUI fixed region auto detection logic to preserve dendy mode if an NTSC game is loaded. Also, added an option to enable/disable region auto detection functionality. This allows for the users selection via the GUI to be strictly enforced. Also, added a region select sub menu to the emulation main menu. Fixes issue #335 .
2021-02-25 19:36:08 -05:00
mjbudd77
67c6386688
Logic for to allow for Qt GUI to auto detect NTSC/PAL at ROM load.
2021-02-24 19:23:07 -05:00
mjbudd77
2f83d11baa
Added current window and viewport size readouts to Qt video config window.
2021-02-23 22:22:03 -05:00
mjbudd77
dda6cb33bb
Added some protections to prevent user from reversing start/end scanlines via video config window.
2021-02-23 21:19:17 -05:00
mjbudd77
e3f2970dcd
Added scanline start/end entry boxes for NTSC and PAL/Dendy to Qt Video config window.
2021-02-23 21:04:50 -05:00
mjbudd77
c544c137f5
Compiler warning cleanup for movie.cpp. Reordered initializer in constructor to match the order in which they are declared. Gave case statement a default for unhandled enum values.
2021-02-22 07:21:14 -05:00
mjbudd77
33882cb0d7
Fix for annoying compiler warning complaining about misleading indentation following if conditional.
2021-02-21 21:12:20 -05:00
mjbudd77
bf17e53335
Fix for mismatched fceu.cpp free()/malloc() error flagged by valgrind.
2021-02-21 21:04:02 -05:00
mjbudd77
3d2d3cbf26
Changed logic for Qt windows users for the config file to be located in the same directory as the executable by default. If a user wishes to override that behavior, they can set an FCEUX_HOME environment variable and that will become the users fceux config settings are stored.
2021-02-21 20:52:55 -05:00
mjbudd77
aacee3ddb9
Bug fixes for Qt hex editor ascii section key input. Key inputs now use character table.
2021-02-21 20:21:11 -05:00
mjbudd77
e07cd5ec52
Added a menu bar to the Qt trace logger with a File/Close option.
2021-02-21 18:39:18 -05:00
mjbudd77
79dcb51073
Auto Format of Qt code data and trace logger. Fix spaces/tabs code readability.
2021-02-21 18:32:30 -05:00
mjbudd77
9175eabf76
Added a close window button to the Qt game genie window.
2021-02-21 18:29:09 -05:00
mjbudd77
0bff7b7608
Added File/Close menu option to PPU tile editor window.
2021-02-21 18:24:30 -05:00
mjbudd77
7c4e8cfeec
Added File/Close menu options to Qt debugger, ppu viewer, and name table viewer.
2021-02-21 18:21:00 -05:00
mjbudd77
348c26d78c
Added TBL support to Qt hex editor.
2021-02-21 14:20:04 -05:00
mjbudd77
29e4825d12
Added code to free config memory at application exit.
2021-02-21 11:06:48 -05:00
mjbudd77
c107de92cd
Cleanup code data logger allocated memory at application close.
2021-02-21 10:48:06 -05:00
mjbudd77
2a2e1b7bca
Re-added code to free allocated video memory at application close. Free Qt NES wrapper memory at application close.
2021-02-21 10:39:21 -05:00
mjbudd77
b8e647fbc6
Fixed segmentation fault when offsetStringToInt is called without a loaded ROM.
2021-02-20 18:40:48 -05:00
mjbudd77
7dc77269b5
Added close buttons to Qt GUI config and tools windows. Debug windows still to be evaluated. Only exceptions are when the window has a menu bar with a file -> close option.
2021-02-20 06:57:25 -05:00
mjbudd77
e6754c87ba
Added a recent ROMs sub menu to the Qt main menu.
2021-02-19 20:46:27 -05:00
mjbudd77
67fb5263cc
Added a few context menu accelerators to debugger, hex editor, ppu viewer, and name table viewer Qt windows.
2021-02-19 00:15:23 -05:00
mjbudd77
350f7fa468
More QFileDialog show()/exec() fixes. #332
2021-02-18 23:28:31 -05:00
mjbudd77
5eb79dcf9d
Removed all redundant QFileDialog calls to show() when exec() is already being called. The show() function is a non-blocking call to create a dialog window. exec() is a blocking call and is required to use the native windows file browser. Since all the file dialog callback functions are designed to be blocking anyway, the show() calls really shouldn't be there anyway. This fixes part of #332 .
2021-02-18 23:14:31 -05:00
mjbudd77
5f46fd098f
Added a refresh rate submenu under View in the Qt hex editor that allows for setting the update rate to the following values in Hz: 5, 10, 20, 30, and 60 (for those with super human eye-to-brain processing times).
2021-02-18 22:28:59 -05:00
mjbudd77
41c9125788
Added logic to Qt hex editor to force a redraw event when keyboard or mouse events that effect the cursor occur.
2021-02-18 22:04:13 -05:00
mjbudd77
90d31dadca
Added logic to Qt hex editor to set minimum line width to full line length at construction. Part of #322 .
2021-02-18 21:48:57 -05:00
mjbudd77
ea97709f85
Set minimum debugger assembly viewport width at construction to avoid window resizing when upon initial load of assembly text. Part of #322 .
2021-02-18 21:29:55 -05:00
mjbudd77
86ffdcee3a
Removed calls to old text console based cheat menu in favor of Qt GUI cheat menu. Default hot key for opening the cheat menu is F1 and was crashing when trying to bring up text cheat console. Qt window does not have this issue. Fixes part of #332 .
2021-02-18 20:13:05 -05:00
mjbudd77
32e897479c
Bug fix for hex editor crashing when changing view to PPU or ROM with no game loaded. Fixes part of #332 .
2021-02-18 19:56:19 -05:00
mjbudd77
e7e6aac71d
Merge branch 'master' of github.com:TASVideos/fceux
2021-02-17 21:35:07 -05:00
mjbudd77
aefb834552
Auto Reformat Qt RamSearch.cpp.
2021-02-17 21:27:03 -05:00
mjbudd77
67752c1ea2
Minor performance improvements to Qt Ram Search window.
2021-02-17 21:22:25 -05:00
zeromus
4c3d727ad0
fix for rare crash
2021-02-17 20:42:08 -05:00
mjbudd77
14b07ab5f2
Added a link to online documentation in the Qt GUI help menu.
2021-02-16 22:16:05 -05:00
mjbudd77
7e3086d92c
Added more accelerators for Qt menu items.
2021-02-16 21:44:47 -05:00
mjbudd77
08df12db74
Bug fix for Qt GUI main menu permanently hi-jacking input focus when using menu accelerators.
2021-02-15 10:08:03 -05:00
mjbudd77
049f1017d4
For Qt GUI, fixed thread timing bug in rapid autofire pattern. Also, added hooks to make the autofire pattern number of on/off frames configurable. Minor indentation fixes in code.
2021-02-15 08:43:14 -05:00
mjbudd77
e8bd912830
For Qt GUI, added logic to gray out timing statistics when not enabled. Makes it more obvious for user to realize that the calculations are not active until the enable button is hit.
2021-02-14 15:08:41 -05:00
mjbudd77
0768579faa
Palette file pathing fixes for Qt GUI.
2021-02-14 12:02:24 -05:00
mjbudd77
df315f8e9c
Added QFileDialog urls for lua load window.
2021-02-14 11:16:39 -05:00
mjbudd77
769ab81027
Setup QFileDialog side urls for various windows.
2021-02-14 10:53:21 -05:00
mjbudd77
a5a0a5edee
Added a function that returns the executable file path. Added this path to the list of urls to search for palette files.
2021-02-14 09:37:04 -05:00
mjbudd77
3556c1cbfc
Added sidebar urls to Qt palette open file browser.
2021-02-14 07:10:34 -05:00
mjbudd77
bf00cb62ca
Added logic to also look for $USERPROFILE env var on windows systems.
2021-02-14 06:35:25 -05:00
mjbudd77
15b983fc76
Added logic to make Qt GUI search for $HOMEPATH in the event that $HOME is not defined (for Windows).
2021-02-14 06:20:16 -05:00
mjbudd77
5d0c9b2225
Added button icons to the bottom row of the Qt iNES header editor.
2021-02-14 05:55:57 -05:00
mjbudd77
b98feca574
Added standard core about text into Qt About Fceux Window.
2021-02-14 05:27:36 -05:00
mjbudd77
c3473dbf4d
Made one full pass over all Qt window menus and added accelerators where it makes sense.
2021-02-14 05:09:44 -05:00
mjbudd77
58c3081176
Added ALT+F accelerator for Qt main menu.
2021-02-13 20:16:51 -05:00
mjbudd77
bff4dd4d93
Removed scroll bars from Qt game pad window as its new layout makes it unnecessary.
2021-02-13 20:10:20 -05:00
mjbudd77
5abdc4a50e
Added an game pad graphic on the Qt game pad config page with buttons that change color when pressed.
2021-02-13 16:36:59 -05:00
mjbudd77
1ced2f59b9
Added logic to Qt nametable viewer to not render tiles that are not in view. Also subbanded table rendering into separate frames to increase performance.
2021-02-12 21:07:24 -05:00
mjbudd77
04bd1ffcf6
Added a function to pre-calculate pixel locations for the nametable viewer in order to save computation time during Qt paint events.
2021-02-12 18:51:04 -05:00
mjbudd77
97990b671a
Merge branch 'master' of github.com:TASVideos/fceux
2021-02-11 20:48:17 -05:00
mjbudd77
f80214da90
Added code to allow for setting of thread priorities in windows for Qt GUI.
2021-02-11 20:24:10 -05:00
mjbudd77
1a622b5f30
Bug fix for Qt GUI message log in windows.
2021-02-11 18:09:48 -05:00
g0me3
56adae5e6c
fixed copypaste bug in cdlogger introduced in #310 merge
...
(cdl auto load were broken, an error occures while attempting to save changes to cdl window settings)
2021-02-10 20:09:27 +03:00
mjbudd77
97c8c591bd
Added download links for packaged Win64 Qt/SDL application built on appveyor.
2021-02-09 23:04:40 -05:00
mjbudd77
a562da6db3
Merge remote-tracking branch 'mjbudd77/Qt_WinBuild'
2021-02-09 22:32:57 -05:00
mjbudd77
6b4c5c1c1b
Added logic to look for the HOMEPATH env var if HOME is undefined.
2021-02-09 22:22:19 -05:00
mjbudd77
b8a5db5580
Build fix for Qt/SDL default input settings. Use SDLK_ macros directly to ensure there is not a conflict.
2021-02-10 03:07:41 -05:00
mjbudd77
43a9d7a411
Changed windows Qt/SDL appveyor job name so that it does not contain / char.
2021-02-09 21:03:57 -05:00
mjbudd77
ea8fbbf774
Removed unnecessary headers from nes_shm.cpp.
2021-02-09 20:30:47 -05:00
mjbudd77
deea77a30b
Merge remote-tracking branch 'TasVideos/master' into Qt_WinBuild
2021-02-09 19:56:49 -05:00
mjbudd77
2a66f25c7a
Upgraded MSVC platform toolset to use v142. Added __WIN_DRIVER__ preprocessor definition to project to ensure that it is set for all compiled files for original non-Qt based GUI.
2021-02-09 19:50:57 -05:00
mjbudd77
cef3fe10c2
Moved CHM into a doc folder inside Qt/SDL deployed zip file.
2021-02-09 00:10:44 -05:00
mjbudd77
fdba5abb39
First successful build of Windows Qt/SDL on appveyor.
2021-02-08 23:33:21 -05:00
mjbudd77
13f0f5d5e4
Added a script to build Qt windows fceux.
2021-02-08 21:37:50 -05:00
mjbudd77
70919c9458
Added a windows batch file version of the gitGenHdr script.
2021-02-08 20:51:24 -05:00
Oleg V. Polivets
766aa1e8fd
Fixes regarding RAM Search and RAM Watch dialogs. ( #323 )
...
* FIX: invalid size of watch region after adding it from RAM Search dialog.
* FIX: endianness of 2 byte value not same for same address in RAM Search and RAM Watch dialogs.
* FIX: RAM Watch dialog not suppot 4 byte values.
2021-02-08 19:28:20 -05:00
Oleg V. Polivets
23db1b35b0
Qt: GamePadConf change buttons sequentially. ( #322 )
2021-02-07 12:58:34 -05:00
mjbudd77
24863422ff
Lua Qt Win build fixes.
2021-02-07 12:23:31 -05:00
mjbudd77
8d9e99fd18
Build fixes for linux from changes made for Qt windows compatibility.
2021-02-06 19:15:06 -05:00
mjbudd77
5edd659949
Re-added memset statement to ensure that Qt GUI memory is zeroed at
...
startup.
2021-02-06 13:41:16 -05:00
mjbudd77
fd9b269a90
Merge branch 'master' into Qt_WinBuild
2021-02-06 13:31:01 -05:00
mjbudd77
cf04b90ef1
Added logic to zero nes_shm for Qt gui
2021-02-06 13:23:23 -05:00
mjbudd77
35bb4be6f6
First successful build of Qt windows fceux.
2021-02-06 12:15:28 -05:00
mjbudd77
f2c898f4c3
Bug fix for Qt nametable viewer not always updating as it should.
2021-02-05 15:39:52 -05:00
mjbudd77
1307adc115
For Qt GUI, added a custom color picker for the palette editor that allows for colors to be dynamically tweaked while a game is actively running.
2021-02-03 21:40:18 -05:00
mjbudd77
31819d246d
Added initial framework for Qt palette editor window.
2021-02-02 22:37:01 -05:00
mjbudd77
df83c790d9
Changed conditional direct include of openGL logic to be if QT_OPENGL_ES
...
is defined. This is more correct than checking system arch.
2021-02-02 07:08:31 -05:00
jnahmias
ab4cde7dbb
add missing GL include needed on arm arch's ( #316 )
...
* add missing GL include needed on arm arch's
On other arch's, including amd64, this gets pulled in via QOpenGLWidget.
However, since it uses GL functions directly and GL.h doesn't get pulled in
automatically, this is necessary on arm.
* Add preprocessor arch checks for linux arm
Co-authored-by: mjbudd77 <44712797+mjbudd77@users.noreply.github.com>
2021-02-01 21:31:20 -05:00
mjbudd77
663e357553
Syntax style preference change on NULL pointer check
2021-02-01 20:15:18 -05:00
Oleg V. Polivets
45fc222467
fix: ppuViewer crashes the app when ROM is not opened ( #319 )
2021-02-01 20:09:51 -05:00
owomomo
30fcc91fdc
Customizing Hex Editor and Debugger Highlight Colors ( #310 )
...
* Configurable Hex Editor text colors.
* Add a customizable color for address title.
* 1. Add some more colors to Debugger highlight
2. Sorting all the colors out for future customization.
3. Re-arranged some includes.
* Make the debugger highlight color customizable.
* Move the button to the right and make the default window size wider.
* Adding color icons and hex values to the color menu items.
* 1. Enlarge the color icon a few pixels
* Debugger and Hex Editor shares the same custom color buffer.
This function finally completed. I believe there is no more details can be developed in recent period.
* 1. Add icon to color menu in another way to prevent the odd space between icons and text.
2. Free some malloc() resources when exit, though it would be somehow eventually recycled by system, but that's not a good rabbit.
3. GetROMName and GetROMPath has malloc() and called so many times in the code, it seems there's no any free() call for their returned char*, it's OK to make them directly return a std::string which is more comfortable for use.
* I forgot hDebug is still NULL in WM_INITDIALOG.
* 1. Rewrite debugger resizing logic, now all the controls on the dialog can stretch and shrink with the window size, when you enlarge the window, the controls on the right is also stretched to fit the height.
2. Moved Syntax highlight and Default window size button to the menu bar, in the past, if the window size is too small to show the default size button on the bottom right corner, it can't be pressed to restore the window, but now you can press it anytime.
* Changed ID of color menu to prevent conflict of some existing dialog controls.
* I don't know why restore default window size cannot be done before game loaded.
* 1. Fix Debugger default width with IDA font.
2. Fix Hex Editor single byte highlight in red.
2021-02-01 20:41:02 +03:00
jnahmias
dfd84dc349
replace corrupted manpages with original versions ( #318 )
2021-02-01 05:44:39 -05:00
jnahmias
6286ba7505
honor standard build environment variables ( #317 )
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allow PREFIX to be overridden
use CXX for compiling C++ code, overriddable
include CXXFLAGS & LDFLAGS when compiling linking
2021-02-01 05:44:10 -05:00
jnahmias
ab0a683aef
fceux.desktop: use proper Exec field code ( #315 )
...
This allows proper opening of .nes files with the proper mime-type.
For details on how this works, see:
https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#exec-variables
2021-02-01 00:16:01 -05:00
jnahmias
6f45846975
fix spelling mistakes caught by lintian ( #314 )
2021-01-31 23:57:24 -05:00
mjbudd77
215f64eab3
For Qt GUI, fixed arrow key tile indexing bug with view mode is sprite 8x16.
2021-01-31 22:14:27 -05:00
mjbudd77
8161e3d80b
Added logic to make focus policy configurable for Qt PPU viewer window.
2021-01-31 21:27:05 -05:00
mjbudd77
2940f1da66
Added ppu viewer selected tile movement via key board keys. Added selected tile indication to PPU viewer.
2021-01-31 21:09:21 -05:00
mjbudd77
e74dbeeb51
Added a menu bar to the Qt PPU viewer. Added logic to make the grid and tile selector color selectable.
2021-01-31 15:39:01 -05:00
mjbudd77
9c70a682b7
Added hot key to close hex editor window by pressing Esc key. Added logic to open ppu viewer from name table editor.
2021-01-31 14:07:50 -05:00
mjbudd77
1958daf6cb
Added a context menu to the Qt nametable viewer.
2021-01-31 13:50:39 -05:00
mjbudd77
27e94f0fad
Added a selected tile view to tile info frame on Qt nametable viewer.
2021-01-30 15:49:56 -05:00
mjbudd77
8bf49b193d
For Qt GUI nametable viewer: added option to have click or hover tile focus policy. Fixed a few screen refresh issues when emulator is paused. Fixed a few sync issues between window state and indicated menu settings.
2021-01-30 14:16:31 -05:00
mjbudd77
ec9da639f5
For Qt GUI, added fractional refresh rate to nametable viewer menu.
2021-01-29 06:53:32 -05:00
mjbudd77
9b0ae8840b
For Qt GUI, added logic to make nametable viewer tile select, tile grid,
...
and attribute grid colors configurable.
2021-01-29 06:13:50 -05:00
mjbudd77
aff634b0ed
Changed Qt name table viewer layout to more like mesen.
2021-01-28 22:33:28 -05:00
mjbudd77
b5008d89bc
For Qt GUI, added name table viewer selected tile box indication. Alse
...
added scroll and zoom functionality.
2021-01-27 21:36:15 -05:00
mjbudd77
acdbc979ed
For Qt GUI, added a menu bar to the name table viewer window. Also added
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a compact window view mode.
2021-01-25 22:25:27 -05:00
mjbudd77
a2e3c2705a
Added grid lines option to Qt nametable viewer.
2021-01-25 21:13:46 -05:00
mjbudd77
909e3c0c20
Added grid lines to the PPU pattern table viewer for the Qt GUI.
2021-01-25 20:26:09 -05:00
mjbudd77
7ce62ebee3
Added logic to Qt GUI to save off window size and video scaling parameters at application exit so that they can be used at startup to restore window to same size it was previously.
2021-01-24 14:21:18 -05:00
mjbudd77
6cbcc9cc59
Added logic to save the video auto scaling config setting between restarts of Qt GUI. This addresses part of issue #311 .
2021-01-24 12:30:42 -05:00
mjbudd77
6f4537733c
Added a help menu to new Qt PPU pattern table tile editor.
2021-01-24 11:24:05 -05:00
mjbudd77
d3bc4fb752
Added a PPU pattern table tile editor to the Qt/SDL GUI. This editor allows the user
...
to graphically set the values of individual pixel cells in the pattern tables.
2021-01-23 19:17:09 -05:00
mjbudd77
c6752c4193
Added standard FCEU GPL2 license header to Qt cpp files that were
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missing it.
2021-01-20 19:19:22 -05:00
tch69
788308fb05
Using /usr/bin/env bash instead of /bin/bash ( #307 )
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/bin/bash" makes the script Linux-specific, so change it to "/usr/bin/env bash"
2021-01-17 14:51:21 -05:00
mjbudd77
c80e65ff79
Reverted unix build script back to bash instead of sh. This script has
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bash specific syntax in it.
2021-01-16 14:54:47 -05:00
mjbudd77
1454238f1e
Added #if defined(__unix__) in the appropriate places to allow for the code to compile for FreeBSD 12.2 using the clang 10.0.1 compiler. ( #305 )
2021-01-16 14:40:28 -05:00
tch69
6d541c6d62
rename /bin/bash to /bin/sh to scripts in 'scripts folder ( #302 )
...
* Update genGitHdr.sh
* Update linux_makeIcons.sh
* Update unix_debug_build.sh
2021-01-13 18:30:20 -05:00
Brad Smith
356cae005d
add 2.2.3 source to old versions on download page
2021-01-13 17:14:24 -05:00
owomomo
0e0d75cea8
Fix Issue #89 , Hex Editor features etc ( #295 )
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* 1. Fix a bug that VS System, Extend System and Input Device Combobox don't change any value of the header.
2. Add hex preview to iNES Header Editor.
* Detail bug fix.
* Header Editor Hotfix
* ...
* ...
* Trying to fix Issue #89 .
* Add array symbolic debug naming feature to Hex Editor.
* Separate the focus of Hex Editor cursor in different color, and Tab key to switch between them.
* 1. Shift+ArrowKeys to select a range of bytes (Shift+Home/End/PageUp/PageDown currently not supported)
2. Tab to switch between Hex and Text column, and use different color to make it clearer.
3. Sorted out some codes of Hex Editor, they are somehow crowded mess with ambiguous.
4. Detail.
* ...
* I hope there's no more bugs digging out...
* Fix calc bug of GetScreenCoordy(int offset).
* Some document says ExtTextOut is a bit faster than TextOut.
* Ctrl, Shift with arrow keys
* ...
* ...
* ...
2021-01-13 13:32:11 +03:00
zeromus
8ab8db5809
i dont see why ram watches have to be "valid hardware addresses"
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it should show exactly whatever hex editor does.
it's probably old and out of date.
2021-01-11 00:03:08 -05:00
mjbudd77
5edf503041
Updated MacOS specific installation and build information on web page.
2021-01-10 23:14:50 -05:00
mjbudd77
de669bf73a
Updated non-functional netplay statement on downloads web page. Netplay is currenly not functional.
2021-01-10 20:13:04 -05:00
mjbudd77
f4183a6495
Fixed net server C++11 warning: dynamic exception specifications are deprecated in C++11, which results in a compiler error when using C++17 standard. ( #300 )
2021-01-09 21:18:49 -05:00
mjbudd77
8e6e40848d
VS Code integration ( #298 )
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* Integrated VS Code IDE into project. A very useful tool for debugging Qt/SDL port.
* Fixed Qt/SDL debug launch target in vscode config for MacOS
2021-01-08 15:14:23 -05:00
mjbudd77
314e3d90a1
Removed unused deprecated automake build files. ( #297 )
2021-01-06 21:21:35 -05:00
mjbudd77
427daa3543
Added logic to Qt GUI to allow for the main menu bar to be hidden. ( #296 )
2021-01-05 21:50:37 -05:00
mjbudd77
6d8cd5f64b
Updated the web page binary and source download links to point to new 2.3.0 release files.
2021-01-02 21:29:58 -05:00
mjbudd77
3714351f3d
Fixed typo on web home page.
2021-01-02 20:49:21 -05:00
zeromus
06c71a418b
update homepage to indicate 2.3.0 release
2021-01-02 19:15:53 -05:00
owomomo
65c5b0d2a1
Header editor ( #294 )
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* 1. Fix a bug that VS System, Extend System and Input Device Combobox don't change any value of the header.
2. Add hex preview to iNES Header Editor.
* Detail bug fix.
2021-01-01 17:44:49 +03:00
Dan Weiss
5f1263aef3
Fix Load State for Mapper 19, should not call `SyncMirror` after calling `FixNTAR` ( #293 )
2020-12-31 16:49:09 +03:00
Dan Weiss
b66bcfb3e2
Fix SFMDATA getting a terminator that it shouldn't get if NULL pointer is given ( #290 )
2020-12-31 16:48:54 +03:00
zeromus
61709a0e6d
somehow /mp wasnt set on the vcxproj
2020-12-30 20:36:59 -05:00
mjbudd77
6724062581
Fixed NULL check for SPostSave function pointer. Initialized SPreSave and SPostSave pointers to NULL to ensure their initial state is consistent. Also, init FCEU_state_loading_old_format to false as it is always better to have an initial state defined than none at all.
2020-12-30 15:20:34 -05:00
mjbudd77
fde7bfab9f
NL file parsing fix for Qt Gui to properly load array variable entries. ( #288 )
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* Ported over recent fix to PalettePoke function from windows to Qt.
* NL file parsing fix for Qt Gui to properly load array variable entries.
2020-12-29 17:24:38 -05:00
mjbudd77
8d1082b290
Ported over recent fix to PalettePoke function from windows to Qt. ( #287 )
2020-12-28 17:07:25 -05:00
g0me3
8ae1807957
attpet to fix #282
2020-12-28 22:36:33 +03:00
g0me3
1b0edf183d
Merge branch 'master' of https://github.com/TASVideos/fceux
2020-12-28 22:20:02 +03:00
g0me3
ffd322424e
fix for #285
2020-12-28 22:19:46 +03:00
CaH4e3
358a53eb18
Merge pull request #286 from owomomo/bugfix
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Fix Issue #283
2020-12-28 21:32:14 +03:00
owomomo
f173e11152
1. Fix "Restore Window Size" restores to a wrong size when screen dpi is not 96.
...
2. Fix Issue #283 , currently no break or crash have been found...
3. Detail.
2020-12-28 23:23:55 +08:00
owomomo
3093ddfa71
Merge pull request #29 from TASVideos/master
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Sync code to the newest
2020-12-24 20:06:58 +08:00
owomomo
159bc33dbc
Sync code to the newest.
2020-12-24 20:05:42 +08:00
CaH4e3
1b01d03f96
Merge pull request #279 from bbbradsmith/chr1k_safety
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minimum CHRRAMSize allocation for safety < 1k
2020-12-23 22:42:58 +03:00
bbbradsmith
6b5fae2e7d
minimum CHRRAMSize allocation for safety < 1k
2020-12-23 14:39:47 -05:00
feos
b63b327d42
recreate help files
2020-12-23 21:05:36 +03:00
g0me3
9fc4c98f04
MemViewUpdate cleanup, readability, removed redundant code and stuff. better to see in profiler now the real bottleneck for highlighted coloring being too slow
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(TextOutA with not highlight - 32000 calls, 3200000 calls with highlightings+fading)
2020-12-23 18:46:06 +03:00
CaH4e3
a9b59c8b9a
Merge pull request #278 from bbbradsmith/doc_update
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Doc update re: #274
2020-12-23 14:00:17 +03:00
bbbradsmith
6a608a4cfe
Document 2C03/2C04 RGB palettes
2020-12-22 20:49:21 -05:00
bbbradsmith
8bfa36e8bc
update 2.3.0 changelog with everything I worked on that wasn't mentioned
2020-12-22 20:40:37 -05:00
bbbradsmith
f272ca5650
Palette.html was missing notes about new 512 entry format: https://sourceforge.net/p/fceultra/code/3161/
2020-12-22 20:26:17 -05:00
mjbudd77
13c18d6f42
Merge pull request #276 from mjbudd77/master
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Added Qt/SDL Debug Tools Image to web page home.
2020-12-22 14:19:19 -05:00
mjbudd77
81ae8b2daa
Added Qt/SDL Debug Tools Image to web page home.
2020-12-22 13:39:02 -05:00
owomomo
dcb086e570
Update Help Document and Minor bug fix ( #275 )
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1. Update help document for new features.
2. Fixed "FamicomDiskSytem" typo in hnd file.
3. Fixed a bug of RAM Watch.
2020-12-22 21:05:31 +03:00
owomomo
16e7619634
1. Update help document for new features.
...
2. Fixed "FamicomDiskSytem" typo in hnd file.
3. Fixed a bug of RAM Watch.
2020-12-23 00:41:27 +08:00
owomomo
16493b6dc8
Merge pull request #28 from TASVideos/master
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Sync code to the newest
2020-12-22 18:21:55 +08:00
owomomo
a142e656da
Sync code to the newest
2020-12-22 18:20:03 +08:00
owomomo
beb9ba9883
Detail bug fix.
2020-12-22 17:47:31 +08:00
feos
d0df933b76
help:
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- fix page name for 2.3.0 whatsnew
- generate chm and html files
2020-12-21 22:57:17 +03:00
feos
a4b655e649
help:
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- resurrected help updates that were done on (autogenerated) html files directly and manually, and got wiped away after proper regeneration
- documented some stuff that I implemented since last release
- fixed FDS page that became a folder in 2.2.2, and fixed the "Sytem" typo
2020-12-21 22:48:42 +03:00
owomomo
4ad03e4cb1
New features in Symbolic Name Debugging ( #268 )
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* New Symbolic Debug Naming dialog:
1. Multiline comments can be directly edited in the dialog.
2. You can add an array of comments to the addresses.
3. More convinient features of symbolic debug naming.
* Update the help document with the new feature of symbolic naming in Debugger.
2020-12-21 19:04:05 +03:00
Alexey 'Cluster' Avdyukhin
6aebbcbb9b
FDS fix (SubLoad() returns 0 on success now)
2020-12-21 09:44:41 +03:00
owomomo
0fdc75471b
Update the help document with the new feature of symbolic naming in Debugger.
2020-12-21 14:25:25 +08:00
mjbudd77
1709fb7990
Merge pull request #272 from mjbudd77/master
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Added fceux name and version information to the main window title bar…
2020-12-21 00:23:10 -05:00
owomomo
1265ed8a7b
Merge pull request #27 from TASVideos/master
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Sync code to the newest
2020-12-21 13:21:29 +08:00
mjbudd77
e64aac93ee
Added fceux name and version information to the main window title bar for the Qt/SDL port.
2020-12-20 23:39:25 -05:00
mjbudd77
d0fc2f89a9
Merge pull request #271 from mjbudd77/master
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New Symbolic Debug Feature Update for Qt/SDL Port
2020-12-20 23:37:56 -05:00
mjbudd77
8073210cc7
Minor array ndexing bug fix for Qt/SDL port symbolic debug array edit feature
2020-12-20 23:10:17 -05:00
mjbudd77
4d4e6b282a
Merge branch 'master' of https://github.com/TASVideos/fceux into development
2020-12-20 22:27:27 -05:00
mjbudd77
9f6463c0b8
Updates Qt trace logger with new debug symbol window.
2020-12-20 22:14:47 -05:00
owomomo
2b5a8a5614
Merge pull request #26 from TASVideos/master
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Sync code to the newest
2020-12-21 10:47:38 +08:00
mjbudd77
8ccf6fe37f
Added new array indexing symbolic debug feature logic to Qt/SDL debugger and hex editor.
2020-12-20 21:46:25 -05:00
Alexey 'Cluster' Avdyukhin
ddf3fb631e
Refactored loader code for better error messages
2020-12-21 02:19:48 +03:00
Alexey 'Cluster' Avdyukhin
ed4d1a7217
Minor refactoring, unreachable code removed
2020-12-21 00:36:08 +03:00
owomomo
fbfe851994
Detail.
2020-12-21 01:20:23 +08:00
Alexey 'Cluster' Avdyukhin
395af9d283
Issue #264 fix (mapper 256 support)
2020-12-20 19:40:36 +03:00
Alexey 'Cluster' Avdyukhin
33d7d517db
Updated and recompiled help files
2020-12-20 18:54:48 +03:00
owomomo
cd0486ff9f
Detail.
2020-12-20 23:12:09 +08:00
owomomo
d42ef61fc5
Merge branch 'master' into master
2020-12-20 19:08:31 +08:00
owomomo
67e64410a8
New Symbolic Debug Naming dialog:
...
1. Multiline comments can be directly edited in the dialog.
2. You can add an array of comments to the addresses.
3. More convinient features of symbolic debug naming.
2020-12-20 18:48:35 +08:00
owomomo
6e0a5a391b
Fix Issue #88 ( #266 )
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* Trying to fix Issue #88 .
* Fix a grammar mistake.
* Add single comment without name with symbol naming dialog.
2020-12-19 12:31:30 +03:00
owomomo
022909e9ac
HOTFIX
2020-12-19 16:26:52 +08:00
owomomo
0197920068
HOTFIX
2020-12-19 14:49:51 +08:00
owomomo
a673805f42
Add single comment without name with symbol naming dialog.
2020-12-19 14:42:29 +08:00
owomomo
4828b29338
1. Trying to fix Issue #88 .
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2. Fix a grammar mistake.
2020-12-19 13:31:00 +08:00
owomomo
ead6ff6dc5
Merge pull request #25 from TASVideos/master
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Sync code to the newest
2020-12-19 11:35:18 +08:00
zeromus
b01728f620
make scm script use lightweight tags
2020-12-18 19:59:09 -05:00
zeromus
f08b853f19
update aboutbox a bit
2020-12-18 19:42:40 -05:00
mjbudd77
aae05ff0bf
Added a wildcard pattern to force jekyll to include _*.js and _*.json files.
2020-12-16 23:02:51 -05:00
mjbudd77
a3e852df0c
Try #4
2020-12-16 22:19:36 -05:00
mjbudd77
68d5b723b5
Try #3 for web page.
2020-12-16 21:59:16 -05:00
mjbudd77
022b36b6ea
Try #2 for getting _ files to be included by jeykll
2020-12-16 21:55:36 -05:00
mjbudd77
2b0d966b44
Force inclusion of web files that start with an '_'
2020-12-16 21:38:04 -05:00
mjbudd77
b9f6f82e44
Merge pull request #263 from mjbudd77/master
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Updated Help Source Files and Regenerated HTML and CHM with HelpNDoc 7.0.0.199
2020-12-16 20:54:41 -05:00
mjbudd77
a2e4b6bdaf
Added notes to help doc readme file that mention that the fceux.hnd and taseditor.hnd files have been updated to the HelpNDoc 7.0.0.119 format.
2020-12-16 20:26:42 -05:00
Matt Budd
ba969eb469
Updated taseditor.hnd file. Helpndoc 7.0.0.119
2020-12-16 20:13:49 -05:00
Matt Budd
14cf17b91f
Updated taseditor.hnd file to helpndoc 7.0.0.199 format. Rebuilt html
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pages and chm files.
2020-12-16 20:12:15 -05:00
Matt Budd
fa325bc97a
Rebuilt fceux help chm file.
2020-12-16 19:46:35 -05:00
Matt Budd
2a382567a7
Added missing newly generated html related files.
2020-12-16 19:36:18 -05:00
Matt Budd
f852fd2799
Regeneration of help files using helpndoc 7.0.0.199
2020-12-16 06:41:37 -05:00
mjbudd77
ba74582b03
Merge pull request #262 from mjbudd77/master
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Fix for WhatsNew230 Table of Contents reference
2020-12-14 22:45:43 -05:00
mjbudd77
39094c0194
Fix for WhatsNew230 Table of Contents reference
2020-12-14 22:14:01 -05:00
mjbudd77
2f253607c1
Merge pull request #261 from mjbudd77/master
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Started a What's New web page for upcoming release 2.3.0.
2020-12-14 22:00:45 -05:00
mjbudd77
b861bc1c5f
Started a Whats New web page for upcoming release 2.3.0.
2020-12-14 21:20:32 -05:00
mjbudd77
f333a62d66
Merge pull request #260 from mjbudd77/master
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Added menu and button icons to Qt GUI.
2020-12-13 22:51:34 -05:00
mjbudd77
2e4fae6de6
Added more button and menu icons to Qt GUI.
2020-12-13 21:45:39 -05:00
mjbudd77
6f78a086d2
Added more button icons to Qt gui game pad and palette config windows.
2020-12-13 17:48:51 -05:00
mjbudd77
380fc72917
Added a few more menu icons to Qt gui.
2020-12-13 15:24:48 -05:00
mjbudd77
58624be83b
Added a few more icons to Qt GUI menu.
2020-12-13 15:02:23 -05:00
mjbudd77
af8c63fcc2
Added a few standard icons to menu entries and buttons in Qt GUI.
2020-12-13 14:51:04 -05:00
mjbudd77
a5bb52949c
Merge pull request #259 from mjbudd77/master
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Added logic and necessary functions to SDL port for new Lua emu.exit(…
2020-12-12 07:46:28 -05:00
mjbudd77
35720a78ce
Added logic and necessary functions to SDL port for new Lua emu.exit() function.
2020-12-12 06:59:07 -05:00
Alexey 'Cluster' Avdyukhin
3bab27ff76
Added emu.exit() function to Lua, added description to fceux.chm about it
2020-12-12 13:38:11 +03:00
mjbudd77
c1bc9a7ea8
Merge pull request #258 from mjbudd77/master
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Removed unused/non-functional automake related files. SDL project onl…
2020-12-11 22:35:12 -05:00
mjbudd77
2c80f32bfd
Removed unused/non-functional automake related files. SDL project only uses cmake from now on.
2020-12-11 21:53:46 -05:00
mjbudd77
8f71dee57e
Merge pull request #257 from mjbudd77/master
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Version Numeric Code Bugfix/Update
2020-12-11 16:53:26 -05:00
mjbudd77
7c13a85056
Updated readme.md in preparation for new release.
2020-12-11 16:08:00 -05:00
mjbudd77
108b817c70
Bug fix for numeric version code. Set correctly for upcoming new release 2.3.0
2020-12-11 16:05:00 -05:00
mjbudd77
6cec8b33da
Merge pull request #256 from mjbudd77/master
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Qt/SDL Release Preparation
2020-12-10 23:06:14 -05:00
mjbudd77
3020099c29
Removed deleted files from exclude list.
2020-12-10 21:58:17 -05:00
mjbudd77
9e781da116
Removed unused/deprecated scons and automake build files from project. SDL uses cmake now and its never going back.
2020-12-10 21:55:38 -05:00
mjbudd77
fb965bbee0
Updated source and build script version references in preparation for new release. Updated SDL web documentation. Removed a few deprecated command line arguments from code and help text. Removed last few references to GTK in Qt GUI.
2020-12-10 21:43:50 -05:00
mjbudd77
f113f8b60d
Merge pull request #255 from mjbudd77/master
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Updated SDL information on Downloads web page.
2020-12-09 23:48:19 -05:00
mjbudd77
e7ba648d3b
Updated SDL information on Downloads web page.
2020-12-09 23:11:41 -05:00
mjbudd77
650d9eb472
Merge pull request #254 from mjbudd77/master
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For Qt/SDL port, added logic to always attempt to resolve the absolute path to the ROM…
2020-12-09 23:05:17 -05:00
Matthew Budd
03390b4d89
Added logic to always attempt to resolve the absolute path to the ROM file when loading a new game.
2020-12-09 21:48:17 -05:00
mjbudd77
1d33f9ad4a
Merge pull request #253 from mjbudd77/master
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Added context menu to trace logger viewport. Through this menu, debug…
2020-12-09 05:40:57 -05:00
Matthew Budd
9e6c963733
Removed debug print statements from Qt debugger
2020-12-08 22:14:54 -05:00
Matthew Budd
90f122ef82
Added context menu to trace logger viewport. Through this menu, debug symbols and breakpoints can be set for the selected hex address in the viewport.
2020-12-08 21:46:21 -05:00
mjbudd77
58a8dbd695
Merge pull request #252 from mjbudd77/master
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Qt GUI Fixes/Improvements for Debugger/Trace Logger
2020-12-07 23:07:37 -05:00
Matthew Budd
accc476623
Cleaned up a couple cppcheck warnings in Qt GUI.
2020-12-07 22:34:05 -05:00
Matthew Budd
fbf8fe6eb5
Added logic to allow for copy/paste of trace logger viewport to/from clipboard.
2020-12-07 22:04:36 -05:00
Matthew Budd
561f258770
Qt debugger breakpoint highlight bug fixes.
2020-12-07 20:12:34 -05:00
mjbudd77
41934ce849
Merge pull request #251 from mjbudd77/master
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Added a frame timing statistics window to the Qt tools. Allows user t…
2020-11-30 23:17:39 -05:00
mjbudd77
afaea86abd
Added a frame timing statistics window to the Qt tools. Allows user to enable frame timing statistical calculations and view the output on a window in realtime. Is used to verify emulator is getting the proper clock interrupts from the OS and thus check that emulation timing is deterministic.
2020-11-30 22:29:51 -05:00
mjbudd77
e86c001c2a
Merge pull request #250 from mjbudd77/master
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Added message log viewer window to Qt GUI.
2020-11-29 20:53:04 -05:00
Matthew Budd
4f08d7a8cc
Added message log viewer window to the Qt GUI.
2020-11-29 20:11:28 -05:00
mjbudd77
c7903e2129
Merge pull request #249 from mjbudd77/master
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Bug fix for cmake pkg-config search for lua 5.1 package. Ubuntu packa…
2020-11-29 00:08:07 -05:00
Matthew Budd
3ae463d1f2
Bug fix for Qt GUI crashing when to load a non-existant ROM via the command line.
2020-11-29 00:04:20 -05:00
Matthew Budd
ca005b498b
Bug fix for cmake pkg-config search for lua 5.1 package. Ubuntu packages this as lua5.1 and Fedora names it lua-5.1. Changed cmake file to use pkg_search_module to search for both package names and use the first one it finds.
2020-11-28 23:28:35 -05:00
mjbudd77
f53fbf3de2
Merge pull request #248 from mjbudd77/master
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Build fix for __THROWNL not being defined on libc that is used by Alp…
2020-11-28 23:20:26 -05:00
mjbudd77
3ccbc61aa1
Merge pull request #247 from mjbudd77/master
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Frame Timing and Thread Scheduling Enhancements for Qt GUI
2020-11-28 22:40:37 -05:00
Matthew Budd
4decd24bcd
Build fix for __THROWNL not being defined on libc that is used by Alpine Linux
2020-11-28 22:38:57 -05:00
Matthew Budd
d13c151817
Default Qt GUI Timing statistics calcutions to off. TODO make timing stats enable via GUI.
2020-11-28 22:05:39 -05:00
Matthew Budd
35e0bc441f
Removed debug print statement.
2020-11-28 21:55:55 -05:00
Matthew Budd
4812c804fd
Added timing options selection combo box to timing window on Qt GUI.
2020-11-28 21:46:41 -05:00
Matthew Budd
f198996cd4
Added logic to auto set process scheduling priorities at startup.
2020-11-28 21:03:26 -05:00
Matthew Budd
961aa83a51
Bug fixes for Qt timing priority configs.
2020-11-28 20:43:34 -05:00
Matthew Budd
18e9dc1a9e
Added logic to check whether the user has the permissions necessary to increase the priority (nice) of the process. If not, disable the slider on the Qt timing window.
2020-11-28 15:40:27 -05:00
Matthew Budd
e67b17795c
Added scheduler config parameters to Qt GUI.
2020-11-28 00:28:28 -05:00
mjbudd77
ab31c760d5
Build fix for mac os
2020-11-27 23:48:57 -05:00
Matthew Budd
d5d6b32787
Added GUI scheduling parameters to Qt timing config window
2020-11-27 23:42:32 -05:00
Matthew Budd
e154b38327
Qt Timing config window bug fixes for cases when OS does not have proper permissions.
2020-11-27 23:04:41 -05:00
Matthew Budd
6b8e4f883b
Initial add of timing configuration window to Qt GUI.
2020-11-27 22:18:04 -05:00
Matthew Budd
8d0de7793a
Merge branch 'development' of https://github.com/mjbudd77/fceux into development
2020-11-27 19:56:31 -05:00
mjbudd77
a7b031ee81
Qt GUI thread priority functionality added for mac os
2020-11-27 19:53:14 -05:00
Matthew Budd
3982d1b897
CAdded
2020-11-27 14:23:17 -05:00
Matthew Budd
2b05c7169d
Initial add of logic to allow for high priority threads in Qt GUI. Modified speed throttle logic to have more accurate frame timing.
2020-11-26 23:44:59 -05:00
mjbudd77
521846cf97
Merge pull request #245 from mjbudd77/master
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For Qt GUI, added an input config window
2020-11-25 06:50:12 -05:00
Matthew Budd
16af95771d
Build fix for linux appveyor pipeline. Ensure OS package updates are pulled in from server before attempting to pull dependencies.
2020-11-24 20:32:41 -05:00
Matthew Budd
14766432ae
Added periodic checking logic to ensure that gamepad 4 score checkboxes on input and gamepad config windows stay synchronized.
2020-11-24 19:46:22 -05:00
Matthew Budd
c9d0eddec6
For Qt GUI, added a checkbox to allow for auto load/save of input presets on ROM open/close.
2020-11-24 16:22:09 -05:00
Matthew Budd
fa18154ac3
Added a low rate periodic update function to Qt input window to ensure that it stays synchronized with the state of the emulator input settings.
2020-11-24 07:01:34 -05:00
Matthew Budd
c4a066c25c
Qt Input config window further code hardening.
2020-11-24 06:25:12 -05:00
Matthew Budd
85cee7fd4a
Added load/save input preset file logic for Qt GUI.
2020-11-23 22:16:52 -05:00
Matthew Budd
f541822557
Qt input preset configs in work.
2020-11-23 16:22:01 -05:00
Matthew Budd
adce35cc58
Added input preset configuration scheme for Qt GUI.
2020-11-23 16:09:11 -05:00
Matthew Budd
396029743a
Added input device selection/configuration window for Qt GUI. Still TODO, button config windows for non-gamepad devices.
2020-11-23 13:50:26 -05:00
mjbudd77
e21ab72f7d
Merge pull request #244 from mjbudd77/master
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Corrections for zapper emulation via mouse using Qt GUI.
2020-11-21 15:04:17 -05:00
Matthew Budd
30b3a92c38
Corrections for zapper emulation via mouse using Qt GUI.
2020-11-21 14:15:36 -05:00
mjbudd77
2b4dc79eb2
Merge pull request #242 from mjbudd77/master
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Added ROM edit undo history functionality to Qt hex editor
2020-11-19 21:15:28 -05:00
Matthew Budd
6ac1d9e171
Removed a comment that is no longer valid.
2020-11-19 20:43:25 -05:00
Matthew Budd
b1c0f7aaba
Added ROM edit undo functionality to Qt hex editor.
2020-11-19 20:35:44 -05:00
mjbudd77
3f5d479f44
Merge pull request #240 from mjbudd77/master
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Added edit copy, paste, and find functions to Qt Hex Editor
2020-11-17 00:27:40 -05:00
mjbudd77
5cbfb8b1a5
Added a text highlight clear function and now clear when hex editor view mode changes.
2020-11-17 00:06:10 -05:00
mjbudd77
5cce2db826
Updated TODO-SDL file.
2020-11-16 23:50:40 -05:00
mjbudd77
7127b858e1
Added find pattern functionality to Qt hex editor.
2020-11-16 23:35:33 -05:00
mjbudd77
4968e50202
Added copy/paste functionality for Qt hex editor.
2020-11-16 21:26:53 -05:00
mjbudd77
9d12336903
Merge pull request #239 from mjbudd77/master
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Qt Debugger Window Enhancements
2020-11-15 19:32:45 -05:00
Matthew Budd
5e35c181c8
Qt debugger slight change in main menu entry 'Run to Cursor' is now 'Run to Selected Line'. Run to Cursor option is still present in assembly viewer context menu.
2020-11-15 18:55:03 -05:00
Matthew Budd
386f943140
For Qt debugger, added a run to cursor menu shortcut key.
2020-11-15 14:47:57 -05:00
Matthew Budd
8629e19273
Added PC line placement options for Qt debugger assembly viewer. Old behavior was to always to display program counter line at the top of the viewer when a breakpoint is hit. Now that behavior is selectable to be top, upper-mid, center, lower-mid, bottom, or custom line offset.
2020-11-15 14:30:38 -05:00
Matthew Budd
d3b779a4e3
Added a run to cursor debugger feature to Qt debugger window assembly view context menu.
2020-11-15 11:57:43 -05:00
mjbudd77
bb1879b5e7
Merge pull request #238 from mjbudd77/master
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Misc Qt Debugger Assembly View Improvements
2020-11-14 16:04:40 -05:00
Matthew Budd
13ea28dad4
Added window menu to Qt debugger and shortcuts for debug execution control buttons.
2020-11-14 14:56:57 -05:00
Matthew Budd
0d6f5e567e
Minor changes to Qt debugger window to allow for it to be more compact.
2020-11-14 14:35:11 -05:00
Matthew Budd
e36f53609e
Added logic to clear QClipboard contents at program exit. This will prevent a momentary terminal X11 hang and following error message "QClipboard: Unable to receive an event from the clipboard manager in a reasonable time"
2020-11-14 14:01:23 -05:00
Matthew Budd
2ce2e5a8a3
Fixed wheel event scroll direction for custom QWidgets
2020-11-14 13:42:43 -05:00
mjbudd77
4f11fc5a7a
Merge pull request #237 from mjbudd77/master
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For Qt, added mouse wheel scrolling logic to all custom QWidgets (Debugger Assembly Viewer, Trace Log Viewer, Hex Editor, and RAM Search Viewer)
2020-11-14 09:55:21 -05:00
Matthew Budd
c5cdd77fb1
For Qt, added mouse wheel scrolling logic to all custom QWidgets (Debugger Assembly Viewer, Trace Log Viewer, Hex Editor, and RAM Search Viewer)
2020-11-14 09:24:10 -05:00
Matthew Budd
43f87541b6
Added mouse wheel scrolling capability for Qt debugger ASM viewer.
2020-11-13 13:31:04 -05:00
mjbudd77
2532eca30b
Merge pull request #236 from mjbudd77/master
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Qt Debugger Window Copy/Paste Functionality Added. Misc debugger bugfixes for Mac OSX.
2020-11-13 13:16:12 -05:00
Matthew Budd
bfa70c1f25
Bug fix for Qt debugger attempting to save symbol/bookmarks at window close with no game loaded.
2020-11-13 11:47:55 -05:00
Matthew Budd
836127afd0
Changed Qt debugger ASM viewer to render text a single character at a time to have better control of horizontal char advance. Mac OS seems to not always draw characters with the same spacing if not done this way.
2020-11-13 11:27:55 -05:00
mjbudd77
58a1d76e2c
Changed shared memory allocation to a standard malloc to prevent crash
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on systems that do not allow large shm sizes.
2020-11-13 11:17:35 -05:00
Matthew Budd
7dab1976f6
Added text copy/paste functionality via Qt clipboard to Qt debugger ASM viewer.
2020-11-13 10:44:09 -05:00
mjbudd77
93bfc01b34
Merge pull request #235 from mjbudd77/master
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Added logic to allow for symbol names to be clicked in Qt debugger AS…
2020-11-12 21:16:26 -05:00
Matthew Budd
242620b782
Added logic to allow for symbol names to be clicked in Qt debugger ASM viewer.
2020-11-12 20:48:52 -05:00
mjbudd77
e3e30997ff
Merge pull request #234 from mjbudd77/master
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Bug fix for Qt Code Data Logger auto resume function.
2020-11-11 21:45:40 -05:00
Matthew Budd
c8f0649223
Bug fix for Qt Code Data Logger auto resume function.
2020-11-11 21:25:53 -05:00
mjbudd77
d1acb8864e
Merge pull request #233 from mjbudd77/master
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Added video special scalers to Qt GUI. SDL build fix for newly added mapper.
2020-11-11 21:09:09 -05:00
Matthew Budd
3ca86a1748
Added new mapper to cmakelist for SDL build.
2020-11-11 20:19:56 -05:00
Matthew Budd
b3b46adcd5
Merge branch 'master' of https://github.com/TASVideos/fceux into development
2020-11-11 20:17:53 -05:00
Matthew Budd
4c94acf68a
Added video special scaler functionality to Qt GUI.
2020-11-11 20:14:00 -05:00
g0me3
452fdfa5a3
new UNIF mappers for chinese dumps
2020-11-11 19:18:31 +03:00
mjbudd77
21b209c2d6
Merge pull request #232 from mjbudd77/master
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Qt Symbolic Debug Improvements and Hex Editor RAM Freeze Feature
2020-11-10 22:41:02 -05:00
Matthew Budd
0b5c73bd23
Removed inline from cheat functions to allow them to properly link in Qt/SDL executable.
2020-11-10 21:57:58 -05:00
Matthew Budd
d60a00caeb
Further improvements to Qt symbolic debugging.
2020-11-10 21:52:38 -05:00
Matthew Budd
90911ff17e
Added RAM freeze feature to Qt hex editor.
2020-11-10 20:19:49 -05:00
mjbudd77
d2f543b094
Merge pull request #231 from mjbudd77/master
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Qt Debugger Assembly View Selected Address Logic Update
2020-11-09 21:23:58 -05:00
Matthew Budd
889f74b5c8
Added Qt debugger assembly context menu shortcut key functionality.
2020-11-09 20:14:16 -05:00
Matthew Budd
3023ab7d50
Changed Qt debugger asssembly window address selection logic to allow for any valid hex address on the display to be selected. Previously was only allowing the instruction address at the beginning of the line to be selected.
2020-11-09 20:02:06 -05:00
mjbudd77
8c0edf2eb4
Merge pull request #230 from mjbudd77/master
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Qt GUI Hot Key Modifier Logic Update, Minor Debugger Updates
2020-11-08 23:47:10 -05:00
Matthew Budd
49ab65bcc9
Changed debugger breakpoint/symbol add/edit windows to have the OK button as the default widget that is activated when the enter key is pressed.
2020-11-08 23:20:18 -05:00
Matthew Budd
92ccbd8a49
Changed Qt GUI hot key logic to allow for hot key bindings to include the use of modifier keys (Shift,Alt,Ctrl) to form key sequences instead of just being limited to single key bindings.
2020-11-08 22:57:28 -05:00
mjbudd77
08efa35e21
Merge pull request #229 from mjbudd77/master
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Added logic to Qt GUI to allow for frame advance usage when at a debu…
2020-11-08 22:50:56 -05:00
Matthew Budd
2fa810d1ad
Added logic to Qt GUI to allow for frame advance usage when at a debugger breakpoint.
2020-11-08 19:52:15 -05:00
mjbudd77
53a5213e45
Merge pull request #228 from mjbudd77/master
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Added Game Genie encode/decode window to Qt GUI.
2020-11-08 16:20:32 -05:00
Matthew Budd
8adcc1a699
Added Game Genie encode/decode window to Qt GUI.
2020-11-08 15:42:48 -05:00
mjbudd77
b7d5e0b0f1
Merge pull request #227 from mjbudd77/master
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Added Movie Play Window to Qt GUI, Misc Style Improvements and Options
2020-11-07 15:53:11 -05:00
Matthew Budd
3c2c039f3a
Added custom style sheet usage comment to command line help for Qt GUI.
2020-11-07 15:06:07 -05:00
Matthew Budd
e38793f352
Added Qt style command line options to help printout.
2020-11-07 14:44:07 -05:00
Matthew Budd
f4da749a44
Added logic to Qt trace logger and ram search to change fore/background color scheme based on style theme.
2020-11-07 14:19:22 -05:00
Matthew Budd
e42232777e
Successful integration of Qt movie play window.
2020-11-07 13:32:40 -05:00
Matthew Budd
018204089a
Qt Movie play window updates.
2020-11-07 00:08:51 -05:00
Matthew Budd
412ca246c7
Successful loading of a movie from the movie play window. Styling update for debugger window for dark themes.
2020-11-06 23:45:39 -05:00
Matthew Budd
bbb878c20d
Qt Movie Play dialog window in work.
2020-11-05 07:03:32 -05:00
Matthew Budd
4314ccbfc3
Movie play window for Qt GUI in work.
2020-11-05 06:49:50 -05:00
mjbudd77
0075e42ecb
Merge pull request #226 from mjbudd77/master
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For Qt GUI, added movie options dialog window. iNES Header Save Bug Fix
2020-11-05 06:48:44 -05:00
Matthew Budd
9bc07b8c2c
Ported over another missing fix to the Qt iNES header editor from the windows version.
2020-11-05 06:02:30 -05:00
Matthew Budd
fe5953a205
Added movie load full save state checkbox comment to Qt GUI.
2020-11-05 05:57:30 -05:00
Matthew Budd
fc1ce9da85
Build fix for GTK GUI, re-declaration of an external symbol of a different type is a dangerous thing.
2020-11-05 05:45:18 -05:00
Matthew Budd
d8d696e1a1
Added movie options dialog window to Qt GUI.
2020-11-05 05:24:21 -05:00
Matthew Budd
feff0f79c3
Added a config parameter to Qt GUI to store movie directory path.
2020-11-04 06:39:16 -05:00
mjbudd77
f2ce08d4b8
Merge pull request #225 from mjbudd77/master
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Ported over recent iNES header editor mapper decoding fix from window…
2020-11-03 18:33:02 -05:00
Matthew Budd
6672e53098
Ported over recent iNES header editor mapper decoding fix from windows to Qt.
2020-11-03 18:12:26 -05:00
Alexey 'Cluster' Avdyukhin
7e38d08bdb
Fixed header editor bug, mappers>255 support were totally broken
2020-11-03 15:29:30 +03:00
mjbudd77
9471ff5e7b
Merge pull request #224 from mjbudd77/master
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Bug fix for issue #217 . The Qt hex editor memory reads are now synchr…
2020-11-03 07:05:46 -05:00
Matthew Budd
e72cc4d0d5
Bug fix for issue #217 . The Qt hex editor memory reads are now synchronized with emulation thread execution. This ensures that calls to GetMem will not improperly interfere with certain memory mapped registers while the emulation thread is executing. Reading at an inappropriate time from controller registers mapped at addresses $4016 and $4017 can cause the emulator to miss button presses. Thread synchronization fixes this.
2020-11-03 06:36:30 -05:00
mjbudd77
b63f8657a5
Merge pull request #223 from mjbudd77/master
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Qt iNES Header Editor Feature, Lua emu.loadrom return value
2020-11-01 22:21:01 -05:00
Matthew Budd
87b6368956
Changed the lua emu.loadrom function to have a string return value containing the path to the currently loaded ROM. The old function had no return value. This return value allows for the user to determine what game was loaded since the function behavior is to try to reload the last known ROM if the passed argument cannot be loaded.
2020-11-01 21:45:36 -05:00
Matthew Budd
9f10a1fb20
First successful test of Qt iNES header editor.
2020-11-01 21:18:08 -05:00
Matthew Budd
bcef387bb0
Added logic to open file if a ROM is not currently loaded when opening the iNES header editor.
2020-11-01 20:04:21 -05:00
Matthew Budd
1055294895
Qt iNES header editor in work.
2020-11-01 19:02:30 -05:00
Matthew Budd
b04938901f
Qt iNES header editor in work.
2020-11-01 16:43:09 -05:00
Matthew Budd
ef8c426549
Merge branch 'master' into development
2020-11-01 15:39:48 -05:00
mjbudd77
69a35ee825
Merge pull request #221 from mjbudd77/master
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Changed Family Keyboard enable toggle logic to by a configurable hot …
2020-10-31 21:48:14 -04:00
Matthew Budd
3f4d8898a0
Changed Family Keyboard enable toggle logic to by a configurable hot key instead of the hardcoded scroll lock key. Fixes issue #214 .
2020-10-31 20:38:44 -04:00
mjbudd77
b163eb6e0a
Merge pull request #220 from mjbudd77/master
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Qt Lua Bug Fixes
2020-10-31 17:16:53 -04:00
Matthew Budd
22f47c43c6
Merge branch 'master' of https://github.com/mjbudd77/fceux
2020-10-31 16:27:10 -04:00
Matthew Budd
5c29bdbd8d
Lua scripting pathing improvements for Linux/MacOS. Use realpath when possible to always have a absolute path for scripts and roms internally.
2020-10-31 16:25:29 -04:00
mjbudd77
ddb879b21a
Build fix for MacOS.
2020-10-31 16:12:40 -04:00
Matthew Budd
0cca02e765
Bug fix for issue #215 . MacOS was not changing the current working directory to the lua script location when loading a lua script.
2020-10-31 16:08:22 -04:00
Matthew Budd
ec875b9357
Changed Lua console message buffer to allow for strings that are much longer than 256 characters.
2020-10-31 16:01:15 -04:00
mjbudd77
e6ef7a3a3a
Merge pull request #218 from mjbudd77/master
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Lua Error Reporting and Crash Bug fixes for Issue #216
2020-10-31 13:32:23 -04:00
mjbudd77
5d6cda446a
Compile fix for macOS.
2020-10-31 12:40:31 -04:00
Matthew Budd
939e2ae27e
Added logic to direct lua script error messages to the output console window. Fixed crash issue described in issue #216 . Crash was due to Qt GUI functions being used in the emulator thread. Only the main GUI thread is allowed to call Qt GUI functions.
2020-10-31 12:24:52 -04:00
Matthew Budd
91f035fbf2
Qt iNES header editor in work.
2020-10-29 22:06:49 -04:00
mjbudd77
ed61b97050
Merge pull request #213 from brianlheim/topic/pkg-dmg
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cmake: use macdeployqt instead of fixup_bundle to deploy on macOS
2020-10-29 18:55:36 -04:00
Brian Heim
74e4cfe0de
appveyor: add qt5 prefix path to CMAKE_PREFIX_PATH when configuring
2020-10-29 10:00:54 -05:00
Brian Heim
a3e66d0a80
gitignore: add /build
2020-10-29 10:00:35 -05:00
Brian Heim
2480ee81d4
cmake: use macdeployqt instead of fixup_bundle to deploy on macOS
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remove unused variable - bundle generator vars are unused by dragndrop
see comments for more info
2020-10-29 09:35:08 -05:00
Matthew Budd
461d3f88cd
Added initial framework for Qt iNES header editor window.
2020-10-28 23:25:32 -04:00
mjbudd77
ebd79e5c13
Merge pull request #211 from mjbudd77/master
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Qt GUI Disassembly with Symbolic Debug Function Update
2020-10-28 23:21:10 -04:00
Matthew Budd
58407e4ac3
Removed old comment block from Qt Trace logger.
2020-10-28 20:39:53 -04:00
Matthew Budd
130547fa89
Added symbolic debug replacement functionality during disassembly on Qt trace logger.
2020-10-28 20:37:39 -04:00
Matthew Budd
cde409dece
Added a disassembly with debug symbols function that replaces numeric addresses with text symbol names during the disassembly process. This allows for the symbol maps to be keyed into directly with an integer value and is more efficient that the text search replace algorithm. Currently the Qt debugger window is the only window that uses this function. The trace logger will be next.
2020-10-28 20:22:40 -04:00
Matthew Budd
82b5de3880
Restored Qt Gamepad config window to be modal.
2020-10-28 17:55:09 -04:00
mjbudd77
405ae70e02
Merge pull request #210 from mjbudd77/master
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Changed all debug and tools windows to be non-modal top level windows…
2020-10-27 23:06:29 -04:00
Matthew Budd
86a12c96f9
Changed all debug and tools windows to be non-modal top level windows. This allows then to be minimized and maximized via the title bar buttons and will also show in the task bar of the window environment as separate windows.
2020-10-27 22:26:58 -04:00
mjbudd77
83cfd4b38b
Merge pull request #209 from mjbudd77/master
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Added a scrollable area to the Qt gamepad config dialog window that w…
2020-10-27 21:10:51 -04:00
Matthew Budd
02dbc9e42d
Added a scrollable area to the Qt gamepad config dialog window that will show anytime the window is not large enough to display full widget content. The scrollable area will act as a viewport into the larger widget layout from within the smaller dialog window. Again, it will only show the scroll bars if the window is not large enough. This will allow for the window to be fully viewable on smaller monitors such as the 1024x768 monitor in issue #208 .
2020-10-27 20:22:25 -04:00
mjbudd77
1eb226b41d
Merge pull request #207 from mjbudd77/master
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For Qt, added logic to allow for auto video scaling on window resize …
2020-10-27 07:35:47 -04:00
Matthew Budd
81cbabbf1f
For Qt, added logic to allow for auto video scaling on window resize to be optional. An 'Auto scale on resize' checkbox has been added to the video config window. When this box is checked (and applied) the window will always auto rescale the video image to a best fit on a resize. If not checked, window will use the specified numerical scale values as a maximum scaling limit. This means that the window will allow scaling the image down if the window is not large enough to fit image at the requested scale, but will never scale the image up past the request scale. So if the window is at a large size and the requested scale is small, the result will be a small video image on a big window with a lot of black space. This is for issue #205 .
2020-10-27 07:00:43 -04:00
mjbudd77
77f621e676
Merge pull request #206 from mjbudd77/master
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Numerical Video Pixel Scaling Feature Added to Qt GUI Video Config Window
2020-10-26 21:45:01 -04:00
Matthew Budd
8f336bf8d3
Added logic to the Qt GUI Video Config Window to allow for the image pixel scaling to be numerically set. Also added a square pixel option to allow for the X and Y scales to either be set separately or tied together. This addresses issue #205 .
2020-10-26 20:53:36 -04:00
Matthew Budd
2c7c87e3c8
Deleted unused icon file.
2020-10-26 17:28:11 -04:00
mjbudd77
4a5aafd638
Merge pull request #204 from mjbudd77/master
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Bug fix for Qt GUI full screen command line switch.
2020-10-25 19:43:54 -04:00
Matthew Budd
bd440682fd
Bug fix for Qt GUI full screen command line switch.
2020-10-25 18:55:16 -04:00
mjbudd77
3f571003d5
Merge pull request #203 from mjbudd77/master
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Various Improvements/Fixes for Qt GUI Zip File Archive Support
2020-10-25 12:43:14 -04:00
Matthew Budd
78d78ceab9
Modified the getRomFile Qt GUI function for ROMs opened from zip archives. The returned path will be the directory to the zip file and the base and suffix file parts come from the inner deflated zip file name.
2020-10-25 12:02:41 -04:00
Matthew Budd
c09b1f6c7a
For Qt GUI, added a zip archive ROM list selection window for the case where a zip file contains more than one ROM file in it.
2020-10-25 11:34:33 -04:00
Matthew Budd
b0c460fd1d
Bug fix for saving of CDL and debug files when the ROM was loaded from an archive.
2020-10-25 10:25:11 -04:00
mjbudd77
be3ed9b8d8
Merge pull request #202 from mjbudd77/master
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Added code to allow for ROMs to be extracted and opened from zip file…
2020-10-24 22:55:09 -04:00
Matthew Budd
0ce058b35b
Added code to allow for ROMs to be extracted and opened from zip file in Qt GUI.
2020-10-24 22:04:00 -04:00
adelikat
03e889dcde
add ads.txt
2020-10-24 11:48:15 -05:00
mjbudd77
6a91541f42
Merge pull request #201 from mjbudd77/master
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Added all non-compressed useable file types to the open ROM file dial…
2020-10-24 10:52:49 -04:00
Matthew Budd
c01d4e8621
Added all non-compressed useable file types to the open ROM file dialog filters for Qt GUI.
2020-10-24 09:43:38 -04:00
mjbudd77
cb28e8d425
Merge pull request #200 from mjbudd77/master
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SDL linux desktop integration updates
2020-10-23 00:29:02 -04:00
Matthew Budd
4c4d1f9ce3
Merge branch 'master' of https://github.com/mjbudd77/fceux
2020-10-22 22:57:35 -04:00
Matthew Budd
ebffe467d5
Modified the linux build pipeline script to use standard installation prefix in cmake command and then used make install DESTDIR= to install to target packaging directory. This is to allow for cmake to pass the installation path directly to the compile environment as it will be seen on the target computer.
2020-10-22 22:54:00 -04:00
mjbudd77
c6837840a2
Regenerated icon set for Mac OSX
2020-10-22 22:39:03 -04:00
Matthew Budd
040c7abaef
Updated linux desktop installation to use higher resolution icon. Added a white trim to the icon to have contrast on dark desktop backgrounds.
2020-10-22 22:19:47 -04:00
mjbudd77
8cc4ea302a
Merge pull request #199 from mjbudd77/master
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Added QDir::AllDirs argument to all Qt GUI file browser instances to …
2020-10-22 00:38:00 -04:00
Matthew Budd
1d2fa00335
Added QDir::AllDirs argument to all Qt GUI file browser instances to ensure that all directories will be shown any time a QFileDialog is opened.
2020-10-22 00:17:32 -04:00
mjbudd77
f79ebce55a
Merge pull request #198 from mjbudd77/master
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SDL Minor Bug Fixes
2020-10-21 23:29:34 -04:00
Matthew Budd
919a42d9fd
Minor corrections to SDL build/install instructions.
2020-10-21 22:54:31 -04:00
Matthew Budd
8252a94202
Minor code cleanup.
2020-10-21 22:05:15 -04:00
mjbudd77
bf696c6494
Build fix for Mac OSX emu.getdir() lua code.
2020-10-21 21:52:32 -04:00
Matthew Budd
80022a40d6
Changed logic to use dirname for Mac OS emu.getdir().
2020-10-21 21:40:27 -04:00
Matthew Budd
379ff6d757
Added emu.getdir() logic for linux and mac OSX
2020-10-21 21:21:49 -04:00
Matthew Budd
fede6f5690
Minor cleanup of lua engine load rom update for SDL port.
2020-10-21 20:45:50 -04:00
Matthew Budd
58e87898f2
Merge branch 'master' of https://github.com/mjbudd77/fceux
2020-10-21 20:33:22 -04:00
mjbudd77
e1419b5fd8
Merge pull request #1 from randomCharacter/lua-loadrom-linux
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Added support for loading ROM files from Lua script on Linux
2020-10-21 20:32:54 -04:00
Matthew Budd
f0c13a57ec
Fixed Qt context menus so that all child widgets are destroyed after the menu parent goes out of scope.
2020-10-21 20:31:39 -04:00
Mario Perić
432ffeeec2
Use LoadGame instead of FCEUI_LoadGame
2020-10-22 01:20:48 +02:00
Mario Perić
ec72160f39
Added support for loading ROM files from Lua script on Linux
2020-10-21 22:09:55 +02:00
mjbudd77
5f4af397d0
Merge pull request #194 from mjbudd77/master
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Added video pixel linear filtering capability for SDL video backend option.
2020-10-20 07:51:26 -04:00
mjbudd77
7c4c524152
Added a line to ensure that linear filter option is initialized at startup for Qt gui.
2020-10-20 07:28:46 -04:00
mjbudd77
812ef25629
Added pixel linear filtering option logic for SDL viewport (for OpenGL and Direct3D backends only)
2020-10-20 07:19:47 -04:00
mjbudd77
86c4be258a
Merge pull request #193 from mjbudd77/master
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Added Tile View Feature to PPU Pattern Table Viewer for Qt GUI
2020-10-20 00:06:20 -04:00
mjbudd77
fd5e68efd0
For Qt GUI, added PPU pattern view key shortcuts for context menu options.
2020-10-19 23:34:28 -04:00
mjbudd77
2f716e0e77
For the Qt GUI, added a PPU pattern tile zoomed view feature via a context menu. The pattern view context menu can now be use to change palettes, toggle tile grid lines, and enter/exit tile zoom mode. Also, added a Qt message capture function to get any error, warning, info, or debug messages that come out of the Qt application core.
2020-10-19 23:21:00 -04:00
mjbudd77
a6df86f7d9
Merge pull request #192 from mjbudd77/master
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Qt GUI Minor Fixes and Style Improvements
2020-10-18 23:07:28 -04:00
mjbudd77
1c762f95d1
Added code to the Qt gui to allow for individual users to set custom Qt styling. The Qt gui will check to see if an environment variable exists named FCEUX_QT_STYLESHEET, which should contain the full path to a Qt stylesheet file. If the variable is defined and the file exists and can be opened, then the style content for that file will be used by the application.
2020-10-18 22:13:00 -04:00
mjbudd77
9e57c49f5a
Added logic to initialize the fore and background color palettes of the Qt trace logger viewport.
2020-10-18 21:36:49 -04:00
mjbudd77
1c0d999033
Hooked up OpenGL linear filtering enable function to Qt video config checkbox.
2020-10-18 21:31:37 -04:00
mjbudd77
b33e45cdb5
Merge pull request #191 from mjbudd77/master
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Added a circular buffer to the Qt Lua output console to allow for mes…
2020-10-18 16:12:37 -04:00
mjbudd77
ce2afe23e1
Added a circular buffer to the Qt Lua output console to allow for messages to be passed in a thread safe way from the emulation thread to the GUI thread. This fixes the crash issue mentioned in Issue #190 .
2020-10-18 15:30:14 -04:00
mjbudd77
07cef83c3f
Merge pull request #189 from mjbudd77/master
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Added emulation speed control main menu functionality to Qt GUI.
2020-10-18 11:21:02 -04:00
mjbudd77
da0ab1359c
Added set frame advance delay menu and input dialog logic for Qt GUI.
2020-10-18 10:53:31 -04:00
mjbudd77
8b5e99909a
Added emulation speed control main menu functionality to Qt GUI.
2020-10-18 10:34:03 -04:00
mjbudd77
30f6f385ec
Merge pull request #188 from mjbudd77/master
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Per request, changed the Qt debugger stack display to use a more comp…
2020-10-18 00:32:14 -04:00
mjbudd77
0f33735e06
Per request, changed the Qt debugger stack display to use a more compact address text format.
2020-10-17 23:57:10 -04:00
mjbudd77
9ad3cc8c7c
Merge pull request #187 from mjbudd77/master
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Bug fix for order of destruction issue caused when shutting down the …
2020-10-17 23:50:41 -04:00
mjbudd77
598f036d56
Bug fix for order of destruction issue caused when shutting down the application with the debugger window open.
2020-10-17 23:26:49 -04:00
mjbudd77
707368157d
Merge pull request #186 from mjbudd77/master
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For Qt GUI debugger window, added logic to allow for display of stack…
2020-10-17 23:07:55 -04:00
mjbudd77
c1fca59e74
For Qt GUI debugger window, added logic to allow for display of stack addresses to be toggle-able on/off via either context menu or A key when widget has focus.
2020-10-17 22:41:29 -04:00
mjbudd77
1caeb2ba71
Merge pull request #185 from mjbudd77/master
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Bug fix and Improvements for Qt Debugger Stack Display
2020-10-17 22:24:00 -04:00
mjbudd77
fffa78b507
Bug fix for Qt debugger stack display clipping end of line. Added logic to allow for the stack display to auto show a horizontal scroll bar if needed. Also added a stack display bytes per line config option. This can be changed by either right clicking the stack display widget and selecting the desired value in the context menu or using the number keys 1-8 when the widget has focus.
2020-10-17 21:22:19 -04:00
mjbudd77
b1bb6b4f08
Removed fceux.pro qmake file. Qt/SDL port will always use cmake.
2020-10-17 19:40:49 -04:00
mjbudd77
e66a162430
Merge pull request #184 from mjbudd77/master
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Added RAM Search Window to Qt GUI
2020-10-17 00:23:56 -04:00
mjbudd77
5715ec235a
Added Qt Hex Editor goto Address Dialog. Added RAM search to Qt GUI capability list.
2020-10-16 23:53:20 -04:00
mjbudd77
e77dd77b7c
Resolved simple cppcheck warning on Qt Ram watch window.
2020-10-16 23:18:13 -04:00
mjbudd77
3c67d440e8
Added logic to Qt RAM search window to not store search history when auto search is active. This will avoid excessive memory allocation.
2020-10-16 23:15:23 -04:00
mjbudd77
c98276945e
Added RAM Watch quick access from RAM search window for Qt GUI
2020-10-16 22:44:23 -04:00
mjbudd77
65bb526951
Added logic to refresh cheat window when adding from RAM search or watch windows for Qt GUI
2020-10-16 22:30:04 -04:00
mjbudd77
1dc0181e01
Added RAM search quick eliminate and hex editor functions for Qt GUI.
2020-10-16 22:04:45 -04:00
mjbudd77
4215f2d3f7
Successful test of all RAM search functions in Qt GUI.
2020-10-16 20:47:29 -04:00
mjbudd77
abe66aceec
Successful test of RAM specific value search
2020-10-16 20:20:29 -04:00
mjbudd77
7803cc3294
Successful test of ram relative search functionality.
2020-10-16 20:05:51 -04:00
zeromus
fca059aaf4
mmc5 was making no virtually no effort to clear data on power-on, creating nondeterminisms on movie plays. I revised all that.. and it's making me think fceux fundamentally doesn't work well with this. In particular I'm not sure about the timing of the loaded save data. If we get called in the order: mapper_init, loadsavedata, mapper_power -- then we will clobber the WRAM in mapper_power (at least, the way I have it now in mmc5) which will lose the save data. save data should really be loaded AFTER a power-on command. but I don't think fceux ever through through any of this very well. well, at least this fixes my case of a deterministic fm2.
2020-10-16 13:02:06 -04:00
mjbudd77
ebfe3702f9
Qt RAM search input validation in work.
2020-10-15 22:22:44 -04:00
mjbudd77
9412b850cb
Ram search by relative value in work.
2020-10-15 20:39:56 -04:00
Matthew Budd
1368d0550e
Bug fix for Qt GUI frame advance logic. Updated RamSearch to run after ever completed frame.
2020-10-12 15:51:24 -04:00
Matthew Budd
25152af42a
Qt RAM search window in work.
2020-10-12 00:09:00 -04:00
Matthew Budd
5dc72e7924
Added custom widget to optimize Qt ram search view
2020-10-11 22:54:19 -04:00
Matthew Budd
cfa752a693
Qt Ram Search window in work. QTreeWidget does not handle large data sets very efficiently. Going to have to make a custom widget.
2020-10-11 21:36:26 -04:00
Matthew Budd
0f506dc348
Qt Ram search logic in work.
2020-10-11 11:25:35 -04:00
Matthew Budd
baa724ed14
Added initial layout of Qt RAM Search window.
2020-10-11 10:40:27 -04:00
mjbudd77
50d789f4f5
Merge pull request #182 from mjbudd77/master
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Added Qt RAM Watch Window Feature
2020-10-10 09:48:21 -04:00
Matthew Budd
689e1d1898
Updated TODO-SDL window so finished status on Qt RAM Watch window.
2020-10-10 09:28:38 -04:00
Matthew Budd
a03b5d9ae8
Qt RAM watch window separator logic changed so that separator lines can span full width of viewport. Minor bug fixes to Qt RAM watch add/edit window
2020-10-10 09:03:19 -04:00
Matthew Budd
66c34c2d49
A couple bug fixes for the Qt RAM watch window.
2020-10-09 23:08:40 -04:00
Matthew Budd
e03c558db6
Updated Qt RAM watch file format to match windows version.
2020-10-09 22:51:56 -04:00
Matthew Budd
1f11c67c84
Successful test of all Qt RAM watch features. Minor cppcheck warning cleanup.
2020-10-09 22:08:38 -04:00
Alexey 'Cluster' Avdyukhin
4f0dbfb389
LCD Zapper sensor logic should be inverted because 0: detected; 1: not detected
2020-10-09 23:26:51 +03:00
Matthew Budd
778d9c733d
Added logic for add, edit and remove ram watch entries.
2020-10-08 22:05:31 -04:00
CaH4e3
679e59ab45
Merge pull request #133 from JasonWThompson/Issue130
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Add LCD Mod Compatible Zapper support
2020-10-08 21:52:55 +03:00
Alexey 'Cluster' Avdyukhin
9d837056c9
Merge branch 'master' into Issue130
2020-10-08 19:56:48 +03:00
Alexey 'Cluster' Avdyukhin
e9f6c4d237
Fixed HEX editor copy/paste bug introduced by commit a9c4bc95
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Paste function was bugged while using HEX editor in "ROM" mode
2020-10-08 17:18:08 +03:00
Matthew Budd
f440c820fd
Added initial layout for Qt Ram Watch Edit window.
2020-10-08 07:08:47 -04:00
Matthew Budd
f8e7187f05
Build fix for MacOSX
2020-10-08 06:39:08 -04:00
Matthew Budd
ff694ebe49
Qt Ram watch logic in work.
2020-10-07 21:01:39 -04:00
Matthew Budd
ab922df318
Added initial window layout for Qt RAM Watch window.
2020-10-07 20:35:52 -04:00
mjbudd77
c5e39608c9
Merge pull request #181 from mjbudd77/master
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Added Name Table Viewer Feature for Qt GUI
2020-10-06 21:52:13 -04:00
Matthew Budd
6dfd3fb2d0
Added logic to draw scroll lines on NT Viewer for Qt GUI
2020-10-06 21:31:40 -04:00
Matthew Budd
a79400720b
Hooked up logic for NT View attribute and hide palette functionality in Qt GUI
2020-10-06 21:08:10 -04:00
Matthew Budd
2d403fac3e
Added logic to fillout property labels on NT view Qt GUI.
2020-10-06 21:02:10 -04:00
Matthew Budd
652cc4f2c9
Added logic to protect against PPU and NT view windows from crash when being opened with no game loaded.
2020-10-06 20:08:17 -04:00
Matthew Budd
c66fc35a40
Build fix for GTK GUI missing NT view function needed by core.
2020-10-06 19:52:02 -04:00
Matthew Budd
2b15f8611e
Added NT Mirroring display and selection logic for Qt GUI
2020-10-06 19:50:22 -04:00
Matthew Budd
4765bc8bdd
Added widgets for mirroring and properties frames on Qt NT viewer
2020-10-06 19:00:32 -04:00
Matthew Budd
826a39c83e
Added logic to not call window update from emulator thread in Qt GUI. Qt widget update() should always be called from within main gui thread.
2020-10-06 18:40:14 -04:00
CaH4e3
0120f63ed0
Merge pull request #180 from ClusterM/hori
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Hori 4-Player Adapter support
2020-10-06 14:29:29 +03:00
CaH4e3
30fec6c438
Merge pull request #175 from barbeque/master
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Famicom Disk Sytem -> System
2020-10-06 14:29:05 +03:00
CaH4e3
fb86ac871c
Merge pull request #172 from owomomo/master
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Hex Editor bookmark Bugfixes and Feature Updates
2020-10-06 14:28:48 +03:00
owomomo
6890f79768
1. More informative Hex Editor bookmark edit dialog.
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2. Fix some logic bugs of importing bookmarks.
3. Detail
2020-10-06 18:59:37 +08:00
Alexey 'Cluster' Avdyukhin
bc086823e4
Hori 4-Player Adapter support
2020-10-06 09:37:31 +03:00
Matthew Budd
03cd068439
Qt Name table Viewer in work.
2020-10-05 23:17:27 -04:00
Matthew Budd
73726114c5
Name table view first successful drawing on Qt GUI.
2020-10-05 22:49:09 -04:00
Matthew Budd
579a8d2159
Initial layout of Qt Name Table window in work.
2020-10-05 21:14:49 -04:00
Matthew Budd
1f12627c8f
Added initial file for Qt name table viewer
2020-10-05 20:52:09 -04:00
mjbudd77
45e9922ff9
Merge pull request #179 from mjbudd77/master
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Minor cleanup and bug fixes for Qt/SDL PPU Viewer
2020-10-05 20:34:12 -04:00
Matthew Budd
b31a2131b4
Minor cleanup of debug print statements in Qt GUI.
2020-10-05 20:11:01 -04:00
Matthew Budd
6ef21c4433
Added logic to fill out palette label when moving cursor over tile.
2020-10-05 20:02:16 -04:00
Matthew Budd
cc70f501c8
Minor bugfix for pattern table label when mouse scroll out of bounds.
2020-10-05 19:35:14 -04:00
owomomo
8f785ba9d3
Fix issue #101 the note of separator shifts after reload.
2020-10-05 21:32:47 +08:00
owomomo
d5ff6ff2fe
Fix a bug that KillMemView() calls multiple times to cause crash problems.
2020-10-05 19:12:47 +08:00
mjbudd77
717967c4d9
Merge pull request #178 from mjbudd77/master
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Added PPU Viewer Feature to Qt/SDL GUI
2020-10-05 00:42:15 -04:00
Matthew Budd
bf20184937
Updated TODO-SDL file to show that Qt5 GUI now has PPU Viewer capability.
2020-10-04 23:48:33 -04:00
Matthew Budd
9241c33c22
Added place holder function for FCEUD_UpdatePPUView in the GTK/SDL GUI. This fixes GTK GUI build issue that occurred when Qt/SDL PPU Viewer feature was added. GTK GUI will not support the PPU Viewer feature at this time.
2020-10-04 23:42:49 -04:00
Matthew Budd
59d726230d
Added logic for Qt PPU Viewer scanline entry box.
2020-10-04 23:38:10 -04:00
Matthew Budd
b19c86bc10
Minor display updates to Qt PPU viewer.
2020-10-04 23:23:27 -04:00
Matthew Budd
202bbc0b15
Added logic to fill out PPU selected tile label
2020-10-04 22:44:30 -04:00
Matthew Budd
ec6a6e06e7
Added logic to display sprite 8x16 on Qt PPU viewer
2020-10-04 22:07:33 -04:00
owomomo
d4a8962695
Add import/export bookmarks feature to Hex Editor.
2020-10-05 10:05:27 +08:00
Matthew Budd
ccb8b63282
Re-organized Qt PPU viewer to have each pattern table in its own frame.
2020-10-04 20:36:33 -04:00
owomomo
e0aa1e1edc
Merge pull request #23 from TASVideos/master
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Sync code to the newest
2020-10-05 07:29:50 +08:00
Matthew Budd
fa55d6024b
Added PPU Viewer control widgets to window. Still TODO, write logic.
2020-10-04 19:17:11 -04:00
Matthew Budd
cf2b43f31a
First successful viewing of pattern and palatte colors on Qt PPU Viewer.
2020-10-04 09:54:51 -04:00
Matthew Budd
c21041e26e
Setup initial menu options and window open for Qt GUI PPU Viewer.
2020-10-03 11:46:14 -04:00
mjbudd77
33a961d0e6
Merge pull request #177 from mjbudd77/master
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Added Qt GUI Trace Logger Feature
2020-10-02 22:39:54 -04:00
Matthew Budd
896a979689
Added logic to auto open log file dialog window if file logging is checked and a start logging event occurs.
2020-10-02 22:14:00 -04:00
Matthew Budd
4fc2224309
Updated TODO-SDL file to show new Qt GUI features
2020-10-02 21:58:34 -04:00
Matthew Budd
af35f81f4f
More logic updates for Qt trace logger window. Added log to file feature.
2020-10-02 21:44:47 -04:00
mjbudd77
022abb880a
Added lines skipped logic for trace logger new code/data functionality.
2020-10-02 16:54:29 -04:00
mjbudd77
5bf2b65378
Added logic to display running trace log in Qt window viewport
2020-10-02 16:47:36 -04:00
Matthew Budd
0b3d377e18
Changed trace instruction logger to be more efficient.
2020-10-01 07:04:52 -04:00
Matthew Budd
2524667d12
Enabled trace instruction function. Still TODO, try to make it more efficient.
2020-10-01 06:14:35 -04:00
Matthew Budd
08da8fd76e
Trace logger custom widget setup in work.
2020-09-30 22:44:56 -04:00
Matthew Budd
9da84e16ca
More setup of Qt Trace Logger window.
2020-09-30 22:21:18 -04:00
Matthew Budd
c288c60c68
Added initial window layout for trace logger.
2020-09-30 20:56:50 -04:00
mjbudd77
0da191bd7f
Merge pull request #176 from mjbudd77/master
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Added Code/Data Logger Feature to Qt/SDL Port
2020-09-29 00:18:13 -04:00
Matthew Budd
de2fd3eef3
Added Qt hex editor logic to color ROM bytes from CD Logger data.
2020-09-28 23:40:13 -04:00
Matthew Budd
92007f8467
Added CDL generated ROM functionality.
2020-09-28 22:18:25 -04:00
Matthew Budd
63933a1821
Added CDL File load/save logic.
2020-09-28 21:51:14 -04:00
Matthew Budd
445b17104a
Successful initial test of Qt Code/Data Logger Window.
2020-09-28 21:23:47 -04:00
Matthew Budd
086d523566
Added initial code data logger window layout for Qt GUI.
2020-09-27 10:59:24 -04:00
mike
7afaf91207
Famicom Disk Sytem -> System
2020-09-26 17:08:58 -06:00
Alexey 'Cluster' Avdyukhin
55e34bd0c8
Header editor bugfix
2020-09-25 20:07:07 +03:00
mjbudd77
e8bbb4fe0c
Merge pull request #174 from mjbudd77/master
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Qt/SDL Debugger Bookmark Update
2020-09-24 07:16:56 -04:00
mjbudd77
250ae371b6
Merge https://github.com/TASVideos/fceux into development
2020-09-24 06:16:19 -04:00
mjbudd77
7003f6c01a
Added code to load/save debugger bookmarks in game specific debug files.
2020-09-24 06:10:48 -04:00
Matthew Budd
a4b45fc252
Added symbolic debug popup window capability to hex editor.
2020-09-20 22:00:48 -04:00
Matthew Budd
97784ec09b
Added quick breakpoint add via hex editor context menu.
2020-09-20 21:40:31 -04:00
Matthew Budd
a458f7526b
Added logic to update hex editor title with view mode and selected address included in text.
2020-09-20 21:03:41 -04:00
Matthew Budd
c2ca5dc9d8
Added initial functions for hex editor quick access from debugger.
2020-09-20 17:01:40 -04:00
Matthew Budd
3099a233c3
Added debugger bookmark add/edit via ASM view context menu.
2020-09-20 16:37:41 -04:00
Matthew Budd
39a0f24445
More debugger bookmarking logic added.
2020-09-20 14:31:21 -04:00
Matthew Budd
a882125224
Added logic to add,edit, and delete debugger bookmarks
2020-09-20 14:14:59 -04:00
adelikat
52658aa41c
website - attempt at making adds async so they dont' affect page load times
2020-09-19 13:52:44 -05:00
Matthew Budd
abd4089cbb
Added logic to highlight ASM view selected line.
2020-09-19 14:38:10 -04:00
Matthew Budd
59e4ca1ff9
Added logic to init IDA font checkbox to checked and keep unselectable. I am forcing the font in the Qt debugger assembly view to be a monospace Courier New. For now I plan to keep it this way.
2020-09-18 06:18:09 -04:00
Matthew Budd
dad6ddfe64
Added Qt debugger auto open on game load feature.
2020-09-18 06:00:19 -04:00
mjbudd77
debdf6cfa7
Merge pull request #173 from mjbudd77/master
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Qt GUI debugger window
2020-09-17 23:58:55 -04:00
Matthew Budd
fdd246fcd6
Updates to README and SDL TODO files.
2020-09-17 23:12:01 -04:00
Matthew Budd
e70eb49bf9
Added logic for ASM view horizontal scroll. Set debugger bookmark buttons to insensitive until code can be added.
2020-09-17 22:59:56 -04:00
Matthew Budd
b319273765
Added logic for auto debug file load/save checkbox option.
2020-09-17 21:54:47 -04:00
Matthew Budd
90e67b4ebb
Added logic to selectively load/save breakpoint data from/to files only if a debugger window is open.
2020-09-17 20:44:33 -04:00
Matthew Budd
63dbda4b35
Added logic to load/save breakpoint data into game specific files.
2020-09-16 21:02:43 -04:00
Matthew Budd
c62dfd464f
Updates to debug symbol loader.
2020-09-15 22:53:36 -04:00
Matthew Budd
b37fb45172
Added symbolic debug edit window logic.
2020-09-15 21:32:54 -04:00
Matthew Budd
cef4ad4e1d
Added logic for breakpoint tree view enable checkbox.
2020-09-15 20:11:17 -04:00
Matthew Budd
d5b6c28df6
Added logic to save game debug symbols when closed.
2020-09-15 19:53:47 -04:00
Matthew Budd
ced49bebc7
Added logic for debug window reload symbols button.
2020-09-14 21:42:10 -04:00
Matthew Budd
097aaa3214
Hooked up symbolic debug asm view checkbox.
2020-09-14 21:18:54 -04:00
Matthew Budd
a4df1e3c06
Added logic to load debug symbols from files.
2020-09-14 21:08:38 -04:00
Matthew Budd
f442404149
Added initial framework for symbolic debug feature in Qt port.
2020-09-13 21:43:50 -04:00
Matthew Budd
d1f689ef61
Minor updates to Qt breakpoint add/edit and display functionality.
2020-09-12 09:31:24 -04:00
Matthew Budd
bb29b73af5
Added initial framework for Qt debug window's asm view context menu.
2020-09-12 08:53:51 -04:00
Matthew Budd
1a05b2d7d0
Added ASM view cursor position label logic to Qt debug window.
2020-09-11 22:56:04 -04:00
Matthew Budd
fc81335cc0
Added a emulator status label to debugger window.
2020-09-11 21:26:40 -04:00
Matthew Budd
6b79d20037
Added logic to set flags register when resuming from a breakpoint.
2020-09-11 20:29:45 -04:00
Matthew Budd
823e7948c0
Debug window breakpoint highlighting when hit in work.
2020-09-09 23:13:53 -04:00
Matthew Budd
1403ab607d
More widget logic added to Qt debug window.
2020-09-09 21:58:09 -04:00
Matthew Budd
473ef5b7dc
Added a little more logic to Qt debug window.
2020-09-09 20:22:31 -04:00
owomomo
19397d1b41
Detail.
2020-09-10 01:44:28 +08:00
owomomo
6dbac1304a
Slightly widen the Cheat Search dialog.
2020-09-10 00:53:44 +08:00
Matthew Budd
dd7aa8fc2c
Added initial framework for adding, editing, and removing breakpoints.
2020-09-08 22:18:49 -04:00
owomomo
a3a0e3e543
Fix some logic bug of Directories Dialog.
2020-09-07 01:57:32 +08:00
owomomo
757c13e22a
Cheat Search: Switch of show address in Game Genie format
2020-09-06 08:20:20 +08:00
Matthew Budd
4e3e4d2e54
Added logic to update PPU labels on debug window.
2020-09-04 06:48:29 -04:00
Matthew Budd
abf863a6a2
Debugger window functionality in work.
2020-09-04 06:37:22 -04:00
Matthew Budd
e688ebe23b
ASM view port in work.
2020-09-03 22:39:01 -04:00
Matthew Budd
fc201b5ff7
Created custom widget for ASM viewport.
2020-09-03 22:21:53 -04:00
Matthew Budd
254a1a1d37
ASM display window changed to use QPlainTextEdit instead of QTextEdit.
2020-09-02 22:16:41 -04:00
Matthew Budd
ccbcab5e77
Initial port of ASM window code.
2020-09-02 21:31:54 -04:00
Matthew Budd
7001b55569
Added initial framework for console breakpoint debugger window.
2020-09-01 22:04:59 -04:00
owomomo
1f42929f4f
1. Fix an ancient bug: .deb file doesn't store edit mode for Hex Editor, when the next time it launches, all the bookmarks are treated as RAM bookmarks.
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Since this bug was forgotten by developers for years, saving the missing data along with the other preferences would make the emulator backward incompatible. So I finally decided to append them to the end of the preferences.
The older version of FCEUX didn't read/write the .deb file that far, they would stop earlier though the file created by the newer version has more data, because they don't have the appended code.
I hope this modification doesn't break anything as I've tried my best to prevent incompatibilities.
We're facing a difficult choice here, fortunately, it looks like the preferences of Hex Editor stores at last of .deb, so I can just append information in the function. However what could we do if someday someone found a bug in the middle of the deb file such as debuggers etc? As we can only append data, the functions have to be split into more parts, which is damage to the code maintainability and readability.
The problems can't be easily resolved as far as I can think, although currently it is possible to make it work without too much problems.
2. Improved Bookmark Editing Dialog of Hex Editor, now it can edit almost all properties the bookmark has, you can directly change its address and even its view.
3. Changed some logic of debugger bookmark, the address can be directly changed in the dialog.
4. Decoupled Debugger and Hex Editor bookmark editing dialogs and callback functions from sharing one dialog, as they are not in the same system, the differences is worth to make them apart.
5. Disabled input barcode menu in movie recording and no game loading.
6. Detail.
2020-09-01 21:42:06 +08:00
owomomo
8388d4025f
Input Barcode is neither supported by movie recording nor TAS, disable the menu when using them.
2020-08-31 23:27:15 +08:00
owomomo
3945f290d1
Merge pull request #22 from TASVideos/master
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Sync code to the newest
2020-08-31 21:59:23 +08:00
owomomo
2bdbfdba8f
Sync code to the newest
2020-08-31 21:59:02 +08:00
owomomo
f8e4696f4a
Sync code to the newest.
2020-08-31 21:57:50 +08:00
mjbudd77
2524c1d88e
Merge pull request #169 from mjbudd77/master
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Added hex editor fore and back ground color options to config file. O…
2020-08-30 19:20:57 -04:00
Matthew Budd
0349bb3a86
Added hex editor fore and back ground color options to config file. Options are now also saved when using the editor color picker.
2020-08-30 10:35:00 -04:00
mjbudd77
6d88d3df4c
Merge pull request #168 from mjbudd77/master
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SDL Qt5 GUI Hex Editor Bookmark Functionality
2020-08-28 22:24:56 -04:00
Matthew Budd
e6369e142e
Updated Mac OSX build web page. Provided instructions on how to install the necessary dependencies to run the appveyor pipeline autobuild.
2020-08-28 21:40:51 -04:00
Matthew Budd
e711b21ee4
Added hex editor remove all bookmarks question acknowledgement box.
2020-08-28 20:23:20 -04:00
Matthew Budd
ca59812e97
Added hex editor bookmark auto load/save functionality.
2020-08-27 22:43:13 -04:00
Matthew Budd
1032e6f443
Bookmark menu action memory management fix. QMenu will only delete QActions if it has ownership of the widget.
2020-08-26 22:53:39 -04:00
Matthew Budd
114e22c48f
Added hex editor bookmark functionality. Still TODO save bookmarks to file based on ROM name.
2020-08-26 22:44:11 -04:00
mjbudd77
36c39aa0e9
Merge pull request #167 from mjbudd77/master
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Added QT GUI Hex Editor
2020-08-25 22:18:34 -04:00
Matthew Budd
51019a6e06
Cleanup up old commented out code in QT GUI main window.
2020-08-25 21:24:34 -04:00
Matthew Budd
c23fa5dc60
Memory management fix for QT dialog windows. Ensure that window is marked for deletion when it is closed.
2020-08-25 20:59:36 -04:00
Matthew Budd
a624278fca
Added native menu option to hex editor.
2020-08-25 18:41:58 -04:00
Matthew Budd
67f6be539a
Added TODO comments to hex editor context menu. These menu options can not be finished until other debug features such as the debugger and code/data trace/log functionality has been created.
2020-08-24 20:50:06 -04:00
Matthew Budd
1f09ecca2c
Added hex editor window close menu option.
2020-08-24 20:27:12 -04:00
Matthew Budd
14f0da12c7
Added save ROM as hex editor functionality
2020-08-24 20:06:36 -04:00
Matthew Budd
08feb4710b
Added utility function to strip out a base file name from a full path.
2020-08-24 19:52:28 -04:00
Matthew Budd
e8f1ffdf8d
Added hex editor horizontal scroll logic.
2020-08-23 22:24:54 -04:00
Matthew Budd
a93af6f821
Cleanup of hex editor code, consolidated as much as possible into QHexEdit custom widget.
2020-08-23 10:00:54 -04:00
Matthew Budd
832a6b0a64
Setting up framework for hex editor bookmarks
2020-08-22 22:01:53 -04:00
Matthew Budd
ff3125cbf8
Bug fix for updating vertical bar when using page up/down functions.
2020-08-22 21:42:51 -04:00
Matthew Budd
4b92abdb47
Added framework for hex editor context menu.
2020-08-22 21:38:09 -04:00
Matthew Budd
66810fdb9d
Changed cursor movement logic to move to nearest hex address.
2020-08-22 20:48:31 -04:00
Matthew Budd
b01b1c7a4c
Cursor selection update to Hex editor
2020-08-22 20:42:33 -04:00
Matthew Budd
f3af7cc6c8
Added hex editor fore ground and back ground color options.
2020-08-22 20:20:18 -04:00
Matthew Budd
6a425f61d1
Added activity color options to hex editor menu.
2020-08-22 19:54:11 -04:00
Matthew Budd
6aacaa5595
Added activity color highlight logic.
2020-08-22 19:15:56 -04:00
Matthew Budd
c99c729b23
Added hex editor view mode menu logic.
2020-08-22 14:16:13 -04:00
Matthew Budd
ecf558c1a3
Moved pixel space to cursor position conversion into its own function.
2020-08-22 13:57:36 -04:00
Matthew Budd
1eaa3f46f9
Added logic to position cursor via left mouse clicks on hex editor.
2020-08-21 21:05:52 -04:00
mjbudd77
b37e1e03f0
Cppcheck warning fixes for Qt GUI.
2020-08-21 11:55:19 -04:00
mjbudd77
b614edee75
Added memory write logic to hex editor.
2020-08-21 11:50:36 -04:00
Matthew Budd
75b076f256
Added a couple more key bindings to hex editor cursor control.
2020-08-20 22:44:14 -04:00
Matthew Budd
f6afca360f
Added hex editor X,Y cursor movement via arrow keys.
2020-08-20 22:34:45 -04:00
Matthew Budd
5f57455de7
Cursor positioning logic in work.
2020-08-20 22:28:02 -04:00
Matthew Budd
65f6b06033
Added ascii output to hex editor.
2020-08-20 21:47:21 -04:00
Matthew Budd
b23349e870
Added vertical slider logic.
2020-08-20 21:21:48 -04:00
Matthew Budd
b6b2038c96
Added initial framework for hex editor menu.
2020-08-20 20:41:38 -04:00
Matthew Budd
12f27d2158
Moved hex text editor into its own widget QHexEdit
2020-08-20 20:22:24 -04:00
Matthew Budd
9b90d2d684
Updated Hex editor fore/back ground color schemes to use dark background and light foreground text.
2020-08-19 23:05:01 -04:00
Matthew Budd
09ec672597
Changed approach to Qt hex editor to use raw painting of text.
2020-08-19 22:27:42 -04:00
Matthew Budd
466e513778
QHexEdit did not meet performance goals. Removing to try other options.
2020-08-18 22:19:53 -04:00
Matthew Budd
d4d59b0c01
Trying out different QHexEdit function as QTextEdit was too inefficient.
2020-08-17 22:35:27 -04:00
Matthew Budd
4e7e82dbcd
Qt Hex Editor in work.
2020-08-16 21:24:27 -04:00
Matthew Budd
490289a6f7
Qt Hex editor in work.
2020-08-16 10:38:42 -04:00
Matthew Budd
11ccdf77b4
Added initial framework for hex editor.
2020-08-15 21:41:06 -04:00
Matthew Budd
b749c0982e
Changed cheat window text entry field sizing to be proportional to average font char width.
2020-08-15 21:20:58 -04:00
Matthew Budd
3f07f63aea
Merge branch 'master' of https://github.com/mjbudd77/fceux
2020-08-15 15:10:39 -04:00
Matthew Budd
cf9d6798b3
Added more debug output to GTK GLX window
2020-08-15 14:45:44 -04:00
mjbudd77
19f16f5655
Merge pull request #165 from mjbudd77/master
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Added logic to generate default game pad mappings for new controllers
2020-08-15 14:39:32 -04:00
Matthew Budd
9dee79bd8b
Added game pad default mapping file generation logic for new controllers to Qt GUI.
2020-08-15 13:27:07 -04:00
Matthew Budd
0c4af737dd
Added logic to GTK GUI to generate default mapping files for new game controllers.
2020-08-15 13:18:16 -04:00
mjbudd77
5752310804
Merge pull request #164 from mjbudd77/master
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Cleaned up a few compiler and cppcheck warnings in code base. There a…
2020-08-14 23:11:16 -04:00
Matthew Budd
ebae060035
Cleaned up a few compiler and cppcheck warnings in code base. There are still quite a few more TODO.
2020-08-14 22:15:47 -04:00
Matthew Budd
e9dd3b162e
Merge branch 'master' of ../../fceux
2020-08-14 21:22:07 -04:00
Matthew Budd
d2a00887a0
Header file relative pathing fixes for GTK SDL GUI.
2020-08-14 21:19:50 -04:00
mjbudd77
abadbc8d06
Merge pull request #163 from mjbudd77/master
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Updated GTK GUI GLX window / context setup to better match glx code f…
2020-08-14 21:03:10 -04:00
Matthew Budd
c2a322e48f
Updated GTK GUI GLX window / context setup to better match glx code from snes9x GTK backend.
2020-08-14 20:42:54 -04:00
mjbudd77
267377a367
Merge pull request #162 from mjbudd77/master
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Minor code cleanup in SDL game pad config. Small logic change to joys…
2020-08-13 22:35:16 -04:00
Matthew Budd
3618f30f0d
Minor code cleanup in SDL game pad config. Small logic change to joystick init.
2020-08-13 21:08:02 -04:00
mjbudd77
ccee5cbd82
Merge pull request #159 from mjbudd77/master
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Updated TODO-SDL File
2020-08-12 21:40:12 -04:00
Matthew Budd
ee318e291b
Merge branch 'master' of ../TasVideo/fceux into development
2020-08-12 21:19:24 -04:00
Matthew Budd
baefa987b9
Added a SDL Qt vs GTK GUI capability matrix to the TODO-SDL file.
2020-08-12 21:15:13 -04:00
mjbudd77
a2aa55a69c
Merge pull request #158 from mjbudd77/master
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Build Options and Documentation Updates for SDL README
2020-08-11 22:25:47 -04:00
Matthew Budd
0751904693
Added FCEUX debugger compiler flag to cmake build
2020-08-11 21:19:52 -04:00
Matthew Budd
d11cea3a98
Added OpenGL preference (GLVND or LEGACY) command line options to cmake build.
2020-08-11 20:58:54 -04:00
Matthew Budd
d3b0ce3acb
Updated build README for building GTK based GUI.
2020-08-11 20:31:53 -04:00
g0me3
79d81e513c
datach barcode reader input changed a little bit control code recalculating logic.
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now if you input full 13 or 8 digit code the control code won't be recalculated.
only if you input partial 12- or 7-digit code without control number it will calculate it.
this is done because some game uses it's own control code calc logic and need to be input as is.
otherwise it will be recalculated and won't be accepted by the game.
2020-08-11 20:28:11 +03:00
mjbudd77
fffe6a77dd
Merge pull request #155 from mjbudd77/master
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Back port of SDL2 Game Controller Updates from Qt to GTK GUI
2020-08-10 21:42:36 -04:00
Matthew Budd
b16514fcb4
A few box spacing updates on GTK gamepad config window.
2020-08-10 21:12:40 -04:00
Matthew Budd
1c6851c3f0
Bug fix for SDL joystick not working using SDL video driver. By default SDL joystick inputs are ignored if the SDL window does not have focus. Set SDL HINT to allow for background joystick inputs to accepted (i.e. joystick inputs come through even though window not in focus).
2020-08-10 21:04:42 -04:00
Matthew Budd
cd99eaecd3
Added missing files.
2020-08-09 22:20:02 -04:00
Matthew Budd
1d417a49ae
Back ported SDL2 game controller improvements to GTK from QT GUI.
2020-08-09 22:19:38 -04:00
Matthew Budd
1331aeca14
input device select combo box logic in work for GTK Gui.
2020-08-09 07:11:28 -04:00
Matthew Budd
5bfbbbba7e
Back ported SDL joystick/gamepad improvements from Qt to GTK gui.
2020-08-09 05:55:59 -04:00
Matthew Budd
61894c7772
Bug fix to sync video driver selection on GTK GUI at init.
2020-08-09 05:21:29 -04:00
Matthew Budd
989d39c26e
Back ported SDL sound bug fixes from QT to GTK GUI.
2020-08-09 05:17:48 -04:00
mjbudd77
9723a0612f
Merge pull request #154 from mjbudd77/master
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GTK SDL GUI Video Driver Options
2020-08-07 22:45:20 -04:00
Matthew Budd
33c5b328b2
Changed sdl video resize logic to ensure that it is always syncd to the size of the drawing area.
2020-08-07 21:44:12 -04:00
Matthew Budd
a2fbb33d68
Added video driver select option for GTK/SDL GUI. Currently there are 3 possible video drivers: OpenGL GLX, SDL2, and Cairo.
2020-08-07 21:22:07 -04:00
mjbudd77
550d73b217
Merge pull request #153 from mjbudd77/master
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GTK/SDL GUI added to cmake build
2020-08-07 18:07:58 -04:00
Matthew Budd
5e2ac49da7
Bug fix for LSB_FIRST definition in GTK build in cmake environment.
2020-08-07 17:09:12 -04:00
Matthew Budd
1b0888e146
Added git url/revision info to the GTK/SDL GUI about window. Added git url/revision information to command line help print out for both GTK and QT versions.
2020-08-07 16:59:27 -04:00
Matthew Budd
bb4adb36b4
Merge branch 'master' of ../TasVideo/fceux
2020-08-07 16:34:39 -04:00
mjbud77
80e1c6d35e
Bug fix for debian package creation script to include both gtk and Qt versions.
2020-08-07 19:20:20 +00:00
Matthew Budd
4e157c37fa
Added ldd print of gtk fceux executable.
2020-08-07 14:59:55 -04:00
mjbudd77
1b9a36de17
Added GTK3 dependency install back into pipeline for GTK GUI version build
2020-08-07 13:56:26 -04:00
zeromus
6f4bbacca0
fix height of win32 inputbox. fixes #145
2020-08-07 13:55:50 -04:00
mjbudd77
b13eaaccd0
Added code to linux build script to also build GTK3/SDL2 version of fceux GUI in addition to the QT5/SDL2 version. Only the Linux pipeline will attempt to build and package both the GTK and QT GUIs. The MacOSX will only build and pacakge QT version.
2020-08-07 13:40:28 -04:00
zeromus
398cce5f3d
Create CNAME
2020-08-07 13:29:02 -04:00
mjbudd77
d582615d76
Merge branch 'master' into development
2020-08-07 13:25:33 -04:00
mjbudd77
d416ceb0c4
Added GTK3/SDL2 based fceux build capability into cmake build file. It is configurable from the command line which GUI to build GTK or QT (default).
2020-08-07 13:23:43 -04:00
mjbudd77
815bb17644
Modified SConstruct to use more reliable pkg-config.
2020-08-07 10:00:22 -04:00
mjbudd77
9cd4b59cb3
Merge pull request #151 from mjbudd77/master
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Changed GTK GUI shutdown order of execution so that the main window c…
2020-08-06 21:40:53 -04:00
Matthew Budd
27875aac17
Changed GTK GUI shutdown order of execution so that the main window cannot be deleted until the event loop has fully exited.
2020-08-06 21:36:50 -04:00
mjbudd77
75f04fd1df
Merge pull request #148 from mjbudd77/master
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GTK GUI Quit Logic Change
2020-08-05 21:02:24 -04:00
Matthew Budd
ae30dc41c3
Merge branch 'master' of ../TasVideo/fceux
2020-08-05 20:43:02 -04:00
Matthew Budd
46d02fc61a
Modified GTK GUI quit logic to just set a flag in the quit callback function to allow the gui exit its main loop under normal conditions and then proceed with an orderly cleanup/shutdown outside of the GTK event loop.
2020-08-05 20:33:19 -04:00
mjbudd77
06352de68a
Merge pull request #146 from mjbudd77/master
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QT SDL cheat window minor update.
2020-08-03 22:03:44 -04:00
Matthew Budd
b7067cc1da
Removed debug print statement.
2020-08-03 21:12:54 -04:00
Matthew Budd
bbd0fe4470
Added cheat save file logic to cheat window export button.
2020-08-03 21:04:58 -04:00
Matthew Budd
4a494f8dc1
Added code to center text inside numerical entry fields on the cheat window.
2020-08-03 20:30:45 -04:00
mjbudd77
0fdf8cec14
Changed character used for width to be an X instead of 0
2020-08-03 20:20:48 -04:00
mjbudd77
4f33d2016d
Merge pull request #144 from mjbudd77/master
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Qt / SDL Cheat Window Added
2020-08-02 22:06:03 -04:00
Matthew Budd
b0529d564a
Added pause while cheat window is active checkbox logic.
2020-08-02 21:19:32 -04:00
Matthew Budd
7c84e7b383
Added global cheat enable and auto load/save checkboxes
2020-08-02 20:58:59 -04:00
Matthew Budd
e99cc1d64d
Added logic to lock emulation when modifying cheats.
2020-08-02 20:31:21 -04:00
Matthew Budd
7d6f1fdacc
Added logic to lock emulation when adding or deleting cheats.
2020-08-02 20:29:24 -04:00
Matthew Budd
53c96c9fbd
Added button sensitivity logic for cheat search window.
2020-08-02 20:23:12 -04:00
Matthew Budd
2905c105bf
Added cheat add/delete button logic.
2020-08-02 20:04:59 -04:00
Matthew Budd
34279fd5ac
Added logic for modify active cheat parameter update button.
2020-08-01 21:33:43 -04:00
Matthew Budd
2d57b88e64
Added code to populate active cheat list.
2020-07-31 22:03:14 -04:00
Matthew Budd
3e1cfb3a94
More cheat search updates.
2020-07-31 20:18:39 -04:00
Matthew Budd
b6871bc36d
Added callbacks for cheat search buttons.
2020-07-31 20:14:17 -04:00
Matthew Budd
cf54c8d225
Cheat window widget layout in work.
2020-07-30 23:06:02 -04:00
Matthew Budd
bec89112e2
More updates to cheat window.
2020-07-28 22:54:52 -04:00
Matthew Budd
5088991a8d
Added more widgets to the cheat window.
2020-07-28 21:37:28 -04:00
Matthew Budd
c76d70582a
Adding GUI framework for cheat window.
2020-07-27 22:26:41 -04:00
Matthew Budd
3c2a93d7c4
Added a protection in the audio output loop to break out of the loop if the audio sink is not draining. This will prevent lockups in the event that the audio output device has failed.
2020-07-27 21:20:25 -04:00
mjbudd77
42df5f6171
Merge pull request #141 from mjbudd77/master
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Qt SDL GUI Message Dialog Updates
2020-07-26 22:41:58 -04:00
Matthew Budd
3528adea30
Changed error message window to use QMessageBox instead of QErrorMessage to have more control over display image.
2020-07-26 22:04:31 -04:00
Matthew Budd
e918f8562a
Added an error message window to the GUI. Added About Qt window to GUI.
2020-07-26 21:31:32 -04:00
Matthew Budd
0112782eab
Added logic to change color of changed button mapping to red until they are save to a profile. Also, added a warning message to inform user of unsaved mappings.
2020-07-26 14:07:28 -04:00
Matthew Budd
91ac62e998
Merge branch 'master' of https://github.com/TASVideos/fceux
2020-07-25 19:40:50 -04:00
g0me3
f2eb89c629
Merge branch 'master' of https://github.com/TASVideos/fceux
2020-07-25 21:22:13 +03:00
g0me3
6145fe22ab
bandai and sunsoft barcode readers support GUI restore for WIN build
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157 mapper (barcode battler) support for main unit's and cart's eeproms. all datach games are able to save properly now.
2020-07-25 21:21:37 +03:00
mjbudd77
f1d36ae7c7
Merge pull request #139 from mjbudd77/master
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Qt SDL GUI Game Pad Config Updates
2020-07-25 10:30:46 -04:00
Matthew Budd
db67cd0d18
Merge branch 'master' of https://github.com/TASVideos/fceux
2020-07-25 10:22:46 -04:00
Matthew Budd
b48b81c938
Commented out command line INOP inputCfg functionality. With new GUI gamepad config, this should not be required anymore.
2020-07-24 23:04:56 -04:00
Matthew Budd
976266547c
Bug fix for shutdown of joystick system.
2020-07-24 22:41:19 -04:00
Matthew Budd
4175ca6052
Added logic to skip unassigned buttons in the config.
2020-07-24 22:26:09 -04:00
Matthew Budd
3db85cd1d2
Game pad code cleanup.
2020-07-24 22:12:45 -04:00
Matthew Budd
da04bbdfc5
Added logic to init game pad mappings at startup
2020-07-24 21:47:57 -04:00
Matthew Budd
67e87787e3
Added logic to load default keyboard mapping.
2020-07-24 18:44:18 -04:00
mjbudd77
8afeb43759
Added code to allow for deletion of game pad profiles.
2020-07-24 17:14:03 -04:00
mjbudd77
b71630379a
Added game pad button mapping profile logic.
2020-07-24 16:56:48 -04:00
mjbudd77
675b73cbed
Added mapping profile widgets. Still TODO, write code behind them.
2020-07-24 11:05:20 -04:00
mjbudd77
b815fbfe47
Added logic to show state of mapped buttons on game pad config page.
2020-07-24 09:50:03 -04:00
Matthew Budd
e50d6e22ed
Added logic to load default game pad button bindings from SDL database.
2020-07-24 00:11:11 -04:00
Matthew Budd
e018b4b945
Removed unused button config arrays in preparation for implementing SDL2 game controller setup.
2020-07-23 18:43:45 -04:00
Matthew Budd
10b84fa47c
Added SDL game controller logic to sdl-joystick. Preparing to re-vamp the input module.
2020-07-22 22:17:53 -04:00
mjbudd77
9faf29ad73
Merge pull request #137 from mjbudd77/master
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Added Mac OS X interim build links to web page and readme.md.
2020-07-21 22:02:05 -04:00
Matthew Budd
3d72eed4fa
Added Mac OS X interim build links to web page and readme.md.
2020-07-21 21:58:04 -04:00
mjbudd77
3fad48edea
Merge pull request #136 from mjbudd77/master
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Qt SDL Port Video Driver and Menu Bar Config Options
2020-07-21 21:42:57 -04:00
Matthew Budd
02c3012215
Added a checkbox option to the gui config page to allow for the gui to use the native OS menu bar for mac os and certain linux distros.
2020-07-21 20:06:25 -04:00
Jason W. Thompson
79d3396d6e
Rename "Real Zapper" to "LCD Compatible Zapper"
...
Per feedback, "Real Zapper" was renamed to "LCD Compatible Zapper" to better reflect the purpose of this input device.
2020-07-20 22:28:29 -05:00
Matthew Budd
3fc99f7d30
Added logic to allow the use to optionally select either the Qt/OpenGL or SDL as the video driver.
2020-07-20 22:45:33 -04:00
Matthew Budd
f59bf15d30
Created a console utilities file to hold misc functions used by the Qt/SDL port.
2020-07-20 21:06:49 -04:00
mjbudd77
92724b50d3
Merge pull request #135 from mjbudd77/master
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Qt SDL Lua Console Window
2020-07-20 20:05:14 -04:00
Matthew Budd
982ed7689d
Added Lua window hooks to old sdl port that are now needed by core library. These functions do not do much on the old port and really only exist to resolve linker issues.
2020-07-20 19:36:22 -04:00
zeromus
2c5502116e
this sln was not configured correctly for forcing vs2015... which is what we're using now, i guess
2020-07-20 11:21:46 -04:00
Matthew Budd
4e9601a241
Added logic for the lua output display console.
2020-07-19 21:33:20 -04:00
Matthew Budd
122473b575
Added Lua control window.
2020-07-19 21:15:56 -04:00
Matthew Budd
188320147a
Bug fix for file name patterns used with QFileDialog
2020-07-19 20:04:42 -04:00
Matthew Budd
397e17ba99
Added a GUI config window to for misc GUI options. Added an option to use the native OS file browser when looking for files.
2020-07-19 18:43:42 -04:00
mjbudd77
d7dac74d9a
Merge pull request #134 from mjbudd77/master
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Qt SDL Gui Palette Config Window Updates
2020-07-19 10:57:11 -04:00
Matthew Budd
b846ed31db
Merge branch 'master' of ../TasVideo/fceux
2020-07-19 10:12:20 -04:00
Matthew Budd
564e8b228e
Updated comments in the INSTALL readme file.
2020-07-19 10:02:36 -04:00
Jason W. Thompson
ca472ee6ae
Add Real Zapper support
...
Adds a two button controller that can be used to represent the states of a real Zapper.
2020-07-18 23:32:29 -05:00
Jason W. Thompson
9d29392af7
Add instructions to install XP toolset
2020-07-19 00:27:02 -04:00
Matthew Budd
c0febe1d3e
Added a hook in the core palette emulation to allow for the gui to determine if a custom user palette is available and in use.
2020-07-18 21:58:38 -04:00
owomomo
96a116e096
Shortcuts of bookmarks in Hex Editor can be customized. ( #129 )
2020-07-18 18:43:23 -04:00
Matthew Budd
002481c6b9
Added a few more options to the palette config window.
2020-07-18 15:19:01 -04:00
mjbudd77
49a330532d
Merge pull request #131 from mjbudd77/master
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Qt GUI Palette Config Window Update
2020-07-17 22:28:25 -04:00
Matthew Budd
2d4451a43c
Added logic in the emulator thread to check if requests to acquire the mutex have been made by the gui. If requests are found, the emulator thread will sleep so that the gui thread can gain access and service the requests.
2020-07-17 22:14:20 -04:00
Matthew Budd
6fb247d785
Changed QMutex to be recursive to prevent dead-locks in gui and emulator. A few bug fixes for the palette config window.
2020-07-17 21:50:23 -04:00
Matthew Budd
be7dcda45e
Added palette config window and logic.
2020-07-16 21:18:57 -04:00
owomomo
000106b00b
Shortcuts of bookmarks in Hex Editor can be customized.
2020-07-16 23:01:43 +08:00
owomomo
e466c7f6e3
Merge pull request #21 from TASVideos/master
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Sync code to the newest
2020-07-15 22:47:37 +08:00
mjbudd77
ce495a6434
Merge pull request #127 from mjbudd77/master
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SDL GUI Ported to Qt5 from GTK3
2020-07-12 21:06:55 -04:00
Matthew Budd
1cdb6fc9fa
Updated SDL README and TODO files.
2020-07-12 20:54:18 -04:00
Matthew Budd
7df1fdd25f
Added logic to Mac OS pipeline to save generated DMG package as an artifact.
2020-07-12 16:11:23 -04:00
mjbudd77
f8558a9636
Added component runtime to cpack line
2020-07-12 15:43:48 -04:00
mjbudd77
08beead253
Successful addition of fceux icon to mac osx dmg package.
2020-07-12 14:10:32 -04:00
Matthew Budd
44750bf88f
Added a higher resolution icon to project.
2020-07-12 12:53:41 -04:00
Matthew Budd
71f64529bf
Added sudo calls to mac os build
2020-07-12 12:33:42 -04:00
mjbudd77
70a2b3023a
Added logic to generate a mac osx drag and drop package.
2020-07-12 11:50:18 -04:00
mjbudd77
1a3427685e
Added logic to print shared object dependencies of mac os executable.
2020-07-12 09:00:17 -04:00
Matthew Budd
35b0227809
Added logic to initialize the video PAL combo box with proper config value at window creation.
2020-07-11 22:37:29 -04:00
Matthew Budd
3a6c861326
Bug fix for SDL port lock up when selecting dendy video option.
2020-07-11 22:36:55 -04:00
Matthew Budd
c93d0b3113
Added command line help output.
2020-07-11 22:09:51 -04:00
Matthew Budd
76d8b829bd
Bug fix for file browser initial directory calculation.
2020-07-11 21:29:23 -04:00
Matthew Budd
d43383d8bf
Fixed directory pathing for file browser.
2020-07-11 21:14:37 -04:00
Matthew Budd
b3c51ef4b1
Added movie menu logic to gui.
2020-07-11 20:48:48 -04:00
Matthew Budd
f2dc2c5755
Added debug statements to genGitHdr script.
2020-07-11 20:04:58 -04:00
Matthew Budd
96df0c25e1
Added logic to auto embed the git URL and revision into the executable so that it can be displayed on the About dialog window.
2020-07-11 19:52:14 -04:00
Matthew Budd
9fc2d905de
Added script to generate C header with git repo url and rev info.
2020-07-11 17:48:14 -04:00
Matthew Budd
889250b720
Updated About Window.
2020-07-11 17:26:08 -04:00
Matthew Budd
f436408b06
Updated about window to use embedded png.
2020-07-11 17:06:22 -04:00
Matthew Budd
2c370389fd
Added window icon resource.
2020-07-11 16:55:45 -04:00
Matthew Budd
32116210b8
About FCEUX window in work.
2020-07-11 16:11:48 -04:00
Matthew Budd
210e04fe92
Added FDS menu functionality.
2020-07-11 14:42:02 -04:00
Matthew Budd
6fcfb2af7a
Added insert coin menu functionality.
2020-07-11 14:21:20 -04:00
Matthew Budd
b4280ee33d
Added menu logic to load Game Genie ROM file
2020-07-11 14:03:40 -04:00
Matthew Budd
c41cd863c6
Added game genie enable menu logic.
2020-07-11 12:59:14 -04:00
Matthew Budd
74afb50949
Added basic functions of emulation menu
2020-07-11 11:58:11 -04:00
Matthew Budd
b830e0aae5
Added screen shot menu function.
2020-07-11 10:29:03 -04:00
mjbudd77
0188c11e8b
Added OpenGL preference variable to cmake build file to get rid of nuisance warning.
2020-07-10 15:08:05 -04:00
mjbudd77
69a761a477
More Cmake fixes between linux and mac os
2020-07-10 14:57:55 -04:00
mjbudd77
cc4ce19784
A few build fixes for the mac os with cmake.
2020-07-10 14:48:46 -04:00
mjbudd77
9b0fb8efe4
Moved MAC OSX build to cmake instead of qmake.
2020-07-10 14:09:33 -04:00
mjbudd77
cb453fa194
Moved linux pipeline to cmake instead of qmake.
2020-07-10 13:51:32 -04:00
mjbudd77
321ea729d4
Successful build of Qt GUI on MAC OSX using cmake.
2020-07-10 11:22:10 -04:00
mjbudd77
1206fcebbd
Successful build of QT gui using cmake instead of qmake.
2020-07-10 10:59:07 -04:00
Matthew Budd
26e320b163
Bug fix for small memory leak on window init.
2020-07-09 21:38:31 -04:00
Matthew Budd
67b7c34576
Added change state select menu radio button logic.
2020-07-09 21:33:53 -04:00
Matthew Budd
0d8c442b35
Added a few state load menu items.
2020-07-09 21:00:04 -04:00
Matthew Budd
5958dc18fb
Added fullscreen menu function.
2020-07-07 21:45:24 -04:00
Matthew Budd
d87b5c7ab7
Added logic for auto-resume play menu item.
2020-07-07 21:26:15 -04:00
Matthew Budd
46271dfa61
Added video region combo box logic.
2020-07-07 21:06:24 -04:00
Matthew Budd
ea1782bfe5
Added checkbox logic for video config window.
2020-07-07 20:53:31 -04:00
Matthew Budd
313bba68f9
Added missing tr function calls around string literals.
2020-07-07 18:49:58 -04:00
Matthew Budd
ce0a8fdf63
Added framework for video config window. Still TODO writing logic.
2020-07-07 08:59:47 -04:00
Matthew Budd
b2c094a6bf
Added QT Hotkey configuration window.
2020-07-06 21:44:23 -04:00
Matthew Budd
1a99903933
Changed name of main window periodic update function so that is not the same name as QWidget base update function.
2020-07-05 22:10:28 -04:00
Matthew Budd
f9b5796ef0
Created a local buffer for the openGL video image to better sync the image with the drawing frame in the gui thread.
2020-07-05 21:40:19 -04:00
Matthew Budd
4dca42bfca
Moved the physical input update to the main thread since the MAC OS X SDL2 requires it to be so.
2020-07-05 21:16:31 -04:00
Matthew Budd
70a00fab13
Added mutex sync when changing sound properties of the emulator.
2020-07-05 16:54:33 -04:00
Matthew Budd
ac43cc3e62
Renamed gameViewer to ConsoleViewer.
2020-07-05 16:44:36 -04:00
Matthew Budd
824bdda083
Renamed a few of the files and class objects to be more appropriate to what the actually are.
2020-07-05 16:37:26 -04:00
Matthew Budd
f2e7b66c61
changed QThread setup to be a separate object from the console window.
2020-07-05 16:27:13 -04:00
Matthew Budd
acc02ee98e
Moved FCEU emulation to its own thread for better timing control.
2020-07-05 16:11:53 -04:00
Matthew Budd
c496c0f281
Added logic to increase/decrease emulation speed via hotkeys using QTimer system. Bug fix for = key Qt to SDL mapping.
2020-07-03 21:52:27 -04:00
mjbudd77
72141845f0
Changed gl_shm name to nes_shm. Added audio circular buffer to shared memory.
2020-07-03 15:58:53 -04:00
Matthew Budd
7eca2978ed
Minor removal of underscored F on File menu.
2020-07-02 21:08:46 -04:00
Matthew Budd
91e5427258
Successful test of full sound config window functionality.
2020-07-02 21:05:08 -04:00
Matthew Budd
021452b7f0
Sound configure window in work.
2020-07-02 20:49:52 -04:00
Matthew Budd
afc3a61014
Started putting together window framework for sound configuration.
2020-07-01 22:03:59 -04:00
Matthew Budd
ab664db06c
Big fix for linux build script, make directories before installing files.
2020-07-01 20:47:57 -04:00
Matthew Budd
e79650845f
Added install commands in pipeline script
2020-07-01 20:33:32 -04:00
Matthew Budd
4a52e9d374
Added qmake install prefix to linux build script.
2020-07-01 20:15:34 -04:00
Matthew Budd
e748fb67f4
Added QT5 dependency installation to the linux build
2020-06-30 22:28:02 -04:00
Matthew Budd
9407867e18
Added qmake in to linux pipeline
2020-06-30 22:04:50 -04:00
Matthew Budd
588d566b92
Added comments into macOS pipeline script. Added other OSs back into pipeline.
2020-06-30 21:37:09 -04:00
Matthew Budd
2fbf934633
MacOS build take 4
2020-06-30 21:28:18 -04:00
Matthew Budd
fa8b2ce810
macOS take 3
2020-06-30 20:53:54 -04:00
Matthew Budd
e161869bf5
Mac standalone test
2020-06-30 20:50:11 -04:00
Matthew Budd
bb312d8a55
Take 2 mac build
2020-06-30 20:42:16 -04:00
Matthew Budd
e8d3b9da46
Added macOS build script for pipeline.
2020-06-30 20:20:50 -04:00
mjbudd77
104f7c465e
Updated init call for game viewer SDL to match GL.
2020-06-30 20:04:17 -04:00
mjbudd77
d38f1b0c1b
Build fix for minizip include in MAC OS
2020-06-30 20:00:29 -04:00
mjbudd77
2762d53791
Cleaned up game viewer GL.
2020-06-30 19:53:29 -04:00
mjbudd77
e2b853661d
More testing with SDL game viewer driver, keeps drawing over the menu
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bar on the mac os. Thinking native GL inside QT is the way to go.
2020-06-30 09:22:59 -04:00
mjbudd77
41b54b9813
Solved MAC OpenGL scaling issue. Turns out it was related to the retina
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screen having a 2x device to framebuffer scaling.
2020-06-29 23:24:41 -04:00
Matthew Budd
c6b46bfcc1
Added software pixel remapper function to openGL renderer.
2020-06-29 22:24:34 -04:00
Matthew Budd
26fe3c7da5
Added logic to keep proper aspect ratio on SDL driven screen.
2020-06-29 21:13:05 -04:00
Matthew Budd
53dcb48a90
Successful test of SDL video driver inside QT window.
2020-06-29 10:11:02 -04:00
Matthew Budd
95d055da2c
Renamed openGL based game viewer so to distinguish it from others that will be tested.
2020-06-29 08:15:26 -04:00
Matthew Budd
970afc2bea
Added logic to use GL_TEXTURE_RECTANGLE instead of GL_TEXTURE_2D
2020-06-28 10:11:03 -04:00
Matthew Budd
59462545ca
Gui controller calibration fixes and enhancements.
2020-06-27 21:08:02 -04:00
Matthew Budd
7ba7ef4b82
Include path fixes for qmake incorrectly marking sdl folder for heading includes.
2020-06-27 20:07:24 -04:00
Matthew Budd
1980dd8c5b
Game Pad calibration page still in work.
2020-06-26 21:56:26 -04:00
Matthew Budd
cb664b44a0
commented out debug print statement.
2020-06-26 20:32:44 -04:00
Matthew Budd
950004503b
Hooked up checkboxes on gamepad config page.
2020-06-26 20:27:20 -04:00
mjbudd77
002e9e0f34
Added logic to configure gamepad buttons. Still needs more testing.
2020-06-26 16:35:41 -04:00
Matthew Budd
ee02883ac7
QT gamepad window in work.
2020-06-26 12:46:48 -04:00
Matthew Budd
f1153bfc6b
Successful test of loading ROM via QFileDialog, changed logic to not use native gnome file dialog as it is very lagged.
2020-06-26 09:29:47 -04:00
Matthew Budd
d6ff002af0
Added keyboard QT to SDL2 key conversion functionality.
2020-06-24 21:57:43 -04:00
Matthew Budd
f53bbc8cde
Added logic to close game and shutdown FCEU system on window close.
2020-06-23 23:04:10 -04:00
Matthew Budd
095415790c
Cleaned up unnecessary test code.
2020-06-23 22:55:48 -04:00
Matthew Budd
0352483a19
Successful display of video in QT gui.
2020-06-23 22:51:10 -04:00
Matthew Budd
be4c650238
Starting new QT gui.
2020-06-23 20:40:43 -04:00
Matthew Budd
fb9ee25800
Bug fix for cmake install target.
2020-06-20 00:54:26 -04:00
Matthew Budd
70a77cbe41
Added install target to cmake.
2020-06-20 00:53:18 -04:00
Matthew Budd
9a30cce921
Fixed compiler warning for unchecked fgets return value.
2020-06-20 00:39:44 -04:00
Matthew Budd
6271d63ba6
Added cmake package check for zlib
2020-06-20 00:36:43 -04:00
Matthew Budd
714e7bbfb2
Added logic to make cmake output verbose.
2020-06-20 00:20:58 -04:00
Matthew Budd
36b9cf3fb3
Fixed references to print error function in win tas editor.
2020-06-20 00:13:08 -04:00
Matthew Budd
cc15338ebb
Cast const char * to char * to get past winbuild.... this is not the best way to go, but it works.
2020-06-20 00:06:47 -04:00
Matthew Budd
7919071a25
Cleaned up gcc compiler warning : ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings]
2020-06-19 23:58:12 -04:00
Brad Smith
309e30bea6
jekyll exclude list
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using multiline syntax and alphabetizing
added exe files explicitly, maybe this will finally suppress the warning e-mail... but probably not
2020-06-18 16:41:21 -04:00
bbbradsmith
79c42a8eea
manifest pragma to specify windows common controls version 6
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(64-bit bit version uses older control styles without this)
2020-06-18 05:18:27 -04:00
Brad Smith
aa06113dac
contact link for bugs/requests should go to github
2020-06-17 06:55:40 -04:00
Brad Smith
6a1a50f850
win64_build.bat can't find 7z.dll
2020-06-17 06:49:30 -04:00
Brad Smith
bd64b513e0
jekyll config to suppress files not part of the website (fix warning emails)
2020-06-17 06:31:08 -04:00
bbbradsmith
8aaaacfc9f
win64 rename executable to fceux64.exe
...
if people are going to be testing this might cut down error report confusion
2020-06-17 04:59:23 -04:00
bbbradsmith
e5f671a9e0
links to interim builds
2020-06-17 04:17:54 -04:00
bbbradsmith
0d1ffc3ffd
appveyor only job name needs - prefix
2020-06-17 04:17:54 -04:00
bbbradsmith
379662ae25
appveyor jobs separated and named
2020-06-17 04:17:54 -04:00
bbbradsmith
0cfb6b8dd4
win64 zip archive files from other folders need directory stripped
2020-06-17 03:21:41 -04:00
bbbradsmith
1daf99614b
win64 appveyor build
2020-06-17 03:21:41 -04:00
bbbradsmith
1f4bc4bb89
fix long pointer casting in Win64 build
2020-06-17 03:21:41 -04:00
zeromus
13b5c1f67a
change an outdated link from googlecode to github. there are a lot more.. i dont have time for this
2020-06-17 02:43:35 -04:00
zeromus
45438334c9
add an index.html, so hopefully github.io will use this to bounce to the web directory?
2020-06-17 02:27:14 -04:00
Brad Smith
fe4472f574
fix broken win32 appveyor build ( #121 )
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* fix broken win32 appveyor build:
- does not report build errors!
- wrong configuration, should be release
- should include auxlib.lua
2020-06-17 01:50:38 -04:00
owomomo
876455a4f7
Merge pull request #20 from TASVideos/master
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Sync code to the newest
2020-06-17 11:46:54 +08:00
mjbudd77
4c6a5b5313
Merge pull request #119 from mjbudd77/master
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Appveyor Artifacts Fix
2020-06-16 22:13:34 -04:00
Matthew Budd
3490be8c83
Merge branch 'development'
2020-06-16 22:01:44 -04:00
Matt Budd
531afbe404
Trying again....
2020-06-16 21:51:45 -04:00
Matt Budd
22c58e1a21
Trying again with artifacts
2020-06-16 21:45:16 -04:00
Matt Budd
5e30f22381
Trying out not using archive script and just pushing directly to
...
appveyor artifacts
2020-06-16 21:33:57 -04:00
Matt Budd
be6dff9d68
Added 7z.dll to zipped package file.
2020-06-16 21:23:52 -04:00
Matt Budd
bce4ea30f8
Added win32 build script for pipeline.
2020-06-16 21:14:44 -04:00
Matthew Budd
fcf2135426
win32 build packaging pathing fixes.
2020-06-16 09:47:28 -04:00
Matthew Budd
968c15f0f7
Added windows packaging script call to appveyor config.
2020-06-16 09:38:15 -04:00
Matthew Budd
d094891bb4
Testing build artifact push
2020-06-16 09:12:55 -04:00
Matthew Budd
ad69657d02
Resolved a few more cppcheck/compiler warnings in core input module.
2020-06-15 22:53:45 -04:00
Matthew Budd
e6329b911a
Resolved cppcheck warnings in win/header_editor.cpp
2020-06-15 22:21:54 -04:00
Matthew Budd
96cba27965
Resolved cppcheck warnings in cheats.cpp.
2020-06-15 22:09:12 -04:00
Matthew Budd
9eaad6e14d
Revolved Deallocating a deallocated pointer: buf warning in archive.cpp.
2020-06-15 21:58:13 -04:00
Matthew Budd
ce03bf18e7
Resolved cppcheck warnings in OutputDS.cpp
2020-06-15 21:48:32 -04:00
mjbudd77
8490dd9800
Merge pull request #118 from TASVideos/linux_feature_updates
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Linux feature updates
2020-06-15 21:32:21 -04:00
mjbudd77
b1b6a87c47
Merge pull request #117 from mjbudd77/master
...
SDL2 Update
2020-06-15 21:23:20 -04:00
Matthew Budd
9748d39169
Resolved dangerous usage of c_str(). The value returned by c_str() is invalid after this call
2020-06-14 20:11:59 -04:00
Matthew Budd
c5bbd3cec5
Added uninitialized class members to constructor for debug window.
2020-06-14 19:55:36 -04:00
Matthew Budd
f5e8b09200
Bug fix for enable/disabling of glx double buffering. Single buffering allows for faster emulation rates, double buffering is not allowing faster than 60hz due to vsync.
2020-06-14 10:15:47 -04:00
Matthew Budd
a1c0e86026
Code cleanup, found that rendering of openGL graphics are limiting the max frame speed to 60 hz. Have not solution for it yet.
2020-06-13 20:07:01 -04:00
Matthew Budd
b4b2cca9ec
Bug fix for menu visibility toggle.
2020-06-13 12:51:57 -04:00
Matthew Budd
6de7a68149
Added a TODO for fixing the menu bar hide function.
2020-06-12 21:34:18 -04:00
Matthew Budd
a4309af847
Removed SDL1 from pipeline build script.
2020-06-12 21:10:52 -04:00
Matthew Budd
6dd0ef841e
Cleaned up unused variable.
2020-06-12 20:51:46 -04:00
Matthew Budd
c440b8127e
Bugfix for GUI hanging when gamepad config window is closed while waiting a button press.
2020-06-12 20:34:26 -04:00
Matthew Budd
d340c1465e
Removed the last of the SDL1 specific functions.
2020-06-12 19:48:51 -04:00
Matthew Budd
47ad3b1dee
More SDL1 cleanup.
2020-06-12 19:40:46 -04:00
Matthew Budd
0a61bab99e
More SDL1 cleanup.
2020-06-12 19:14:26 -04:00
Matthew Budd
4cbfed2a72
Clean up of input and video files. Removed SDL1 code.
2020-06-12 18:59:38 -04:00
Matthew Budd
1463e7c0f8
Added logic to now pass ALT + Return to the SDL event queue as the is fullscreen toggle that is handled by GTK.
2020-06-09 22:09:29 -04:00
Matthew Budd
d086714040
Bug fix for full screen mode update.
2020-06-09 21:47:07 -04:00
Matthew Budd
cfbe2dc5f3
Bug fixes for GL linear filters and double buffering options.
2020-06-09 09:23:32 -04:00
Matthew Budd
3e2802a2de
Bug fix for switching between openGL and cairo graphics contexts.
2020-06-09 08:44:51 -04:00
Matthew Budd
9db334275f
Added logic to allow for switching from openGL to cairo draw functions. There is still an issue with the GTK draw update stops getting called when switch from openGL to cairo.
2020-06-08 09:14:01 -04:00
Matthew Budd
79b796f790
Implementing secondary cairo interface.
2020-06-07 13:58:09 -04:00
Matthew Budd
5bbbd0e8e7
Successful use of GLX openGL inside gtk3 window. This eliminates the need for SDL video.
2020-06-07 10:54:00 -04:00
Matthew Budd
4f27c58856
Moved poor performing cairo draw routines into their own functions. Removed GtkGlArea experimental code that did not work.
2020-06-07 09:32:47 -04:00
Matthew Budd
76df04d830
Added an experimental shared memory interface to allow for the video window to be a separate process.
2020-06-06 22:53:34 -04:00
Matthew Budd
6b406e411f
Bug fixes for SDL2 keyboard interaction.
2020-06-06 09:02:36 -04:00
Matthew Budd
8c2cea1ed4
Added logic to change how full screen mode works with cairo drawing.
2020-06-05 21:23:33 -04:00
Matthew Budd
1fc0725e94
Successful display of graphics using cairo. Not as efficient as other methods but works.
2020-06-05 21:08:53 -04:00
mjbudd77
eeacd3c1d0
Merge pull request #116 from mjbudd77/master
...
Linux GTK GUI Feature Update
2020-06-05 08:01:33 -04:00
Matthew Budd
88e0c838e2
Merge https://github.com/TASVideos/fceux
2020-06-05 07:37:16 -04:00
Brad Smith
914a22383b
point source link at Github, point interim build at appveyor
2020-06-04 18:39:20 -04:00
Matthew Budd
a59f1421b5
Added logic to refresh video display with last pass image data when inside debug loop.
2020-06-02 05:02:43 -04:00
Matthew Budd
a25a5c914c
Added a refresh list button to the active cheat list window to allow for the displayed list to be resync'd to the true active cheat list in case a new game ROM is loaded and new cheats are automatically loaded as a result.
2020-06-01 09:37:36 -04:00
Matthew Budd
f929a7cc23
Added logic to cheat search window to make all sorting buttons insentive until the search reset button is hit once.
2020-06-01 09:32:51 -04:00
Matthew Budd
a58f5dc5e0
Added logic to make cheat window edit/delete buttons insensitive unless a row is selected in treeview list.
2020-06-01 09:19:55 -04:00
zeromus
322c671ea7
Merge pull request #114 from owomomo/master
...
Bookmark description in the Hex Editor can be directly edit
2020-05-31 16:13:46 -05:00
zeromus
74b11ae84c
Merge pull request #103 from bbbradsmith/lua_zapper_set
...
zapper.set for lua
2020-05-31 16:13:29 -05:00
Matthew Budd
1ace69f5f9
Updated cheat list tree view to update entry fields when a line in the tree is selected with corresponding to the selected lines data.
2020-05-31 14:53:54 -04:00
Matthew Budd
51be2877ef
Added logic to set registers via text entry boxes prior to running new instructions in debugger window.
2020-05-31 14:28:49 -04:00
Matthew Budd
8a0165f54b
changed unimplemented functions on debugger window to be have insensitive widgets for now.
2020-05-31 13:53:07 -04:00
Matthew Budd
acbd2cf3c8
Added logic to debugger to make breakpoint edit/delete button sensitive only when a breakpoint is selected in the tree view.
2020-05-31 13:48:58 -04:00
Matthew Budd
358a2309db
Created separate debug menu for debugger and hex editor on main window.
2020-05-31 10:11:52 -04:00
Matthew Budd
34e8afe39d
Bug fix for memory view window when handling large ROM displays.
2020-05-31 06:48:37 -04:00
Matthew Budd
9eab3f9e5d
Added logic to sync memview activity coloring menu options at startup.
2020-05-30 19:44:30 -04:00
Matthew Budd
8c04403062
Added logic to allow for configurable coloring on memory view window.
2020-05-30 17:20:06 -04:00
Matthew Budd
b7877f1a5e
Added configurable fore and back ground color picking for memview window.
2020-05-30 11:26:36 -04:00
Matthew Budd
a92874a5b6
Added logic to sync memory last pass values at startup.
2020-05-29 17:19:44 -04:00
Matthew Budd
7500446b2c
Changed memory buffer setup to allow for color and activity data to be stored for each address.
2020-05-29 16:53:20 -04:00
Matthew Budd
6e33c48a1f
Added memory view highlight activity coloring. Still TODO, add logic to switch colors in menu.
2020-05-29 15:00:33 -04:00
Matthew Budd
d362161269
Added logic to only allow select key presses through to the textview widget on the debugger window.
2020-05-29 09:30:07 -04:00
Matthew Budd
5e0cbc1cbc
Improved logic for hex editor button inputs.
2020-05-29 09:24:28 -04:00
Matthew Budd
0d9b9254ff
memory viewer (hex editor) window viewport calculation improvement. Much more accurate and efficient than previous.
2020-05-29 06:52:53 -04:00
Matthew Budd
4c3bf6cf6c
Removed automatic condition insertion on asm debug breakpoint entry window.
2020-05-28 21:57:40 -04:00
Matthew Budd
05de1a8356
Added PPU data display to debug window.
2020-05-28 21:54:14 -04:00
Matthew Budd
7d08906a89
Efficiency fixes for the debugger asm text view window.
2020-05-28 21:30:12 -04:00
Matthew Budd
d15623b7e6
Added logic to seek the PC on the debug window every time a breakpoint is hit.
2020-05-27 06:46:20 -04:00
Matthew Budd
27e326ce90
Added seek to PC and seek to Addr logic.
2020-05-27 05:48:38 -04:00
Matthew Budd
64444129c3
Added callback functions for editing break cycle/instruction limit text fields
2020-05-25 20:44:39 -04:00
Matthew Budd
20af463419
Added a few hooks for break on cycles, instructions and bad opcode checkboxes. Still TODO add break cycle/instruction limit set logic.
2020-05-25 20:28:42 -04:00
Matthew Budd
41e1bdc592
Added logic to context menu to prefill breakpoint add popup.
2020-05-25 20:06:16 -04:00
Matthew Budd
db17dc06e6
Added logic to capture asm list.
2020-05-25 09:28:22 -04:00
Matthew Budd
c50b5581d6
Added logic to sync breakpoint edit window parameters to actual state upon opening.
2020-05-25 08:11:01 -04:00
Matthew Budd
2755c9cdb2
Added logic to allow for use of a enable checkbox to next to each breakpoint in the list
2020-05-24 21:31:29 -04:00
Matthew Budd
9f009a1850
Successful test of basic debugger functions.
2020-05-24 21:10:10 -04:00
Matthew Budd
613dd479d4
Added logic to set values for debugger window register displays.
2020-05-24 12:50:13 -04:00
Matthew Budd
df236e3628
Added framework for breakpoint add/edit window.
2020-05-24 11:06:31 -04:00
Matthew Budd
4c199ef4fe
Added initial framework for debugger window.
2020-05-23 23:25:28 -04:00
Matthew Budd
69790db498
Initial framework for debugger window in work.
2020-05-23 22:37:31 -04:00
Matthew Budd
40379a32dc
Added a memory write boundary protection in the ram watch window to prevent users from writing into ROM memory area.
2020-05-23 16:28:43 -04:00
Matthew Budd
c46d3e2a9d
Added logic to clear edited row and column indices on null pointer error in RAM watch window.
2020-05-23 16:22:56 -04:00
Matthew Budd
484f299107
Added a NULL check to prevent crash in RAM watch window.
2020-05-23 16:20:40 -04:00
Matthew Budd
11d02a31c4
Added logic in memview window to make set address and value entry windows exit on an enter key press.
2020-05-23 16:09:14 -04:00
Matthew Budd
6947f2bd05
Bug fix for GUI initialization with a specified game on the command line. Sometimes the X-server needs a little more time to initialize the window. Added a short 0.1 sec usleep at startup to give X the time it needs. A few more cppcheck warning fixes made as well.
2020-05-23 15:08:03 -04:00
Matthew Budd
04a4b6de74
Added more functionality to the memview window. Now can view all memory types. New context menu allows for seeking to a new location by address, poking memory locations, and jumping from RAM to ROM.
2020-05-23 14:56:42 -04:00
Matthew Budd
9ac2803533
Added logic to get NES ROM address from RAM location for context menu.
2020-05-22 09:30:16 -04:00
Matthew Budd
b731245171
Added a few context menu items. TODO create callback functions for them
2020-05-22 09:19:45 -04:00
Matthew Budd
475464cca2
Added logic to display a label showing the address of the cursor selected memory location in hex editor.
2020-05-22 09:00:07 -04:00
Matthew Budd
c05c85bcfd
Added popup context menu framework for memview.
2020-05-21 22:07:10 -04:00
Matthew Budd
364ae8c689
Added callback for context menu on memview window.
2020-05-20 21:48:39 -04:00
Matthew Budd
5db17d7913
Cleaned out treeview logic in favor of text view. Text view is much more efficient.
2020-05-19 01:00:14 -04:00
Matthew Budd
284a787104
bug fix for memory poke logic.
2020-05-19 00:51:03 -04:00
Matthew Budd
fe4d1f85af
Successful test of poking into RAM with hex editor in text view.
2020-05-19 00:30:24 -04:00
Matthew Budd
41cfd69fe2
Successful display of memview.
2020-05-19 00:03:30 -04:00
Matthew Budd
267966b0b3
Text View hex editor in work.
2020-05-18 22:03:58 -04:00
Matthew Budd
6460a3035b
Tree view inner / outer slider functions but is not ideal. Going to try out text view object instead.
2020-05-18 08:29:05 -04:00
Matthew Budd
90482feac8
Memview successful initial test, but performance is slightly lacking. Going to change tree view logic.
2020-05-17 11:36:55 -04:00
Matthew Budd
3c10dcc1fd
Added logic to allow for writing into memory via the mem view hex editor.
2020-05-16 23:50:58 -04:00
Matthew Budd
5834dd3661
Added memory view window framework. Still TODO memory poke functionality.
2020-05-16 22:17:24 -04:00
Matthew Budd
9dcad0b211
Bug fix for gamepad configuration when using keyboard inputs.
2020-05-16 18:50:29 -04:00
Matthew Budd
c7f9a4257a
Bug fixes for screen sizing at startup with a ROM specified on the command line.
2020-05-16 15:06:40 -04:00
Matthew Budd
74923eaccc
Removed static hotkey string array from global header and added an accessor function.
2020-05-16 13:16:24 -04:00
Matthew Budd
26f36da7e7
Another bug fix for gamepad config loading at startup, the first fix was in the wrong place. Removed static video variable from header.
2020-05-16 11:13:24 -04:00
Matthew Budd
00e316b521
Bug fix for loading gamepad config at startup.
2020-05-16 10:40:57 -04:00
Matthew Budd
01c60c4dc1
Bug fix for displaying button names when reloading gamepad config window.
2020-05-16 10:14:37 -04:00
Matthew Budd
e5e02e20f4
Bug fix for gamepad key name display when calibrating buttons.
2020-05-16 09:47:13 -04:00
Matthew Budd
b63772b774
Removed debug print statement.
2020-05-16 09:19:25 -04:00
Matthew Budd
c3e4db0faa
Hotkey selected state cleanup. Sync gui menu selected state when state changes occur via hotkeys. Removed deprecated gtk widgets from sdl/input.cpp.
2020-05-16 09:09:36 -04:00
Matthew Budd
3573a596e9
Added logic to the deb pkg script to not put duplicate entries into the pkg depends list.
2020-05-16 07:38:20 -04:00
Matthew Budd
09d84283cd
bug fix for test install of debian pkg
2020-05-15 21:27:17 -04:00
Matthew Budd
e70b38cf5f
Bug fixes for debian package builder script. Added package build to pipeline.
2020-05-15 21:17:54 -04:00
Matthew Budd
2f00e3517b
Added debian package creation script.
2020-05-15 20:12:21 -04:00
Matthew Budd
172dffec55
Changed window size variables in gui to be static as their is no reason to export them to the linker.
2020-05-15 17:08:13 -04:00
Matthew Budd
5173b85ac1
Added logic to check if the screen size has actually changed in the window configure event callback. Do not reset video is screen size is the same. This prevents annoying screen flickering during transitions to/from full screen mode.
2020-05-15 17:02:33 -04:00
Matthew Budd
017ee17ee1
Updated linux ubuntu build script to latest
2020-05-15 16:14:03 -04:00
Matthew Budd
8339508f21
Added an appveyor pipeline configure file to allow for a side by side build of both the windows and linux application.
2020-05-15 16:06:18 -04:00
Matthew Budd
bcbac77084
When a lua script is provided on the command line with the --loadlua option. Added code to always resolve any relative file path to an absolute as the lua core changes the current working directory which then invalidates the relative pathing from where the current working directory was at the time the program had initially been started.
2020-05-14 23:47:57 -04:00
Matthew Budd
7fb5ed52c4
Removed --fix-missing references from pipeline script. The issue with the pipeline lies on the microsoft side with there linux package servers. There is nothing that can be done here.
2020-05-14 20:04:49 -04:00
Matthew Budd
0605427979
Added --fix-missing to apt-get sdl1 due to pipeline virtual machine failing to download all dependencies
2020-05-14 19:08:14 -04:00
Matthew Budd
87d3db2406
Added screen dimension limits. Added some debug statements to pipeline script.
2020-05-14 18:16:04 -04:00
Matthew Budd
1ba5929ea2
Modified screen display logic to always center image in the center of the window.
2020-05-14 09:16:09 -04:00
Matthew Budd
f162600f54
Added clean before build in pipeline.
2020-05-14 07:55:57 -04:00
Matthew Budd
9f615d6f81
Found a better way to clear the screen to a black background.
2020-05-14 07:55:06 -04:00
Matthew Budd
c702a86b67
commented out window configure print statements.
2020-05-13 22:00:00 -04:00
Matthew Budd
575e090aff
Ran indent program on new cheat and ramwatch cpp files to apply hard tabs.
2020-05-13 21:13:22 -04:00
Matthew Budd
699069b7ee
Ran indent program to gui.cpp to re-apply hard tabs.
2020-05-13 21:07:31 -04:00
Matthew Budd
7ac726d415
Replaced deprecated gtk_key_snoop function with standard gtk key press/release event handling functions.
2020-05-13 09:24:31 -04:00
Matthew Budd
48bbec8fba
Added logic to clear screen to black during startup and if a screen configure event occurs and no game is loaded.
2020-05-13 09:00:07 -04:00
Matthew Budd
42233b0425
Removed unused global window symbol for hotkey gui window
2020-05-13 08:36:35 -04:00
Matthew Budd
c45c6c00cf
Removed old menu comments from gtk gui.
2020-05-13 08:33:55 -04:00
Matthew Budd
61f55f3e28
Ensure that pallette variable has been freed before attempting malloc a new heap.
2020-05-12 22:45:08 -04:00
Matthew Budd
9583c0fbdd
A few more bug fixes for the ram watch window.
2020-05-12 22:39:03 -04:00
Matthew Budd
57561ad563
Moved RAM watch window logic to its own separate file.
2020-05-12 22:13:22 -04:00
Matthew Budd
309cb00f93
Moved cheat window code to its own file. Created a cheat window class object to better manage multiple instances of the cheat window.
2020-05-12 20:14:11 -04:00
owomomo
2024d321b7
1. The description of the bookmarks in Hex Editor can be edited instead of delete and add again.
...
2. When click close button of the bookmark name window, the operation can be canceled.
3. Detail.
2020-05-12 17:25:23 +08:00
owomomo
b20093f572
Merge pull request #19 from TASVideos/master
...
Sync code to the newest
2020-05-11 22:04:54 +08:00
Matthew Budd
754e621735
Bug fixes for gtk hot key config window.
2020-05-11 00:47:31 -04:00
Matthew Budd
dfd236c9d1
Fixed gtk window gui resizing logic. Can now resize by dragging the corners of the window with the mouse as well as through the vidio menu.
2020-05-10 23:38:36 -04:00
Matthew Budd
d6a798962c
Removed deprecated gtk_widget_modify_bg.
2020-05-10 17:29:14 -04:00
Matthew Budd
bfaf429664
Removed deprecated GTK_STOCK usages.
2020-05-10 17:11:15 -04:00
Matthew Budd
d87d5b2271
Fixed & character usage in authors string text in about window.
2020-05-10 16:42:45 -04:00
Matthew Budd
73a4efcad9
Finished reworking main menu.
2020-05-10 16:40:28 -04:00
Matthew Budd
81b9555ad0
Finished updating emulation menu to new non-deprecated widgets.
2020-05-10 16:24:44 -04:00
Matthew Budd
ee35a5bab4
Updated options sub menu.
2020-05-10 15:32:32 -04:00
Matthew Budd
89895fdd18
Finished File menu of main menu bar.
2020-05-10 14:59:49 -04:00
Matthew Budd
af36752585
Working on removing deprecated main menu and replacing with non-deprecated functions.
2020-05-10 11:17:59 -04:00
Matthew Budd
5a74646bb5
Removed use of deprecated gtk_alignment widgets
2020-05-10 10:18:57 -04:00
Matthew Budd
260b45273e
Swapped out deprecated gtk table in favor of gtk grid on game pad configure window.
2020-05-10 09:54:25 -04:00
Matthew Budd
b68aff598e
Fixed a few more deprecated gtk function usages.
2020-05-09 21:00:51 -04:00
Matthew Budd
6ab46618fc
Replaced a few more deprecated gtk function calls for their newer variants.
2020-05-09 20:47:47 -04:00
Matthew Budd
7610dea7fb
Removed deprecated UI manager from the ram watch menu. Ram watch menu is now created by raw gtk functions.
2020-05-09 20:35:15 -04:00
Matthew Budd
3231589d25
Changed out depricated gtk_hbox_new and gtk_vbox_new in favor of gtk_box_new
2020-05-09 16:42:34 -04:00
Matthew Budd
fcf8f57085
Changed memory tree views to use monospace and have vertical dividers for columns.
2020-05-09 10:36:55 -04:00
Matthew Budd
f4985e4add
Merge branch 'master' into linux-cheats
2020-05-09 09:32:10 -04:00
Matthew Budd
3f2ab57a20
Merge branch 'master' of https://github.com/TASVideos/fceux into development
2020-05-09 09:23:28 -04:00
Matthew Budd
77471eb1a0
Merge branch 'development' into linux-cheats
2020-05-08 23:55:29 -04:00
Matthew Budd
70a804e90f
Fixed a few code errors identified by cppcheck static code analyzer.
...
Fixed incorrect error handling of realloc function to prevent memory leak.
Fixed a few uninitialized local stack variables.
Changed (1 << 31) to (1u << 31) to fix error stating that a signed 32 bit integer shifted by 31 bits can result in undefined behavior.
2020-05-08 23:30:31 -04:00
Matthew Budd
10d57762b0
Force GTK3 usage as default over GTK2... its time to move on.
2020-05-08 22:11:55 -04:00
Matthew Budd
292a1de39b
Added azure pipeline configuration file.
...
Runs a build in an Ubuntu Linux 18.04LTS
2020-05-08 22:07:19 -04:00
Matthew Budd
056bd2bf18
Merge branch 'master' into linux-cheats
2020-05-08 08:16:07 -04:00
Matthew Budd
94973b0078
Removed azure-pipeline comfig file that does not work.
2020-05-08 08:14:39 -04:00
Matthew Budd
2bf8a4d943
Pipeline update.
2020-05-08 07:58:35 -04:00
Matthew Budd
4d91f4e2be
Merge branch 'master' into linux-cheats
2020-05-08 07:55:53 -04:00
mjbudd77
e39c8ab6df
Set up CI with Azure Pipelines
...
[skip ci]
2020-05-08 07:53:39 -04:00
Matthew Budd
305e8b58e8
Added memory write functionality to RAM watch window.
2020-05-07 23:25:33 -04:00
Matthew Budd
27cbbdf534
Added logic to load/save RAM watch files.
2020-05-07 21:31:55 -04:00
Matthew Budd
c901c7273d
Added directly cheat list cell editing functionality to gtk GUI.
2020-05-07 09:49:03 -04:00
Matthew Budd
b4f4f816d7
Added logic to allow for RAM watch display updates to be non-destructive.
2020-05-06 09:00:53 -04:00
Matthew Budd
4490f650f1
RAM watch entry window bug fixes.
2020-05-06 08:36:08 -04:00
Matthew Budd
ab5d3f5f14
Successful view of memory in ram watch window. Still TODO, added rest of button functionality.
2020-05-06 00:17:59 -04:00
Matthew Budd
19deda1314
Added initial framework for RAM watch window.
2020-05-05 23:08:50 -04:00
Matthew Budd
d1fd5a8e2d
A few bug fixes while testing the cheat window.
2020-05-05 20:42:25 -04:00
Matthew Budd
45d88df6b0
Hooked up cheats pause while window active function.
2020-05-05 19:56:38 -04:00
Matthew Budd
30aec1e534
Added cheat modification via update button logic.
2020-05-05 08:18:41 -04:00
Matthew Budd
7bc778fd0e
Added active toggle functionality to cheat list window.
2020-05-05 08:06:08 -04:00
Matthew Budd
d081c68db3
Successful loading of cheat codes from file via cheat window.
2020-05-05 00:18:15 -04:00
Matthew Budd
add91354de
Successful test of Add, remove, and update functions to the active cheat list.
2020-05-04 23:50:33 -04:00
Matthew Budd
37bb110601
Added file chooser function for loading cheats from file.
2020-05-04 22:01:15 -04:00
Matthew Budd
52cc2629eb
Successful initial test of cheat search functionality.
2020-05-04 21:42:56 -04:00
Matthew Budd
7416ad2fdb
Added initial layout for gui cheat window.
2020-05-03 16:29:28 -04:00
CaH4e3
d89ead783e
Merge pull request #98 from owomomo/master
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Add Multiple RAM Watches At Once In Edit Watch Window
2020-05-03 22:28:19 +03:00
CaH4e3
12667209de
Merge pull request #110 from bbbradsmith/toosmall_chrram
...
CHR size < 1k allows NES program to corrupt memory
2020-05-03 22:27:44 +03:00
Matthew Budd
9844caf69d
Bug fix for command line game genie enable logic with linux based gtk GUI. GUI was forcing game genie to disabled at startup which was overriding command line selection. The GUI logic has been fixed to sync the state of menu game genie toggle box to the desired startup configuration of game genie.
2020-05-02 19:57:11 -04:00
Matthew Budd
aaa432d0f4
Build fixes for RHEL8 systems. CheckLibWithHeader of minizip installation is failing so I resorted to a simpler pkg-config check. Fixed lua library check, include path and linker flag references.
2020-05-02 14:31:19 -04:00
bbbradsmith
2cdb283a64
iNES_Init error reporting
2020-05-02 00:42:44 -04:00
bbbradsmith
e8597862f1
CHR size < 1k allows NES program to corrupt memory because VPage is 1k granularity
...
returning 0 from iNES_Init is not ideal, error is "unsupported mapper" but at least it's an error
also adding CHRmask1/2/4/8 fallback, not sure if needed but looks suspicious for <8k
2020-05-02 00:20:44 -04:00
zeromus
16a965d15c
oops, had that backwards (re #106 )
2020-04-14 18:09:09 -04:00
zeromus
fadb200856
in 01dfbf5afa
I broke the disable-sprite-in-leftmost-8-pixels part of the oldppu. this fixes it. fixes #106
2020-04-14 16:44:45 -04:00
g0me3
5d872472ef
- N106 sound issue requested fix, see comments
...
- new inex 2.0 mapper 406 added without flash support though
- dpcm data log now does proper memory area logging (not worth actually, always be like C000 lol)
2020-04-09 20:54:05 +03:00
bbbradsmith
e79bbc0b1c
zapper lua typo fix
2020-03-21 23:09:34 -04:00
bbbradsmith
ce16e47410
lua: document zapper.set
2020-03-21 23:00:04 -04:00
owomomo
5d7c3a6631
Merge pull request #18 from TASVideos/master
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Update code to the newest
2020-02-23 10:22:00 +08:00
bbbradsmith
747fba7711
Virtual Boy controller forgot signature bit 14
2020-02-08 15:58:24 -05:00
bbbradsmith
b22753762f
Virtual Boy controller support
2020-02-08 15:58:24 -05:00
owomomo
7a278b10a8
RAM Watch: Adding multiple watches in the dialog, when adding multiple watches from other window, the watches is also in the address edit control.
...
I realized that the watch operation need to be decoupled from the RAM Watch list, but things seem get too complicated, hoping this is not get even worse.
2020-02-05 22:56:30 +08:00
owomomo
a9c4bc9592
1. Trying to find a more efficient way to know which byte has a cheat. Since the cheat map occupies a lot of memory, I decided to make it only exists when necessary.
...
2. Reorganized some codes.
2020-02-01 16:51:33 +08:00
owomomo
c3d0d40aa6
Trying to find a more efficient way to know which byte has a cheat. It might be memory cost but it's 2020.
2020-02-01 01:00:34 +08:00
owomomo
c830d2cc7d
...
2020-01-31 20:13:41 +08:00
owomomo
935cdaf178
Merge pull request #17 from TASVideos/master
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Sync code to the newest
2020-01-31 19:46:54 +08:00
Devine Lu Linvega
e48b208918
Fix typo in LuaFunctionsList.html ( #96 )
2020-01-30 18:27:21 -05:00
Devine Lu Linvega
f83e488a65
Fixed type in lua-engine.cpp ( #95 )
2020-01-30 18:26:52 -05:00
g0me3
fb8d46d969
fix for cdl sram logging hack crashes nsf logging ( fixed #94 )
2020-01-29 20:44:49 +03:00
g0me3
18165938d4
preliminary, basic hookup of Family Network System base board + MMC1 cassette emulation
2020-01-16 21:33:37 +03:00
g0me3
4fe5da841c
forgot to remove debug code
2020-01-12 17:07:23 +03:00
g0me3
db003f841d
fixed #90 (debug breakpoint missing if conditions used)
2020-01-12 16:56:37 +03:00
g0me3
e43fe75b67
forgot to upload file
2020-01-04 13:48:32 +03:00
g0me3
6abfe09caf
Famicom Network System controller added
...
misc fixes to mappers
2020-01-04 13:16:54 +03:00
dinkc64
0b4be4b639
fds.cpp: new fds image handling, fixes saving issues with some games (Bubble Bobble, Super Lode Runner II, ...)
2019-12-16 00:45:14 -05:00
bbbradsmith
c4ee998148
zapper control from lua
2019-12-15 15:31:09 -05:00
Aleksandr Charkov
749567adf6
fix mispell ( #86 ) deprecated
2019-12-05 17:27:01 -05:00
Andypro1
ed4f5d0000
Moved lua memory_writebyte() to legacymemory_writebyte() and changed the memory_writebyte() implementation to avoid the legacy cheat engine code. ( #67 )
2019-11-22 23:29:25 -05:00
Brad Smith
88d7f392a9
MMC5 arbitrary WRAM size support via iNES 2 ( #84 )
2019-11-22 23:22:08 -05:00
Brad Smith
fbabd180eb
restore symbolic addresses for debugger
...
some of the debugger addresses should not be filtered, as strings can be used like NMI, RST, IRQ, LOAD, INIT, PLAY, NMI1, NMI2, NMI3
2019-11-10 21:10:40 -05:00
Brad Smith
5c8421d410
Palette mirror fix ( #81 )
...
* ppuview and memview fixes for palette mirroring
* New PPU $2001 rendering off palette mirroring fixed
2019-11-08 00:03:31 -05:00
g0me3
25c0b96c30
mapper 547 (ines 2.0 version of KONAMI-QTAi UNIF board)
2019-10-25 20:52:08 +03:00
owomomo
829c07bc3c
Merge pull request #16 from TASVideos/master
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Sync code to the newest
2019-10-20 00:44:34 +08:00
g0me3
0fc18be6b8
mapper 15 - fixed regression by previous fixes (waising / subors does not work properly with CHR write protection on mode 0)
2019-10-02 20:03:38 +03:00
CaH4e3
d21c3d0c4d
Merge pull request #77 from norill/patch-1
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Update 15.cpp
2019-10-02 19:47:11 +03:00
norill
5ca7f608f7
Update 15.cpp
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changes in accordance to the reverse-engineered mapper schematics:
- changed bank mode 1 mapping CPU $C000-$DFFF from "fixed to last bank" to "B OR 7" to support multiple 128KiB UNROM games in one cart
- latch D.7 bit ignored outside bank mode 2
- fixed latch D.6 bit interpreted as bank number bit
2019-10-02 18:30:36 +02:00
g0me3
8b1c405d95
mapper 15 chr protection implemented
2019-10-01 22:01:30 +03:00
owomomo
3fd6f9cb1e
Merge pull request #15 from TASVideos/master
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Sync code to the newest
2019-09-22 14:29:33 +08:00
zeromus
00beb14f16
Merge pull request #75 from hexregex/master
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Altered SCons build scripts to work with Python 3.
2019-09-10 21:38:10 -05:00
deep-thought
878245fedf
Altered SCons build scripts to work with Python 3.
2019-09-10 17:05:22 -06:00
g0me3
63421d411b
vrc5 extended ppu rendering simulation fix
2019-08-07 01:17:57 +03:00
owomomo
2e6b728e57
Merge pull request #14 from TASVideos/master
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Sync code to the newest
2019-07-29 11:02:15 +08:00
Brad Smith
72120b0bb9
Windows 64-bit build support ( #66 )
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* correcting x64 configurations to actually use x64
defining NOMINMAX to fix std::max error
* more preprocessor definitions for x64
* 64-bit libraries from the last published version of DXSDK with dinput
* should define WIN64 as well? unfortunately seem to require retention of WIN32
* added an x64 build of luaperks.lib, this compiles links and runs now
* relocate win32 luaperks.lib to src/drivers/win/lua/win32 and leave a note explaining it
* luaperks.lib x64 needed to be /MT
two more missing x64 libs
debug x64 configuration was set to compile C++ as C?
* importing the rest of the usable WIN32 preprocessor defines, debugger now functions!
* revert unnecessary VS solution version change
* 64-bit lua working (fixed the 64-bit build of luaperks.lib)
* VSUIENTRY hashes are unsigned, not signed
* more hashes that are actually unsigned
* fix a few pointer to int casts in lua console
* fix a few more pointer truncations in windows dialog stuff
a few printf arguments need a cast to int
* explicit size_t cast to quiet spurious warnings on an inline function
2019-07-23 15:12:03 -04:00
g0me3
1f5ce9e120
fix to prev, now all ROMs are happy
2019-07-22 13:48:49 +03:00
g0me3
a3d4db6b1a
fix for #68 (mapper 227 chr write protection emulation)
2019-07-22 13:32:42 +03:00
owomomo
50bbacfb4d
Detail
2019-07-12 15:46:39 +08:00
owomomo
ddf760c6b6
Merge pull request #13 from TASVideos/master
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Sync code to the newest.
2019-07-04 01:09:57 +08:00
g0me3
57d0b92a0f
8 times lesser conversion table for previous lol.
2019-06-30 18:58:16 +03:00
g0me3
d5896a8b93
removed debug assert for prev
2019-06-30 14:04:10 +03:00
g0me3
7c9dca50bd
new unif "KONAMI-QTAI" board (VRC-V code name) along with PPU hack for it (16-bit extra NT like in MMC5) for both New and Old PPUs. very hacky for new ppu, sorry.
2019-06-30 14:00:59 +03:00
owomomo
a9604c162f
Re-attach my changes to the conflict file.
2019-06-29 10:53:44 +08:00
owomomo
f5b6b51070
Merge pull request #12 from TASVideos/master
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Sync code to the newest
2019-06-29 10:39:32 +08:00
owomomo
56f27ee194
Temporarily revert my changes to solve conflict
2019-06-29 10:39:13 +08:00
owomomo
c1e94dd999
...
2019-06-29 10:35:21 +08:00
owomomo
297ff8ee31
...
2019-06-29 10:34:07 +08:00
owomomo
5d443badea
...
2019-06-29 10:28:24 +08:00
CaH4e3
97c9cb0068
Merge pull request #62 from bbbradsmith/dlgproc_fix
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DLGPROC and SetWindowLong fixes
2019-06-29 00:12:13 +03:00
CaH4e3
5b425c72f8
Merge pull request #65 from bbbradsmith/lua_stack_fix
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extra stack clear for lua library table registration
2019-06-29 00:12:01 +03:00
bbbradsmith
17e36e9882
lua library table registration needs an extra stack clear (is overflowing)
2019-06-27 03:14:12 -04:00
owomomo
7dde5467fd
1. Limit text input for Edit watch dialog and ram search.
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2. As bbbradsmith in Pull Request #62 mentioned, SetWindowLong is replaced by SetWindowLongPtr for 64 bit compatible, I partially changed those written by myself.
2019-06-27 00:53:52 +08:00
owomomo
fb0f6ee35f
...
2019-06-24 22:39:02 +08:00
g0me3
705f1c905c
KT-008 handling fix for FF Xn games. probably they are the same mapper with a set of different modes switching by specific bits (TODO, check the hardware: i have FFX games, but haven't any KT-008 games!)
2019-06-24 15:52:06 +03:00
owomomo
2d6bdcd0d1
...
2019-06-24 20:32:02 +08:00
owomomo
8a3edc18e3
Merge pull request #11 from TASVideos/master
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Sync code to the newest
2019-06-24 20:30:17 +08:00
owomomo
25b67593f6
...
2019-06-24 20:25:08 +08:00
owomomo
07c897df91
...
2019-06-24 20:23:11 +08:00
owomomo
547dcd3a59
Detail bug fix
2019-06-24 20:16:01 +08:00
zeromus
8b19f0124f
Merge pull request #61 from gauauu/fix_60_linux_build
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fixes #60
2019-06-23 22:29:17 -04:00
bbbradsmith
db175c358f
cheat.cpp has one more DLGPROC BOOL return fix that I missed
2019-06-21 15:51:44 -04:00
bbbradsmith
339ba7c923
SetWindowLongPtr needs to use LP defines, not L
2019-06-21 15:47:52 -04:00
bbbradsmith
2396d1c702
Replace SetWindowLong with SetWindowLongPtr for 64-bit compliance
2019-06-21 15:02:11 -04:00
bbbradsmith
850390e5ba
Merge branch 'master' into dlgproc_fix
2019-06-21 14:15:41 -04:00
bbbradsmith
c33ab17da4
DLGPROC return type is INT_PTR, not BOOL and not LRESULT. These are compatible return types in 32-bit but not 64-bit.
2019-06-21 14:03:05 -04:00
Nathan Tolbert
5a59e8522d
fixes https://github.com/TASVideos/fceux/issues/60 - only prompt about cheats on windows build
2019-06-21 11:25:06 -05:00
owomomo
d138a01860
1. Add popup tip for "Auto load / save with game" checkbox, because its tri-state may be perplexed for some reason.
...
2. Fix a bug, when the cheat editing controls lost focus, but editing mode is still there, which makes case EN_UPDATE triggered when user is not typing in them, that's an inappropriate circumstance. It might make the cheat editing control shows nothing when selecting a cheat.
3. Re-arranged some controls in resource file.
4. Changed some directory dialog logic, use defined ID rather than hard-code the actural number.
5. Detail.
2019-06-21 19:59:57 +08:00
g0me3
e1f52e6ffb
little bit win gui polishing
2019-06-20 22:32:27 +03:00
g0me3
9ab9fd1e82
fix watch edit dialog
2019-06-20 22:04:00 +03:00
CaH4e3
7f91f6072a
Merge pull request #59 from Moliman/binary-view-on-ram-watch
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Add binary data type on RAM watch
2019-06-20 21:53:06 +03:00
CaH4e3
3b8928fd50
Merge branch 'master' into binary-view-on-ram-watch
2019-06-20 21:52:55 +03:00
CaH4e3
d292d33328
Merge pull request #58 from owomomo/master
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New feature: iNES header editor
2019-06-20 21:41:37 +03:00
Moliman
647eb5ab3d
Add binary data type on RAM watch
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* Currently support only 1 byte size
2019-06-19 22:00:11 -04:00
owomomo
fee4fc83a8
1. Add more controls to limit input text.
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2. Changed limit input behaviour to match the system default ES_NUMBER.
2019-06-20 01:58:35 +08:00
owomomo
4e3473ac5d
1. Fixed accidentally added the cheat name control to the limit list.
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2. Add text limit to Memory Watch for experiment.
3. Make the IDs of controls in Memory Watch predefined rather than directly coded, that's not quite standard in programming. Calculations to ID is not always trusted as they are automatically determined by the development tool.
2019-06-19 18:33:50 +08:00
owomomo
f0396ef980
1. Fixed accidentally added the cheat name control to the limit list.
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2. Add text limit to Memory Watch for experiment.
3. Make the IDs of controls in Memory Watch predefined rather than directly coded, that's not quite standard in programming. Calculations to ID is not always trusted as they are automatically determined by the development tool.
2019-06-19 15:53:47 +08:00
owomomo
56f0db87fa
1. Experimental limit the input characters for some edit control.
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2. Separated cheat code and game genie in Cheat window.
3. Don't show a game genie code when affected address is under 0x8000.
4. Detail: set font for some edit control, replaced some static global variable.
5. Other details.
By the way, why there're so many useless brackets in some functions?
2019-06-19 13:14:27 +08:00
owomomo
cc31ee1a37
1. Experimental limit the input characters for some edit control.
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2. Removed HWND pwindow, since it's ambiguous and not too much used. The pallete window use it's own global HWND variable.
2019-06-18 16:56:10 +08:00
owomomo
9fd9841d6f
...
2019-06-18 11:50:28 +08:00
owomomo
4adb28e1d3
...
2019-06-18 11:48:32 +08:00
owomomo
5a80b67e57
Rip the dialog position calculating code to a function and use it in more dialogbox.
2019-06-18 11:47:08 +08:00
owomomo
17a36d9b9f
Slightly adjusted the UI of header editor.
2019-06-14 16:38:41 +08:00
owomomo
29b36a801d
Cheat console:
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1. Added a global switch for all cheats, it is checked by default. Check or uncheck it can quickly tweak all cheats enabled or disabled. It's not game specific and effective to all games.
2. Added a checkmark to check behaviour of automatically load cheats.
3. Fixed a wierd bug in loading names of cheats from file.
iNES Header Editor:
4. Disable iNES header editor menu when currently loaded game is not in iNES format.
Others:
5. Some of the checkbox passed parameter MF_CHECKED, the right one is BST_CHECKED, though they have the same value.
6. Code/Data Logger is created by CreateDialog(), but destroyed by EndDialog()? A non-modal window should be destroy by DestroyWindow(), EndDialog() is for DialogBox(). It seems nobody noticed this bug for years.
7. Detail.
Currently there are some opposite tweaks in the config file for the new feature in cheat console, for example the unchcecked state is 1 in config file, that's for backward compatibility.
The iNES header editor might not quite stable as newly baked from the oven, there might be some improvements to its code.
2019-06-12 23:02:20 +08:00
owomomo
fb1d489cfa
Cheat console:
...
1. Added a global switch for all cheats, it is checked by default. Check or uncheck it can quickly tweak all cheats enabled or disabled. It's not game specific and effective to all games.
2. Added a checkmark to check behaviour of automatically load cheats.
3. Fixed a wierd bug in loading names of cheats from file.
iNES Header Editor:
4. Disable iNES header editor menu when currently loaded game is not in iNES format.
Others:
5. Some of the checkbox passed parameter MF_CHECKED, the right one is BST_CHECKED, though they have the same value.
6. Code/Data Logger is created by CreateDialog(), but destroyed by EndDialog()? A non-modal window should be destroy by DestroyWindow(), EndDialog() is for DialogBox(). It seems nobody noticed this bug for years.
Currently there are some opposite tweaks in the config file for the new feature in cheat console, for example the unchcecked state is 1 in config file, that's for backward compatibility.
The iNES header editor might not quite stable as newly baked from the oven, there might be some improvements to its code.
2019-06-12 22:16:01 +08:00
owomomo
5ef8394745
Merge branch 'iNESHeaderEditor'
2019-06-12 00:42:09 +08:00
owomomo
0dbcce537e
Detail
2019-06-12 00:35:56 +08:00
owomomo
8ae26f4b72
Detail
2019-06-12 00:28:29 +08:00
owomomo
5b1805b3e4
Detail
2019-06-12 00:18:48 +08:00
owomomo
02df3d6993
Sync the code to master branch.
2019-06-11 17:39:30 +08:00
owomomo
f3d1b270b5
Add an export button to cheat dialog.
2019-06-11 15:14:53 +08:00
owomomo
0c9e7659d9
Detail
2019-06-10 20:59:36 +08:00
owomomo
3b54181e4d
Merge branch 'master' of https://github.com/owomomo/fceux
2019-06-10 17:27:10 +08:00
owomomo
d87970f4ad
...
2019-06-10 17:25:37 +08:00
owomomo
b114ba4f4d
Merge pull request #8 from TASVideos/master
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Sync code to the newest
2019-06-10 17:15:38 +08:00
owomomo
faf6289c12
Merge pull request #7 from TASVideos/master
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Sync code to the newest
2019-06-10 17:12:54 +08:00
owomomo
9369bed6ec
New feature: iNES head editor
2019-06-10 14:27:57 +08:00
zeromus
7047a998fa
Merge pull request #53 from owomomo/master
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Attempt to fix Issue #52
2019-06-06 13:34:59 -04:00
zeromus
bf372552bc
fix overflowing buffer made worse by 0d26e6f
or possibly created by that commit. fixes #30 better.
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the debugger was replacing comments and names inside a buffer returned from the old portable disassembly function, which was returning a privately retained 64 byte buffer. previously names were limited to 30 characters, so it's possible expanding names in disassembly never blew that buffer.
testing of the 0d26e6f
commit either stressed it harder than ever before, or hard enough to break it for the first time
solved by copying the disassembly buffer into a new buffer for expanding address labels to names, etc
2019-06-06 13:33:45 -04:00
owomomo
959c94fcdf
Attempt to fix Issue #52
2019-05-23 18:59:30 +08:00
CaH4e3
5dc4f288a3
Merge pull request #51 from owomomo/master
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Updated some features of Cheat Dialog
2019-05-11 21:43:29 +03:00
owomomo
91c408468a
Attempting to fix Issue #43 .
2019-05-11 00:06:43 +08:00
owomomo
a680d67fa1
Fix weird compile error.
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it's quite strange that the macro define missed a line feed.
2019-05-10 19:18:30 +08:00
owomomo
b93ea26b32
1. Since the radio switch is not quite necessary in cheat window, I canceled it to freely edit style.
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2. After some nightly consideration, I decided to remove some unused resource IDs from resource file, some of them were obseleted, renamed, mistyped or temporary, currently nothing was corrupted...
3. Detail.
2019-05-10 18:53:41 +08:00
owomomo
c927728736
1. Since the radio switch is not quite necessary in cheat window, I canceled it to freely edit style.
...
2. After some nightly consideration, I decided to remove some unused resource IDs from resource file, some of them were obseleted, renamed, mistyped or temporary, currently nothing was corrupted...
3. Detail.
2019-05-10 18:47:24 +08:00
owomomo
0713de844c
1. New cheat list box 0.0.0.4 Alpha, separated the normal cheat adding method and the cheat code/game genie method. While you're inputting the values, they are synced to the formatted string which is very convinience. In the past, the game genie was added from the name edit control, now the name is separated and the code can have a name even if it's a game genie.
...
2. Solved a problem of the add/editing watch dialog when pop up repeatedly from multiple places, because there are 3 places can pop up it now.
3. Fixed a bug when loading cheats from file crashes the emulator.
4. Detail.
2019-05-10 02:17:16 +08:00
owomomo
07f0c1af2c
1. Fix go to hex editor in possiblilities list doesn't select the address.
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2. Detail.
2019-05-08 21:05:43 +08:00
owomomo
885bc1e889
1. Fix freeze ram in Hex Editor doesn't refresh the related window.
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2. detail
2019-05-08 17:24:45 +08:00
owomomo
9adcbf16cb
1. Fix crash when add multiple watches in RAM Search window, and adding multiple watches here can be batch named.
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2. New cheat list box 0.0.0.3 Alpha, changed the possibilities box to a CListCtrl rather than a simple CListBox, use a map for its buffer. It may not quite efficient currently, but I personally think it's much better than adding and deleting the items repeatedly every frame, and now its item can be selected while emulation is running, although there's not much usage for this...
3. added several context menus to possible list, now you can directly add address to memory watch or ram watch, or go to hex editor from here, currently it's still a single select list.
2019-05-08 13:55:53 +08:00
owomomo
f0859ce1e3
detail
2019-05-02 03:15:57 +08:00
owomomo
a3280d664d
1. New cheat list box 0.0.0.1 alpha, changed the toggle cheat from double click to selecting checkboxes in the item. It can show the code and name in the same time.
...
2. Fixed an ancient bug of cheat dialog that importing new cheats makes old existing cheats uneffective.
3. Restructured some cheat searching type to macros since the meaning of the mysterious number is unclear. Maybe the switch case was more efficient than if else... or not?
4. Use a temporary variable rather than a global one to indicate whether the null file pointer is cased by user clicking the cancel or close button of the open archive dialog or a loading error.
5. When recording a movie with cheats, show warning to the user and asking for disabling them.
6. Removed some seems like unused variables, hope this didn't break compiling crossing platforms.
2019-05-02 03:13:05 +08:00
owomomo
9f0459731a
Merge pull request #6 from TASVideos/master
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Update code to the newest
2019-04-29 13:58:10 +08:00
g0me3
fecfd0ea42
update to prev, nw
2019-04-27 21:40:48 +03:00
g0me3
60b314feb3
vrc5 mapper update, prepare to add extra ppu render for it
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cheats.cpp int converions warnings fix
change default tool index for vc project. if you have problem with it, feel free to revert. but i can't compile with just "8.1" in there sadly...
2019-04-27 21:35:59 +03:00
CaH4e3
3270461703
Merge pull request #49 from chrisledet/cl/web-link-update
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Update commit browser link on home web page
2019-04-27 21:15:51 +03:00
CaH4e3
63ffafa0a2
Merge pull request #50 from owomomo/master
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Use a better look for the separator in RAM watch.
2019-04-27 21:15:13 +03:00
owomomo
cb5ff1bcea
Merge pull request #5 from TASVideos/master
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Sync the code to the newest
2019-04-24 13:34:50 +08:00
zeromus
0d26e6fcd9
change NL_MAX_NAME_LEN to 1000 (see github #30 )
2019-04-23 17:11:40 -04:00
owomomo
c4b4292a12
When edited a RAM watch item, it is in the original place rather than jump to the last one.
2019-04-24 03:13:20 +08:00
owomomo
43f2862127
Disable add cheat button for separator.
2019-04-20 21:04:34 +08:00
owomomo
da99ce1894
detail
2019-04-20 19:15:04 +08:00
owomomo
e7f4393fcc
detail
2019-04-20 18:49:21 +08:00
owomomo
206cb06f47
Cache some item drawing related data and objects to prevent calculate them repeatedly when drawing.
...
Changed the watch list to a map for future developments.
2019-04-20 18:12:03 +08:00
owomomo
74853a83fb
Hotfix crash bug when load .wch file
2019-04-18 20:46:04 +08:00
owomomo
993b6fbb2c
Use a better look for the separator in RAM watch.
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There are still many disadvantages, the list is not efficient enough since the separator needs too much calculation, when there are too many separators, the watchlist maybe slow.
I think some of their data can be stored in some map or list for fast accessing in the future development, since they don't requires calc every time.
2019-04-18 00:41:21 +08:00
CaH4e3
247a6f4640
Merge pull request #48 from Dwedit/BUSC_fix
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Remove the BUSC tag from datalatch mappers
2019-04-12 23:58:46 +03:00
Chris Ledet
8854ee7c9d
update commit browser link on home web page
2019-04-11 00:41:06 -07:00
Dwedit
5d96c96cb4
For datalatch mappers, remove the BUSC tag from savestates to prevent the bus conflict status from another game to override the current game.
2019-04-10 13:29:17 -05:00
owomomo
a9a027940b
resolve conflicts
2019-04-07 03:41:36 +08:00
owomomo
7901de120a
...
2019-04-07 03:38:13 +08:00
CaH4e3
0eed8fa234
Merge pull request #47 from owomomo/master
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Some features for RAM search and watch.
2019-04-05 21:55:08 +03:00
owomomo
07e14fd26f
Update res.rc
2019-04-06 02:14:52 +08:00
owomomo
8f5cfcb9b5
Update ram_search.cpp
2019-04-06 02:09:05 +08:00
owomomo
99636689d7
1. Mark cheat affected address range in RAM search and RAM watch.
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2. RAM Watch now can give separator a name.
3. Reconstruct watch manage logic, removed IDD_PROMPT.
2019-04-06 00:41:35 +08:00
owomomo
3f6475c268
...
2019-04-03 00:48:30 +08:00
owomomo
85c77109c0
1. Use different background color for addresses affected by cheats in RAM Search.
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2. Fix nothing was checked in the View menu when Hex Editor first launch.
3. Fix when Hex Editor is open, disabling all cheats in replay doesn't refresh the freezed addresses.
2019-04-02 23:11:46 +08:00
CaH4e3
59abf58a61
Merge pull request #44 from owomomo/master
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Fix Ram search bug
2019-04-01 09:26:05 +03:00
owomomo
19d8e8ffbb
Merge pull request #4 from TASVideos/master
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VRC7 patch set is finally properly dumped
2019-04-01 01:04:32 +08:00
owomomo
c2b39fdf3f
1. Fix cheat column in the list of RAM Search dialog show the wrong number.
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2. Some mysterious things:
In RAM Search, when the Data size was set to 4 Bytes, the value in the list was changed to 4 bytes but the gap of the items is still 2 bytes. I'm unclear it's an old bug or intentional, since some of the macros are used in comparison, they describe the template of the function as a short even in 4 bytes situation, but that might not compare 4 bytes value correctly.
2019-04-01 00:58:23 +08:00
Brad Smith
45dcb3e242
VRC7 patch set is finally properly dumped
2019-03-22 12:58:34 -04:00
owomomo
68993285f8
Fix shortcut key bug.
2019-03-22 14:47:26 +08:00
owomomo
b6518a038c
Merge pull request #3 from TASVideos/master
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Update code to the newest
2019-03-21 22:42:46 +08:00
zeromus
f9094a4655
fix savestate.create(integer)
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maybe fixes #41 (not sure)
2019-03-18 00:26:26 -04:00
zeromus
3a14fc724c
fix merge conflict
2019-03-18 00:14:12 -04:00
zeromus
320c868ebd
Merge pull request #32 from owomomo/master
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UI improvements and detail fixes
2019-03-18 00:10:06 -04:00
zeromus
afbb4fe37f
Merge branch 'master' into master
2019-03-18 00:08:52 -04:00
zeromus
abed13c392
Revert "Fix for the interframe-pause-skips-updating-next-frame bugs, mostly noticeable when dumping AVIs."
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This reverts commit c7710ae244
.
fixes #39
2019-02-22 20:48:59 -05:00
zeromus
e72202f3b8
fix linux build (probably)
2019-02-22 15:01:12 -05:00
owomomo
8c485d23a2
Merge branch 'master' into master
2019-02-02 17:14:09 +08:00
zeromus
f14321113a
Merge pull request #21 from retro-wertz/gtk_audio_silence
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gtk: fix audio going on/off when entering Sound Config option
2019-02-02 04:00:07 -05:00
zeromus
9f7147c42a
fix overflow in RTS trace logging (maybe) ( fixes #30 )
2019-02-02 03:58:00 -05:00
zeromus
f8d5a91363
lua: make emu.speedmode nothrottle and maximum set to 100% frameskip, as originally intended ( fixes #34 )
2019-01-27 21:32:22 -05:00
zeromus
adc9efec56
run 1st frame of lua scripts after the lua console is hooked up, rather than before ( fixes #33 )
2019-01-27 20:45:23 -05:00
Brad Smith
20f0783a96
windows mouse left/right buttons should be independent, not XOR
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(forgot the additional "relative" mouse implementation with last commit)
2019-01-26 21:04:07 -05:00
Brad Smith
01c3f40f1d
windows mouse left/right buttons should be independent, not XOR
2019-01-26 20:46:58 -05:00
feos
cddb8af1a2
SoundDisplay2.lua tweaks
2019-01-22 23:58:58 +03:00
Brad Smith
bc41bc80ee
LUA script for sprite debugging ( #35 )
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Useful script adapted from one created by tokumaru (with permission)
2019-01-21 20:29:23 -05:00
owomomo
fc35a990f4
Fix compile error
2019-01-09 18:30:30 +08:00
owomomo
9407df7d2c
Ram search show cheat count in current range.
2019-01-09 17:28:05 +08:00
owomomo
a5572c1b06
.vcxproj file cleanup
2019-01-08 00:52:46 +08:00
owomomo
d3e5d7dee9
1. Fix Map Hotkey dialog list header and add sort icon to the header of Map Hotkeys.
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2. Fix Nametable Viwer checkbox state mismatch when closing and opening again.
3. Fix linux build error.
2019-01-08 00:42:57 +08:00
owomomo
38d5909a92
Merge pull request #2 from TASVideos/master
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winport - reorganize emulation speed menu so it's a little more clear…
2019-01-07 16:24:05 +08:00
zeromus
327bb202a2
winport - reorganize emulation speed menu so it's a little more clear how it works
2019-01-06 17:07:52 -05:00
owomomo
d9d3f1b56b
1. Further reconstruct the hotkey menu item code, menus belongs different parent menus with the same id can be defined in one struct rather than four. Removing the repeated menu hotkey update, only update the needed range. I wish this is not too complicated.
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2. Map Hotkey dialog items now can be sorted by click on the column header.
3. Fix a logic bug when user cancels open archive dialog.
4. Trying to fix Linux build (not sure).
2019-01-03 20:38:33 +08:00
owomomo
29b06101d7
Merge pull request #1 from TASVideos/master
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Update code to the newest
2019-01-03 12:55:21 +08:00
zeromus
a84ccfe3e9
dont support vc10 anymore. should make sure 2015 and 2017 works instead (I just confirmed)
2019-01-01 15:46:00 -05:00
zeromus
5eb6cc31c9
Revert "Revert "Some ui interface logic changes and improvements.""
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This reverts commit d48105e97d
.
2019-01-01 15:45:32 -05:00
zeromus
82be140eee
Merge branch 'master' of https://github.com/TASVideos/fceux
2019-01-01 15:42:04 -05:00
zeromus
0aa3e7da7f
hack vcxproj to select platformtoolset between 2015 (vc140_xp) and 2017 depending on what's available
2019-01-01 15:41:48 -05:00
CaH4e3
da336c9c6d
Merge pull request #26 from TASVideos/revert-25-master
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Revert "Some ui interface logic changes and improvements."
2019-01-01 16:36:44 +03:00
CaH4e3
d48105e97d
Revert "Some ui interface logic changes and improvements."
2019-01-01 16:36:24 +03:00
CaH4e3
5df55d88f1
Merge pull request #25 from owomomo/master
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why not
2019-01-01 16:29:40 +03:00
zeromus
b8c484ed1f
fix gradius-bullethell script (solves SF bug 839)
2018-12-31 17:52:14 -05:00
zeromus
608bbe83fe
fix SF issue #838 better and fully
2018-12-31 00:58:20 -05:00
zeromus
76f7af16c8
try fixing SF bug 838 "gui.drawbox border is overlapping itself"
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I didnt test it, maybe I broke everything. please check it
2018-12-30 17:05:58 -05:00
owomomo
8320ebedd8
1. When cancel from archive loading dialog, don't show loading error boxes and the current playing game doesn't close.
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2. Completely rewrite shortcut key displaying logic, now it is not only shown in main menu, but also in context menu.
3. Fix bugs that TAS Editor tooltips shown shortcut keys were not sync when hotkey was changed.
4. If cheat is activated when loading a movie, confirm to disable them as they could cause playback problems.
5. When switching to new ppu with overclocking enabled, prompt to user that new ppu doesn't support overclocking.
6. Other minor details about the UI.
2018-12-29 00:02:02 +08:00
owomomo
274ac1b770
1. When cancel from archive loading dialog, don't show loading error boxes and the current playing game doesn't close.
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2. Completely rewrite shortcut key displaying logic, now it is not only shown in main menu, but also in context menu.
3. Fix bugs that TAS Editor tooltips shown shortcut keys were not sync when hotkey was changed.
4. If cheat is activated when loading a movie, confirm to disable them as they could cause playback problems.
5. When switching to new ppu with overclocking enabled, prompt to user that new ppu doesn't support overclocking.
6. Other minor details about the UI.
2018-12-28 23:55:24 +08:00
owomomo
4009d397aa
1. When cancel from archive loading dialog, don't show loading error boxes and the current playing game doesn't close.
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2. Completely rewrite shortcut key displaying logic, now it is not only shown in main menu, but also in context menu.
3. Fix bugs that TAS Editor tooltips shown shortcut keys were not sync when hotkey was changed.
4. If cheat is activated when loading a movie, confirm to disable them as they could cause playback problems.
5. When switching to new ppu with overclocking enabled, prompt to user that new ppu doesn't support overclocking.
6. Other minor details about the UI.
2018-12-28 23:44:27 +08:00
zeromus
a6219f5006
Merge pull request #23 from aquanull/master
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A batch of various bugfixes and several feature enhancements mixed in.
2018-12-24 15:39:36 -05:00
aquanull@gmail.com
dd5a0e908e
Re-enabled running the Lua script when loaded.
2018-12-24 13:54:32 +08:00
aquanull@gmail.com
08c602a3f2
Registered Lua callbacks via gui.register() are now only called at frame boundaries.
2018-12-24 12:01:32 +08:00
aquanull@gmail.com
b6df31d0f3
Fixed potential buffer overflows in RAM Search.
2018-12-24 12:01:28 +08:00
aquanull@gmail.com
fe64ca3771
Fixed the ancient buffer overflows in Memory Watch.
2018-12-24 12:01:25 +08:00
zeromus
5a1e6c552a
ignore lmouse and rmouse lua input when main window isnt focused. it seems unlikely anyone would want these for any other purpose (xmouse and ymouse are based on the emulated window so the clicks should be too)
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untested.
intended for SF bug 836
2018-12-17 15:11:30 -05:00
zeromus
14ad02632a
use cd and im bindings for lua. needed rebuild luaperks to include binding sources
2018-12-16 13:20:45 -05:00
retro-wertz
6432e18a79
gtk:fix audio going on/off when entering Sound Config option
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Adds check if sound was already enabled and only then only call
InitSound() when it was not enabled. This seems to be a better option
than calling KillSound() which causes unnecessary audio pop when you
are just entering the menu and not adjusting stuff yet.
2018-12-10 05:04:07 +08:00
CaH4e3
58b4dd0a0f
Merge pull request #20 from retro-wertz/master
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update apu sweep units
2018-12-09 21:05:25 +03:00
retro-wertz
9788d9745a
update apu sweep units
2018-12-09 20:49:46 +08:00
cah4e3
972ec09e92
fixed #11 R.C.Pro Am II title music channel bug
2018-12-05 17:46:29 +03:00
cah4e3
951c325cc1
fixed long standing bug in GG encoder for 8000 address
2018-12-05 15:24:29 +03:00
Brendan Byrd
f9f35cbadb
Add playback/record Lua functions
2018-11-30 00:10:22 -05:00
Brendan Byrd
47c8491114
Add support for base64 in rom.gethash
2018-11-30 00:10:22 -05:00
Brendan Byrd
319293e20b
Add rom.getfilename Lua function
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Also, add documention to rom.gethash function
2018-11-30 00:10:22 -05:00
Brendan Byrd
03851153ed
Don't Lua print extra newlines in *NIX
2018-11-30 00:10:22 -05:00
Brendan Byrd
76c423fa4a
Add getemuscreen support to gui.gdscreenshot Lua call
2018-11-30 00:10:22 -05:00
Brendan Byrd
5f23a565e8
Whitespace cleanup
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Should be nothing with 'git show -b'
2018-11-30 00:10:22 -05:00
Brendan Byrd
e50f7bfd71
Add stace traces to failed Lua executions
2018-11-30 00:10:22 -05:00
Brendan Byrd
7225958aed
Add support for LuaJIT when SYSTEM_LUA is set
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This also adds variables for controlling where to find the libraries/includes
2018-11-30 00:10:22 -05:00
Brad Smith
349aed4aaf
Fix null pointer crash when lua script fails to load.
2018-11-12 17:33:42 -05:00
zeromus
717153ac19
fix hang in symbolic debugger syntax highlighting in rare cases. fixes #18
2018-11-12 03:19:07 -05:00
zeromus
286875f9ef
try to fix writes to palette mirrors
2018-11-07 04:01:36 -05:00
zeromus
01dfbf5afa
fix the way memview reads mirrored palette regs. Should fix bug 833 on SF but I'm not completely sure
2018-11-07 03:10:09 -05:00
Brad Smith
be86d96278
cheapocabra.cpp typo: CHR-RAM not CHR-ROM
2018-10-31 17:00:50 -04:00
Alexey 'Cluster' Avdyukhin
388e10b473
Fixes for COOLBOY mapper, added MINDKIDS mapper (alternative COOLBOY)
2018-08-30 19:10:10 +03:00
adelikat
21c09717c4
don't need the link images anymore
2018-07-14 13:23:11 -05:00
adelikat
1b03bf2566
Cleanup the menu bar of the site - remove baked in images and replace with some decent css instead, and get rid of the javascript in favor of some css
2018-07-14 13:11:23 -05:00
zeromus
4939859cf4
lua - savestate.create() can now accept a string which should be the filesystem path to a savestate; you can then use savestate.load on it
2018-07-02 15:19:09 -05:00
Brad Smith
5be92d3ee5
Propagating memory initialization option to WRAM ( #13 )
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1. Including WRAM in the RAM initialization options. Since it was usually initialized to zero by default, the "default" setting must do that as well, the explicit settings should follow the others.
2. unif.cpp extending memory randomization of 4-screen VRAM to match ines.cpp version, except it had no explicit initialization before: static array should initialize to 0, so its default will still do this
3. MALEE WRAM never initialized, replacing a few existing explicit (non gmalloc) WRAM clears with MemoryRand, removing a few memsets now unneeded because of gmalloc clear.
2018-06-26 22:11:01 -04:00
Brad Smith
e8c61d1b23
NTSC filter was missing the newer more accurate support for emphasis (was using an old 1-emph-per-blit approximation)
2018-06-19 23:06:55 -04:00
Brad Smith
386545e063
not sure why PAL filter text is commented (is it unfinished? seems to be functional) out but it's accessible in the dropdown and it leaves garbage in the name
2018-06-19 21:56:40 -04:00
Brad Smith
d68a57e367
.gitignore missing newline
2018-06-19 21:45:05 -04:00
Chris Broome
d3cc7f0ba7
Fix yscale out of bounds rounding error ( #12 )
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* Fix rounding error causing yscale out of bounds
* Ignore linux build output
2018-06-19 21:42:07 -04:00
Brad Smith
4c3b96aefb
ignore save RAM and savestate files
2018-06-19 21:38:33 -04:00
zeromus
e3b7197128
add "record from sram" (to fix SF bug #828 )
2018-06-18 22:19:59 -05:00
zeromus
166e7a8ad9
fix some problem in the scmrev stuff
2018-06-18 22:19:23 -05:00
Chris Broome
95e82b57ba
Fix Linux build errors ( #3 )
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Enable usage of `nullptr` by passing `-std=c++0x`
- SConstruct
- src/Makefile.am
Add missing mappers to boards/Makefile.am.inc:
- boards/190.cpp
- boards/80013-B.cpp
- boards/hp10xx_hp20xx.cpp
2018-06-15 13:02:23 -04:00
Brad Smith
9b6ff8fe49
Mapper 30 4-screen ( #10 )
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mapper 30 support for both 1-screen and 4-screen configurations (see: Black Box Challenge)
2018-06-05 02:17:38 -04:00
Rongjian Zhang
211c7972a9
Fix compile error at macOS ( #9 )
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* Fix compile error at macOS
* If fixing some of the whitespace in this file with this patch, might as well go the whole way?
* > 0 to != NULL
2018-06-03 03:37:39 -04:00
Brad Smith
458eb30f3d
Small improvement to sound output options. #6
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1. Force 8-bit sound option confused some users who thought it might be an emulation accuracy option instead of selecting output bit depth, replaced it with a drop-down that's consistent with the other sound output options instead (hiding the temptation of setting "8-bit" and thinking that's a desirable thing for an NES emulator).
2. Making the default samplerate 48000, because it is the most common native device rate now.
3. Increasing the AVI output's 1 second buffer size to allow the maximum samplerate of 96000.
2018-06-02 03:11:33 -04:00
Brad Smith
e90b7e17b7
Merge pull request #8 from bbbradsmith/mmc5_warning
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mmc5.cpp fix warning about int to boolean type conversion
2018-06-02 02:29:37 -04:00
Brad Smith
f1af3a0f44
Merge pull request #7 from bbbradsmith/vc10_ignores
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Ignores for VC10
2018-06-02 02:29:08 -04:00
Brad Smith
29171209a7
mmc5.cpp fix warning about int to boolean type conversion
2018-06-01 21:08:35 -04:00
Brad Smith
18735ead37
Ignores for VC10
2018-06-01 20:58:28 -04:00
zeromus
fd29f48d01
dont require git to build
2018-06-01 16:56:46 -04:00
zeromus
f0819b988c
make vs2010 project not garbage
2018-06-01 16:49:53 -04:00
zeromus
4245280271
apply patch #827 : Fix "non-constant-expression cannot be narrowed from type" compile error
2018-05-31 12:52:38 -04:00
zeromus
c5bb44a37f
implement namco 340 NT mirroring register (fixes wagyan land 3)
2018-05-26 20:45:27 -04:00
zeromus
e5f98c7c57
Update readme.md
2018-05-07 17:20:14 -05:00
zeromus
00b56787f8
readd old vc10 projects
2018-04-11 16:36:12 -05:00
zeromus
4a1ea6dd1f
support vc100 toolchain once more
2018-04-11 16:11:49 -05:00
zeromus
3155ae970d
meant to use v140_xp toolset, but left it as v140 in a few cases
2018-04-11 14:51:48 -05:00
zeromus
8dd5ae414d
gitignores
2018-04-11 01:16:59 -05:00
zeromus
05a1886861
fix release mode build errors
2018-04-11 01:07:27 -05:00
zeromus
e2c85a2d50
fix more warnings. didnt do a great job last time.
2018-04-11 01:05:41 -05:00
zeromus
f8f9dd967f
fix warning
2018-04-11 01:04:37 -05:00
zeromus
9ff8ecb856
fix Uchuu Keibitai SDF in oldppu (broken in r3360)
2018-04-11 00:47:00 -05:00
zeromus
bb5cd1527d
uhhh did i leave this hacked when i fixed re-un-broke cv3 recently?
2018-04-11 00:17:30 -05:00
zeromus
7c5395e10b
gitignore
2018-04-11 00:16:59 -05:00
zeromus
95a7673191
add build outputs to gitignore
2018-04-10 23:22:39 -05:00
zeromus
c626ff0987
change some build outputs from vc10 to vc14
2018-04-10 23:22:39 -05:00
zeromus
f42fb23276
delete excess gitignores (we're starting from scratch)
2018-04-10 23:22:39 -05:00
zeromus
6936766d93
fix warning
2018-04-10 23:22:39 -05:00
zeromus
104e17522e
fix scmrev stuff to use git (copied from desmume)
2018-04-10 23:22:39 -05:00
zeromus
2afdc2769e
change to use vs2015
2018-04-10 23:22:39 -05:00
zeromus
3a07e69599
start new gitignore
2018-04-10 23:22:38 -05:00
zeromus
f28d236729
change subwcrev to use git instead
2018-04-10 23:22:38 -05:00
zeromus
8b3c15d0a4
Update readme.md
2018-04-08 18:54:14 -05:00
zeromus
5b99edbc2f
readme.md
2018-04-08 18:44:34 -05:00
zeromus
5439890395
Merge branch 'web'
2018-04-08 17:44:24 -05:00
zeromus
df35afc8f8
tidying (dir for web)
2018-04-08 17:42:51 -05:00
zeromus
32dc4a2cd9
tidying (rename gfceu to final location)
2018-04-08 17:40:44 -05:00
zeromus
4666d75f0b
Merge branch 'gfceu'
2018-04-08 17:39:50 -05:00
zeromus
c0078a17fc
tidying (reorg gfceu)
2018-04-08 17:39:25 -05:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
zeromus
4d2e8eee53
migration tidying
2018-04-08 17:31:44 -05:00
zeromus
23efe1ed7f
"build fix for latest clang"
2018-04-05 07:14:22 +00:00
aquanull
3b531d0d7c
Small fixes.
2018-04-04 18:26:57 +08:00
aquanull
da4194ec7a
Fixed the bug that the first frame of user input after movie end would be ignored.
2018-04-13 11:59:34 +08:00
aquanull
c7710ae244
Fix for the interframe-pause-skips-updating-next-frame bugs, mostly noticeable when dumping AVIs.
2018-04-12 22:43:39 +08:00
aquanull
9137dfbf3f
Tiny refactoring on input display.
2018-04-05 18:51:16 +08:00
aquanull
56f61b9b0b
Now it clears previous input display when starts playing a movie from power-on.
2018-04-05 18:51:00 +08:00
aquanull
f16f6548bb
Adds 2 movie recording modes imported from VBA-rr.
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Frame display is modified to indicate the currently selected mode.
2018-04-05 08:18:53 +08:00
aquanull
e7adca9132
Allows changing Read-Only state by toggling Recording/Playing even if movie finished.
2018-04-05 00:53:56 +08:00
aquanull
23c7ce7342
Adds new command to toggle movie Recording/Playing directly.
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Adds new command to truncate movie in Read+Write mode.
Adds new command to insert/delete 1 frame in Read+Write mode.
2018-04-04 21:13:42 +08:00
aquanull
693607f66b
Fixes the bug that extra frames could be saved in the movie file, when rerecording from middle of the movie.
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Also flushes the movie file more often.
2018-04-04 19:32:29 +08:00
aquanull
b08267b84a
Allows loading post-movie-end savestates if consistency of the timeline can be verified.
2018-04-04 18:49:33 +08:00
aquanull
c161dd892b
Fixes the bug loading the wrong movie extras via Movie->Recent.
2018-04-04 18:33:42 +08:00
aquanull
9560521507
RAM Watch now respects Directories Configuration for Memory Watch.
2018-04-13 11:59:23 +08:00
aquanull
7f8e2dd7e8
Fixes the focus bug of the main window minimized with clicks on Windows Taskbar.
2018-04-05 18:46:19 +08:00
aquanull
2d81852e81
Fixes for some file handles and memory leaks.
2018-04-04 18:28:42 +08:00
zeromus
352b1747bd
fix CV3 in oldppu (regression from r3360). fixes #821
2018-04-01 17:38:41 +00:00
CaH4e3
5d7d99a3d9
reverted some of previous hacks fixed newppu crash... seems something with mmc5 in oldppu is wrong now...
2018-02-18 12:52:07 +00:00
CaH4e3
fbece4b5e8
CDLogger: MMC5 BG CHR logging fixed.
2018-02-11 15:24:54 +00:00
rainwarrior
2c64456617
should have kept rand() in the seed generator, it does get a time seed at init, also the |1 wasn't needed (the splitmix in the seed function takes care of that) so it's up to 32 bits
2018-01-17 05:12:01 +00:00
rainwarrior
2ed3f51b51
rt-01 mapper should use the new deterministic prng instead of rand()
2018-01-17 04:52:12 +00:00
rainwarrior
ad3797655e
followup on randomization vs movies fix:
...
1. Save/load RAMInitSeed in config so FCEUX doesn't always start up with the same first seed.
2. Moved seeding to PowerNES (FCEU_MemoryRand can be called multiple times, reseeding causes duplication.)
3. Increased bit depth of seed randomization from 15 to 31 bits for more possibilities.
2018-01-17 04:40:15 +00:00
zeromus
3a1d872a6d
use pseudo-deterministic PRNG for random ram initialization (reseed PRNG from system clock every time poweron happens -- except when dealing with movies)
2018-01-17 03:42:59 +00:00
zeromus
e8d85a9eb2
fix #818 (Memory randomization desyncs FM2 movie recording)
2018-01-17 00:11:36 +00:00
CaH4e3
caf8a070ce
mapper 213 - updated for a new dump "168-in-1_[p1][!]"
...
UNIF HPxx - new board added for various multigame dumps
2018-01-04 16:22:48 +00:00
zeromus
62108ca281
fix #790 (conditional debugger can crash when using divide by zero)
2017-12-29 01:06:17 +00:00
CaH4e3
345b4e6139
Mapper 036 - update with mirroring command used by 4-in-1 MGC-026 (not break other game though)
2017-12-18 18:42:15 +00:00
CaH4e3
2841bb9374
BMC 80013-B unif mapper added for "90-in-1 Hwang Shinwey" dump
2017-12-17 22:28:37 +00:00
zeromus
77c7b0fded
debugger: widen PC seek editbox so that wide things like DDDD can fit in it
2017-12-14 02:43:03 +00:00
zeromus
9cd3ac5353
fix crash in hex editor when rightclicking address with empty symbolic name
2017-12-04 02:19:17 +00:00
zeromus
c7df3a0123
fix bugs in recent debugger commits: remove some spaces, fix some totally messed up replacements; fix an old bug that would have made the wrong bank' symbol get used for replacing an address
2017-12-04 02:15:29 +00:00
zeromus
7fdba82d67
symbolic debugging / disasm: refinements to r3379
2017-12-01 09:05:18 +00:00
zeromus
08b81a9089
fix #790 RIGHT NOW for some lazy guy. this means addresses such as "$1234" are no longer replaced with "mysymbol" but will now appear as "$1234 mysymbol". If anyone doesn't like this, you'll have to write about it in the bug ticket and I'll add it as an option. also fix replacement of zero page addresses (for instance, $F0 couldn't be replaced because the search token was $00F0)
2017-12-01 05:53:51 +00:00
zeromus
3077b3c904
fix: typo in game genie encoder/decoder window caption, "possible affected rom file addresses" opening OAM view in hex editor instead of ROM view ( fixes #810 )
2017-11-29 07:03:19 +00:00
CaH4e3
7d800d4b30
fk23c fixes
2017-10-27 20:03:43 +00:00
feos-tas
3240303cba
use piano roll font to set row height for bookmarks
...
fix #805
2017-09-19 18:29:54 +00:00
zeromus
b187ceb413
taseditor - demonstrate technique for controlling listview item height
2017-09-19 03:43:59 +00:00
rainwarrior
f03df821ed
NTSC filter null pointer crash fix from: https://sourceforge.net/p/fceultra/bugs/804/
2017-08-28 02:24:15 +00:00
zeromus
9e2267412f
support 64KB of mmc5 battery backed wram
2017-08-27 20:44:58 +00:00
alexwjackson
1c78ce233d
apparently partialmd5 is the *last* 64 bits
2017-05-30 23:54:00 +00:00
alexwjackson
a7a0a89aaf
fix build again
2017-05-30 23:36:33 +00:00
alexwjackson
e364248fac
fix build again
2017-05-30 23:34:45 +00:00
alexwjackson
39d5db025a
mmc1: improve support for >8K RAM
2017-05-30 23:31:38 +00:00
alexwjackson
1a84466703
fix mapper 23
2017-05-30 20:54:44 +00:00
alexwjackson
b3a71e8af6
fix build
2017-05-30 20:48:35 +00:00
alexwjackson
268cf919e8
parameterize vrc2and4 register mappings
2017-05-30 20:39:45 +00:00
zeromus
fca1c78925
lua: add debuggerloopstep
2017-05-15 17:21:58 +00:00
zeromus
6021ba627d
lua: add emu_debuggerloop
2017-05-15 05:09:13 +00:00
zeromus
96997ddf95
fix breakpoints in stack triggering once when theyre fresh, or something like that
2017-04-30 06:39:27 +00:00
zeromus
a85a840f36
try to fix major ancient screw-up with breakpoints data structure being open for reading while breakpoints fire, where the user can then modify breakpoints, causing the logic reading it to go nuts when resuming execution (addressing #790 ). I didnt test this very much.
2017-04-30 06:10:01 +00:00
zeromus
a57d8b9583
mmc5 - fix oldppu 2007 reads, and tidy
2017-04-30 00:16:33 +00:00
zeromus
9f104fc38c
fix extended attributes in newppu better, and fix old ppu's chr banking to match newppu maybe?
2017-04-29 23:03:35 +00:00
zeromus
f3afacc5aa
fix mmc5 extended attributes in newppu
2017-04-29 22:26:25 +00:00
zeromus
1a05549ad2
test commit for buildbot
2017-04-29 17:58:08 +00:00
zeromus
10b0e2711c
test commit for buildbot
2017-04-29 17:49:47 +00:00
zeromus
00b0422ce9
test commit for buildbot
2017-04-29 17:45:34 +00:00
zeromus
0743d5da7b
test commit for buildbot
2017-04-29 17:41:47 +00:00
feos-tas
d78c0a9643
fix another case of 2-byte zp disasm
...
it seems to have been explicitly used, but we don't want it anymore
also make zp wrap
2017-04-29 13:52:53 +00:00
zeromus
305ebbc6d5
revert r3348
2017-04-29 08:05:22 +00:00
zeromus
4a1e4b6423
mmc5: use PPUON instead of spriteon and screenon
2017-04-29 05:38:32 +00:00
zeromus
7a54c133ce
attempt to apply changes to MMC5 specified by #787
2017-04-29 04:22:03 +00:00
zeromus
0677dbe6b7
fool around with vrc2 and vrc4 to bring selected address bits up to modern knowledge standards. fixes #789
2017-04-29 02:10:48 +00:00
zeromus
f99caee01a
remove hack to fix "Ganbare Goemon Gaiden" credits, but which are supposed to be broken. Fixes #788
2017-04-29 01:58:58 +00:00
zeromus
e31ac723b0
change width of more ZP instructions to 2
2017-04-28 22:11:39 +00:00
zeromus
50c0c2e5e4
dont crash when loading states into newppu which were taken on oldppu
2017-04-27 22:59:35 +00:00
zeromus
83275f30d7
lua: dont call write hooks twice for main memory
2017-04-23 04:47:57 +00:00
zeromus
1fea325020
fix #785 - emu.loadrom() should reload the current rom nicely
2017-04-19 05:37:19 +00:00
zeromus
a9d305da3f
consensus of everyone is that ZP,y instructions should print ex. "LDX $01,Y" instead of "LDX $0001,Y". Fixes #784
2017-04-15 21:31:00 +00:00
zeromus
a85ba2a641
add GameHBIRQHook2 in newppu (fixes mapper 90 [contra spirits {pirate}]) ( fixes #783 ). Kind of a semi-wild guess but I think it has a fair chance at being right.
2017-03-20 01:51:44 +00:00
zeromus
e1609b143c
"fix" mmc5 irq timing thingy in new PPU, to help SDF ship intro, but I'm not 100% sure this is right. check for regressions in any other mmc5 splits. but i checked the CV3 menubar and it was broken before and it's fixed now, so I think this is good.
2017-03-18 17:46:10 +00:00
zeromus
1c39740f3d
crudely fix mmc5 split screen for SDF
2017-03-18 17:43:25 +00:00
zeromus
984d9b0035
fix #780 (error when dragging mouse up out of debugger box)
2017-03-06 18:08:55 +00:00
zeromus
33ad5a1e4d
fix tiny mistake in mapper 28 that made CHR register writes not take effect in some cases ( fixes #779 )
2017-02-28 02:43:43 +00:00
zeromus
fa22ade5bf
oops, left my debug code in
2017-02-24 08:29:50 +00:00
zeromus
9f075c71a3
fix #777 (debugger loses comments with russian scribbles)
2017-02-23 21:58:10 +00:00
zeromus
089ddeeb5e
apply patch #776 - cdlog lua library (and rom.readbytes)
2017-02-23 21:29:43 +00:00
zeromus
f92a0991c3
fix link error
2017-02-15 06:28:02 +00:00
zeromus
9659e787a0
support mapper 190
2017-02-12 05:38:48 +00:00
zeromus
c1e0edbe7f
increase limit of x/yscale in linux gui from 10 to 40
2017-01-24 12:27:45 +00:00
zeromus
293fdbe333
fix bug in rom.writebyte
2017-01-16 20:59:14 +00:00
rainwarrior
152bffa627
PPU Viewer: fix incorrect display of $00 for sprite transparent colour value.
2017-01-14 21:49:53 +00:00
zeromus
4d259bf5e5
winport: fix errors in configuring pads 3&4 (related to snes support addition)
2017-01-07 18:25:17 +00:00
zeromus
ea0b230bb9
winport: fix bugs in memview reducing characters after 0x80 to be dots (due to erroneous signed char < 0x20 test)
...
meant to address bug #768
2017-01-05 19:03:24 +00:00
zeromus
3f0647fb5f
fix newppu rendering of justbreed BG (due to extended nametable mode). did i break other mmc5 games?
2016-12-26 23:38:07 +00:00
feos-tas
2c80da6cc7
add ppu lua library
...
only has readbyte and readbyterange so far
2016-12-22 15:15:38 +00:00
zeromus
79c27047e4
apply patch #766 (use tv_system from nes 2.0 header)
2016-12-21 19:57:03 +00:00
zeromus
d54b7388b9
sdl: world's biggest hack: add --movielength int_num_frames for automated dumping with a good process exit. how was this missing?
2016-12-20 09:11:33 +00:00
feos-tas
2958f2e5df
lua: obtain register values via memory, like hexeditor does
2016-12-13 18:13:46 +00:00
zeromus
71e414cfac
fix lua print() on some systems, due to mistaken use of printf %Lg instead of just plain %g
2016-12-12 22:25:41 +00:00
zeromus
df3d5c9bbe
support chrram on uxrom via nes 2.0
2016-12-11 23:40:17 +00:00
zeromus
ebcc1fdc0c
fix crash by nes 2.0 boards with no chrram and no chrrom
2016-12-11 23:40:05 +00:00
feos-tas
f292acee4f
debugger: fix rightclicking the left panel that spawns hexeditor
...
hexeditor: make caption a bit less chatty
2016-09-26 16:57:32 +00:00
feos-tas
1ab2293aa9
debugger:
...
- more highlighting
- fix address selection
- fix default size to allow one more line
2016-09-25 19:42:18 +00:00
feos-tas
11b17219eb
debugger highlight:
...
- add numbers
- fix opcodes
- tweak pc
default size restoration respects ida font width
2016-09-24 14:25:47 +00:00
feos-tas
ff1c1e0977
debugger: start basic syntax highlighter
2016-09-23 21:27:55 +00:00
rainwarrior
e2b761d9a5
ntview.cpp removing some legacy comments (seems like there used to be PPU viewer stuff in the NT viewer long ago?)
2016-09-23 20:08:40 +00:00
rainwarrior
7496340a89
PPU viewer: "Mask unused graphics" button cuts off text
...
guiconfig.cpp: making CB_PARTIALVISUALTHEME inline manifest file hack more readable (what does this do???)
2016-09-23 19:47:14 +00:00
rainwarrior
3c510966df
replacing MS Sans Serif with Tahoma, apparently Windows does "special" things to MS Sans Serif that ignore DPI setting if installed on a high DPI monitor, related to bug #753
2016-09-23 18:26:49 +00:00
rainwarrior
602177c032
ppu viewer / nametable viewer pre-adjustment window sizes need to be big enough to fit the default DPI content
2016-09-23 18:07:32 +00:00
rainwarrior
16933e95c1
spacing out PPU viewer / nametable viewer UI layout (when I laid this out earlier my MS Sans Serif font was broken, apparently, see bug #735 for info)
2016-09-23 04:07:25 +00:00
rainwarrior
601cce4084
ppu viewer now expands to minimum size for pixel-based controls (also some cleanup of parallel solution in nt viewer), fixes second half of bug #753
2016-09-22 23:01:29 +00:00
rainwarrior
1d5c5b27c0
nametable viewer: add auto-resizing to accomodate smaller DPI, partial fix for bug #753
2016-09-22 21:17:42 +00:00
feos-tas
f7841a1c8b
debugger:
...
- move disasm to richedit control
- change font color for current PC instead of BG.
- IDA font option
- normal button with text for original size restoration
tracer: fix autoselection
2016-09-22 18:33:58 +00:00
feos-tas
2bf748a94c
debugger: rework to display disasm bg in white and current PC bg in blue
2016-09-17 19:57:51 +00:00
feos-tas
7b1609e75e
tracer: log bank number
...
mandatory when debugging banking glitches
2016-09-17 13:28:23 +00:00
rainwarrior
298d2e796b
mentioning new fixed palette in PPU Viewer documentation
2016-09-07 20:11:37 +00:00
rainwarrior
a01894c913
slight adjustment of PPU Viewer and Name Table Viewer layout to be a little bit more compact
2016-09-07 19:56:32 +00:00
rainwarrior
7b41cf06d9
adding greyscale palette option to PPU viewer and Nametable Viewer, for debugging while actual palettes are all-black
2016-09-07 18:38:49 +00:00
rainwarrior
1de49661ee
ppuview.cpp replacing inconsistent spaces vs tabs
2016-09-07 17:39:42 +00:00
rainwarrior
b0a91f5b0b
visual attribute display mode for nametable viewer
2016-09-07 17:28:47 +00:00
rainwarrior
c5d5989406
added attribute display to nametable viewer (replaced unused "Mirror" field)
2016-09-07 17:15:00 +00:00
rainwarrior
90044bba62
cheapocabra: revised mirroring in Software ID mode
2016-09-05 21:03:11 +00:00
punkrockguy318
4edd578c27
autotools: fix gd
2016-09-04 02:08:54 +00:00
punkrockguy318
f591649878
autotools: fix frameskip flag
2016-09-04 01:37:01 +00:00
punkrockguy318
841cb9dbfb
sdl: add autogen script
2016-09-01 23:00:30 +00:00
punkrockguy318
3012b36569
sdl: add missing autotools include
2016-09-01 22:38:43 +00:00
punkrockguy318
b5cf94f5c6
sdl: update autotools gtk requirement and add required readme
2016-09-01 22:37:57 +00:00
punkrockguy318
4cc9274d71
sdl: added autotools build system
2016-09-01 22:34:32 +00:00
rainwarrior
9a6d4f50cf
cheapocabra: Software ID mode disables entire ROM not just lowest 2 addresses, adding ID mode to save state
2016-08-31 19:52:25 +00:00
rainwarrior
b0500e4925
cheapocabra forgot to initialize some of flash state, implemented software ID
2016-08-31 09:38:15 +00:00
rainwarrior
c27986d340
cheapocabra minor documentation
2016-08-31 09:07:27 +00:00
rainwarrior
9e4eaab0e6
cheapocabra implemented self-flashing
2016-08-31 08:58:46 +00:00
rainwarrior
7ff81e92cb
cheapocabra forgot to free CHR-RAM on close
2016-08-31 06:29:06 +00:00
rainwarrior
f8d791b465
forgot to submit boards/cheapocabra.cpp
2016-08-31 06:11:03 +00:00
rainwarrior
1c33275e1d
mapper 111 "cheapocabra" preliminary implementation (basic features only, no self-flashing yet)
2016-08-31 05:51:12 +00:00
rainwarrior
4a39895f1c
exit box text replacing "FCE Ultra" with "FCEUX"
2016-08-31 03:39:19 +00:00
rainwarrior
c4bc741ee1
improvement on r3284: instead fix new ppu debug reset problem by suspending CPU until the new PPU is in synch for a new frame
2016-08-31 03:33:04 +00:00
rainwarrior
fc71914b23
fix new-PPU misalignment (garbled graphics) after reset while debugging
2016-08-31 02:46:16 +00:00
rainwarrior
bb0f6234aa
fix broken randomizer on silly quit messages (only 4 of 7 were displayed)
2016-08-31 02:04:33 +00:00
rainwarrior
d9eb69523d
nesgNoBGFillColor support for new ppu, re-enable old ppu sprite layer hiding
2016-08-30 09:40:36 +00:00
zeromus
72276d9b1c
newppu: dont break sprite0 hit when disabling BG or OBJ display
2016-08-30 07:55:50 +00:00
rainwarrior
cf175a60bd
adding a set of 16 colours to the "unvaried" palette, especially useful for Lua overlay graphics
2016-08-25 12:33:21 +00:00
rainwarrior
a23b61eea0
hex editor (memview) can now load from file too, not just dump to file anymore
2016-08-25 09:51:46 +00:00
rainwarrior
b632b1d7a5
Relative mouse motion interface for SNES and Subor mouse; this allows fullscreen mode to keep the mouse fixed in the centre of the screen, permitting infinite motion.
2016-08-25 07:24:08 +00:00
rainwarrior
89a75e28fc
alternative way of fixing fstat header conflict from r3276 (in case older/other compilers were relying on it), this is only used by netplay.cpp
2016-08-24 23:23:41 +00:00
rainwarrior
f7a50ad163
removing #define fstat _fstat: ends up interacting with inline fstat code causing an infinite recursion on VS 2010
2016-08-24 23:17:27 +00:00
rainwarrior
74139bf111
RAM initialization options: default (00 00 00 00 FF FF FF FF as always), all FF, all 00, random.
2016-08-24 22:42:21 +00:00
rainwarrior
ed3783db55
Hex editor memview:
...
1. expanded bookmarks to work correctly with all views (not just RAM)
2. fixed Find dialog to be able to find the first or last byte of the memory region.
2016-08-24 19:21:43 +00:00
rainwarrior
bec851a768
Hex editor memview: prevent middle mouse button from attempting to "FreezeRam" when not in RAM mode.
2016-08-24 18:20:44 +00:00
rainwarrior
a157b4a105
documenting hex editor's new OAM view from: r3271
2016-08-24 08:10:36 +00:00
rainwarrior
1814be4da5
hex editor memview: added OAM view and dump to file, added HOME/END key response, added bounds checking in a bunch of places to keep the view and edits within the memory bounds
2016-08-24 08:08:53 +00:00
rainwarrior
35b1f160dc
remove unused variable from debug.cpp:DebugCycle (accidentally added while working on it)
2016-08-24 05:46:52 +00:00
rainwarrior
152a5f6173
documenting conditional breakpoints change from r3268
2016-08-24 05:42:02 +00:00
rainwarrior
6e5cfae6f7
1. added new 'R' and 'W' conditions for breakpoints which evaluate to the value read by read instructions, or the value about to be written by write instructions.
...
2. added illegal opcode support for breakpoints (filled in missing fields of optype matrix)
2016-08-24 05:35:51 +00:00
rainwarrior
539f5ce872
documenting third lua callback parameter from change r3266
2016-08-23 08:47:46 +00:00
rainwarrior
f947ef06e7
lua write callbacks: adding optional third parameter to retrieve the value written, added Sprites.lua script to visualize sprites (requires and demonstrates feature just added)
2016-08-23 08:46:22 +00:00
zeromus
2873344ce8
fix parsing of lua colors over 0x80000000 on 32bits systems
2016-08-21 20:12:49 +00:00
CaH4e3
c4ec35c518
CDL: fixed vram data logging glitch
2016-08-07 12:34:58 +00:00
zeromus
4b562ff1af
support (maybe? untested) 'S' register in conditional debugger breakpoints
2016-07-31 21:03:12 +00:00
feos-tas
d591735196
restore interims on the site
2016-07-31 20:47:19 +00:00
feos-tas
d61634cfe4
-pal won't die if dendy was loaded from config on launch. if -dendy isn't specified, and if left from config, it will get overridden by -pal.
...
make deploy.bat a bit more handy
2016-07-31 20:46:32 +00:00
feos-tas
c6fc15afdd
fix help regarding command line options
...
updated site
[[Split portion of a mixed commit.]]
2016-07-31 17:55:40 +00:00
feos-tas
b830b49724
fix help regarding command line options
...
updated site
[[Split portion of a mixed commit.]]
2016-07-31 17:55:40 +00:00
feos-tas
cde2e63efc
better name
2016-07-31 17:11:04 +00:00
feos-tas
69752141c4
simple fix to -pal cmd setting turned into updating the whole infrastructure responsible for regions. now region change is also reported if it was specified in cmd.
...
fix #743
2016-07-31 17:06:46 +00:00
feos-tas
284d735bb9
found this great script just now
...
it's especially great for sound effects
2016-07-30 17:56:43 +00:00
zeromus
186005be3a
etc
2016-07-28 21:07:05 +00:00
zeromus
1c5cb52946
etc
2016-07-28 21:04:20 +00:00
zeromus
b7aa774a75
update compiling notes
2016-07-28 21:03:45 +00:00
zeromus
005b8e3a27
etc
2016-07-28 21:02:21 +00:00
zeromus
b13e741b8b
add dendy to homepage
2016-07-28 21:01:34 +00:00
zeromus
eb0d73a9a9
update some random docs
2016-07-28 20:46:50 +00:00
zeromus
17d0c62a20
add 223 pressrelease
2016-07-28 20:40:30 +00:00
zeromus
a94bb7e70c
re-export web help with correct release date
2016-07-28 20:40:14 +00:00
feos-tas
12bc077765
added what's new 2.2.3
...
[[Split portion of a mixed commit.]]
2016-07-23 14:49:49 +00:00
feos-tas
54202b5a7d
help: hint on PAL autodetection.
...
[[Split portion of a mixed commit.]]
2016-07-15 16:15:11 +00:00
feos-tas
ead61dfe9b
recompile chm and html
...
[[Split portion of a mixed commit.]]
2016-07-07 18:52:52 +00:00
feos-tas
bfd4a489a7
help: mention new filters, palettes, duty and deemph swap checkboxes.
...
add Unsaturated-V6.pal
[[Split portion of a mixed commit.]]
2016-07-07 18:36:41 +00:00
feos-tas
40206ce1fd
lua: fix #734 by adding emu.getpath() and emu.loadrom()
...
update help
[[Split portion of a mixed commit.]]
2016-07-03 12:01:17 +00:00
feos-tas
2cbcae6f6d
help: address region/dendy and overclocking
...
[[Split portion of a mixed commit.]]
2016-07-02 17:02:24 +00:00
rainwarrior
913dddd7aa
updating palette documentation to explain 512 entry .pal files
2015-09-17 20:46:03 +00:00
zeromus
13f6ce14eb
fix bug in redirect to LuaScripting from google links (the embedded Script text triggered some sanitizing which broke redirecting. its a bug in helpndoc)
2015-06-18 07:07:09 +00:00
ansstuff
4bc9be8ff0
fixed typos in the pressrelease
...
[[Split portion of a mixed commit.]]
2013-09-24 12:51:30 +00:00
ansstuff
605fcb2440
updated site
...
[[Split portion of a mixed commit.]]
2013-09-23 22:50:46 +00:00
ansstuff
7e518e1e15
* Taseditor/Hexeditor: made HotChanges colors slightly darker again
...
* updated docs
[[Split portion of a mixed commit.]]
2013-09-23 20:00:46 +00:00
ansstuff
f1095dc2c3
updated docs
...
[[Split portion of a mixed commit.]]
2013-09-22 18:54:01 +00:00
ansstuff
dae16cd697
* web: redirect old online Help index to the new online Help
2013-09-12 12:11:54 +00:00
ansstuff
ab9ce76ca7
updated Taseditor docs (basically, only hotchanges-colors.png)
...
[[Split portion of a mixed commit.]]
2013-09-05 15:38:18 +00:00
ansstuff
5e701eee27
updated docs
...
[[Split portion of a mixed commit.]]
2013-09-05 15:15:17 +00:00
ansstuff
f56a7976a6
* Taseditor: handle "Insert Coin" command correctly (no recording while seeking/etc)
...
* Taseditor: updated docs
[[Split portion of a mixed commit.]]
2013-06-15 19:44:11 +00:00
ansstuff
8a55e7443e
* movie recording: fixed bug when emulator allowed recording commands outside the range of FM2 specs ( #615 )
...
* movie recording: added "Insert coin" command
* updated docs accordingly
[[Split portion of a mixed commit.]]
2013-06-15 18:46:52 +00:00
ansstuff
f54f56acae
* Hexeditor: specify Data bank condition when adding a Breakpoint by context menu
...
* updated docs
[[Split portion of a mixed commit.]]
2013-05-27 15:42:08 +00:00
ansstuff
382995f111
updated docs
...
[[Split portion of a mixed commit.]]
2013-05-07 14:53:50 +00:00
ansstuff
6c2c160958
* web: fixed typo in the release date
2013-04-02 15:11:11 +00:00
zeromus
a271309c48
test hook
2013-03-26 18:45:40 +00:00
ansstuff
58866002c0
fix html page
2013-03-11 20:52:11 +00:00
ansstuff
bdefe65697
changed homepage pic
2013-03-10 23:46:22 +00:00
ansstuff
d557682ec1
updated site
...
[[Split portion of a mixed commit.]]
2013-03-10 23:06:00 +00:00
ansstuff
1eed03d068
updated docs
...
[[Split portion of a mixed commit.]]
2013-03-10 21:18:37 +00:00
ansstuff
04bcce1864
* CDLogger: removed "Enable New PPU" note, because Old PPU is now functional as well
...
* updated docs
[[Split portion of a mixed commit.]]
2013-03-10 20:14:13 +00:00
ansstuff
2bcb72abf8
* added JumpingFCEUXWindow.lua
...
* updated docs
* Taseditor: some more cleanup
[[Split portion of a mixed commit.]]
2013-03-09 14:04:01 +00:00
feos-tas
ca9d62d673
Tweaked SoundDisplay2.lua a bit.
...
Added LuaPerks description.
TODO: write LuaPerks samples.
[[Split portion of a mixed commit.]]
2013-03-03 15:24:05 +00:00
ansstuff
e44c2357cd
forgot to add the file
2013-03-01 16:32:36 +00:00
ansstuff
799195d93f
updated docs
...
[[Split portion of a mixed commit.]]
2013-03-01 12:49:18 +00:00
ansstuff
a8e244fd8f
win32: fixed restoring maximized window after switching from fullscreen
...
win32: holding Shift when resizing FCEUX window reverts "Force integral factors" meaning
win32: remodel "Video config" dialog:
* removed the list of predefined modes (they were broken anyway)
* removed FS stretching options (obsoleted by "Best Fit")
* removed broken display of "Current Pixel Aspect Ratio" (may return it after implementing the 4:3 mode)
* "Full Screen (hotkey: Alt + Enter or double-click)" - reads current hotkey mapping
[[Split portion of a mixed commit.]]
2012-12-19 19:35:00 +00:00
ansstuff
5df5312223
* fixed "Auto-resume old play session", for some reason NSFs don't allow loading savestate right after opening the ROM
...
* updated docs
[[Split portion of a mixed commit.]]
2012-12-16 13:07:50 +00:00
ansstuff
ae4b602c3c
web: added cool pic
...
[[Split portion of a mixed commit.]]
2012-11-29 21:39:44 +00:00
ansstuff
71e416505f
web: fixed download links
2012-11-27 20:07:43 +00:00
punkrockguy318
8534a1ce4d
web: changed link to static changelog to link to commit browser
2012-11-27 20:00:43 +00:00
ansstuff
31891bad88
updated site
...
updated docs
[[Split portion of a mixed commit.]]
2012-11-27 19:52:11 +00:00
punkrockguy318
a94d844aa2
web: updated the link to svn
2012-11-27 17:19:44 +00:00
ansstuff
9c3eba6c84
fixed docs
...
[[Split portion of a mixed commit.]]
2012-11-27 17:11:25 +00:00
ansstuff
a4a56ec5a8
updated docs and changed version to 2.2.0
...
[[Split portion of a mixed commit.]]
2012-11-27 17:03:56 +00:00
ansstuff
fe45494191
initial upload of English version of TAS Editor Manual
...
[[Split portion of a mixed commit.]]
2012-11-25 17:07:47 +00:00
ansstuff
4a98f4339e
taseditor-ru: updates
...
[[Split portion of a mixed commit.]]
2012-11-25 17:01:57 +00:00
ansstuff
09faa324e2
improved SaveSnapshot performance ($552)
...
[[Split portion of a mixed commit.]]
2012-11-12 12:21:59 +00:00
ansstuff
7fe54e1924
* Taseditor: update RAM Search and RAM Watch when jumping causes game state to change
...
* added BoulderDash_AmoebaAI.lua
* added CustomLagIndicator_RvT.lua
[[Split portion of a mixed commit.]]
2012-10-29 12:43:22 +00:00
ansstuff
1971817b6d
updated docs
...
[[Split portion of a mixed commit.]]
2012-10-12 20:00:29 +00:00
ansstuff
dd0de14e13
updated docs
...
[[Split portion of a mixed commit.]]
2012-10-02 13:39:20 +00:00
ansstuff
fa39315a2e
fixed previous commit
...
[[Split portion of a mixed commit.]]
2012-09-28 19:41:12 +00:00
ansstuff
cc1a56f198
* Tracer: fixed crash when logging undefined opcodes
...
* Hexeditor: display 0x4000-0x5FFF properly (fixes #545 )
* Hexeditor: Ctrl+F opens Find dialog
* Code/Data Logger: fixed VROM dumping in Old PPU mode
* updated docs
[[Split portion of a mixed commit.]]
2012-09-28 15:55:14 +00:00
ansstuff
afa3e044bc
* improved FPS display, added a hotkey to toggle it
...
* Debugger: single click on any address copies this address to the "Seek To" field and "Bookmark Add" field
* Debugger: "Name" button in Bookmarks, total revamp of Bookmarks
* updated docs
[[Split portion of a mixed commit.]]
2012-09-26 20:19:01 +00:00
ansstuff
0fc6688c26
* Lua: auto-clearing previous frame drawings (same behaviour as other emulators)
...
* Debugger: fixed mouseover when using Symbolic debugging
* Debugger: mouseover works for the disassembly window too
* updated docs
[[Split portion of a mixed commit.]]
2012-09-23 12:45:28 +00:00
ansstuff
a06c9c9904
* taseditor-ru: updates
2012-09-21 13:09:54 +00:00
ansstuff
7680c2c910
* Taseditor: cleaned up AdjustUp and AdjustDown logic
...
* updated docs
[[Split portion of a mixed commit.]]
2012-09-14 15:37:46 +00:00
ansstuff
873138b1dd
* Debugger: deleting a breakpoint leaves selection in the Breakpoints list
...
* Debugger: changed "Load .DEB" checkbox caption to ".DEB files" to emphasize that it also affects saving .deb files, not just loading them
* updated docs
* Taseditor: fixed extremely rare LagLog bug in History.jump() and RegisterBranching
* Taseditor: fixed RegisterLuaChange to also consider LagLog changes
[[Split portion of a mixed commit.]]
2012-09-11 15:32:11 +00:00
ansstuff
4d7584eb77
* Debugger: fixed Symbolic Debugging (Names and Comments display)
...
* Debugger: special strings (NMI/IRQ/etc) can be also used in "Seek To" field and Bookmarks
* updated docs
[[Split portion of a mixed commit.]]
2012-09-06 15:00:27 +00:00
ansstuff
e7b5bdde81
* fixed conditional breakpoints bug #538
...
* updated the documentation on Debugger according to rainwarrior's edits, removed "Debugger Usage (Intermediate)"
[[Split portion of a mixed commit.]]
2012-09-05 15:25:10 +00:00
ansstuff
945b1d833d
* fixed savestates filenaming bug when working with a movie
...
* updated docs
[[Split portion of a mixed commit.]]
2012-08-30 15:51:19 +00:00
ansstuff
533327bfa6
updated SubWCRev
...
[[Split portion of a mixed commit.]]
2012-08-28 15:23:05 +00:00
ansstuff
4c556052a6
* fixed MessageLog bug #537
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* taseditor-ru: updates
[[Split portion of a mixed commit.]]
2012-08-26 19:50:44 +00:00
ansstuff
bd43c39e12
* total revamp of Video config stuff, now current screen resolution is always suggested by default
...
* Best Fit also works for fullscreen mode
* "Hide mouse cursor" and "Use console BG color for empty areas" options
* "Switch fullscreen by double-click" option in GUI config
* Fixed "Reload ROM" hotkey in fullscreen
* updated docs
[[Split portion of a mixed commit.]]
2012-08-20 20:41:45 +00:00
ansstuff
579bfa851e
* "Maintain aspect ratio (best fit)" option in Video config
...
* updated docs
[[Split portion of a mixed commit.]]
2012-08-19 20:31:40 +00:00
ansstuff
c8465b09b6
taseditor-ru: glossary update and various fixes
2012-08-18 20:49:51 +00:00
ansstuff
1ef200ff52
* Added FPS display to Win32 port (Config->Display->FPS)
...
* Debugger: double-click breakpoint also adds current bank number to breakpoint condition
* Debugger: "Display ROM offsets" option
* updated docs
[[Split portion of a mixed commit.]]
2012-08-12 16:22:22 +00:00
ansstuff
08f14816f4
taseditor-ru: minor fixes
2012-08-08 15:15:13 +00:00
ansstuff
fd1360db10
updated docs
...
[[Split portion of a mixed commit.]]
2012-08-08 15:00:14 +00:00
ansstuff
fa4d8fbd38
taseditor-ru: first fixes
2012-07-26 20:08:09 +00:00
ansstuff
dc43c5e634
Web: uploaded Russian version of TAS Editor Manual. English version is in progress...
2012-07-26 13:53:35 +00:00
ansstuff
1e38d32451
Taseditor: auto-starting Note editing when creating Marker by double-click
...
[[Split portion of a mixed commit.]]
2012-07-25 19:16:58 +00:00
ansstuff
b207305974
Updated SVN link and fixed paths in BATs
...
[[Split portion of a mixed commit.]]
2012-07-25 13:37:24 +00:00
ansstuff
f438b260d1
* Taseditor: Markers are bound to Input by default; some minor fixes
...
* fixed docs
[[Split portion of a mixed commit.]]
2012-07-23 16:45:36 +00:00
zeromus
af36c7ee4a
fix fm2 docs romChecksum
2012-07-04 18:39:20 +00:00
ansstuff
caf5d883b4
* updated docs
...
* new hotkey "Run Manual Lua function" (not mapped by default)
* Taseditor: general cleanup of codebase
[[Split portion of a mixed commit.]]
2012-07-01 14:11:24 +00:00
punkrockguy318
f84f270427
web: update tracker url
2012-06-30 12:12:23 +00:00
punkrockguy318
52f684cfa0
web: fix typo on release date on home page
2012-06-24 16:21:20 +00:00
ansstuff
05a400ede6
* Lua functions emu.pause() and emu.unpause() don't yield and don't reset emulator speed anymore
...
* updated docs
[[Split portion of a mixed commit.]]
2012-05-01 21:05:35 +00:00
punkrockguy318
f0e20784fa
sdl: reverted default frame advance key to backslash (from backtick)
...
[[Split portion of a mixed commit.]]
2012-04-07 21:47:58 +00:00
ansstuff
6497a90da4
* Taseditor: changed the order of "Select between Markers"
...
* Taseditor: applying PAL and PPU flags when loading projects
* Taseditor: much better way of calculating Branches Tree; hinting full timelines
* Taseditor: miniarrow showing current Playback cursor position in Branches Tree
* Taseditor: "Bookmark#" modtype, undo/redo works for Bookmarks
* Taseditor: version data in fm3
* fixed HUD/messages dumping in AVI
[[Split portion of a mixed commit.]]
2012-04-07 17:10:29 +00:00
ansstuff
00babac07d
* Taseditor: Alt+Wheel = jump across gaps in Input/Markers
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* updated the site on fm2 format
[[Split portion of a mixed commit.]]
2012-03-26 18:40:35 +00:00
ansstuff
2be6585036
* Taseditor: BookmarksList clicks apply on buttonup only
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* returned default mapping of Frame Advance hotkey to Backslash
* updated documentation on fm2 format
[[Split portion of a mixed commit.]]
2012-03-25 15:37:45 +00:00
ansstuff
c63b80ded3
updated documentation
2012-03-23 20:30:31 +00:00
ansstuff
06cb8c5c02
* Taseditor: changed Shift+V and Shift+Ins to Ctrl+Shift+V and Ctrl+Shift+Ins
...
* updated documentation
[[Split portion of a mixed commit.]]
2012-03-23 20:20:50 +00:00
punkrockguy318
98ec2cf1d3
web: minor clarity adjustments
2012-03-11 21:58:03 +00:00
punkrockguy318
6600d12c1d
web: fixed typo (on the main page)
2012-03-06 19:14:55 +00:00
punkrockguy318
b0863d98f5
docs: preliminary cfg.d information; other minor changes
2012-03-06 08:09:15 +00:00
adelikat
a636096a1c
document the different command values
2012-02-19 20:24:23 +00:00
punkrockguy318
f4d4486e9e
docs: updated sdl-faq (can someone pull this pls? thx :D )
2012-02-10 05:50:19 +00:00
ansstuff
144228c191
* updated fceux.chm
...
* uploaded new online documentation (old fceux-2.0.2 doc is still there)
* converted old HelpNDoc project file to HelpNDoc3 format
[[Split portion of a mixed commit.]]
2012-02-02 19:06:42 +00:00
ansstuff
1ca05a68d7
* 1 new Lua function in Joypad library: getimmediate()
...
* 1 new Lua function in TAS Editor library: getsuperimpose()
* added 5 new Lua scripts demonstrating some TAS Editor library functions
* updated fceux.chm and online documentation, uploaded HelpNDoc3 project file
[[Split portion of a mixed commit.]]
2012-02-01 22:02:26 +00:00
punkrockguy318
6856a1ca4c
sdl: switched default frame advance key from "\" to "`" for consistency with Win32 port
...
[[Split portion of a mixed commit.]]
2012-01-08 18:29:12 +00:00
punkrockguy318
4d46f9c7a2
move gfceu out of old; it's still being packaged by ubuntu apparently
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use python2 explicitly
[[Split portion of a mixed commit.]]
2011-11-21 03:21:14 +00:00
zeromus
4866456799
remove misleading insinuation of interim build uptodateness from website
2011-10-31 19:30:57 +00:00
punkrockguy318
cb61de9469
moving fceu-server to old/, makes more sense than in fceux source tree
...
[[Split portion of a mixed commit.]]
2011-10-23 23:02:05 +00:00
punkrockguy318
a0bf17a846
doc: update to reflect new hotkey in 2.1.6
2011-10-19 02:48:02 +00:00
punkrockguy318
b0cea418b8
sdl: docs update -- wow these are old
2011-10-11 23:12:09 +00:00
punkrockguy318
a6a7d23107
web: adjust website to prepare for release; add links to 2.1.5
2011-06-04 15:14:29 +00:00
punkrockguy318
7eb733297b
added some gtk changes to draft press release
2011-05-30 06:34:09 +00:00
punkrockguy318
272e510094
web - Added draft for 2.1.5 press release.
2011-05-30 06:23:20 +00:00
adelikat
1cfb185edb
Fix documentation of movie mnemonics
2011-05-20 00:00:08 +00:00
punkrockguy318
3a4bfed369
web: clean up
2011-01-25 05:47:52 +00:00
punkrockguy318
56ba3588d0
web: fixed some errors and outdated info on download.html
2011-01-25 05:42:29 +00:00
punkrockguy318
043cada9b9
minor bugfix for gfceux (which is obsolete anyway)
2010-11-01 16:00:38 +00:00
punkrockguy318
1352bf1e0f
moved gfceu/gfceuX to old/ folder to avoid confusion
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the python launchers are obsolete, use the built-in GUI
[[Split portion of a mixed commit.]]
2010-10-19 19:56:17 +00:00
punkrockguy318
dc5091e79b
moved gfceu/gfceuX to old/ folder to avoid confusion
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the python launchers are obsolete, use the built-in GUI
2010-10-19 19:56:17 +00:00
punkrockguy318
dddf070dab
updated sdl info on download page
2010-08-15 23:48:59 +00:00
zeromus
97166aa361
update osx docs
2010-07-18 05:56:11 +00:00
adelikat
9009f74a8e
Web - Fix a broken link, add a few doc files that got left out last time.
2010-06-01 02:26:32 +00:00
adelikat
dcaf39d489
getting stuff ready for a 2.1.4a maintenance release.
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[[Split portion of a mixed commit.]]
2010-06-01 01:54:30 +00:00
adelikat
0c9d62bb9b
Web - add download link to win2000/98 binary
2010-05-31 03:04:36 +00:00
adelikat
9048555c42
Compile Help docs & webpages, Fix version string, fix up web pages for release. Update changelog to reflect release date + svn.
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[[Split portion of a mixed commit.]]
2010-05-31 01:46:29 +00:00
adelikat
1c164a6108
Fix up all press releases to conform to site formatting (css, menus, etc)
2010-05-31 00:56:32 +00:00
adelikat
4c550ea985
Better document new loadstate logic and fix up changelogs
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[[Split portion of a mixed commit.]]
2010-05-30 23:45:55 +00:00
adelikat
63bc019c2b
Adding 2.1.4 press release file, unfinished (since we aren't done) but since the changelog is so large I thought I would go ahead and take care of some of that ahead of time.
2010-05-29 20:13:53 +00:00
adelikat
d031a44f11
Web stuff
2010-05-22 22:55:41 +00:00
adelikat
dc1eb6723f
Web stuff
2010-05-22 22:45:12 +00:00
adelikat
758922f257
Web stuff
2010-05-22 22:42:17 +00:00
adelikat
c41a18d546
Web stuff
2010-05-22 22:34:42 +00:00
adelikat
b36ffcf4e3
Web stuff
2010-05-22 20:18:40 +00:00
adelikat
ad413efbb9
Web - updated downloads page with information about the SVN repository and compiling.
2010-05-19 01:42:26 +00:00
adelikat
9e3a0b94ce
Web - change method of contacting an admin
2010-05-12 02:00:43 +00:00
ugetab
537faf95ff
Made updating the Interim version also include the revision and data of that revision. Updated the changelog for something else. Run \fceu\vc\defaultconfig\MakeDownloadHTML.bat to enable/disable download.html updating when compiling a Release version.
...
[[Split portion of a mixed commit.]]
2010-05-09 00:16:33 +00:00
ugetab
1ffe0a2291
Added the TASVideos forum topic to the website contact page.
2010-04-23 19:51:53 +00:00
adelikat
bbf1207004
Web - add old versions to downloads page
2010-04-17 02:50:40 +00:00
adelikat
7f21373ee6
Web - Fix links
2010-04-08 16:35:28 +00:00
adelikat
0886430758
fixed link
2010-04-08 14:33:10 +00:00
adelikat
9b9dd5a077
typo
2010-04-08 14:29:21 +00:00
adelikat
fdf005edad
And one more web update
2010-04-08 14:26:49 +00:00
adelikat
77a085b7e6
And these
2010-04-08 14:10:00 +00:00
adelikat
01d09ac435
Update web docs
2010-04-08 14:06:47 +00:00
adelikat
67ab127bea
Lua - fixed zapper.read() to read movie data if a movie is playing. Also changed the struct values to x,y,fire. This breaks lua scripts that used it previous, sorry. Fixed the zapper lua scripts to be compatible with the new zapper code. Updated documentation to reflect this change.
...
[[Split portion of a mixed commit.]]
2010-03-28 04:47:02 +00:00
punkrockguy318
008c7fe0be
sdl doc change
2010-03-04 03:54:47 +00:00
punkrockguy318
4c5f65ee2b
updated sdl doc
2010-03-04 03:53:56 +00:00
punkrockguy318
ae5221aff9
gfceux: change default sound rate
2010-03-03 21:29:56 +00:00
punkrockguy318
e141f9b42d
updated sdl docs
2010-03-03 09:27:22 +00:00
adelikat
1c601cf7c8
Document movie FDS flag on help.chm
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[[Split portion of a mixed commit.]]
2010-03-03 04:08:58 +00:00
adelikat
59c4a4eddd
document the new FDS flag to FM2.html
2010-03-03 03:53:54 +00:00
punkrockguy318
0b512f29f4
fixed indentation issue
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changed default uninstlal folder to /usr/local
2010-01-08 03:31:35 +00:00
punkrockguy318
452a4e675e
some stuff to put networking back in gfceux
2009-12-31 07:09:14 +00:00
adelikat
4fbf0c9070
Website - bleh, no the link is fixed
2009-12-21 02:31:34 +00:00
adelikat
6d3d550e81
Website - fix broken link and remove files that are no longer needed.
2009-12-21 02:27:49 +00:00
zeromus
e605a6fda1
fix ntview for new ppu?
...
[[Split portion of a mixed commit.]]
2009-12-08 05:54:21 +00:00
zeromus
cc424c8447
cleartype begone!
2009-12-05 16:48:18 +00:00
adelikat
609f5d587d
Web site - more moving around.
2009-12-05 00:22:35 +00:00
adelikat
869fb48d45
Web site - moving some files around.
2009-12-05 00:18:07 +00:00
adelikat
c0839e5d55
Web site - bleh, SVN removed these.
2009-12-05 00:09:51 +00:00
adelikat
05712e8c0c
Website - more cleanup
2009-12-05 00:05:16 +00:00
adelikat
80e5aa54b1
Web site - Add Heading & Navigation bar to all pages. Fix up formatting.
2009-12-04 22:42:48 +00:00
adelikat
26d34682d8
Forgot to upload new files.
2009-12-04 18:34:14 +00:00
adelikat
c8e46abb4a
Website - Test - Added heading and a navigation bar with buttons to home.html.
2009-12-04 18:32:42 +00:00
adelikat
62dce9e715
Web site - more stuff.
2009-12-04 18:04:46 +00:00
adelikat
705d509c73
Web site - A few more little things
2009-12-04 17:04:16 +00:00
adelikat
9a6c209be7
Website - more stuff.
2009-12-04 17:01:40 +00:00
adelikat
b72f965411
Website - much more content and fixes.
2009-12-04 16:39:34 +00:00
adelikat
8a9c6c9c3e
Web site - minor fixes.
2009-12-04 00:51:17 +00:00
adelikat
15497abe1f
Web site - More content, more fixes, etc.
2009-12-03 19:58:46 +00:00
adelikat
ce6587cf26
Web site - lots more changes and content
2009-12-03 17:30:56 +00:00
adelikat
da53ca1ca1
Web site - more fixes, some more files.
2009-12-02 17:29:51 +00:00
adelikat
130df87173
Website - checking in the help chm compiled as htm files
2009-11-30 00:26:27 +00:00
adelikat
5af9e15880
Web - whoops
2009-11-27 16:21:19 +00:00
adelikat
7eada81ac8
Web - checking in some temp files. Nothing useful here.
2009-11-27 15:53:16 +00:00
adelikat
19b91b03e0
Website - Move images
2009-11-21 18:45:46 +00:00
adelikat
cdb8128a7f
Website - added some images, compressed existing ones, fixed a few.
2009-11-21 18:40:35 +00:00
adelikat
1d6d2e6bd7
Web - checking in some uncropped images of dialogs.
2009-11-18 21:08:44 +00:00
adelikat
adb04b1fec
Going ahead and checking in some files for the new web site.
2009-11-18 19:06:02 +00:00
adelikat
b68d02d3bf
Fixing more stupid errors in web docs. Yay.
2009-11-03 16:07:37 +00:00
adelikat
83cc34760c
Fix my errors in the web docs
2009-11-03 16:01:25 +00:00
adelikat
13c7a7b42a
Getting everything release ready, version number, web site changes, documentation changes. This SVN number marks FCEUX 2.1.2
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[[Split portion of a mixed commit.]]
2009-11-03 15:36:47 +00:00
adelikat
96aaf32b5a
Minor fix ups to documentation plus info added to 2.1.2 press release.
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[[Split portion of a mixed commit.]]
2009-11-03 04:58:17 +00:00
adelikat
3f1f71f736
Win32 - Changes to help docs and renamed it better, compile and update the .chm file. Create a 2.1.2 press release file.
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[[Split portion of a mixed commit.]]
2009-11-03 04:44:40 +00:00
qeed
505f609e72
use sys.exit() instead of exit()
2009-09-07 12:58:58 +00:00
qeed
f3f13bdaee
fix gfceux
2009-09-07 12:48:49 +00:00
adelikat
7de54cb16b
More webiste fixes, doh
2009-07-29 21:14:39 +00:00
adelikat
f5dba7c09a
Website fixes
2009-07-29 21:10:44 +00:00
adelikat
dabf4deccc
Added press release 2.1.1, updated index & downloads php files, updated .chm with the 2.1.1 changelog
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[[Split portion of a mixed commit.]]
2009-07-29 20:27:02 +00:00
punkrockguy318
b34699c371
don't like this file
2009-04-29 05:12:19 +00:00
punkrockguy318
7b60d5cdc7
Removed the need for the glade XML converter
...
Also removed some silly glade errors
Changed the installation instructions to prevent breakage
2009-04-29 05:09:52 +00:00
punkrockguy318
dd21307e7a
attempt to load the in-tree gfceux scripts before loading the installed scripts (to ease development out of the tree)
2009-04-29 04:41:00 +00:00
punkrockguy318
9e3b6195d6
gfceux now runs from its source directory without being installed
2009-04-29 04:39:47 +00:00
adelikat
97af95b75a
Minor fixes to index.php
2009-04-05 17:10:19 +00:00
adelikat
0a62399c16
Updated web docs for 2.1.0a release
2009-04-05 16:53:00 +00:00
zeromus
861287dfbd
add deb download link
2009-04-01 22:22:38 +00:00
adelikat
6edcc48365
doh
2009-03-30 01:24:15 +00:00
adelikat
928250bb7c
Fixed typo on main page
2009-03-30 01:02:56 +00:00
adelikat
4415ffe18c
updated downloads page
2009-03-30 00:11:11 +00:00
adelikat
5fb82583e2
Adding pressrelease-2.1.html
2009-03-29 14:31:02 +00:00
adelikat
b767c72946
Updated web docs for the 2.1 release
2009-03-29 14:30:20 +00:00
punkrockguy318
66a5dc8a94
Bumped version number to 2.1 for gfceux
2009-03-28 14:14:17 +00:00
punkrockguy318
7ab151035d
increased width on sdl inputcfg window
2009-03-17 04:53:52 +00:00
punkrockguy318
4c877572af
fixed bug where all gamepad configs from gui were to gamepad4
2009-03-17 04:52:29 +00:00
punkrockguy318
c9e2b938cb
oops also left out this file
...
gfceux now installs fine again; i moved around some files and forgot to commit them to svn
2009-03-17 04:22:16 +00:00
punkrockguy318
932b3aabec
oops somehow this got missing from svn?
2009-03-17 04:17:42 +00:00
punkrockguy318
9462a9c727
rearranged the files into packages
2009-02-16 09:40:28 +00:00
punkrockguy318
53256867a1
setup.py install is fixed
2009-02-11 15:33:19 +00:00
punkrockguy318
1b63129449
restored old config behavior because the gui doesn't support joysticks yet
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added note to install file that setup.py is broken right now
2009-01-13 09:02:27 +00:00
punkrockguy318
d7812c852a
fixed indentation error in gfceux
2008-12-19 02:52:15 +00:00
punkrockguy318
adefbb3069
initial joystick config support in gfceux
2008-12-07 15:28:20 +00:00
punkrockguy318
fb0220dbd7
keygrabber now inits joystick subsystem in sdl
2008-12-05 22:50:43 +00:00
punkrockguy318
41c1a26b54
added some fresh ideas for gfceux
2008-12-05 17:47:44 +00:00
punkrockguy318
e2a63b1107
initial joystick support for python keygrabber (shinydoofy i need your help to test this i dont have a joystick around)
2008-12-05 17:41:27 +00:00
punkrockguy318
c063fdaf99
documented and cleaned up the python fceux config parser
2008-12-05 17:37:01 +00:00
punkrockguy318
ffaa490eb1
updated about box UI
2008-12-05 10:19:18 +00:00
punkrockguy318
30bf680160
minorUI fixes / changes i didn't know what was good
2008-12-05 09:12:21 +00:00
punkrockguy318
ff1128bfe3
gfceux stuff
2008-12-05 09:02:00 +00:00
punkrockguy318
589d939c67
UI cleanup and shit
2008-12-05 08:44:43 +00:00
punkrockguy318
78a310ba09
shut up some glade warnings and also made pygame optional, but recommended. Pygame is required for the GUI of the gamepads. if pygame is not found, the old --inputcfg method is used.
2008-12-05 08:18:29 +00:00
punkrockguy318
1fdb739619
turbo a and b support forr GUI
2008-12-05 07:37:43 +00:00
punkrockguy318
5eda05d2b4
autogen a config file and directory if one doesn't exist
2008-12-05 07:09:20 +00:00
punkrockguy318
a006cb249a
changed coding style to 4 spaces for indent (from 2). note to self: never use two spaces again its impossible to read
2008-12-05 07:00:09 +00:00
punkrockguy318
b0d4eb7035
initiual GUI for gamepad config (currently only works with keyboards, joystick support to come)
2008-12-02 20:40:23 +00:00
punkrockguy318
ab899d720e
config parser now works a lot better
2008-12-02 19:31:04 +00:00
punkrockguy318
1e7a87f370
New python object: FceuxConfigParser. This will be used by gfceux to map different things in the config.
2008-12-02 09:02:57 +00:00
punkrockguy318
665698e8e1
minor website changes
2008-12-01 01:49:58 +00:00
punkrockguy318
83bc523ac5
website cleanup
2008-12-01 01:47:20 +00:00
punkrockguy318
ee2de016f4
removed cheat converter off the website as the file is 404
2008-12-01 01:39:37 +00:00
punkrockguy318
cfba0af3ff
minor webpage change`
2008-12-01 01:36:54 +00:00
punkrockguy318
291d9a7ca9
updated webpage
2008-12-01 01:34:38 +00:00
punkrockguy318
00e8b23a5f
fixed gcc compile error and made hotkeys consistant with docs
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[[Split portion of a mixed commit.]]
2008-12-01 00:37:40 +00:00
punkrockguy318
56d66eca2c
more sdl doc cleanup
2008-12-01 00:24:41 +00:00
punkrockguy318
33283bcb55
updated sdl doc
2008-12-01 00:19:26 +00:00
punkrockguy318
840dddcd2f
updated sdl doc
2008-12-01 00:18:41 +00:00
punkrockguy318
17612dbee4
more documentation cleanup
2008-12-01 00:07:09 +00:00
punkrockguy318
00df583858
update sdl docs
2008-11-30 23:54:45 +00:00
punkrockguy318
2dad09a2e9
fixed typo is sdl doc
2008-11-30 23:41:12 +00:00
punkrockguy318
fb955902cd
SDL documentation update
2008-11-30 23:39:45 +00:00
punkrockguy318
53a2a3720a
linked the ubuntu/debian building howto on the download page
2008-11-10 05:21:44 +00:00
punkrockguy318
9da46b197c
version bump and moved options into new fceux dir (.fceux)
2008-11-10 05:01:58 +00:00
zeromus
a4a94602d4
biz
2008-11-02 19:29:01 +00:00
zeromus
5ff276e5d9
PR for 2.0.3 release
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[[Split portion of a mixed commit.]]
2008-11-02 19:10:53 +00:00
punkrockguy318
b2a00e7bf7
minor string changes to gfceu
2008-10-19 18:24:06 +00:00
punkrockguy318
a3303b1ec1
doced the new uninstall script
2008-09-24 07:12:40 +00:00
punkrockguy318
addf44fd11
added uninstall script for gfceux
2008-09-24 07:07:17 +00:00
punkrockguy318
7205b82ad9
UI improvements and code cleanup; changelog for details
2008-09-22 08:17:49 +00:00
punkrockguy318
cf4a00e602
Added bugfix to changelog
2008-09-14 22:47:07 +00:00
punkrockguy318
9befb65786
Made error message of missing fceux binary more elegant
2008-09-14 22:31:53 +00:00
punkrockguy318
b531d9c16d
fixed typo
2008-08-24 07:23:24 +00:00
punkrockguy318
9ed58b9426
added sdl faq
2008-08-23 08:15:22 +00:00
punkrockguy318
67212a759b
GUI cleanup for GTK inputcfg
2008-08-22 17:26:41 +00:00
punkrockguy318
70213ada5d
preliminary gamepad config
2008-08-21 05:07:56 +00:00
zeromus
795db790e0
update web content
2008-08-19 05:57:56 +00:00
zeromus
3efe588d0f
update web content
2008-08-19 05:54:57 +00:00
zeromus
675f432aa7
add desynching docs
2008-08-18 19:28:34 +00:00
zeromus
948ccbac29
website fix
2008-08-15 01:54:24 +00:00
zeromus
8084d2ea10
update website content
2008-08-15 01:33:51 +00:00
zeromus
2a92dd4d38
update press release
2008-08-15 01:20:59 +00:00
punkrockguy318
953c7c03f6
added notice to SDL docs that they are incomplete
2008-08-14 17:29:59 +00:00
zeromus
7014951029
docs update
2008-08-14 15:43:35 +00:00
zeromus
0e67b9ad19
restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved.
...
[[Split portion of a mixed commit.]]
2008-08-14 07:50:41 +00:00
punkrockguy318
3d7536ceb2
string change
2008-08-14 00:04:42 +00:00
punkrockguy318
bb1c02ef09
string changes for 2.0.2
2008-08-13 23:45:12 +00:00
zeromus
39b645f936
website docs prep
2008-08-13 23:12:30 +00:00
zeromus
17cc1ac326
add 2.0.2 pressrelease content
2008-08-13 23:04:41 +00:00
zeromus
76f9ddfba9
docs reorg
2008-08-13 22:59:27 +00:00
zeromus
fb523e082a
docs reorg
2008-08-13 22:34:21 +00:00
zeromus
29ae3f917b
docs reorg
2008-08-13 22:31:48 +00:00
zeromus
9458823859
docs reorg
2008-08-13 22:29:33 +00:00
zeromus
7dcb7b8055
docs reorg
2008-08-13 22:24:50 +00:00
zeromus
c6126e7452
docs reorg
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[[Split portion of a mixed commit.]]
2008-08-13 22:05:08 +00:00
punkrockguy318
a66f6d2ba6
fceux now writes config direcoty as soon as it starts whether a rom is
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loaded or not
[[Split portion of a mixed commit.]]
2008-08-11 04:26:37 +00:00
punkrockguy318
258d14b213
More permissions setup and svn cleanup
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[[Split portion of a mixed commit.]]
2008-08-11 03:31:23 +00:00
punkrockguy318
ebe632f2c3
More permissions setup and svn cleanup
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[[Split portion of a mixed commit.]]
2008-08-11 03:31:23 +00:00
punkrockguy318
8bcf7c411c
Permissions update and man page update on gfceux
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[[Split portion of a mixed commit.]]
2008-08-11 03:27:11 +00:00
punkrockguy318
d96331c6d3
Permissions update and man page update on gfceux
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[[Split portion of a mixed commit.]]
2008-08-11 03:27:11 +00:00
punkrockguy318
eec4472c7b
Gfceux bugfixes and sdl fceux bugfixes
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[[Split portion of a mixed commit.]]
2008-08-11 03:16:46 +00:00
punkrockguy318
63c939c8f5
Numerious bugfixes and improvements, see changelogs for details
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[[Split portion of a mixed commit.]]
2008-08-10 10:56:55 +00:00
zeromus
be4afbad47
web site announces 2.0.1 release
2008-08-04 23:06:28 +00:00
zeromus
5c3cca4edd
Deleted broken old link and fixed a bug on the website
2008-08-03 16:52:59 +00:00
zeromus
85d3ca7202
Added some more info to the website about the SDL build
2008-08-03 16:49:53 +00:00
punkrockguy318
fc57bd4889
gfceu 0.6.1 maintainence release
2008-08-03 14:30:18 +00:00
punkrockguy318
79fa0a8758
updated some website things
2008-08-03 05:45:42 +00:00
zeromus
b42bfc419a
final web site
2008-08-03 01:26:45 +00:00
punkrockguy318
534b6c2a27
made some changes to the 0.6 to reflect the incompatibility with fceux 2.0
2008-08-03 01:03:46 +00:00
punkrockguy318
8495f6d77a
Made install instructions more cross platform
2008-08-03 00:58:29 +00:00
punkrockguy318
96dce16bad
Fixed some build issues and updated man page
2008-08-03 00:55:21 +00:00
punkrockguy318
12450a8819
Prepare gfceux for release
2008-08-03 00:50:40 +00:00
punkrockguy318
1d063028cf
Added support for lua scripts and movie playback from the linux GUI
2008-08-03 00:40:46 +00:00
zeromus
620f0b9a92
etc
2008-08-02 21:20:05 +00:00
zeromus
7a417c79c2
etc
2008-08-02 21:17:01 +00:00
zeromus
d37161f0e2
testing a more generalized web site setup
2008-08-02 20:59:56 +00:00
punkrockguy318
1cc72aaafb
added french translation
2008-08-01 21:59:12 +00:00
punkrockguy318
3be144b230
made default bpp in gfceux to be 32
2008-07-23 02:12:11 +00:00
punkrockguy318
5db27f23fd
code cleanup
2008-07-17 04:39:28 +00:00
punkrockguy318
eb54d81e5e
started work on the python config parser
2008-07-16 06:47:42 +00:00
punkrockguy318
1bfa59edd6
code cleanup and build script update
2008-07-16 06:06:04 +00:00
punkrockguy318
6785d6708a
Wrote the get key program. This program creates an SDL window and waits
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for user input. It then will print the button type, device number, and
button number.
Some of the code was derived straight from the fceu codebase to ensure
full compatibility.
I want gfceux to be able to directly modify the button configuration.
With fceux new config file system, gfceux will be able to rewrite values
based on user input. This would be a much friendlier option than the
whole "titlebar" input sytem.
I wrote this in C, because I didn't want another bullshit dependency to
get gfceux to run right (pygame sdl bindings)
2008-07-16 05:58:39 +00:00
punkrockguy318
ee1e742261
gfceu now looks in the script directory for fceux
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this will make it easy to pump out (g)fceux sdl builds for testing
2008-07-02 17:30:06 +00:00
punkrockguy318
af4be663f2
renamed folders for clarity's sake
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[[Split portion of a mixed commit.]]
2008-07-02 06:02:39 +00:00
punkrockguy318
db7f0658bc
renamed folders for clarity's sake
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[[Split portion of a mixed commit.]]
2008-07-02 06:02:39 +00:00
punkrockguy318
ebadaa21a7
gfceu now supports autoscaling
2008-07-02 05:58:29 +00:00
zeromus
ad95d3e524
cleaning up my test files
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[[Split portion of a mixed commit.]]
2008-07-01 05:44:07 +00:00
zeromus
c4cd9aacd7
13
2008-07-01 05:19:40 +00:00
zeromus
261e813fdd
test12
2008-07-01 04:50:54 +00:00
zeromus
14415e37f0
test11
2008-07-01 04:46:29 +00:00
zeromus
a86214059d
test10
2008-07-01 04:45:50 +00:00
zeromus
d3e90d8870
test9
2008-07-01 04:44:59 +00:00
zeromus
7ef3285000
test8
2008-07-01 04:41:40 +00:00
zeromus
df92e3dd4d
tet7
2008-07-01 04:40:50 +00:00
zeromus
29829a5f85
test6
2008-07-01 04:39:45 +00:00
zeromus
59e4bd8ca3
test
2008-07-01 04:36:22 +00:00
zeromus
d7f0e796ef
2008-07-01 04:33:28 +00:00
zeromus
30ddc679eb
2008-07-01 04:29:51 +00:00
zeromus
3fba45f6c3
2008-07-01 04:28:22 +00:00
zeromus
de3eafb90b
2008-07-01 04:26:20 +00:00
punkrockguy318
2ebe9a8a46
oops
2008-06-29 01:13:50 +00:00
punkrockguy318
e560984671
code cleanup
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fixed some stupid bugs with the saving of options
2008-06-29 01:12:28 +00:00
punkrockguy318
508734aee6
Modularized the sdl KeyGrabber
2008-06-28 19:19:06 +00:00
punkrockguy318
2db6590fbd
added a new module that creates a sdl window and gets a key from the user
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this can be used so that hotkeys and input can be controlled from the GUI
directly
this module however adds an additional depenency to the program: pygame
i might just rewrite this in c so gfceu doesn't have another dependency
2008-06-28 19:13:37 +00:00
punkrockguy318
ac2abd91f1
code cleanup
2008-06-28 01:56:25 +00:00
punkrockguy318
9bc3055053
updated ui
2008-06-25 16:34:39 +00:00
punkrockguy318
b2ef9985fb
code cleanup
2008-06-24 16:43:26 +00:00
punkrockguy318
656d98c45b
code cleanup
2008-06-24 04:43:47 +00:00
punkrockguy318
0c521a6327
No longer requires gnome-vfs to play games over the network
2008-06-24 04:41:05 +00:00
adelikat
e915bf8739
2008-06-22 15:27:54 +00:00
punkrockguy318
8cd90d3352
added support for sound buffer size
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also created a script to generate the gfceu.xml file
2008-06-18 01:46:02 +00:00
punkrockguy318
427c7ad721
fixed gamepad config issue
2008-06-17 17:36:01 +00:00
punkrockguy318
a5d1f30977
updated setup files to reflect glade->builder change
2008-06-17 17:33:48 +00:00
punkrockguy318
763a886c74
ocd
2008-06-17 16:04:14 +00:00
punkrockguy318
f4228ee4d8
[[Split portion of a mixed commit.]]
2008-06-17 16:02:45 +00:00
punkrockguy318
76ba622dcc
[[Split portion of a mixed commit.]]
2008-06-17 16:02:45 +00:00
punkrockguy318
a9dc04c394
[[Split portion of a mixed commit.]]
2008-06-17 16:02:45 +00:00
punkrockguy318
12e4300a35
bumped version number to .7
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gfceu works with stable fceu
gfceu .7 works with fceux
2008-06-17 15:53:40 +00:00
punkrockguy318
cff7eb225a
Major code cleanup
2008-06-17 15:46:41 +00:00
punkrockguy318
e6cc29b7d2
code cleanup
2008-06-17 15:04:13 +00:00
punkrockguy318
d547cc57ba
Transitioned from gtk.glade to gtk.Builder. gtk.glade will be depreciated soon and builder is much cleaner.
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gtk.Builder requires pygtk >= 2.12, so as does gfceux
2008-06-17 14:39:48 +00:00
punkrockguy318
bb4030d361
Fixed some issues with loading the glade file.
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Fixed an issue where the glade UI wouldn't load when prefix isn't /usr/
Elegantly closes when the glade file cannot be read
2008-06-17 13:59:54 +00:00
punkrockguy318
3d98cd56a6
started some glade gtk mockups for controller config
2008-06-11 01:57:28 +00:00
punkrockguy318
357170ae26
Reopened the config tab, now that config works again =]
2008-06-10 17:58:55 +00:00
punkrockguy318
02b56cfa33
fixed bug in which gfceux would fail to start on virgin systems
2008-06-10 05:56:27 +00:00
punkrockguy318
47edbe2852
fixed bug where advanced options would not work
2008-06-08 13:29:21 +00:00
punkrockguy318
2b97f23288
got rid of bpp from gui until its fixed
2008-06-08 03:54:38 +00:00
punkrockguy318
2abda3ed4a
xscale/yscale options still work
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todo: bpp
2008-06-08 03:45:41 +00:00
punkrockguy318
1295e797e5
cleaned up sound options
2008-06-08 03:33:53 +00:00
punkrockguy318
3ecd31976e
now remembers sound settings on load and quit
2008-06-07 22:08:34 +00:00
punkrockguy318
19c976aa0b
New GUI options for soundq and soundrate
2008-06-07 22:06:12 +00:00
punkrockguy318
73aec896e3
added some sounds options to the glade file (though they do not work in the code yet)
2008-06-07 00:12:07 +00:00
punkrockguy318
15c65c8968
added news item
2008-06-06 02:22:49 +00:00
punkrockguy318
714b2a13ee
moved gfceu that works with stable fceu back to gfceu
2008-06-06 00:33:27 +00:00
punkrockguy318
9eb1841bd8
moved gfceu to gfceux
2008-06-06 00:32:42 +00:00
punkrockguy318
944128ae91
moved gfceu to gfceux
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[[Split portion of a mixed commit.]]
2008-06-06 00:32:42 +00:00
punkrockguy318
dfacf938e9
creates new config file, to be seperate from stable gfceu
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also mocked up some video options in the glade
2008-06-06 00:23:26 +00:00
punkrockguy318
742fa86e3b
disabled network tab in glade because fceu-server fceux compatibility is completely broken right now
2008-06-05 23:36:37 +00:00
punkrockguy318
32f5774cb8
gfceu is now compatible with fceux
2008-06-05 23:31:28 +00:00
punkrockguy318
d30dd3de0a
gfceu-stable will remain compatible until a release ever gets out for fceux. gfceu will be worked on to be compatible with the latest subversion fceux
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[[Split portion of a mixed commit.]]
2008-06-05 23:13:00 +00:00
punkrockguy318
5d0b4e8947
fixed dead link
2008-06-05 03:16:30 +00:00
punkrockguy318
487eba21b0
updated some dead links
2008-06-05 03:09:59 +00:00
punkrockguy318
89ad67e441
fixed some glade loading issues and updated some strings in the glade file
2008-06-05 03:06:21 +00:00
punkrockguy318
00a47173b4
fixed weird issue where glade file wasn't working
2008-06-05 02:04:33 +00:00
punkrockguy318
89c4dcc76a
2008-06-05 01:59:44 +00:00
thekingant
2911dab026
Shuffle things around so people don't think this guy create the
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rom format, or the roms.
2008-02-20 07:14:35 +00:00
thekingant
37afc347af
I was looking at an older email. I guess SETPAL has kind of been
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replaced with MiNES.
2008-02-20 07:13:13 +00:00
thekingant
9ee5ca197c
Make sure people know these tools were written by Mateusz Viste.
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And that path on shell.sourceforge.net should have been
/home/groups/f/fc/fceultra/
It's also good to "chmod -R ug+rwX /home/groups/f/fc/fceultra" and
"chgrp -R fceultra /home/groups/f/fc/fceultra"
2008-02-20 07:07:24 +00:00
thekingant
ac521d5ed2
Add links to FCEU-PAL and SETPAL from Mateusz Viste.
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FYI when you update these files in the repository you need to
ssh to shell.sourceforge.net, cd to /home/groups/c/co/cobertura
then "svn update"
2008-02-20 06:59:15 +00:00
punkrockguy318
31f58d983f
fixed link
2007-04-07 23:49:48 +00:00
punkrockguy318
1f5b7e3b35
ridded steuptools
2007-02-11 14:20:10 +00:00
punkrockguy318
1980074fb2
2007-01-02 02:30:41 +00:00
punkrockguy318
735b7d7f1b
Version 0.6.0
2007-01-02 02:28:59 +00:00
punkrockguy318
26cf8fad70
Fixed join/host bug
2006-12-10 14:02:36 +00:00
punkrockguy318
164cd0f951
Test 0.5.2 release 2
2006-10-14 23:06:05 +00:00
punkrockguy318
c8e12cb6db
Cleaned up code a bit
2006-10-14 22:13:58 +00:00
punkrockguy318
1b2e04ee75
Accepted scots improved options patch
2006-10-14 21:41:08 +00:00
punkrockguy318
69bd6ba6bc
Fixed silly hack when forcing GTK event processing
2006-09-26 20:48:29 +00:00
punkrockguy318
ea35466dd2
0.5.1 release
2006-09-22 02:46:43 +00:00
punkrockguy318
1bdeb57300
0.5.1svn -> 0.5.1
2006-09-22 02:29:55 +00:00
punkrockguy318
7376f30421
Fixed stupid bug
2006-09-22 02:12:56 +00:00
punkrockguy318
13503e4bca
Added patch from Scott Brown
2006-09-22 01:45:21 +00:00
punkrockguy318
f53c339781
Moved options file to gfceu_options
2006-09-21 19:46:25 +00:00
punkrockguy318
c8fd4f0978
bump to 0.5.1
2006-09-07 19:37:36 +00:00
punkrockguy318
c3eb9a23ec
added bug
2006-07-30 04:07:20 +00:00
punkrockguy318
3588759582
YUCK! Converted dos eol style to UNIX
2006-07-30 04:00:49 +00:00
zeromus
11eeb7d9be
added back in other projects
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[[Split portion of a mixed commit.]]
2006-07-29 05:49:34 +00:00
zeromus
5b226ed263
added back in other projects
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[[Split portion of a mixed commit.]]
2006-07-29 05:49:34 +00:00