web: adjust website to prepare for release; add links to 2.1.5

This commit is contained in:
punkrockguy318 2011-06-04 15:14:29 +00:00
parent 7eb733297b
commit a6a7d23107
4 changed files with 21 additions and 22 deletions

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<h3>Download</h3>
<ul>
<li><a href="http://sourceforge.net/projects/fceultra/files/Binaries/2.1.4/fceux-2.1.4a-win32.zip/download">FCEUX 2.1.4a win32 Binary</a></li>
<li><a href="http://sourceforge.net/projects/fceultra/files/Binaries/2.1.4/fceux-2.1.4a-win32-Win2000_Win98.zip/download">FCEUX 2.1.4a win32 Binary - Windows 2000/98</a></li>
<li><a href="http://sourceforge.net/projects/fceultra/files/Source%20Code/2.1.4%20src/fceux-2.1.4a.src.tar.bz2/download">FCEUX 2.1.4a src</a></li>
<li><a href="http://sourceforge.net/projects/fceultra/files/Binaries/2.1.5/fceux-2.1.5-win32.zip/download">FCEUX 2.1.5 win32 Binary</a></li>
<li><a href="http://sourceforge.net/projects/fceultra/files/Binaries/2.1.5/fceux-2.1.5-win32-Win2000_Win98.zip/download">FCEUX 2.1.5 win32 Binary - Windows 2000/98</a></li>
<li><a href="http://sourceforge.net/projects/fceultra/files/Source%20Code/2.1.5%20src/fceux-2.1.5.src.tar.bz2/download">FCEUX 2.1.5 src</a></li>
</ul>
<p>The latest win32 interim build is generally fresh within a day or two.
If you are working with a developer to fix an issue affecting you then this is where you will find your fixed build. </p>
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<tr>
<th>Win32 Binary</th><th>SRC</th><th>Deb Binary</th>
</tr>
<tr><td><a href="http://sourceforge.net/projects/fceultra/files/Binaries/2.1.4/fceux-2.1.4a-win32.zip/download">FCEUX 2.1.4a</a> <a href="http://sourceforge.net/projects/fceultra/files/Binaries/2.1.4/fceux-2.1.4a-win32-Win2000_Win98.zip/download"> Win2000/98</a></td>
<td><a href="http://sourceforge.net/projects/fceultra/files/Source%20Code/2.1.4%20src/fceux-2.1.4a.src.tar.bz2/download">FCEUX 2.1.4a src</a></td>
<tr>
<td><a href="http://sourceforge.net/projects/fceultra/files/Binaries/2.1.3%20binaries/fceux-2.1.3-win32.zip/download">FCEUX2.1.3</a></td>

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<p>&nbsp;</p>
<h1>Latest Release</h1>
<p><span class="largerfont">FCEUX 2.1.4</span><br/>
31 May 2010</p>
<p>The 2.1.4 release that fixes some many bugs and adds new features compared to 2.1.3. In addition it also fixes up the movie code significantly; ixing implementation problems, loading speed, adding new features, and fixing bugs.</p>
<p><a href="pressrelease-2.1.4.html">Full changelog</a></p>
<p><span class="largerfont">FCEUX 2.1.5</span><br/>
04 June 2010</p>
<p>The 2.1.5 release fixes a lot of bugs and brings various improvements to the prior 2.1.4a release. In addition, the SDL port has improved signficantly; completely overhauling the GTK2 GUI, fixing many sound issues, and fixing a variety of bugs.</p>
<p><a href="pressrelease-2.1.5.html">Full changelog</a></p>
<h3>Noteable changes</h3>
<ul>
<li>Added microphone support option. When enabled, Port 2 Start activates the Microphone. Added movie recording of mircophone</li>
<li>Fully implemented "bulletproof" read-only</li>
<li>Movie code now fully conforms to the Savestate section of the Laws of TAS</li>
<li>Movies now have a "finished" mode. If a playback stops the movie isn't cleared from memory, and can be replayed or a state loaded. Similar functionality as DeSmuME and GENS rerecording</li>
<li>Implemented a "full savestate-movie load" mode similar to the implementation in VBA-rr and SNES9x-rr. In this mode loading a savestate in read+write doesn't truncate the movie to its frame count immediately. Instead it waits until input is recording into the movie (next frame). For win32 this feature is togglable in movie options and the context menu. For SDL this is off by default and a toggle will need to be added</li>
<li>Faster loading of Movies and Savestates</li>
<li>New lua functions</li>
<li>fixed zapper.read() crash on movie finished</li>
<li>Fix PlayMovieFromBeginning when using a movie that starts from savestate</li>
<li>New and improved input display</li>
<li>Autohold display fixed with 4 player support</li>
<li>Win32 NTSC Filter Video options</li>
<li>Win32 - Many feature enhancements to the Cheats dialog</li>
<li>Win32 - Debugger - many crash bug fixes and breakpoint handling fixes</li>
<li>Completely overhauled GTK2 GUI: new options, revamped dialogs, and more.</li>
<li>Improved compatibility.</li>
<li>Movie performance increases.</li>
<li>New lua functions.</li>
<li>GTK_LITE build option depreciated in favor of "--nogui 1".</li>
<li>Improved sound support for SDL.</li>
<li>Win32 - Debugger - Fixed some crashes and make RAM search only display valid addresses.</li>
<li>Win32 - Fixed some minor GUI issues.</li>
<li>Win32 - TASEdit - Overall cleanup; fixed crash when truncating while turbo is enabled</li>
</ul>
</div>
</div>

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</div>
<div id="page_content">
<h1>FCEUX 2.1.5 Release</h1>
<p>31 May 2011</p>
<p>04 June 2011</p>
<p>
The 2.1.5 release fixes a lot of bugs and brings various improvements to the prior 2.1.4a release. In addition, the SDL port has improved signficantly; completely overhauling the GTK2 GUI,
fixing many sound issues, and fixing a variety of bugs.

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FCEU rerecording, FCEUXD, and FCEUXDSP as well as many new mappers from
FCEU-mm.</p>
<h3>FCEUX version history</h3>
<dd><li><a href="pressrelease-2.1.5.html">FCEUX 2.1.5</a> - 04 June 2011</li></dd>
<dd><li><a href="pressrelease-2.1.4.html">FCEUX 2.1.4</a> - 31 May 2010</li></dd>
<dd><li><a href="pressrelease-2.1.3.html">FCEUX 2.1.3</a> - 07 April 2010</li></dd>
<dd><li><a href="pressrelease-2.1.2.html">FCEUX 2.1.2</a> - 03 November 2009</li></dd>