Changed Qt debugger data save file extension to be .fdb instead of .dbg so that it does not conflict/overwrite ld65 debug symbol files. Fixes issue #600.
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@ -4374,9 +4374,9 @@ static int getGameDebugBreakpointFileName(char *filepath)
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}
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filepath[i] = '.'; i++;
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filepath[i] = 'f'; i++;
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filepath[i] = 'd'; i++;
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filepath[i] = 'b'; i++;
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filepath[i] = 'g'; i++;
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filepath[i] = 0;
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return 0;
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