Added logic to set flags register when resuming from a breakpoint.

This commit is contained in:
Matthew Budd 2020-09-11 20:29:45 -04:00
parent 823e7948c0
commit 6b79d20037
1 changed files with 38 additions and 2 deletions

View File

@ -794,7 +794,7 @@ void ConsoleDebugger::bpListUpdate( bool reset )
item->setTextAlignment( 2, Qt::AlignLeft);
}
bpTree->update();
bpTree->viewport()->update();
}
//----------------------------------------------------------------------------
void ConsoleDebugger::add_BP_CB(void)
@ -1449,6 +1449,42 @@ void ConsoleDebugger::setRegsFromEntry(void)
}
X.Y = i;
//printf("Set Y: '%s' %02X\n", s.c_str(), X.Y );
i=0;
if ( N_chkbox->isChecked() )
{
i |= N_FLAG;
}
if ( V_chkbox->isChecked() )
{
i |= V_FLAG;
}
if ( U_chkbox->isChecked() )
{
i |= U_FLAG;
}
if ( B_chkbox->isChecked() )
{
i |= B_FLAG;
}
if ( D_chkbox->isChecked() )
{
i |= D_FLAG;
}
if ( I_chkbox->isChecked() )
{
i |= I_FLAG;
}
if ( Z_chkbox->isChecked() )
{
i |= Z_FLAG;
}
if ( C_chkbox->isChecked() )
{
i |= C_FLAG;
}
X.P = i;
}
//----------------------------------------------------------------------------
void ConsoleDebugger::updateRegisterView(void)
@ -1639,7 +1675,7 @@ void ConsoleDebugger::breakPointNotify( int bpNum )
item->setSelected(true);
//bpTree->setCurrentItem( item, 0, QItemSelectionModel::Select );
}
//bpTree->redraw();
bpTree->viewport()->update();
}
else
{