Added video special scaler functionality to Qt GUI.
This commit is contained in:
parent
0b5c73bd23
commit
4c94acf68a
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@ -39,6 +39,29 @@ ConsoleVideoConfDialog_t::ConsoleVideoConfDialog_t(QWidget *parent)
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main_vbox->addLayout( hbox1 );
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// Video Driver Select
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lbl = new QLabel( tr("Scaler:") );
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scalerSelect = new QComboBox();
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scalerSelect->addItem( tr("None"), 0 );
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scalerSelect->addItem( tr("hq2x"), 1 );
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scalerSelect->addItem( tr("scale2x"), 2 );
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scalerSelect->addItem( tr("NTSC 2x"), 3 );
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scalerSelect->addItem( tr("hq3x"), 4 );
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scalerSelect->addItem( tr("scale3x"), 5 );
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scalerSelect->addItem( tr("Prescale 2x"), 6 );
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scalerSelect->addItem( tr("Prescale 3x"), 7 );
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scalerSelect->addItem( tr("Prescale 4x"), 8 );
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scalerSelect->addItem( tr("PAL"), 9 );
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hbox1 = new QHBoxLayout();
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hbox1->addWidget( lbl );
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hbox1->addWidget( scalerSelect );
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main_vbox->addLayout( hbox1 );
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// Enable OpenGL Linear Filter Checkbox
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gl_LF_chkBox = new QCheckBox( tr("Enable OpenGL Linear Filter") );
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@ -59,9 +82,11 @@ ConsoleVideoConfDialog_t::ConsoleVideoConfDialog_t(QWidget *parent)
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setComboBoxFromProperty( regionSelect, "SDL.PAL");
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setComboBoxFromProperty( driverSelect, "SDL.VideoDriver");
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setComboBoxFromProperty( scalerSelect, "SDL.SpecialFilter");
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connect(regionSelect, SIGNAL(currentIndexChanged(int)), this, SLOT(regionChanged(int)) );
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connect(driverSelect, SIGNAL(currentIndexChanged(int)), this, SLOT(driverChanged(int)) );
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connect(scalerSelect, SIGNAL(currentIndexChanged(int)), this, SLOT(scalerChanged(int)) );
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hbox1 = new QHBoxLayout();
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@ -214,8 +239,10 @@ void ConsoleVideoConfDialog_t::closeWindow(void)
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//----------------------------------------------------
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void ConsoleVideoConfDialog_t::resetVideo(void)
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{
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fceuWrapperLock();
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KillVideo ();
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InitVideo (GameInfo);
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fceuWrapperUnLock();
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}
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//----------------------------------------------------
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void ConsoleVideoConfDialog_t::setCheckBoxFromProperty( QCheckBox *cbx, const char *property )
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@ -348,6 +375,18 @@ void ConsoleVideoConfDialog_t::driverChanged(int index)
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printf("Note: A restart of the application is needed for video driver change to take effect...\n");
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}
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//----------------------------------------------------
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void ConsoleVideoConfDialog_t::scalerChanged(int index)
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{
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int scaler;
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//printf("Scaler: %i : %i \n", index, scalerSelect->itemData(index).toInt() );
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scaler = scalerSelect->itemData(index).toInt();
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g_config->setOption ("SDL.SpecialFilter", scaler);
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g_config->save ();
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}
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//----------------------------------------------------
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void ConsoleVideoConfDialog_t::regionChanged(int index)
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{
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int region;
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@ -373,8 +412,8 @@ QSize ConsoleVideoConfDialog_t::calcNewScreenSize(void)
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{
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QSize w, v;
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double xscale, yscale;
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int texture_width = nes_shm->ncol;
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int texture_height = nes_shm->nrow;
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int texture_width = nes_shm->video.ncol;
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int texture_height = nes_shm->video.nrow;
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int l=0, r=texture_width;
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int t=0, b=texture_height;
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int dw=0, dh=0, rw, rh;
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@ -395,7 +434,9 @@ QSize ConsoleVideoConfDialog_t::calcNewScreenSize(void)
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if ( sqrPixCbx->isChecked() )
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{
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yscale = xscale = xScaleBox->value();
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xscale = xScaleBox->value();
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yscale = xscale * (double)nes_shm->video.xyRatio;
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}
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else
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{
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@ -29,6 +29,7 @@ class ConsoleVideoConfDialog_t : public QDialog
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void closeEvent(QCloseEvent *bar);
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QComboBox *driverSelect;
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QComboBox *scalerSelect;
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QComboBox *regionSelect;
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QCheckBox *gl_LF_chkBox;
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QCheckBox *new_PPU_ena;
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@ -63,6 +64,7 @@ class ConsoleVideoConfDialog_t : public QDialog
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void showFPSChanged( int value );
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void regionChanged(int index);
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void driverChanged(int index);
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void scalerChanged(int index);
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void applyChanges( void );
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};
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@ -38,7 +38,7 @@ ConsoleViewGL_t::ConsoleViewGL_t(QWidget *parent)
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devPixRatio = screen->devicePixelRatio();
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//printf("Ratio: %f \n", screen->devicePixelRatio() );
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}
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localBufSize = GL_NES_WIDTH * GL_NES_HEIGHT * sizeof(uint32_t);
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localBufSize = (4 * GL_NES_WIDTH) * (4 * GL_NES_HEIGHT) * sizeof(uint32_t);
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localBuf = (uint32_t*)malloc( localBufSize );
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@ -87,6 +87,7 @@ int ConsoleViewGL_t::init( void )
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void ConsoleViewGL_t::buildTextures(void)
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{
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int w, h;
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glEnable(GL_TEXTURE_RECTANGLE);
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if ( gltexture )
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@ -105,8 +106,11 @@ void ConsoleViewGL_t::buildTextures(void)
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glTexParameteri( GL_TEXTURE_RECTANGLE, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
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glTexParameteri( GL_TEXTURE_RECTANGLE, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
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w = nes_shm->video.ncol;
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h = nes_shm->video.nrow;
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glTexImage2D( GL_TEXTURE_RECTANGLE, 0,
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GL_RGBA8, GL_NES_WIDTH, GL_NES_HEIGHT, 0,
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GL_RGBA8, w, h, 0,
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GL_BGRA, GL_UNSIGNED_BYTE, 0 );
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}
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@ -152,46 +156,78 @@ void ConsoleViewGL_t::setLinearFilterEnable( bool ena )
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void ConsoleViewGL_t::setScaleXY( double xs, double ys )
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{
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float xyRatio = (float)nes_shm->video.xyRatio;
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xscale = xs;
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yscale = ys;
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if ( sqrPixels )
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{
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if (xscale < yscale )
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if ( (xscale*xyRatio) < yscale )
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{
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yscale = xscale;
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yscale = (xscale*xyRatio);
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}
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else
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{
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xscale = yscale;
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xscale = (yscale/xyRatio);
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}
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}
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}
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void ConsoleViewGL_t::transfer2LocalBuffer(void)
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{
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memcpy( localBuf, nes_shm->pixbuf, localBufSize );
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int i=0, hq = 0;
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int numPixels = nes_shm->video.ncol * nes_shm->video.nrow;
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int cpSize = numPixels * 4;
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uint8_t *src, *dest;
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if ( cpSize > localBufSize )
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{
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cpSize = localBufSize;
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}
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src = (uint8_t*)nes_shm->pixbuf;
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dest = (uint8_t*)localBuf;
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hq = (nes_shm->video.preScaler == 1) || (nes_shm->video.preScaler == 4); // hq2x and hq3x
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if ( hq )
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{
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for (i=0; i<numPixels; i++)
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{
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dest[3] = 0xFF;
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dest[1] = src[1];
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dest[2] = src[2];
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dest[0] = src[0];
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src += 4; dest += 4;
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}
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}
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else
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{
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memcpy( localBuf, nes_shm->pixbuf, cpSize );
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}
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}
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void ConsoleViewGL_t::paintGL(void)
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{
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int texture_width = nes_shm->ncol;
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int texture_height = nes_shm->nrow;
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int texture_width = nes_shm->video.ncol;
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int texture_height = nes_shm->video.nrow;
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int l=0, r=texture_width;
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int t=0, b=texture_height;
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float xscaleTmp = (float)view_width / (float)texture_width;
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float yscaleTmp = (float)view_height / (float)texture_height;
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float xyRatio = (float)nes_shm->video.xyRatio;
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float xscaleTmp = (float)(view_width) / (float)(texture_width);
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float yscaleTmp = (float)(view_height) / (float)(texture_height);
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if ( sqrPixels )
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{
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if (xscaleTmp < yscaleTmp )
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if ( (xscaleTmp*xyRatio) < yscaleTmp )
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{
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yscaleTmp = xscaleTmp;
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yscaleTmp = (xscaleTmp*xyRatio);
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}
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else
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{
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xscaleTmp = yscaleTmp;
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xscaleTmp = (yscaleTmp/xyRatio);
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}
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}
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@ -232,7 +268,7 @@ void ConsoleViewGL_t::paintGL(void)
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glBindTexture(GL_TEXTURE_RECTANGLE, gltexture);
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glTexSubImage2D(GL_TEXTURE_RECTANGLE, 0,
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0, 0, GL_NES_WIDTH, GL_NES_HEIGHT,
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0, 0, texture_width, texture_height,
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GL_BGRA, GL_UNSIGNED_BYTE, localBuf );
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glBegin(GL_QUADS);
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@ -43,7 +43,7 @@ ConsoleViewSDL_t::ConsoleViewSDL_t(QWidget *parent)
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vsyncEnabled = false;
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localBufSize = GL_NES_WIDTH * GL_NES_HEIGHT * sizeof(uint32_t);
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localBufSize = (4 * GL_NES_WIDTH) * (4 * GL_NES_HEIGHT) * sizeof(uint32_t);
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localBuf = (uint32_t*)malloc( localBufSize );
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@ -85,25 +85,56 @@ void ConsoleViewSDL_t::setLinearFilterEnable( bool ena )
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void ConsoleViewSDL_t::setScaleXY( double xs, double ys )
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{
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float xyRatio = (float)nes_shm->video.xyRatio;
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xscale = xs;
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yscale = ys;
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if ( sqrPixels )
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{
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if (xscale < yscale )
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if ( (xscale*xyRatio) < yscale )
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{
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yscale = xscale;
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yscale = (xscale*xyRatio);
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}
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else
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{
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xscale = yscale;
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xscale = (yscale/xyRatio);
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}
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}
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}
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void ConsoleViewSDL_t::transfer2LocalBuffer(void)
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{
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memcpy( localBuf, nes_shm->pixbuf, localBufSize );
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int i=0, hq = 0;
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int numPixels = nes_shm->video.ncol * nes_shm->video.nrow;
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int cpSize = numPixels * 4;
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uint8_t *src, *dest;
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if ( cpSize > localBufSize )
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{
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cpSize = localBufSize;
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}
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src = (uint8_t*)nes_shm->pixbuf;
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dest = (uint8_t*)localBuf;
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hq = (nes_shm->video.preScaler == 1) || (nes_shm->video.preScaler == 4); // hq2x and hq3x
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if ( hq )
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{
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for (i=0; i<numPixels; i++)
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{
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dest[3] = 0xFF;
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dest[1] = src[1];
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dest[2] = src[2];
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dest[0] = src[0];
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src += 4; dest += 4;
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}
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}
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else
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{
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memcpy( localBuf, nes_shm->pixbuf, cpSize );
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}
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}
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int ConsoleViewSDL_t::init(void)
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@ -171,11 +202,11 @@ int ConsoleViewSDL_t::init(void)
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printf("[SDL] Renderer Output Size: %i x %i \n", sdlRendW, sdlRendH );
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sdlTexture = SDL_CreateTexture(sdlRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, GL_NES_WIDTH, GL_NES_HEIGHT);
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sdlTexture = SDL_CreateTexture(sdlRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, nes_shm->video.ncol, nes_shm->video.nrow);
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if (sdlTexture == NULL)
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{
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printf("[SDL] Failed to create texture: %i x %i", GL_NES_WIDTH, GL_NES_HEIGHT );
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printf("[SDL] Failed to create texture: %i x %i", nes_shm->video.ncol, nes_shm->video.nrow );
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return -1;
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}
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@ -201,7 +232,7 @@ void ConsoleViewSDL_t::reset(void)
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cleanup();
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if ( init() == 0 )
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{
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//console->GetVideoRenderer()->RegisterRenderingDevice(this);
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}
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else
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{
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@ -219,23 +250,19 @@ void ConsoleViewSDL_t::resizeEvent(QResizeEvent *event)
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printf("SDL Resize: %i x %i \n", view_width, view_height);
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reset();
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//sdlViewport.x = sdlRendW - view_width;
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//sdlViewport.y = sdlRendH - view_height;
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//sdlViewport.w = view_width;
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//sdlViewport.h = view_height;
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}
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//void ConsoleViewSDL_t::paintEvent( QPaintEvent *event )
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void ConsoleViewSDL_t::render(void)
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{
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int nesWidth = GL_NES_WIDTH;
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int nesHeight = GL_NES_HEIGHT;
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float xyRatio = 1.0;
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if ( nes_shm != NULL )
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{
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nesWidth = nes_shm->ncol;
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nesHeight = nes_shm->nrow;
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nesWidth = nes_shm->video.ncol;
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nesHeight = nes_shm->video.nrow;
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xyRatio = (float)nes_shm->video.xyRatio;
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}
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//printf(" %i x %i \n", nesWidth, nesHeight );
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float xscaleTmp = (float)view_width / (float)nesWidth;
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if ( sqrPixels )
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{
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if (xscaleTmp < yscaleTmp )
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if ( (xscaleTmp*xyRatio) < yscaleTmp )
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{
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yscaleTmp = xscaleTmp;
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yscaleTmp = (xscaleTmp*xyRatio);
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}
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else
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{
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xscaleTmp = yscaleTmp;
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xscaleTmp = (yscaleTmp/xyRatio);
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}
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}
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@ -288,12 +315,10 @@ void ConsoleViewSDL_t::render(void)
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int rowPitch;
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SDL_LockTexture( sdlTexture, nullptr, (void**)&textureBuffer, &rowPitch);
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{
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memcpy( textureBuffer, localBuf, GL_NES_HEIGHT*GL_NES_WIDTH*sizeof(uint32_t) );
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memcpy( textureBuffer, localBuf, nesWidth*nesHeight*sizeof(uint32_t) );
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}
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SDL_UnlockTexture(sdlTexture);
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//SDL_RenderSetViewport( sdlRenderer, &sdlViewport );
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SDL_Rect source = {0, 0, nesWidth, nesHeight };
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SDL_Rect dest = { sx, sy, rw, rh };
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SDL_RenderCopy(sdlRenderer, sdlTexture, &source, &dest);
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@ -45,9 +45,12 @@ nes_shm_t *open_nes_shm(void)
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//sem_init( &vaddr->sem, 1, 1 );
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vaddr->ncol = 256;
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vaddr->nrow = 256;
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vaddr->pitch = 256 * 4;
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vaddr->video.ncol = 256;
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vaddr->video.nrow = 256;
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vaddr->video.pitch = 256 * 4;
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vaddr->video.scale = 1;
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vaddr->video.xyRatio = 1;
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vaddr->video.preScaler = 0;
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return vaddr;
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}
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@ -20,9 +20,15 @@ struct nes_shm_t
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uint32_t render_count;
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uint32_t blit_count;
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int ncol;
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int nrow;
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int pitch;
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struct
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{
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int ncol;
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int nrow;
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int pitch;
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int scale;
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int xyRatio;
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int preScaler;
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} video;
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char runEmulator;
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char blitUpdated;
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@ -57,7 +63,7 @@ struct nes_shm_t
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} cmd[64];
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} guiEvent;
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uint32_t pixbuf[65536]; // 256 x 256
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uint32_t pixbuf[1048576]; // 1024 x 1024
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void clear_pixbuf(void)
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{
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@ -96,18 +96,19 @@ KillVideo()
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nes_shm->clear_pixbuf();
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}
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//destroy_gui_video();
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// if the rest of the system has been initialized, shut it down
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// shut down the system that converts from 8 to 16/32 bpp
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if (initBlitToHighDone)
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{
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KillBlitToHigh();
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initBlitToHighDone = 0;
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}
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// return failure if the video system was not initialized
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if (s_inited == 0)
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return -1;
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// if the rest of the system has been initialized, shut it down
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// // shut down the system that converts from 8 to 16/32 bpp
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// if (s_curbpp > 8)
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// {
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// KillBlitToHigh();
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// }
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// SDL Video system is not used.
|
||||
// shut down the SDL video sub-system
|
||||
|
@ -154,7 +155,7 @@ int InitVideo(FCEUGI *gi)
|
|||
//#ifdef OPENGL
|
||||
// g_config->getOption("SDL.OpenGL", &s_useOpenGL);
|
||||
//#endif
|
||||
//g_config->getOption("SDL.SpecialFilter", &s_sponge);
|
||||
g_config->getOption("SDL.SpecialFilter", &s_sponge);
|
||||
g_config->getOption("SDL.XStretch", &xstretch);
|
||||
g_config->getOption("SDL.YStretch", &ystretch);
|
||||
//g_config->getOption("SDL.LastXRes", &xres);
|
||||
|
@ -166,7 +167,6 @@ int InitVideo(FCEUGI *gi)
|
|||
//g_config->getOption("SDL.YScale", &s_eys);
|
||||
uint32_t rmask, gmask, bmask;
|
||||
|
||||
s_sponge = 0;
|
||||
s_exs = 1.0;
|
||||
s_eys = 1.0;
|
||||
xres = gui_draw_area_width;
|
||||
|
@ -176,16 +176,57 @@ int InitVideo(FCEUGI *gi)
|
|||
FCEUI_GetCurrentVidSystem(&s_srendline, &s_erendline);
|
||||
s_tlines = s_erendline - s_srendline + 1;
|
||||
|
||||
//init_gui_video( s_useOpenGL );
|
||||
nes_shm->video.preScaler = s_sponge;
|
||||
|
||||
switch ( s_sponge )
|
||||
{
|
||||
case 0: // None
|
||||
nes_shm->video.scale = 1;
|
||||
break;
|
||||
case 1: // hq2x
|
||||
case 2: // Scale2x
|
||||
case 3: // NTSC 2x
|
||||
case 6: // Prescale2x
|
||||
nes_shm->video.scale = 2;
|
||||
break;
|
||||
case 4: // hq3x
|
||||
case 5: // Scale3x
|
||||
case 7: // Prescale3x
|
||||
nes_shm->video.scale = 3;
|
||||
break;
|
||||
case 8: // Prescale4x
|
||||
nes_shm->video.scale = 4;
|
||||
break;
|
||||
case 9: // PAL
|
||||
nes_shm->video.scale = 3;
|
||||
break;
|
||||
}
|
||||
|
||||
s_inited = 1;
|
||||
|
||||
// check to see if we are showing FPS
|
||||
FCEUI_SetShowFPS(show_fps);
|
||||
|
||||
nes_shm->ncol = NWIDTH;
|
||||
nes_shm->nrow = s_tlines;
|
||||
nes_shm->pitch = GL_NES_WIDTH * 4;
|
||||
int iScale = nes_shm->video.scale;
|
||||
if ( s_sponge == 3 )
|
||||
{
|
||||
nes_shm->video.ncol = iScale*301;
|
||||
}
|
||||
else
|
||||
{
|
||||
nes_shm->video.ncol = iScale*NWIDTH;
|
||||
}
|
||||
if ( s_sponge == 9 )
|
||||
{
|
||||
nes_shm->video.nrow = 1*s_tlines;
|
||||
nes_shm->video.xyRatio = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
nes_shm->video.nrow = iScale*s_tlines;
|
||||
nes_shm->video.xyRatio = 1;
|
||||
}
|
||||
nes_shm->video.pitch = nes_shm->video.ncol * 4;
|
||||
|
||||
#ifdef LSB_FIRST
|
||||
rmask = 0x00FF0000;
|
||||
|
@ -221,6 +262,8 @@ int InitVideo(FCEUGI *gi)
|
|||
initBlitToHighDone = 1;
|
||||
}
|
||||
|
||||
s_paletterefresh = 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -329,7 +372,7 @@ void
|
|||
BlitScreen(uint8 *XBuf)
|
||||
{
|
||||
uint8 *dest;
|
||||
int w, h, pitch;
|
||||
int w, h, pitch, iScale;
|
||||
|
||||
// refresh the palette if required
|
||||
if (s_paletterefresh)
|
||||
|
@ -341,14 +384,31 @@ BlitScreen(uint8 *XBuf)
|
|||
// XXX soules - not entirely sure why this is being done yet
|
||||
XBuf += s_srendline * 256;
|
||||
|
||||
dest = (uint8*)nes_shm->pixbuf;
|
||||
w = GL_NES_WIDTH;
|
||||
h = GL_NES_HEIGHT;
|
||||
pitch = w*4;
|
||||
dest = (uint8*)nes_shm->pixbuf;
|
||||
iScale = nes_shm->video.scale;
|
||||
|
||||
nes_shm->ncol = NWIDTH;
|
||||
nes_shm->nrow = s_tlines;
|
||||
nes_shm->pitch = pitch;
|
||||
if ( s_sponge == 3 )
|
||||
{
|
||||
w = iScale*301;
|
||||
}
|
||||
else
|
||||
{
|
||||
w = iScale*NWIDTH;
|
||||
}
|
||||
if ( s_sponge == 9 )
|
||||
{
|
||||
h = 1*s_tlines;
|
||||
}
|
||||
else
|
||||
{
|
||||
h = iScale*s_tlines;
|
||||
}
|
||||
pitch = w*4;
|
||||
|
||||
nes_shm->video.ncol = w;
|
||||
nes_shm->video.nrow = h;
|
||||
nes_shm->video.pitch = pitch;
|
||||
nes_shm->video.preScaler = s_sponge;
|
||||
|
||||
if ( dest == NULL ) return;
|
||||
|
||||
|
@ -358,7 +418,7 @@ BlitScreen(uint8 *XBuf)
|
|||
}
|
||||
else
|
||||
{
|
||||
Blit8ToHigh(XBuf + NOFFSET, dest, NWIDTH, s_tlines, pitch, 1, 1);
|
||||
Blit8ToHigh(XBuf + NOFFSET, dest, NWIDTH, s_tlines, pitch, iScale, iScale);
|
||||
}
|
||||
nes_shm->blitUpdated = 1;
|
||||
|
||||
|
|
Loading…
Reference in New Issue