more documentation cleanup
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<ul>
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<li /><a href="#intro">Introduction</a>
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<li /><a href="#features-input">Input</a>
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<li /><a href="#features-input-zapper">Zapper</a>
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<li /><a href="#features-expansion-fds">Famicom Disk System</a>
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<li /><a href="#features-expansion-genie">Game Genie</a>
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<li /><a href="#features-expansion-vs">VS Unisystem</a>
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</ul>
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<li /><a href="#features-ips">Automatic IPS Patching</a>
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</ul>
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<li /><a href="#using">Using FCEUX</a>
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<ul>
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<li /><a href="#using-hotkeys">Hotkey Assignments</a>
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<ul />
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<ul>
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<li /><a href="#using-keys-vs">VS Unisystem</a>
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<li /><a href="#using-keys-fds">Famicom Disk System</a>
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<li /><a href="#using-keys-gamepad">Game Pad</a>
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<li /><a href="#using-keys-powerpad">Power Pad</a>
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<li /><a href="#using-keys-fkb">Family Keyboard</a>
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<li /><a href="#using-cli">Command-line options</a>
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</ul>
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<li /><a href="#using-cli">Command-line options</a>
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</ul>
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</ul>
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<li /><a href="#credits">Credits</a>
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</ul>
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</p>
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</p>
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</p>
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<p>
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In several places references are made to the "base directory". If you
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are running a port on a UN*X-like system(Linux/*BSD/Mac OSX/SunOS/etc.), the
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base directory is "~/.fceux", or in other words,
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"your home directory plus .fceux".
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FCEUX stores configuration, savestates, movies, screenshots, amount other things
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in "~/.fceux". This is referred to as the "base directory".
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</p>
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<hr width="90%">
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<a name="features-input"><h3>Input</h3></a>
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<a name="features-input"><h2>Input</h2></a>
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<p>
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FCE Ultra emulates the standard NES gamepad, the Four-Score multiplayer
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FCEUX emulates the standard NES gamepad, the Four-Score multiplayer
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adapter, the Zapper, the Power Pad, and the Arkanoid controller. The
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Famicom version of the Arkanoid controller, the "Space Shadow" gun, the
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Famicom 4-player adapter, and the Family Keyboard are also emulated.
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</p>
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<a name="features-input-zapper"><h4>Zapper</h4></a>
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<h4>Zapper</h4></a>
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<p>
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Most Zapper NES games expect the Zapper to be plugged into port 2.
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and most VS Unisystem games expect the Zapper to be plugged
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