Bug fix for Qt debugger attempting to save symbol/bookmarks at window close with no game loaded.
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@ -2480,7 +2480,10 @@ void saveGameDebugBreakpoints(void)
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{
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return;
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}
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getGameDebugBreakpointFileName( stmp );
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if ( getGameDebugBreakpointFileName( stmp ) )
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{
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return;
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}
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//printf("Debug Save File: '%s' \n", stmp );
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@ -2616,7 +2619,10 @@ void loadGameDebugBreakpoints(void)
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printf("No Debug Windows Open: Skipping loading of breakpoint data\n");
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return;
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}
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getGameDebugBreakpointFileName( stmp );
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if ( getGameDebugBreakpointFileName( stmp ) )
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{
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return;
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}
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//printf("Debug Load File: '%s' \n", stmp );
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