Changed temp save/load state file path variables to be std::string.

This commit is contained in:
harry 2023-01-20 23:53:29 -05:00
parent 2f7b4abab2
commit 2b468be264
1 changed files with 16 additions and 16 deletions

View File

@ -466,7 +466,7 @@ bool FCEUSS_SaveMS(EMUFILE* outstream, int compressionLevel)
void FCEUSS_Save(const char *fname, bool display_message)
{
EMUFILE* st = 0;
char fn[2048];
std::string fn;
if (geniestage==1)
{
@ -478,24 +478,24 @@ void FCEUSS_Save(const char *fname, bool display_message)
if(fname) //If filename is given use it.
{
st = FCEUD_UTF8_fstream(fname, "wb");
strcpy(fn, fname);
fn.assign(fname);
}
else //Else, generate one
{
//FCEU_PrintError("daCurrentState=%d",CurrentState);
strcpy(fn, FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0).c_str());
fn = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0);
//backup existing savestate first
if (CheckFileExists(fn) && backupSavestates) //adelikat: If the files exists and we are allowed to make backup savestates
if (CheckFileExists(fn.c_str()) && backupSavestates) //adelikat: If the files exists and we are allowed to make backup savestates
{
CreateBackupSaveState(fn); //Make a backup of previous savestate before overwriting it
CreateBackupSaveState(fn.c_str()); //Make a backup of previous savestate before overwriting it
lastSavestateMade.assign(fn); //Remember what the last savestate filename was (for undoing later)
undoSS = true; //Backup was created so undo is possible
}
else
undoSS = false; //so backup made so lastSavestateMade does have a backup file, so no undo
st = FCEUD_UTF8_fstream(fn,"wb");
st = FCEUD_UTF8_fstream(fn.c_str(),"wb");
}
if (st == NULL || st->get_fp() == NULL)
@ -512,7 +512,7 @@ void FCEUSS_Save(const char *fname, bool display_message)
CallRegisteredLuaSaveFunctions(CurrentState, saveData);
char luaSaveFilename [512];
strncpy(luaSaveFilename, fn, 512);
strncpy(luaSaveFilename, fn.c_str(), 512);
luaSaveFilename[512-(1+7/*strlen(".luasav")*/)] = '\0';
strcat(luaSaveFilename, ".luasav");
if(saveData.recordList)
@ -724,7 +724,7 @@ bool FCEUSS_LoadFP(EMUFILE* is, ENUM_SSLOADPARAMS params)
bool FCEUSS_Load(const char *fname, bool display_message)
{
EMUFILE* st;
char fn[2048];
std::string fn;
//mbg movie - this needs to be overhauled
////this fixes read-only toggle problems
@ -742,12 +742,12 @@ bool FCEUSS_Load(const char *fname, bool display_message)
if (fname)
{
st = FCEUD_UTF8_fstream(fname, "rb");
strcpy(fn, fname);
fn.assign(fname);
} else
{
strcpy(fn, FCEU_MakeFName(FCEUMKF_STATE,CurrentState,fname).c_str());
st=FCEUD_UTF8_fstream(fn,"rb");
lastLoadstateMade.assign(fn);
fn = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,fname);
st=FCEUD_UTF8_fstream(fn.c_str(),"rb");
lastLoadstateMade.assign(fn);
}
if (st == NULL || (st->get_fp() == NULL))
@ -755,7 +755,7 @@ bool FCEUSS_Load(const char *fname, bool display_message)
if (display_message)
{
FCEU_DispMessage("State %d load error.", 0, CurrentState);
//FCEU_DispMessage("State %d load error. Filename: %s", 0, CurrentState, fn);
//FCEU_DispMessage("State %d load error. Filename: %s", 0, CurrentState, fn.c_str());
}
SaveStateStatus[CurrentState] = 0;
return false;
@ -773,14 +773,14 @@ bool FCEUSS_Load(const char *fname, bool display_message)
if (display_message)
{
FCEU_DispMessage("State %s loaded.", 0, szFilename);
//FCEU_DispMessage("State %s loaded. Filename: %s", 0, szFilename, fn);
//FCEU_DispMessage("State %s loaded. Filename: %s", 0, szFilename, fn.c_str());
}
} else
{
if (display_message)
{
FCEU_DispMessage("State %d loaded.", 0, CurrentState);
//FCEU_DispMessage("State %d loaded. Filename: %s", 0, CurrentState, fn);
//FCEU_DispMessage("State %d loaded. Filename: %s", 0, CurrentState, fn.c_str());
}
SaveStateStatus[CurrentState] = 1;
}
@ -792,7 +792,7 @@ bool FCEUSS_Load(const char *fname, bool display_message)
LuaSaveData saveData;
char luaSaveFilename [512];
strncpy(luaSaveFilename, fn, 512);
strncpy(luaSaveFilename, fn.c_str(), 512);
luaSaveFilename[512-(1+7/*strlen(".luasav")*/)] = '\0';
strcat(luaSaveFilename, ".luasav");
FILE* luaSaveFile = fopen(luaSaveFilename, "rb");