Adding GUI framework for cheat window.

This commit is contained in:
Matthew Budd 2020-07-27 22:26:41 -04:00
parent 3c2a93d7c4
commit c76d70582a
5 changed files with 259 additions and 0 deletions

View File

@ -391,6 +391,7 @@ set(SRC_DRIVERS_SDL
${CMAKE_CURRENT_SOURCE_DIR}/drivers/Qt/PaletteConf.cpp
${CMAKE_CURRENT_SOURCE_DIR}/drivers/Qt/GuiConf.cpp
${CMAKE_CURRENT_SOURCE_DIR}/drivers/Qt/LuaControl.cpp
${CMAKE_CURRENT_SOURCE_DIR}/drivers/Qt/CheatsConf.cpp
${CMAKE_CURRENT_SOURCE_DIR}/drivers/Qt/ConsoleUtilities.cpp
${CMAKE_CURRENT_SOURCE_DIR}/drivers/Qt/ConsoleVideoConf.cpp
${CMAKE_CURRENT_SOURCE_DIR}/drivers/Qt/ConsoleSoundConf.cpp

View File

@ -0,0 +1,171 @@
// HotKeyConf.cpp
//
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string>
#include <SDL.h>
#include <QHeaderView>
#include "Qt/main.h"
#include "Qt/dface.h"
#include "Qt/input.h"
#include "Qt/config.h"
#include "Qt/keyscan.h"
#include "Qt/fceuWrapper.h"
#include "Qt/CheatsConf.h"
//----------------------------------------------------------------------------
GuiCheatsDialog_t::GuiCheatsDialog_t(QWidget *parent)
: QDialog( parent )
{
QHBoxLayout *mainLayout, *hbox;
QVBoxLayout *vbox;
QTreeWidgetItem *item;
QLabel *lbl;
setWindowTitle("Cheat Search");
//resize( 512, 512 );
mainLayout = new QHBoxLayout();
actCheatFrame = new QGroupBox( tr("Active Cheats") );
vbox = new QVBoxLayout();
mainLayout->addWidget( actCheatFrame );
tree = new QTreeWidget();
tree->setColumnCount(2);
item = new QTreeWidgetItem();
item->setText( 0, QString::fromStdString( "Code" ) );
item->setText( 1, QString::fromStdString( "Name" ) );
item->setTextAlignment( 0, Qt::AlignLeft);
item->setTextAlignment( 1, Qt::AlignLeft);
tree->setHeaderItem( item );
tree->header()->setSectionResizeMode( QHeaderView::ResizeToContents );
//for (int i=0; i<HK_MAX; i++)
//{
// std::string optionName = prefix + getHotkeyString(i);
// g_config->getOption (optionName.c_str (), &keycode);
// item = new QTreeWidgetItem();
// item->setText( 0, QString::fromStdString( optionName ) );
// item->setText( 1, QString::fromStdString( SDL_GetKeyName (keycode) ) );
// item->setTextAlignment( 0, Qt::AlignLeft);
// item->setTextAlignment( 1, Qt::AlignCenter);
// tree->addTopLevelItem( item );
//}
//
vbox->addWidget( tree );
hbox = new QHBoxLayout();
lbl = new QLabel( tr("Name:") );
cheatNameEntry = new QLineEdit();
hbox->addWidget( lbl );
hbox->addWidget( cheatNameEntry );
vbox->addLayout( hbox );
hbox = new QHBoxLayout();
lbl = new QLabel( tr("Address:") );
cheatAddrEntry = new QLineEdit();
hbox->addWidget( lbl );
hbox->addWidget( cheatAddrEntry );
lbl = new QLabel( tr("Value:") );
cheatValEntry = new QLineEdit();
hbox->addWidget( lbl );
hbox->addWidget( cheatValEntry );
lbl = new QLabel( tr("Compare:") );
cheatCmpEntry = new QLineEdit();
hbox->addWidget( lbl );
hbox->addWidget( cheatCmpEntry );
vbox->addLayout( hbox );
hbox = new QHBoxLayout();
addCheatBtn = new QPushButton( tr("Add") );
delCheatBtn = new QPushButton( tr("Delete") );
modCheatBtn = new QPushButton( tr("Update") );
hbox->addWidget( addCheatBtn );
hbox->addWidget( delCheatBtn );
hbox->addWidget( modCheatBtn );
vbox->addLayout( hbox );
hbox = new QHBoxLayout();
importCheatFileBtn = new QPushButton( tr("Import") );
exportCheatFileBtn = new QPushButton( tr("Export") );
hbox->addWidget( importCheatFileBtn );
hbox->addWidget( exportCheatFileBtn );
vbox->addLayout( hbox );
actCheatFrame->setLayout( vbox );
cheatSearchFrame = new QGroupBox( tr("Cheat Search") );
cheatResultFrame = new QGroupBox( tr("Possibilities") );
hbox = new QHBoxLayout();
vbox = new QVBoxLayout();
hbox->addLayout( vbox );
hbox->addWidget( cheatResultFrame );
cheatSearchFrame->setLayout( hbox );
srchResetBtn = new QPushButton( tr("Reset") );
knownValBtn = new QPushButton( tr("Known Value:") );
vbox->addWidget( srchResetBtn );
vbox->addWidget( knownValBtn );
hbox = new QHBoxLayout();
vbox->addLayout( hbox );
lbl = new QLabel( tr("0x") );
knownValEntry = new QLineEdit();
hbox->addWidget( lbl );
hbox->addWidget( knownValEntry );
mainLayout->addWidget( cheatSearchFrame );
setLayout( mainLayout );
}
//----------------------------------------------------------------------------
GuiCheatsDialog_t::~GuiCheatsDialog_t(void)
{
}
//----------------------------------------------------------------------------
void GuiCheatsDialog_t::closeWindow(void)
{
//printf("Close Window\n");
done(0);
}
//----------------------------------------------------------------------------

View File

@ -0,0 +1,55 @@
// GamePadConf.h
//
#pragma once
#include <QWidget>
#include <QDialog>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QComboBox>
#include <QCheckBox>
#include <QPushButton>
#include <QLabel>
#include <QFrame>
#include <QLineEdit>
#include <QGroupBox>
#include <QTreeView>
#include <QTreeWidget>
#include "Qt/main.h"
class GuiCheatsDialog_t : public QDialog
{
Q_OBJECT
public:
GuiCheatsDialog_t(QWidget *parent = 0);
~GuiCheatsDialog_t(void);
protected:
QGroupBox *actCheatFrame;
QGroupBox *cheatSearchFrame;
QGroupBox *cheatResultFrame;
QPushButton *addCheatBtn;
QPushButton *delCheatBtn;
QPushButton *modCheatBtn;
QPushButton *importCheatFileBtn;
QPushButton *exportCheatFileBtn;
QPushButton *srchResetBtn;
QPushButton *knownValBtn;
QTreeWidget *tree;
QLineEdit *cheatNameEntry;
QLineEdit *cheatAddrEntry;
QLineEdit *cheatValEntry;
QLineEdit *cheatCmpEntry;
QLineEdit *knownValEntry;
private:
public slots:
void closeWindow(void);
private slots:
};

View File

@ -23,6 +23,7 @@
#include "Qt/PaletteConf.h"
#include "Qt/GuiConf.h"
#include "Qt/LuaControl.h"
#include "Qt/CheatsConf.h"
#include "Qt/ConsoleUtilities.h"
#include "Qt/ConsoleSoundConf.h"
#include "Qt/ConsoleVideoConf.h"
@ -471,6 +472,18 @@ void consoleWin_t::createMainMenu(void)
subMenu->addAction(fdsLoadBiosAct);
//-----------------------------------------------------------------------
// Tools
toolsMenu = menuBar()->addMenu(tr("Tools"));
// Tools -> Cheats
cheatsAct = new QAction(tr("Cheats..."), this);
//cheatsAct->setShortcut( QKeySequence(tr("Shift+F7")));
cheatsAct->setStatusTip(tr("Open Cheat Window"));
connect(cheatsAct, SIGNAL(triggered()), this, SLOT(openCheats(void)) );
toolsMenu->addAction(cheatsAct);
//-----------------------------------------------------------------------
// Movie
movieMenu = menuBar()->addMenu(tr("Movie"));
@ -981,6 +994,22 @@ void consoleWin_t::openGuiConfWin(void)
//printf("GUI Config Window Destroyed\n");
}
void consoleWin_t::openCheats(void)
{
GuiCheatsDialog_t *cheatWin;
//printf("Open GUI Cheat Window\n");
cheatWin = new GuiCheatsDialog_t(this);
cheatWin->show();
cheatWin->exec();
delete cheatWin;
//printf("GUI Cheat Window Destroyed\n");
}
void consoleWin_t::toggleAutoResume(void)
{
//printf("Auto Resume: %i\n", autoResume->isChecked() );

View File

@ -52,6 +52,7 @@ class consoleWin_t : public QMainWindow
QMenu *fileMenu;
QMenu *optMenu;
QMenu *emuMenu;
QMenu *toolsMenu;
QMenu *movieMenu;
QMenu *helpMenu;
@ -86,6 +87,7 @@ class consoleWin_t : public QMainWindow
QAction *fdsSwitchAct;
QAction *fdsEjectAct;
QAction *fdsLoadBiosAct;
QAction *cheatsAct;
QAction *openMovAct;
QAction *stopMovAct;
QAction *recMovAct;
@ -152,6 +154,7 @@ class consoleWin_t : public QMainWindow
void fdsSwitchDisk(void);
void fdsEjectDisk(void);
void fdsLoadBiosFile(void);
void openCheats(void);
void openMovie(void);
void stopMovie(void);
void recordMovie(void);