Account for font bearing in centering of text number in Qt branch cards.
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1e5a1eddd0
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@ -111,7 +111,7 @@ void BRANCHES::setFont( QFont &newFont )
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void BRANCHES::calcFontData(void)
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{
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int w,h,ch='0';
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int w,h,ch='0',bs;
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QWidget::setFont(font);
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QFontMetrics metrics(font);
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#if QT_VERSION > QT_VERSION_CHECK(5, 11, 0)
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@ -119,15 +119,16 @@ void BRANCHES::calcFontData(void)
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#else
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pxCharWidth = metrics.width(QLatin1Char(ch));
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#endif
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//printf(" Width: %i\n", metrics.width(ch) );
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//printf(" Advance: %i\n", metrics.horizontalAdvance(ch) );
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//printf(" Left Bearing: %i\n", metrics.leftBearing(ch) );
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//printf("Right Bearing: %i\n", metrics.rightBearing(ch) );
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//printf(" Ascent: %i\n", metrics.ascent() );
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//printf(" Descent: %i\n", metrics.descent() );
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//printf(" Height: %i\n", metrics.height() );
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//printf(" Line Spacing: %i\n", metrics.lineSpacing() );
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//printf(" Line Leading: %i\n", metrics.leading() );
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printf(" Width: %i\n", metrics.width(ch) );
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printf(" Advance: %i\n", metrics.horizontalAdvance(ch) );
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printf(" Left Bearing: %i\n", metrics.leftBearing(ch) );
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printf("Right Bearing: %i\n", metrics.rightBearing(ch) );
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printf(" Ascent: %i\n", metrics.ascent() );
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printf(" Descent: %i\n", metrics.descent() );
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printf(" Height: %i\n", metrics.height() );
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printf(" Cap Height: %i\n", metrics.capHeight() );
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printf(" Line Spacing: %i\n", metrics.lineSpacing() );
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printf(" Line Leading: %i\n", metrics.leading() );
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//for (int i=0; i<TOTAL_BOOKMARKS; i++)
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//{
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@ -149,6 +150,8 @@ void BRANCHES::calcFontData(void)
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// printf("Char:'%c' x:%i y:%i w:%i h:%i\n", txt[0], boundingRect.x(), boundingRect.y(), boundingRect.width(), boundingRect.height() );
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//}
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bs = (metrics.leftBearing(ch) + metrics.rightBearing(ch)) / 2;
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pxCharHeight = metrics.capHeight();
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//pxCharHeight = metrics.ascent();
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@ -159,8 +162,10 @@ void BRANCHES::calcFontData(void)
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pxSelWidth = (pxBoxWidth * 7) / 8;
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pxSelHeight = (pxBoxHeight * 7) / 8;
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pxTextOffsetX = -(pxBoxWidth/2 ) + (pxBoxWidth - pxCharWidth)/2;
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pxTextOffsetY = (pxBoxHeight/2) - (pxBoxHeight - pxCharHeight)/2;
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pxTextOffsetX = -(pxBoxWidth/2 );
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pxTextOffsetY = (pxBoxHeight/2);
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pxTextOffsetX = -(pxBoxWidth/2 ) + (pxBoxWidth - pxCharWidth)/2 + bs;
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pxTextOffsetY = (pxBoxHeight/2) - (pxBoxHeight - pxCharHeight)/2 + (pxBoxHeight - pxCharHeight + 1) % 2;
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pxMinGridWidth = (pxBoxWidth + 2);
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pxMaxGridWidth = (pxBoxWidth * 2);
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