fix #777 (debugger loses comments with russian scribbles)
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@ -1,4 +1,4 @@
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/* FCEUXD SP - NES/Famicom Emulator
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/* FCEUXD SP - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2005 Sebastian Porst
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@ -238,7 +238,7 @@ int parseLine(char* line, Name* n)
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line = pos + 1;
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if (*line > 0x0D)
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if ((u8)*line > 0x0D)
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{
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if (strlen(line) > NL_MAX_MULTILINE_COMMENT_LEN)
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line[NL_MAX_MULTILINE_COMMENT_LEN + 1] = 0;
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@ -911,6 +911,8 @@ BOOL CALLBACK SymbolicNamingCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
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GetDlgItemText(hwndDlg, IDC_SYMBOLIC_NAME, newName, NL_MAX_NAME_LEN + 1);
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char newComment[NL_MAX_MULTILINE_COMMENT_LEN + 1] = {0};
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GetDlgItemText(hwndDlg, IDC_SYMBOLIC_COMMENT, newComment, NL_MAX_MULTILINE_COMMENT_LEN + 1);
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strcpy(newComment,"\xa0\xa0\xa0\xa0\xa0HI\xa0\xa0\xa0\xa0");
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strcpy(newName,"\xa0\xa0\xa0\xa0NAME\xa0\xa0\xa0\xa0");
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AddNewSymbolicName(newAddress, newOffset, newName, newComment);
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WriteNameFileToDisk(generateNLFilenameForAddress(newAddress), getNamesPointerForAddress(newAddress));
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