Added newline character to end of region log message.
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parent
b05e210982
commit
79d989a798
12
src/fceu.cpp
12
src/fceu.cpp
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@ -535,16 +535,16 @@ FCEUGI *FCEUI_LoadGameVirtual(const char *name, int OverwriteVidMode, bool silen
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if (!lastpal && PAL) {
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FCEU_DispMessage("PAL mode set", 0);
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FCEUI_printf("PAL mode set");
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FCEUI_printf("PAL mode set\n");
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}
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else if (!lastdendy && dendy) {
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// this won't happen, since we don't autodetect dendy, but maybe someday we will?
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FCEU_DispMessage("Dendy mode set", 0);
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FCEUI_printf("Dendy mode set");
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FCEUI_printf("Dendy mode set\n");
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}
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else if ((lastpal || lastdendy) && !(PAL || dendy)) {
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FCEU_DispMessage("NTSC mode set", 0);
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FCEUI_printf("NTSC mode set");
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FCEUI_printf("NTSC mode set\n");
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}
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if (GameInfo->type != GIT_NSF && !disableAutoLSCheats)
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@ -1155,7 +1155,7 @@ void FCEUI_SetRegion(int region, int notify)
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if (notify)
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{
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FCEU_DispMessage("NTSC mode set", 0);
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FCEUI_printf("NTSC mode set");
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FCEUI_printf("NTSC mode set\n");
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}
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break;
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case 1: // PAL
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@ -1166,7 +1166,7 @@ void FCEUI_SetRegion(int region, int notify)
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if (notify)
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{
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FCEU_DispMessage("PAL mode set", 0);
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FCEUI_printf("PAL mode set");
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FCEUI_printf("PAL mode set\n");
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}
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break;
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case 2: // Dendy
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@ -1177,7 +1177,7 @@ void FCEUI_SetRegion(int region, int notify)
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if (notify)
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{
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FCEU_DispMessage("Dendy mode set", 0);
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FCEUI_printf("Dendy mode set");
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FCEUI_printf("Dendy mode set\n");
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}
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break;
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}
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