Lua Qt Win build fixes.
This commit is contained in:
parent
8d9e99fd18
commit
24863422ff
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@ -16,7 +16,7 @@ if(WIN32)
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add_definitions( ${Qt5Widgets_DEFINITIONS} )
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include_directories( ${Qt5Widgets_INCLUDE_DIRS} )
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add_definitions( -DMSVC )
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add_definitions( -D__QT_DRIVER__ -DQT_DEPRECATED_WARNINGS )
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add_definitions( -D__SDL__ -D__QT_DRIVER__ -DQT_DEPRECATED_WARNINGS )
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add_definitions( -DFCEUDEF_DEBUGGER )
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include_directories( C:/SDL2/include )
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include_directories( ${CMAKE_CURRENT_SOURCE_DIR}/drivers/win/zlib )
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@ -71,15 +71,6 @@ else(WIN32)
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include_directories( ${OPENGL_INCLUDE_DIR} )
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endif()
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#pkg_check_modules( ZLIB REQUIRED zlib) # Use built in find package instead for zlib
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# Check for zlib
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if ( ${ZLIB_FOUND} )
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message( STATUS "Using System zlib ${ZLIB_VERSION_STRING}" )
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#add_definitions( ${ZLIB_CFLAGS} )
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include_directories( ${ZLIB_INCLUDE_DIRS} )
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endif()
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# Check for SDL2
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pkg_check_modules( SDL2 REQUIRED sdl2)
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@ -152,7 +143,12 @@ else ()
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)
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endif()
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if ( NOT ${ZLIB_FOUND} )
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if ( ${ZLIB_FOUND} )
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message( STATUS "Using System zlib ${ZLIB_VERSION_STRING}" )
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#add_definitions( ${ZLIB_CFLAGS} )
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include_directories( ${ZLIB_INCLUDE_DIRS} )
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else()
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message( STATUS "Using Internal zlib" )
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@ -405,7 +405,7 @@ void PrintToWindowConsole(intptr_t hDlgAsInt, const char* str)
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}
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//----------------------------------------------------
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#ifdef WIN32
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int LuaPrintfToWindowConsole(_In_z_ _Printf_format_string_ const char* const format, ...)
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int LuaPrintfToWindowConsole(_In_z_ _Printf_format_string_ const char* format, ...)
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#else
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int LuaPrintfToWindowConsole(const char *__restrict format, ...) throw()
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#endif
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@ -4,6 +4,7 @@
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#pragma once
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#include <stdio.h>
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#include <stdarg.h>
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#include <QWidget>
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#include <QDialog>
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@ -55,7 +56,7 @@ class LuaControlDialog_t : public QDialog
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// Formatted print
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#ifdef WIN32
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int LuaPrintfToWindowConsole(_In_z_ _Printf_format_string_ const char* const format, ...) ;
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int LuaPrintfToWindowConsole(_In_z_ _Printf_format_string_ const char* format, ...) ;
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#elif __linux__
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#ifdef __THROWNL
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int LuaPrintfToWindowConsole(const char *__restrict format, ...)
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@ -14,6 +14,7 @@
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#endif
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#ifdef WIN32
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#include <Windows.h>
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#include <direct.h>
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#define SetCurrentDir _chdir
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#endif
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@ -38,7 +39,7 @@
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extern char FileBase[];
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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#include "drivers/win/common.h"
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#include "drivers/win/main.h"
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#include "drivers/win/taseditor/selection.h"
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@ -81,7 +82,7 @@ void fceuWrapperRequestAppExit(void);
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bool CheckLua()
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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HMODULE mod = LoadLibrary("lua51.dll");
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if(!mod)
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{
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@ -96,7 +97,7 @@ bool CheckLua()
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bool DemandLua()
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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if(!CheckLua())
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{
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MessageBox(NULL, "lua51.dll was not found. Please get it into your PATH or in the same directory as fceux.exe", "FCEUX", MB_OK | MB_ICONERROR);
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@ -145,7 +146,7 @@ extern "C"
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#endif
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#endif
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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extern void AddRecentLuaFile(const char *filename);
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#endif
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@ -187,7 +188,7 @@ static void(*info_print)(intptr_t uid, const char* str);
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static void(*info_onstart)(intptr_t uid);
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static void(*info_onstop)(intptr_t uid);
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static intptr_t info_uid;
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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extern HWND LuaConsoleHWnd;
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extern INT_PTR CALLBACK DlgLuaScriptDialog(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
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void TaseditorDisableManualFunctionIfNeeded();
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@ -202,9 +203,15 @@ int LuaKillMessageBox(void);
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int LuaPrintfToWindowConsole(const char *__restrict format, ...)
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__THROWNL __attribute__ ((__format__ (__printf__, 1, 2)));
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#else
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#ifdef WIN32
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int LuaPrintfToWindowConsole(_In_z_ _Printf_format_string_ const char * format, ...);
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#else
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int LuaPrintfToWindowConsole(const char *__restrict format, ...) throw();
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#endif
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#endif
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#endif
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extern void PrintToWindowConsole(intptr_t hDlgAsInt, const char* str);
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extern void WinLuaOnStart(intptr_t hDlgAsInt);
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@ -331,7 +338,7 @@ static void FCEU_LuaOnStop()
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// FCEUI_ToggleEmulationPause();
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//zero 21-nov-2014 - this variable doesnt exist outside windows so it cant have this feature
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#ifdef _MSC_VER
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#ifdef __WIN_DRIVER__
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if (fps_scale != 256) //thanks, we already know it's on normal speed
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FCEUD_SetEmulationSpeed(EMUSPEED_NORMAL); //TODO: Ideally lua returns the speed to the speed the user set before running the script
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//rather than returning it to normal, and turbo off. Perhaps some flags and a FCEUD_GetEmulationSpeed function
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@ -339,7 +346,7 @@ static void FCEU_LuaOnStop()
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turbo = false;
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//FCEUD_TurboOff();
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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TaseditorDisableManualFunctionIfNeeded();
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#endif
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}
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@ -451,7 +458,7 @@ static int emu_poweron(lua_State *L) {
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}
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static int emu_debuggerloop(lua_State *L) {
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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extern void win_debuggerLoop();
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win_debuggerLoop();
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#endif
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@ -459,7 +466,7 @@ static int emu_debuggerloop(lua_State *L) {
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}
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static int emu_debuggerloopstep(lua_State *L) {
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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extern void win_debuggerLoopStep();
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win_debuggerLoopStep();
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#endif
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@ -603,7 +610,7 @@ extern void ReloadRom(void);
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// If the rom can't be loaded, loads the most recent one.
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static int emu_loadrom(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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const char* str = lua_tostring(L,1);
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//special case: reload rom
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@ -630,10 +637,13 @@ static int emu_loadrom(lua_State *L)
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const char *nameo2 = luaL_checkstring(L,1);
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char nameo[2048];
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#ifndef WIN32
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if ( realpath( nameo2, nameo ) == NULL )
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{
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strncpy(nameo, nameo2, sizeof(nameo));
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}
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#endif
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//printf("Attempting to Load ROM: '%s'\n", nameo );
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if (!LoadGame(nameo, true))
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{
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@ -1366,7 +1376,7 @@ void CallRegisteredLuaSaveFunctions(int savestateNumber, LuaSaveData& saveData)
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// This is grounds for trashing the function
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lua_pushnil(L);
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lua_setfield(L, LUA_REGISTRYINDEX, luaCallIDStrings[LUACALL_BEFORESAVE]);
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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MessageBox(hAppWnd, lua_tostring(L, -1), "Lua Error in SAVE function", MB_OK);
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#else
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LuaPrintfToWindowConsole("Lua error in registersave function: %s\n", lua_tostring(L, -1));
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@ -1393,7 +1403,7 @@ void CallRegisteredLuaLoadFunctions(int savestateNumber, const LuaSaveData& save
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if (lua_isfunction(L, -1))
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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// since the scriptdata can be very expensive to load
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// (e.g. the registered save function returned some huge tables)
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// check the number of parameters the registered load function expects
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@ -1419,7 +1429,7 @@ void CallRegisteredLuaLoadFunctions(int savestateNumber, const LuaSaveData& save
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// This is grounds for trashing the function
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lua_pushnil(L);
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lua_setfield(L, LUA_REGISTRYINDEX, luaCallIDStrings[LUACALL_AFTERLOAD]);
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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MessageBox(hAppWnd, lua_tostring(L, -1), "Lua Error in LOAD function", MB_OK);
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#else
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LuaPrintfToWindowConsole("Lua error in registerload function: %s\n", lua_tostring(L, -1));
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@ -2061,7 +2071,7 @@ void HandleCallbackError(lua_State* L)
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sprintf(errmsg, "%s\n%s", lua_tostring(L,-1), trace);
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// Error?
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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MessageBox( hAppWnd, errmsg, "Lua run error", MB_OK | MB_ICONSTOP);
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#else
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LuaPrintfToWindowConsole("Lua thread bombed out: %s\n", errmsg);
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@ -2304,7 +2314,7 @@ void TaseditorManualFunction()
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CallRegisteredLuaFunctions(LUACALL_TASEDITOR_MANUAL);
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}
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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void TaseditorDisableManualFunctionIfNeeded()
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{
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if (L)
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@ -2426,7 +2436,7 @@ static int memory_registerexec(lua_State *L)
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//adelikat: table pulled from GENS. credz nitsuja!
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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const char* s_keyToName[256] =
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{
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NULL,
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@ -2540,7 +2550,7 @@ const char* s_keyToName[256] =
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static int input_get(lua_State *L) {
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lua_newtable(L);
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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// keyboard and mouse button status
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{
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extern int EnableBackgroundInput;
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@ -2753,7 +2763,7 @@ static int joypad_getimmediate(lua_State *L)
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luaL_error(L,"Invalid input port (valid range 1-4, specified %d)", which);
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}
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// Currently only supports Windows, sorry...
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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extern uint32 GetGamepadPressedImmediate();
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uint8 buttons = GetGamepadPressedImmediate() >> ((which - 1) * 8);
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@ -3664,7 +3674,7 @@ static inline bool str2colour(uint32 *colour, lua_State *L, const char *str) {
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int color;
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sscanf(str+1, "%X", &color);
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int len = strlen(str+1);
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int missing = std::max(0, 8-len);
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int missing = std::max<int>(0, 8-len);
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color <<= missing << 2;
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if(missing >= 2) color |= 0xFF;
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*colour = color;
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@ -4240,10 +4250,10 @@ static void PutTextInternal (const char *str, int len, short x, short y, int col
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}
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else if(backOpac)
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{
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for(int y3 = std::max(0,y2-1); y3 <= std::min(6,y2+1); y3++)
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for(int y3 = std::max<int>(0,y2-1); y3 <= std::min<int>(6,y2+1); y3++)
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{
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unsigned int glyphLine = *((unsigned int*)Cur_Glyph + y3);
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for(int x3 = std::max(0,x2-1); x3 <= std::min(3,x2+1); x3++)
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for(int x3 = std::max<int>(0,x2-1); x3 <= std::min<int>(3,x2+1); x3++)
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{
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int shift = x3 << 3;
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int mask = 0xFF << shift;
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@ -4446,9 +4456,9 @@ void LuaDrawTextTransWH(const char *str, size_t l, int &x, int y, uint32 color,
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return;
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size_t len = l;
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int defaultAlpha = std::max(0, std::min(transparencyModifier, 255));
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int defaultAlpha = std::max<int>(0, std::min<int>(transparencyModifier, 255));
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int diffx;
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int diffy = std::max(0, std::min(7, LUA_SCREEN_HEIGHT - y));
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int diffy = std::max<int>(0, std::min<int>(7, LUA_SCREEN_HEIGHT - y));
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while(*str && len && y < LUA_SCREEN_HEIGHT)
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{
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@ -4465,7 +4475,7 @@ void LuaDrawTextTransWH(const char *str, size_t l, int &x, int y, uint32 color,
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{
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x = origX;
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y += 8;
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diffy = std::max(0, std::min(7, LUA_SCREEN_HEIGHT - y));
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diffy = std::max<int>(0, std::min<int>(7, LUA_SCREEN_HEIGHT - y));
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continue;
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}
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else if(c == '\t') // just in case
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@ -4475,9 +4485,9 @@ void LuaDrawTextTransWH(const char *str, size_t l, int &x, int y, uint32 color,
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continue;
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}
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diffx = std::max(0, std::min(7, LUA_SCREEN_WIDTH - x));
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diffx = std::max<int>(0, std::min<int>(7, LUA_SCREEN_WIDTH - x));
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int ch = FixJoedChar(c);
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int wid = std::min(diffx, JoedCharWidth(c));
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int wid = std::min<int>(diffx, JoedCharWidth(c));
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for(int y2 = 0; y2 < diffy; y2++)
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{
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@ -4941,7 +4951,7 @@ static int taseditor_registermanual(lua_State *L)
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lua_getfield(L, LUA_REGISTRYINDEX, luaCallIDStrings[LUACALL_TASEDITOR_MANUAL]);
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lua_insert(L,1);
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lua_setfield(L, LUA_REGISTRYINDEX, luaCallIDStrings[LUACALL_TASEDITOR_MANUAL]);
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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taseditor_lua.enableRunFunction(caption);
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#endif
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return 1;
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@ -4950,7 +4960,7 @@ static int taseditor_registermanual(lua_State *L)
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// bool taseditor.engaged()
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static int taseditor_engaged(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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lua_pushboolean(L, taseditor_lua.engaged());
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#else
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lua_pushboolean(L, false);
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@ -4961,7 +4971,7 @@ static int taseditor_engaged(lua_State *L)
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// bool taseditor.markedframe(int frame)
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static int taseditor_markedframe(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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lua_pushboolean(L, taseditor_lua.markedframe(luaL_checkinteger(L, 1)));
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#else
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lua_pushboolean(L, false);
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@ -4972,7 +4982,7 @@ static int taseditor_markedframe(lua_State *L)
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// int taseditor.getmarker(int frame)
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static int taseditor_getmarker(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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lua_pushinteger(L, taseditor_lua.getmarker(luaL_checkinteger(L, 1)));
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#else
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lua_pushinteger(L, -1);
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@ -4983,7 +4993,7 @@ static int taseditor_getmarker(lua_State *L)
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// int taseditor.setmarker(int frame)
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static int taseditor_setmarker(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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lua_pushinteger(L, taseditor_lua.setmarker(luaL_checkinteger(L, 1)));
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#else
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lua_pushinteger(L, -1);
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@ -4994,7 +5004,7 @@ static int taseditor_setmarker(lua_State *L)
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// taseditor.removemarker(int frame)
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static int taseditor_removemarker(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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taseditor_lua.removemarker(luaL_checkinteger(L, 1));
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#endif
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return 0;
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@ -5003,7 +5013,7 @@ static int taseditor_removemarker(lua_State *L)
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// string taseditor.getnote(int index)
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static int taseditor_getnote(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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lua_pushstring(L, taseditor_lua.getnote(luaL_checkinteger(L, 1)));
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#else
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lua_pushnil(L);
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@ -5014,7 +5024,7 @@ static int taseditor_getnote(lua_State *L)
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// taseditor.setnote(int index, string newtext)
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static int taseditor_setnote(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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taseditor_lua.setnote(luaL_checkinteger(L, 1), luaL_checkstring(L, 2));
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#endif
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return 0;
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@ -5023,7 +5033,7 @@ static int taseditor_setnote(lua_State *L)
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// int taseditor.getcurrentbranch()
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static int taseditor_getcurrentbranch(lua_State *L)
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{
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#ifdef WIN32
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#ifdef __WIN_DRIVER__
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lua_pushinteger(L, taseditor_lua.getcurrentbranch());
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#else
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lua_pushinteger(L, -1);
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@ -5034,7 +5044,7 @@ static int taseditor_getcurrentbranch(lua_State *L)
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// string taseditor.getrecordermode()
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static int taseditor_getrecordermode(lua_State *L)
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{
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#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
lua_pushstring(L, taseditor_lua.getrecordermode());
|
||||
#else
|
||||
lua_pushnil(L);
|
||||
|
@ -5045,7 +5055,7 @@ static int taseditor_getrecordermode(lua_State *L)
|
|||
// int taseditor.getsuperimpose()
|
||||
static int taseditor_getsuperimpose(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
lua_pushinteger(L, taseditor_lua.getsuperimpose());
|
||||
#else
|
||||
lua_pushinteger(L, -1);
|
||||
|
@ -5056,7 +5066,7 @@ static int taseditor_getsuperimpose(lua_State *L)
|
|||
// int taseditor.getlostplayback()
|
||||
static int taseditor_getlostplayback(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
lua_pushinteger(L, taseditor_lua.getlostplayback());
|
||||
#else
|
||||
lua_pushinteger(L, -1);
|
||||
|
@ -5067,7 +5077,7 @@ static int taseditor_getlostplayback(lua_State *L)
|
|||
// int taseditor.getplaybacktarget()
|
||||
static int taseditor_getplaybacktarget(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
lua_pushinteger(L, taseditor_lua.getplaybacktarget());
|
||||
#else
|
||||
lua_pushinteger(L, -1);
|
||||
|
@ -5078,7 +5088,7 @@ static int taseditor_getplaybacktarget(lua_State *L)
|
|||
// taseditor.setplayback(int frame)
|
||||
static int taseditor_setplayback(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
taseditor_lua.setplayback(luaL_checkinteger(L, 1));
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5087,7 +5097,7 @@ static int taseditor_setplayback(lua_State *L)
|
|||
// taseditor.stopseeking()
|
||||
static int taseditor_stopseeking(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
taseditor_lua.stopseeking();
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5096,7 +5106,7 @@ static int taseditor_stopseeking(lua_State *L)
|
|||
// table taseditor.getselection()
|
||||
static int taseditor_getselection(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
// create temp vector and provide its reference to TAS Editor for filling the vector with data
|
||||
std::vector<int> cur_set;
|
||||
taseditor_lua.getselection(cur_set);
|
||||
|
@ -5122,7 +5132,7 @@ static int taseditor_getselection(lua_State *L)
|
|||
// taseditor.setselection(table new_set)
|
||||
static int taseditor_setselection(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
std::vector<int> cur_set;
|
||||
// retrieve new_set data from table to vector
|
||||
if (!lua_isnil(L, 1))
|
||||
|
@ -5147,7 +5157,7 @@ static int taseditor_setselection(lua_State *L)
|
|||
// int taseditor.getinput(int frame, int joypad)
|
||||
static int taseditor_getinput(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
lua_pushinteger(L, taseditor_lua.getinput(luaL_checkinteger(L, 1), luaL_checkinteger(L, 2)));
|
||||
#else
|
||||
lua_pushinteger(L, -1);
|
||||
|
@ -5158,7 +5168,7 @@ static int taseditor_getinput(lua_State *L)
|
|||
// taseditor.submitinputchange(int frame, int joypad, int input)
|
||||
static int taseditor_submitinputchange(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
taseditor_lua.submitinputchange(luaL_checkinteger(L, 1), luaL_checkinteger(L, 2), luaL_checkinteger(L, 3));
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5167,7 +5177,7 @@ static int taseditor_submitinputchange(lua_State *L)
|
|||
// taseditor.submitinsertframes(int frame, int joypad, int input)
|
||||
static int taseditor_submitinsertframes(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
taseditor_lua.submitinsertframes(luaL_checkinteger(L, 1), luaL_checkinteger(L, 2));
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5176,7 +5186,7 @@ static int taseditor_submitinsertframes(lua_State *L)
|
|||
// taseditor.submitdeleteframes(int frame, int joypad, int input)
|
||||
static int taseditor_submitdeleteframes(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
taseditor_lua.submitdeleteframes(luaL_checkinteger(L, 1), luaL_checkinteger(L, 2));
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5185,7 +5195,7 @@ static int taseditor_submitdeleteframes(lua_State *L)
|
|||
// int taseditor.applyinputchanges([string name])
|
||||
static int taseditor_applyinputchanges(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
if (lua_isnil(L, 1))
|
||||
{
|
||||
lua_pushinteger(L, taseditor_lua.applyinputchanges(""));
|
||||
|
@ -5206,7 +5216,7 @@ static int taseditor_applyinputchanges(lua_State *L)
|
|||
// taseditor.clearinputchanges()
|
||||
static int taseditor_clearinputchanges(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
taseditor_lua.clearinputchanges();
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5216,7 +5226,7 @@ static int taseditor_clearinputchanges(lua_State *L)
|
|||
|
||||
static int cdl_loadcdlog(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
const char *nameo = luaL_checkstring(L, 1);
|
||||
lua_pushinteger(L, LoadCDLog(nameo));
|
||||
#else
|
||||
|
@ -5227,7 +5237,7 @@ static int cdl_loadcdlog(lua_State *L)
|
|||
|
||||
static int cdl_loadfile(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
LoadCDLogFile();
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5235,7 +5245,7 @@ static int cdl_loadfile(lua_State *L)
|
|||
|
||||
static int cdl_savecdlogfile(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
SaveCDLogFile();
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5243,7 +5253,7 @@ static int cdl_savecdlogfile(lua_State *L)
|
|||
|
||||
static int cdl_savecdlogfileas(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
const char *nameo = luaL_checkstring(L, 1);
|
||||
RenameCDLog(nameo);
|
||||
SaveCDLogFile();
|
||||
|
@ -5253,7 +5263,7 @@ static int cdl_savecdlogfileas(lua_State *L)
|
|||
|
||||
static int cdl_docdlogger(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
lua_pushinteger(L, DoCDLogger());
|
||||
#else
|
||||
lua_pushinteger(L, 0);
|
||||
|
@ -5263,7 +5273,7 @@ static int cdl_docdlogger(lua_State *L)
|
|||
|
||||
static int cdl_pausecdlogging(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
lua_pushinteger(L, PauseCDLogging());
|
||||
#else
|
||||
lua_pushinteger(L, 0);
|
||||
|
@ -5273,7 +5283,7 @@ static int cdl_pausecdlogging(lua_State *L)
|
|||
|
||||
static int cdl_startcdlogging(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
StartCDLogging();
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5281,7 +5291,7 @@ static int cdl_startcdlogging(lua_State *L)
|
|||
|
||||
static int cdl_resetcdlog(lua_State *L)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
ResetCDLog();
|
||||
#endif
|
||||
return 0;
|
||||
|
@ -5322,7 +5332,7 @@ static int doPopup(lua_State *L, const char* deftype, const char* deficon) {
|
|||
static const char * const titles [] = {"Notice", "Question", "Warning", "Error"};
|
||||
const char* answer = "ok";
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
static const int etypes [] = {MB_OK, MB_YESNO, MB_YESNOCANCEL, MB_OKCANCEL, MB_ABORTRETRYIGNORE};
|
||||
static const int eicons [] = {MB_ICONINFORMATION, MB_ICONQUESTION, MB_ICONWARNING, MB_ICONERROR};
|
||||
//StopSound(); //mbg merge 7/27/08
|
||||
|
@ -5503,7 +5513,7 @@ use_console:
|
|||
}
|
||||
|
||||
static int doOpenFilePopup(lua_State *L, bool saveFile) {
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
char filename[PATH_MAX];
|
||||
OPENFILENAME ofn;
|
||||
ZeroMemory(&ofn, sizeof(OPENFILENAME));
|
||||
|
@ -5714,7 +5724,7 @@ bool luabitop_validate(lua_State *L) // originally named as luaopen_bit
|
|||
if (b != (UBits)1437217655L || BAD_SAR) { /* Perform a simple self-test. */
|
||||
const char *msg = "compiled with incompatible luaconf.h";
|
||||
#ifdef LUA_NUMBER_DOUBLE
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
if (b == (UBits)1610612736L)
|
||||
msg = "use D3DCREATE_FPU_PRESERVE with DirectX";
|
||||
#endif
|
||||
|
@ -5763,7 +5773,7 @@ static void FCEU_LuaHookFunction(lua_State *L, lua_Debug *dbg) {
|
|||
|
||||
int kill = 0;
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
// Uh oh
|
||||
//StopSound(); //mbg merge 7/23/08
|
||||
int ret = MessageBox(hAppWnd, "The Lua script running has been running a long time. It may have gone crazy. Kill it?\n\n(No = don't check anymore either)", "Lua Script Gone Nuts?", MB_YESNO);
|
||||
|
@ -5819,7 +5829,7 @@ static int emu_exec_count(lua_State *L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
static HANDLE readyEvent, goEvent;
|
||||
DWORD WINAPI emu_exec_time_proc(LPVOID lpParameter)
|
||||
{
|
||||
|
@ -6183,7 +6193,7 @@ void FCEU_LuaFrameBoundary()
|
|||
sprintf(errmsg, "%s\n%s", lua_tostring(thread,-1), trace);
|
||||
|
||||
// Error?
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
//StopSound();//StopSound(); //mbg merge 7/23/08
|
||||
MessageBox( hAppWnd, errmsg, "Lua run error", MB_OK | MB_ICONSTOP);
|
||||
#else
|
||||
|
@ -6206,7 +6216,7 @@ void FCEU_LuaFrameBoundary()
|
|||
FCEU_LuaOnStop();
|
||||
}
|
||||
|
||||
#if defined(__linux) || defined(__APPLE__) || defined(__unix__)
|
||||
#ifndef __WIN_DRIVER__
|
||||
if (exitScheduled)
|
||||
{ // This function does not exit immediately,
|
||||
// it requests for the application to exit when next convenient.
|
||||
|
@ -6255,7 +6265,7 @@ int FCEU_LoadLuaCode(const char *filename, const char *arg)
|
|||
|
||||
L = lua_open();
|
||||
luaL_openlibs(L);
|
||||
#if defined( WIN32) && !defined(NEED_MINGW_HACKS)
|
||||
#if defined( __WIN_DRIVER__) && !defined(NEED_MINGW_HACKS)
|
||||
iuplua_open(L);
|
||||
iupcontrolslua_open(L);
|
||||
luaopen_winapi(L);
|
||||
|
@ -6334,7 +6344,7 @@ int FCEU_LoadLuaCode(const char *filename, const char *arg)
|
|||
int result = luaL_loadfile(L,filename);
|
||||
|
||||
if (result) {
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
// Doing this here caused nasty problems; reverting to MessageBox-from-dialog behavior.
|
||||
//StopSound();//StopSound(); //mbg merge 7/23/08
|
||||
MessageBox(NULL, lua_tostring(L,-1), "Lua load error", MB_OK | MB_ICONSTOP);
|
||||
|
@ -6348,7 +6358,7 @@ int FCEU_LoadLuaCode(const char *filename, const char *arg)
|
|||
lua_settop(L,0);
|
||||
return 0; // Oh shit.
|
||||
}
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
AddRecentLuaFile(filename); //Add the filename to our recent lua menu
|
||||
#endif
|
||||
|
||||
|
@ -6372,7 +6382,7 @@ int FCEU_LoadLuaCode(const char *filename, const char *arg)
|
|||
// Set up our protection hook to be executed once every 10,000 bytecode instructions.
|
||||
//lua_sethook(thread, FCEU_LuaHookFunction, LUA_MASKCOUNT, 10000);
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
info_print = PrintToWindowConsole;
|
||||
info_onstart = WinLuaOnStart;
|
||||
info_onstop = WinLuaOnStop;
|
||||
|
@ -6402,7 +6412,7 @@ void FCEU_ReloadLuaCode()
|
|||
{
|
||||
if (!luaScriptName)
|
||||
{
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
// no script currently running, then try loading the most recent
|
||||
extern char *recent_lua[];
|
||||
char*& fname = recent_lua[0];
|
||||
|
@ -6458,7 +6468,7 @@ void FCEU_LuaStop() {
|
|||
|
||||
//sometimes iup uninitializes com
|
||||
//MBG TODO - test whether this is really necessary. i dont think it is
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
CoInitialize(0);
|
||||
#endif
|
||||
|
||||
|
@ -6554,7 +6564,7 @@ void FCEU_LuaGui(uint8 *XBuf)
|
|||
numTries = 1000;
|
||||
int ret = lua_pcall(L, 0, 0, 0);
|
||||
if (ret != 0) {
|
||||
#ifdef WIN32
|
||||
#ifdef __WIN_DRIVER__
|
||||
//StopSound();//StopSound(); //mbg merge 7/23/08
|
||||
MessageBox(hAppWnd, lua_tostring(L, -1), "Lua Error in GUI function", MB_OK);
|
||||
#else
|
||||
|
|
|
@ -580,7 +580,7 @@ std::string mass_replace(const std::string &source, const std::string &victim, c
|
|||
return answer;
|
||||
}
|
||||
|
||||
#ifdef WIN32 // this code tends to crash on SDL.
|
||||
#ifdef __WIN_DRIVER__ // this code tends to crash on SDL.
|
||||
//http://www.codeproject.com/KB/string/UtfConverter.aspx
|
||||
#include "ConvertUTF.h"
|
||||
namespace UtfConverter
|
||||
|
|
Loading…
Reference in New Issue