re-export web help with correct release date
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@ -66,46 +66,46 @@
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<p><span class="rvts16">Emulator background Color when Graphics Background is disabled</span></p>
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<p><br/></p>
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<p><span class="rvts31">gNoBGFillColor</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">When you disable the backgrounds (Config > Display > Graphics: GB), the default color is black. You can change that color by modifying this value. By default it is 255 (black).</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts23">Debugger</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">debuggerFontSize 15</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">This value determines the size of the "Courier" font used by Debugger and Trace Logger. By default it is 15.</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts23">Hex Editor</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">hexeditorFontSize 15</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">This value determines the size of the "Courier" font used by Hex Editor. By default it is 15.</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">HexRowHeightBorder 0</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">This value determines the number of pixels between each row of values in the Hex Editor. By default it is 0.</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">HexBackColorR 255</span></p>
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<p><span class="rvts22">HexBackColorG 255</span></p>
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<p><span class="rvts22">HexBackColorB 255</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">HexForeColorR 0</span></p>
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<p><span class="rvts22">HexForeColorG 0</span></p>
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<p><span class="rvts22">HexForeColorB 0</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">HexFreezeColorR 0</span></p>
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<p><span class="rvts22">HexFreezeColorG 0</span></p>
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<p><span class="rvts22">HexFreezeColorB 255</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22">These values allows are the Hex Editor color scheme values (RGB). The background color is 255,255,255 (white) by default. The foreground color (text) is 0,0,0 (black) by default. When an address is frozen it is 0,0,255 (blue) by default.</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">When you disable the backgrounds (Config > Display > Graphics: GB), the default color is black. You can change that color by modifying this value. By default it is 255 (black).</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts22">Debugger</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">debuggerFontSize 15</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">This value determines the size of the "Courier" font used by Debugger and Trace Logger. By default it is 15.</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts22">Hex Editor</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">hexeditorFontSize 15</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">This value determines the size of the "Courier" font used by Hex Editor. By default it is 15.</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">HexRowHeightBorder 0</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">This value determines the number of pixels between each row of values in the Hex Editor. By default it is 0.</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">HexBackColorR 255</span></p>
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<p><span class="rvts21">HexBackColorG 255</span></p>
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<p><span class="rvts21">HexBackColorB 255</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">HexForeColorR 0</span></p>
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<p><span class="rvts21">HexForeColorG 0</span></p>
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<p><span class="rvts21">HexForeColorB 0</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">HexFreezeColorR 0</span></p>
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<p><span class="rvts21">HexFreezeColorG 0</span></p>
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<p><span class="rvts21">HexFreezeColorB 255</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21">These values allows are the Hex Editor color scheme values (RGB). The background color is 255,255,255 (white) by default. The foreground color (text) is 0,0,0 (black) by default. When an address is frozen it is 0,0,255 (blue) by default.</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts21"><br/></span></p>
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<p></p>
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<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com/feature-tour">Easily create HTML Help documents</a></p>
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</div>
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@ -187,7 +187,7 @@
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<p><span class="rvts37"><br/></span></p>
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<p><span class="rvts16">Save Config File</span></p>
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<p><span class="rvts37"><br/></span></p>
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<p><span class="rvts22">Saves current settings to fceux.cfg. Normally settings are not saved until FCEUX is closed.</span></p>
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<p><span class="rvts21">Saves current settings to fceux.cfg. Normally settings are not saved until FCEUX is closed.</span></p>
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<p><span class="rvts37"><br/></span></p>
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<p><span class="rvts37"><br/></span></p>
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<p></p>
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@ -69,7 +69,7 @@
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<p><br/></p>
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<p>Normally, when logging to window, the Tracer only shows the log if you pause emulator by Pause or Frame Advance hotkey, or by snapping the Debugger. But there is the option to automatically update the log window while the game runs - this is normally useless, unless it is working with the Code/Data Logger to only show newly-executed instructions.</p>
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<p><br/></p>
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<p class="rvps3"><span class="rvts20">When the code is logged to window, you can browse it using mouse wheel or vertical scrollbar. Double-clicking any address in this window will bring the </span><a class="rvts18" href="Debugger.html">Debugger</a><span class="rvts20"> window at this address. Right-clicking any address allows you to label the address (see Symbolic Debug).</span></p>
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<p class="rvps3"><span class="rvts24">When the code is logged to window, you can browse it using mouse wheel or vertical scrollbar. Double-clicking any address in this window will bring the </span><a class="rvts18" href="Debugger.html">Debugger</a><span class="rvts24"> window at this address. Right-clicking any address allows you to label the address (see Symbolic Debug).</span></p>
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<p><br/></p>
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<p>You can customize the format of text output in the log:</p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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@ -107,7 +107,7 @@
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<p><br/></p>
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<p><span class="rvts41">I have a Game Genie rom, how can I use it with FCEUX?</span></p>
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<p><br/></p>
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<p>While FCEUX has a <a class="rvts18" href="GameGenieEncoderDecoder.html">Game Genie code converter</a>, you can also use game genie codes with an old-school Game Genie ROM. It must be named <span class="rvts32">gg.rom</span> and must be placed in the root directory (where fceux.exe is stored). You must also check <span class="rvts22">Config->Enable->Game Genie ROM</span> in the main menu. Then the Game Genie ROM will activate every time you open a ROM, so you can enter GG codes letter-by-letter like they did in the past.</p>
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<p>While FCEUX has a <a class="rvts18" href="GameGenieEncoderDecoder.html">Game Genie code converter</a>, you can also use game genie codes with an old-school Game Genie ROM. It must be named <span class="rvts32">gg.rom</span> and must be placed in the root directory (where fceux.exe is stored). You must also check <span class="rvts21">Config->Enable->Game Genie ROM</span> in the main menu. Then the Game Genie ROM will activate every time you open a ROM, so you can enter GG codes letter-by-letter like they did in the past.</p>
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<p><br/></p>
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<p><br/></p>
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<p><br/></p>
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@ -56,13 +56,13 @@
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<div id="topic_content">
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<p></p>
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<p><span class="rvts17">What's New? </span><span class="rvts21">2.0.0</span></p>
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<p><span class="rvts17">What's New? </span><span class="rvts20">2.0.0</span></p>
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<p>Released August 02, 2008</p>
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<p><br/></p>
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<p>FCEUX has all the latest tools, enhancements, and features from FCEU 0.28 rerecording and FCEUXDSP 1.07 In addition, it has many new tools, bug fixes, and enhancements not seen in previous branches.</p>
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<p><br/></p>
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<p><br/></p>
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<p><span class="rvts21">General</span></p>
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<p><span class="rvts20">General</span></p>
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<p><br/></p>
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<p>-A detailed Help Menu! No longer are you aimlessly searching the internet for long lost info on FCEU's options!</p>
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<p>-Numerous Dialog box reformats.</p>
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<p>-Autofire uses the lag counter (so it will skip over lag frames)</p>
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<p><br/></p>
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<p><br/></p>
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<p><span class="rvts21">Movie support</span></p>
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<p><span class="rvts20">Movie support</span></p>
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<p><br/></p>
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<p>Overhauls in both the movie and savestate file formats.</p>
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<p><br/></p>
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<p>-A brand new powerful movie making tool that revolutionizes the way TAS movies are made. See <a class="rvts18" href="TASEditor.html">TAS edit</a>.</p>
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<p><br/></p>
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<p><br/></p>
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<p><span class="rvts21">New Tools</span></p>
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<p><span class="rvts20">New Tools</span></p>
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<p><br/></p>
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<p><a class="rvts25" href="TASEditor.html">TAS Edit</a> - a revolutionary new way of making TAS movies.</p>
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<p><br/></p>
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<p><a class="rvts25" href="Input.html">Input Presets</a> - a system for quickly toggling different input configurations.</p>
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<p><br/></p>
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<p><br/></p>
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<p><span class="rvts21">Tool Upgrades</span></p>
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<p><span class="rvts20">Tool Upgrades</span></p>
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<p><br/></p>
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<p>Numerous enhancements have been made to various Tools/Options.</p>
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<p><br/></p>
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<p>-Basicbot removed (from the rerecording version of FCE Ultra). In its place is <a class="rvts18" href="LuaBot.html">lua bot.</a></p>
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<p><br/></p>
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<p><br/></p>
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<p><span class="rvts21">AVI Recording</span></p>
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<p><span class="rvts20">AVI Recording</span></p>
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<p><br/></p>
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<p>-"Movie playback stopped" message recorded in AVI by default</p>
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<p>-Turbo Toggle Hotkey. (Allows turbo to be left on for a faster AVI capture).</p>
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<div id="topic_content">
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<p></p>
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<p><span class="rvts17">What's New? </span><span class="rvts21">2.0.1</span></p>
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<p><span class="rvts17">What's New? </span><span class="rvts20">2.0.1</span></p>
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<p>Released August 04, 2008</p>
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<p><br/></p>
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<p>This was a maintenance release that fixes a few oversights in the 2.0.0 release.</p>
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<div id="topic_content">
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<p></p>
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<p><span class="rvts17">What's New? </span><span class="rvts21">2.0.2</span></p>
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<p><span class="rvts17">What's New? </span><span class="rvts20">2.0.2</span></p>
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<p>Released August 14, 2008</p>
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<p><br/></p>
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<p>This release includes a large number of bug fixes, feature enhancements, and new features.</p>
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<div id="topic_content">
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<p></p>
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<p><span class="rvts17">What's New? </span><span class="rvts21">2.0.2</span></p>
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<p><span class="rvts17">What's New? </span><span class="rvts20">2.0.2</span></p>
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<p>Released November 02, 2008</p>
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<p><br/></p>
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<p>This release includes some key bug fixes and feature enhancements.</p>
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<div id="topic_content">
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<p></p>
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<p><span class="rvts17">What's New? </span><span class="rvts21">2.1</span></p>
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<p><span class="rvts17">What's New? </span><span class="rvts20">2.1</span></p>
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<p>Released March 29, 2009</p>
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<p><br/></p>
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<p>This release includes a multitude of new features, major fixes, and enhancements.</p>
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<div id="topic_content">
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<p></p>
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<p><span class="rvts17">What's New? </span><span class="rvts21">2.1.1</span></p>
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<p><span class="rvts17">What's New? </span><span class="rvts20">2.1.1</span></p>
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<p>Released July 29, 2009</p>
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<p><br/></p>
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<p>This release includes a multitude of new features, major fixes, and enhancements.</p>
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<p><br/></p>
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<p><br/></p>
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<p><span class="rvts22">The 2.1 new release fixes some bugs of 2.1.0a, improves the accuracy of the sound core, and adds useability enhancements to the windows port.</span></p>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts23">Common - Bug fixes</span></p>
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<p><span class="rvts21">The 2.1 new release fixes some bugs of 2.1.0a, improves the accuracy of the sound core, and adds useability enhancements to the windows port.</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts22">Common - Bug fixes</span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class="rvts22">Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)</span></li>
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<li><span class="rvts22">Made default save slot 0 instead of 1</span></li>
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<li><span class="rvts21">Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)</span></li>
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<li><span class="rvts21">Made default save slot 0 instead of 1</span></li>
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</ul>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts23">Improved Sound core/PPU</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts22">Improved Sound core/PPU</span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class="rvts22">Fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesn't work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that. </span></li>
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<li><span class="rvts22">Updated with the correct values for the noise and DMC table, </span></li>
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<li><span class="rvts22">Fixed the CPU unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested by blargg's. These fixes passes the IRQ flags test from blargg, and also one more opcode test from blargg's cpu.nes test.</span></li>
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<li><span class="rvts22">Square 1 & square 2 volume controls no longer backwards</span></li>
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<li><span class="rvts22">Length counters for APU now correct variables</span></li>
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<li><span class="rvts21">Fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesn't work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that. </span></li>
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<li><span class="rvts21">Updated with the correct values for the noise and DMC table, </span></li>
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<li><span class="rvts21">Fixed the CPU unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested by blargg's. These fixes passes the IRQ flags test from blargg, and also one more opcode test from blargg's cpu.nes test.</span></li>
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<li><span class="rvts21">Square 1 & square 2 volume controls no longer backwards</span></li>
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<li><span class="rvts21">Length counters for APU now correct variables</span></li>
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</ul>
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<p><span class="rvts22"><br/></span></p>
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<p><span class="rvts23">NewPPU</span><span class="rvts22"> (still experimental, enabled by setting newppu 1 in the config file)</span></p>
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<p><span class="rvts21"><br/></span></p>
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<p><span class="rvts22">NewPPU</span><span class="rvts21"> (still experimental, enabled by setting newppu 1 in the config file)</span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class="rvts22">Added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some timing in the new PPU.</span></li>
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<li><span class="rvts22">Added palette reading cases for the new PPU.</span></li>
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<li><span class="rvts21">Added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some timing in the new PPU.</span></li>
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<li><span class="rvts21">Added palette reading cases for the new PPU.</span></li>
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</ul>
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<p><span class="rvts24"><br/></span></p>
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<p><span class="rvts24">Win32</span></p>
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<p><span class="rvts24"><br/></span></p>
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<p><span class="rvts23">Minor Bug fixes</span></p>
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<p><span class="rvts23"><br/></span></p>
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<p><span class="rvts23">Win32</span></p>
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<p><span class="rvts23"><br/></span></p>
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<p><span class="rvts22">Minor Bug fixes</span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class="rvts22">Replay movie dialog - Stop movie at frame x feature - fixed off by 1 error on the stop frame number</span></li>
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||||
<li><span class="rvts22">Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor</span></li>
|
||||
<li><span class="rvts22">Fixed bug in memory watch that would make the first watch value drawn in the wrong place if watch file was full</span></li>
|
||||
<li><span class="rvts22">Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.</span></li>
|
||||
<li><span class="rvts22">"Disable screen saver" gui option now also diables the monitor powersave</span></li>
|
||||
<li><span class="rvts22">Recent menus - no longer crash if item no longer exists, instead it ask the user if they want to remove the item from the list</span></li>
|
||||
<li><span class="rvts22">Sound Config Dialog - When sound is off, all controls are grayed out</span></li>
|
||||
<li><span class="rvts22">Memory Watch - fixed a regression made in 2.0.1 that broke the Save As menu item</span></li>
|
||||
<li><span class="rvts22">Memory Watch - save menu item is grayed if file hasn't changed</span></li>
|
||||
<li><span class="rvts21">Replay movie dialog - Stop movie at frame x feature - fixed off by 1 error on the stop frame number</span></li>
|
||||
<li><span class="rvts21">Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor</span></li>
|
||||
<li><span class="rvts21">Fixed bug in memory watch that would make the first watch value drawn in the wrong place if watch file was full</span></li>
|
||||
<li><span class="rvts21">Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.</span></li>
|
||||
<li><span class="rvts21">"Disable screen saver" gui option now also diables the monitor powersave</span></li>
|
||||
<li><span class="rvts21">Recent menus - no longer crash if item no longer exists, instead it ask the user if they want to remove the item from the list</span></li>
|
||||
<li><span class="rvts21">Sound Config Dialog - When sound is off, all controls are grayed out</span></li>
|
||||
<li><span class="rvts21">Memory Watch - fixed a regression made in 2.0.1 that broke the Save As menu item</span></li>
|
||||
<li><span class="rvts21">Memory Watch - save menu item is grayed if file hasn't changed</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">GUI/Enhancements</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">GUI/Enhancements</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Last save slot used is stored in the config file</span></li>
|
||||
<li><span class="rvts22">Made fullscreen toggle (Alt+Enter) remappable</span></li>
|
||||
<li><span class="rvts22">Hex editor - Reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file</span></li>
|
||||
<li><span class="rvts22">Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file</span></li>
|
||||
<li><span class="rvts22">Hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)</span></li>
|
||||
<li><span class="rvts22">Hex Editor - Save Rom As... menu option enabled and implemented</span></li>
|
||||
<li><span class="rvts22">Window caption shows the name of the ROM loaded</span></li>
|
||||
<li><span class="rvts22">Recent Movie Menu added</span></li>
|
||||
<li><span class="rvts22">Load Last Movie context menu item added</span></li>
|
||||
<li><span class="rvts22">Save Movie As... context menu item (for when a movie is loaded in read+write mode)</span></li>
|
||||
<li><span class="rvts22">Drag & Drop support for all files related to FCEUX including:</span></li>
|
||||
<li><span class="rvts21">Last save slot used is stored in the config file</span></li>
|
||||
<li><span class="rvts21">Made fullscreen toggle (Alt+Enter) remappable</span></li>
|
||||
<li><span class="rvts21">Hex editor - Reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file</span></li>
|
||||
<li><span class="rvts21">Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file</span></li>
|
||||
<li><span class="rvts21">Hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)</span></li>
|
||||
<li><span class="rvts21">Hex Editor - Save Rom As... menu option enabled and implemented</span></li>
|
||||
<li><span class="rvts21">Window caption shows the name of the ROM loaded</span></li>
|
||||
<li><span class="rvts21">Recent Movie Menu added</span></li>
|
||||
<li><span class="rvts21">Load Last Movie context menu item added</span></li>
|
||||
<li><span class="rvts21">Save Movie As... context menu item (for when a movie is loaded in read+write mode)</span></li>
|
||||
<li><span class="rvts21">Drag & Drop support for all files related to FCEUX including:</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"> .fcm (autoconverts to .fm2 and begins movie playback)</span></p>
|
||||
<p><span class="rvts22"> Savestates</span></p>
|
||||
<p><span class="rvts22"> Palette files (.pal)</span></p>
|
||||
<p><span class="rvts21"> .fcm (autoconverts to .fm2 and begins movie playback)</span></p>
|
||||
<p><span class="rvts21"> Savestates</span></p>
|
||||
<p><span class="rvts21"> Palette files (.pal)</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Commandline - -palette commandline option</span></li>
|
||||
<li><span class="rvts22">Memory Watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized</span></li>
|
||||
<li><span class="rvts21">Commandline - -palette commandline option</span></li>
|
||||
<li><span class="rvts21">Memory Watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">SDL</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">SDL</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">added --subtitles</span></li>
|
||||
<li><span class="rvts22">fixed Four Score movie playback</span></li>
|
||||
<li><span class="rvts22">added --ripsubs for converting fm2 movie subtitles to an srt file</span></li>
|
||||
<li><span class="rvts22">Lua is optional again, fixed the real issue</span></li>
|
||||
<li><span class="rvts22">Lua is NO longer optional, so the SConscripts have been updated to reflect that change. This fixes the mysterious non-working input issue.</span></li>
|
||||
<li><span class="rvts22">implemented saving/loading a savestate from a specific file on Alt+S/L</span></li>
|
||||
<li><span class="rvts22">implemented starting an FM2 movie on Alt+R</span></li>
|
||||
<li><span class="rvts22">added --pauseframe to pause movie playback on frame x</span></li>
|
||||
<li><span class="rvts22">dropped UTFConverter.c from SDL build</span></li>
|
||||
<li><span class="rvts22">added hotkey Q for toggling read-only/read+write movie playback</span></li>
|
||||
<li><span class="rvts21">added --subtitles</span></li>
|
||||
<li><span class="rvts21">fixed Four Score movie playback</span></li>
|
||||
<li><span class="rvts21">added --ripsubs for converting fm2 movie subtitles to an srt file</span></li>
|
||||
<li><span class="rvts21">Lua is optional again, fixed the real issue</span></li>
|
||||
<li><span class="rvts21">Lua is NO longer optional, so the SConscripts have been updated to reflect that change. This fixes the mysterious non-working input issue.</span></li>
|
||||
<li><span class="rvts21">implemented saving/loading a savestate from a specific file on Alt+S/L</span></li>
|
||||
<li><span class="rvts21">implemented starting an FM2 movie on Alt+R</span></li>
|
||||
<li><span class="rvts21">added --pauseframe to pause movie playback on frame x</span></li>
|
||||
<li><span class="rvts21">dropped UTFConverter.c from SDL build</span></li>
|
||||
<li><span class="rvts21">added hotkey Q for toggling read-only/read+write movie playback</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com">Free PDF documentation generator</a></p>
|
||||
</div>
|
||||
|
|
|
@ -56,71 +56,71 @@
|
|||
<div id="topic_content">
|
||||
|
||||
<p></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts21">2.1.2</span></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts20">2.1.2</span></p>
|
||||
<p>Released November 3, 2009</p>
|
||||
<p><br/></p>
|
||||
<p><br/></p>
|
||||
<p><span class="rvts22">The 2.1.2 release fixes some bugs of 2.1.0a, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port.</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">Common </span></p>
|
||||
<p><span class="rvts21">The 2.1.2 release fixes some bugs of 2.1.0a, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port.</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">Common </span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">New PPU is now functional! You can access it by changing the newPPU flag in the config file. Windows users can access it from Config > PPU > New PPU</span></li>
|
||||
<li><span class="rvts22">Dragon Ball Z 3 now playable again</span></li>
|
||||
<li><span class="rvts22">Fixed action 52 game that was broken in post-FCEUX 2.0.3 versions</span></li>
|
||||
<li><span class="rvts22">Mapper 253 mostly implemented</span></li>
|
||||
<li><span class="rvts22">Mapper 43 fixed bug</span></li>
|
||||
<li><span class="rvts21">New PPU is now functional! You can access it by changing the newPPU flag in the config file. Windows users can access it from Config > PPU > New PPU</span></li>
|
||||
<li><span class="rvts21">Dragon Ball Z 3 now playable again</span></li>
|
||||
<li><span class="rvts21">Fixed action 52 game that was broken in post-FCEUX 2.0.3 versions</span></li>
|
||||
<li><span class="rvts21">Mapper 253 mostly implemented</span></li>
|
||||
<li><span class="rvts21">Mapper 43 fixed bug</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Win32</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Win32</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Imported NSF features from FCEUXDSP-NSF. Debugging tools are now compatible with NSF files.</span></li>
|
||||
<li><span class="rvts22">Movies now record FDS disk swapping commands</span></li>
|
||||
<li><span class="rvts22">Movie play dialog displays movie time based on ~60.1 (~50.1 PAL) instead of 60 & 50</span></li>
|
||||
<li><span class="rvts22">Ram Watch and Ram Search dialogs imported from GENS rerecording</span></li>
|
||||
<li><span class="rvts22">Ram Filter dialog removed (now redundant compared to both cheat search and ram search)</span></li>
|
||||
<li><span class="rvts22">Lua script window ported from GENS</span></li>
|
||||
<li><span class="rvts22">Fix for the directory overrides bug that caused overrides to reset</span></li>
|
||||
<li><span class="rvts22">Debugger: .deb file saving/loading restored</span></li>
|
||||
<li><span class="rvts22">"Save config file" menu item</span></li>
|
||||
<li><span class="rvts22">"New PPU" menu item</span></li>
|
||||
<li><span class="rvts21">Imported NSF features from FCEUXDSP-NSF. Debugging tools are now compatible with NSF files.</span></li>
|
||||
<li><span class="rvts21">Movies now record FDS disk swapping commands</span></li>
|
||||
<li><span class="rvts21">Movie play dialog displays movie time based on ~60.1 (~50.1 PAL) instead of 60 & 50</span></li>
|
||||
<li><span class="rvts21">Ram Watch and Ram Search dialogs imported from GENS rerecording</span></li>
|
||||
<li><span class="rvts21">Ram Filter dialog removed (now redundant compared to both cheat search and ram search)</span></li>
|
||||
<li><span class="rvts21">Lua script window ported from GENS</span></li>
|
||||
<li><span class="rvts21">Fix for the directory overrides bug that caused overrides to reset</span></li>
|
||||
<li><span class="rvts21">Debugger: .deb file saving/loading restored</span></li>
|
||||
<li><span class="rvts21">"Save config file" menu item</span></li>
|
||||
<li><span class="rvts21">"New PPU" menu item</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">Minor Bug fixes</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">Minor Bug fixes</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Minor fixes to recent menus</span></li>
|
||||
<li><span class="rvts22">Fixed a bug that prevented the Map Hotkeys dialog's X button from closing the dialog</span></li>
|
||||
<li><span class="rvts22">Restored DPCM Logging when Code/Data Logger is active</span></li>
|
||||
<li><span class="rvts22">Memory watch - Save Changes Prompt - clicking save will default to quicksave first and save as 2nd (instead of always defaulting to save as)</span></li>
|
||||
<li><span class="rvts22">Made Trace Logger refresh adequately when using stepping options in the debugger.</span></li>
|
||||
<li><span class="rvts21">Minor fixes to recent menus</span></li>
|
||||
<li><span class="rvts21">Fixed a bug that prevented the Map Hotkeys dialog's X button from closing the dialog</span></li>
|
||||
<li><span class="rvts21">Restored DPCM Logging when Code/Data Logger is active</span></li>
|
||||
<li><span class="rvts21">Memory watch - Save Changes Prompt - clicking save will default to quicksave first and save as 2nd (instead of always defaulting to save as)</span></li>
|
||||
<li><span class="rvts21">Made Trace Logger refresh adequately when using stepping options in the debugger.</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Lua</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">joypad.set() fixed. True,False, and Nil now work properly for all buttons. In addition there is a new "invert" option.</span></li>
|
||||
<li><span class="rvts22">Lua5.1.dll no longer required to use lua.</span></li>
|
||||
<li><span class="rvts22">fceu.unpause()</span></li>
|
||||
<li><span class="rvts22">Added savestate.registerload(), savestate.registersave(), savestate.loadscriptdata()</span></li>
|
||||
<li><span class="rvts22">emu. library, has all the same functions as fceu. library for better compatibility between lua emulators</span></li>
|
||||
<li><span class="rvts22">Many additional function names to increase consistency with other lua emulators</span></li>
|
||||
<li><span class="rvts22">Added movie.recording() and movie.playing()</span></li>
|
||||
<li><span class="rvts22">Added memory.getregister() and memory.setregister()</span></li>
|
||||
<li><span class="rvts22">Added gui.popup and input.popup</span></li>
|
||||
<li><span class="rvts22">Added savestate.registerload(), savestate.registersave(), and savestate.loadscriptdata()</span></li>
|
||||
<li><span class="rvts21">joypad.set() fixed. True,False, and Nil now work properly for all buttons. In addition there is a new "invert" option.</span></li>
|
||||
<li><span class="rvts21">Lua5.1.dll no longer required to use lua.</span></li>
|
||||
<li><span class="rvts21">fceu.unpause()</span></li>
|
||||
<li><span class="rvts21">Added savestate.registerload(), savestate.registersave(), savestate.loadscriptdata()</span></li>
|
||||
<li><span class="rvts21">emu. library, has all the same functions as fceu. library for better compatibility between lua emulators</span></li>
|
||||
<li><span class="rvts21">Many additional function names to increase consistency with other lua emulators</span></li>
|
||||
<li><span class="rvts21">Added movie.recording() and movie.playing()</span></li>
|
||||
<li><span class="rvts21">Added memory.getregister() and memory.setregister()</span></li>
|
||||
<li><span class="rvts21">Added gui.popup and input.popup</span></li>
|
||||
<li><span class="rvts21">Added savestate.registerload(), savestate.registersave(), and savestate.loadscriptdata()</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">New Lua Scripts</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">New Lua Scripts</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">A multi-track movie recording tools written by FatRatKnight. Allows input for different players to be recorded separately.</span></li>
|
||||
<li><span class="rvts22">A rewinding tool by Antony Lavelle</span></li>
|
||||
<li><span class="rvts21">A multi-track movie recording tools written by FatRatKnight. Allows input for different players to be recorded separately.</span></li>
|
||||
<li><span class="rvts21">A rewinding tool by Antony Lavelle</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com/feature-tour">Easily create Help documents</a></p>
|
||||
</div>
|
||||
|
|
|
@ -56,67 +56,67 @@
|
|||
<div id="topic_content">
|
||||
|
||||
<p></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts21">2.1.3</span></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts20">2.1.3</span></p>
|
||||
<p>Released April 8, 2010</p>
|
||||
<p><br/></p>
|
||||
<p><br/></p>
|
||||
<p><span class="rvts22">The 2.1.3 release fixes some bugs of 2.1.2, increases game compatibility, and adds usability enhancements to the windows port and adds a GUI to the SDL port.</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">Common </span></p>
|
||||
<p><span class="rvts21">The 2.1.3 release fixes some bugs of 2.1.2, increases game compatibility, and adds usability enhancements to the windows port and adds a GUI to the SDL port.</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">Common </span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed mappers 82, 25, 21, and 18. Games such as SD Kiji Blader, Ganbare Goemon Gaiden, and Ganbare Goemon Gaiden 2, Jajamaru Gekimadden are now playable</span></li>
|
||||
<li><span class="rvts22">Fixes for mappers 253 & 226 - fixes games such as Fire Emblem (J) and Fire Emblem Gaiden (J)</span></li>
|
||||
<li><span class="rvts22">Fix crashing on game loading for any battery backed ROMs with mappers from MapInitTab (fixes Esper Dream 2 - Aratanaru Tatakai (J)</span></li>
|
||||
<li><span class="rvts22">FDS - show name of missing bios file in error message</span></li>
|
||||
<li><span class="rvts22">NewPPU - fixed sprite hit before 255 and for non transparent hits only, thanks to dwedit for providing the fix</span></li>
|
||||
<li><span class="rvts22">.fm2 file format header now has an FDS flag</span></li>
|
||||
<li><span class="rvts21">Fixed mappers 82, 25, 21, and 18. Games such as SD Kiji Blader, Ganbare Goemon Gaiden, and Ganbare Goemon Gaiden 2, Jajamaru Gekimadden are now playable</span></li>
|
||||
<li><span class="rvts21">Fixes for mappers 253 & 226 - fixes games such as Fire Emblem (J) and Fire Emblem Gaiden (J)</span></li>
|
||||
<li><span class="rvts21">Fix crashing on game loading for any battery backed ROMs with mappers from MapInitTab (fixes Esper Dream 2 - Aratanaru Tatakai (J)</span></li>
|
||||
<li><span class="rvts21">FDS - show name of missing bios file in error message</span></li>
|
||||
<li><span class="rvts21">NewPPU - fixed sprite hit before 255 and for non transparent hits only, thanks to dwedit for providing the fix</span></li>
|
||||
<li><span class="rvts21">.fm2 file format header now has an FDS flag</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">SDL</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">SDL</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">A GUI! A graphic user interface (using GTK) with many basic menu options</span></li>
|
||||
<li><span class="rvts22">ported to SDL 1.3; compatibility maintained with 1.2</span></li>
|
||||
<li><span class="rvts22">unix netplay is now functional; gtk network gui created</span></li>
|
||||
<li><span class="rvts22">now prints the name of the mapper on ROM load</span></li>
|
||||
<li><span class="rvts22">fixed dpad/joyhat support</span></li>
|
||||
<li><span class="rvts22">VS unisystem keys now configable</span></li>
|
||||
<li><span class="rvts22">changed default hotkeys and keys to match Win32</span></li>
|
||||
<li><span class="rvts22">disallow --inputcfg gamepad0 and gamepad5</span></li>
|
||||
<li><span class="rvts21">A GUI! A graphic user interface (using GTK) with many basic menu options</span></li>
|
||||
<li><span class="rvts21">ported to SDL 1.3; compatibility maintained with 1.2</span></li>
|
||||
<li><span class="rvts21">unix netplay is now functional; gtk network gui created</span></li>
|
||||
<li><span class="rvts21">now prints the name of the mapper on ROM load</span></li>
|
||||
<li><span class="rvts21">fixed dpad/joyhat support</span></li>
|
||||
<li><span class="rvts21">VS unisystem keys now configable</span></li>
|
||||
<li><span class="rvts21">changed default hotkeys and keys to match Win32</span></li>
|
||||
<li><span class="rvts21">disallow --inputcfg gamepad0 and gamepad5</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Win32</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Win32</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Made savestate backups optional (config - enable - backup savestates)</span></li>
|
||||
<li><span class="rvts22">Made savestate compression togglable (config - enable - compress savestates)</span></li>
|
||||
<li><span class="rvts22">Cheats dialog - Pause while active checkbox</span></li>
|
||||
<li><span class="rvts22">Cheats dialog - Toggling a cheat in the cheats list now updates the active cheats count</span></li>
|
||||
<li><span class="rvts22">Debugger - added an auto-load feature</span></li>
|
||||
<li><span class="rvts22">Debugger - Fix so it doesn't crash if unminimized with no game loaded </span></li>
|
||||
<li><span class="rvts22">Closing minimized windows no longer moves them the next time they get opened</span></li>
|
||||
<li><span class="rvts22">Lua console - added a menu</span></li>
|
||||
<li><span class="rvts22">Lua console - filename updates when lua scripts are dragged to emulator or recent filenames invoked</span></li>
|
||||
<li><span class="rvts22">Name Table Viewer - Fix for use with New PPU</span></li>
|
||||
<li><span class="rvts22">Trace Logger - Trace logger now logs the values of the stack pointer register</span></li>
|
||||
<li><span class="rvts22">If a .fm2 file is drag and dropped with no ROM load, the open ROM dialog will appear</span></li>
|
||||
<li><span class="rvts22">disable movie messages menu item</span></li>
|
||||
<li><span class="rvts22">Added more window positions bounds checks. Accounts for -32000 positions and less out-of-range too</span></li>
|
||||
<li><span class="rvts22">TASEdit - Added interface functionality (save/load, running TASEdit mid-movie, etc.)</span></li>
|
||||
<li><span class="rvts21">Made savestate backups optional (config - enable - backup savestates)</span></li>
|
||||
<li><span class="rvts21">Made savestate compression togglable (config - enable - compress savestates)</span></li>
|
||||
<li><span class="rvts21">Cheats dialog - Pause while active checkbox</span></li>
|
||||
<li><span class="rvts21">Cheats dialog - Toggling a cheat in the cheats list now updates the active cheats count</span></li>
|
||||
<li><span class="rvts21">Debugger - added an auto-load feature</span></li>
|
||||
<li><span class="rvts21">Debugger - Fix so it doesn't crash if unminimized with no game loaded </span></li>
|
||||
<li><span class="rvts21">Closing minimized windows no longer moves them the next time they get opened</span></li>
|
||||
<li><span class="rvts21">Lua console - added a menu</span></li>
|
||||
<li><span class="rvts21">Lua console - filename updates when lua scripts are dragged to emulator or recent filenames invoked</span></li>
|
||||
<li><span class="rvts21">Name Table Viewer - Fix for use with New PPU</span></li>
|
||||
<li><span class="rvts21">Trace Logger - Trace logger now logs the values of the stack pointer register</span></li>
|
||||
<li><span class="rvts21">If a .fm2 file is drag and dropped with no ROM load, the open ROM dialog will appear</span></li>
|
||||
<li><span class="rvts21">disable movie messages menu item</span></li>
|
||||
<li><span class="rvts21">Added more window positions bounds checks. Accounts for -32000 positions and less out-of-range too</span></li>
|
||||
<li><span class="rvts21">TASEdit - Added interface functionality (save/load, running TASEdit mid-movie, etc.)</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Lua</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">New lua functions: gui.parsecolor(), joypad.getup(), joypad.getdown(), emu.emulating()</span></li>
|
||||
<li><span class="rvts22">Change gui.line, gui.box, joypad.get to function consistently with other lua emulators such as GENS rerecording</span></li>
|
||||
<li><span class="rvts22">fixed zapper.read() to read movie data if a movie is playing. Also changed the struct values to x,y,fire. This breaks lua scripts that used it previous, sorry</span></li>
|
||||
<li><span class="rvts22">gui.text() now has out of bounds checking</span></li>
|
||||
<li><span class="rvts22">Lua no longer unpauses the emulator when a script is loaded</span></li>
|
||||
<li><span class="rvts21">New lua functions: gui.parsecolor(), joypad.getup(), joypad.getdown(), emu.emulating()</span></li>
|
||||
<li><span class="rvts21">Change gui.line, gui.box, joypad.get to function consistently with other lua emulators such as GENS rerecording</span></li>
|
||||
<li><span class="rvts21">fixed zapper.read() to read movie data if a movie is playing. Also changed the struct values to x,y,fire. This breaks lua scripts that used it previous, sorry</span></li>
|
||||
<li><span class="rvts21">gui.text() now has out of bounds checking</span></li>
|
||||
<li><span class="rvts21">Lua no longer unpauses the emulator when a script is loaded</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com/create-epub-ebooks">Full-featured EBook editor</a></p>
|
||||
</div>
|
||||
|
|
|
@ -56,7 +56,7 @@
|
|||
<div id="topic_content">
|
||||
|
||||
<p></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts21">2.1.4a</span></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts20">2.1.4a</span></p>
|
||||
<p>Released 01 June 2010</p>
|
||||
<p>2.1.4 is a maintenance release that fixes these bugs in 2.1.4:</p>
|
||||
<p>fix crash bug on .fcm convert</p>
|
||||
|
@ -65,105 +65,105 @@
|
|||
<p>Released 31 May 2010</p>
|
||||
<p><br/></p>
|
||||
<p><br/></p>
|
||||
<p><span class="rvts22">The 2.1.4 release fixes many bugs and adds new features compared to 2.1.3. In addition it also fixes up the movie code significantly; fixing implementation problems, loading speed, adding new features, and fixing bugs. </span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">Common </span></p>
|
||||
<p><span class="rvts21">The 2.1.4 release fixes many bugs and adds new features compared to 2.1.3. In addition it also fixes up the movie code significantly; fixing implementation problems, loading speed, adding new features, and fixing bugs. </span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">Common </span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added microphone support option. When enabled, Port 2 Start activates the Microphone</span></li>
|
||||
<li><span class="rvts22">Prevent .zip files containing no recognized files from causing crash</span></li>
|
||||
<li><span class="rvts22">Autohold - Added player 3 and 4 to autohold notification window, labeled controller input</span></li>
|
||||
<li><span class="rvts22">mapper 19 savestate fix mirroring for "Dream Master (J)" corrected to "four-screen" by CRC check</span></li>
|
||||
<li><span class="rvts22">Disable auto-savestates during turbo </span></li>
|
||||
<li><span class="rvts22">Fixed so Gotcha! auto-enables the zapper</span></li>
|
||||
<li><span class="rvts22">Autohold - Added player 3 and 4 to autohold notification window, labeled controller input</span></li>
|
||||
<li><span class="rvts21">Added microphone support option. When enabled, Port 2 Start activates the Microphone</span></li>
|
||||
<li><span class="rvts21">Prevent .zip files containing no recognized files from causing crash</span></li>
|
||||
<li><span class="rvts21">Autohold - Added player 3 and 4 to autohold notification window, labeled controller input</span></li>
|
||||
<li><span class="rvts21">mapper 19 savestate fix mirroring for "Dream Master (J)" corrected to "four-screen" by CRC check</span></li>
|
||||
<li><span class="rvts21">Disable auto-savestates during turbo </span></li>
|
||||
<li><span class="rvts21">Fixed so Gotcha! auto-enables the zapper</span></li>
|
||||
<li><span class="rvts21">Autohold - Added player 3 and 4 to autohold notification window, labeled controller input</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Movies</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Movies</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fully implemented "bulletproof" read-only</span></li>
|
||||
<li><span class="rvts22">Movie code now fully conforms to the Savestate section of the Laws of TAS</span></li>
|
||||
<li><span class="rvts22">Fixed a potential desync that plays out an extra frame without an update to the frame count involving heavy lua use, joypad.get, and a loadstate</span></li>
|
||||
<li><span class="rvts22">Movie support for microphone</span></li>
|
||||
<li><span class="rvts22">Movies now have a "finished" mode. If a playback stops the movie isn't cleared from memory, and can be replayed or a state loaded Similar functionality as DeSmuME and GENS rerecording</span></li>
|
||||
<li><span class="rvts22">New PPU flag in movie headers (doesn't change an emulators PPU state when loading a movie)</span></li>
|
||||
<li><span class="rvts22">Much faster movie loading and movie-savestate loading</span></li>
|
||||
<li><span class="rvts22">Made gamepad 2 off by default (so less movies should have unused player 2 data)</span></li>
|
||||
<li><span class="rvts22">Implemented a "full savestate-movie load" mode similar to the implementation in VBA-rr and SNES9x-rr. In this mode loading a savestate in read+write doesn't truncate the movie to its frame count immediately. Instead it waits until input is recording into the movie (next frame). For win32 this feature is togglable in movie options and the context menu. For SDL this is off by default and a toggle will need to be added</span></li>
|
||||
<li><span class="rvts22">Movie + loadstate errors are handled more gracefully now, with more informative error messages and the movie doesn't have to stop if backups are enabled</span></li>
|
||||
<li><span class="rvts22">Fix PlayMovieFromBeginning when using a movie that starts from savestate</span></li>
|
||||
<li><span class="rvts21">Fully implemented "bulletproof" read-only</span></li>
|
||||
<li><span class="rvts21">Movie code now fully conforms to the Savestate section of the Laws of TAS</span></li>
|
||||
<li><span class="rvts21">Fixed a potential desync that plays out an extra frame without an update to the frame count involving heavy lua use, joypad.get, and a loadstate</span></li>
|
||||
<li><span class="rvts21">Movie support for microphone</span></li>
|
||||
<li><span class="rvts21">Movies now have a "finished" mode. If a playback stops the movie isn't cleared from memory, and can be replayed or a state loaded Similar functionality as DeSmuME and GENS rerecording</span></li>
|
||||
<li><span class="rvts21">New PPU flag in movie headers (doesn't change an emulators PPU state when loading a movie)</span></li>
|
||||
<li><span class="rvts21">Much faster movie loading and movie-savestate loading</span></li>
|
||||
<li><span class="rvts21">Made gamepad 2 off by default (so less movies should have unused player 2 data)</span></li>
|
||||
<li><span class="rvts21">Implemented a "full savestate-movie load" mode similar to the implementation in VBA-rr and SNES9x-rr. In this mode loading a savestate in read+write doesn't truncate the movie to its frame count immediately. Instead it waits until input is recording into the movie (next frame). For win32 this feature is togglable in movie options and the context menu. For SDL this is off by default and a toggle will need to be added</span></li>
|
||||
<li><span class="rvts21">Movie + loadstate errors are handled more gracefully now, with more informative error messages and the movie doesn't have to stop if backups are enabled</span></li>
|
||||
<li><span class="rvts21">Fix PlayMovieFromBeginning when using a movie that starts from savestate</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Lua</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">fix bug that caused zapper.read() to crash when movie playback ends</span></li>
|
||||
<li><span class="rvts22">Win32 - Added option for palette selection as color for LUA colors. Included is a LUA script to display all choices with the value used to pick displayed color</span></li>
|
||||
<li><span class="rvts21">fix bug that caused zapper.read() to crash when movie playback ends</span></li>
|
||||
<li><span class="rvts21">Win32 - Added option for palette selection as color for LUA colors. Included is a LUA script to display all choices with the value used to pick displayed color</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">New Lua functions</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21">New Lua functions</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">movie.ispoweron()</span></li>
|
||||
<li><span class="rvts22">movie.isfromsavestate()</span></li>
|
||||
<li><span class="rvts22">emu.addgamegenie()</span></li>
|
||||
<li><span class="rvts22">emu.delgamegenie()</span></li>
|
||||
<li><span class="rvts22">savestate.object() which is savestate.create() with intuitive numbering under windows</span></li>
|
||||
<li><span class="rvts22">gui.getpixel() which gets any gui.pixel() set pixel colors, and possibly other functions</span></li>
|
||||
<li><span class="rvts22">emu.getscreenpixel() which gets the RGB and Palette of any pixel on the screen</span></li>
|
||||
<li><span class="rvts22">lua function movie.getfilename() which returns the current movie filename without the path included</span></li>
|
||||
<li><span class="rvts21">movie.ispoweron()</span></li>
|
||||
<li><span class="rvts21">movie.isfromsavestate()</span></li>
|
||||
<li><span class="rvts21">emu.addgamegenie()</span></li>
|
||||
<li><span class="rvts21">emu.delgamegenie()</span></li>
|
||||
<li><span class="rvts21">savestate.object() which is savestate.create() with intuitive numbering under windows</span></li>
|
||||
<li><span class="rvts21">gui.getpixel() which gets any gui.pixel() set pixel colors, and possibly other functions</span></li>
|
||||
<li><span class="rvts21">emu.getscreenpixel() which gets the RGB and Palette of any pixel on the screen</span></li>
|
||||
<li><span class="rvts21">lua function movie.getfilename() which returns the current movie filename without the path included</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Input Display</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Input Display</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Input display updates on loadstate</span></li>
|
||||
<li><span class="rvts22">Input display overhaul that uses different colors for different input contexts</span></li>
|
||||
<li><span class="rvts22">Input display now shows both currently pressed buttons and buttons held the previous frame</span></li>
|
||||
<li><span class="rvts21">Input display updates on loadstate</span></li>
|
||||
<li><span class="rvts21">Input display overhaul that uses different colors for different input contexts</span></li>
|
||||
<li><span class="rvts21">Input display now shows both currently pressed buttons and buttons held the previous frame</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Win32</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Win32</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added NTSC 2x scalar option with some CFG config options of it's own Added Ram Search hotkeys for the first 6 search types in the list</span></li>
|
||||
<li><span class="rvts22">Add Cheat buttons for Ram Search and Ram Watch</span></li>
|
||||
<li><span class="rvts22">With special scaler in window mode, it's possible to resize to anything above the minimum.</span></li>
|
||||
<li><span class="rvts22">Recording a new movie adds it to recent movies list</span></li>
|
||||
<li><span class="rvts22">Replay dialog, when selecting a movie in a relative path (.\movies for example), the recent movies list stores an absolute path instead</span></li>
|
||||
<li><span class="rvts22">Replay dialog shows PAL flag and New PPU flags</span></li>
|
||||
<li><span class="rvts22">CDLogger - fixed bug preventing correct interrupt vectors from logging</span></li>
|
||||
<li><span class="rvts22">Memwatch - ignore spaces at the beginnign of an address in the address boxes</span></li>
|
||||
<li><span class="rvts22">Replay dialog - fix bug that was causing it to always report savestate movies as soft-reset</span></li>
|
||||
<li><span class="rvts21">Added NTSC 2x scalar option with some CFG config options of it's own Added Ram Search hotkeys for the first 6 search types in the list</span></li>
|
||||
<li><span class="rvts21">Add Cheat buttons for Ram Search and Ram Watch</span></li>
|
||||
<li><span class="rvts21">With special scaler in window mode, it's possible to resize to anything above the minimum.</span></li>
|
||||
<li><span class="rvts21">Recording a new movie adds it to recent movies list</span></li>
|
||||
<li><span class="rvts21">Replay dialog, when selecting a movie in a relative path (.\movies for example), the recent movies list stores an absolute path instead</span></li>
|
||||
<li><span class="rvts21">Replay dialog shows PAL flag and New PPU flags</span></li>
|
||||
<li><span class="rvts21">CDLogger - fixed bug preventing correct interrupt vectors from logging</span></li>
|
||||
<li><span class="rvts21">Memwatch - ignore spaces at the beginnign of an address in the address boxes</span></li>
|
||||
<li><span class="rvts21">Replay dialog - fix bug that was causing it to always report savestate movies as soft-reset</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">Debugger</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">Debugger</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added conditional debugging option 'K', for bank PC is on</span></li>
|
||||
<li><span class="rvts22">Fixed bug involving pausing emulation outside of the debugger, then trying to use the debugger commands, and having the CPU registers become corrupted</span></li>
|
||||
<li><span class="rvts22">Made debugger able to break on and distinguish Stack reads/writes</span></li>
|
||||
<li><span class="rvts21">Added conditional debugging option 'K', for bank PC is on</span></li>
|
||||
<li><span class="rvts21">Fixed bug involving pausing emulation outside of the debugger, then trying to use the debugger commands, and having the CPU registers become corrupted</span></li>
|
||||
<li><span class="rvts21">Made debugger able to break on and distinguish Stack reads/writes</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Hex Editor</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Hex Editor</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added "Goto" command</span></li>
|
||||
<li><span class="rvts22">Made the Hex Editor display the Frozen, Bookmarked, etc. status of the selected address, and made the Frozen color override the Bookmarked color.</span></li>
|
||||
<li><span class="rvts21">Added "Goto" command</span></li>
|
||||
<li><span class="rvts21">Made the Hex Editor display the Frozen, Bookmarked, etc. status of the selected address, and made the Frozen color override the Bookmarked color.</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Cheat Search</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Cheat Search</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Made enabling/disabling cheats no longer deselect the selected cheat</span></li>
|
||||
<li><span class="rvts22">Added context menu to Cheat Dialog Cheat Listbox, populated list with Toggle Cheat, Poke Cheat Value, and Goto In Hex Editor</span></li>
|
||||
<li><span class="rvts22">Enabled multi-select for Cheat menu to allow multiple toggles and deletes</span></li>
|
||||
<li><span class="rvts22">Made cheat menu's Pause When Active effect immediate</span></li>
|
||||
<li><span class="rvts21">Made enabling/disabling cheats no longer deselect the selected cheat</span></li>
|
||||
<li><span class="rvts21">Added context menu to Cheat Dialog Cheat Listbox, populated list with Toggle Cheat, Poke Cheat Value, and Goto In Hex Editor</span></li>
|
||||
<li><span class="rvts21">Enabled multi-select for Cheat menu to allow multiple toggles and deletes</span></li>
|
||||
<li><span class="rvts21">Made cheat menu's Pause When Active effect immediate</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">GUI</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">GUI</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added Tools - GUI option to partially disable visual themes, so the emulator can be made to look like it did in 2.1.1 and earlier releases. Drag & Drop - if dropping a .fcm with no ROM loaded, prompt for one (same functionality that was added to .fm2 files)</span></li>
|
||||
<li><span class="rvts22">Added single-instance mode, which makes starting a second copy of FCEUX load the file into the first, then exit.Mode off by default, togglable under Config - GUI</span></li>
|
||||
<li><span class="rvts21">Added Tools - GUI option to partially disable visual themes, so the emulator can be made to look like it did in 2.1.1 and earlier releases. Drag & Drop - if dropping a .fcm with no ROM loaded, prompt for one (same functionality that was added to .fm2 files)</span></li>
|
||||
<li><span class="rvts21">Added single-instance mode, which makes starting a second copy of FCEUX load the file into the first, then exit.Mode off by default, togglable under Config - GUI</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com/help-authoring-tool">Single source CHM, PDF, DOC and HTML Help creation</a></p>
|
||||
</div>
|
||||
|
|
|
@ -56,83 +56,83 @@
|
|||
<div id="topic_content">
|
||||
|
||||
<p></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts21">2.1.5</span></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts20">2.1.5</span></p>
|
||||
<p>Released 04 June 2011</p>
|
||||
<p><br/></p>
|
||||
<p><br/></p>
|
||||
<p>The 2.1.5 release fixes a lot of bugs and brings various improvements to the prior 2.1.4a release. In addition, the SDL port has improved signficantly; completely overhauling the GTK2 GUI, fixing many sound issues, and fixing a variety of bugs.</p>
|
||||
<p><br/></p>
|
||||
<p><span class="rvts23">Common </span></p>
|
||||
<p><span class="rvts22">Common </span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed compatibility issue with Young Indiana Jones Chronicles</span></li>
|
||||
<li><span class="rvts22">Fixed bug in new PPU that made some intensify bits not get applied to output (fixed flashing siren screen in Werefolf)</span></li>
|
||||
<li><span class="rvts22">Fix many segmentation faults related to file handling</span></li>
|
||||
<li><span class="rvts21">Fixed compatibility issue with Young Indiana Jones Chronicles</span></li>
|
||||
<li><span class="rvts21">Fixed bug in new PPU that made some intensify bits not get applied to output (fixed flashing siren screen in Werefolf)</span></li>
|
||||
<li><span class="rvts21">Fix many segmentation faults related to file handling</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Movies</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Movies</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Slight performance increase when loading movies</span></li>
|
||||
<li><span class="rvts22">Fixed read-only loadstate error messages and logic</span></li>
|
||||
<li><span class="rvts21">Slight performance increase when loading movies</span></li>
|
||||
<li><span class="rvts21">Fixed read-only loadstate error messages and logic</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Lua</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Lua socket added to built-in lua library</span></li>
|
||||
<li><span class="rvts22">Fixed speed.mode() function so that normal turns off turbo</span></li>
|
||||
<li><span class="rvts21">Lua socket added to built-in lua library</span></li>
|
||||
<li><span class="rvts21">Fixed speed.mode() function so that normal turns off turbo</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">New Lua functions</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21">New Lua functions</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">gui.savescreenshotas()</span></li>
|
||||
<li><span class="rvts22">sound.get()</span></li>
|
||||
<li><span class="rvts21">gui.savescreenshotas()</span></li>
|
||||
<li><span class="rvts21">sound.get()</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts24">Win32</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts23">Win32</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed bug where PPU toggling toggled the Game Genie as well</span></li>
|
||||
<li><span class="rvts22">Fixed some minor GUI issues</span></li>
|
||||
<li><span class="rvts22">Added avi capture commandline argument and related parameters</span></li>
|
||||
<li><span class="rvts22">Fix input selection for Famicom Expansion port</span></li>
|
||||
<li><span class="rvts21">Fixed bug where PPU toggling toggled the Game Genie as well</span></li>
|
||||
<li><span class="rvts21">Fixed some minor GUI issues</span></li>
|
||||
<li><span class="rvts21">Added avi capture commandline argument and related parameters</span></li>
|
||||
<li><span class="rvts21">Fix input selection for Famicom Expansion port</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">Debugger</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">Debugger</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed Ram Search to only display valid RAM addresses (0000-07FF and 6000-7FFF)</span></li>
|
||||
<li><span class="rvts22">Fixed crash when re-opening debugging window</span></li>
|
||||
<li><span class="rvts21">Fixed Ram Search to only display valid RAM addresses (0000-07FF and 6000-7FFF)</span></li>
|
||||
<li><span class="rvts21">Fixed crash when re-opening debugging window</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">Hex Editor</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">Hex Editor</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added a confirmation prompt before removing all bookmarks</span></li>
|
||||
<li><span class="rvts21">Added a confirmation prompt before removing all bookmarks</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">Ram Watch / Ram Search</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">Ram Watch / Ram Search</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed the multiple selection of watches</span></li>
|
||||
<li><span class="rvts22">Added support for Multiple selection of addresses in RamWatch Fixed issue with restoration of the selection range in RamWatch</span></li>
|
||||
<li><span class="rvts21">Fixed the multiple selection of watches</span></li>
|
||||
<li><span class="rvts21">Added support for Multiple selection of addresses in RamWatch Fixed issue with restoration of the selection range in RamWatch</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">TasEdit</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">TasEdit</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">General cleanup</span></li>
|
||||
<li><span class="rvts22">Fixed crash when truncating while turbo was enabled</span></li>
|
||||
<li><span class="rvts22">Invalidate greenzone when re-recording earlier portions of a movie</span></li>
|
||||
<li><span class="rvts21">General cleanup</span></li>
|
||||
<li><span class="rvts21">Fixed crash when truncating while turbo was enabled</span></li>
|
||||
<li><span class="rvts21">Invalidate greenzone when re-recording earlier portions of a movie</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts23">GUI</span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts22">GUI</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added "SaveStateAs" menu item</span></li>
|
||||
<li><span class="rvts22">Display movie name at the top of the main window</span></li>
|
||||
<li><span class="rvts21">Added "SaveStateAs" menu item</span></li>
|
||||
<li><span class="rvts21">Display movie name at the top of the main window</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com/help-authoring-tool">Free help authoring tool</a></p>
|
||||
</div>
|
||||
|
|
|
@ -56,187 +56,187 @@
|
|||
<div id="topic_content">
|
||||
|
||||
<p></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts21">2.2.0</span></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts20">2.2.0</span></p>
|
||||
<p>Released -- 27 November 2012</p>
|
||||
<p><br/></p>
|
||||
<p><br/></p>
|
||||
<p>The 2.2.0 release fixes a lot of bugs and adds many new features to prior releases, <span class="rvts22">increasing game compatibility and enhancing usability of both Windows and SDL ports</span>. The Windows version also includes major improvement of debugging tools and introduces the new powerful toolset – TAS Editor v1.0 – created to boost efficiency and ease of Tool-Assisted Speedrunning.</p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Common </span></p>
|
||||
<p>The 2.2.0 release fixes a lot of bugs and adds many new features to prior releases, <span class="rvts21">increasing game compatibility and enhancing usability of both Windows and SDL ports</span>. The Windows version also includes major improvement of debugging tools and introduces the new powerful toolset – TAS Editor v1.0 – created to boost efficiency and ease of Tool-Assisted Speedrunning.</p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Common </span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed crash when using machine with no sound card</span></li>
|
||||
<li><span class="rvts22">Fixed long savestate messages containing path</span></li>
|
||||
<li><span class="rvts22">Soft reset and power switch messages</span></li>
|
||||
<li><span class="rvts22">All onscreen messages are now logged to Message Log</span></li>
|
||||
<li><span class="rvts22">Fixed wrong default palette entry</span></li>
|
||||
<li><span class="rvts22">Fixed bug when loading UNIF games</span></li>
|
||||
<li><span class="rvts22">Improved HUD text rendering wrapping</span></li>
|
||||
<li><span class="rvts22">"Display FPS" option</span></li>
|
||||
<li><span class="rvts21">Fixed crash when using machine with no sound card</span></li>
|
||||
<li><span class="rvts21">Fixed long savestate messages containing path</span></li>
|
||||
<li><span class="rvts21">Soft reset and power switch messages</span></li>
|
||||
<li><span class="rvts21">All onscreen messages are now logged to Message Log</span></li>
|
||||
<li><span class="rvts21">Fixed wrong default palette entry</span></li>
|
||||
<li><span class="rvts21">Fixed bug when loading UNIF games</span></li>
|
||||
<li><span class="rvts21">Improved HUD text rendering wrapping</span></li>
|
||||
<li><span class="rvts21">"Display FPS" option</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Emulation</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Emulation</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">PAL/NTSC noise channel bug fixed</span></li>
|
||||
<li><span class="rvts22">All latest mapper changes from fceu-mm</span></li>
|
||||
<li><span class="rvts22">Also added mappers 176, 116, 156, 252, 28</span></li>
|
||||
<li><span class="rvts22">Fixed mappers 242, 227, 115, 248, 12, 164, 15, 253, 23, 178, 90, 73 and many others</span></li>
|
||||
<li><span class="rvts22">Straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting.</span></li>
|
||||
<li><span class="rvts22">Add ability for CNROM games to choose whether they have bus conflicts (fixes Colorful Dragon (Unl) (Sachen), since it flakes out if bus conflicts are emulated)</span></li>
|
||||
<li><span class="rvts22">Fixed bus conflict emulation, no kage no densetsu bug anymore</span></li>
|
||||
<li><span class="rvts22">Fixed newppu bug which prevented metroid from booting, CHR RAM was not getting initialized to anything</span></li>
|
||||
<li><span class="rvts22">Newppu - fix bug in scroll reg logic causing mis-scrolls in p'radikus conflict</span></li>
|
||||
<li><span class="rvts21">PAL/NTSC noise channel bug fixed</span></li>
|
||||
<li><span class="rvts21">All latest mapper changes from fceu-mm</span></li>
|
||||
<li><span class="rvts21">Also added mappers 176, 116, 156, 252, 28</span></li>
|
||||
<li><span class="rvts21">Fixed mappers 242, 227, 115, 248, 12, 164, 15, 253, 23, 178, 90, 73 and many others</span></li>
|
||||
<li><span class="rvts21">Straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting.</span></li>
|
||||
<li><span class="rvts21">Add ability for CNROM games to choose whether they have bus conflicts (fixes Colorful Dragon (Unl) (Sachen), since it flakes out if bus conflicts are emulated)</span></li>
|
||||
<li><span class="rvts21">Fixed bus conflict emulation, no kage no densetsu bug anymore</span></li>
|
||||
<li><span class="rvts21">Fixed newppu bug which prevented metroid from booting, CHR RAM was not getting initialized to anything</span></li>
|
||||
<li><span class="rvts21">Newppu - fix bug in scroll reg logic causing mis-scrolls in p'radikus conflict</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Movies</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Movies</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed old bug in "Play Movie From Beginning"</span></li>
|
||||
<li><span class="rvts22">Fixed replay engine bug that doubles the last input of the movie</span></li>
|
||||
<li><span class="rvts22">Fixed movie savestates logic, loading post-movie savestates from different timeline is not allowed in read-only</span></li>
|
||||
<li><span class="rvts22">Fixed savestates filenaming bug when working with a movie</span></li>
|
||||
<li><span class="rvts22">Added support for HUD recording in AVI dumping</span></li>
|
||||
<li><span class="rvts22">Rerecords counter display</span></li>
|
||||
<li><span class="rvts22">Config->Movie options->Always suggest Read-Only replay (for Replay dialog). No more accidental rewrites!</span></li>
|
||||
<li><span class="rvts22">Removed "Lag Counter Reset" hotkey, as it was obsolete since FCEUX 2.0.2</span></li>
|
||||
<li><span class="rvts21">Fixed old bug in "Play Movie From Beginning"</span></li>
|
||||
<li><span class="rvts21">Fixed replay engine bug that doubles the last input of the movie</span></li>
|
||||
<li><span class="rvts21">Fixed movie savestates logic, loading post-movie savestates from different timeline is not allowed in read-only</span></li>
|
||||
<li><span class="rvts21">Fixed savestates filenaming bug when working with a movie</span></li>
|
||||
<li><span class="rvts21">Added support for HUD recording in AVI dumping</span></li>
|
||||
<li><span class="rvts21">Rerecords counter display</span></li>
|
||||
<li><span class="rvts21">Config->Movie options->Always suggest Read-Only replay (for Replay dialog). No more accidental rewrites!</span></li>
|
||||
<li><span class="rvts21">Removed "Lag Counter Reset" hotkey, as it was obsolete since FCEUX 2.0.2</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Lua</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed lua drawing alpha blending</span></li>
|
||||
<li><span class="rvts22">Auto-clearing previous frame drawings (same behaviour as other emulators)</span></li>
|
||||
<li><span class="rvts22">New library: taseditor (Windows-only) - contains 24 functions, see taseditor.chm</span></li>
|
||||
<li><span class="rvts21">Fixed lua drawing alpha blending</span></li>
|
||||
<li><span class="rvts21">Auto-clearing previous frame drawings (same behaviour as other emulators)</span></li>
|
||||
<li><span class="rvts21">New library: taseditor (Windows-only) - contains 24 functions, see taseditor.chm</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">New Lua functions:</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21">New Lua functions:</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">emu.paused()</span></li>
|
||||
<li><span class="rvts22">emu.setlagflag()</span></li>
|
||||
<li><span class="rvts22">joypad.getimmediate()</span></li>
|
||||
<li><span class="rvts21">emu.paused()</span></li>
|
||||
<li><span class="rvts21">emu.setlagflag()</span></li>
|
||||
<li><span class="rvts21">joypad.getimmediate()</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">New scripts:</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21">New scripts:</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">BoulderDash_AmoebaAI.lua</span></li>
|
||||
<li><span class="rvts22">ButtonCount.lua</span></li>
|
||||
<li><span class="rvts22">CustomLagIndicator_RvT.lua</span></li>
|
||||
<li><span class="rvts22">RBIBaseball.lua</span></li>
|
||||
<li><span class="rvts22">SoundDisplay.lua</span></li>
|
||||
<li><span class="rvts22">SoundDisplay2.lua</span></li>
|
||||
<li><span class="rvts22">taseditor\InputDisplay_for_Selection.lua</span></li>
|
||||
<li><span class="rvts22">taseditor\InvertSelection.lua</span></li>
|
||||
<li><span class="rvts22">taseditor\RecordBackwards.lua</span></li>
|
||||
<li><span class="rvts22">taseditor\ShowNotes.lua</span></li>
|
||||
<li><span class="rvts22">taseditor\Swap1P2P.lua</span></li>
|
||||
<li><span class="rvts22">taseditor\TrackNoise.lua</span></li>
|
||||
<li><span class="rvts21">BoulderDash_AmoebaAI.lua</span></li>
|
||||
<li><span class="rvts21">ButtonCount.lua</span></li>
|
||||
<li><span class="rvts21">CustomLagIndicator_RvT.lua</span></li>
|
||||
<li><span class="rvts21">RBIBaseball.lua</span></li>
|
||||
<li><span class="rvts21">SoundDisplay.lua</span></li>
|
||||
<li><span class="rvts21">SoundDisplay2.lua</span></li>
|
||||
<li><span class="rvts21">taseditor\InputDisplay_for_Selection.lua</span></li>
|
||||
<li><span class="rvts21">taseditor\InvertSelection.lua</span></li>
|
||||
<li><span class="rvts21">taseditor\RecordBackwards.lua</span></li>
|
||||
<li><span class="rvts21">taseditor\ShowNotes.lua</span></li>
|
||||
<li><span class="rvts21">taseditor\Swap1P2P.lua</span></li>
|
||||
<li><span class="rvts21">taseditor\TrackNoise.lua</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Win32</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Win32</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Total revamp of fulscreen support</span></li>
|
||||
<li><span class="rvts22">Fixed graphic tearing with vertical sync enabled</span></li>
|
||||
<li><span class="rvts22">Added "Maintain aspect ratio" option to Video config</span></li>
|
||||
<li><span class="rvts22">Added "Hide mouse cursor" and "Use console BG color for empty areas" options to Video config</span></li>
|
||||
<li><span class="rvts22">Added "Switch fullscreen by double-click" option to GUI config</span></li>
|
||||
<li><span class="rvts22">Added "Force Grayscale" option to Palette config</span></li>
|
||||
<li><span class="rvts22">Fixed crashes and bugs caused by 2.1.5 allowing hotkeys without ROM loaded</span></li>
|
||||
<li><span class="rvts22">Lua console now gets proper file path when selecting a file from the recent menu</span></li>
|
||||
<li><span class="rvts22">Fixed context menus to use rightclicks in context menus correctly</span></li>
|
||||
<li><span class="rvts22">Reload hotkey now also supports removing invalid filenames in Recent ROMs</span></li>
|
||||
<li><span class="rvts22">Replay dialog speedup, it doesn't search for movies in fceux root folder anymore</span></li>
|
||||
<li><span class="rvts22">Support multibyte languages for opening files through drag&drop (except for Lua files)</span></li>
|
||||
<li><span class="rvts22">Loading TAS Editor projects (*.fm3) by drag&drop</span></li>
|
||||
<li><span class="rvts22">Fixed bug with Input Config not displaying some key names</span></li>
|
||||
<li><span class="rvts22">Launch tools hotkeys shown in menu; general cleanup of menu/settings, changed some checkboxes to radiobuttons</span></li>
|
||||
<li><span class="rvts22">Added "Clear" button to Message Log</span></li>
|
||||
<li><span class="rvts21">Total revamp of fulscreen support</span></li>
|
||||
<li><span class="rvts21">Fixed graphic tearing with vertical sync enabled</span></li>
|
||||
<li><span class="rvts21">Added "Maintain aspect ratio" option to Video config</span></li>
|
||||
<li><span class="rvts21">Added "Hide mouse cursor" and "Use console BG color for empty areas" options to Video config</span></li>
|
||||
<li><span class="rvts21">Added "Switch fullscreen by double-click" option to GUI config</span></li>
|
||||
<li><span class="rvts21">Added "Force Grayscale" option to Palette config</span></li>
|
||||
<li><span class="rvts21">Fixed crashes and bugs caused by 2.1.5 allowing hotkeys without ROM loaded</span></li>
|
||||
<li><span class="rvts21">Lua console now gets proper file path when selecting a file from the recent menu</span></li>
|
||||
<li><span class="rvts21">Fixed context menus to use rightclicks in context menus correctly</span></li>
|
||||
<li><span class="rvts21">Reload hotkey now also supports removing invalid filenames in Recent ROMs</span></li>
|
||||
<li><span class="rvts21">Replay dialog speedup, it doesn't search for movies in fceux root folder anymore</span></li>
|
||||
<li><span class="rvts21">Support multibyte languages for opening files through drag&drop (except for Lua files)</span></li>
|
||||
<li><span class="rvts21">Loading TAS Editor projects (*.fm3) by drag&drop</span></li>
|
||||
<li><span class="rvts21">Fixed bug with Input Config not displaying some key names</span></li>
|
||||
<li><span class="rvts21">Launch tools hotkeys shown in menu; general cleanup of menu/settings, changed some checkboxes to radiobuttons</span></li>
|
||||
<li><span class="rvts21">Added "Clear" button to Message Log</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">TAS Editor</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">TAS Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Completely rewritten tool with brand new architecture and design. Too many changes to enlist, see taseditor.chm</span></li>
|
||||
<li><span class="rvts21">Completely rewritten tool with brand new architecture and design. Too many changes to enlist, see taseditor.chm</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Debugger</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Debugger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">General window layout cleanup; different font; ".DEB files" can be switched off; etc</span></li>
|
||||
<li><span class="rvts22">Deleting a breakpoint/bookmark leaves selection in the list</span></li>
|
||||
<li><span class="rvts22">Fixed mysterious out of bounds condition while editing breakpoints</span></li>
|
||||
<li><span class="rvts22">Fixed RAM peek by a rightclick on left pane</span></li>
|
||||
<li><span class="rvts22">Allow Frame Advancing when Debugger is in breakpoint state</span></li>
|
||||
<li><span class="rvts22">Disabled breakpoints now don't impose slowdown</span></li>
|
||||
<li><span class="rvts22">When a breakpoint is hit, it becomes highlighed (selected) in the breakpoints list</span></li>
|
||||
<li><span class="rvts22">Show the number of breakpoints (enabled and total) above the breakpoints list</span></li>
|
||||
<li><span class="rvts22">">" points at current line in disassembly</span></li>
|
||||
<li><span class="rvts22">Improved stack display</span></li>
|
||||
<li><span class="rvts22">Added "CPU cycles" and "Instructions" counters (cumulative and delta)</span></li>
|
||||
<li><span class="rvts22">Added "Cycles counter exceeds N" and "Instructions counter exceeds N" type of breakpoints</span></li>
|
||||
<li><span class="rvts22">Single click on any address copies this address to the "Seek To" field and "Bookmark Add" field</span></li>
|
||||
<li><span class="rvts22">Double-click on any address prompts "Add Breakpoint here" dialog</span></li>
|
||||
<li><span class="rvts22">"ROM offsets" option displays real ROM addresses in the Disassembly window</span></li>
|
||||
<li><span class="rvts22">Fixed conditional breakpoints bug: the error message didn't appear when editing a breakpoint</span></li>
|
||||
<li><span class="rvts22">Fixed and improved Symbolic debug (Names and Comments display)</span></li>
|
||||
<li><span class="rvts22">Added Bookmarks naming</span></li>
|
||||
<li><span class="rvts22">Cleaned up and vastly improved debugging documentation</span></li>
|
||||
<li><span class="rvts21">General window layout cleanup; different font; ".DEB files" can be switched off; etc</span></li>
|
||||
<li><span class="rvts21">Deleting a breakpoint/bookmark leaves selection in the list</span></li>
|
||||
<li><span class="rvts21">Fixed mysterious out of bounds condition while editing breakpoints</span></li>
|
||||
<li><span class="rvts21">Fixed RAM peek by a rightclick on left pane</span></li>
|
||||
<li><span class="rvts21">Allow Frame Advancing when Debugger is in breakpoint state</span></li>
|
||||
<li><span class="rvts21">Disabled breakpoints now don't impose slowdown</span></li>
|
||||
<li><span class="rvts21">When a breakpoint is hit, it becomes highlighed (selected) in the breakpoints list</span></li>
|
||||
<li><span class="rvts21">Show the number of breakpoints (enabled and total) above the breakpoints list</span></li>
|
||||
<li><span class="rvts21">">" points at current line in disassembly</span></li>
|
||||
<li><span class="rvts21">Improved stack display</span></li>
|
||||
<li><span class="rvts21">Added "CPU cycles" and "Instructions" counters (cumulative and delta)</span></li>
|
||||
<li><span class="rvts21">Added "Cycles counter exceeds N" and "Instructions counter exceeds N" type of breakpoints</span></li>
|
||||
<li><span class="rvts21">Single click on any address copies this address to the "Seek To" field and "Bookmark Add" field</span></li>
|
||||
<li><span class="rvts21">Double-click on any address prompts "Add Breakpoint here" dialog</span></li>
|
||||
<li><span class="rvts21">"ROM offsets" option displays real ROM addresses in the Disassembly window</span></li>
|
||||
<li><span class="rvts21">Fixed conditional breakpoints bug: the error message didn't appear when editing a breakpoint</span></li>
|
||||
<li><span class="rvts21">Fixed and improved Symbolic debug (Names and Comments display)</span></li>
|
||||
<li><span class="rvts21">Added Bookmarks naming</span></li>
|
||||
<li><span class="rvts21">Cleaned up and vastly improved debugging documentation</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Trace Logger</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Trace Logger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added "Symbolic trace" option</span></li>
|
||||
<li><span class="rvts22">"RTS" instructions now output the subroutine address/name</span></li>
|
||||
<li><span class="rvts22">Added "Use Stack Pointer for code tabbing (nesting visualization)" option</span></li>
|
||||
<li><span class="rvts22">Added "To the left from disassembly text" option for log format customization</span></li>
|
||||
<li><span class="rvts22">Added "Log current Frame number" option</span></li>
|
||||
<li><span class="rvts22">Added "Log emulator messages" option</span></li>
|
||||
<li><span class="rvts22">Added "Log breakpoint hits" option</span></li>
|
||||
<li><span class="rvts22">Fixed bug with trying to log to file without choosing a filename</span></li>
|
||||
<li><span class="rvts22">Tracer now also updates its window when user pauses the game, not just when Debugger snaps</span></li>
|
||||
<li><span class="rvts21">Added "Symbolic trace" option</span></li>
|
||||
<li><span class="rvts21">"RTS" instructions now output the subroutine address/name</span></li>
|
||||
<li><span class="rvts21">Added "Use Stack Pointer for code tabbing (nesting visualization)" option</span></li>
|
||||
<li><span class="rvts21">Added "To the left from disassembly text" option for log format customization</span></li>
|
||||
<li><span class="rvts21">Added "Log current Frame number" option</span></li>
|
||||
<li><span class="rvts21">Added "Log emulator messages" option</span></li>
|
||||
<li><span class="rvts21">Added "Log breakpoint hits" option</span></li>
|
||||
<li><span class="rvts21">Fixed bug with trying to log to file without choosing a filename</span></li>
|
||||
<li><span class="rvts21">Tracer now also updates its window when user pauses the game, not just when Debugger snaps</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Code/Data Logger</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Code/Data Logger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Now can log data access from RAM code</span></li>
|
||||
<li><span class="rvts22">"Save Unused Data" button complements "Save Stripped iNes Rom" feature</span></li>
|
||||
<li><span class="rvts22">Now can log VROM access (CHR banks of the ROM) when NewPPU is enabled</span></li>
|
||||
<li><span class="rvts21">Now can log data access from RAM code</span></li>
|
||||
<li><span class="rvts21">"Save Unused Data" button complements "Save Stripped iNes Rom" feature</span></li>
|
||||
<li><span class="rvts21">Now can log VROM access (CHR banks of the ROM) when NewPPU is enabled</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Hex Editor</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Hex Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Display 0x5000-0x5FFF contents</span></li>
|
||||
<li><span class="rvts22">Ctrl+F opens Find dialog</span></li>
|
||||
<li><span class="rvts21">Display 0x5000-0x5FFF contents</span></li>
|
||||
<li><span class="rvts21">Ctrl+F opens Find dialog</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">RAM Watch / RAM Search</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">RAM Watch / RAM Search</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Updating list when emulator is paused (on Power or when resetting search)</span></li>
|
||||
<li><span class="rvts22">Fixed loading Data Size and Data Type from a .wch, now corrupted .wch won't crash</span></li>
|
||||
<li><span class="rvts21">Updating list when emulator is paused (on Power or when resetting search)</span></li>
|
||||
<li><span class="rvts21">Fixed loading Data Size and Data Type from a .wch, now corrupted .wch won't crash</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Cheats</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Cheats</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added Compare box to the Cheats window</span></li>
|
||||
<li><span class="rvts22">Don't lose cheat compare value when toggle cheat enables through UI</span></li>
|
||||
<li><span class="rvts22">Parse cheat files with non-ASCII characters properly</span></li>
|
||||
<li><span class="rvts21">Added Compare box to the Cheats window</span></li>
|
||||
<li><span class="rvts21">Don't lose cheat compare value when toggle cheat enables through UI</span></li>
|
||||
<li><span class="rvts21">Parse cheat files with non-ASCII characters properly</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">SDL</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">SDL</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">gtk 2.24 now recommended</span></li>
|
||||
<li><span class="rvts22">added gtk hotkey configuration dialog</span></li>
|
||||
<li><span class="rvts22">updated/added various gui elements for options</span></li>
|
||||
<li><span class="rvts22">new option: SDL.ShowFPS</span></li>
|
||||
<li><span class="rvts22">new option: SDL.Input..EnableOppositeDirectional - allow/disallow simultaneous right+left/up+down input</span></li>
|
||||
<li><span class="rvts22">fixed various build issues</span></li>
|
||||
<li><span class="rvts22">fixed segfault occuring during particular sequences in the cheat menu</span></li>
|
||||
<li><span class="rvts22">fixed potential segfault with gui</span></li>
|
||||
<li><span class="rvts22">fixed segfault issue on debian/ubuntu with proprietary nvidia drivers</span></li>
|
||||
<li><span class="rvts22">now compatible with llvm/clang++ </span></li>
|
||||
<li><span class="rvts22">added build option to dynamically link lua</span></li>
|
||||
<li><span class="rvts22">updated default server configuration file to "fceux-server.conf" (from "fceu-server.conf")</span></li>
|
||||
<li><span class="rvts22">updated manpage and documentation</span></li>
|
||||
<li><span class="rvts21">gtk 2.24 now recommended</span></li>
|
||||
<li><span class="rvts21">added gtk hotkey configuration dialog</span></li>
|
||||
<li><span class="rvts21">updated/added various gui elements for options</span></li>
|
||||
<li><span class="rvts21">new option: SDL.ShowFPS</span></li>
|
||||
<li><span class="rvts21">new option: SDL.Input..EnableOppositeDirectional - allow/disallow simultaneous right+left/up+down input</span></li>
|
||||
<li><span class="rvts21">fixed various build issues</span></li>
|
||||
<li><span class="rvts21">fixed segfault occuring during particular sequences in the cheat menu</span></li>
|
||||
<li><span class="rvts21">fixed potential segfault with gui</span></li>
|
||||
<li><span class="rvts21">fixed segfault issue on debian/ubuntu with proprietary nvidia drivers</span></li>
|
||||
<li><span class="rvts21">now compatible with llvm/clang++ </span></li>
|
||||
<li><span class="rvts21">added build option to dynamically link lua</span></li>
|
||||
<li><span class="rvts21">updated default server configuration file to "fceux-server.conf" (from "fceu-server.conf")</span></li>
|
||||
<li><span class="rvts21">updated manpage and documentation</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com">Free Web Help generator</a></p>
|
||||
</div>
|
||||
|
|
|
@ -56,121 +56,121 @@
|
|||
<div id="topic_content">
|
||||
|
||||
<p></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts21">2.2.1</span></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts20">2.2.1</span></p>
|
||||
<p>Released -- 10 March 2013</p>
|
||||
<p><br/></p>
|
||||
<p><br/></p>
|
||||
<p>The 2.2.1 release fixes many bugs and adds a couple of new features. The most notable feature is "Auto-resume old play session", which is similar to "Suspending Play". Enable this option in the Config menu and now you can close ROMs or emulator anytime, next time the game state will be resumed from the closing point.</p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Common </span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Common </span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Speed up HUD text drawing</span></li>
|
||||
<li><span class="rvts21">Speed up HUD text drawing</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Emulation</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Emulation</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Finished mappers to boards conversion</span></li>
|
||||
<li><span class="rvts22">Fixed mappers 99, 228, 18, 198, 24, 26, 69, 19</span></li>
|
||||
<li><span class="rvts22">Mapper 115 - redesign according to the hardware tests</span></li>
|
||||
<li><span class="rvts22">Fixed "you ling xing dong" by assigning to mapper 192</span></li>
|
||||
<li><span class="rvts22">Fixed crash when four-screen bit is set after CRC check</span></li>
|
||||
<li><span class="rvts22">UNIF: verbose/safe chunk loading, fixes some crashes</span></li>
|
||||
<li><span class="rvts21">Finished mappers to boards conversion</span></li>
|
||||
<li><span class="rvts21">Fixed mappers 99, 228, 18, 198, 24, 26, 69, 19</span></li>
|
||||
<li><span class="rvts21">Mapper 115 - redesign according to the hardware tests</span></li>
|
||||
<li><span class="rvts21">Fixed "you ling xing dong" by assigning to mapper 192</span></li>
|
||||
<li><span class="rvts21">Fixed crash when four-screen bit is set after CRC check</span></li>
|
||||
<li><span class="rvts21">UNIF: verbose/safe chunk loading, fixes some crashes</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Lua</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">removed "shadow pixels" from gui.text()</span></li>
|
||||
<li><span class="rvts21">removed "shadow pixels" from gui.text()</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">New Lua functions:</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21">New Lua functions:</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">gui.parsecolor()</span></li>
|
||||
<li><span class="rvts21">gui.parsecolor()</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">New scripts:</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21">New scripts:</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">JumpingFCEUXWindow.lua</span></li>
|
||||
<li><span class="rvts21">JumpingFCEUXWindow.lua</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Win32</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Win32</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed "Enter New Input" dialog (Hotkeys mapping)</span></li>
|
||||
<li><span class="rvts22">Fixed zapper and mouse positioning in fullscreen</span></li>
|
||||
<li><span class="rvts22">Remodel "Video config" dialog</span></li>
|
||||
<li><span class="rvts22">Added "TV Aspect (4:3)"</span></li>
|
||||
<li><span class="rvts22">Holding Shift when resizing FCEUX window inverts "Force integral factors" meaning</span></li>
|
||||
<li><span class="rvts22">Fixed window regions redrawing</span></li>
|
||||
<li><span class="rvts22">Added the option to define custom emulation speed (NES->Emulation Speed->Set Custom Speed)</span></li>
|
||||
<li><span class="rvts22">Now Frame Advance timings (initial delay and speed) can be tweaked by user</span></li>
|
||||
<li><span class="rvts22">Added Config->Enable->Auto-resume old play session</span></li>
|
||||
<li><span class="rvts22">Moved "Config->Game Genie" to "Config->Enable->Game Genie ROM"</span></li>
|
||||
<li><span class="rvts22">Play movie dialog shows New PPU in red if the required setting does not match</span></li>
|
||||
<li><span class="rvts22">Fixed NameTable Viewer crash when the corresponding nametable RAM is not available on the cart</span></li>
|
||||
<li><span class="rvts22">The number of active cheats is displayed on screen when a ROM is loaded</span></li>
|
||||
<li><span class="rvts22">PPU/PAL/Input type changing is disabled when a movie is playing</span></li>
|
||||
<li><span class="rvts21">Fixed "Enter New Input" dialog (Hotkeys mapping)</span></li>
|
||||
<li><span class="rvts21">Fixed zapper and mouse positioning in fullscreen</span></li>
|
||||
<li><span class="rvts21">Remodel "Video config" dialog</span></li>
|
||||
<li><span class="rvts21">Added "TV Aspect (4:3)"</span></li>
|
||||
<li><span class="rvts21">Holding Shift when resizing FCEUX window inverts "Force integral factors" meaning</span></li>
|
||||
<li><span class="rvts21">Fixed window regions redrawing</span></li>
|
||||
<li><span class="rvts21">Added the option to define custom emulation speed (NES->Emulation Speed->Set Custom Speed)</span></li>
|
||||
<li><span class="rvts21">Now Frame Advance timings (initial delay and speed) can be tweaked by user</span></li>
|
||||
<li><span class="rvts21">Added Config->Enable->Auto-resume old play session</span></li>
|
||||
<li><span class="rvts21">Moved "Config->Game Genie" to "Config->Enable->Game Genie ROM"</span></li>
|
||||
<li><span class="rvts21">Play movie dialog shows New PPU in red if the required setting does not match</span></li>
|
||||
<li><span class="rvts21">Fixed NameTable Viewer crash when the corresponding nametable RAM is not available on the cart</span></li>
|
||||
<li><span class="rvts21">The number of active cheats is displayed on screen when a ROM is loaded</span></li>
|
||||
<li><span class="rvts21">PPU/PAL/Input type changing is disabled when a movie is playing</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">TAS Editor</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">TAS Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed keyboard accelerators when editing Notes</span></li>
|
||||
<li><span class="rvts22">Fixed Greenzone saving while emulator is unpaused</span></li>
|
||||
<li><span class="rvts22">Fixed drawing bugs when the Playback cursor moves more than once within one update</span></li>
|
||||
<li><span class="rvts22">Changed "Compact save" dialog, added 4 options of Greenzone saving</span></li>
|
||||
<li><span class="rvts22">Added "Config->Project file saving options"</span></li>
|
||||
<li><span class="rvts22">Changed "Follow cursor" logic, now the Piano Roll doesn't follow Playback cursor while seeking</span></li>
|
||||
<li><span class="rvts22">No "Autopause at the end of the Movie" when Recording</span></li>
|
||||
<li><span class="rvts22">Fixed bug when adding new item to History Log</span></li>
|
||||
<li><span class="rvts22">Fixed Bookmarks List height on Windows 7</span></li>
|
||||
<li><span class="rvts21">Fixed keyboard accelerators when editing Notes</span></li>
|
||||
<li><span class="rvts21">Fixed Greenzone saving while emulator is unpaused</span></li>
|
||||
<li><span class="rvts21">Fixed drawing bugs when the Playback cursor moves more than once within one update</span></li>
|
||||
<li><span class="rvts21">Changed "Compact save" dialog, added 4 options of Greenzone saving</span></li>
|
||||
<li><span class="rvts21">Added "Config->Project file saving options"</span></li>
|
||||
<li><span class="rvts21">Changed "Follow cursor" logic, now the Piano Roll doesn't follow Playback cursor while seeking</span></li>
|
||||
<li><span class="rvts21">No "Autopause at the end of the Movie" when Recording</span></li>
|
||||
<li><span class="rvts21">Fixed bug when adding new item to History Log</span></li>
|
||||
<li><span class="rvts21">Fixed Bookmarks List height on Windows 7</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Trace Logger</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Trace Logger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed RAM-located code logging when CDLogger options are enabled</span></li>
|
||||
<li><span class="rvts22">Fixed automatic window update when a breakpoint is hit</span></li>
|
||||
<li><span class="rvts22">Fixed RTS padding</span></li>
|
||||
<li><span class="rvts21">Fixed RAM-located code logging when CDLogger options are enabled</span></li>
|
||||
<li><span class="rvts21">Fixed automatic window update when a breakpoint is hit</span></li>
|
||||
<li><span class="rvts21">Fixed RTS padding</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Code/Data Logger</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Code/Data Logger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added current CDL filename field and default CDL naming</span></li>
|
||||
<li><span class="rvts22">Added "Auto-save .CDL when closing ROMs" option</span></li>
|
||||
<li><span class="rvts22">Added "Auto-load .CDL when opening the window" option</span></li>
|
||||
<li><span class="rvts22">Added "Auto-resume logging when loading ROMs" option</span></li>
|
||||
<li><span class="rvts22">Improved CHR logging, now it also logs the data when using Old PPU</span></li>
|
||||
<li><span class="rvts21">Added current CDL filename field and default CDL naming</span></li>
|
||||
<li><span class="rvts21">Added "Auto-save .CDL when closing ROMs" option</span></li>
|
||||
<li><span class="rvts21">Added "Auto-load .CDL when opening the window" option</span></li>
|
||||
<li><span class="rvts21">Added "Auto-resume logging when loading ROMs" option</span></li>
|
||||
<li><span class="rvts21">Improved CHR logging, now it also logs the data when using Old PPU</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Hex Editor</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Hex Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Show symbolic names in the window caption when "Symbolic debug" is enabled</span></li>
|
||||
<li><span class="rvts22">Fixed crash when trying to save ROM to an invalid path</span></li>
|
||||
<li><span class="rvts22">Fixed ROM coloring when using CDLogger data</span></li>
|
||||
<li><span class="rvts21">Show symbolic names in the window caption when "Symbolic debug" is enabled</span></li>
|
||||
<li><span class="rvts21">Fixed crash when trying to save ROM to an invalid path</span></li>
|
||||
<li><span class="rvts21">Fixed ROM coloring when using CDLogger data</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">RAM Search</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">RAM Search</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added "Search ROM" option</span></li>
|
||||
<li><span class="rvts21">Added "Search ROM" option</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Cheats</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Cheats</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added "Add from CHT file..." button</span></li>
|
||||
<li><span class="rvts22">Update the list of cheats when ROM is changed</span></li>
|
||||
<li><span class="rvts21">Added "Add from CHT file..." button</span></li>
|
||||
<li><span class="rvts21">Update the list of cheats when ROM is changed</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">SDL</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">SDL</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Use desktop resolution for fullscreen by setting SDL.XResolution and SDL.YResolution to 0 (new default is 0)</span></li>
|
||||
<li><span class="rvts22">Fixed bug where "quit" hotkey would do nothing in '--nogui' mode</span></li>
|
||||
<li><span class="rvts22">Fixed fullscreen zapper issues</span></li>
|
||||
<li><span class="rvts22">Display a message dialog on errors in addition to printing to stderr</span></li>
|
||||
<li><span class="rvts22">Added "Options->Auto-Resume Play"</span></li>
|
||||
<li><span class="rvts22">Fixed build issues on various versions of OS X</span></li>
|
||||
<li><span class="rvts21">Use desktop resolution for fullscreen by setting SDL.XResolution and SDL.YResolution to 0 (new default is 0)</span></li>
|
||||
<li><span class="rvts21">Fixed bug where "quit" hotkey would do nothing in '--nogui' mode</span></li>
|
||||
<li><span class="rvts21">Fixed fullscreen zapper issues</span></li>
|
||||
<li><span class="rvts21">Display a message dialog on errors in addition to printing to stderr</span></li>
|
||||
<li><span class="rvts21">Added "Options->Auto-Resume Play"</span></li>
|
||||
<li><span class="rvts21">Fixed build issues on various versions of OS X</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com">Easy CHM and documentation editor</a></p>
|
||||
</div>
|
||||
|
|
|
@ -56,130 +56,130 @@
|
|||
<div id="topic_content">
|
||||
|
||||
<p></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts21">2.2.2</span></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts20">2.2.2</span></p>
|
||||
<p>Released -- 23 September 2013</p>
|
||||
<p><br/></p>
|
||||
<p><br/></p>
|
||||
<p>The 2.2.2 release fixes a number of emulation bugs and adds many new features, most of which are related to debugging and reverse engineering.</p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Common </span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Common </span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Properly savestate NSF files</span></li>
|
||||
<li class="rvps3"><span class="rvts20">"Auto-resume old play session" now also works with NSFs</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Emulation</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed mappers 178, 28, 53, 154, 43, 253, 19, 2</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Mapper 012 - added hardware dip for language select</span></li>
|
||||
<li class="rvps3"><span class="rvts20">UNIF PEC-586 - fixed render, added 512K cartridges suppport</span></li>
|
||||
<li><span class="rvts20">Fixed UNIF 8157, UNIF T-262, UNIF DANCE2000</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Palette RAM reading fix for Old PPU</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Bring some improvements to New PPU from BizHawk, fix vtoggle5/6 back to vtoggle</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Fixed mmc5 savestates</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Fix wrong frequency calculation in sound.get() function</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">New Lua functions:</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">tobitstring()</span></li>
|
||||
<li><span class="rvts22">memory.readword()</span></li>
|
||||
<li><span class="rvts22">memory.readwordsigned()</span></li>
|
||||
<li><span class="rvts22">debugger.hitbreakpoint()</span></li>
|
||||
<li><span class="rvts22">debugger.getcyclescount()</span></li>
|
||||
<li><span class="rvts22">debugger.getinstructionscount()</span></li>
|
||||
<li><span class="rvts22">debugger.resetcyclescount()</span></li>
|
||||
<li><span class="rvts22">debugger.resetinstructionscount()</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Win32</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Added "Square pixels" option to Video Config</span></li>
|
||||
<li class="rvps3"><span class="rvts20">"TV Aspect" ratio can be customized, by default it's 4:3</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Changed "Disable hardware acceleration" checkbox to a drop-down list with 3 options</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Movie recording: remember last Author name when creating a new movie</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Movie recording: added ability to record "Insert coin" command (for VS games)</span></li>
|
||||
<li class="rvps3"><span class="rvts20">When no script is currently running, Shift+L loads the most recent Lua script</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Dynamic link to lua51.dll instead of static linking, because some external libraries might crash without lua51.dll</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Updated 7z.dll to v9.22</span></li>
|
||||
<li class="rvps3"><span class="rvts20">A couple of fixes which deal with "multiple ROMs in a single archive" case</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Auto-disable "Game Genie ROM" feature when no "gg.rom" file is found</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Fixed "Single Instance Mode"</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">TAS Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Comply with Lua movie.rerecordcounting() setting</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Fixed workflow with "Auto-adjust Input according to Lag" disabled</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Debugger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Smart scrolling up/down by whole instructions - ported from an obscure version of FCEUXD 1.1</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Scrolling maintains relative position of the ">" pointer inside the Disassembly window</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Highlight PC pointer line when a breakpoint is hit</span></li>
|
||||
<li class="rvps3"><span class="rvts20">debuggerFontSize can be specified in fceux.cfg</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Fixed storing and loading .deb files when working with archived ROMs</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Fixed Cycles counter reset when loading an earlier savestate</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added Symbolic Debug naming by right-clicking any address or name</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Symbolic names behave the same way as usual addresses</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Newly created Bookmarks inherit existing symbolic name by default</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added CDL data column to the left from Disassembly, to distinguish executed branches of code from not executed</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added 'T' condition for breakpoints (it checks the bank of the accessed data, see docs)</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Properly savestate NSF files</span></li>
|
||||
<li class="rvps3"><span class="rvts24">"Auto-resume old play session" now also works with NSFs</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Trace Logger</span></p>
|
||||
<p><span class="rvts23">Emulation</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">The dialog window can be resized</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Do not clear window log when stopping the logging</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added "Log Cycles count" and "Log Instructions count" options</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added Symbolic Debug naming by right-clicking any address or name</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Clicking any address select the address</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Double-clicking any address brings Debugger at the address</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added mouse wheel support</span></li>
|
||||
<li><span class="rvts22">Only output "from $XXXX" when the subroutine was called by JSR</span></li>
|
||||
<li><span class="rvts21">Fixed mappers 178, 28, 53, 154, 43, 253, 19, 2</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Mapper 012 - added hardware dip for language select</span></li>
|
||||
<li class="rvps3"><span class="rvts24">UNIF PEC-586 - fixed render, added 512K cartridges suppport</span></li>
|
||||
<li><span class="rvts24">Fixed UNIF 8157, UNIF T-262, UNIF DANCE2000</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Palette RAM reading fix for Old PPU</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Bring some improvements to New PPU from BizHawk, fix vtoggle5/6 back to vtoggle</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fixed mmc5 savestates</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">PPU Viewer</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added "Mask unused graphics" feature (needs Code/Data Logger running)</span></li>
|
||||
<li><span class="rvts22">Fixed window layout when using big fonts</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fix wrong frequency calculation in sound.get() function</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Hex Editor</span></p>
|
||||
<p><span class="rvts21"><br/></span></p>
|
||||
<p><span class="rvts21">New Lua functions:</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Added "Highlighting" submenu and "Highlight Activity" feature</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added Symbolic Debug naming by right-clicking any address</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Specify Data bank condition when adding a Breakpoint by context menu</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Fixed bugs when saving files while working with ROMs in archives</span></li>
|
||||
<li class="rvps3"><span class="rvts20">hexeditorFontSize can be specified in fceux.cfg</span></li>
|
||||
<li><span class="rvts21">tobitstring()</span></li>
|
||||
<li><span class="rvts21">memory.readword()</span></li>
|
||||
<li><span class="rvts21">memory.readwordsigned()</span></li>
|
||||
<li><span class="rvts21">debugger.hitbreakpoint()</span></li>
|
||||
<li><span class="rvts21">debugger.getcyclescount()</span></li>
|
||||
<li><span class="rvts21">debugger.getinstructionscount()</span></li>
|
||||
<li><span class="rvts21">debugger.resetcyclescount()</span></li>
|
||||
<li><span class="rvts21">debugger.resetinstructionscount()</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">RAM Search/RAM Watch</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Win32</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added "Hex Editor" button to RAM Search (right-clicking an address works as well)</span></li>
|
||||
<li><span class="rvts22">Fixed RAM Watch bug when contents of old .wch file were mixed with the newly saved data</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added "Square pixels" option to Video Config</span></li>
|
||||
<li class="rvps3"><span class="rvts24">"TV Aspect" ratio can be customized, by default it's 4:3</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Changed "Disable hardware acceleration" checkbox to a drop-down list with 3 options</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Movie recording: remember last Author name when creating a new movie</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Movie recording: added ability to record "Insert coin" command (for VS games)</span></li>
|
||||
<li class="rvps3"><span class="rvts24">When no script is currently running, Shift+L loads the most recent Lua script</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Dynamic link to lua51.dll instead of static linking, because some external libraries might crash without lua51.dll</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Updated 7z.dll to v9.22</span></li>
|
||||
<li class="rvps3"><span class="rvts24">A couple of fixes which deal with "multiple ROMs in a single archive" case</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Auto-disable "Game Genie ROM" feature when no "gg.rom" file is found</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fixed "Single Instance Mode"</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">SDL</span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">TAS Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">"--periodicsaves" command line option</span></li>
|
||||
<li class="rvps3"><span class="rvts20">"--4buttonexit" command line option</span></li>
|
||||
<li class="rvps3"><span class="rvts20">"--loadstate X" and "--savestate X" command line options</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added Unity desktop support</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added otion to use system-provided LUA library instead of statically linked LUA</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Fix issue where battery backup save was not being saved when using "Quit" hotkey</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Fixed bug where FCEUX would take exclusive grab of input in windowed mode when resuming from pause</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Comply with Lua movie.rerecordcounting() setting</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fixed workflow with "Auto-adjust Input according to Lag" disabled</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Debugger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts24">Smart scrolling up/down by whole instructions - ported from an obscure version of FCEUXD 1.1</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Scrolling maintains relative position of the ">" pointer inside the Disassembly window</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Highlight PC pointer line when a breakpoint is hit</span></li>
|
||||
<li class="rvps3"><span class="rvts24">debuggerFontSize can be specified in fceux.cfg</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fixed storing and loading .deb files when working with archived ROMs</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fixed Cycles counter reset when loading an earlier savestate</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added Symbolic Debug naming by right-clicking any address or name</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Symbolic names behave the same way as usual addresses</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Newly created Bookmarks inherit existing symbolic name by default</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added CDL data column to the left from Disassembly, to distinguish executed branches of code from not executed</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added 'T' condition for breakpoints (it checks the bank of the accessed data, see docs)</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">Trace Logger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts24">The dialog window can be resized</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Do not clear window log when stopping the logging</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added "Log Cycles count" and "Log Instructions count" options</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added Symbolic Debug naming by right-clicking any address or name</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Clicking any address select the address</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Double-clicking any address brings Debugger at the address</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added mouse wheel support</span></li>
|
||||
<li><span class="rvts21">Only output "from $XXXX" when the subroutine was called by JSR</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">PPU Viewer</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts21">Added "Mask unused graphics" feature (needs Code/Data Logger running)</span></li>
|
||||
<li><span class="rvts21">Fixed window layout when using big fonts</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">Hex Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts24">Added "Highlighting" submenu and "Highlight Activity" feature</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added Symbolic Debug naming by right-clicking any address</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Specify Data bank condition when adding a Breakpoint by context menu</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fixed bugs when saving files while working with ROMs in archives</span></li>
|
||||
<li class="rvps3"><span class="rvts24">hexeditorFontSize can be specified in fceux.cfg</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts22">RAM Search/RAM Watch</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts21">Added "Hex Editor" button to RAM Search (right-clicking an address works as well)</span></li>
|
||||
<li><span class="rvts21">Fixed RAM Watch bug when contents of old .wch file were mixed with the newly saved data</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">SDL</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts24">"--periodicsaves" command line option</span></li>
|
||||
<li class="rvps3"><span class="rvts24">"--4buttonexit" command line option</span></li>
|
||||
<li class="rvps3"><span class="rvts24">"--loadstate X" and "--savestate X" command line options</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added Unity desktop support</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Added otion to use system-provided LUA library instead of statically linked LUA</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fix issue where battery backup save was not being saved when using "Quit" hotkey</span></li>
|
||||
<li class="rvps3"><span class="rvts24">Fixed bug where FCEUX would take exclusive grab of input in windowed mode when resuming from pause</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com/create-epub-ebooks">Generate EPub eBooks with ease</a></p>
|
||||
</div>
|
||||
|
|
|
@ -56,143 +56,143 @@
|
|||
<div id="topic_content">
|
||||
|
||||
<p></p>
|
||||
<p><span class="rvts17">What's New? </span><span class="rvts21">2.2.3</span></p>
|
||||
<p>Released -- ?? ?????? 2016</p>
|
||||
<p><br/></p>
|
||||
<p><br/></p>
|
||||
<p>The 2.2.3 release fixes a number of emulation bugs, features overclocking (for lag reduction) and Dendy mode, and adds support for a bunch of new ROM dumps (mostly unlicensed). Reverse engineering tools and Lua scripting have got some updates, new input devices are supported, new palette files have beed added. The SDL port has been fixed and updated as well.</p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Common</span></p>
|
||||
<p class="rvps3"><span class="rvts17">What's New? </span><span class="rvts20">2.2.3</span></p>
|
||||
<p class="rvps3">Released -- 28 July 2016</p>
|
||||
<p class="rvps3"><br/></p>
|
||||
<p class="rvps3"><br/></p>
|
||||
<p class="rvps3">The 2.2.3 release fixes a number of emulation bugs, features overclocking (for lag reduction) and Dendy mode, and adds support for a bunch of new ROM dumps (mostly unlicensed). Reverse engineering tools and Lua scripting have got some updates, new input devices are supported, new palette files have beed added. The SDL port has been fixed and updated as well.</p>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts22">Common</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Customizable overclocking</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Dendy mode</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Fixed rerecord counting broken outside taseditor</span></li>
|
||||
<li class="rvps3">Customizable overclocking</li>
|
||||
<li class="rvps3">Dendy mode</li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed rerecord counting broken outside taseditor</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Emulation</span></p>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">Emulation</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Added mappers: 29, 30, </span></li>
|
||||
<li><span class="rvts22">Fixed mappers: 225, 119, 4, 35, 31, 69, 212, 45, </span></li>
|
||||
<li><span class="rvts22">Fixed mmc5 IRQ handling</span></li>
|
||||
<li><span class="rvts22">Fixed mmc1 reg#3 masking</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Fixed vrc7 sound savestates</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Added CoolBoy, KS7010, SB200, UNIF 158B, UNIF DRAGONFIGHTER, UNIF BMC-10-24-C-A1, UNIF EH8813A, UNIF HP898F, UNIF F-15, UNIF RT-01, UNIF UNL-KS7017, UNIF BMC-81-01-31-C, UNIF UNL-8-IN-1</span></li>
|
||||
<li class="rvps3"><span class="rvts22">NES 2.0 support</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Fixed UNIF BMC 12 IN 1, UNIF OneBus</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Added mappers: 29, 30, </span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed mappers: 225, 119, 4, 35, 31, 69, 212, 45, </span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed mmc5 IRQ handling</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed mmc1 reg#3 masking</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed vrc7 sound savestates</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Added CoolBoy, KS7010, SB200, UNIF 158B, UNIF DRAGONFIGHTER, UNIF BMC-10-24-C-A1, UNIF EH8813A, UNIF HP898F, UNIF F-15, UNIF RT-01, UNIF UNL-KS7017, UNIF BMC-81-01-31-C, UNIF UNL-8-IN-1</span></li>
|
||||
<li class="rvps3"><span class="rvts21">NES 2.0 support</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed UNIF BMC 12 IN 1, UNIF OneBus</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts21"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">Movies</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">Fixed a bug with FDS flag being always set when converting a FCM</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts21"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">Video</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">Prescale filter for 2x, 3x and 4x resolutions</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Made NTSC filter internal resolution closer to 4:3</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts21"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">Palette</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">Support 512 color palettes</span></li>
|
||||
<li class="rvps3">Added external palettes: SONY_CXA2025AS_US.pal, RP2C03.pal (and its versions), Unsaturated-V6.pal</li>
|
||||
<li class="rvps3"><span class="rvts21">Option to swap deemphasis bits</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">Sound</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3">Option to swap duty cycles</li>
|
||||
<li class="rvps3"><span class="rvts21">NSF can be set to Dendy mode</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts21"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">Input</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">Fix Mouse input implementation</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Support for SNES mouse</span></li>
|
||||
<li class="rvps3"><span class="rvts21">PEC-586 russian keyboard support</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">Lua</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">Removed speed notification per script reload, if it remained 100%</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed lua drawings in NSF</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Proper halo for lua font</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixes to sound.get() region consistency and frequency/midikey detection for Noise and DPCM channels</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts21"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts21">New Lua functions:</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">emu.getpath()</span></li>
|
||||
<li class="rvps3"><span class="rvts21">emu.loadrom()</span></li>
|
||||
<li class="rvps3"><span class="rvts21">rom.writebyte()</span></li>
|
||||
<li class="rvps3"><span class="rvts21">gethash()</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">Win32</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">Added -dumpinput and -playinput functions</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Support for SNES pad</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Added onscreen messages when region changes</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts22">Debugger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">Added debuggerPageSize config variable which lets you pick whether 8KB physical PRG pages are used, or 16KB (the original). It defaults to 14 (1<<14 == 16KB).</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Set symbolic debugger name entry dialog text limits when creating a new label</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed new-PPU debug information (address and pixel)</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Step Into hotkey</span></li>
|
||||
<li class="rvps3"><span class="rvts21">More granular accounting of scanline and dot</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts22"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts24">Movies</span></p>
|
||||
<p class="rvps3"><span class="rvts22">Trace Logger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Fixed a bug with FDS flag being always set when converting a FCM</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed incorrect display of resolved address for (FF,x)</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts22"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts24">Video</span></p>
|
||||
<p class="rvps3"><span class="rvts22">Symbolic debugging</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Prescale filter for 2x, 3x and 4x resolutions</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Made NTSC filter internal resolution closer to 4:3</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Optionally display register names</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts22"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts24">Palette</span></p>
|
||||
<p class="rvps3"><span class="rvts22">CDLogger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Support 512 color palettes</span></li>
|
||||
<li class="rvps3"><span class="rvts20">Added external palettes: SONY_CXA2025AS_US.pal, RP2C03.pal (and its versions), Unsaturated-V6.pal</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Option to swap deemphasis bits</span></li>
|
||||
<li class="rvps3">Fix <span class="rvts21">crash when attempting to open file picked as target for Save Stripped ROM operation</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts24"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts24">Sound</span></p>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts22">PPU Viewer</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Option to swap duty cycles</span></li>
|
||||
<li class="rvps3"><span class="rvts22">NSF can be set to Dendy mode</span></li>
|
||||
<li class="rvps3"><span class="rvts21">8x16 sprite display mode</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts22">Hex Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts21">Added option to dump entire 64k memory space</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Don't forget to load the symbols, when hex editor is first launched before debugger</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Show values for registers $4000-$4017</span></li>
|
||||
</ul>
|
||||
<p class="rvps3"><span class="rvts22"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts24">Input</span></p>
|
||||
<p class="rvps3"><span class="rvts22">Cheats</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Fix Mouse input implementation</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Support for SNES mouse</span></li>
|
||||
<li class="rvps3"><span class="rvts22">PEC-586 russian keyboard support</span></li>
|
||||
<li class="rvps3"><span class="rvts21">mmc5 Akumajou Dracula crash fix</span></li>
|
||||
<li class="rvps3"><span class="rvts21">More RAM available in search</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Lua</span></p>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23">SDL</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Removed speed notification per script reload, if it remained 100%</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Fixed lua drawings in NSF</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Proper halo for lua font</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Fixes to sound.get() region consistency and frequency/midikey detection for Noise and DPCM channels</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Added apply button to video config dialog</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Added link to libgd project download page in readme</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Noted optional libgd dependency in readme</span></li>
|
||||
<li class="rvps3"><span class="rvts21">SCons: Fixed logic for LOGO and CREATE_AVI options</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Manpage updates</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Added hotkeys for volume up/down</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Menu toggling with the Alt key</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Print error when opengl/scalers are both enabled</span></li>
|
||||
<li class="rvps3"><span class="rvts21">Fixed bug where lua open file gui would default to home directory</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts22"><br/></span></p>
|
||||
<p><span class="rvts22">New Lua functions:</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">emu.getpath()</span></li>
|
||||
<li class="rvps3"><span class="rvts22">emu.loadrom()</span></li>
|
||||
<li class="rvps3"><span class="rvts22">rom.writebyte()</span></li>
|
||||
<li class="rvps3"><span class="rvts22">gethash()</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">Win32</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Added -dumpinput and -playinput functions</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Support for SNES pad</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Added onscreen messages when region changes</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Debugger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Added debuggerPageSize config variable which lets you pick whether 8KB physical PRG pages are used, or 16KB (the original). It defaults to 14 (1<<14 == 16KB).</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Set symbolic debugger name entry dialog text limits when creating a new label</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Fixed new-PPU debug information (address and pixel)</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Step Into hotkey</span></li>
|
||||
<li class="rvps3"><span class="rvts22">More granular accounting of scanline and dot</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Trace Logger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li><span class="rvts22">Fixed incorrect display of resolved address for (FF,x)</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Symbolic debugging</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Optionally display register names</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">CDLogger</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts20">Fix </span><span class="rvts22">crash when attempting to open file picked as target for Save Stripped ROM operation</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">PPU Viewer</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">8x16 sprite display mode</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts23">Hex Editor</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Added option to dump entire 64k memory space</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Don't forget to load the symbols, when hex editor is first launched before debugger</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Show values for registers $4000-$4017</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts23"><br/></span></p>
|
||||
<p><span class="rvts23">Cheats</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">mmc5 Akumajou Dracula crash fix</span></li>
|
||||
<li class="rvps3"><span class="rvts22">More RAM available in search</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24">SDL</span></p>
|
||||
<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
|
||||
<li class="rvps3"><span class="rvts22">Added apply button to video config dialog</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Added link to libgd project download page in readme</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Noted optional libgd dependency in readme</span></li>
|
||||
<li class="rvps3"><span class="rvts22">SCons: Fixed logic for LOGO and CREATE_AVI options</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Manpage updates</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Added hotkeys for volume up/down</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Menu toggling with the Alt key</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Print error when opengl/scalers are both enabled</span></li>
|
||||
<li class="rvps3"><span class="rvts22">Fixed bug where lua open file gui would default to home directory</span></li>
|
||||
</ul>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p><span class="rvts24"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p class="rvps3"><span class="rvts23"><br/></span></p>
|
||||
<p></p>
|
||||
<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com/feature-tour">Easily create Web Help sites</a></p>
|
||||
</div>
|
||||
|
|
|
@ -36,24 +36,24 @@ a.rvts5, span.rvts5 /* Jump 2 */
|
|||
}
|
||||
span.rvts6
|
||||
{
|
||||
color: #aca899;
|
||||
color: #808080;
|
||||
}
|
||||
span.rvts7
|
||||
{
|
||||
font-size: 15pt;
|
||||
font-family: 'Tahoma', 'Geneva', sans-serif;
|
||||
font-weight: bold;
|
||||
color: #716f64;
|
||||
color: #404040;
|
||||
}
|
||||
span.rvts8
|
||||
{
|
||||
font-weight: bold;
|
||||
color: #aca899;
|
||||
color: #808080;
|
||||
}
|
||||
span.rvts9
|
||||
{
|
||||
font-style: italic;
|
||||
color: #aca899;
|
||||
color: #808080;
|
||||
}
|
||||
span.rvts10
|
||||
{
|
||||
|
@ -107,25 +107,25 @@ span.rvts19
|
|||
font-size: 12pt;
|
||||
text-decoration: underline;
|
||||
}
|
||||
span.rvts20 /* Font Style */
|
||||
{
|
||||
}
|
||||
span.rvts21
|
||||
span.rvts20
|
||||
{
|
||||
font-size: 18pt;
|
||||
text-decoration: underline;
|
||||
}
|
||||
span.rvts22
|
||||
span.rvts21
|
||||
{
|
||||
}
|
||||
span.rvts23
|
||||
span.rvts22
|
||||
{
|
||||
font-size: 14pt;
|
||||
}
|
||||
span.rvts24
|
||||
span.rvts23
|
||||
{
|
||||
font-size: 16pt;
|
||||
}
|
||||
span.rvts24
|
||||
{
|
||||
}
|
||||
a.rvts25, span.rvts25
|
||||
{
|
||||
font-size: 12pt;
|
||||
|
@ -230,7 +230,7 @@ a.rvts44, span.rvts44
|
|||
text-decoration: underline;
|
||||
}
|
||||
a.rvts44:hover { color: #0000ff; }
|
||||
span.rvts45 /* Font Style */
|
||||
span.rvts45
|
||||
{
|
||||
font-size: 18pt;
|
||||
}
|
||||
|
@ -363,7 +363,7 @@ span.rvts71
|
|||
font-size: 14pt;
|
||||
font-weight: bold;
|
||||
}
|
||||
span.rvts72 /* Font Style */
|
||||
span.rvts72
|
||||
{
|
||||
font-size: 14pt;
|
||||
}
|
||||
|
@ -460,10 +460,10 @@ p,ul,ol /* Paragraph Style */
|
|||
padding: 2px 0px 2px 0px;
|
||||
margin: 7px 0px 7px 0px;
|
||||
}
|
||||
.rvps3 /* Paragraph Style */
|
||||
.rvps3
|
||||
{
|
||||
}
|
||||
.rvps4 /* Paragraph Style */
|
||||
.rvps4
|
||||
{
|
||||
}
|
||||
.rvps5
|
||||
|
@ -475,6 +475,6 @@ p,ul,ol /* Paragraph Style */
|
|||
text-indent: 48px;
|
||||
margin: 0px 0px 0px 48px;
|
||||
}
|
||||
.rvps7 /* Paragraph Style */
|
||||
.rvps7
|
||||
{
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
if (top.location.href.lastIndexOf("?") > 0)
|
||||
sTopic = top.location.href.substring(top.location.href.lastIndexOf("?") + 1, top.location.href.length);
|
||||
if (sTopic == "") sTopic = "Introduction.html";
|
||||
document.write('<frameset cols="300,*">');
|
||||
document.write('<frameset cols="250,*">');
|
||||
document.write('<frame src="toc.html" name="FrameTOC">');
|
||||
document.write('<frame src="' + sTopic + '" name="FrameMain">');
|
||||
document.write('</frameset>');
|
||||
|
@ -20,7 +20,7 @@
|
|||
</head>
|
||||
|
||||
<noscript>
|
||||
<frameset cols="300,*">
|
||||
<frameset cols="250,*">
|
||||
<frame src="toc.html" name="FrameTOC">
|
||||
<frame src="Introduction.html" name="FrameMain">
|
||||
</frameset>
|
||||
|
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue