NES 2.0 loader for COOLBOY/MINDKIDS (mapper 268)
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@ -17,10 +17,12 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* CoolBoy 400-in-1 FK23C-mimic mapper 16Mb/32Mb PROM + 128K/256K CHR RAM, optional SRAM, optional battery
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* only MMC3 mode
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* SMD132 and SMD133 ASICs, MMC3 clones that can address up to 32 MiB of PRG-ROM, 256 KiB of CHR-RAM, and 8 KiB of WRAM.
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*
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* $6000
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* COOLBOY cartridges use registers at address $6xxx
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* MINDKIDS cartridges use a solder pad labelled "5/6K" to select between $5000 and $6000
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*
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* $xxx0
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* 7 bit 0
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* ---- ----
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* ABCC DEEE
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@ -31,7 +33,7 @@
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* |+--------- PRG mask (PRG A17 from 0: MMC3; 1: offset)
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* +---------- CHR mask (CHR A17 from 0: MMC3; 1: alternate)
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*
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* $6001
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* $xxx1
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*
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* 7 bit 0
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* ---- ----
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@ -43,14 +45,14 @@
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* |+--------- PRG mask (PRG A19 from 0: offset; 1: MMC3)
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* +---------- PRG mask (PRG A18 from 0: MMC3; 1: offset)
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*
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* $6002
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* $xxx2
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* 7 bit 0
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* ---- ----
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* xxxx MMMM
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* ||||
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* ++++-- CHR offset for GNROM mode (CHR A16, A15, A14, A13)
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*
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* $6003
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* $xxx3
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* 7 bit 0
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* ---- ----
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* NPxP QQRx
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@ -63,9 +65,6 @@
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* |+--------- "Weird MMC3 mode"
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* +---------- Lockout (prevent further writes to these four registers, only works in MMC3 mode)
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*
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* There is also alternative version from MINDKIDS,
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* the only difference is register addresses - 500x instead of 600x
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*
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* Also some new cartridges from MINDKIDS have /WE and /OE pins connected to mapper,
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* which allows you to rewrite flash memory without soldering.
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* This also allows console to write data to the cartridge.
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@ -177,6 +176,7 @@ static void MINDKIDSPower(void) {
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SetWriteHandler(0x5000, 0x5fff, COOLBOYWrite);
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}
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// Registers at $6xxx
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void COOLBOY_Init(CartInfo *info) {
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GenMMC3_Init(info, 2048, 256, 8, 1);
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pwrap = COOLBOYPW;
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@ -186,6 +186,7 @@ void COOLBOY_Init(CartInfo *info) {
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AddExState(EXPREGS, 4, 0, "EXPR");
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}
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// Registers at $5xxx
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void MINDKIDS_Init(CartInfo *info) {
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GenMMC3_Init(info, 2048, 256, 8, 1);
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pwrap = COOLBOYPW;
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@ -194,3 +195,19 @@ void MINDKIDS_Init(CartInfo *info) {
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info->Reset = COOLBOYReset;
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AddExState(EXPREGS, 4, 0, "EXPR");
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}
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// For NES 2.0 loader
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void SMD132_SMD133_Init(CartInfo *info) {
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switch (info->submapper)
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{
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case 0:
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COOLBOY_Init(info);
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break;
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case 1:
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MINDKIDS_Init(info);
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break;
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default:
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FCEU_PrintError("Unknown submapper: #%d.", info->submapper);
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break;
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}
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}
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@ -727,6 +727,7 @@ BMAPPINGLocal bmap[] = {
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{"F-15 MMC3 Based", 259, BMCF15_Init},
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{"HP10xx/H20xx Boards", 260, BMCHPxx_Init},
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{"810544-CA-1", 261, BMC810544CA1_Init},
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{"SMD132/SMD133", 268, SMD132_SMD133_Init},
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{"Impact Soft MMC3 Flash Board", 406, Mapper406_Init },
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@ -162,6 +162,7 @@ void MINDKIDS_Init(CartInfo *info);
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void FNS_Init(CartInfo *info);
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void BS400R_Init(CartInfo *info);
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void BS4040R_Init(CartInfo *info);
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void SMD132_SMD133_Init(CartInfo *info);
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extern uint8 *UNIFchrrama; // Meh. So I can stop CHR RAM
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// bank switcherooing with certain boards...
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