Fix null pointer crash when lua script fails to load.
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@ -6015,7 +6015,8 @@ int FCEU_LoadLuaCode(const char *filename, const char *arg) {
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#endif
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// Wipe the stack. Our thread
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lua_settop(L,0);
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if (L)
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lua_settop(L,0);
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return 0; // Oh shit.
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}
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#ifdef WIN32
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