Reduce netplay max tcp transmission size to 8k for ROM transfers.
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84654b1c06
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@ -315,7 +315,7 @@ int NetPlayServer::sendMsg( NetPlayClient *client, void *msg, size_t msgSize, st
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//-----------------------------------------------------------------------------
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int NetPlayServer::sendRomLoadReq( NetPlayClient *client )
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{
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constexpr size_t BufferSize = 64 * 1024;
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constexpr size_t BufferSize = 8 * 1024;
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char buf[BufferSize];
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size_t bytesRead;
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long fileSize = 0;
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@ -1193,7 +1193,7 @@ void NetPlayClient::onSocketError(QAbstractSocket::SocketError error)
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//-----------------------------------------------------------------------------
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int NetPlayClient::requestRomLoad( const char *romPath )
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{
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constexpr size_t BufferSize = 64 * 1024;
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constexpr size_t BufferSize = 8 * 1024;
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char buf[BufferSize];
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size_t bytesRead;
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long fileSize = 0;
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@ -1227,6 +1227,7 @@ int NetPlayClient::requestRomLoad( const char *romPath )
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{
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sock->write( buf, bytesRead );
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}
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sock->flush();
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::fclose(fp);
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@ -1355,10 +1356,10 @@ int NetPlayClient::readMessages( void (*msgCallback)( void *userData, void *msgB
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int bytesAvailable = sock->bytesAvailable();
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readReq = bytesAvailable > 0;
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//printf("Read Bytes Available: %lu %i %i\n", ts.toMilliSeconds(), bytesAvailable, recvMsgBytesLeft);
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while (readReq)
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{
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//printf("Read Bytes Available: %lu %i %i\n", ts.toMilliSeconds(), bytesAvailable, recvMsgBytesLeft);
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if (recvMsgBytesLeft > 0)
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{
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bytesAvailable = sock->bytesAvailable();
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