Bug fix for order of destruction issue caused when shutting down the application with the debugger window open.
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@ -114,6 +114,12 @@ consoleWin_t::~consoleWin_t(void)
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// clear the NetworkIP field so this doesn't happen unintentionally
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g_config->setOption ("SDL.NetworkIP", "");
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g_config->save ();
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if ( this == consoleWindow )
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{
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consoleWindow = NULL;
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}
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}
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void consoleWin_t::setCyclePeriodms( int ms )
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