Added logic to update PPU labels on debug window.

This commit is contained in:
Matthew Budd 2020-09-04 06:48:29 -04:00
parent abf863a6a2
commit 4e3e4d2e54
1 changed files with 55 additions and 0 deletions

View File

@ -35,6 +35,10 @@
#include "Qt/fceuWrapper.h"
#include "Qt/ConsoleDebugger.h"
// Where are these defined?
extern int vblankScanLines;
extern int vblankPixel;
static std::list <ConsoleDebugger*> dbgWinList;
//----------------------------------------------------------------------------
ConsoleDebugger::ConsoleDebugger(QWidget *parent)
@ -889,6 +893,57 @@ void ConsoleDebugger::updateRegisterView(void)
sprintf(stmp, "(+%llu)", delta_instructions);
cpuInstrsLbl2->setText( tr(stmp) );
// PPU Labels
sprintf(stmp, "PPU: 0x%04X", (int)FCEUPPU_PeekAddress());
ppuLbl->setText( tr(stmp) );
sprintf(stmp, "Sprite: 0x%02X", PPU[3] );
spriteLbl->setText( tr(stmp) );
extern int linestartts;
#define GETLASTPIXEL (PAL?((timestamp*48-linestartts)/15) : ((timestamp*48-linestartts)/16) )
int ppupixel = GETLASTPIXEL;
if (ppupixel>341) //maximum number of pixels per scanline
ppupixel = 0; //Currently pixel display is borked until Run 128 lines is clicked, this keeps garbage from displaying
// If not in the 0-239 pixel range, make special cases for display
if (scanline == 240 && vblankScanLines < (PAL?72:22))
{
if (!vblankScanLines)
{
// Idle scanline (240)
sprintf(str, "%d", scanline); // was "Idle %d"
} else if (scanline + vblankScanLines == (PAL?311:261))
{
// Pre-render
sprintf(str, "-1"); // was "Prerender -1"
} else
{
// Vblank lines (241-260/310)
sprintf(str, "%d", scanline + vblankScanLines); // was "Vblank %d"
}
sprintf(str2, "%d", vblankPixel);
} else
{
// Scanlines 0 - 239
sprintf(str, "%d", scanline);
sprintf(str2, "%d", ppupixel);
}
if(newppu)
{
sprintf(str ,"%d",newppu_get_scanline());
sprintf(str2,"%d",newppu_get_dot());
}
sprintf( stmp, "Scanline: %s", str );
scanLineLbl->setText( tr(stmp) );
sprintf( stmp, "Pixel: %s", str2 );
pixLbl->setText( tr(stmp) );
}
//----------------------------------------------------------------------------
void ConsoleDebugger::updateWindowData(void)