website docs prep
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@ -14,21 +14,22 @@ tools. The SDL port supports many of the features of the Win32 build
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Win32 only. A GTK2 GUI has been also developed for the SDL port. The
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SDL port should run any UNIX-type OS (Linux/Solaris/BSD).</li>
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<li>Network play is not presently functional. Fixing it is a high priority.</li>
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<li>Win32:
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<ul>
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<li>Lua is enabled by use of the [<a href="http://fceux.com/luapack">fceux.com/luapack</a>] which should be unzipped alongside your fceux.exe.
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<li>Be sure to check out the .chm file. We work pretty hard on keeping that up to date.
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</ul>
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<li>SDL:</li>
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<ul>
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<li>This build is working, but may have a few problems. Swing by and help out if you want to help shape it up!
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<li><a href=http://scons.org>Scons</a> is required to build from
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source.</li>
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<li>Requires SDL, libz, and liblua5.1. OpenGL is optional, and
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<li>Requires SDL, libz, zenity, and liblua5.1. OpenGL is optional, and
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recommended.</li>
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<li><a href="http://dietschnitzel.com/gfceu">GFceuX</a>, a GTK2 GUI
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for fceux, is included in the source release. It is recommened for all non-windows
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users of the SDL port, unless you particullarly prefer the command-line.</li>
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</ul>
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<li>Win32:
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<ul>
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<li>Lua is enabled by use of the [<a href="http://fceux.com/luapack">fceux.com/luapack</a>] which should be unzipped alongside your fceux.exe.
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<li>Be sure to check out the .chm file. We work pretty hard on keeping that up to date.
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<li>There is some controversy over our decision to use the liblua5.1.a set of binaries instead of liblua.a which you get if you build yourself. Be advised that we are considering the issue but that for now you should make symlinks to liblua5.1.a and .so
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</ul>
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</ul>
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</td></tr>
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