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@ -787,8 +787,12 @@ INT_PTR CALLBACK EditWatchProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lPara
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{
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case WM_INITDIALOG:
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{
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HWND parent = GetParent(hDlg);
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indexes[GetDlgStoreIndex(parent)] = lParam;
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RECT r;
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GetWindowRect(hWnd, &r);
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GetWindowRect(hDlg, &r);
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SetWindowPos(hDlg, NULL, r.left, r.top, NULL, NULL, SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW);
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AddressWatcher& watcher = rswatches[lParam];
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@ -836,9 +840,6 @@ INT_PTR CALLBACK EditWatchProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lPara
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if (watcher.comment != NULL)
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SetDlgItemText(hDlg, IDC_PROMPT_EDIT, watcher.comment);
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HWND parent = GetParent(hDlg);
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indexes[GetDlgStoreIndex(parent)] = lParam;
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if (watcher.Type == 'S' || parent == RamSearchHWnd || parent == hCheat)
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{
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EnableWindow(GetDlgItem(hDlg, IDC_SPECIFICADDRESS), FALSE);
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@ -3272,7 +3272,7 @@ LRESULT APIENTRY FilterEditCtrlProc(HWND hwnd, UINT msg, WPARAM wP, LPARAM lP)
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case WM_PASTE:
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{
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bool(*IsLetterLegal)(char) = GetIsLetterLegal(GetDlgCtrlID(hwnd));
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bool (*IsLetterLegal)(char) = GetIsLetterLegal(GetDlgCtrlID(hwnd));
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if (IsLetterLegal)
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{
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@ -3299,7 +3299,6 @@ LRESULT APIENTRY FilterEditCtrlProc(HWND hwnd, UINT msg, WPARAM wP, LPARAM lP)
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}
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GlobalUnlock(handle);
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CloseClipboard();
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}
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}
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}
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@ -3308,7 +3307,7 @@ LRESULT APIENTRY FilterEditCtrlProc(HWND hwnd, UINT msg, WPARAM wP, LPARAM lP)
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case WM_CHAR:
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{
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bool(*IsLetterLegal)(char) = GetIsLetterLegal(GetDlgCtrlID(hwnd));
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through = IsInputLegal(GetIsLetterLegal(GetDlgCtrlID(hwnd)), wP);
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through = IsInputLegal(IsLetterLegal, wP);
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if (!through)
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ShowLetterIllegalError(hwnd, IsLetterLegal);
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}
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@ -3322,9 +3321,6 @@ bool inline (*GetIsLetterLegal(UINT id))(char letter)
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{
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switch (id)
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{
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// owomomo TODO: RAM Search is a bit complicated,
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// I'll handle it in later development
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// Game genie text in Cheat and Game Genie Encoder/Decoder
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case IDC_CHEAT_GAME_GENIE_TEXT:
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@ -3418,16 +3414,19 @@ void ShowLetterIllegalBalloonTip(HWND hwnd, bool(*IsLetterLegal)(char letter))
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tip.ttiIcon = TTI_ERROR;
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SendMessage(hwnd, EM_SHOWBALLOONTIP, 0, (LPARAM)&tip);
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// make a sound
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MessageBeep(0xFFFFFFFF);
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free(titleW);
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free(msgW);
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}
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inline void ShowLetterIllegalMessageBox(HWND hwnd, bool(*IsLetterLegal)(char letter))
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{
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MessageBox(hwnd, GetLetterIllegalErrMsg(IsLetterLegal), "Unacceptable Character", MB_OK | MB_ICONERROR);
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MessageBox(hwnd, GetLetterIllegalErrMsg(IsLetterLegal), _T("Unacceptable Character"), MB_OK | MB_ICONERROR);
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}
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inline char* GetLetterIllegalErrMsg(bool(*IsLetterLegal)(char letter))
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inline TCHAR* GetLetterIllegalErrMsg(bool(*IsLetterLegal)(char letter))
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{
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if (IsLetterLegal == IsLetterLegalGG)
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return "You can only type Game Genie characters:\nA P Z L G I T Y E O X U K S V N";
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