docs: preliminary cfg.d information; other minor changes

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punkrockguy318 2012-03-06 08:09:15 +00:00
parent a636096a1c
commit b0863d98f5
1 changed files with 15 additions and 3 deletions

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@ -27,7 +27,8 @@
<p>
<b>Table of Contents:</b>
<ul>
<li /><a href="#intro">Introduction</a>
<li /><a href="#intro">Introduction</a>
<li /><a href="#config">Configuration</a>
<li /><a href="#features-input">Input</a>
<li /><a href="#features-expansion-fds">Famicom Disk System</a>
<li /><a href="#features-expansion-genie">Game Genie</a>
@ -65,6 +66,16 @@
FCEUX stores configuration, savestates, movies, screenshots, amount other things
in "~/.fceux". This is referred to as the "base directory".
</p>
<a name="config"><h2>Configuration</h2></a>
<p>FCEUX stores configuration files (.cfg), savestates (fcs), movies (.fm2), screenshots (snaps),
and other information within "~/.fceux/". This is referred to as the "base directory" throughout
this documentation. The primary configuration file is "fceux.cfg", located within the base
directory.</p>
<p>As of FCEUX 2.1.6, configuration files can be stored within the "cfg.d" directory. They will be
parsed in alphabetical order (or numberical order -- ie: 10-gamepad_stuff.cfg; 20-xbmc.cfg; 30-sound.cfg).
These files will <strong>not</strong> be modified by fceuX -- fceuX only writes configuration to "fceux.cfg".
You can store device/game/scenario specific configuration files in the "cfg.d" directory. You can enable/disable
these configuration files by enabling/disabling read permisions to the scripts (ie: chmod a-r 15-myconfig.cfg).</p>
<hr width="90%">
<a name="features-input"><h2>Input</h2></a>
<p>
@ -307,8 +318,9 @@ necessarily 100% accurate or complete):
<p>
<table border width="100%">
<tr><th>Name:</th><th>Contribution(s):</th></tr>
<tr><td>Unknown</td><td>Original Author</td></tr>
<tr><td><a href="mailto:ltsmooth42 _at_ gmail _dot_ com">Lukas Sabota</a></td>
<td>FCEUX SDL Documentation rewrite.</td></tr>
<td>FCEUX SDL documentation revival.</td></tr>
</table>
</p>
</div>
@ -318,7 +330,7 @@ necessarily 100% accurate or complete):
<a href="documentation.html">Documentation</a> | <a href="version.html">
Version History</a> | <a href="contact.html">Contact</a> | <a href="links.html">Links</a>
<br/>We are in no way affiliated or endorsed by Nintendo or Nintendo of America. "Nintendo" is a registered trademark of Nintendo of America Inc.
<br/>©2009 adelikat
<br/>©2012 adelikat
</div>
</body>