Qt netplay host game UI dialog improvements.
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@ -1516,6 +1516,7 @@ NetPlayHostDialog::NetPlayHostDialog(QWidget *parent)
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passwordEntry = new QLineEdit();
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grid->addWidget( passwordEntry, 4, 1 );
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passwordEntry->setEnabled( passwordRequiredCBox->isChecked() );
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// Misc Settings
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grid = new QGridLayout();
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@ -1540,6 +1541,10 @@ NetPlayHostDialog::NetPlayHostDialog(QWidget *parent)
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g_config->getOption("SDL.NetPlayHostAllowClientStateLoadReq", &stateLoadReqEna);
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allowClientStateReqCBox->setChecked(stateLoadReqEna);
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connect(passwordRequiredCBox, SIGNAL(stateChanged(int)), this, SLOT(passwordRequiredChanged(int)));
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connect(allowClientRomReqCBox, SIGNAL(stateChanged(int)), this, SLOT(allowClientRomReqChanged(int)));
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connect(allowClientStateReqCBox, SIGNAL(stateChanged(int)), this, SLOT(allowClientStateReqChanged(int)));
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startButton = new QPushButton( tr("Start") );
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startButton->setIcon(style()->standardIcon(QStyle::SP_DialogApplyButton));
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connect(startButton, SIGNAL(clicked(void)), this, SLOT(onStartClicked(void)));
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@ -1578,6 +1583,21 @@ void NetPlayHostDialog::closeWindow(void)
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deleteLater();
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}
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//-----------------------------------------------------------------------------
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void NetPlayHostDialog::passwordRequiredChanged(int state)
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{
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passwordEntry->setEnabled( state != Qt::Unchecked );
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}
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//-----------------------------------------------------------------------------
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void NetPlayHostDialog::allowClientRomReqChanged(int state)
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{
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g_config->setOption("SDL.NetPlayHostAllowClientRomLoadReq", state != Qt::Unchecked);
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}
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//-----------------------------------------------------------------------------
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void NetPlayHostDialog::allowClientStateReqChanged(int state)
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{
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g_config->setOption("SDL.NetPlayHostAllowClientStateLoadReq", state != Qt::Unchecked);
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}
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//-----------------------------------------------------------------------------
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void NetPlayHostDialog::onStartClicked(void)
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{
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NetPlayServer *server = NetPlayServer::GetInstance();
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@ -1593,14 +1613,14 @@ void NetPlayHostDialog::onStartClicked(void)
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server = NetPlayServer::GetInstance();
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server->setRole( playerRoleBox->currentData().toInt() );
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server->sessionName = sessionNameEntry->text();
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server->sessionPasswd = passwordEntry->text();
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server->setMaxLeadFrames( frameLeadSpinBox->value() );
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server->setAllowClientRomLoadRequest( allowClientRomReqCBox->isChecked() );
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server->setAllowClientStateLoadRequest( allowClientStateReqCBox->isChecked() );
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g_config->setOption("SDL.NetPlayHostAllowClientRomLoadReq", allowClientRomReqCBox->isChecked() );
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g_config->setOption("SDL.NetPlayHostAllowClientStateLoadReq", allowClientStateReqCBox->isChecked() );
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if (passwordRequiredCBox->isChecked())
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{
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server->sessionPasswd = passwordEntry->text();
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}
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bool listenSucceeded = server->listen( QHostAddress::Any, netPort );
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if (listenSucceeded)
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@ -341,7 +341,9 @@ protected:
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public slots:
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void closeWindow(void);
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void onStartClicked(void);
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void passwordRequiredChanged(int state);
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void allowClientRomReqChanged(int state);
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void allowClientStateReqChanged(int state);
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};
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class NetPlayJoinDialog : public QDialog
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