Removed a comment that is no longer valid.
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@ -2931,7 +2931,7 @@ void loadGameDebugBreakpoints(void)
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else if ( strcmp( id, "flags" ) == 0 )
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{
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type = 0;
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enable = (data[0] == 'E'); // Always start with breakpoints disabled.
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enable = (data[0] == 'E');
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if ( data[1] == 'P' )
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{
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