Minor adjustments to sprite preview resizing logic.
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@ -2834,12 +2834,25 @@ void spriteViewerDialog_t::toggleGridVis(void)
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void spriteViewerDialog_t::setPreviewSize1x(void)
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{
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preView->setMinScale(1);
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resize( minimumSizeHint() );
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if ( previewFrame->width() > 300 )
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{
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previewAnimation->setStartValue( previewFrame->width() );
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previewAnimation->setEndValue(300);
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previewAnimation->start();
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}
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}
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//----------------------------------------------------
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void spriteViewerDialog_t::setPreviewSize2x(void)
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{
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preView->setMinScale(2);
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if ( (previewFrame->width() > 100) && (previewFrame->width() < 600) )
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{
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previewAnimation->setStartValue( previewFrame->width() );
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previewAnimation->setEndValue(600);
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previewAnimation->start();
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}
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}
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//----------------------------------------------------
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void spriteViewerDialog_t::togglePreviewVis(bool state)
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