Build fix for ssize_t not being available in windows.
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@ -604,7 +604,7 @@ void GamePadConfDialog_t::loadMapList(void)
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mapSel->addItem(tr("default"), 0);
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n = 1;
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for (ssize_t i = 0; i < fileList.size(); i++)
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for (qsizetype i = 0; i < fileList.size(); i++)
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{
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size_t suffixIdx;
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std::string fileName = fileList[i].toStdString();
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