CHR size < 1k allows NES program to corrupt memory because VPage is 1k granularity
returning 0 from iNES_Init is not ideal, error is "unsupported mapper" but at least it's an error also adding CHRmask1/2/4/8 fallback, not sure if needed but looks suspicious for <8k
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@ -132,6 +132,11 @@ void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram) {
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CHRmask4[chip] = (size >> 12) - 1;
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CHRmask8[chip] = (size >> 13) - 1;
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if (CHRmask1[chip] >= (unsigned int)(-1)) CHRmask1[chip] = 0;
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if (CHRmask2[chip] >= (unsigned int)(-1)) CHRmask2[chip] = 0;
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if (CHRmask4[chip] >= (unsigned int)(-1)) CHRmask4[chip] = 0;
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if (CHRmask8[chip] >= (unsigned int)(-1)) CHRmask8[chip] = 0;
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CHRram[chip] = ram;
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}
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@ -1017,6 +1017,7 @@ static int iNES_Init(int num) {
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{
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CHRRAMSize = iNESCart.battery_vram_size + iNESCart.vram_size;
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}
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if (CHRRAMSize < 1024) return 0; // unsupported size, VPage only goes down to 1k banks, NES program can corrupt memory if used
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if ((VROM = (uint8*)FCEU_dmalloc(CHRRAMSize)) == NULL) return 0;
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FCEU_MemoryRand(VROM, CHRRAMSize);
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