changed homepage pic

This commit is contained in:
ansstuff 2013-03-10 23:46:22 +00:00
parent d557682ec1
commit bdefe65697
4 changed files with 5 additions and 5 deletions

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The Win32 port has an extensive set of native gui amenities and tools.
The SDL port supports many of the features of the Win32 build (Lua scripting, movie recording),
but some of the Win32 features (debugger, TAS Editor) are exclusive to Windows.
The SDL port should run any UNIX-like OS (Linux/Solaris/BSD).
The SDL port should run in any UNIX-like OS (Linux/Solaris/BSD).
</p>
<p>Network play in Win32 is not presently functional. Fixing it is a high priority.</p>

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.style1 {
float: right;
margin-left: 32px;
margin-right: 10px;
margin-right: 20px;
margin-bottom: 32px;
}
</style>
@ -41,7 +41,7 @@
<div id="page_content">
<h1>Introduction</h1>
<p>
<img alt="Super Mario Bros 3 in FCEUX" height="278" src="assets/FCEUX-main.png" width="248" class="style1" /></p>
<img alt="Super Mario Bros 3 in FCEUX" src="assets/FCEUX-main.png" width="314" height="282" class="style1" /></p>
<p><img alt="Nintendo" height="46" src="assets/NES.png" width="76" /><img alt="Famicom" height="44" src="assets/Famicom.jpg" width="70" /></p>
<p>FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility.</p>
<p>The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions.
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<h3>Notable changes</h3>
<ul>
<li>Various mappers fixes</li>
<li>Win32: speed/preformance improvements</li>
<li>Win32: speed/performance improvements</li>
<li>Win32: added "TV Aspect (4:3)" option</li>
<li>Win32: Frame Advance timings customization</li>
<li>Win32: Code/Data Logger improvements</li>

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@ -53,7 +53,7 @@ Fixed crash when four-screen bit is set after CRC check<br>
UNIF: verbose/safe chunk loading, fixes some crashes<br>
<h3>Lua</h3>
removed "shadow pixels" from gui.text()<br>
Removed "shadow pixels" from gui.text()<br>
New Lua functions:
<ul>
<li>gui.parsecolor()</li>