Added debug code to SDL viewport to see if mouse events are coming from SDL.

This commit is contained in:
mjbudd77 2021-05-27 19:51:57 -04:00
parent b10b6254c3
commit a1ae042775
1 changed files with 4 additions and 0 deletions

View File

@ -339,6 +339,10 @@ void ConsoleViewSDL_t::mouseReleaseEvent(QMouseEvent * event)
bool ConsoleViewSDL_t::getMouseButtonState( unsigned int btn )
{
//int x, y;
//uint32_t b;
//b = SDL_GetMouseState( &x, &y);
//printf("SDL Mouse: (%i,%i) 0x%x \n", x, y, b );
return (mouseButtonMask & btn) ? true : false;
}