fix: typo in game genie encoder/decoder window caption, "possible affected rom file addresses" opening OAM view in hex editor instead of ROM view (fixes #810)

This commit is contained in:
zeromus 2017-11-29 07:03:19 +00:00
parent 7d800d4b30
commit 3077b3c904
2 changed files with 2 additions and 2 deletions

View File

@ -909,7 +909,7 @@ BOOL CALLBACK GGConvCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
switch (LOWORD(wParam)) {
case IDC_LIST_GGADDRESSES:
i = SendDlgItemMessage(hwndDlg,IDC_LIST_GGADDRESSES,LB_GETCURSEL,0,0);
ChangeMemViewFocus(2,GGlist[i],-1);
ChangeMemViewFocus(3,GGlist[i],-1);
break;
}
break;

View File

@ -983,7 +983,7 @@ END
GGCONV DIALOGEX 84, 67, 186, 146
STYLE DS_SYSMODAL | DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Game Gene Encoder/Decoder Tool"
CAPTION "Game Genie Encoder/Decoder Tool"
FONT 8, "Tahoma", 0, 0, 0x0
BEGIN
EDITTEXT IDC_GAME_GENIE_CODE,115,22,53,14,ES_AUTOHSCROLL