fix: typo in game genie encoder/decoder window caption, "possible affected rom file addresses" opening OAM view in hex editor instead of ROM view (fixes #810)
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@ -909,7 +909,7 @@ BOOL CALLBACK GGConvCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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switch (LOWORD(wParam)) {
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case IDC_LIST_GGADDRESSES:
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i = SendDlgItemMessage(hwndDlg,IDC_LIST_GGADDRESSES,LB_GETCURSEL,0,0);
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ChangeMemViewFocus(2,GGlist[i],-1);
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ChangeMemViewFocus(3,GGlist[i],-1);
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break;
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}
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break;
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@ -983,7 +983,7 @@ END
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GGCONV DIALOGEX 84, 67, 186, 146
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STYLE DS_SYSMODAL | DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
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CAPTION "Game Gene Encoder/Decoder Tool"
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CAPTION "Game Genie Encoder/Decoder Tool"
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FONT 8, "Tahoma", 0, 0, 0x0
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BEGIN
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EDITTEXT IDC_GAME_GENIE_CODE,115,22,53,14,ES_AUTOHSCROLL
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