Added ROM file drag and drop into Qt main window feature. This will load the ROM into the emulator when dropped.
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@ -140,6 +140,7 @@ consoleWin_t::consoleWin_t(QWidget *parent)
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setWindowTitle( tr(FCEU_NAME_AND_VERSION) );
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setWindowIcon(QIcon(":fceux1.png"));
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setAcceptDrops(true);
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gameTimer = new QTimer( this );
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#if QT_VERSION >= QT_VERSION_CHECK(6,0,0)
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@ -616,6 +617,27 @@ void consoleWin_t::keyReleaseEvent(QKeyEvent *event)
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event->accept();
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}
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void consoleWin_t::dragEnterEvent(QDragEnterEvent *event)
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{
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if (event->mimeData()->hasUrls() )
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{
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event->acceptProposedAction();
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}
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}
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void consoleWin_t::dropEvent(QDropEvent *event)
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{
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if (event->mimeData()->hasUrls() )
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{
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QList<QUrl> urls = event->mimeData()->urls();
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fceuWrapperLock();
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LoadGame( urls[0].path().toStdString().c_str() );
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fceuWrapperUnLock();
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event->accept();
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}
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}
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//---------------------------------------------------------------------------
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void consoleWin_t::initHotKeys(void)
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{
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@ -16,6 +16,8 @@
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QDragEnterEvent>
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#include <QDropEvent>
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#include <QTimer>
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#include <QThread>
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#include <QCursor>
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@ -257,6 +259,8 @@ class consoleWin_t : public QMainWindow
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void closeEvent(QCloseEvent *event);
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void keyPressEvent(QKeyEvent *event);
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void keyReleaseEvent(QKeyEvent *event);
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void dragEnterEvent(QDragEnterEvent *event);
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void dropEvent(QDropEvent *event);
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void syncActionConfig( QAction *act, const char *property );
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void showErrorMsgWindow(void);
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