Compile fix for <QtPlatformHeaders/QWindowsWindowFunctions> header not existing in Windows Qt 6. Set Qt win64 auto build to build against Qt 6.
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@ -2,8 +2,8 @@
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set PROJECT_ROOT=%~dp0..
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set CWD=%CD%
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call "C:\Qt\5.15\msvc2019_64\bin\qtenv2.bat"
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REM call "C:\Qt\6.0\msvc2019_64\bin\qtenv2.bat"
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REM call "C:\Qt\5.15\msvc2019_64\bin\qtenv2.bat"
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call "C:\Qt\6.5\msvc2019_64\bin\qtenv2.bat"
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
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cd /d %CWD%
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@ -50,7 +50,7 @@ IF DEFINED FCEU_RELEASE_VERSION (set PUBLIC_RELEASE=1)
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REM cmake -h
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REM cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release -DSDL_INSTALL_PREFIX=%SDL_INSTALL_PREFIX% ..
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cmake -DQT6=0 -DPUBLIC_RELEASE=%PUBLIC_RELEASE% -DSDL_INSTALL_PREFIX=%SDL_INSTALL_PREFIX% -DLIBARCHIVE_INSTALL_PREFIX=%LIBARCHIVE_INSTALL_PREFIX% -DUSE_LIBAV=1 -DFFMPEG_INSTALL_PREFIX=%FFMPEG_INSTALL_PREFIX% -G"Visual Studio 16" -T"v142" ..
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cmake -DQT=6 -DPUBLIC_RELEASE=%PUBLIC_RELEASE% -DSDL_INSTALL_PREFIX=%SDL_INSTALL_PREFIX% -DLIBARCHIVE_INSTALL_PREFIX=%LIBARCHIVE_INSTALL_PREFIX% -DUSE_LIBAV=1 -DFFMPEG_INSTALL_PREFIX=%FFMPEG_INSTALL_PREFIX% -G"Visual Studio 16" -T"v142" ..
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REM nmake
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msbuild /m fceux.sln /p:Configuration=Release
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@ -35,7 +35,7 @@
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#include "Qt/ConsoleVideoConf.h"
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#include "Qt/nes_shm.h"
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#ifdef WIN32
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#if defined(WIN32) && (QT_VERSION_MAJOR < 6)
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#include <QtPlatformHeaders/QWindowsWindowFunctions>
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#endif
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@ -132,7 +132,7 @@ ConsoleVideoConfDialog_t::ConsoleVideoConfDialog_t(QWidget *parent)
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vbox1->addWidget( gl_LF_chkBox );
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#ifdef WIN32
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#if defined(WIN32) && (QT_VERSION_MAJOR < 6)
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// 1px full screen border - hack fix for QOpenGLWidget fullscreen issues
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winFullScreenBorderCbx = new QCheckBox( tr("Fullscreen Border (1px)") );
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winFullScreenBorderCbx->setToolTip(tr("Hack fix for QOpenGLWidget fullscreen issue. May not be needed."));
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@ -736,7 +736,7 @@ void ConsoleVideoConfDialog_t::openGL_linearFilterChanged( int value )
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}
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}
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//----------------------------------------------------
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#ifdef WIN32
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#if defined(WIN32) && (QT_VERSION_MAJOR < 6)
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void ConsoleVideoConfDialog_t::winFullScreenBorderChanged(int value)
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{
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bool opt = (value != Qt::Unchecked);
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@ -55,7 +55,7 @@ class ConsoleVideoConfDialog_t : public QDialog
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QCheckBox *showFrameCount_cbx;
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QCheckBox *showLagCount_cbx;
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QCheckBox *showRerecordCount_cbx;
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#ifdef WIN32
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#if defined(WIN32) && (QT_VERSION_MAJOR < 6)
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QCheckBox *winFullScreenBorderCbx;
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#endif
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QDoubleSpinBox *xScaleBox;
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@ -114,7 +114,7 @@ class ConsoleVideoConfDialog_t : public QDialog
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void ntscEndScanLineChanged(int value);
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void palStartScanLineChanged(int value);
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void palEndScanLineChanged(int value);
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#ifdef WIN32
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#if defined(WIN32) && (QT_VERSION_MAJOR < 6)
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void winFullScreenBorderChanged(int value);
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#endif
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@ -29,7 +29,7 @@
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#include "Qt/SplashScreen.h"
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#include "Qt/QtScriptManager.h"
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#ifdef WIN32
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#if defined(WIN32) && (QT_VERSION_MAJOR < 6)
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#include <QtPlatformHeaders/QWindowsWindowFunctions>
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#endif
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@ -159,7 +159,7 @@ int main( int argc, char *argv[] )
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// Need to wait for window to initialize before video init can be called.
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//consoleWindow->videoInit();
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#ifdef WIN32
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#if defined(WIN32) && (QT_VERSION_MAJOR < 6)
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// This function is needed to fix the issue referenced below. It adds a 1-pixel border
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// around the fullscreen window due to some limitation in windows.
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// https://doc.qt.io/qt-5/windows-issues.html#fullscreen-opengl-based-windows
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