sdl: world's biggest hack: add --movielength int_num_frames for automated dumping with a good process exit. how was this missing?
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@ -222,6 +222,7 @@ InitConfig()
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// video playback
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config->addOption("playmov", "SDL.Movie", "");
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config->addOption("subtitles", "SDL.SubtitleDisplay", 1);
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config->addOption("movielength", "SDL.MovieLength", 0);
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config->addOption("fourscore", "SDL.FourScore", 0);
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@ -525,6 +525,7 @@ void FCEUD_TraceInstruction() {
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int noGui = 1;
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#endif
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int KillFCEUXonFrame = 0;
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/**
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* The main loop for the SDL.
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@ -894,6 +895,8 @@ int main(int argc, char *argv[])
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{
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FCEUI_printf("Sorry, I don't know how to play back %s\n", s.c_str());
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}
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g_config->getOption("SDL.MovieLength",&KillFCEUXonFrame);
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printf("KillFCEUXonFrame %d\n",KillFCEUXonFrame);
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}
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int periodic_saves;
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@ -739,6 +739,10 @@ void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int ski
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extern int KillFCEUXonFrame;
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if (KillFCEUXonFrame && (FCEUMOV_GetFrame() >= KillFCEUXonFrame))
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DoFCEUExit();
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#else
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extern int KillFCEUXonFrame;
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if (KillFCEUXonFrame && (FCEUMOV_GetFrame() >= KillFCEUXonFrame))
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exit(0);
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#endif
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timestampbase += timestamp;
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