gtk:fix audio going on/off when entering Sound Config option
Adds check if sound was already enabled and only then only call InitSound() when it was not enabled. This seems to be a better option than calling KillSound() which causes unnecessary audio pop when you are just entering the menu and not adjusting stuff yet.
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@ -1330,8 +1330,10 @@ void toggleSound(GtkWidget* check, gpointer data)
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{
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if(gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(check)))
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{
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int last_soundopt;
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g_config->getOption("SDL.Sound", &last_soundopt);
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g_config->setOption("SDL.Sound", 1);
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if(GameInfo)
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if(GameInfo && !last_soundopt)
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InitSound();
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}
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else
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