Added a few context menu accelerators to debugger, hex editor, ppu viewer, and name table viewer Qt windows.
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350f7fa468
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67fb5263cc
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@ -3781,28 +3781,28 @@ void QAsmView::contextMenuEvent(QContextMenuEvent *event)
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if ( enableRunToCursor )
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{
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act = new QAction(tr("Run To Cursor"), &menu);
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act = new QAction(tr("Run To &Cursor"), &menu);
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menu.addAction(act);
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//act->setShortcut( QKeySequence(tr("Ctrl+F10")));
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connect( act, SIGNAL(triggered(void)), parent, SLOT(asmViewCtxMenuRunToCursor(void)) );
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}
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act = new QAction(tr("Add Breakpoint"), &menu);
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act = new QAction(tr("Add &Breakpoint"), &menu);
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menu.addAction(act);
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act->setShortcut( QKeySequence(tr("B")));
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connect( act, SIGNAL(triggered(void)), parent, SLOT(asmViewCtxMenuAddBP(void)) );
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act = new QAction(tr("Add Symbolic Debug Marker"), &menu);
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act = new QAction(tr("Add &Symbolic Debug Marker"), &menu);
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menu.addAction(act);
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act->setShortcut( QKeySequence(tr("S")));
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connect( act, SIGNAL(triggered(void)), parent, SLOT(asmViewCtxMenuAddSym(void)) );
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act = new QAction(tr("Add Bookmark"), &menu);
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act = new QAction(tr("Add Book&mark"), &menu);
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menu.addAction(act);
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act->setShortcut( QKeySequence(tr("M")));
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connect( act, SIGNAL(triggered(void)), parent, SLOT(asmViewCtxMenuAddBM(void)) );
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act = new QAction(tr("Open Hex Editor"), &menu);
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act = new QAction(tr("Open &Hex Editor"), &menu);
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menu.addAction(act);
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act->setShortcut( QKeySequence(tr("H")));
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connect( act, SIGNAL(triggered(void)), parent, SLOT(asmViewCtxMenuOpenHexEdit(void)) );
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@ -2552,42 +2552,42 @@ void QHexEdit::contextMenuEvent(QContextMenuEvent *event)
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{
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QMenu *subMenu;
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act = new QAction(tr("Add Symbolic Debug Name"), &menu);
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menu.addAction(act);
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act = new QAction(tr("Add &Symbolic Debug Name"), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addDebugSym(void)) );
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subMenu = menu.addMenu(tr("Freeze/Unfreeze Address"));
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subMenu = menu.addMenu(tr("&Freeze/Unfreeze Address"));
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act = new QAction(tr("Toggle State"), &menu);
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act = new QAction(tr("&Toggle State"), &menu);
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act->setShortcut( QKeySequence(tr("Shift+F")));
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subMenu->addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(frzRamToggle(void)) );
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act = new QAction(tr("Freeze"), &menu);
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act = new QAction(tr("&Freeze"), &menu);
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subMenu->addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(frzRamSet(void)) );
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act = new QAction(tr("Unfreeze"), &menu);
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act = new QAction(tr("&Unfreeze"), &menu);
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subMenu->addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(frzRamUnset(void)) );
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subMenu->addSeparator();
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act = new QAction(tr("Unfreeze All"), &menu);
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act = new QAction(tr("Unfreeze &All"), &menu);
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subMenu->addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(frzRamUnsetAll(void)) );
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sprintf( stmp, "Add Read Breakpoint for Address $%04X", addr );
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sprintf( stmp, "Add &Read Breakpoint for Address $%04X", addr );
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act = new QAction(tr(stmp), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addRamReadBP(void)) );
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sprintf( stmp, "Add Write Breakpoint for Address $%04X", addr );
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sprintf( stmp, "Add &Write Breakpoint for Address $%04X", addr );
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act = new QAction(tr(stmp), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addRamWriteBP(void)) );
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sprintf( stmp, "Add Execute Breakpoint for Address $%04X", addr );
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sprintf( stmp, "Add &Execute Breakpoint for Address $%04X", addr );
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act = new QAction(tr(stmp), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addRamExecuteBP(void)) );
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@ -2599,46 +2599,46 @@ void QHexEdit::contextMenuEvent(QContextMenuEvent *event)
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if ( romAddr >= 0 )
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{
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jumpToRomValue = romAddr;
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sprintf( stmp, "Go Here in ROM File: (%08X)", romAddr );
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sprintf( stmp, "&Go Here in ROM File: (%08X)", romAddr );
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act = new QAction(tr(stmp), &menu);
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menu.addAction(act);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(jumpToROM(void)) );
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}
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}
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act = new QAction(tr("Add Bookmark"), &menu);
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menu.addAction(act);
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act = new QAction(tr("Add Book&mark"), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addBookMarkCB(void)) );
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}
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break;
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case MODE_NES_PPU:
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{
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sprintf( stmp, "Add Read Breakpoint for Address $%04X", addr );
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sprintf( stmp, "Add &Read Breakpoint for Address $%04X", addr );
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act = new QAction(tr(stmp), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addPpuReadBP(void)) );
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sprintf( stmp, "Add Write Breakpoint for Address $%04X", addr );
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sprintf( stmp, "Add &Write Breakpoint for Address $%04X", addr );
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act = new QAction(tr(stmp), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addPpuWriteBP(void)) );
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act = new QAction(tr("Add Bookmark"), &menu);
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menu.addAction(act);
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act = new QAction(tr("Add Book&mark"), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addBookMarkCB(void)) );
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}
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break;
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case MODE_NES_OAM:
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{
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act = new QAction(tr("Add Bookmark"), &menu);
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menu.addAction(act);
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act = new QAction(tr("Add Book&mark"), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addBookMarkCB(void)) );
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}
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break;
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case MODE_NES_ROM:
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{
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act = new QAction(tr("Add Bookmark"), &menu);
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menu.addAction(act);
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act = new QAction(tr("Add Book&mark"), &menu);
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menu.addAction(act);
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connect( act, SIGNAL(triggered(void)), this, SLOT(addBookMarkCB(void)) );
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}
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break;
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@ -1256,25 +1256,25 @@ void ppuNameTableView_t::contextMenuEvent(QContextMenuEvent *event)
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redrawtables = true;
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sprintf( stmp, "Open Tile $%04X in PPU Viewer", tileAddr );
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sprintf( stmp, "Open Tile $%04X in PPU &Viewer", tileAddr );
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act = new QAction(tr(stmp), &menu);
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//act->setShortcut( QKeySequence(tr("V")));
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connect( act, SIGNAL(triggered(void)), this, SLOT(openTilePpuViewer(void)) );
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menu.addAction( act );
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sprintf( stmp, "Open Tile Addr $%04X in Hex Editor", tileAddr );
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sprintf( stmp, "Open &Tile Addr $%04X in Hex Editor", tileAddr );
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act = new QAction(tr(stmp), &menu);
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//act->setShortcut( QKeySequence(tr("H")));
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connect( act, SIGNAL(triggered(void)), this, SLOT(openTileAddrHexEdit(void)) );
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menu.addAction( act );
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sprintf( stmp, "Open Attr Addr $%04X in Hex Editor", atrbAddr );
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sprintf( stmp, "Open &Attr Addr $%04X in Hex Editor", atrbAddr );
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act = new QAction(tr(stmp), &menu);
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//act->setShortcut( QKeySequence(tr("H")));
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connect( act, SIGNAL(triggered(void)), this, SLOT(openAtrbAddrHexEdit(void)) );
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menu.addAction( act );
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sprintf( stmp, "Open PPU Addr $%04X in Hex Editor", ppuAddr );
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sprintf( stmp, "Open &PPU Addr $%04X in Hex Editor", ppuAddr );
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act = new QAction(tr(stmp), &menu);
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//act->setShortcut( QKeySequence(tr("H")));
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connect( act, SIGNAL(triggered(void)), this, SLOT(openPpuAddrHexEdit(void)) );
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@ -802,14 +802,14 @@ void ppuPatternView_t::contextMenuEvent(QContextMenuEvent *event)
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QAction *paletteAct[9];
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char stmp[64];
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act = new QAction(tr("Open Tile Editor"), &menu);
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act = new QAction(tr("Open Tile &Editor"), &menu);
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act->setShortcut( QKeySequence(tr("E")));
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connect( act, SIGNAL(triggered(void)), this, SLOT(openTileEditor(void)) );
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menu.addAction( act );
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if ( mode )
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{
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sprintf( stmp, "Exit Tile View: %X%X", selTile.y(), selTile.x() );
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sprintf( stmp, "Exit Tile &View: %X%X", selTile.y(), selTile.x() );
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act = new QAction(tr(stmp), &menu);
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act->setShortcut( QKeySequence(tr("Z")));
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@ -818,7 +818,7 @@ void ppuPatternView_t::contextMenuEvent(QContextMenuEvent *event)
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}
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else
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{
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sprintf( stmp, "View Tile: %X%X", selTile.y(), selTile.x() );
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sprintf( stmp, "&View Tile: %X%X", selTile.y(), selTile.x() );
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act = new QAction(tr(stmp), &menu);
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act->setShortcut( QKeySequence(tr("Z")));
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@ -826,19 +826,19 @@ void ppuPatternView_t::contextMenuEvent(QContextMenuEvent *event)
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menu.addAction( act );
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}
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act = new QAction(tr("Draw Tile Grid Lines"), &menu);
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act = new QAction(tr("Draw Tile &Grid Lines"), &menu);
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act->setCheckable(true);
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act->setChecked(drawTileGrid);
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act->setShortcut( QKeySequence(tr("G")));
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connect( act, SIGNAL(triggered(void)), this, SLOT(toggleTileGridLines(void)) );
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menu.addAction( act );
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act = new QAction(tr("Next Palette"), &menu);
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act = new QAction(tr("Next &Palette"), &menu);
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act->setShortcut( QKeySequence(tr("P")));
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connect( act, SIGNAL(triggered(void)), this, SLOT(cycleNextPalette(void)) );
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menu.addAction( act );
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subMenu = menu.addMenu(tr("Palette Select"));
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subMenu = menu.addMenu(tr("Palette &Select"));
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group = new QActionGroup(&menu);
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group->setExclusive(true);
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@ -847,7 +847,7 @@ void ppuPatternView_t::contextMenuEvent(QContextMenuEvent *event)
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{
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char stmp[8];
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sprintf( stmp, "%i", i+1 );
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sprintf( stmp, "&%i", i+1 );
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paletteAct[i] = new QAction(tr(stmp), &menu);
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paletteAct[i]->setCheckable(true);
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