Commit Graph

2251 Commits

Author SHA1 Message Date
lightningterror 3c92054a6e GS-hw: Move PABE shader bit to the top of sw blending.
Early return when there is no sw blending, no need to run the blend code.
Optimization.
2022-01-11 13:15:56 +01:00
Connor McLaughlin 0f5b17de0f GS/DX11: Implement automatic/manual LOD in pixel shader 2022-01-11 12:30:11 +01:00
PCSX2 Bot 5f5a696717 pad-linux: Update to latest controller database. 2022-01-10 20:42:54 +01:00
Mrlinkwii fa5c023d33 GameDB: add game fix to Cocoto Funfair 2022-01-09 16:08:58 +00:00
Connor McLaughlin 68f18245a7 GS/DX11: Implement merge feedback write 2022-01-09 16:35:34 +01:00
Mrlinkwii e2e25b7134 GameDB: fix some entries 2022-01-09 15:35:08 +00:00
Mrlinkwii 32088647c3 GameDB: add some missing serials 2022-01-09 13:27:06 +00:00
Mrlinkwii baf8df9597 GameDB: add patches to Koukaku Kidoutai and fixes for other games 2022-01-09 13:25:16 +00:00
Connor McLaughlin 1a8a5a5e8e GS: Add Vulkan renderer 2022-01-08 05:19:45 +00:00
Mrlinkwii a9ef1680ce GameDB: Removal of some patches and adding some fixes 2022-01-04 14:10:37 +00:00
trostboot 670ddef944
GameDB: Add VU Kickstart Hack to Dark Cloud 2/Dark Chronicle (#5266)
Co-authored-by: trostboot <trostboot@gmx.de>
2022-01-04 13:56:24 +00:00
PCSX2 Bot 702319c4ca pad-linux: Update to latest controller database. 2022-01-03 17:14:01 +01:00
Connor McLaughlin 0c36647506 GS: Rewrite presentation interface and OSD 2022-01-02 15:06:39 +00:00
Connor McLaughlin 1348c8880e Add font resources 2022-01-02 15:06:39 +00:00
Connor McLaughlin 2330d3a056 GS: Use hardware point/line expansion where supported in GL 2022-01-02 15:06:39 +00:00
Connor McLaughlin bce54a64ff GS: Use flat/nointerpolation for IIP=0 instead of GS 2022-01-02 15:06:39 +00:00
Mrlinkwii 34686dc167 GameDB: remove patches for 'Neo Contra' and add EE rounding and clamping 2021-12-30 15:15:38 +00:00
lightningterror 6a431daffc GS-hw: Extend Blend mix to work when alpha is higher than 1.
Clamp the alpha(As/Af) to 1 in the shader, it is already clamped to 1 in hw blend unit.
It should allow to better render the effects, still not fully accurate but it's closer to what we want.
Hopefully it helps D3D11 more.
2021-12-27 20:22:41 +01:00
Mrlinkwii 1aad3e6cc8 GameDB: add VU clamping to "Ultimate Spider-Man" and fixes to other games 2021-12-27 18:02:16 +00:00
Connor McLaughlin a2ae4ba441 GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
Connor McLaughlin 4e1b2792c9 GS/OpenGL: Move some uniform buffers to program uniforms 2021-12-26 13:21:51 +00:00
Connor McLaughlin 6e064da536 GS/OpenGL: Use programs instead of separate pipelines 2021-12-26 13:21:51 +00:00
Sergeanur 21bc56a8ba GS: Simulate scan mask 2021-12-26 11:51:25 +00:00
refractionpcsx2 dc65599fae GameDB: Remove no longer required patches 2021-12-26 04:48:49 +00:00
Connor McLaughlin efed92b15c GS/OpenGL: Move scaling factor to shader constant 2021-12-22 11:41:57 +01:00
Connor McLaughlin 08c00eed1e GS: Unify constant buffers between renderers 2021-12-22 11:41:57 +01:00
lightningterror 9368e29d62 GS-d3d11:fx: Flip x and y dithering positions. 2021-12-19 22:24:30 +01:00
TellowKrinkle ae8751e9ca GS:DX11: Use GSHWDrawConfig selector structs 2021-12-19 22:21:10 +01:00
TellowKrinkle a11b8c4750 GS:OGL: Use GSHWDrawConfig selector structs 2021-12-19 22:21:10 +01:00
Mrlinkwii ea98a1c9f9 GameDB: change VUclamping on "Sled Storm" 2021-12-19 16:45:31 +00:00
Mrlinkwii e8aea86e75
GameDB: Add EE Clamping to 'Digimon Battle Chronicle' and fixes to other games (#5178) 2021-12-18 14:04:18 +00:00
Mrlinkwii d8a9c5b479 Gamedb add gamefixes to 'Titeuf Mega-compet' and patch 'Yamiyo ni Sasayaku - Tantei Sagara Kyouichirou' series 2021-12-15 17:17:18 +00:00
Mrlinkwii 9a4d8ba934 Gamedb: add more 2k games patches 2021-12-15 10:52:22 +00:00
Mrlinkwii 103dd3954a missing UI and game elements. 2021-12-14 09:22:31 +00:00
Tokman5 2f9577a28e Add "Jikkyou Powerful Pro Yakyuu 2009" to GameIndex.yaml 2021-12-14 08:06:34 +00:00
Mrlinkwii c0b1bde94b Gamedb: add EEclamping to 'Dark cloud 2' 2021-12-12 22:31:30 +00:00
Mrlinkwii 756a679262 Gamdb:add EE clamping to 'Chou Saisoku! Zokusha King B.U.' 2021-12-12 21:35:54 +00:00
Mrlinkwii 13b19b35c0 GameDB: add patches to the 'Netsu Chu!' series and 'Samurai 7' series 2021-12-12 18:16:46 +00:00
Mrlinkwii cadb70d1e4 Gamedb: add EEtiminghack to 'MGS2' and change VU and EE rounding for 'Primal' and add missing entries 2021-12-12 12:30:47 +00:00
TellowKrinkle 962db4bfc4 Resources: Move fxaa.fx to out of dx11 directory
It was used by both DX and OGL
2021-12-12 06:10:47 -06:00
TellowKrinkle da651cabe4 Resources: Move shaders to shared shader/ directory 2021-12-12 06:10:47 -06:00
TellowKrinkle 0e0e23eefb PAD: Use files on disk instead of embedded resources 2021-12-12 03:27:43 +00:00
Connor McLaughlin bd706f99b2 GlobalCommands: Remove FreezeGS
This was ifdefed out anyway...
2021-12-12 03:27:43 +00:00
Connor McLaughlin 92aa426bba Move cheats_ws.zip to resources directory 2021-12-12 03:27:43 +00:00
Connor McLaughlin 46912595ea GameDatabase: Move out of gui 2021-12-12 03:27:43 +00:00
Connor McLaughlin 3e968b4390 GS: Use files on disk instead of embedded resources 2021-12-12 03:27:43 +00:00
Mrlinkwii c3a9fd469e GameDB: add VU clamping to 'MVP Baseball 2003' 2021-12-08 10:29:05 +00:00
Mrlinkwii c8abc909fa GameDB:add EEclamping full to 'Shinobido Takumi' 2021-12-07 20:00:15 +00:00
Mrlinkwii 401a9f4c62 GameDB: add patches to the 'K-1 World' series games and EE clamping full to 'D1 Professional Drift Grand Prix Series' 2021-12-07 15:51:13 +00:00
Mrlinkwii 2dc2a32e45 GameDB: add 'VUKickstartHack' to 'Crash Twinsanity' 2021-12-04 02:56:22 +00:00
Mrlinkwii cca52e271b Gamedb: add 'VIFFIFOHack' to 'Men in Black II: Alien Escape' 2021-12-02 19:29:28 +00:00
Mrlinkwii 9d6ad0303c GameDB: Add fixes for 'Shadow Man - 2econd Coming' and 'Ghosthunter' games. 2021-12-02 14:01:47 +00:00
Mrlinkwii 7ea335e59b GameDB : fix Fuuraiki 2 patch 2021-11-23 11:55:23 +00:00
Mrlinkwii d60c66deee GameDB: purge patches for 'Knockout Kings 2002' 2021-11-22 21:42:26 +00:00
Mrlinkwii 87bbebed36 Gamedb: remove the patch for Virtua Fighter 4 2021-11-22 17:51:51 +00:00
Mrlinkwii 3aa33bf0b1 Gamedb :add 'GIFFIFOHack' to 'FIFA 2005'and EE clamping for 'D1 Professional Drift Grand Prix Series 2005' 2021-11-22 15:41:25 +00:00
Mrlinkwii 161240045f Gamedb: add various fixes for various games and removal of patches 2021-11-21 03:03:21 +00:00
Mrlinkwii 42f438146c GameDB: add ee-rounding and vu-rounding to various entries 2021-11-14 16:31:25 +00:00
refractionpcsx2 69d50e583e GameDB: Patches for MX Vs ATV Unleashed SPS 2021-11-13 18:51:11 +00:00
Mrlinkwii e30c096d87 GameDB:add 'GIFFIFOHack' to 'Gunfighter 2 - Legend of Jesse James' 2021-11-11 09:15:35 +00:00
Mrlinkwii 82b090e234 GameDB: add nearest rounding to 'Hitman - Contracts' and various fixes 2021-11-10 14:14:52 +00:00
Tokman5 329b29269b GameDB: Add and fix Power Pros series 2021-11-06 16:23:02 +00:00
Mrlinkwii 5b3ffe6bab GameDB: add EE clamping to 'Shadow of Zorro' and 'Evil Twin - Cyprien's Chronicles'
GameDB: add EE clamping to 'Shadow of Zorro' and 'Evil Twin - Cyprien's Chronicles'
2021-11-06 16:20:04 +00:00
RedDevilus e415d85dbe GameDB: Add and fix SingStar Entries
I noticed we had a ton of missing SingStar serial + minor other fixes.
2021-11-05 15:59:29 +00:00
RedDevilus 81ac26c33c GameDB: Clean-up V2
Some minor typo clean-up and fix japanese serials.
2021-11-03 00:54:06 +00:00
Mrlinkwii 05dfe0b0ac
GameDB:add 'VUKickstart' to 'Maken Shao' games (#4935) 2021-10-24 23:40:09 +01:00
refractionpcsx2 0a72e7474e GameDB: Add gamefixes for Ruff Trigger 2021-10-20 20:18:22 +01:00
refractionpcsx2 7a330340ac GameDB: Port Iridium Runners patch, update fixes 2021-10-20 20:15:46 +01:00
refractionpcsx2 ae1f1599f6 COP2: Fix reg allocation issue
Really fixes Devil May Cry which was a bug hidden by clamping hidden by a bug, yeah i think that covers it all...
2021-10-07 23:29:04 +01:00
refractionpcsx2 05dc48df07 GameDBL Add VU clamping for Devil May Cry
Also fix a COP2 arrangement issue, not sure what it fixes.

Clamping previously wasn't needed as it was masked by a bug.

Fixes #4884
2021-10-07 20:45:24 +01:00
Mrlinkwii 8cad96499d GameDB :add PS2Linux Release 1.0 Runtime Environment [Disc 1] 2021-10-05 13:24:57 +01:00
Mrlinkwii 759b869c1c GameDB :add VU clamping to Monster Rancher 3 2021-10-03 17:00:02 +01:00
Mrlinkwii 65ce152e2c Gamedb :add 'SingStar ABBA' entry 2021-10-03 10:16:21 +01:00
lightningterror 384f87b89c locales: Fix '\v' escape sequence warnings. 2021-09-30 02:15:43 +02:00
Mrlinkwii e6728d9d55 Docs : add 'VUOverflowHack' to GameIndex documentation and corrections 2021-09-29 17:41:08 +01:00
refractionpcsx2 7faa5db9e5 VU/GameDB: Move Mac/Status overflow flag checks to a gamefix
We can't really do this reliably on x86 without soft floats, but superman still needs it, but it breaks other games.
2021-09-29 17:33:13 +01:00
Mrlinkwii 954688a38d Docs: improve documentation for Gameindex.md
Docs: improve  documentation  for Gameindex.md
2021-09-26 16:01:12 +01:00
Mrlinkwii 5a9aeb165f GameDB:add 'VUKickstartHack' to SOCOM II entries 2021-09-26 03:20:43 +01:00
Mrlinkwii 2406ae6e07 GameDB: add EEclamping to the 'Virtual On' series
GameDB: add EEclamping to the 'Virtual On' series
2021-09-24 15:59:21 +01:00
RedDevilus b7f1c65f7e GameDB: Add missing chinese entries v2
Seems there were still some missing serials, it's pretty hard to track if there are dozen more but it did had a console ban there after short-lived debut.
2021-09-21 22:50:00 +01:00
Mrlinkwii 05b8e80ac8 GameDB: add VU clamping to 'Battle Engine Aquila'
GameDB: add VU clamping to 'Battle Engine Aquila'
2021-09-21 18:32:21 +01:00
Mrlinkwii 5f9653d9ef Gamedb: add EE clamping to 'Max Payne 2 - The Fall of Max Payne'
Gamedb: add EE clamping to 'Max Payne 2 - The Fall of Max Payne'
2021-09-21 18:31:20 +01:00
Mrlinkwii 5e9fe31f4e GameDB:fix serial for 'Panzer Elite Action - Fields of Glory'
GameDB:fix serial for 'Panzer Elite Action - Fields of Glory'
2021-09-20 21:28:10 +01:00
Mrlinkwii cfdacb900e GameDB: add VU clamping to 'Enthusia Professional Racing'
GameDB: add VU clamping to 'Enthusia Professional Racing'
2021-09-19 18:53:13 +01:00
refractionpcsx2 8fe0061751 VU: Sync tighter when VU Kickstart is disabled + Improved M-Bit Sync 2021-09-19 18:49:24 +01:00
Mrlinkwii 9c24e48e68 Docs: update GameIndex .md and .pdf
Docs: update  GameIndex .md and .pdf
2021-09-17 14:29:49 +01:00
refractionpcsx2 c1d21c5513 GameDB: Added some required XGKick gamefixes 2021-09-17 13:04:26 +01:00
refractionpcsx2 d9c4ace613 VU: Put XGKick 1 cycle behind to fix sync issues with Jaws Unleashed
Also added Jaws unleashed xgkick gamefixes to the DB
2021-09-17 13:04:26 +01:00
refractionpcsx2 59dfe52b52 microVU: Replace XGKick hack with synced XGKick option
Fixes Tennis Court Smash and Love Smash games which previously couldn't be fixed.
WRC no longer requires a patch, just the xgkickhack option.

Note: it's not a hack anymore, it just has to be called that :P
2021-09-17 13:04:26 +01:00
RedDevilus f460cac3ba GameDB: Sports (RTL)
Mostly missing RTL sports clamp modes. People knew the fixes on the forum but don't make PR or didn't tell anyone. Testers hoarding bugs :P
2021-09-17 10:24:13 +01:00
RedDevilus 4586a645fc GameDB: Katamari Games
The automatic gamefixes were incorrect as it would SPS. Fix the SPS with nearest VuRound and then Extra + Preserve sign for VuClamp. God will be pleased.
2021-09-17 10:20:15 +01:00
Mrlinkwii beb8ec2668 GameDB :add 'VUKickstartHack' to the Full Spectrum games
GameDB :add 'VUKickstartHack' to the Full Spectrum games
2021-09-17 10:19:57 +01:00
Mrlinkwii e68c977ecf GameDB: add 'VUKickstartHack; to path of neo
GameDB: add 'VUKickstartHack' of path of neo
2021-09-17 01:08:43 +01:00
refractionpcsx2 ac87484acc GameDB: Patch rounding problem in Playmobil Hype The Time Quest 2021-09-14 17:45:29 +01:00
RedDevilus 8235d6cb72 GameDB: Punisher
Changes to recent VU timings have upset the punisher, this will quench his issues with VUKickstart.
2021-09-14 09:23:59 +01:00
refractionpcsx2 b4eaf3722f VU: Adjust timings of VU calls 2021-09-12 16:12:31 +01:00
Mrlinkwii 17fdc6a0f3 GameDB: Dropship disable InstantVU
GameDB: Dropship  disable InstantVU
2021-09-06 20:55:39 +01:00
refractionpcsx2 33ac2e7d15 CDVD: Fix up Pause and some Status behaviour 2021-09-06 20:54:16 +01:00
Mrlinkwii f9bf87f50d GameDB: add positive EE&VU rounding to Simple 2000 Series Vol.48
GameDB: add positive EE&VU rounding to Simple 2000 Series Vol.48
2021-09-06 17:56:09 +01:00
refractionpcsx2 0226c443e7 GameDB: Update patches for Musashi Samurai Legend/Musashiden II
These don't cause TLB misses
2021-09-05 21:18:29 +01:00
refractionpcsx2 420b675746 GameDB: Revert Musashi - Samurai Legend (PAL-M4) patch until it's improved
Patch causes TLB misses and can make the game non-functional.  Will replace it again once the TLB misses have been corrected.
2021-09-05 06:28:17 +01:00
RedDevilus ce8a30bf8f Gamedb:Kuon
Fixes game pieces in the mini-game
2021-09-04 23:27:33 +01:00
Mrlinkwii bafb0db6d1 GameDB: Add various fixes
GameDB:  Add various fixes
2021-08-25 18:29:54 +01:00
refractionpcsx2 31dcacb941 GameDB: Added VU Kickstart for remaining Dororo (Blood Will Tell) entries 2021-08-24 23:38:10 +01:00
refractionpcsx2 61dca40679 GameDB: Added VU Kickstart for Dororo (Blood Will Tell) 2021-08-22 08:20:29 +01:00
Mrlinkwii 94c6814be8 GameDB: add'EE timing hack' to Spartan: Total Warrior
GameDB: add'EE timing hack' to Spartan: Total Warrior
2021-08-21 21:44:53 +01:00
RedDevilus 436e252d0e GameDB: Ratchet and Clank
Add EETiming to Ratchet and clank to avoid TLB misses.
2021-08-21 20:18:30 +01:00
RedDevilus 4032b91e72 GameDB:Powerpuff Girls
Fixes hangs in certain locations like building under construction.
2021-08-21 20:15:08 +01:00
refractionpcsx2 b167bd6807 GameDB: Added other versions of midnight club.
Improved the patches also as apparently was causing issues with the net config
2021-08-19 14:29:08 +01:00
refractionpcsx2 90e8923c31 GameDB: Add patch for MTVU performance in Midnight Club 3 Dub Remix 2021-08-19 11:31:19 +01:00
refractionpcsx2 1180de51fd GameDB: Add clamping to True Crime: New York, fixing SPS 2021-08-16 22:32:36 +01:00
Mrlinkwii be6db93698 GameDB: add 'EETimingHack' for Marvel Super Hero Squad and positive EE and VU rounding forPac-Man Fever
GameDB: add 'EETimingHack' for Marvel Super Hero Squad and positive EE and VU rounding  forPac-Man Fever
2021-08-10 23:21:43 +01:00
Mrlinkwii 64d8b7fbe7
GameDB: add 'EEtiming hack' to Way of the Samurai Sega Soccer Slam (#4643)
GameDB: add 'EEtiming hack' to Way of the Samurai & Sega Soccer Slam
2021-08-03 22:55:26 +01:00
refractionpcsx2 fd1305e4da GIF: Reimplement GIF FIFO to kick in only when it is needed.
Need to adjust GameDB entries for to remove ones no longer required, added EE Timing fix for SOCOM as that seems to fix it up like its sequel.

Some misc changes too which are inconsequential (mostly formatting)
2021-07-29 14:58:36 +01:00
RedDevilus 2a409af54e GameDB: Patches for 18 games (or 15 individual games)
- Arctic Thunder
- Evolution Snowboarding
- From Software First Previews
- Growlanser Generations
- ICO
- Major League Baseball 2K5
- Major League Baseball 2K10
- Musashiden II - Blademaster
- Musashi Samurai Legend
- NHL 2K5
- NHL 2K6
- NHL 2K7
- NHL 2K8
- NHL 2K9
- Virtua Fighter 4
-- Removed patches and other miscellaneous changes
2021-07-29 10:36:02 +01:00
Mrlinkwii e64567e119 GameDB: add 'XGKickHack' to Super Monkey Ball Adventure
GameDB: add 'XGKickHack' to Super Monkey Ball Adventure
2021-07-25 20:25:22 +01:00
refractionpcsx2 7584571fbc GameDB: Removed Ratchet Dynamic patch. 2021-07-18 01:24:29 +01:00
RedDevilus a949b24434 GameDB: Official Playstation Demo serials
Adds a bunch of missing magazine demos.
2021-07-15 18:17:45 +01:00
IlDucci f9909f4226 GameDB: Adding a couple of demo discs.
Adding Forbidden Siren (PAL demo disc) as well as the Bonus Demo 8 (old) demo disc, which was included with an updated Network Disc.

NOTE: The "(old)" part is written verbatim on the disc.
2021-07-15 14:00:26 +01:00
refractionpcsx2 56372cc46d GameDB: Rename VU0Kickstart -> VUKickstart
Clean up a couple of bits in microVU
2021-07-15 13:58:34 +01:00
refractionpcsx2 c31d6b9ca3 GameDB: Add dynamic patching for Ratchet & Clank games
Removed IPUWait hack as it is no longer required
2021-07-15 13:43:16 +01:00
Víctor "IlDucci 8d167158ae
GameDB: Changing some Spanish-exclusive disc content. (#4551)
- Adding the hack fix for Oni (Spanish).
- Adding the proper name for GoldenEye Rogue Agent on the Spanish disc.
2021-07-15 12:45:32 +01:00
Mrlinkwii 71a04aae23 GameDB:add missing serials
GameDB: add serials that where missing
2021-07-14 17:16:58 +01:00
refractionpcsx2 9b8239bafa gameDB: Added required gamefix for Fighting Fury 2021-07-11 18:45:13 +01:00
Mrlinkwii 6d21761a4e Gamedb: add missing serial
Gamedb: add missing serial
2021-07-11 18:43:21 +01:00
Mrlinkwii 16fcd1d1ad GameDB: add missing serials
GameDB: add serials that were missing
2021-07-11 18:43:21 +01:00
RedDevilus b0edc68c3d Debugger-GUI: Resize help + add 2 hotkeys
A bit easier and nicer to look at but still needs some work.
2021-07-09 18:59:35 +02:00
lightningterror 7283b1a177 linux various: Update/tweak stuff to match recent gs merge. 2021-07-09 18:03:44 +02:00
refractionpcsx2 973ebd153d microVU: Consolidate I-bit hacks in to one generic one 2021-07-05 10:26:09 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech d85d02ac02 shaders: rename to fit new defaults 2021-07-03 18:16:11 -04:00
Gauvain 'GovanifY' Roussel-Tarbouriech f020ffabeb bin: remove spu2 replay cmd 2021-07-03 18:16:11 -04:00
Mrlinkwii b5a917fb08
GameDB: remove 'OPHFLagHack' for ""Naruto - Uzumaki Chronicles 2" (#4488)
No longer needed.
2021-06-09 18:47:47 +02:00
Mrlinkwii 8552090f50
GameDB: Adds VU clamping mode extra to 'Enthusia Professional Racing' (#4478) 2021-06-04 18:03:55 +02:00
Mrlinkwii 1bbc51c947
GameDB: Add missing db entries. (#4456)
Official Playstation Magazine - Demo Disc 40'entries, Official Playstation Magazine - Demo Disc 85, Singstar Boy Bands vs Girl Bands, Singstar Take That.
2021-05-26 14:52:39 +02:00
icup321 f90a4871b4
GameDB: Add Kickstart for Rayman Raving Rabbids (#4462) 2021-05-26 10:13:52 +01:00
kozarovv 0ad5680597 FPU: Remove FPU Compare Hack
FULL clamping mode fix games where hack was used, so is no longer required.
This commit remove hack, adjust GameDB according to that change, and rename fpuFloat4 function to fpuFloat3.
Last change is because fpuFloat3 was just wrapper for fpuFloat4 with added check for compare hack.
Additionally fpuFloat2 was only function that called fpuFloat4 directly, so that one call was changed to fpuFloat3 to respect previous changes.
2021-05-08 17:04:09 +02:00
Mrlinkwii 0a247868df
GameDB: Fix typo causing gamedb not to load (#4417) 2021-05-04 20:13:18 +01:00
Mrlinkwii 15b9e775a1
GameDB: add Nearest EErounding to SSX and SSX tricky. (#4405) 2021-05-04 17:37:26 +02:00
refractionpcsx2 467659200d GameDB: Add patches for Elemental Gerad and K-1 Grand Prix 2006 (SLPS) 2021-05-03 16:13:58 +01:00
Mrlinkwii ffb1a3d11e
GameDB: Fix errors in GameDB. (#4389) 2021-04-24 13:58:54 +02:00
Mrlinkwii 721253bf49
GameDB: Adds gamefixes for various games. (#4388)
Adds fixes for Energy Airforce - Aim Strike , K-1 World Grand Prix 2006.
2021-04-24 00:45:08 +02:00
Tyler Wilding 72eafeaf40 docs: Hide PDF metadata from rendered markdown in github 2021-03-26 14:24:02 +01:00
refractionpcsx2 d55ddd4795 GameDB: Elvandia Story, favour full clamping instead 2021-03-19 11:41:16 +00:00
refractionpcsx2 37221a5fe5 GameDB: Add clamp mode setting for Elvandia Story 2021-03-19 09:54:17 +00:00
Pierre GRASSER be89e23030 GameDB: renamed Rogue Galaxy Director's Cut and added kozarovv's patch 2021-03-13 02:03:06 +00:00
sonicfind c664a48f26 Input-recording: Add new FirstFrame function
Jumps emulation to the initial state of an active input recording file whether boost or savestate. Makes it easier to reset savestate-based recordings.
* Overrides the Boot ISO/CDVD/Bios menu option.
2021-03-12 15:58:43 +00:00
refractionpcsx2 b33321d6c6 GameDB: Added VU0 Kickstart for Ghosthunter 2021-03-07 19:51:47 +00:00
Immersion95 1bb398c6c2
GameDB: Add kozarovv's KOF '94 Rebout - NTSC-J patch 2021-03-05 15:17:29 +00:00
RedPanda4552 9cfe1b88fc
GameDB: Add improved Xenosaga save crash prevention patch (#4259) 2021-02-28 21:30:57 +00:00
refractionpcsx2 cc9c3a2a28 GameDB: Add VU0 Kickstart for Simpsons Road Rage 2021-02-28 00:35:29 +00:00
Mrlinkwii db4d4ed278 GameDB: Remove patches from lam manger 2003 and flipnic
GameDB: Remove patches from lam manger 2003 and flipnic
2021-02-27 21:38:59 +00:00
refractionpcsx2 7512c01ca6 GameDB: Removed no longer required FMV skip patches
Games are:
BDFL Manager 2005 (EU)
F1 Racing Championship (Japan and EU regions)
Paris-Dakar Rally (EU)
2021-02-27 06:11:23 +00:00
kozarovv 9e3fb9f3ce GameDB: Fix KOF98 patches 2021-02-25 20:38:21 +00:00
refractionpcsx2 4b71dd3c08 GameDB: Remove patches for Quake 3 videos, no longer required 2021-02-25 18:06:15 +00:00
Mrlinkwii 0a8ac3ba04
GameDB: Add entries for Tourist Trophy demo and GT3 trial (#4246) 2021-02-23 21:25:31 +00:00
kozarovv 25628d09e6 GameDB: Add patches for KOF series
Fix for Depth precision.
Game fills upper 16bits of depth with 0xFFFF.
This results in a really high 32 bit value which is then converted to float because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision.
2021-02-23 00:30:29 +00:00
Mrlinkwii d4b1a0daa5
GameDB:corrects various singstar enteries (#4238)
GameDB: Correct and modify SingStar entries
2021-02-23 00:21:49 +00:00
RedDevilus 398a2dfd30 GameDB: Cleanup names + add new serials
I was expecting to add some more serials to SLUS (NTSC) but it seems to be more well maintained than the SLES (PAL). Most additions are demos but there are some normal full entries . Minor fixups on SLUS and other regions for names.
2021-02-21 21:46:49 +00:00
refractionpcsx2 84913da5b9 GameDB: Added Myst III - Exile patch for EU version 2021-02-20 16:15:33 +00:00
refractionpcsx2 20e2a4055c GameDB: Remove patch for SX Superstar. No longer required 2021-02-20 01:55:19 +00:00
refractionpcsx2 8dcaa48651 GameDB: Patch for Myst 3: Exile IPU timing problems.
P.S. Game totally sucks
2021-02-20 00:31:38 +00:00
RedDevilus 0ec98e32d4
GameDB: Add missing Speed Kings patches (#4211)
GameDB: Added Speed Kings patches for ingame hang
2021-02-04 19:45:13 +00:00
kozarovv f3b6868e51 GameDB: Add missing GoemonTLB Hack 2021-02-04 10:19:34 +00:00
refractionpcsx2 de6c1f88dc GameDB: Patch for Dragon Quest & Final Fantasy in Itadaki Street
Fixes missing board items
2021-02-04 01:18:21 +00:00
Mrlinkwii 4624d2d175 Update GameIndex.yaml 2021-01-29 19:22:48 +00:00
RedDevilus d841f27b25 GameDB: VU0Kickstart for Spartan Total Warrior
Fixes character SPS
2021-01-18 16:33:12 +00:00
Tyler Wilding 406403cd8e docs: Automatically update links to use the latest tagged release 2021-01-16 21:56:23 +01:00
Tyler Wilding 3f8510eaae docs: Generate PDFs 2021-01-16 21:56:23 +01:00
refractionpcsx2 1e7b6d6dbe GameDB: Patch for Hot Wheels - Velocity X SPS issues. Fixes #4139 2021-01-14 10:10:38 +00:00
refractionpcsx2 f21fbc24cf GameFix: Modify how DMA Busy hack works
In IPU cases, it allows writes depending on what it's doing, in the case of other channels it waits until the transfer has finished.
2021-01-13 14:22:07 +00:00
ManDude 0d02d1e41b GameDB: Add korean Crash Bandicoot The Wrath of Cortex 2021-01-11 20:54:15 +00:00
TheLastRar d6575ed267 GameDB: 'Network Access Disc & Hardware - Online Arena' needs InstantVU1 2021-01-11 20:32:19 +00:00
refractionpcsx2 8ec4e40ae1 GameDB: Add missing rounding for Guitar Hero Metallica (US) 2021-01-10 11:00:46 +00:00
refractionpcsx2 262d36f49a GameDB: Added WRC patch by kozarovv to fix SPS 2021-01-10 10:33:44 +00:00
refractionpcsx2 bc9892d324 GameDB: Corrected patch for Titeuf Mega Compet to fix game bug 2021-01-03 21:29:59 +00:00
refractionpcsx2 ee07f860fc microVU: Implement Overflow checks. Fixes Superman Returns
Removed patches for Superman Returns
2021-01-01 20:55:11 +00:00
refractionpcsx2 b7f5404062 GameDB: Remove FMV skip patches no longer required 2021-01-01 04:38:02 +00:00
RedDevilus 8190379519 GameDB: Cleanup comments
Adding punctation, removing duplicate serial and making english language more happy for reading.
2020-12-28 14:52:08 +01:00
Mrlinkwii 527ba52dec Update GameIndex.yaml 2020-12-26 22:57:27 +00:00
Christian Kenny 2c7f54134e GameDB: Add GIF FIFO Hack for Fight Night Round 3. Fixes corrupted textures. 2020-12-19 23:57:53 +00:00
jeltaqq 7287dce376
GameDB: Porting patch and add Idea Factory games (#4025)
GameDB: Add patches for Idea Factory games
Ported Neo Contra and Savage Skies patches to NTSC-J
2020-12-19 17:04:05 +00:00
Christian Kenny 3143a46e4d GameDB: Add VU0 Kickstart for King Kong. Fixes bad polygons on characters 2020-12-18 23:12:33 +00:00
lightningterror 6a7648d2b0
misc: Cleanup remaining pad stuff from merge. (#4014) 2020-12-18 00:48:33 +01:00
Tyler Wilding e168b00ee0 GameDB: Move the documentation file one last time 2020-12-17 05:09:11 +01:00
Tyler Wilding c90eec2814 GameDB: Move the documentation file out of /bin 2020-12-16 22:42:57 +00:00
Tyler Wilding 4d79754f78 GameDB: Follow the same pattern for Speedhacks as for GameFixes
In preparation for #3998
GameDB: Update with current master's GameDB file
2020-12-16 09:31:58 +00:00
Tyler Wilding 34fe57d84b GameDB: Support case-insensitive serials and patch CRCs like existing GameDB impl.
GameDB: Regenerate with master's .dbf file


GameDB: Update with master's latest changes
2020-12-16 09:31:58 +00:00
Tyler Wilding e90046d8a2 GameDB: key patches by their CRC or `default` to prevent duplicates
GameDB: Regenerate GameDB file


GameDB: Fix typos in gamefix names
2020-12-16 09:31:58 +00:00
Tyler Wilding 39a4d3ce4e GameDB: Typo / remove debugging code
GameDB: Remove unneeded include
2020-12-16 09:31:58 +00:00
Tyler Wilding 18ea20e7b0 GameDB: Add markdown documentation for GameDB
cmake: Add yaml-cpp to cmake
2020-12-16 09:31:58 +00:00
Tyler Wilding b800ed0a10 GameDB: Fixed invalid GameFix instances using new validation process
GameDB: Delete the .dbf file
2020-12-16 09:31:58 +00:00
Tyler Wilding df1a8e8667 GameDB: Beef up the validation and finish refactor
GameDB: Regenerate with current master's file
2020-12-16 09:31:58 +00:00
Tyler Wilding 675a60b3d4 GameDB: Add new GameDB implementation
vendor new yaml file, this one is OUT OF DATE!


Resolve a slew of compiler errors


Down to just the weird _Target_ usage in 5900.cpp
2020-12-16 09:31:58 +00:00
refractionpcsx2 7138769182 VU: Synchronise VU1, added speedhack for old behaviour 2020-12-13 22:02:37 +00:00
refractionpcsx2 446adf1983 GameDB: Remove SkipmMPEG patch for Arctic Thunder 2020-12-13 22:02:09 +00:00
jeltaqq 88983caaba GameDB: Add patches for Idea Factory games
Add patches for another Idea Factory games.

Info here: https://github.com/PCSX2/pcsx2/pull/3854
2020-12-11 10:56:24 +01:00
refractionpcsx2 a0ac42cf6d GameDB: Added another required gamefix for Rocky
Also added to other versions
2020-12-06 18:29:30 +00:00
refractionpcsx2 7f6e2e4bf4 GameDB: Add VIF Delay Stall hack to Rocky (E) 2020-12-06 18:12:26 +00:00
Dylan Smit 65ee46c0fb
misc: Added the PlayStation name properly. (#3915) 2020-12-06 10:27:51 +01:00
refractionpcsx2 3d43293a5d DMA: Correctly emulate QWC 0 on NORMAL transfers 2020-12-02 20:00:02 +00:00
refractionpcsx2 5d00a845ac GameDB: Add Soul Calibur III Gamefix to other NTSC versions 2020-12-01 20:41:03 +00:00
refractionpcsx2 79a0403163 GameDB: Add EE Timing fix for Soul Calibur 3 US
Fixes the bad colours on the character select when using Progressive Scan mode
Fixes #1931
2020-12-01 20:00:56 +00:00
refractionpcsx2 cd9a0cd1d5 GameDB: Put the WRC patch in the right place 2020-12-01 01:10:22 +00:00
refractionpcsx2 2057f3ff15 GameDB: Added EE Rounding (Nearest) for WRC, fixes Subaru crash 2020-12-01 00:52:09 +00:00
refractionpcsx2 76c98e7140 GameDB: Correct Tekken 5 Clamping mode to fix coin noises on Pirates Cove 2020-11-28 04:10:58 +00:00
RedDevilus 97a24c006a GameDB: Add new entries part 1 2020-11-19 20:59:51 +01:00
refractionpcsx2 d9936dbbfb GameDB: Fix typo 2020-11-14 22:10:50 +00:00
refractionpcsx2 91292f0bfa GameDB: Fix comment on new patch 2020-11-14 22:08:30 +00:00
refractionpcsx2 5000687b10 GameDB: Added patch for MX Unleashed 2020-11-14 22:07:15 +00:00
refractionpcsx2 35122e6601 GameDB: Added patch for one version Hardware - Online Arena 2020-11-12 14:39:46 +00:00
kozarovv 268a6dc6c1 GameDB: Add SW Force Unleashed patches 2020-11-08 05:43:06 +01:00
RedDevilus a83077285f GameDB: 24 The game
-VuClamp to extra to fix minimap HUD.
2020-11-03 18:03:44 +01:00
refractionpcsx2 7a2c94f6e1 GameDB: Added patch for Black NTSC-J to fix collisions 2020-10-30 10:28:24 +00:00
refractionpcsx2 2d9f72c2a8 GameDB: Added Black PAL-E patch for collisions 2020-10-30 09:33:20 +00:00
refractionpcsx2 44416bbf7f GameDB: Change clamping on missed versions of Black 2020-10-30 00:18:02 +00:00
refractionpcsx2 fbeb2737bd GameDB: Correct CRC for Black US patch, also comment vuclamp fix 2020-10-29 23:55:09 +00:00
refractionpcsx2 5103ef27e6 GameDB: Add patches for Black PAL-M5 and NTSC-U, fixes Collisions
Also changed the clamp mode to 3 as that also works and is preferred
2020-10-29 23:37:16 +00:00
refractionpcsx2 05f20fa664 GameDB: Added patch for Ratchet & Clank 3 demo shadows 2020-10-28 21:55:26 +00:00
kozarovv b25bb59aea GameDB: Remove IHRA 2005 patch
Fixed in #3865
2020-10-28 20:19:54 +00:00
kozarovv 82ea30cf3f GameDB: Add patches for Idea Factory games 2020-10-27 12:56:19 +01:00
refractionpcsx2 385ae40646 GameDB: Added patch for Twisted Metal Head On fire effects 2020-10-26 12:03:01 +00:00
refractionpcsx2 0448b4902c microVU: Fixed bug in E-bit conditional branches. Fixes DT Racer
GameDB: Added VU0 Kickstart hack for DT Racer
2020-10-25 21:41:29 +00:00
refractionpcsx2 9bb9037e42 GameDB: Added XGKick hack to Zombie Hunters 2
Fixes blank textures
2020-10-20 17:48:34 +01:00
refractionpcsx2 99670fde76 GameDB: Ported US patches to European versions of Mafia 2020-10-19 16:39:38 +01:00
RedDevilus d48166be64
GameDB: Multiple gamefixes to: (#3843)
ChaosLegion
vuClampMode 2. Fixes SPS in the item menu. Found by EspeonScottie.

Dragons's lair
EETimingHack, VU0KickstartHack. Fixes hang and SPS.

Astro Boy (Atom)
eeRoundMode 0. Fixes character behaviour.
2020-10-19 16:48:10 +02:00
kozarovv d87330fcca GameDB: Patch for Ecco the Dolphin PAL
PSI patch ported to PAL version (PAL use the same offset).
2020-10-18 18:04:43 +01:00
refractionpcsx2 f1e2a2efbb GameDB: Set vu clamping to none for Hitman - Blood Money
Fixes bump mapping issues
2020-10-18 01:55:54 +01:00
Ryudo300 29c7c7291c
gamedb: Rename Colosseum - Road to Freedom to 21 Card Games. (#3830)
Fixed incorrect game title.
SLES-53357
2020-10-16 16:13:23 +02:00
refractionpcsx2 cf05f6ca40
Cop2: Make sure the status flag gets updated on DIV/SQRT/RSQRT (#3813)
Fixes Yanya Caballista (patches removed)
Fixes Disney's Treasure Plantet's crazy camera (that flies off) and ground displacement. Fixes #3441
2020-10-16 09:47:23 +01:00
refractionpcsx2 92171ddbaa GameDB: Add COP2 Arrangement for Everyblue 2 (EU/US) Fixes #3392 2020-10-15 15:58:22 +01:00
RedDevilus 15dfad0ebc GameDB: Patches for 12 games (or 9 individual games):
- Galerians Ash
- Gladiator: Sword of Vengeance
- IHRA Professional Drag Racing 2005
- Musashi Samurai Legend
- Pilot Down: Behind Enemy Lines
- Superman Returns
- Test Drive
- TD Overdrive: The Brotherhood of Speed
- WRC 4
2020-10-15 14:54:21 +01:00
RedDevilus 03ba36411c GameDB: Add gamefixes for the following games listed, change detail are in db comments:
- Primal
- Code veronica X
- Virtua Tennis 2
- Power Smash 2
- Sega Tennis Sports
2020-10-15 10:08:05 +01:00
refractionpcsx2 fb29353d5d GameDB: Patch for Dynasty Warriors 3 (C) 2020-10-11 08:22:43 +01:00
refractionpcsx2 db82744553 GameDB: Added Dynasty Warriors 3 (US) patch to sort crazy cloth in opening 2020-10-11 06:17:36 +01:00
refractionpcsx2 4a1e838220 GameDB: Patch for Yanya Caballista Japan version 2020-10-10 20:37:22 +01:00
Kojin da3c3a828c
pcsx2: purge fmv in sw hack (#3806)
* pcsx2: purge fmv in sw hack

* gamedb: remove mention of fmv in sw hack
2020-10-09 17:19:17 -04:00
refractionpcsx2 49b92d956a GameDB: Added VU Kickstart gamefix for Moto GP 2020-10-06 21:44:07 +01:00
refractionpcsx2 1ea573dc54 GameDB: Apparently Extra+sign on VU still needed for Another Century's Episode 3 2020-10-06 17:05:35 +01:00
refractionpcsx2 2897494732 GameDB: Removed game fixes for Another Century's Episode 3
Were added to fix a crash going in to mission 2, but now causes it to crash instead.
2020-10-06 16:27:15 +01:00
Mrlinkwii 5c88d259f5
GameDB: Correct title for Sly 3 (#3796) 2020-10-05 19:05:15 +01:00
RedDevilus c772b6a843 GameDB: VU0 Kickstart to Beyond Good and Evil
Fixes Character SPS.
2020-10-05 19:06:02 +02:00
refractionpcsx2 2c717c3cdb GameDB: Better patch for ONI games, less invasive
On real hardware the PCR write will be completed after the BC0F instruction causing it to pass, so we simulate this now
2020-10-04 21:33:44 +01:00
RedDevilus d304261333 GameDB: VU0 Kickstart to Blood Will Tell
Fixes main character model SPS.
2020-10-03 01:44:24 +01:00
RedDevilus df9a45aa14 GameDB: VU0Kickstart to 24 the game
Fixes missing textures.
2020-10-03 01:44:09 +01:00
refractionpcsx2 b916ce6d30 GameDB: Remove patches for True Crime: Streets of LA 2020-10-03 01:42:46 +01:00
Mrlinkwii 21c9d9d020
gamedb: Add vuClampMode 3 to Legend of Kay. (#3762)
Fixes broken polygons on trees.
2020-09-29 07:42:54 +02:00
RedDevilus 0e9dcfbf31 GameDB: Fix wrong names. 2020-09-27 22:05:31 +01:00
refractionpcsx2 aaf1fbd83e GameDB: Change clamping for Armored Core 2. Fixes #2395 2020-09-25 21:37:51 +01:00
refractionpcsx2 0ae5c89656 GameDB: Added patch for Jonny Moseley - Mad Trix NTSC to fix videos 2020-09-25 05:08:49 +01:00
refractionpcsx2 669d6096d0 GameDB: Add VU0 Kickstart to Twisted Metal Black games Fixes #3748 2020-09-24 18:58:00 +01:00
RedDevilus 07eb0770cd Gamedb: Remove patches and add manual gamefixes
- Spiderwick Chronicles
- Amplitude
2020-09-18 02:25:37 +02:00
refractionpcsx2 751447a028 GameDB: Added missing rounding mode for Shin Megami Tensei: Lucifer's Call 2020-09-15 17:12:13 +01:00
refractionpcsx2 6229b204fa GameDB: Add auto game fixes for Taxi Rider to fix white models 2020-09-12 14:59:09 +01:00
RedDevilus 127bdb4cef
Gamedb: Remove duplicate gamefix for Primal, and rename Wilds Arms to Wild ARMs. (#3672) 2020-09-07 13:56:36 +02:00
refractionpcsx2 d3f4427ee9 GameDB: Added VU0Kickstart to Horsez 2 2020-09-01 20:31:35 +01:00
Silent 6f0011ac9c GameDB: Add GT Concept 2002 memcard filter 2020-08-30 21:50:20 +02:00
kozarovv 67235e9a38 GameDB: Update gamedb to match new VU changes 2020-08-29 21:56:26 +01:00
RedDevilus 0354e5e710 Gamedb: Add Narnia Chapter 2 Prince Caspian to gamedb ( they didnt even bother doing more languages for 1 entry and can't proofcheck other serials) 2020-08-29 17:55:11 +02:00
kozarovv 98f87dfcc3
Gamedb: Add CTTR hack description, add P4 PAL VU clamping. (#3606)
P4: Fix flickering floor during cutscenes in school.
2020-08-29 15:44:43 +02:00
orbea c8042fe937
man: Silence warnings. (#3590)
man: ./PCSX2.1:65:9: STYLE: no blank before trailing delimiter: Fl h,
man: ./PCSX2.1:119:9: WARNING: skipping no-space macro
man: ./PCSX2.1:180:72: WARNING: skipping no-space macro
2020-08-23 16:05:20 -07:00
RedDevilus f78fa2aacf
Disney Golf instead of Disney's golf. Same as other regions (#3626) 2020-08-23 16:03:27 -07:00
lightningterror 3324043d21 gamedb: Remove zerospu2 comment. 2020-08-23 05:27:22 +02:00
seta-san 61f3258b96
GamesDB: Remove Eyetoy Check for Card Captor Sakura (#3595) 2020-08-13 21:35:00 +01:00
Mrlinkwii bf2904d380
GameDB: Adjust KOF: Maximum Impact - Maniax naming. (#3585) 2020-08-09 01:00:29 +02:00
ichee 543bb2270e
GameDB: Add gamefix patch for Rogue Galaxy. (#3547)
Fixes Vedan Myna area out of bounds glitch.
2020-08-08 23:40:43 +02:00
RedDevilus 0bf54aa6f6 Gamedb: Cleanup/correct formatting and code comments v2. 2020-07-29 00:07:22 +02:00
RedDevilus aee23929dc
GameDB: Test Drive Unlimited. (#3561)
Fix ordering + Region PAL.
2020-07-24 11:57:33 +01:00
refractionpcsx2 b28382632a
IPU: Perform an interrupt on IPU_CTRL Reset. (#3555)
* IPU: Perform an interrupt on IPU_CTRL Reset.
Doing this reset performs a forced command end, meaning the IPU will run through the procedure of ending any command running and telling the core that it is done, even if there is no command currently active.
Fixes Fightbox

* Remove Fightbox patch
2020-07-24 08:56:46 +01:00
RedDevilus d1af8cd806 GameDB: Patches for 22 games (or 16 individual games)
- 24 : The game
- Amplitude
- Freaky Flyers
- Free Running
- Ghosthunter
- Next Generation Tennis 2003
- NHL 2K6
- NHL 2K9
- Primal
- Ruff Trigger
- Salt Lake 2002
- Savage Skies
- SOCOM 3
- Tomb Raider: Angel of Darkness
- True Crime: Streets of LA
- Yanya Caballista: City Skater
2020-07-21 17:40:16 -04:00
refractionpcsx2 6a067f5cd6 GameDB: Added missing EU version of Test Drive Unlimited 2020-07-20 14:04:30 +01:00
refractionpcsx2 389d664ffd Clarified my patch comment slightly 2020-07-17 14:47:55 +01:00
refractionpcsx2 adbb12befe Added patch for FightBox 2020-07-17 14:31:52 +01:00
refractionpcsx2 e04d86ad39
VIF MSCAL instructions wait on VU T-Bit stop (#3539)
* VIF MSCAL instructions wait on VU T-Bit stop
Fixes:
The Sims
Spiderman 3
Sharks Tale
Maybe some bits of Over the Hedge

* Removed Spiderman 3 patches

* Fix VIF DMA resuming when stalled on tag

* Remove warning which doesn't really need to be there anymore
2020-07-15 13:15:47 +01:00
refractionpcsx2 105478aa6d EE/IOP Timer Interrupt Handling
Don't interrupt if compare/overflow flag is already set

Removed patches for Harry Potter Prisoner of Azkeban and Chamber of Secrets as they should no longer be required.
Note - Some harry potter games still have the EE Timing Fix which may also not be required
2020-07-15 13:14:19 +01:00
RedPanda4552 1a1a338d68
GameDB: Add Xenosaga save point crash patch (#3418) 2020-07-10 18:04:44 +01:00
Mrlinkwii 91e7c5b7f1
gamedb: Add The Ultimate World Cup Quiz. (#3522) 2020-07-04 16:47:13 +02:00
RedDevilus 7d35892def GameDB: Add EETimingHack gamefix to Yakuza.
(#2774) Fixes flickering.
2020-07-02 08:37:42 +02:00
RedDevilus 711314dfd8
GameDB: Add EETimingHack gamefix to King of Colosseum Green. (#3493)
Fixes hang on opening.
2020-06-27 16:44:42 +02:00
Víctor "IlDucci 2365e4ff7f
Locales: Updating Spanish translation. (#3476)
Overhauls the previous batch of changes and adds the latest changes. Changes include:
 - Unification of terminology between all the strings.
 - Changing quotation marks with the ones used in Spanish.
 - Removal of some GT-like translations.
 - Unification of parenthesis symbols.
 - Removal of title uppercasing (Spanish language doesn't use that many uppercased words).
 - Checked fuzzy entries.
2020-06-24 13:10:26 +02:00
RedDevilus 7de8e34963
Gamedb: Cleanup/correct formatting and code comments. (#3490) 2020-06-24 13:07:30 +02:00
RedDevilus 5d318c9c3c [skip ci] Update PCSX2_keys.ini.default hotkey info comments for gsdx.
Revise gsdx hotkeys (dithering) and others.
2020-06-19 17:25:09 +02:00
RedDevilus dacbe78f35
GameDB: Butt Ugly Martians (#3470)
Fixes #3466.
2020-06-18 15:33:37 +01:00
RedDevilus d923432023
GameDB: Adds SkipMPEGHack gamefix to Tiger Woods PGA Tour 06. (#3456)
Fixes hang after EA intro (IPU).
2020-06-13 04:29:37 +02:00
Mrlinkwii f9f55029d1
GameDB: Add Slam Tennis. (#3453) 2020-06-09 16:57:33 +02:00
RedDevilus 639986faa7
GameDB: Add gamefixes for the following games listed, change details are in db comments: (#3402)
- DT Racer
- Gran Turismo Prologue
- Gretzky NHL 2005
- Hot Shots Tennis
- Justice League Heroes
- Melty Blood - Act Cadenza
- Metal Arms - Glitch in the System
- Next Generation Tennis 2003
- Official PlayStation 2 Magazine Demo 33
- Primal
- SOCOM 3
- SOCOM Combined Assault
- UFEA Euro 2004
- WRC 4
2020-06-06 23:34:39 +02:00
Shanoah Alkire 30ffda406c Remove -Wno-char-subscripts, as it was there for supervu. 2020-06-01 16:34:31 -07:00
arcum42 2b115d031e
Remove superVU. (#3386)
* Remove superVU, as well as the VUClipFlagHack, which was SuperVU only.
2020-05-24 19:08:12 -07:00
Jonathan Li 3c65ddf72e GameDB: Remove Klonoa 2 patches
They are no longer necessary now that the PACK command has been fixed.
2020-05-25 00:20:44 +01:00
SuperSamus 26a4ba360f
Locales: Update Italian translations (it_IT). (#3412) 2020-05-23 12:55:51 +02:00
Shadix Aced 2fed813228
Locales: Update French Translations (fr_FR). (#3393) 2020-05-22 03:09:02 +02:00
Raziel Znot a14e3c25b0
Performance fix for Primal and Ghosthunter. (#3376)
Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases), Both games use shared code with pretty dumb wait loops in the microcode, those are absolutelly unnecessary and significantly kill performance on emulator.

* Performance fix for Primal and Ghosthunter

Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases). Both games use shared code with pretty dumb wait loops in the microcode, those are absolutely unnecessary and significantly kill performance on the emulator.
2020-05-16 00:06:49 +01:00
Shadix Aced 6b76db2973
Locales: Update French translations (fr_FR). (#3366) 2020-05-10 17:30:49 +02:00
lightningterror b6e95fea52 GSdx.fx: Fix Border Pass, function should only run when PX_BORDER is enabled/read from the config.
Fixes an issue where external shader broke rendering when enabled if
config wasn't loaded properly.
2020-05-09 05:14:06 +02:00
lightningterror 1a52179298 Gamedb: port CART Fury Championship Racing gamefix patch to PAL version.
SLES-50267
Same patch works for both versions.
Close #3322
2020-05-07 15:57:26 +02:00
Vyktory Knight 1ef35e7a1e
Gamedb: Add memory card filters to several games. (#3364)
Let's Make a Soccer Team!, Virtua Pro Football, Pro Soccer Club o Tsukurou! Europe Championship, World Football Climax.

Technicals:
SLES-54151 reads data from SLES-54153 to allow importing players. Same with the Japanese equivalents.
The above pairing in reverse allows importation of custom teams exported in 54151's VS mode. Again, same with the Japanese equivalents.
SLPM-66442 is listed in PCSX2 Wiki but not in GameIndex.
2020-05-07 12:11:23 +02:00
knight-ryu12 56ea8c4fe6 locale:ja_jp Add missing hotkey notations 2020-05-05 20:07:19 +01:00
lightningterror f0d08aa7d0 Revert "Locale:ja_JP:Update Hotkey notation"
This reverts commit a7717b9ff1.

It actually broke hotkeys, we noticed a bit too late.
2020-05-01 00:09:55 +02:00
knight-ryu12 a7717b9ff1 Locale:ja_JP:Update Hotkey notation 2020-04-30 21:58:38 +02:00
Shadix Aced f68bbfba60
Locales: Update translations (fr-FR). (#3326) 2020-04-28 14:33:52 +02:00
Abdullah Hashim 58f5a5b915
Locales: Update Arabic Translations ar_SA. (#3302) 2020-04-14 18:40:25 +02:00
lightningterror 8d3ff9444f gamedb: Remove gamefix patch for Petz - Horsez 2.
No longer needed, fixed with DI execution PR.

Game requires EE Cyclerate +2 or +3 to work properly.

Tested by Prafull.
2020-03-23 00:18:24 +01:00
RedDevilus 7b9547de3e Locales: Update Arabic Translations ar_SA
Unneeded spaces and symbols changed and removed.
2020-03-23 00:13:38 +01:00
StarFang208 d652d4e364
Locales: Update Italian translations it_IT. (#3289) 2020-03-22 13:28:22 +01:00
Christian Kenny 69b97dc3a6 cheats_ws: Remove R&C NTSC Patch - resolves Vid Comic 1 Boss Hang.
45FE0CC4.pnach

Close #3291
2020-03-19 21:52:53 +01:00
dio-gh 2c294fad8e Locales: Update Hungarian Translations hu_HU 2020-03-19 21:22:43 +01:00
lightningterror 5afa0e6d20 cheats_ws: Update widescreen patches for 1.6 release.
Version 18.01.2020
2020-03-19 20:17:35 +01:00
xddxd 2c4af87e13
Locales: Add Lithuanian Translations lt_LT. (#3267) 2020-02-29 19:08:18 +01:00
altiereslima d7ae93d856
Locales: Update Portuguese Brazilian Translations pt_BR. (#3259) 2020-02-20 01:30:52 +01:00
RedDevilus a3114a2f8d Locales: Update Polish Translations pl_PO
Mo minor fixes to polish
2020-02-19 02:49:06 +01:00
TheNekOz 47cfbcb3fb Locales: Update Norwegian Translations nb_NO
Fixes for Norwegian Translations (merged)
Fix Norwegian lines + reviews
2020-02-19 02:49:06 +01:00
RedDevilus d13f5b192b Locales: Update French Translations fr_FR
Fixes for French Translations (merged)

Rebased for translation French
Fixes to mo files
2020-02-19 02:49:06 +01:00
refractionpcsx2 160f4fd255
GameDB: Added VU patch for Powerdrome PAL. (#3255)
This patches some values in Powerdromes VU microprogram, which restores the 3d models of the characters.
The game uses the extended PS2 float range to do some culling calculations, so I have brung them down to be usable by x86, no other way to really fix this game.
2020-02-15 13:24:20 +01:00
teorex 9770755881
Locales: Update Russian Translations (ru_RU). (#3253) 2020-02-14 05:10:29 +01:00
RedDevilus 9fd8d5c58c
Locales: Translation/localisation fixes for Arabic/French/German. (#3251) 2020-02-12 23:42:19 +01:00
Chromaryu e55ad0a12e
Locales: Update Japanese translations ja_JP. (#3250) 2020-02-11 14:55:31 +01:00
RedDevilus b944e54868
Locales: Update Dutch/Polish translations (nl_NL, pl_PL). (#3245) 2020-02-11 10:35:36 +01:00
Jonathan Li 6a5795abaf locales: Refresh locales to include updated strings
Updated strings:
"Configuration Guides (online)" -> "Configuration Guide"
"Readme / FAQ (Offline/PDF)" -> "Readme / FAQ"

Any string reformatting/sorting was done automatically by script.
2020-02-10 17:38:08 +00:00
RedPanda4552 a7285ff375 PCSX2: PCSX2 1.6 Documentation Overhaul. (#3139)
Update all documentation for 1.6.
Source files for documentation are in md format and are kept in pcsx2\pcsx2\Docs, final exported/converted docs are in pdf format (Configuration_Guide and PCSX2_FAQ).

Update First time wizard to reflect recent documentation changes.
Update cmake to reflect recent documentation changes.

PO/POT/MO Localisation needs to be updated for the First time wizard to include the documentation changes.
NSIS installer needs to be updated to reflect the recent changes.
2020-02-10 04:46:49 +01:00
atomic83GitHub 2b6905307d GameDB: New fixes/patches
This commit add several fixes for several games as well as some serial updates:

- Batman Vengeance - patch removal and the addition of EETiminghack to fix slow videos.
- Musashiden 2 - Several fixes which reduce by a large margin the amount of graphical issues.
- F1 2001 - Adjustment of the patch to make it fully working as well as the addition of the NTSC-U patch.
- Sprint Car 2 - Added a patch to make it playable without bouncing cars.
- Wakeboarding Unleashed - Added 2 fixes to fix various graphics issues (still unplayable on retail builds).
- Netsu Chu! Pro Baseball 2003 - Added a patch to fix game hanging when going ingame.
- Hisshou Pachinko-Pachislot series - Added the EETiminghack to solve crashing videos.
- Yu Gi ho 2 - Added several fixes to fix battle annimation.
- .hack fragment - Removal of all unneeded hacks.
- Ratchet and Calnk 2 - Removal of the EEtimingHack causing problems in the game.
2020-02-06 19:21:16 +01:00
lightningterror 5308be3c4d Locales: Fix First time wizard window width on Chinese Simplified language zn_CN. 2020-02-04 22:57:09 +01:00
teorex 654af774c8
Locales: Update Russian translations ru_RU. (#3234)
Some strings haven't been translated, another translator will have to look in to them.
2020-02-04 20:27:47 +01:00
XXXBold 4b72c32a09
Locales: Update German translations de_DE. (#3230) 2020-02-04 19:58:21 +01:00
RedDevilus 46f1821046 Locales: Update Dutch translations nl_NL. (#3224) 2020-01-27 18:10:48 +01:00
manz4rk eb2ca00e8d Locales: Polish localization/translation fixes. (#3223) 2020-01-26 16:16:43 +01:00
resadent 6ef0e94520 Locales: Update Spanish translations es_ES. (#3203) 2020-01-23 13:47:38 +01:00
hchsu 5aef5030d7 Locales: Update Traditional Chinese (zh_TW) translations. (#3216) 2020-01-21 07:30:24 +01:00
Marcin Mitura cacaf3822b Locales: Polish localization fix. (#3222)
Fixed missing space gaps and corrected some stuff.
2020-01-20 11:24:32 +01:00
Chromaryu 3d06cca15c Locale: Update Japanese translations ja_JP. (#3204) 2020-01-17 15:34:25 +01:00
Marcin Mitura d77168f19e Locales: Update Polish language translations pl_PL. (#3213) 2020-01-17 15:21:24 +01:00
JudgeJE 8e420fe39b Locales: Updated the Turkish(tr_TR) translation with the missing string. (#3217) 2020-01-17 15:09:20 +01:00
JudgeJE 6452ae077c Locales: Updated Turkish translations for PCSX2(tr_TR). (#3208) 2020-01-17 04:06:02 +01:00
Hamish 96ef800777 Update locale files to current set of translatable strings (#3158) 2020-01-15 10:30:19 +00:00
Christian Kenny 80e3e00f96 GameDB: Add patch for Nascar09. (#3193)
This prevents the DMA transfer from being corrupted intentionally from values written in cached memory (that require the EE data cache).
2019-12-31 22:09:42 +01:00
Mrlinkwii 471a58a7a9 GameDB: Add Burnout 3 - Takedown [Demo], International Cue Club, Telly Addicts to db. (#3185) 2019-12-23 15:53:56 +01:00
lightningterror 9ff5f5de7e gamedb: remove gamefix patches for DI execution fixes.
Jak X, Spongebob Squarepants( The movie  and Battle for Bikini Bottom),
namCollection - Namco 50th Anniversary, Disney-Pixar's The Incredibles,
Incredibles, The - Rise of the Underminer.
2019-12-22 20:58:29 +01:00
Christian Kenny 02a9d73c89 GameDB: Resolve missing blade issue in Castlevania Curse of Darkness. (#3173)
Fixes issue regarding a missing blade in Castlevania Curse of Darkness. User reported in Discord that any EE clamping modes besides full would work (they used Extra + Preserve sign, so we've done that here as well).
2019-12-19 16:34:06 +01:00
atomic83GitHub 9c65b73ae6 GameDB: Ecco the dolphin - Defender of the Future patch
This commit add a patch for the game : Ecco the Dolphin - Defender of the Future

This resolve a race condition causing the game to hang on the main loading screen.
2019-12-08 17:39:01 +01:00
lightningterror 230c1ece35 gamedb: Add vuClampMode 2 gamefix to Soul Calibur 2.
Fixes respawn issues as well as SPS.
Also add a missing DB entry for a JAP release of SC3 Trial. The demo
discs may not actually need the gamefixes so they aren't included.

Wasn't able to verify if the gamefixes are required for SC3.
2019-12-02 20:43:20 +01:00
atomic83GitHub 21227cd12f GameDB: Patches update. (#3166)
This commit add multiples patch for various games.

F1 Racing championship - Fixes IPU hanging.

Sprint Cars 2 - Rearrange COP2 instructions to fix bad mac flag stuff. Fix for bouncing vehicles. Close #1991

Knockout Kings 2002 - Fixes DMA loop causing Hanging at start of fight.
2019-12-01 18:03:08 +01:00
atomic83GitHub f6600ec835 GameDB: Various updates
This commit add several changes:

- Various serials updates.
- An Emotion Engine clamping fix to solve the inability of collecting items in Lemony Snicket's A Series of Unfortunate Events. Tested by atomic83github
- A missing XgKickHack fix for Crash Twinsanity.
- An adjustment of the fixes applied to Muppets Party Cruise which allow to make the game fully playable. Tested by atomic83github
- A patch for Superman Returns (Pal only) to fix major SPS ingame. Tested by kozarovv
- A missing Gif Fifo fix for Puzzle Quest - Challenge of the Warlords to correct flickering black and white sprites.
- A removal of Vif Fifo hack for Pippa Funnell which do not change anything.
- A XgKickHack fix for Eternal Quest which fixes missing blue lines on the characters in dark areas. Tested by atomic83github
- Several EETiminghack fixes to various games of the Hisshou Pachinko-Pachislot Kouryoku series which fixes FMV hanging. Tested by atomic83github
- A patch for namCollection - Namco 50th Anniversary which fixes a game hanging at the intro. Tested by atomic83github - PSI and Refraction
- An adjustment of the VU clamping mode fix for Pac-Man World Rally which require a higher value to work. Tested by atomic83github
- A patch for True Crime streets of LA which fixes a game hanging before going ingame. Tested by PSI
2019-11-24 21:07:19 +01:00
Christian Kenny 132caf7f4a GameDB: Update/Remove outdated gamefixes for the following titles:
---------REMOVALS--------
EETimingHack:
- Blade 2 (replace EE TimingHack with GIF FIFO Gamefix)
- Buffy the Vampire Slayer
- Drakan The Ancient Gates
- Euro Rally Champion
- Obscure
- R-Type Final
- Muppets Party Cruise (replace EETimingHack with mVUFlagSpeedHack)

OPHFlagHack:
- Sphinx and the Cursed Mummy
- Buffy the Vampire Slayer
- Motorstorm Arctic Edge

------ADDITIONS```````
- Evergrace (Full EE Clamping - fixes hanging going in-game.)
2019-11-13 18:59:54 +01:00
lightningterror 3c38087e78 Gamedb: Remove FMVinSoftwareHack gamefix for Silent Hill 3.
On Direct3D11 FMVinSoftwareHack in combination with FXAA or External
shader enabled cause the emulator to hang. This is only a temporary
solution, a real solution would be to fix the fmv issue instead.
2019-11-03 16:25:28 +01:00
atomic83GitHub cc52be15f3 GameDB: Asobo VU Rounding mode fixes (#3129)
This commit adds VU rounding modes (Positive) to Asobo games (Disney-Pixar WALL-E, Disney-Pixar Toy Story 3) which produces small lines in game.
Also add missing PAL entries to DB for Disney-Pixar WALL-E.
2019-10-05 20:17:23 +02:00
atomic83GitHub 3a15751fe9 GameDB: Fahrenheit asylum crashing fixes. (#3109)
This commit add a patch to solve a crash in the game "Fahrenheit".

Found with the help of the dev-9 plugin and the PS4 emu.

This is a game bug trigger by a timing issue. The game have an internal crash reporting system
which rely on a debug server connected to the console.

When the game do an error, it expects the debug server to be connected to send the crash dump.

But that never happen on PCSX2 as the debug server is not present.

Thus, the game will enter in an infinite loop at the asylum level.

This only happen when certain conditions are meet in the game.

This patch makes the game to exit the loop by cancelling the debug reporting.

On top of that the game have no frame pacing system in place which causes a massive slowdown in loading screens.

Thankfully, this can be patched out.

Note: NTSC version is fine and doesn't require the patch.

Tested by atomic83github
2019-10-05 11:34:19 +02:00
lightningterror 2a94dbcfe3 Gamedb: Remove Dakar 2 gamefix patches.
On earlier versions (0.9.8) the KOSMOS patches were used to fix an
emulator crash on bootup, the patches are no longer needed and cause an
emulator crash on OpenGL HW before a race begins.
The intro video patch skip also isn't needed anymore since intro video
is emulated properly. So far the only issue I spotted on earlier
versions such as 0.9.8 was fmv screen shaking.

Bug Report:
https://forums.pcsx2.net/Thread-Regression-Bug-Report-Emulator-crash-with-game-Dakar-2?pid=602842
2019-09-17 19:58:37 +02:00
altiereslima f2b402b0cb Locales: Update Portuguese Brazilian Translation. (#3092) 2019-09-04 22:09:15 +02:00
Chromaryu 476ccf8ac9 Locales: ja-JP: fix non-desu-masu forms. (#3097) 2019-09-01 23:57:12 +02:00
lightningterror d3ecec5d6c Gamedb: Adjust/add some entries for Jak games.
Add Jak 1 Jap versions:PAPX-90222, PAPX-90223
Add Jak 1 Korean version: SCPS-56003
Add Jak 2 Jap version:PAPX-90516
Add Jak 2 demo EU version: SCED-51700
Add Jak 3 demo EU version: SCED-52952

Adjust/ correct some of the names for Jak games to better fit their
region name and wiki entries.
2019-08-31 04:10:44 +02:00
atomic83GitHub 03133bc539 GameDB: Enter the Matrix changes. (#3081)
This commit add some explaination about what the EETiming hack does in "Enter the Matrix" and add a missing serial with corresponding fixes to it.

Tested by atomic83github
2019-08-20 22:56:30 +02:00
atomic83GitHub 924156f3cb GameDB: Crazy Frog Racer 2/Alone in the Dark fixes
This commit add a FPU negative div hack to Crazy Frog Racer 2 to fix black fade effects and some overlays texts in the menus.

It also add EETimingHack on some missing Alone in the Dark revisions which fixes game hanging at boot.

Tested by Forum member:
- LoStraniero1991
2019-08-14 10:56:18 +02:00
lightningterror 4e58558eb7 Gamedb: Also add Norway region of Harry Potter COS to gamedb with a gamefix patch. 2019-08-10 20:52:53 +02:00
lightningterror 4c1b7086be Gamedb: Add Harry Potter and the Chamber of Secrets Finnish version to gamedb along with a gamefix patch. 2019-08-10 20:15:30 +02:00
atomic83GitHub 66487b18e3 GameDB: MTX Mototrax glitchy graphics fixes
This PR add a VU rounding mode fix to MTX Mototrax which solve glitchy graphics ingame.

Tested by forum member: wheninrome
2019-08-04 15:35:22 +02:00
lightningterror 55d469e7f2 gsdx-hw/gamedb: Add gamefix for Dog of Bay as well as some game crc ids.
Add XgKickHack gamefix for Dog of Bay., fixes corrupt textures. Issue
#3041

Add some crc ids. Big Mutha JP version(Bakusou Convoy Densetsu - Otoko
Hanamichi America Roman),
Jak X Public Beta v.1 US, Sly 3 EU Prototype.
2019-07-28 06:54:58 +02:00
atomic83GitHub ddb6aac826 GameDB: Super Monkey Ball Deluxe Monkey Billiards DX minigame fixes
This commit add an emotion engine rounding fix for Super Monkey Ball Deluxe to fix object balls never stoping in the Monkey Billiards DX minigame.

Tested by atomic83github
2019-07-26 18:10:55 +02:00
arcum42 7d1d88e408 Fix Game Database error message. 2019-07-20 12:10:07 -07:00
Luminar Light 5de92562a7 Gamedb: Patch for Jak X NTSC Public Beta. (#3029)
Patches HookOrDie()

Emulator can't boot this without the patch. All Jak X builds have this problem, but soon I will patch the few remaining ones too.
2019-07-18 20:50:54 +02:00
lightningterror 2e4e22f0a5 Gamedb: Update Spider Man 3 Jap patch, add Korean version to db list along with a gamepatch port by Arapapa. 2019-07-17 09:08:03 +02:00
lightningterror a4d899132c Gamedb: Add some gamefix patches, add/modify db entries.
Add/update patches/entries for WWE SmackDown! Shut Your Mouth:
SLES-51283, SLKA-25030, SLUS-20483
Fixes freeze during entrances.

Add gamefix patch for Dead or Alive 2 SLPS-25026 JP.
Fixes game hanging on boot, fixes sound.

Add gamefix patches for Spider Man 3 US/EU regions:
SLES-54723, SLES-54724, SLUS-21552, SLPS-25823.
Fixes hang before loading level 2.
Issue #3012

Patch sources from thread:
https://forums.pcsx2.net/Thread-Fixing-unplayable-games
2019-07-17 08:31:31 +02:00
atomic83GitHub a3f3e7705d GameDB: Various updates/cleanup and gamefixes for Ratatouille and Dog's Life
This PR clean a bit the GameDB and add 2 fixes for:

-Ratatouille: Add vu round mode to positive to fix very minor lines appearing at certain points during the game.
tested by atomic83github

-Dog's Life and Wallace & Gromit in Project Zoo: Add vu clamping mode to extra+preserv sign to fix minor white SPS problem on characters.
Tested by discord member: LastBreath
2019-07-12 13:48:19 +02:00
atomic83GitHub 9961478212 GameDB: Bully/Canis Canem Edit unbeatable Chapter 2 level fixes.
This commit add FPU clamping fixes for Bully/Canis Canem Edit to fix the inability to take the bottle in the trophy case in Chapter 2: Hattrick vs Galloway.

Tested by atomic83github.
2019-07-11 12:27:44 +02:00
Dogway 3886d72e0f GSdx: Add temperature setting. (#2989)
Ported libretro's white_point shader to GSdx.
Based on the work described here:
http://www.zombieprototypes.com/?p=210
2019-07-11 00:20:00 +02:00
lightningterror 7c17b9ef5b gamedb: Looks like I copied outdated patch codes on my previous commit for Ace Combat Zero.
Update the patches to the correct values.
2019-07-06 22:20:31 +02:00
lightningterror 132332f9b8 Gamedb/GSdx-hw: Add gamefix patches for Ace Combat Zero JP/KO versions. Add KO version to crc id list.
Fixes collision/missle hit issues.

Issue and patch sources (provided by arapapa) from thread:
https://forums.pcsx2.net/Thread-Ace-Combat-Zero-Collision-Issues
2019-07-06 22:11:47 +02:00
atomic83GitHub 3ee72e7cec GameDB: Serials update and some gamefixes. (#2999)
- serials update along with a minor modification to siphon filter patches typo.

- Pac Man world 2 Timing fixes to avoid hangs at various levels. Tested by atomic83github.

- Missing VU clamping fixes for some EA sports titles. Tested by atomic83github.
2019-06-23 12:54:33 +02:00
atomic83GitHub 14178cb184 GameDB: Popcap crashing fixes
- Added EETimingHack to Popcap hits vol1 and 2 to fixes random crashing in the game.

Tested by atomic83github and discord memeber "Jacoby".
2019-06-19 13:57:51 +05:30
lightningterror 300f16df61 Gamedb/gsdx-hw: Add gamefix patch and crc id for Harry Potter and the Prisoner of Azkaban EU.
Gamefix patch source:

https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=600492#pid600492
2019-06-18 22:34:17 +02:00
atomic83GitHub 1fc3516637 GameDB: Naruto games fixes and beta trial updates (#2994)
Added VU clamping to none for Ulitmate Ninja 2 to fix minor visual issues with lights.
- Tested by boberto5888

Added VU clamping to extra for Ulitmate Ninja 3 to fix minor visual issues with lights as well as missing QTE.
- Tested by boberto5888

Added beta trial serials.
- Tested by atomic83github
2019-06-17 17:22:25 +02:00
lightningterror cd11ae1ac6 Gamedb: Add SLES-51219 Harry Potter and the Chamber of Secrets Portugal release.
Bonus, include the gamefix patches for all remaining PAL releases that
were missing. crc and patch codes should be the same considering other
releases share it.

Issue:

https://forums.pcsx2.net/Thread-Bug-report-Harry-Potter-and-the-Chamber-of-Secrets-PAL-PS2-Disc-and-Iso-Problem?pid=600047
2019-06-04 02:41:19 +02:00
Marco Estevez 668670941c Gamedb: Fix for Mafia (S) SLES-52282. (#2974)
Allow pass the initial splash screen.

EETimingHack = 1
2019-06-02 03:16:27 +02:00
Thomas Evans 1f1b68a9b4 debugger: Muti-byte hex strings can now be pasted into the memory view. (#2960)
You can now paste a hex string into the memory view (with Ctrl+V).
2019-06-01 13:30:03 +02:00
pgert afd5ceef7a PCSX2 > GUI: update and improvements of Scandinavian translations 2019-05-26 16:09:58 +02:00
lightningterror 482f1e953a gamedb/gsdx: Harry Potter Chamber of secrets db and crc update.
Remove some crc lookups for gamefix patches that share the same serial
and patch codes. It will allow game versions with different crc ids to
use the patches. Close #2654

Add JP version to automatic mipmapping.
2019-05-24 07:41:50 +02:00
Chromaryu c6fcf0aaab Locales: Update ja_JP localing.
To match up with newly added strings.
2019-05-17 23:46:55 +02:00
Christian Kenny 079baaed99 gamedb: Add CrashTagTeamRacingIbit gamefix to Crash Tag Team Racing.
Fixes constant recompilation problems.
2019-05-03 01:03:05 +02:00
lightningterror be46832c7b gsdx-hw/gamedb: Add Star Wars - The Force Unleashed to gamedb and crc list. 2019-05-03 00:47:45 +02:00
Christian Kenny 7f5dc2135e GameDB: Add VU Clamping for Battle Gear 3. (#2939)
Stops car from falling through track.
2019-04-24 02:28:31 +02:00
pgert 060689d3e9 PCSX2: update & improvments of Scandinavian translations 2019-04-21 23:20:38 +02:00
Tyler Wilding 0980c7185f recording: Opt-into keybindings, revert potential overrides if disabled 2019-04-21 00:45:44 +02:00
Tyler Wilding 506ea4c4d2 recording: various formatting and review corrections
Squashed commit:

[7955b42e3] recording: Throw errors on fread/fwrite errors.

[5a2160f9e] recording: Remove function implementation from header files

[f2937ab5f] recording: Fixed UndoCount metadata bug and will gracefully fail if savestate is missing

[d7f4d43e5] recording: Refactored code-style to be consistent

[0f77fbb71] recording: Refactor to use switch statements

[28d7945f6] recording: Resolve CMake warnings and use tagged github links for cross-linking to LilyPad

[7c01c6cb4] recording: corrected disparity between comment and code

[17a8bd8d6] recording: Remove all usages of #define

[3830f5a82] recording: Refactor enums and general cleanup

[569ef7d67] recording: Completely disable new console log sources when recording is disabled
2019-04-21 00:45:44 +02:00
Tyler Wilding c2a19b7be5 recording: gitignore modifications and new keybindings 2019-04-21 00:45:44 +02:00
atomic83GitHub ac89730a4d Gamedb: Visual concept hanging fixes. (#2929)
This PR allow each fixes to by apply in all situations (such as exiting from the NETGUI utility). It makes these games completely playable in all cases.
2019-04-18 17:57:55 +02:00
pgert 773be7bb95 PCSX2: compiled mo-file for latest pt_BR update (#2910). 2019-04-14 17:01:58 +02:00
atomic83GitHub d3ddd9b1f7 Gamedb: WRC avec sebastien loeb performance fixes. (#2923)
This commit re introduces a partial patch to WRC avec sebastien loeb to fix a performance problem with a delay slot instruction.

Follow up from a58f56fa4a
2019-04-13 21:11:38 +02:00
lightningterror a58f56fa4a Gamedb: Remove stall delay branch patches from WRC3, WRC Rally Evolved/WRC avec Sebastien Loeb.
Bonus, add XgKickHack for the French version of WRC Rally.
2019-04-10 04:06:18 +02:00
atomic83GitHub b68761fa0d Gamedb: Fixes, serial and patches update. (#2914)
This commit add the rounding fix for the international version of Final Fantasy X, a Emotion Engine Clamping fix for let's make a soccer team, a Emotion Engine rounding fix for Eternal Ring,  and add the WRC avec Sebastien Loeb patch.

There are also several additions about Winback fixes for various regions.
2019-04-07 19:38:58 +02:00
lightningterror bb0c0d3d27 Gamedb: Add gamefix patch for (Choro Q - High Grade) Gadget Racers NTSC-J.
Patch by Prafull.
Fixes vsync issues, avoid hang at first loading screen, skips movies.

https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=597546#pid597546
2019-04-05 22:52:06 +02:00
Chromaryu 0e3e9c2c59 GameDB: Add patch for Panzer Dragoon. (#2902)
Stop screen shaking (game switches to Progressive).

Patch by PSI.
2019-03-26 14:03:17 +01:00
Aced14 987f783632 GameDB: Fix PlayStation Underground 4.4 entries
PlayStation Underground 4.4 is a set of 2 discs:
* SCUS-97120: PS1 CD (disc 1)
* SCUS-97121: PS2 DVD (disc 2)

Specific changes:
* Remove disc 1 since it's out of scope
* Change 4.3 to 4.4 in disc 2's name (4.3 doesn't include any PS2 discs)
2019-03-26 13:53:39 +01:00
lightningterror 936f66d701 Gamedb: Also add patches for Klonoa 2 JP version.
Follow up from:

3133221fd7

Backport by Arapapa:

https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=597525#pid597525
2019-03-23 20:46:25 +01:00
lightningterror 3133221fd7 Gamedb: Also add patches for Klonoa 2 EU version.
Follow up from:

d7fd3d7648

Patch by Prafull:

https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=597499#pid597499
2019-03-23 01:04:56 +01:00
refractionpcsx2 d7fd3d7648 Updated Klonoa 2 patch to new one by Prafull, works much better and fixes some corrupt textures 2019-03-21 20:25:52 +00:00
lightningterror f8a6a3c6ef Gamedb: Add King's Field IV ntsc-j patch.
Follow up from 6052614233
Fixes (black voids) central tower level loading.
Issue: Some doors leading to some areas appeared as black voids that you can walk in to.

Credits to @wgarvin0 for the patch.
2019-03-12 13:13:01 +01:00
Chromaryu 3155278ac7 Locale: purging some ja_JP localization
Sync up with current codebase

Update ja_JP localization
2019-03-05 15:28:06 +01:00
Christian Kenny 5af929a387 Gamedb: Add vuClampMode 2 gamefix for James Bond 007 - Nightfire.
Fixes polygon clipping in driving missions.

Close #2872
2019-03-02 23:25:33 +01:00
Chromaryu 90531f8b7b Locale: Update ja_JP translation 2019-03-01 10:01:54 +01:00
lightningterror aa2b474d1a Gamedb: Add GIFFIFOHack gamefix to remaining Mana Khemia games.
Fixes flickering sprites.
Close #2645
2019-02-21 08:15:36 +01:00
lightningterror a9c1a1c768 Gamedb: Add gamefixes for NFL Street 2, Killzone, Constantine, ShellShock.
Add GIFFIFOHack to NFL Street 2.
Fixes garbage graphics. Close #2857

Add vuClampMode None for Killzone, ShellShock.
Resolves I Reg Clamping / performance impact and yellow graphics in
certain areas.

Add eeRoundMode Positive for Constantine.
Resolves dumpster not being able to be climbed from front in level 2.

Clamp and round mode patches by @MrCK1
2019-02-21 07:54:45 +01:00
lightningterror 224d51b0aa gamedb: Add eeClampMode full gamefix for Castlevania - Lament of Innocence.
Fixes cutscene freezes.

Close #2812
2019-01-26 13:21:51 +01:00
atomic83GitHub bf8dc7707a GameDB: Add vuClampMode = 2 for UEFA Euro 2004. (#2814)
This commit fixes black box issues when going ingame.
2019-01-15 05:34:41 +01:00
lightningterror 0b72708981 Gabedb: Add EE clampmode gamefix to full for DreamWorks Shrek the Third.
Fixes objects spawning.
Also add missing game db entry for a missing version.
2018-12-28 19:42:10 +01:00
lightningterror d13d5aef00 Gabedb: Add EE clampmode gamefix to full for NFS Carbon.
Fixes game hang after opening intro.
Close #2776
2018-12-28 02:26:58 +01:00
pgert eb7824e6ff PCSX2: updates & improvements of Scandinavian translations 2018-12-27 02:00:02 +01:00
lightningterror fce3918562
GSdx: Purge Direct3D9 Render entirely. (#2762)
And the time has come to say good bye (good riddance?), this build removes Direct3D9 entirely from GSdx. D3D9 is/was holding us back in some D3D11 fixes that we want to further implement.
The last build that supports D3D9 is v1.5.0-dev-2779-g1a61148b0 for anyone still interested.

"Press F to pay respect.
2018-12-20 00:54:51 +01:00
Chromaryu 4669e1423d Localization: Update ja_JP localization
Got reported that VSync translation is missing.
2018-12-12 19:17:51 +01:00
Chromaryu 5035869d96 PCSX2: Apply updated ja_jp translation. (#2724) 2018-11-30 08:21:05 +01:00
lightningterror ef9570003e Gamedb: Purge FMVinSoftwareHack gamefixes for Silent Hill 2.
Direct3D11/OpenGL properly render it with Unscale Point and Line.
2018-11-26 19:34:20 +01:00
lightningterror f0c064261b Gamedb: Ease Ghost in the Shell COP2 patch.
Makes character shadows work properly.
Also remove crc check to make the Russian version work.

Testing was also done by @ivan89el.

US and EU regions only.
2018-11-24 01:26:33 +01:00
Chromaryu 3d6921d9ca GameDB: Fix Ace Combat V NTSC-J Patch Address. (#2700) 2018-11-21 16:40:57 +01:00
Chromaryu 252458d5bd GameDB: Add Ace Combat 5 COP2 Patch on NTSC-J. (#2694)
This'll potentially fix "Unplayable Bug" caused by COP2. (This patch exists in NTSC-U, but confirmed this patch work on NTSC-J.)
2018-11-19 16:08:34 +01:00
lightningterror 40e9ce9036 Gamedb: Add gamefix patch for SpongeBob SquarePants: Battle for Bikini Bottom.
PAL only, ntsc seems to be fine according to the compatibility reports.

Patch by Prafull.

Close #2689
2018-11-18 01:43:54 +01:00
Jos van Mourik 56fb12878e PCSX2: Update Dutch Translations. (#2678) 2018-11-09 14:36:50 +01:00
Christian Kenny d1dc12f6b0 GameDB: Remove CRC check for Forbidden Siren 2 patch allowing it to work with another version as found in https://forums.pcsx2.net/Thread-bug-report-Forbidden-Siren-2-Pal?page=2 2018-11-05 23:08:30 +01:00
pgert 77a924ee7d PCSX2: Update of Brazilian-Portuguese Main mo-file 2018-11-04 00:13:13 +01:00
lightningterror 96ccdb40f1 Gamedb: Change the Kings Field 4 comments for the patches a bit to explain what the issue is. 2018-11-01 13:57:42 +01:00
lightningterror 6052614233 GameDB: Add patches for King's Field IV PAL/NTSC-U.
Fixes central tower level loading.
Patches by Wgarvin.
2018-11-01 12:41:53 +01:00
lightningterror a8e8cb9b6e GameDB: Add GIFFIFOHack to Mana Khemia 1 and 2.
SLUS-21735
SLUS-21890
Fixes flickering sprites.
Close #2645
2018-10-18 11:58:56 +02:00
pgert 802ae36a66 PCSX2: update of Scandinavian translations 2018-10-13 20:42:43 +02:00
lightningterror 54ddf5becb GameDB: Add patches for Ice Age 2 to make the games playable.(ntscu and pal).
Patches provided by Kozarovv.
Close #2628
2018-10-09 16:49:15 +02:00
Jos van Mourik 897b17d259 PCSX2: Added complete Dutch translations. (#2625) 2018-10-08 18:22:35 +02:00
Christian Kenny d632454a23 GameDB: Add VU Clamp Mode and GIF FIFO Hack to SOCOM 1. Resolves bad shadows/random HUD and sprite corruption. 2018-09-26 14:37:19 +02:00
pgert a275cf8e57 PCSX2: update of Scandinavian translations 2018-09-23 11:07:09 +02:00
lightningterror 37d84a7148 Gamedb: Tidy up remaining tab spaces and some other cleaning.
I believe there are no more tab space issues.
Also purge commented out patch for Final Fantasy VII - Dirge of
Cerberus.
2018-08-31 20:33:59 +02:00
lightningterror ada5daf7c7 Gamedb: Merge duplicate patches, the only difference is the crc id, the patch codes are the same.
Tekken 4 ntsc-j, pal
Growlanser Generations ntsc-u
2018-08-30 16:48:14 +02:00
Jonathan Li b374b1bca6 GameDB: Remove trailing whitespace
The GameDB multiline section parser is rather flaky as it will not
recognise a closing multiline section tag if there is trailing
whitespace.

Fixes an issue where 136 games are devoured by the parser (9632 -> 9768).
2018-08-30 00:13:56 +01:00
Gregory Hainaut 8a93a71504 i10n: update pt_BR translation 2018-08-28 15:27:01 +02:00
lightningterror 5a77123a15 Gamedb: Add Harry Potter and The Prisoner of Azkaban KO/JP gamefix patches.
Makes the games bootable.
EETimingHack wasn't added, needs to be verified first.
2018-08-27 21:20:40 +02:00
lightningterror 98ac329cf5 Gamedb: Correct misspelled SkipMPEGHack for Paris-Dakar Rally. 2018-08-27 20:49:11 +02:00
Christian Kenny 39b405648a GameDB: Add XgKickHack to Warhammer 40K. Fixes corrupted graphics. 2018-08-12 07:49:04 +02:00
lightningterror 27d39d98d3 GameDB: Add eeClampMode gamefix to Destroy All Humans 2 (ntsc).
EEClampMode to full.
Fixes material stretching across screen that appears for a split second.
Other regions could probably need the gamefix but need to be tested
first.

Close #1436
2018-08-03 18:53:26 +02:00
lightningterror 9255f785da GameDB: Add EE and VU clamping mode gamefix for A.C.E. 3 the final.
EEClamping mode to Full,
VUClamping mode to Extra+Preserve Sign.

Fixes hangs/freezes on mission 2 loading.

Close #777
2018-08-03 15:41:38 +02:00
lightningterror 4a7304de50 GameDB: Add patches for Harry Potter (Chamber of Secrets, Prisoner of Azkaban).
Chamber of Secrets/Prisoner of Azkaban: Add gamefix patches to make the
games playable/bootable. Some regions that don't have the patches added
still need testing for verification.

Add some missing regions to the DB for the above two games.
2018-07-31 20:00:42 +02:00
atomic83GitHub b5d6ccace1 GameDB: Conflict 4, K-1 WorldGP 2006 and Mahou Sensei Negima! Kagai Jugyou fixes.
This PR add an emotion engine rounding fix for Conflict 4 which solve bad character behaviour, 2 VU Xgkick timing adjustment for K-1 World GP 2006 which solve missing colors on the fighters, 1 VU Xgkick timing adjustment for Mahou Sensei Negima! Kagai Jugyou which solve bad rendering, comment adjustment for Socom 2 fixes and a missing entry.
2018-07-30 22:09:30 +02:00
Christian Kenny 0efbd283c4 GameDB: Apply EE Clamp gamefix to Kenran Butousai. Fixes missing graphics. 2018-07-23 20:20:39 +02:00
Christian Kenny d300d85787 GameDB: Disable mVU Flag hack for Full Spectrum Warrior. Remove EE Timing hack from Full Spectrum Warrior games. (#2504)
Remove the EE Timing hack from the Full Spectrum Warrior Series, my tests show that it doesn't do anything.

Disable the mVU Flag Speedhack for Spectrum Warrior: Ten Hammers. This fixes bad graphics in FSW.
2018-07-12 22:35:02 +02:00
Christian Kenny 278f6e5941 GameDB: Fix missing game board in Monopoly Party, add Gene Troopers 2018-07-09 22:58:48 +02:00
atomic83GitHub d73741c9b8 GameDB: Drakengard 2 fixes, Mvu flag fix for Full Spectrum Warrior and missing serials. (#2490)
This PR add an Emotion Engine clamping fix for Drakengard 2 (tested by Shadow Lady), and Mvu flag fix for Full Spectrum Warrior (Tested by CK1) along with missing serials entries.

It also adds MemCardFilter for Galaxy Angel II - Mugen Kairou no Kagi to be able to recognize the progression acquired from the first disc.
2018-07-02 22:52:56 +02:00
atomic83GitHub 7761ec5584 GameDB: Various patches update. (#2487)
This PR brings some patches to fix various unplayable games (made by Prafull).
It also adds comments for Savage skies to warn users to use the interpreter + cache, a missing rounding fix for some versions of Shin Megami Tensei 3, and an Emotion Engine timing fix for NBA Shootout 2003 (tested by someother1ne).
2018-06-27 21:18:24 +02:00
Luminar Light 74aefcb918 GameDB: Add Jak X Beta Trial to DB and a patch that makes it able to boot. (#2482) 2018-06-18 19:55:19 +02:00
pgert 62b7097731 PCSX2: Update Scandinavian translations. (#2481) 2018-06-13 17:05:25 +02:00
lightningterror 6f4212320b GameDB: Moorhuhn Fun Kart 2008.
Add Moorhuhn Fun Kart 2008 to DB.
eeClampMode = 3 // Fixes falling through ground.

Close #2479
2018-06-11 00:01:40 +02:00
Akash a9af0ee5a0 GameDB: Remove Rounding modes on Teen Titans
This isn't the right fix for this game, the text issue is caused due to a bug on GSdx depth test, and is not a
core issue. These rounding modes for some reason only partially alleviate the issue (https://forums.pcsx2.net/Thread-GSDX-Software-mode-Bug-Report-Teen-Titans-Load-Game-menu-not-displaying-text-where-it-should)
while not fully fixing it, ZeroGS on the other hand doesn't have this issue even without these rounding mode changes.

TL;DR - Issue is on GS, and it's troublesome when a GS issue is masked like this.
This reverts commit 4765770dc8.
2018-06-06 12:20:06 +05:30
Christian Kenny 4765770dc8 GameDB: Add gamefix to restore missing text in Teen Titans. 2018-06-05 18:58:17 +02:00
lightningterror 9c1224b045 GameDB: Add/adjust DOA2 Hardcore patch.
Add iop patch to fix the sound on the US version as well.
Original IOP EU patch by Kozarovv ported to US version by Refraction.
2018-06-02 12:55:25 +02:00
lightningterror 140a61692d GameDB: Add EE patches for Spyro NB/EN.
Add EE patches for Spyro New Beginning and Eternal Night NTSC/PAL.
Fixes HUD and menu display in hw/sw mode.
Original patches provided by Kozarovv, improved by Refraction.
2018-06-02 12:38:49 +02:00
lightningterror 810bec2d65 GameDB: Clean up/reformat db a bit more.
Whitespaces and comments.

Slowly getting there.
2018-05-27 15:27:36 +02:00
atomic83GitHub e0029270e3 GameDB: Rayman Revolution fixes + missing demo entry
This PR add an Emotion Engine Rounding fix Rayman Revolution (nearest).
- Tested by @atomic83github @prafullpcsx2 and @Helium-4

It also add a missing demo entry along with dedicaced comments for some demo issues.
[skip ci]
2018-05-27 10:45:36 +02:00
lightningterror a6db486afe Gamedb: Clean up db partially.
Remove disabled patches for GT4 and Wallace & Gromit.
Reformat code (Adjust whitespaces, empty rows, code comments).

It should look much cleaner now, there's still a lot more to be done but
it's a good start.
2018-05-24 20:03:36 +02:00
lightningterror 48ebfea17b Gamedb: Add Giffifohack gamefix to NFL Street 3.
Fixes corrupted textures.
NTSC/PAL.
2018-05-23 18:10:54 +02:00
atomic83GitHub ade38d4f85 GameDB: Code cleanup/ Vampire Night EE Timing Hack removal/ Armored Core fixes
This commit remove the EETimingHack for Vampire Night wich is not anymore needed due to a fix in PCSX2 0.99, add fixes for various Armored core games as well as some code cleanup.
[skip ci]
2018-05-15 23:30:56 +02:00
pgert 5ec5265ec4 GameDB: Scarface and Harry Potter COS Updates. (#2431)
Add ScarfaceIbitHack gamefix to Scarface The World Is Yours (NTSC-U) SLUS-21111 and SLUS-21492.
Change Scarface Compatibility to 5 to the above two games.

Add code comments to Harry Potter and the Chamber of Secrets (PAL) SLES-51192 and (NTSC-U) SLUS-20576 explaining that they both share the same CRC id.
2018-05-11 20:40:03 +02:00
lightningterror 78af562897 GameDB: Update Dead or Alive 2 gamefix patch.
Update the patch for Dead or Alive 2 Hardcore.
Previously the patch had a side effect of removing all sound effects in
the game, this new patch doesn't have that issue.
The patch was improved by kozarovv.

This patch is for the PAL version SCES-50003.
2018-05-10 23:24:18 +02:00
Christian Kenny 35a2c59181 GameDB: Add Prafull's Patch for Klonoa 2.
Adds an IPU patch to Klonoa 2 to prevent hanging in Volk City. Temporary workaround for #2349.
2018-05-07 18:34:25 +02:00
Gregory Hainaut 1f21945d52 i10n: update mo files 2018-05-05 19:28:40 +02:00
lightningterror 3f916f440a GameDB: Add Harry Potter patch for the PAL version.
Makes the PAL version playable as well.
Patch is the same as NTSC version including CRC.
2018-05-03 00:32:03 +02:00
pgert 4de2df2865 GameDB: Minor info-alterations (#2379)
* GameDB: Minor info-alterations

* CRC removal

* Correction of a regional-code.

* Deleted some incorrect info

* Oops - re-added some info

* Minor alterations.

* A minor alteration.

* Minor alterations.
2018-05-02 14:09:48 +02:00
lightningterror a3f07e6baf GameDB: Add XgKickHack for Crash Twinsanity (NTSC-J).
Fixes bad geometry on character.
Follow up from #2372
2018-05-01 00:05:58 +02:00
Christian Kenny 011cd90fbe GameDB: Add vuClampMode hack/remove eeClampMode hack for Pac-Man World Rally. Fixes bad geometry. This also replaces the EEClampMode hack in the NTSC-U release which didn't appear to do anything. 2018-04-19 12:19:40 +01:00
Christian Kenny 2c11acf40c GameDB: Add vuClampMode hack to Katamari/SkipMPEGHack to Arctic Thunder. 2018-04-15 18:55:43 +01:00
lightningterror b622474adb Update widescreen patches/cheats.
This syncs the cheats_ws.zip widescreen patches archive with Devina's
archive from 22.02.2018.

Compared to the previous content of cheats_ws.zip:
- 4 files deleted 9C4BA2CE, 113035B9E, C565E79E and duplicate 1429EB9F (2)
- 142 files modified
- 760 new files
- 2294 files identical to before
- 28 files that were removed from the forum archive that contained hunting/fishing
games have been re added. Separate archive provied by FlatOut.

The zip now has a total of 3200 patch files, compared to 2440 before.

7zip with the Ultra compression method was used to compress the archive.
2018-04-14 23:41:42 +01:00
lightningterror e27ef3c081 GameDB: Revert Crash Tag Team Racing gamefix.
Revert ScarfaceIbitHack Gamefix.
Regression was introduced in #2326.
Caused hard freezes making the game unplayable and required an emulator
restart without gamefixes enabled.
Without the fix the game experiences short freezes but the game is still
playable.
2018-04-10 20:43:56 +01:00
Christian Kenny 1292cd505e GameDB: Add XgKickHack for Crash Twinsanity (NTSC-U) 2018-04-07 02:21:16 +01:00
lightningterror efc1274b2c GameDB: Add Quake 3 Revolution patch.
Removes intro and end credits FMVs.
Fixes hanging caused by FMVs.[skip ci]
2018-03-27 15:33:00 +01:00
refractionpcsx2 1f0de9a1ce
Merge pull request #2332 from atomic83GitHub/Patches-fix
GameDB: Patch update for multiple games. Closes #1496
2018-03-20 10:12:12 +00:00
atomic83GitHub f6637ff958 GameDB: Updates
-Removed patches for Drakan - The Ancients' Gates, out of place hack for a hardware renderer issue.
-Added patch for Yoake no Mariko 2nd Act, fixes initial hang.
-Added patch for Batman Vengeance (PAL), fixes hang in certain scenarios.
-Added patch for Weakest Link, fixes game hanging at start.
-Added patch for Crashed, fixes hang at start and ingame.
-Added patch for Titeuf Mega Compet, fixes Sheep screen freeze.
-Added patch for The Spiderwick Chronicles, fixes hang at boot.
-Added patch for Drift Champ, fixes the hang at start of chapter 2.
-Added patch for Ice Age 2 (NTSC-J), fixes intro screen freeze.
-Added patch for Harry Potter and The Chamber of Secrets (NTSC-U - NTSC-J), fixes initial/ingame hang, flickering graphics and speed up loading.
-Added patch for Mafia (NTSC-U), fixes hang before molotov party and a crash in The priest mission.
-Added patch for ESPN - College Hoops 2K5, fixes hang at loading.
-Added patch for Harvest Moon - A Wonderful Life [Special Edition], fixes hang at shipping shed.
-Added patch and EE Timing Hack for Ruff Trigger - Vancore Conspiracy, fixes ingame freeze.
-Added patch for Major League Baseball 2K5 [World Series Edition], fixes hang at start.
-Code reformatting, cleaned up comments/whitespaces.
[skip ci]
2018-03-15 22:03:10 +01:00
Christian Kenny a132d923ce GameDB: Add GIF FIFO hack for Spongebob SquarePants: Creature From the Krusty Krab (fixes bad graphics) [skip ci] 2018-03-04 14:51:43 -05:00
refractionpcsx2 ff68ad61e7
Merge pull request #2309 from pgert/master
GameDB: Scarface
2018-02-27 18:40:44 +00:00
refractionpcsx2 ed0fba174e
Merge pull request #2231 from atomic83GitHub/Beyond-good-and-evil-fix
GameDB: Max Payne, Klonoa 2, Evolution Snowboarding, Mana Khemia and Fifa Street 2 fixes
2018-02-27 17:24:06 +00:00
FlatOutPS2 41f6337bfa GameDB: Update Crash Tag Team Racing
Fixes performance drops and short freezes in adventure mode.

Alas, there is no Crash Tag Team Wrestling, so I replaced it with the
correct title.

Updates Gamefixes Panel entry of VU I bit Hack.

Closes #1785
2018-02-27 01:06:30 +01:00
bositman 333e0cc82f
Merge pull request #2302 from MrCK1/gamedb_ck1
GameDB: VU rounding fixes for Guitar Hero series and Hitman Contracts.
2018-02-25 16:50:57 +02:00
altiereslima de0f36fe78 Portuguese-BR translation update 2018-02-23 23:12:45 -03:00
Christian Kenny ee57605f77 GameDB: VU rounding fixes for Guitar Hero series and Hitman Contracts.
Guitar Hero Series: Fix cut-off numbers and restore missing whitespace in combo meter

Hitman Contracts: Fix missing light shafts under lamps
2018-02-22 19:00:24 -05:00
refractionpcsx2 64442379aa
Merge pull request #2251 from atomic83GitHub/Game-db-Missing-games-add
GameDB: Final Fantasy X fix Closes #760
2018-02-20 19:25:48 +00:00
atomic83GitHub 7667635752 GameDB: Fix for many games
EE clamping mode to full fix Max Payne from crashing and freezing. Tested on NTSC-U/Pal-M4

VU clamping mode to extra fix some reflection issues in Klonoa 2. Tested on Pal-M5

OPHflaghack fix the "press start" screen from freezing in Evolution Snowboarding. Tested by MrCK1 on NTSC-U

EE round mode to nearest fix some jumping issue in Mana Khemia. Tested by Schtolteheim (PCSX2 forum) on NTSC-U

Gif fifo hack fix some flag corruptions and characters garbages ingame on Fifa Street 2. Tested on Pal-M6
[skip ci]
2018-02-16 20:41:31 +01:00
atomic83GitHub 78d4e5a3bf Final Fantasy X fix, Compat update
EEround mode to negative for Final Fantasy X (fix reverse boss/gameplay issue).
[skip ci]
2018-02-16 20:36:00 +01:00
pgert 5aba06f354 More Relocations 2018-02-15 13:41:59 +01:00
pgert b8257d2c58 Relocations 2018-02-14 17:09:33 +01:00
pgert 15c9006f0d GameDB: Scarface 2018-02-13 16:38:57 +01:00
FlatOutPS2 ca22aadca9 GameDB: Update Silent Hill 3
Adds vuClampMode = 2

This fixes some lighting/shadow artefacts. Most light sources like the
Flashlight are unaffected and don't cause any artefacts.
2018-02-06 22:37:01 +01:00
altiereslima 63bbe55ecd Portuguese-BR translation update 2018-01-24 23:14:18 -02:00
altiereslima e10ac8cbec Portuguese-BR translation update (#2209)
Translated new strings and few updates.
2017-12-28 11:11:23 +05:30
atomic83GitHub 18ea36adc4 GameDB: Fixes and compatibility status update (#2223)
- Added proper clamping/rounding modes for Star Wars Bounty Hunter
- Added VIF FIFO hack for Petz - Horsez 2 to resolve hang at loading screen
- Update to compatibility status of few games

[skip ci]
2017-12-28 11:01:52 +05:30
Leucos 13526fc679 Italian translation update (#2155)
- Translated new strings
- Various fixes and improvements
2017-12-20 09:51:04 +05:30
atomic83GitHub bea611e805 GameDB: Add proper rounding mode for Beyond Good and Evil v2 (#2214)
Apparently the nearest rounding mode is necessary to fix some effects which weren't fixed in positive rounding.

[skip ci]
2017-12-20 09:48:20 +05:30
atomic83GitHub 4558dd9e28 GameDB: Add proper rounding mode for Beyond Good and Evil (#2210)
[skip ci]
2017-12-10 21:04:30 +05:30
pgert 2aea8ee696 Swedish translation update 2017-11-20 09:54:02 +01:00
UlsterRose 3b122a1ba5 Add vuClampMode fix to EA Burnout titles. 2017-11-14 15:42:59 +05:30
ramapcsx2 9c8a48f38c Merge pull request #2038 from FiLeonard/master
Update German Translation
2017-08-14 12:03:19 +02:00
FiLeonard 50bb101abf small update 2017-08-13 17:55:29 +02:00
FiLeonard 21dcfc8dae correction 2017-08-12 18:59:52 +02:00
FiLeonard 24e5819f99 correction 2017-08-12 18:46:00 +02:00
Gregory Hainaut 64c197de47 glsl: miss color of SSO interface
It was added with the OSD

Fix #2037
2017-08-12 15:43:15 +02:00
Gregory Hainaut c4bf09ad32 glsl: extension must be declared first
Mesa follows this rule of the standard.

Issue #2037

Shader compile fines now but SSO interface seems to be broken.
2017-08-12 15:37:29 +02:00
FiLeonard f80d17c2be revert kapitalized personal pronouns 2017-08-10 00:32:02 +02:00
FiLeonard 58b94d5a63 a few corrections 2017-08-09 21:36:33 +02:00
FiLeonard 504337d25e small update 2017-08-09 14:50:50 +02:00
FiLeonard c53d11b2cd small update 2017-08-09 14:38:22 +02:00
FiLeonard 6de73c7ab3 small updates 2017-08-09 14:15:32 +02:00
FiLeonard 83fecb46f6 Update German Translation 2017-08-09 04:23:48 +02:00
lightningterror 20cc02c90d Update Translations (#2029)
Update tr_TR - credits to PyramidHead
Remove .mo files from locales for tr_TR and cs_CZ
2017-08-06 22:45:49 +05:30
Gregory Hainaut bab9826fb1 i10n: upload da_DK precompiled mo file 2017-07-03 19:22:03 +02:00
lightningterror aaf03123f8 GameDB
Remove recent db fix for MGS3 Subsistence
Fixes #1992
2017-07-03 19:06:33 +02:00
pgert 46ab3ee24f Added Danish mo-files. 2017-07-03 19:06:21 +02:00
Gregory Hainaut 2ced227ad3 i10n: upload cs_CZ mo binary files 2017-07-02 15:31:52 +02:00
lightningterror 5c7e2d103c GameDB: Add fixes to various games (#1977)
GameDB: Add fixes to various games

Add fix for R&C2 Going Commando
- fixes cinematic and crash
Add fix for Metal Gear Solid 3: Subsistence
- fixes screen artifacts
Add multiple fixes for Max Payne
Add / correct fix for Mercenaries 2
- Corrected incorrect title and added timing fix
Add fixes for Scarface
Add missing games to DB
2017-06-30 11:59:24 +02:00
Kazushim 201c9cd2a4 zh_CN mo files update 2017-04-23 16:00:19 +02:00
trostboot 2940320930 GameDB: Add GT3 memcard filter
Adds base GT3 serial to other release as per #1878
2017-04-06 15:09:56 +01:00
FlatOutPS2 bcc0160103 GameIndex: minor update
Update compatibility info for 2 games based on compatibility reports I
made earlier.

Fixes title for the PAL and NTSC-U releases of Tokyo Xtreme Racer Drift 2.

And adds a fix for Sled Storm(confirmed to be required for both the PAL(SLES-50683) and NTSC-U(SLUS-20363) versions).
2017-03-31 23:50:35 +01:00
pgert b123b6df89 Swedish translation update. 2017-03-27 12:51:10 +02:00
Gregory Hainaut 84222a9746 gamedb: wrong entry (duplicated)
Close #915
2017-03-13 19:24:40 +01:00
Gregory Hainaut 0e2d61d422 i10n: add nb_NO mo files 2017-03-12 23:36:59 +01:00
Robert Neumann f86ea9f19b GameIndex.dbf: Removed Shin Megami Tensei Digital Devil Saga series EE timing hack 2017-02-11 14:48:21 +01:00
FlatOutPS2 7ff28ab5ae GameDB: Add fixes for Silent Hill 2 and 3
Adds FMVinSoftwareHack gamefix to the game fixes list and activates it
for Silent Hill 2 and 3.
2017-01-27 13:05:41 +01:00
Jonathan Li 1a5f01ca9f man-page: Update and use mdoc macros
[skip ci]
2017-01-22 18:38:50 +01:00
Gregory Hainaut 3400d7eecc i10n: update es mo file 2017-01-20 18:22:52 +01:00
Aced14 70cec30dcf GameDB: Set VU rounding to nearest in Sonic R (Sonic Gems Collection).
Fixes #1759.
2017-01-16 23:25:28 -05:00
Jonathan Li 62c21fd58f i10n: Update pt_BR (Brazilian Portuguese) .mo files 2017-01-10 21:11:15 +00:00
Gregory Hainaut 761ce60a8e i10n: refresh translated based on latest string change 2016-12-31 11:40:46 +01:00
refractionpcsx2 7aa554b8eb GameDB: Adding Hugo: Magic in the Trollwoods 2016-12-22 21:12:16 +00:00
Gregory Hainaut 903d3595e5 pcsx2: add a --profiling cli option
Disable Framelimiter and Vsync

So you can profile real data instead of the idle time between vsync ;)
2016-12-09 09:28:19 +01:00
FlatOutPS2 fadc727df4 GameDB: Add fixes for EA Sports team games and more
Fixes missing geometry in EA Sports team games.

All NTSC-J and the Madden NFL PAL versions unconfirmed, but extremely
unlikely to act any different.

And adds The Simpsons: Hit & Run lens flar fix (see issue
https://github.com/PCSX2/pcsx2/issues/1670)

Fixed title for NCAA College Football 2K3, game is not in compatibility
list.
2016-11-25 21:00:40 +01:00
refractionpcsx2 85fe24cede Merge pull request #1623 from Catarax/master
GameDB: World Rally Championship Freeze Fix (PAL)
2016-11-01 16:05:59 +00:00
Gregory Hainaut 8562409a92 i10n: upload new russian mo file 2016-11-01 13:47:20 +01:00
Catarax 978b3eca05 GameDB: World Rally Championship Freeze Fix (PAL)
Fix the random freeze in WRC for PAL release with the EETimingHack.
2016-10-14 21:02:16 +02:00
FlatOutPS2 5ca63a4e89 GameDB: Add Tiger Woods PGA Tour series VU Clamping Mode fixes
Fixes black textures on characters in Tiger Woods PGA Tour 2004, 2005,
and 06 through 10.

Known to fix the issue for the following serials: SLES-51887, SLUS-21877, SLES-52509, SLES-54253, SLUS-21483, SLUS-21002

Presumed to also fix the issue for serials(known to suffer from the exact same issue and use the same engine as the other games, so the fix should be the same): SLUS-20757, SLES-53541, SLUS-21264, SLUS-21646, SLUS-21772, SLPM-66191, SLES-54253, SLPM-66674
2016-10-07 13:14:15 +03:00
refractionpcsx2 97a8cc7ce5 PCSX2/GameDB: Savestate version bump, Added GIFFIFO entries to GameDB
-RE Savestate version: Sorry, not sorry ;)
2016-09-23 17:41:48 +02:00
Avi Halachmi (:avih) 52fbfdc5ab Revert most of "Updated some entries in the GameIndex (#1487)"
This reverts commit 07d54587 except for the updates of SCUS-97150 (Formula
One 2001 NTSC-U) - where we have a record of compatibility 5, and also
there's an agreement that the patch is not required anymore since ad61503 .

The reverted compatibility values are because we don't have any kind of
records to support them, no one tested them, and they also don't appear at
our online compatibility list.
2016-09-19 20:47:08 +03:00
Christian Kenny 07d54587bd Updated some entries in the GameIndex (#1487) 2016-09-16 22:31:20 +01:00
Gregory Hainaut c71ef6fa4c i10n: refresh tr_TR (turkish) 2016-08-28 15:43:54 +02:00
Gregory Hainaut 0f4cc3231a i10n: upload precompiled es file 2016-08-20 18:23:48 +02:00
trostboot 276bd01fcc GameDB: Fix Grandia III MemCardFilter
MemCardFilter for Grandia III NTSC-U Disc 2 was applied to the wrong
game. The serials for Disc 1 and 2 are SLUS-21334 and SLUS-21345,
respectively - I assume someone fatfingered when issuing the serials.
2016-08-12 16:12:39 +02:00
Avi Halachmi (:avih) 8e8b8f8ed5 widescreen cheats_ws.zip: 6 removed, 49 changed, 452 new, 2440 total
This syncs the cheats_ws.zip widescreen patches archive with Devina's
archive from 2016-08-07.

The zip file is the zipped content of folder cheats_ws at the archive,
after removing the following 10 known WIP patches: 00000000 1771BFE4
C77AF2CA DA3DD765 07652DD9 FDA1CBF6 CC96CE93 2545CA71 1CE1DA8A CD787D68

Compared to the previous content of cheats_ws.zip:
- 6 files deleted (07652DD9 1CE1DA8A 44D23E5F CC96CE93 CD787D68 FDA1CBF6)
- 49 modified files
- 452 new files (w00t!)
- 1939 files identical to before

The zip now has a total of 2440 patch files, compared to 1994 before.
2016-08-08 08:49:51 +03:00
Avi Halachmi (:avih) 4096e72835 gameindex.dbf: updated compatibility (1 new, 23 better, 0 worse)
Updated/synced from the online compatibility list.

- Update summary:
Not at dbf (and added): 1
Not at csv (but have compat info at the dbf): 258
Unchanged: 2560
Better compat: 23
Worse compat: 0

- Status before:
Imported entries: 9706
Compatibility 1: 7 games
Compatibility 2: 31 games
Compatibility 3: 48 games
Compatibility 4: 70 games
Compatibility 5: 2665 games

- Status after:
Imported entries: 9707
Compatibility 1: 7 games
Compatibility 2: 29 games
Compatibility 3: 48 games
Compatibility 4: 71 games
Compatibility 5: 2687 games
2016-08-02 16:22:04 +03:00
trostboot dbda9292d8 Add EE clamp modes for Shadow Hearts (#1463)
GameDB: Full EE clamping is required in Shadow Hearts for characters to appear correctly in
various scenes throughout the game.
2016-07-20 11:56:10 +01:00
Gregory Hainaut a735e2b58f Merge pull request #1287 from mogaika/debug_window_improve
Debugger features
2016-07-07 19:59:33 +02:00
Catarax 31a74abebe GameDB: Kessen 2 refraction patch (NTSC-J/NTSC-K) (#1447)
Apply the refraction patch for Kessen 2 NTSC-J/NTSC-K releases.
2016-07-05 09:13:17 +01:00
Vladimir Jigulin 7e91eb6616 debugger: some user-friendly improves in ui
Grouping bytes in debugger memory window, following pointers and history
Goto in register view
Printing strings in pointer registers
Memory view can be resized correctly by ctrl+wheel
Improvement in function 5900DebugInterface::isValidAddress
2016-07-03 22:01:09 +03:00
Catarax 8aa70f05ad GameIni: Syphon Filter (The Omega Strain) NTSC-K fixes
NTSC-U fixes of Syphon Filter (the Omega Strain) applied to the NTSC-K release.
2016-07-03 20:14:18 +02:00
Catarax 1a085788de GameIni: The Lord of the Rings: The Two Towers White Shiny Weapons Fix (#1429)
Force VU round mode set to Extra+preserve sign in The Lord of the Rings: The Two Towers : Shiny weapons will no more show as white texture in-game. For all PAL/NTSC/NTSC-J releases of the game. Fix the name of a japanese release and add the chinese release of the game to the database.
2016-06-22 09:50:30 +01:00
Catarax cf48e9d640 Guitar Hero III + Aerosmith : Crash & Graphics Fix (#1407)
Force Round Mode to Nearest on Guitar Hero 3 & Aerosmith version by default : Fix the random crash on PCSX2 while playing and fix all graphics issues in Software Mode. 
For all PAL/NTSC/NTSC-J versions.
2016-06-14 17:32:46 +01:00
Gregory Hainaut bbf046033c i10n: update precompiled files 2016-06-11 01:13:20 +02:00
Akash c13fd1923b GameDB: Add Full Clamping for Toy Golf Extreme (#1399)
GameDB: Add clamping for Toy Gold Extreme to stop falling through tables. Fixes #1397
2016-06-10 15:46:08 +01:00
FlatOutPS2 f1ba9c9d6a PCSX2-WX: MainFrame keyboard navigation improvement (#1388)
Adding shortcuts to all the menu options, that only some of the options
in the Config tab already had.

Also update translations so menus are still localised (well, mostly).
2016-06-08 21:48:16 +01:00
Jonathan Li e6e8e2e4d5 gsdx-fx: Fix shader when using OpenGL 2016-06-07 00:14:48 +01:00
Jonathan Li 68eb3774b9 GameDB: Add memcard filter for THAW (collector's edition)
The game saves using the SLUS-21208 serial (normal edition).

Fixes #1367.
2016-05-23 23:06:21 +01:00
refractionpcsx2 5c02636dd9 GameDB: Auto fixes for Bakugan - Battle Brawlers 2016-05-21 21:23:38 +01:00
FlatOutPS2 424e7d65e5 Add several XGKick hacks (#1332)
Add XGKicks for Formula One 2001-2003, World Of Outlaws and Sprint Cars
2016-04-30 21:27:22 +01:00
Gregory Hainaut d610a6aac4 gsdx glsl: ofc forget to do the shader in bin 2016-04-24 11:07:46 +02:00
Catarax 0f226939aa GameDB: Burnout 2 Graphics Fix (Bright Lights in Cars) (#1293)
Remove bright lights in cars for Burnout 2 (Demo/Japanese/Second PAL release)
2016-04-14 16:53:33 +01:00
refractionpcsx2 25fb54e959 GameDB: Automatic VU Rounding to Nearest on "Gun" game. Fixes #43 2016-04-14 15:20:55 +01:00
Jonathan Li 5035e7417d Merge pull request #1239 from FlatOutPS2/master
Remove cheats file from redundant folder
2016-04-13 23:21:56 +01:00
refractionpcsx2 00aa07ad97 GameDB: Remove IPU hack for Klonoa 2 (J) 2016-04-11 14:29:22 +01:00
Akash 7c34982528 GameDB: Remove IPU hack for klonoa 2 2016-04-08 19:25:17 +05:30
Gregory Hainaut f1b3d7d036 Merge pull request #1200 from hoholee12/master
GameDB: Default to Positive round mode for Ed, Edd, 'n Eddy & 	GameDB: SLES-52895 and SLUS-20904 are same, and patch works.
2016-03-29 11:08:00 +02:00
Catarax b866055264 GameDB: Oni (PAL-F) Black Screen Fix & Missing Oni PAL Entries
The french version of Oni will be playable, no more stuck in a black screen after the intro videos. Added also the PAL-S and PAL-I Oni entries to the list.
2016-03-22 15:39:51 +01:00
Catarax 3f9ea4fc79 GameDB: Tony Hawk's Games Crash and Graphics Fix & Jak X Black Screen Patch
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash to Tony Hawk's games. Corrected the name of a Tony Hawk's Underground (PAL) release. And Jak X (PAL/NTSC) will now boot correclty, avoiding a black screen by default.
2016-03-22 12:41:13 +01:00
Catarax c59406e9e4 GameDB: Tony Hawk's Pro Skater 2003 Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (the game is Tony Hawk's Pro Skater 4 in japanese)
2016-03-21 02:40:38 +01:00
Catarax 9f8e4bcef4 GameDB: Tony Hawk's Project 8 PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-21 02:27:51 +01:00
Catarax 722448c97b GameDB: Fixed Region Info of SLES-51721 2016-03-20 23:47:22 +01:00
Catarax 007c46eedd GameDB: Tony Hawk's Proving Ground PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-20 23:44:03 +01:00
Catarax 3f67fac085 GameDB: Tony Hawk's American Wasteland PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-20 17:34:32 +01:00
Catarax ade2c23fb5 GameDB: Tony Hawk's Downhill Jam NTSC Graphics Fix (SLUS-21456)
Set VU0/1 to Nearest by default to Tony Hawk's Downhill Jam in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:31:22 +01:00
Catarax e344ec46a5 GameDB: Tony Hawk's Project 8 NTSC Graphics Fix (SLUS-21444)
Set VU0/1 to Nearest by default to Tony Hawk's Project 8 in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:28:57 +01:00
Catarax 0fdaf659d6 GameDB: Tony Hawk's Proving Ground NTSC Graphics Fix (SLUS-21616)
Set VU0/1 to Nearest by default to Tony Hawk's Proving Ground in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:25:04 +01:00
Catarax d998ca2f0f GameDB: Burnout 2 PAL Graphics Fix (SLES-51044)
VU0/1 set to "Negative" by default to the SLES-51044 release, this fix is already used in the SLUS-20497 release on GameDB.
2016-03-20 17:19:58 +01:00
Catarax d4b79754ad GameDB: Disney's Extreme Skate Adventure Graphics Fix (SLES-51721)
VU0/1 set to "Nearest" by default to the SLES-51721 release, this fix is already done in the SLES-51721 release.
2016-03-20 17:10:02 +01:00
FlatOutPS2 adb17bb071 Remove cheats file from redundant folder
Persona 4 cheats file and the cheats folder a redundant, as the
installer doesn't use this folder, but creates a seperate cheats folder
in My Documents/PCSX2 and the Binary release creates a cheats folder the
first time you start up PCSX2.
2016-03-18 15:38:35 +01:00
Gregory Hainaut ba458c1391 Merge pull request #1209 from rz5/master
Exclude 'PCSX2-linux.sh' from Windows builds.
2016-03-16 14:16:19 +01:00
rz5 0b3542a573 Move linux file to linux-various to avoid including it in win builds.
Changed the condition around for sake of ease of reading.
2016-03-15 21:47:11 +00:00
Gregory Hainaut 4ff1f31ecd i10n: add fr mo files 2016-03-12 16:15:48 +01:00
FlatOutPS2 696d95b112 Renaming WRC to appropriate abbreviations 2016-03-10 17:33:21 +01:00
FlatOutPS2 0b10ea6e36 Added XGKick hack game fix to GameIndex file 2016-03-10 16:29:29 +01:00
Akash 8e83564ce9 GameDB: Remove some old patches 2016-03-08 15:11:51 +05:30
Akash 88900ed0d5 GameDB: Add Prafull's Gamefix patches 2016-03-07 00:14:20 +05:30
yop yop yop af01e95164 added comment 2016-03-02 20:36:51 +09:00
IlDucci 2e3a7386e9 Updating Spanish Translation
Updated Spanish translation with latest changes.
2016-02-28 22:52:19 +01:00
pgert 72a5425c3c Update & Improvements of Swedish GUI-translation. 2016-02-26 23:00:41 +01:00
yop yop yop 3d38cdb609 GameDB: SLES-52895 and SLUS-20904 are same, and patch works. 2016-02-25 16:14:32 +09:00
Gregory Hainaut 1e018d8a8a i10n: refresh POT
Add the new VU gamefix string
2016-02-21 11:55:20 +01:00
Gregory Hainaut d53ed5bbee i10n: update pre-build mo 2016-02-21 11:37:15 +01:00
yop yop yop a788173534 GameDB: Default to Positive round mode for Ed, Edd, 'n Eddy 2016-02-21 16:51:44 +09:00
Kieran Hanrahan 7236ed93e9 Update GSdx_FX_Settings.ini 2016-02-13 16:02:37 +00:00
Kieran Hanrahan fc0cebe7c5 More scaling workarounds 2016-02-13 16:02:14 +00:00
Kieran Hanrahan c05195a47b Update GSdx_FX_Settings.ini 2016-02-12 21:29:28 +00:00
Kieran Hanrahan eec86488e8 Add GS scaling workaround logic 2016-02-12 21:29:18 +00:00
Kieran Hanrahan 5ace5a5d8e Update GS post-processing
Update GSdx FX, & added debanding effect, and Timothy Lottes CRT by request.
2016-02-12 18:13:23 +00:00
Kieran Hanrahan b2b0cf11eb Update GSdx_FX_Settings.ini 2016-02-12 18:11:06 +00:00
Gregory Hainaut 00dde7d2cf i10n: update ca_ES and ru_RU 2016-01-18 18:25:15 +01:00
refractionpcsx2 87138c9854 GameDB: Enabled SkipMpeg hack by default on BDFL Manager PAL-G 2016-01-17 20:03:06 +00:00
Avi Halachmi (:avih) 4ff5b9e7ce Games DB: update compatibility: (17 better, 1 worse):
Summary:

Worse:
- Degrading compat from 5 to 4 for SLUS-20573: Sims, The

Better:
- Improving compat from 3 to 5 for SLUS-21632: NHL 2K8
- Improving compat from 2 to 5 for SLUS-21425: NHL 2K7
- Improving compat from 4 to 5 for SLUS-20919: ESPN - NFL 2K5
- Improving compat from 2 to 5 for SLUS-21232: College Hoops 2K6
- Improving compat from 2 to 5 for SLUS-20225: Gadget Racers
- Improving compat from 2 to 5 for SLUS-21914: NHL 2K10
- Improving compat from 3 to 5 for SLUS-20235: Superman - Shadow of Apokolips
- Improving compat from 2 to 5 for SLUS-20842: Sims, The - Bustin' Out
- Improving compat from 4 to 5 for SLUS-21563: Horsez
- Improving compat from 4 to 5 for SLUS-20637: Chessmaster (Online)
- Improving compat from 3 to 5 for SLES-50874: F1 2002
- Improving compat from 2 to 5 for SLES-52298: IndyCar Series 2005
- Improving compat from 0 to 5 for SLUS-21680: Harvey Birdman - Attorney at Law
- Improving compat from 0 to 5 for SCES-51684: World Rally Championship 3
- Improving compat from 0 to 5 for SLUS-21235: MLB 2k6
- Improving compat from 0 to 5 for SLES-50252: Penny Racers
- Improving compat from 0 to 5 for SLES-54151: Let's Make a Soccer Team!
2016-01-04 21:00:22 +02:00
Avi Halachmi (:avih) 12650610aa widescreen patches (cheats_ws.zip): 56 new, 26 updated, overall 1994
Taken from Devina's archive at the forum (updated 2016-01-03), and removed the
three WIP patches: 1771BFE4, C77AF2CA and C77AF2CA.
2016-01-04 15:57:16 +02:00
Avi Halachmi (:avih) e8b653ddf3 KB commands: change Sys_Suspend to Sys_SuspendResume (toggle)
It's now possible to press ESC once to pause, and ESC again to resume (or assign
any other key via PCSX2_keys.ini, e.g. to SPACE).

Note that resume only works if the GS window is NOT set to hide on pause (Emu
options -> GS Window), and if the key is pressed while the GS window is focused.

This includes two related changes:
- The command name at PCSX2_keys.ini is now changed to Sys_SuspendResume.
- If the GS window is NOT set to hide on pause, then it stays focused on pause.

--nogui also gains this behavior, so it's now possible to launch without a GUI
and still suspend/resume if the GS window is not set to hide on pause. If it is
set to hide on pause, then the behavior remains as it was: exit PCSX2 on pause,
or prompt to exit/resume if --noguiprompt is provided.
2016-01-03 22:13:14 +02:00
Gregory Hainaut 8b5e22dd7d i10n: update cs_CZ binary 2016-01-01 14:44:06 +01:00
ramapcsx2 90ad6e89ad small pdfs update and an nsis fix 2015-12-28 17:44:15 +01:00
Gregory Hainaut 3fc9643460 i10n: udpate binary translation files 2015-12-23 18:26:28 +01:00
Leucos 062212952d i10n: update it_IT
Greg: merge & conflict stuff
2015-12-23 18:18:15 +01:00
Gregory Hainaut 816dc65262 i10n: refresh all languages 2015-12-22 16:58:07 +01:00
Akash f67f3a3010 GameDB: Add prafull's Gamefix patches
Patches for 7 games have been added including default settings
modifications for Disney's Treasure Planet to prevent few issues.

Thanks to Prafull for the patches !
2015-12-07 13:21:00 +05:30
Gregory Hainaut 74c309b4ff i10n: refresh language files 2015-12-03 09:14:06 +01:00
Edgar Carballo Domínguez e97b65c320 man: Update "Reporting bugs" section in manpage
Greg: squash the commits
2015-12-03 09:04:51 +01:00
Jonathan Li d952811ec8 debugger: fix help text typo 2015-11-11 18:48:04 +00:00
Leucos 6ab6473cd7 it_IT translation update
Translation update and fixes.
2015-10-24 10:42:38 +02:00
Gregory Hainaut 3d5393a0e7 i10n: update template POT file
Nearly 1 year old but hopefully few strings where updated.
2015-10-23 20:00:16 +02:00
refractionpcsx2 2a21224ab8 Merge pull request #907 from ssakash/gameDB_update
GameDB: Update compatibility status of games.
2015-10-20 22:43:30 +01:00
Akash 78890f925c GameDB: Update compatibility status of games. 2015-10-21 03:08:43 +05:30
refractionpcsx2 42a4c7d368 GameDB: Add comment for hack required for Dakar 2 on OPM Demo Disc 33 2015-10-18 02:38:58 +01:00
refractionpcsx2 b132557f04 GameDB: Fixed entry for PBPX-9505, serial incorrect, updated name 2015-10-18 01:26:13 +01:00
Gregory Hainaut 7c69958c92 i10n: add zh_TW 2015-10-12 23:48:02 +02:00
Avi Halachmi (:avih) 5379b89dbd gui: kb shortcuts: handle Sys_TakeSnapshot with shift/ctrl better
There's only one plugin api for this, but GSdx also checks whether shift/ctrl
are held down, so PCSX2 needs to map those too to the same API.

Make this more systematic by only mapping one shortcut to this API, and then
deriving the other two from it amd mapping them too automatically.

This also makes it possible to override it at PCSX2_keys.ini since now it
doesn't need to handle different shortcuts for the same function (which it still
can't handle, but now it also doesn't need to for this function).
2015-10-12 04:04:14 +03:00
Avi Halachmi (:avih) 68b4d54f18 gui: kb shortcuts: fix key codes for "non-special" keys
This patch fixes 3 different issues for wx event key codes and the ini parser.
- The ini parser (for PCSX2_keys.ini) parses symbols and letters correctly,
  but parsed `shift-q` as `Q` without shift. Now it's parsed as `q` with shift.
- the wx event keycode has the shift flag set correctly, but always has the
  upper case code for letters (e.g. `Q` when `q` was pressed, and `Q` with shift
  flag when shift-q is pressed). Now uses lower case for letters.
- For symbol-only keys (e.g. `-` or `=`), the keycode is the MS VK_.. thingy,
  e.g. for `=` it passed 187 instead of 61, or for `.` it had 190 instead of 46.
  Now returns the ascii code where possible (assuming US KB layout).

Also, when the DevCon is enabled, all key presses are printed to the console in
a format which could be copied to pcsx2_keys.ini, so this should allow also
non-US KBs to be set up for arbitrary symbols.

It should now be possible to use letters and symbols at PCSX2_keys.ini or as
default accelerators definitions within the code.

Note: this should have supposedly been fixed at r4918 ( 851bfba ), but neither
that build from the buildbot archive, nor the official 1.2.1 release (r5875),
nor the current builds have this working, which is really weird (tested on win8)
2015-10-11 19:25:24 +03:00
Jonathan Li 76e61d4ef1 Merge pull request #863 from turtleli/gsdx-dx-select-shader
gsdx:windows: refactor dx9/dx11 compile shader code, allow external
shader selection via GUI, widen and rearrange GUI
2015-10-07 00:18:04 +01:00
refractionpcsx2 379adf3a8e GameDB: Update entry for .hack/Fragment to include SkipMPEG. Fixes #867 2015-10-03 13:48:14 +01:00
Jonathan Li 133fd3113b Remove include from shader suite
This allows different shader configuration files to be used.
2015-09-28 12:45:14 +01:00
refractionpcsx2 953804c429 Merge pull request #849 from pgert/master
GameIndex > Added fix for the "The Incredibles" (SLUS-20905) by Prafull.
2015-09-26 19:52:52 +01:00
micove 166818670e Merge pull request #833 from micove/Build_Bot
Simplify BuildBot and add a helper script for compilation.
2015-09-26 06:58:17 -04:00
Miguel A. Colón Vélez f201aac946 Simplify BuildBot and add a helper script for compilation. 2015-09-26 06:27:34 -04:00
pgert 406c56e3d8 GameIndex > Added fix for the "The Incredibles" (SLUS-20905) by Prafull. 2015-09-25 22:56:04 +02:00
Gregory Hainaut bb6b792d06 Merge pull request #843 from pgert/master
sv_SE - update & improvements of Swedish translation.
2015-09-25 18:27:04 +02:00
Gregory Hainaut b9e00ab611 i10n: update es_ES mo file. 2015-09-23 09:26:24 +02:00
pgert d256ecb6db sv_SE - update & improvements of Swedish translation. 2015-09-22 15:44:40 +02:00
Avi Halachmi (:avih) f5a38ab954 gameindex.dbf: update compatibility from the forum: 31 better, 1 worse 2015-09-18 15:06:25 +03:00
pgert 9eb5f36ecc Specifications & Corrections of PAL languages in GameIndex.
What this PR primarily does is to sort out the PAL-E mess.
Some have used PAL-E for Englsh, others for Europa (PAL-M5), and others still for España.
With this PR all PAL-E should refer to English, while the ones referring to Europa have PAL-M5 or something as a code, and the ones referring to España have PAL-S as a code.

Generally only one letter is used for the more common languages; English etc.
So is the case in this PR.

For some PAL-M2 entries in particular, though maybe also for some PAL-M3 entries, there can be 2 or more discs of the same game having this code; it's not necessarily a disc specific code - it only tells how many languages the disc supports.
So is the case in this PR.

Language codes used:
E - English
G - German
I - Italian
S - Spanish
F - French
P - Portuguese
R - Russian
DU - Dutch
NO - Norwegian
SE - Swedish
DA - Danish
FI - Finnish
CZ - Czech
PL - Polish
HR - Croatian
HI - Hindu
2015-09-18 13:46:44 +03:00
Avi Halachmi (:avih) fd7d05d003 cheats_ws: 1938 widescreen patches (176 new, 1 removed, 33 modified)
and 1729 patches remain identical.

Updated to Devina's latest archive (2015-08-18), with 3 WIP patches removed
(1771BFE4, C77AF2CA, DA3DD765).

See:
- http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=476028#pid476028
- http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674
2015-08-18 22:00:41 +03:00
Gregory Hainaut b17803bb34 gsdx-ogl: wipeout of GL_ARB_bindless_texture
Code is completely broken. It doesn't help to improve speed.

Remove 200 lines ;)
2015-08-08 09:16:49 +02:00
Gregory Hainaut 7bb506c5bb Merge pull request #739 from Asmodean-/master
GSdx: Post-processing updates
2015-08-06 19:53:03 +02:00
Kieran Hanrahan a1a5b25b91 Update GSdx.fx
Update to 2.3 & resolve OGL.
2015-08-05 16:34:40 +01:00
Kieran Hanrahan 3a14a63b0f Update GSdx_FX_Settings.ini
Update to 2.3 and resolve OGL.
2015-08-05 16:33:51 +01:00
Miguel A. Colón Vélez 6462393aaf Introduce end-of-line normalization
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
2015-08-04 23:52:48 +02:00
refractionpcsx2 71180504e9 GameDB: Add XGKick hack to gamedb for World Rally Championship 3 2015-07-30 19:42:09 +01:00
refractionpcsx2 def2d3f19b GameDB: Added more gamefix patches by Prafull 2015-07-30 19:40:06 +01:00
Miguel A. Colón Vélez 6f681743ca Use set -e in the body of the script.
The script passes -e to the shell on the #! line rather than using set -e in
the body of the script. This is fine for normal operation, but if the script
is run by hand with sh /path/to/script (common in debugging), -e will not be
in effect. It's therefore better to use set -e in the body of the script.
2015-07-27 14:13:03 -04:00
Leucos 14534fbcf8 Italian translation update
Added memory card conversion related strings.
Minor style changes.
2015-07-26 22:10:35 +02:00
Gregory Hainaut 94443afbfc i10n: update russian mo file 2015-07-24 19:26:43 +02:00
refractionpcsx2 539a1767a3 Merge pull request #359 from AdmiralCurtiss/memcard-folder-cache
Memory Card as folder support by AdmiralCurtiss
2015-07-20 23:15:59 +01:00
Gregory Hainaut 6719fc89a6 gsdx-sw: Nan is not well supported in Vertex
It fixes the bad light on Silent Hill with the SW renderer.

Full story
if Q is NaN, m_vt.m_eq.q becomes wrongly true
/Q will wrongly be optimized in the "Vertex Shader" of the SW

Note: Add an assert for the STQ handler

Code path is quite hot so no need to add extra check for nothing
2015-07-19 16:41:05 +02:00
Admiral H. Curtiss bee4f0578d GameIndex.dbf: Add Armored Core Memcard filters. 2015-07-12 14:38:09 +02:00
Admiral H. Curtiss 02ae12c555 GameIndex.dbf: Add a the initial set of Memory Card Filters.
This informs PCSX2 which games want to access more than just their own save files so it can load them into the virtual folder memory card.
This includes:
- Multi-disc games which obviously need to access saves from the other disc(s).
- Games that allow importing data from prequels.
- Games that unlock bonuses if they find data from other games in the series, by the same developer, etc.

This is almost certainly not all games that would want to access other saves, but it should cover a lot them.
2015-07-12 14:37:54 +02:00
Admiral H. Curtiss bcb71ae368 GameIndex.dbf: Fixed a few names, added a few missing games and multi-discs, added a few missing regions. 2015-07-12 14:37:53 +02:00
pgert 2e4c3c9a17 Improved the HD-fix for Drakan 2 PAL. 2015-06-27 13:56:04 +02:00
refractionpcsx2 809ccc2479 Revert "Merge branch 'master' of https://github.com/PCSX2/pcsx2"
This reverts commit bbf4b58306, reversing
changes made to 5f201e21ee.
2015-06-09 23:55:46 +01:00
Gregory Hainaut 206d2008f3 Merge pull request #582 from PCSX2/external-shader-opengl
external glsl: use define macro for matrix constructor
2015-06-09 19:57:33 +02:00
Ambient_Malice f180b2731a Fix Cold Winter Graphics
Game still doesn't look quite right in hardware renderer (too bright)
but the hideous graphics errors are fixed by changing clamp mode. This
game is considered something of a "hidden FPS gem", so it's nice to
think people will be able to play it on PCSX2 now.
2015-06-08 20:03:58 +10:00
Azelphur 548396b3e5 Fix PCSX2-linux.sh argument passing
$@ should be wrapped in quotes, otherwise arguments with spaces do not work eg currently you cannot run any game that has spaces in the filename with this script, this patch fixes that.
2015-06-07 22:13:23 +01:00
Gregory Hainaut 1bd15a0d2b glsl: fix bad copy/past
Thanks  @turtleli
2015-06-07 10:02:39 +02:00
Gregory Hainaut 880900d306 external glsl: use define macro for matrix constructor
This way, matrix can be filled by column in glsl and by row in hlsl
2015-06-04 21:03:59 +02:00
refractionpcsx2 b906217504 GameDB: Update some patches by prafull 2015-06-02 01:10:32 +01:00
Gregory Hainaut 8d6d8067fd linux: rename everything. It is PCSX2 is uppercase letter
Sorry for all maintainers that will need to upgrade their packages
2015-05-18 10:04:23 +02:00
Gregory Hainaut 5bd724e651 PCSX2-linux.sh: update the script due to the renaming 2015-05-18 09:55:17 +02:00
Gregory Hainaut 432a73e039 Rename the linux launcher script 2015-05-18 09:51:09 +02:00
Gregory Hainaut bf0213ca47 linux: rename pcsx2-* exe file to PCSX2
Alwawys the same name and uppercase
It was useful on the past to reduce compilation time but there is
less plugins now and ccache just does the job fine.
2015-05-18 09:49:59 +02:00
Gregory Hainaut 4787565e14 linux: reduce complexity of launch_pcsx2_linux.sh script
Don't screw up the shell context so no need to restore it. As a bonus, it supports
interruption(kill/abort) properly
2015-05-18 09:26:34 +02:00
Gregory Hainaut eb59f8b72c i10n: update tr_TR (turkish) 2015-05-18 07:23:28 +02:00
Gregory Hainaut 0f01ba4c46 gsdx-ogl: mega boost
Enable Nvidia multi thread driver optimization
Enable ogl_texture_storage by default (requires for the speed boost
, later the option will be removed)
2015-05-16 00:31:25 +02:00
Karasuhebi 5c263ff84c Removed comment symbol for Sys_FreezeGS = F11 2015-04-13 13:28:44 -04:00
Karasuhebi e397fe105e Added a comment to PCSX2_keys.ini.default about F11
Added a comment to PCSX2_keys.ini.default about FreezeGS being
deprecated as to avoid user confusion when pressing F11 and nothing
happens.
2015-04-13 13:17:27 -04:00
ssakash 22baaf228a update compatibility changes for games. 2015-04-03 03:26:48 +05:30
Kieran Hanrahan 0fbe94eb41 GSfx FX 2.3 preview
Where to begin o.o I'd be here all night marking off all of the changes from the previous version.

Basic rundown;

I've reworked, and rewrote most of it, and seperated effects that I had embedded in others. I've added some new effects, improved the options, and their descriptions.

Completely rewrote the color processing logic. Rewrote and improved the logic of many other of the effects. Expanded, and improved the options, and descriptions. etc, etc.

Current effects include;
* FXAA 3.11
-
* Bilinear Texture Filtering
* Bicubic Texture Filtering
* Gaussian Texture Filtering
* Bicubic Scaling
* Lanczos Scaling
-
* Blended Bloom (6 different blend types)
* HDR Scene Tone Mapping (4 different operator types)
* Color Correction (5 colorspace types)
* Cross Processing (3 conversion types)
* Post-Complement Colour Grading
* Gamma Correction Curve
* Pixel Vibrance Adjustment
* Texture Unsharp Mask
* Contrast Enhancement
* Px Cel Shading
* Paint Shading
-
* Sub-pixel Dithering
* Scanline Emulation
* Vignette Effect
* Pixel Border

With a plethora of options for them.

Enjoy =)
2015-03-13 19:01:09 +00:00
Kieran Hanrahan 9521b0021b GSdx FX 2.30 preview 2015-03-13 18:48:40 +00:00
ramapcsx2 5ed3f5f1a4 -Fix title from 1.0.0 to 1.2.0
-Replaced googlecode link with Github
-Updated hotkeys section with more hotkeys (taken from our wiki, thanks
people!)

Thanks to karasuhebi from our forum for bringing this to my attention!
2015-03-03 09:54:39 +01:00
Leucos 4587a1e64e IT_it translation update 2015-03-01 16:44:59 +01:00
Gregory Hainaut 2c481113ad update sv_SV mo file 2015-02-20 19:54:58 +01:00
Asmodean- 6440a011bc post-processing updates 2015-02-04 08:42:20 +00:00
Avi Halachmi (:avih) c14a4f274f GameIndex.dbf: sort entries 2015-02-01 20:18:59 +02:00
Avi Halachmi (:avih) 6a63a92a1f GameIndex.dbf: update compatibility info
using the data from the forums and web site.
update summary:
Not at dbf (and added): 21
Unchanged: 1832
Better compat: 656
Worse compat: 23

new status:
Compatibility 1: 8 games
Compatibility 2: 38 games
Compatibility 3: 54 games
Compatibility 4: 67 games
Compatibility 5: 2607 games
2015-02-01 19:24:54 +02:00
Asmodean- 8cb20c5d19 Some post-processing updates. 2015-01-30 18:38:18 +00:00
Leucos 8da5817f8f Added the latest strings to the Italian translation 2015-01-18 11:40:05 +01:00
pgert abb005e6e2 Update pcsx2.1 2015-01-13 13:17:57 +01:00
pgert c0f1738bb9 Update pcsx2.1 2015-01-12 13:24:34 +01:00
Avi Halachmi (:avih) b07aeb892a cheats_ws.zip: now has 1763 files - 583 new, 105 modified, 14 removed
This is the cheats_ws folder inside Devina's archive from 2014-12-18, with 5
removed WIP patches (CRCs: 0E7F91DA, 4C33FA2A, 1771BFE4, C77AF2CA, DA3DD765),
zipped and replacing the existing cheats_ws.zip file.

See http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=423433#pid423433
2015-01-02 04:08:58 +02:00
monsterjamp 7082102631 Small update to GameIndex 2014-12-31 18:50:37 -06:00
Avi Halachmi (:avih) 576513a6d0 kb shortcuts: fixed file name PCSX2_keys.ini to PCSX2_keys.ini.default 2014-12-30 22:22:43 +02:00
Avi Halachmi (:avih) 25382d471d kb shortcuts customization: improve messages, add sample PCSX2_keys.ini
- don't display a message if the replacement is the same as the default.
- display a message if the key combination is unknown
- (same as before) display a message when replacing a shortcut
- also added PCSX2_keys.ini.default sample file with some help
2014-12-30 22:15:01 +02:00
Gregory Hainaut d4793cc6b6 i18n: update build of various translation 2014-12-23 19:51:03 +01:00
Gregory Hainaut 59847c964c Merge pull request #404 from Leucos8/master
Italian translation and game database update
2014-12-23 19:37:09 +01:00
Leucos fd89d2145a Game database update
Many game title correction/update/normalization
2014-12-21 16:59:31 +01:00
Gregory Hainaut 6830962c3a i10n: update sv_SE 2014-12-21 16:54:41 +01:00
Gregory Hainaut 03a88aab0b translation: Refresh all languages 2014-12-15 19:29:44 +01:00
Gregory Hainaut d21e6ff45f gsdx-ogl: don't declare a sampler variable
Nvidia was complaining on the fxaa shader. In doubt I also replaced it in Asmodean's shader
2014-11-20 22:07:44 +01:00
Asmodean- c72af82f73 GSdx: Some post-processing fixes & add shaders directory. 2014-11-15 21:37:05 +00:00
Asmodean- 1b836ac4a7 Fix Cel Shader for OpenGL. 2014-11-11 14:34:53 +00:00
Kieran Hanrahan 0e636ce411 A few last bits of cleaning before merge. 2014-11-11 02:41:52 +00:00
Kieran Hanrahan e8a92ae731 Small oversight fix for "sample_texLevel" 2014-11-11 00:57:11 +00:00
Kieran Hanrahan cf5da56390 Tabbing >.> 2014-11-10 23:49:11 +00:00
Kieran Hanrahan d228ad3ddd OpenGL Updates - fix effects for both D3D & OGL
I had to edit this via the GitHub editor. I finish up my changes, and for some reason the pcsx2 repository won't let me read or write to it, since the last merge. I checked my other repositories, and they're working fine. ?.?
2014-11-10 23:46:50 +00:00
Gregory Hainaut cbf2e740e3 gsdx-ogl: port Asmodean shader to GLSL
I only checked the default configuration (on Nvidia). Please report any issue with it.
2014-11-10 10:39:55 +01:00
ramapcsx2 3d05d706f4 Merge pull request #339 from Asmodean-/master
[Post-Processing] Update GSdx effect suite to latest version.
2014-11-08 12:49:55 +01:00
Asmodean df0a9c4683 Some small fixes, that I noticed. 2014-11-06 10:56:33 +00:00
ramapcsx2 a64d641a50 spyro enter the dragonfly bootup hack 2014-11-04 17:16:26 +01:00
Asmodean 937e475169 [Post-Processing] Update GSdx FX effect suite to latest version. 2014-11-03 07:15:34 +00:00
Gregory Hainaut c85221c64f openSuse vs openSUSE 2014-09-27 11:50:31 +02:00
Gregory Hainaut c66ea9f740 linux: openSuse don't follow the FHS, so manually pick the lib path 2014-09-24 09:02:56 +02:00
Gregory Hainaut 60297403a2 i10n: update th_TH mo file 2014-09-22 09:27:57 +02:00
Gregory Hainaut 20243ff6fb i10n: refresh es_ES/ja_JP
(due to po update)
2014-09-12 20:10:14 +02:00
ramapcsx2 f67941d03b OPH flag hack removal for Tomb Raider Angel of Darkness 2014-09-08 17:38:11 +02:00
ramapcsx2 630f869f7f fix the ws patches, broke them earlier 2014-08-18 01:23:29 +02:00
ramapcsx2 72b28ac2fc Removed "force English" patch line from the widescreen patch for FFX
International.
2014-08-13 11:19:58 +02:00
Gregory Hainaut 41d2ea4306 i10n: refresh all languages
Remove the --previous option of po generation. It broke some translations.

Remove the translation of PCSX2 version, no point to translate C format symbol.
2014-07-30 09:21:49 +02:00
Gregory Hainaut 36ea4658f1 Revert "i10n: refresh all languages"
This reverts commit 7a9f4161ea.
2014-07-30 09:21:49 +02:00
Gregory Hainaut 7a9f4161ea i10n: refresh all languages 2014-07-29 21:40:32 +02:00
Gregory Hainaut 9a82bed3a5 db: enable autogamefix of goemon + bump to ingame
Note: actually it could even be playable or perfect (let's dream)
2014-06-20 13:52:05 +02:00
Gregory Hainaut 187f0bea3b i18n: update all googlecode -> github stuff
Note: translation are still marked as fuzzy
2014-04-06 11:54:36 +02:00
Gregory Hainaut 39a9b7b721 local: refresh all language
* Mark "enable widescreen hack" as fuzzy in most translation
* update zh_TW/es_ES
2014-03-25 16:36:29 +01:00
David Quintana 2fbac107ca Merge pull request #5 from Kingcom/master
More debugger enhancements and fixes
2014-03-25 14:42:59 +01:00
gigaherz 189c8701d7 Git ignore. 2014-03-25 13:31:56 +01:00
Kingcom 4e2e178417 Add list to show, edit and delete breakpoints 2014-03-23 13:30:10 +01:00
Kingcom 1f7d6461c5 Help button/window in debugger (Windows only) 2014-03-23 13:27:48 +01:00
Asmodean.pcsx2 0651e45460 GSdx: Just some cleaning.
Reformatted fx files that were causing issues on certain text editors. They should now display correctly in those editors.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5897 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-11 04:27:32 +00:00
Asmodean.pcsx2 7d96af950e GSdx: A few small post-processing changes, to accommodate future updates.
Also removed the fallback recovery ps, and replaced the compile fail catch to a simple console print. Which I think is safer, and faster.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5894 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-09 01:01:41 +00:00
refraction 9d479ab64b GameGB: Syphon Filter - Omega Strain Europe patch for Flashlight. Removed an incorrect/pointless patch on the US version.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5892 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-08 12:38:08 +00:00
refraction 907964a7d1 Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) )
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5889 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-07 20:34:36 +00:00
refraction 0403bd8c3c rename Arabic folder, one user suggested it fixed some problem causing PCSX2 to boot. Makes it more uniform so it can't hurt i guess.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5885 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-06 21:57:36 +00:00
avihal@gmail.com 93cb647091 Games db: normalize (4 missing games name, few places where compat appeared after the hacks section, removed 2 almost duplicate entries (-T at the serial).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5880 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-04 01:43:50 +00:00
ramapcsx2.code 2080db255a New pdfs for 1.2
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5865 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-02 12:27:53 +00:00
gregory.hainaut 061f357618 i18n: refresh all translations
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5863 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-01 17:20:44 +00:00
ramapcsx2.code c03a1c9bd0 Small round of patches for various issues, #3.
Fixed a bad string in the German translation, added GSdx-avx2 to the installer, silenced a debug print and shortened the app name in release builds.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5858 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-31 11:53:00 +00:00
gregory.hainaut 1c5cec4647 i18n: refresh all languages with previous fix incorporated
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5857 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-30 19:27:58 +00:00
refraction 4ac5f70f08 Updated Widescreen hacks. Removed hacks where different regions (PAL/NTSC) share CRC as this will cause problems. KH2 PAL fixed thanks to devina40 :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5854 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-27 23:39:47 +00:00
gregory.hainaut 48356e31b8 linux:
* use same path as game index db for cheats and cheats_ws
* install the new cheat zip file on cmake and debian installer 


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5850 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-26 18:00:14 +00:00
avihal@gmail.com 980229ce5b Widescreen hacks db: change from dbf to normal zip (also replaced the dbf with a zip of current ws hacks).
Logic stays the same as before: If no ws hack is loaded from the normal cheats_ws folder, they try finding ws hacks at the zip.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5836 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-25 21:13:52 +00:00
avihal@gmail.com d11382a20c Support single widescreen dbf file. Also includes a batch file to create a cheats_ws.dbf file from individual pnach files, and also includes the cheats_ws.dbf file which was generated from the current individual ws cheat pnach files.
Still needs: 1. remove all single ws pnach files from the repository. 2. Update the installer/uninstaller accordingly.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5827 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-24 21:13:25 +00:00
gregory.hainaut 2f7d642113 i18n: update sv_SE/tr_TR/ko_KR + refresh others
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5825 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-24 17:46:01 +00:00
refraction 442fc846eb GameDB: Added some missing games. Thanks for GeoMan and shinra358 on the forums :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5820 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-21 21:08:25 +00:00
ramapcsx2.code f8264bce2c GSdx:
Last patch regarding FXAA and external shader loading, I hope :)
Changes are here: http://forums.pcsx2.net/Thread-Custom-Shaders-for-GSdx?pid=343285#pid343285
I've included bin\shader.fx and the settings file bin\GSdx_FX_Settings.ini.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5817 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-17 10:17:24 +00:00
refraction 8900a72115 GameDB: Kessen 2 patch for EU version SLES 50578
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5816 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-14 23:12:50 +00:00
refraction c4d88a24ed GameDB: COP2 patch for Kessen 2 US version - Fixes Graphics. Will patch the EU version when i can get a dev build run on it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5815 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-13 23:47:01 +00:00
gregory.hainaut b13c00f42d i18n:
* update korean translation
* generate german binary mo file

Translation status:
locales/ar/pcsx2_Main.po -   563/  2/565   ( 99%)  -2
locales/cs_CZ/pcsx2_Main.po -   564/  2/565   ( 99%)  -1
locales/fi_FI/pcsx2_Main.po -   563/  2/565   ( 99%)  -2
locales/hu_HU/pcsx2_Main.po -   525/  8/565   ( 92%)  -40
locales/id_ID/pcsx2_Iconized.po -    49/ 48/74    ( 66%)  -25
locales/id_ID/pcsx2_Main.po -   563/  2/565   ( 99%)  -2
locales/ja_JP/pcsx2_Main.po -   563/  4/565   ( 99%)  -2
locales/ms_MY/pcsx2_Main.po -   563/  2/565   ( 99%)  -2
locales/nb_NO/pcsx2_Main.po -   563/  2/565   ( 99%)  -2
locales/pl_PL/pcsx2_Main.po -   563/  2/565   ( 99%)  -2
locales/ru_RU/pcsx2_Main.po -   557/  8/565   ( 98%)  -8
locales/th_TH/pcsx2_Iconized.po -    72/  3/74    ( 97%)  -2
locales/th_TH/pcsx2_Main.po -   563/  2/565   ( 99%)  -2
locales/tr_TR/pcsx2_Main.po -   564/  2/565   ( 99%)  -1
locales/zh_CN/pcsx2_Main.po -   564/  2/565   ( 99%)  -1
locales/zh_TW/pcsx2_Main.po -   563/  2/565   ( 99%)  -2



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5800 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-07 07:39:00 +00:00
ramapcsx2.code 20ffe92ee8 GSdx:
- FXAA shader replaced by Asmodeans shader suite 'PCSX2 Fx 2.00 Revised'.
This is an entire enhancement suite with many configurable options like FXAA, texture sharpening
or lighting tweaks. Some of the effects are pretty advanced so kudos to him allowing it to be integrated with GSdx! :)
Note that there's no interface for the tweaks yet. Until those are done, the defaults will be used.
Release thread here: http://forums.pcsx2.net/Thread-Custom-Shaders-for-GSdx?pid=334766#pid334766

- Disabled an option from the widescreen patches for SH:Shattered Memories.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5793 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-05 11:24:43 +00:00
gregory.hainaut 9d34c34e6c i18n: new language croatian
+ fix a french string (thanks pgert for the info)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5792 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-04 17:38:12 +00:00
gregory.hainaut 349b91ef1b i18n:
* update fr_FR/it_IT/es_ES/pt_BR
* refresh others for free ;)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5791 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-31 17:13:36 +00:00
ramapcsx2.code bcb8a0e991 Last patch also had a weird encoding, confusing the googlecode diff display at least.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5780 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-29 09:32:06 +00:00
ramapcsx2.code 958b814251 Latest stable wide screen patches.
Many thanks to devina40 and all the community for creating and collecting them!
A lot of work went into these.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5778 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-29 09:04:12 +00:00
refraction a87bd017c6 COP2/GameDB: COP2 patch for Syphon Filter - Omega Strain USA
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5771 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-22 20:25:25 +00:00
gregory.hainaut c8068e0514 i18n: unfuzzy one string (only a case update on the English string)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5769 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-16 19:32:52 +00:00
gregory.hainaut eea231b4ea i18n:
* refresh all strings with latest update
* Update it_IT and sv_SE


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5768 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-15 12:25:59 +00:00
sudonim1@gmail.com 3e4153597b GameDB: Patch for Run Like Hell (US), same as EUR.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5757 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-02 22:38:51 +00:00
refraction 2712bac5ee GameDB: Patch for Forbidden Siren 2 Europe
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5755 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-29 23:41:20 +00:00
refraction@gmail.com 98cc030e44 GameDB: COP2 patch for SPS issues on Siren 2 (J) SCPS-15106.
Nice easy one to fix.  Will need logs from recent SVN ( r5743 or higher) dev builds, not SVN builds in order to fix other versions.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5753 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-27 15:10:35 +00:00
sudonim1@gmail.com c03a588c3c GameDB: COP2 patch for Ace Combat Zero - The Belkan War (NTSC-U)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5748 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-21 00:16:10 +00:00
sudonim1@gmail.com 1d5d9da25b GameDB: COP2 patch for Ace Combat - The Belkan War (PAL-E)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5747 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-20 19:22:01 +00:00
sudonim1@gmail.com 5eff8ef2c1 Database: COP2 patch for Ace Combat: Squadron Leader (PAL-E).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5746 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-19 16:53:40 +00:00
sudonim1@gmail.com 136935c22f Database: COP2 patch for The Mark of Kri (NTSC-U). Not sure what defect it fixes, but this patch should be necessary.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5744 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-17 20:41:05 +00:00
ramapcsx2.code 51c4e05bd0 GameDB updates from pgert.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5741 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-17 10:13:45 +00:00
refraction@gmail.com 433bf2a7f3 GameDB: COP2 Patch for European version of Ghost in a Shell for the door problem
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5740 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-16 22:59:49 +00:00
refraction@gmail.com 94e696afc3 GameDB: Ghost in the Shell USA version patch. After sudo added the new COP2 logging stuff, i pondered if this might be a culprit and it was. You can now "X" on the first level door and go through.
All "macflag" reads are patched to ensure there's no other issues. I might have a go at the EU one soon (unless somebody can get me a dev build log of it all the way up to the first gate)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5739 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-16 18:24:28 +00:00
sudonim1@gmail.com e820b8711d Database: Patch for Run Like Hell (EUR), fixes "spasms" I'm told? I only saw the code, I guess if you have the game you know what was wrong with it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5738 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-15 20:12:09 +00:00
sudonim1@gmail.com 35da3319df Database: First patch for ace combat 5 (US). I have doubts about some other blocks, such as the code leading up the CFC2 at 1D0D98 and another at 1CF7C0 but this code clearly needs a patch.
Also 3 patches for ace combat 4 (US).  As I'm not aware of any physics problems I'm a bit confused about what this might fixed but the code is executed so it should fix something.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5737 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-14 01:11:02 +00:00
ramapcsx2.code 6673166cb5 Uploading all patches from the PS2 Widescreen Pack dated 08-11-2013.
Patches contributed by members of the community and assembled by devina40. 
Thanks people! :)

It's currently untested if the patches play nicely with regular cheats, will do that later.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5717 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-08-14 09:56:28 +00:00
gregory.hainaut b7a6dd93b3 i18n: refresh string translation
GSdx: nothing to see :p


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5673 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-16 09:55:37 +00:00
refraction@gmail.com c51f8cae54 GameDB: Re-enable the Neo Contra IPU patch on the EE and USA versions as they were in 1.0.0, seems it still needs it. Removed the True Crime EE Timing Fix, apparently it doesn't need it! Software mode and SuperVU is enough.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5625 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-05-02 13:51:55 +00:00
gregory.hainaut 43fb0a9a5e linux various:
* Try to launch dev/debug version when pcsx2 isn't found
* remove svn metadata from the linux tarball
* Add libaio on the cmake dependency message


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5624 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-05-01 16:02:11 +00:00
refraction@gmail.com 4548e916fa GameDB: Entries for Mafia and True Crime - New York. Helps with bad textures in True Crime, not sure what it's needed for in Mafia but apparently it is (was already present on NTSC version)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5623 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-04-29 21:46:04 +00:00
refraction@gmail.com c5ffa6ae92 GameDB: Updates by pgert.
-Added patch for Drakan (SCES-50006) to improve the corruption problems when using resolution scaling.
-Many comment modifications and console comments explaining that BIOS boot is required for correct language selection.

Thanks for the updates :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5621 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-04-25 19:11:55 +00:00
refraction@gmail.com fa2dc3d3d4 GameDB: Added Siren 2 to the list of XGKick hack games. Should make it playable now as per the result of Issue 1054
Thanks for testing IceLancerSR :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5609 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-04-08 20:57:40 +00:00
refraction@gmail.com c472db6327 microVU: Fixes to D/T Bit handling and XGKick Delay
-Elemental Garde - Fixed up D-Bit so it remembers the microVU state when recompiling, this fixes the bad geometry that was introduced with T/D bit handling.
-WRC Rally Evolved - Changed the XGKick delay to an increased number, solves all remaining SPS problems.
-Crash Twinsanity - Increased XGKick delay resolves geometry issues on Crash, thanks to Autoran1 for debugging this :)

GameDB Changes: Added XGKick hack to Crash Twinsanity auto gamefixes, checked the main entries for the others above have it too.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5608 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-04-08 20:47:04 +00:00
refraction@gmail.com a28ca6554d Game Index: Changes made by pgert, mostly naming changes, added what i believe is a second disc for the US version of Persona 4 Serial: SLUS-21782B to auto enable VU Clip Flag Hack.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5606 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-04-07 13:27:01 +00:00
refraction@gmail.com 232765f27f GameDB: Found and removed 4 more duplicate entries.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5589 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-12 20:34:16 +00:00
refraction@gmail.com ebe1f58cdb GameDB: Corrected Serial number for Ski Alpin 2006, should have been SLES-53867, was SLES-53866 which is actually Over The Hedge.
Thanks for spotting that Nik1895 :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5588 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-12 20:04:17 +00:00
ramapcsx2 b76c57b37c One of the automatic patches for GT4 causes TLB misses. Disabled it for now.
(EE full clamping, broke license test nr. 3 here.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5568 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-02-21 21:27:25 +00:00
gregory.hainaut d4280db1f0 i18n:
* new language: arabic
* update CS_CZ/es_ES/sv_SE/tr_TR/zh_CN
* refresh others translations


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5494 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-01-02 10:24:48 +00:00
ramapcsx2 7d5201f328 Game Database: Removed Midnight Club 2/3 skip video hacks since they're reported fixed (after r5393). A few other, rarer games still have video skip hacks though.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5457 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-11-15 09:04:23 +00:00
ramapcsx2 00d6980bec Game Database: Added the OPH hack to Tomb Raider Angel of Darkness, making the game playable.
It also needs to be started via full boot. Issue 1355 is about that.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5456 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-11-14 20:32:55 +00:00
ramapcsx2 95ff6f5f6f Game Database: Removed the IPU busy patches from Neo Contra as they're not helping anymore. Also added the OPH hack for Motorstorm Arctic Edge.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5453 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-11-14 18:17:59 +00:00
ramapcsx2 e7eb00469a Added correct clamp modes for GT4 to the game database. Fixes various issues with the GUI.
Also added a mark for Klonoa 2 problems with SPU2-X.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5434 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-15 19:39:43 +00:00
gregory.hainaut 74a4cb7703 linux: allow to use the shell interpreter to execute the launcher script => "bash launch_pcsx2_linux.sh"
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5432 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-09 16:33:07 +00:00
ramapcsx2 7ed8e5c2c0 User submitted updates for the game database. Thanks for compiling them, pgert.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5431 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-09 14:38:52 +00:00
ramapcsx2 dece4c730c Add NFL '12 to the database and silence a SPU2 cache clear notice.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5430 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-09 13:07:06 +00:00
ramapcsx2 15e7fcba5e GamGames database: Removed Tony Hawks again. The problem was already fixed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5429 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-07 13:20:19 +00:00
ramapcsx2 52a557f34b Games database update, fixing an error and adding the EE timing hack for Tony Hawk's Underground 2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5428 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-06 18:48:50 +00:00
gregory.hainaut 66f7a16f7d i18n: long awaited update
* New nb_NO (only main, iconized was bad)
* update tr_TR/it_IT/ko_KR/pl_PL/pt_BR/sv_SE
* refresh pot/po


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5410 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-09-08 16:41:26 +00:00
sudonim1@gmail.com c86a003b0d Bleh: some really unproductive hacking on DOA2 implementing the noted "better" way to patch the previously patched function and a poorly understood hack to get past the black screen (but the US game just breaks later if you do this). All of this is commented out, it's just for the benefit of my future self when he comes back to trying to fix this game.
Current status: the pad rpc hangs in the second iteration of the main game loop for an unknown reason.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5396 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-31 20:44:00 +00:00
ramapcsx2 5fd4f75be5 Optimistically removed all the SkipMPEGHack gamefixes from the database.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5394 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-31 19:39:54 +00:00
gregory.hainaut 68fa8ae195 cmake:
* search 32-bits library on /usr/lib/../lib32 on 64 system (if they don't support Debian/Ubuntu multiarch)
* downgrade the 64-bits FATAL_ERROR to a warning. It is much more easier to use multiarch than to set a chroot.
* incorporate Micove's patch to allow keyword on PLUGIN_DIR define. (fixed issue 1233)
* Allow to use command line pcsx2 option with the linux launcher script. Thanks Rafael for the idea.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5378 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-15 10:31:28 +00:00
ramapcsx2 3cd3262612 Added the new OPH hack to Sphinx the Cursed Mummy and Buffy the Vampire Slayer.
Both should run fine now, only tested Sphinx though.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5374 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-15 09:39:53 +00:00
gregory.hainaut 20958dede3 i18n: use standard pcsx2_Iconize instead of an additional key lookup. In others word, english string is now included directly in the po/pot
Translators note: I save previous translation but a careful review is mandatory


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5366 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-10 10:10:55 +00:00
ramapcsx2 36669d17cd Cleanup part 3: Update the cmake files in /trunk and /1.0 and upload the readme and faq pdf to /trunk
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5361 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-06 12:00:29 +00:00
ramapcsx2 b40682155a Cleanup part 2: Renamed the readme and faq where they're referred and upped the trunk version to 1.1.0
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5355 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-04 15:37:50 +00:00
gregory.hainaut 0aeb9afcc0 1.0.0 & trunk: add new language th_TH
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5339 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-11 19:48:37 +00:00
gregory.hainaut 214487a467 1.0.0 & trunk:i18n update sv_SE
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5337 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-08 07:25:25 +00:00
gregory.hainaut 5fc77e8646 trunk/branch: i18n: update zh_TW and de_DE
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5335 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-07 08:44:50 +00:00
shadowladyngemu 540d098794 GameDB: Status updates, games that require new gamefixes or don't anymore, etc etc...
GSdx Hackfixes: Lego Batman changed to aggressive list, doesn't really fix ingame and breaks the title screens.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5328 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-26 11:57:44 +00:00
gregory.hainaut 040e6c509b linux launcher:
* play with LD_LIBRARY_PATH variable to allow to ship 3rd party library with pcsx2 binary build
* Add a basic check to catch missing depencencies of plugins


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5323 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-21 19:39:26 +00:00
gregory.hainaut 91ad246b46 i18n:
* update it_IT and pt_BR
* remove bad character in id_ID


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5305 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-18 18:26:49 +00:00
gregory.hainaut b534fcc1bc zzogl:
* add a script to run cg compiler on glsl file:
  + handy to check the syntax
  + output the asm of the shader
  - unfortunately don't support latest glsl construct but better than nothing
* really delete resources before context destruction
* wanted to play with opengl3 timer for profiling but not conclusive, just keeping code around for future use


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5278 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-08 18:14:47 +00:00
ramapcsx2 c7b1423a83 Game database: 2 games have the ee timing hack enabled now, one game disabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5274 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-07 11:45:16 +00:00
avihal 1628ab154e Games DB: add support for controlling mvuFlagSpeedHack. Disabling this hack for all Katamari games (otherwise enabled by default now) since it has a weird speed bug with it enabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5272 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-06 20:38:24 +00:00
gregory.hainaut b751aa855e i18n:
* new language fi_FI
* update cs_CZ


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5267 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-03 11:29:13 +00:00
gregory.hainaut 9cddbdc168 i18n:
* update es_ES/ko_KR
* fuzz id_ID/pcsx2_Iconized.po which is wrongly translated


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5253 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-01 08:35:03 +00:00
gregory.hainaut 581219f48f i18n: revert es_ES of previous commit (files were empty)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5235 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-27 12:40:14 +00:00
gregory.hainaut c18933be6e i18n:
* new language ms_MY
* update sv_SE, tr_TR, es_SE,zh_CN

If I forget someone ping me ;)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5234 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-27 10:24:09 +00:00
gregory.hainaut 504490263e i18n: update id_ID (indonesian), add ko_KR (Korean)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5198 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-07 15:49:56 +00:00
ramapcsx2 1a152a3d83 Fix locale update mistake (hopefully)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5194 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-03 08:42:20 +00:00
gregory.hainaut dac0a1eb0d i18n: the regulary update of po files
# some translations miss few bits:
locales/de_DE/pcsx2_Main.po -   522/  6/560   ( 93%)  -38
locales/hu_HU/pcsx2_Main.po -   522/  6/560   ( 93%)  -38
locales/id_ID/pcsx2_Iconized.po -    49/ 12/74    ( 66%)  -25
locales/id_ID/pcsx2_Main.po -   498/  7/560   ( 88%)  -62
locales/ru_RU/pcsx2_Main.po -   554/  6/560   ( 98%)  -6
locales/tr_TR/pcsx2_Main.po -   555/  6/560   ( 99%)  -5



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5192 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-02 17:48:15 +00:00
gregory.hainaut 3d700b9264 spu2x: revert commit 5157. Soundtouch author change in mind and go for LGPL2+ so we come back to LGPL3+ to avoid license proliferation.
various:
* rename the man page as requested by arch users.
* Delete pcsx2/* symlink. Was only useful for autotool removed few years ago.
* commit the top metadata of my previous branch merge.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5172 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-23 18:55:24 +00:00
gregory.hainaut d75da041f6 copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh
cmake: keep all library for the linking of plugins
hex2h.pl: add svn:executable


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5157 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-16 15:36:16 +00:00
gregory.hainaut 5627b4dfaf copyright:
* change the man page to gpl3
* add missing copyrigh for zerogsshader
* re write bin2cpp tool (in perl) to avoid any copyright issue => hex2h.pl


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5155 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-12 17:52:43 +00:00
gregory.hainaut c2bd837525 l10n: realigned translation with latest trunk.
Current (unfinished) translation status:
locales/de_DE/pcsx2_Main.po -   522/  4/560   ( 93%)  -38
locales/hu_HU/pcsx2_Main.po -   522/  4/560   ( 93%)  -38
locales/id_ID/pcsx2_Iconized.po -    49/ 12/74    ( 66%)  -25
locales/id_ID/pcsx2_Main.po -   498/  5/560   ( 88%)  -62
locales/ru_RU/pcsx2_Main.po -   554/  4/560   ( 98%)  -6
locales/tr_TR/pcsx2_Main.po -   555/  4/560   ( 99%)  -5


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5148 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-07 09:47:24 +00:00
ramapcsx2 176e1de80c Game database update.
Lots of Korean titles added by 99skull. 
Thanks :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5136 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-03-30 07:28:14 +00:00
gregory.hainaut 4079af2ed7 i18n: update japan. Add french.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5126 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-03-10 20:11:21 +00:00
gregory.hainaut 004eb6a2f7 i18n: update sv_SE too ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5108 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-02-28 12:07:06 +00:00
gregory.hainaut df55023474 i18n: new language indonesian
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5107 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-02-28 11:28:31 +00:00
gregory.hainaut 2ea4b2fe49 i18n: refresh po/mo
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5106 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-02-28 11:22:02 +00:00
ramapcsx2 fb96f1d928 Set the EE round mode to nearest for SMT: Nocturne.
Fixes the problem where players can not use ladders mid-game.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5087 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-01-31 20:16:10 +00:00
gregory.hainaut 6cf12e5721 i18n: refresh sv_SE and it_IT.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4968 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-11-16 19:19:16 +00:00
sudonim1@gmail.com 66db797478 Added CRCs to the DoA2 patches because pirate game copies are often based on DoA2. If your game identifies as DoA2 and it isn't, you're going to hell.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4958 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-11-06 22:20:50 +00:00
sudonim1@gmail.com 7c6c2cfd98 Game patch: Dead or Alive 2 (J) [SLPS-25002) playable with the R5900 recompiler. Does not make other versions playable, there seems to be a separate issue with them.
A proper fix for this is not happening nor is it even desirable because of the performance impact it would have, the game seems to unintentionally rely on the RPC arguments remaining in cache until sceSifCallRpc.  A slightly better patch is possible, this one eats some extra EE cycles and might theoretically make the game emulate at less than full speed (but probably won't in practice).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4957 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-11-06 21:43:26 +00:00
arcum42 d398e19b4d GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4950 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-10-30 01:39:43 +00:00
arcum42 5306b13472 More work on the compiler warnings. Removed the warning flags that are now set by default.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4949 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-10-30 00:32:22 +00:00
gregory.hainaut 3e162556b7 i18n: upload sv_SE/es_ES/pl_PL/cs_CZ translation files
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4923 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-10-05 18:17:08 +00:00
shadowladyngemu 1455517630 GameDB and CRC updates....
other updates are welcome on issue 881

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4922 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-10-05 11:45:00 +00:00
gregory.hainaut 274246c557 i18n: long-awaited update. Big changes on pt_BR/sv_SE/zh_*
cmake: install also the man page


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4920 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-28 18:36:31 +00:00
shadowladyngemu bf46aef661 Minimal changes to GameDB.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4919 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-26 12:08:20 +00:00
gigaherz 446bf31eb4 Whoops sorry the file slipped through.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4898 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-04 01:51:20 +00:00
gigaherz 266f6fcd5d Made USBsetRAM work again. Required for the following commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4897 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-04 01:49:34 +00:00
shadowladyngemu 8ceda3b102 git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4881 96395faa-99c1-11dd-bbfe-3dabce05a288 2011-08-28 19:52:11 +00:00
gregory.hainaut 783f600711 gsdx, sdl: cast window as expected by sdl
onepad: add an option to control forcefeeback level
cmake: add an hidden option (SHARED_SDL) to build SDL as a shared library to allow pre-load


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4873 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-20 12:17:47 +00:00
shadowladyngemu ae4bad0799 GSdx: CRC hackfixes for NanoBreaker and Kunoichi/Nightshade, removing the shadows that are not properly emulated and just cause 3D to look darker (NanoBreaker in D3D9 just showed a black screen with smoke effects ingame :p).
Minimal changes to the GameDB.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4863 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-11 12:54:57 +00:00
ramapcsx2 9a1793b954 Added "portable.ini" to /bin, so SVN builds will work in portable mode by default.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4855 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-08 15:59:06 +00:00
shadowladyngemu 52a0eb047d GSdx: CRC hackfixes!
Summary of changes...

Fixed menus and HUD for Spyro: A New Beginning and Spyro: the Eternal Night.

Fixed missing dialogs and reduced the VRam usage a bit for Tales of Legendia ("8-bit textures" help a bit more with Vram/speed). Should be playable now in hardware mode. Thanks to rama for figuring it could be hackfixed this way and the initial patch :)

Half-screen fixes for Ty the Tasmanian Tiger 2, X-men Origins: Wolverine, Call of Duty: World at War - Final Fronts.

Modified the Star Wars: Force Unleashed hackfix a bit, shouldn't have the see-thru objects anymore.
Also modified the Metal Gear Solid 3 and Gran Turismo 4 hackfixes as they needed different skip values for each region (PAL/NTSC). Thanx to avih for the region code... and the free C/C++ lessons :P

The hackfix for Sly 3 was still showing stripes for 3-D and two-player modes, fixed for NTSC version now and hopefully works for PAL one too.

Couple GameDB updates after the gif rewrite.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4833 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-29 18:11:22 +00:00
shadowladyngemu ce8ee34251 Just a couple CRC and GameDB updates.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4808 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-16 03:20:04 +00:00
shadowladyngemu 357030330a whoops...
it kinda works better if you make the hackfix use the function...

GSdx: Dragon Ball Z Budokai Tenkaichi 2's hackfix works with NTSC version now too.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4792 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-05 12:25:31 +00:00
shadowladyngemu 64e9a26993 GameDB: Added a lot of games that were missing from the database... still lots missing tho :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4782 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-28 23:07:17 +00:00
gigaherz 99ee4a8df4 SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4777 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-25 23:45:58 +00:00
shadowladyngemu 4f89f21f99 GSdx: CRC hackixes for...
The Lord of the Rings: the Third Age (Removing fat stripes on screen).
Digimon Rumble Arena 2 (Half screen issue).
Star Wars - The Force Unleashed (Hiding HUD and 3d issues. Not perfect and NTSC-U only, not sure if it works with PAL).
Star Wars Battlefront 1/2 (Huge VRAM usage issue. NTSC-U only, not sure if it works with others).
Black Hawk Down - Team Sabre (Half screen issue and removes the night vision filter which was broken and using a lot of VRAM).

Minimal changes to other CRC hackfixes and GameDB.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4766 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-25 08:31:42 +00:00
gregory.hainaut@gmail.com 468463354c i18n: remove the loading of ter&dev mo. Upload latest mo align on lastest po (several new languages too)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4737 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-13 14:15:17 +00:00
shadowladyngemu d14f0169fa GSdx: CRC hackfix for Ty the Tasmanian Tiger. Couple CRCs added.
GameDB: Onimusha 4: Dawn of Dreams playable again with a patch. Minor other updates.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4706 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-03 09:03:28 +00:00
shadowladyngemu f039383a1b GSdx HW: CRC hackfix for "Black"
Minor updates to GameDB.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4630 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-07 01:59:18 +00:00
ramapcsx2 66ba9a07ce Gamefixes for Growlanser 2 and 3 that finally fix those randomly dieing videos.
These nice games should be playable at last.

Thanks to Lana for finding them! :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4623 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-05 14:58:07 +00:00
shadowladyngemu 00132caca1 Disabling some console spam (actually just changing it to a dev logging spam :p) that was causing a huge slowdown in Star Trek Voyager - Elite Force.
GameDB: Few updates...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4620 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-04 11:53:24 +00:00
ramapcsx2 6ee229b141 Patch to GSdx capture that offers RGB mode. By patrickdinh.
Also added Valkyria Profile 2 Italy to the gamedb and GSdx crc list. By Leucos.
Thanks guys :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4618 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-02 21:04:33 +00:00
shadowladyngemu 1cbc1ec7c1 GSdx: Some CRCs added, thanks to ikco10@nate.com for this :)
GameDB: Minor updates...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4599 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-26 11:14:26 +00:00
shadowladyngemu 741b623b97 GSdx: CRC hackfixes for Red Dead Revolver, Heavy Metal Thunder, Spiderman Web of Shadows (if anybody cares about this one :p).
Also a few changes for Tekken 5, "City at sunset" stage, hopefully there's nothing else wrong with this game anymore.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4585 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-21 02:32:59 +00:00
shadowladyngemu 9449b3db5b GSdx: Timesplitters 2 fix works with the NTSC version now too, shows the minimap.
CRC Hackfixes for Rez and Lord of the Rings - Two Towers.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4575 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-15 15:42:28 +00:00
shadowladyngemu f3ca530043 GSdx: CRC Hackfixes for "Demon Stone" and "Big Mutha Truckers", removes postprocessing and "fixes" the green/purple screens.
Small change to the Crash Bandicoot hackfix.
GameDB: Minimal updates.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4569 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-12 14:11:03 +00:00
shadowladyngemu 158a0c8c9c GSdx: Tekken 5's hackfix wasn't working with the sharp/progressive video modes, should look much better now when using them.
Also removed the effect in the burning temple stage which had thin lines over it when using high res.
GameDB: More updates ~_~

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4562 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-09 10:26:56 +00:00
ramapcsx2 a9640366ab Fixing a few problems with the docs. /trunk commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4554 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-08 22:33:07 +00:00
ramapcsx2 56bb1c50b4 More changes to the docs. /trunk commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4551 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-07 21:03:32 +00:00
ramapcsx2 4e2df1039a Docs update also for /trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4547 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-07 18:13:54 +00:00
ramapcsx2 74723011f6 Disabling support for the Super Robot Taisen series.
These games will not work with newer PCSX2 versions anymore.

Game database: A few updates

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4525 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-04-02 19:15:56 +00:00
ramapcsx2 6dcccff206 Added a new gamefix to make ignoring of DMAC writes when it's busy optional.
This should be mandatory but (most probably) timing issues make this break more games than it fixes.
Notable exception: Mana Khemia 1 (going "off campus"), so I added it to the auto gamefix database (Only NTSC so far, anyone got the PAL CRCs?).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4512 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-30 10:54:43 +00:00
shadowladyngemu 4b460160cc GSdx: Added CRC hackfix for Tenchu games and Sly Cooper 2/3. Changed Sonic Unleashed's hack so it works for all stages (at least all the ones I tried :p) and added the PAL version to it.
GameDB: Updates...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4497 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-27 12:53:53 +00:00
shadowladyngemu 5c7755fe43 GameDB: Updates...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4473 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-23 14:02:29 +00:00
gregory.hainaut@gmail.com 3e6376211c i18n:
* update the i18n pot script to also compile locale
* Upload some languages, then update everythings

Translator note: I plan to updload translation every 2/3 weeks. It does not worth it for very few string changes. Tell me if you prefer more frequent update


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4465 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-21 17:42:18 +00:00
ramapcsx2 4f49eee767 Updates for most new strings for de_DE.
Left out the new memory card manager strings as they're changing yet :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4431 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-14 18:45:03 +00:00
gregory.hainaut@gmail.com 3235cbee3e i18n:
* refresh pot and po files. Pot includes poedit meta-data
* upload chinese and brazilian
* Provide mo file for Windows user. You can select your language during the first time wizard (pcsx2 --forcewiz). Test and feedback are welcome



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4430 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-14 17:38:01 +00:00
shadowladyngemu@gmail.com e848a92a79 GameDB: Just adding some games and correcting some typos for now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4384 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-02 11:56:55 +00:00
ramapcsx2 dea0f37ca9 Minor changes:
- Added an EE roundmode patch entry for AR Tonelico 2 that fixes a fall through floor bug
- Disabled an exception in the ISO file reader. It now continues working when it runs into incomplete game rips (may need a review).
- Disabled 2 annoying logs :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4307 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-17 17:05:53 +00:00
gregory.hainaut@gmail.com 3c6e96dc76 linux launcher: replace chdir by cd for portability...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4300 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-15 08:24:16 +00:00
gregory.hainaut@gmail.com 11b5efc631 linux: launcher script v2. Add another check and replace test by '[ ]' for portability
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4299 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-14 19:02:48 +00:00
gregory.hainaut@gmail.com 3f9e72f0b8 linux: avoid some corner case in the linux launcher script
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4298 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-14 18:50:49 +00:00
gregory.hainaut@gmail.com 94b0ead7ff linux: create a small linux script to properly launch PCSX2 from a desktop shortcut
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4291 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-12 10:42:32 +00:00
avihal@gmail.com 427d9dc9fe Games DB: Ico (all versions): r4261 was setting VU clamp to Extra instead of Normal. Fixed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4264 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-25 19:45:22 +00:00
avihal@gmail.com 2f35a19a88 Bames database: forcing Ico to VU Clamp mode = Normal (otherwise the camera gets weird occasionally).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4261 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-25 00:16:59 +00:00
ramapcsx2 ed0f6852c0 GameDB updates, yay.
Thanks again, Shadow Lady :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4170 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-02 02:55:49 +00:00
ramapcsx2 ab08641dfd 10001 updates to the GameIndex file. Thanks to konajona, pgert and Lana :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3972 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-26 12:28:59 +00:00
ramapcsx2 10d04f4122 Another round of game database updates by Shadow Lady. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3885 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-06 21:01:20 +00:00
ramapcsx2 24df80f5e0 Even more database updates from Lana :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3849 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-28 19:06:57 +00:00
ramapcsx2 51eb329b63 Lots of updates and fixes to the game database file.
Thanks to Lana for much of this ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3844 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-26 23:45:13 +00:00
ramapcsx2 809135a3b0 GSdx:
Another round of configuration dialog renovations. 
Fixes the leftover "Skipdraw" text when hacks are disabled.
Group the options a bit nicer. Group hardware Anti Aliasing with hacks.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3693 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-27 13:48:41 +00:00
ramapcsx2 92dbee7e79 Small updates to the game database and GSdx CRCs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3669 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-19 13:01:26 +00:00
ramapcsx2 e97c68e832 Added a minor hack to MFIFO interrupt timing. Fixes FF7 DoC.
Long interrupt delays are always bad, no matter how true it is to actual console behavior.
(Issue with running code in block slices.)
Also removed outdated hacks for Devil May Cry PAL :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3629 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-10 10:04:17 +00:00
gregory.hainaut 02a655dc76 [doc] Add a linux man page for pcsx2. Re use Jack command line description ^^
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3369 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 13:43:49 +00:00
Jake.Stine 8d25bb8a69 GameDB:
* Add SkipMpeg for Guilty Gear X Accent Core Plus (Issue 761).
 * Set SVN EOL props to LF for the GameIndex.dbf file, since that's what PCSX2 uses when it generates and/or modifies the file.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3297 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 02:54:54 +00:00
Jake.Stine 23d88fa21e GameDB: Add PAL edition of Valkyrie Profile 2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3288 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-24 16:01:18 +00:00
Jake.Stine 8922f04b75 New Docs folder setup: original proprietary docs files are kept in /pcsx2/Docs, and distributable PDFs should be generated from them into /bin/docs for releases. :)
Docs are using Word 2000 format, which hopefully will be consistent between Word 2003/2007 and OpenOffice (not all devs are Word-enabled).

(note: FAQ has been converted from rtf to doc, and is currently in a partially-reformatted state.  I'll finish applying the improved formatting soon)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3124 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-30 11:47:46 +00:00
cottonvibes a5e570b058 Added all the katamari games to use the new skipMPEG gamefix in the game database.
The other games in the database that are using skipMPEG patches need to be tested to see if they still even need them...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3123 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-30 02:07:16 +00:00
Jake.Stine 37d6a1f9da * Added new 0.9.7 readme and FAQ (located in /bin so to be package-ready)
* NSIS Installer: Added 09.7 docs to the package, and create shortcut links to readme and FAQ.
* removed old 0.9.6 docs and gnu_gettext.dll (no longer needed in 0.9.7)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3119 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 16:24:26 +00:00
Jake.Stine 3b88d18670 Removed several legacy items from the bin folder (used in 0.9.6, unneeded for 0.9.7's uber-'leet wx-ified user interface design)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3118 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 15:01:34 +00:00
sudonim1 3adb826607 Remove the last traces of the hostfs iop module loader.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3094 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 11:02:59 +00:00
cottonvibes d16754df41 Add the xgkick to f1 2003 in the database. (thanks to omnikam for finding out the game needs this)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3046 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 09:18:23 +00:00
cottonvibes 10e3a7a4cf Add support for EETimingHack through game database.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3045 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 01:48:45 +00:00
cottonvibes 952c872f0e Add support for changing FPU/VU roundmodes through database...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3042 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-18 23:52:29 +00:00
cottonvibes 4f573de6e8 Added a bunch of games to the database to have their gamefixes auto-enabled.
If you know a game that still needs you to manually select the gamefix in the gamefix panel, the please comment (or fill out an issue).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3039 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-17 23:18:03 +00:00
cottonvibes da409be64c Load gamefixes automatically through database! (Note: "Enable Patches" must be on)
So far I've added the tri-ace gamefix to all tri-ace games i know in the database.
The other gamefixes just need to be added to the games in the database (pcsx2 already has the support to load the other gamefixes)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3038 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-17 22:38:36 +00:00
cottonvibes 9c9769c380 Since we don't have a proper cheating system in pcsx2 yet, we're going back to the pnach system for game cheats.
This means you can put your cheats in "\cheats\*.pnach" and pcsx2 will read them from there.

Notes:
I have included some persona 4 cheats as an example in this commit...

Also note that currently the "Enable Patches" menu item also pertains to cheats (as well as database file patches).
I will add a separate "Enable Cheats" menu item in the future...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3030 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-17 01:56:54 +00:00
cottonvibes 16dfd5c9fc - Added eeRoundMode and vuRoundMode options to the game database (these options are only applied if patches are enabled)
- Rename game database to "GameIndex.dbf"


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3029 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 09:50:15 +00:00
arcum42 8d6532a987 Add 2 games to the database. Fix a Linux warning (non pod-safe object).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3028 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 07:12:05 +00:00
cottonvibes bd1b566347 Added back 2 games that were removed from the database due to a bug i had...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3027 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 06:27:57 +00:00
cottonvibes 0effd563a8 - Added the rest of the patches thanks to Shadow Lady and Refraction finding their serial codes.
- Fixed a bug in the database_loader omitting the last game in the database...


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3026 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 06:10:03 +00:00
cottonvibes bd2a211144 - Added katamari (j) skip video patch.
- Added description on the patch syntax in the game database header...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3010 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 04:41:16 +00:00
cottonvibes 259af5f4b5 added katamari (u) patch...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3009 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 04:25:22 +00:00
cottonvibes d9afa28644 Bye-Bye patches folder ;p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3008 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 03:24:19 +00:00
cottonvibes 7abc292cb2 Patches are now part of the game database.
They can be CRC specific, or just based on the game serial.

Examples:
[patches]
	// This patch is loaded regardless of crc
	patch=0,EE,002aa040,word,24020001
[/patches]

[patches = 84993903]
	// Patches go here
	// This is only loaded if crc = 84993903
	patch=0,EE,002bc040,word,24020341
[/patches]


notes:
- pcsx2 only loads the first [patches] block that matches the game.
- The [patches] block based on crc takes priority when pcsx2 searches for patches...
- Everything in-between the patches block gets fed to pcsx2's old patch parser; so currently the patch syntax is the same as before...
- A lot of patches weren't added to the database since they didn't include serial codes in their *.pnach files :/


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3007 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 03:11:00 +00:00
cottonvibes 70a247674d Get the console title-bar to say "Unknown Game" if the game wasn't found in the database...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3001 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 22:04:52 +00:00
cottonvibes ae3df35369 Scratched the idea about having the compatibilities in increments of 100, and just made them increments of 1 instead.
There shouldn't be a reason to add more categories to the current list, and we will have a 'notes' field for additional information....

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2994 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 06:57:14 +00:00
cottonvibes 46e08b6b8a - Added game compatibility info to database and added about ~50 more games (same info as pcsx2.net's compatibility list)
- Games now display their compatibility status on the console title-bar ^^
- Modifications to DataBase_Loader to write to the database and save changes

Note to pcsx2 team:
The compatibility info is numerically based.
000 ~ 099 = Unknown Compatibility status
100 ~ 199 = Nothing
200 ~ 299 = Intro
300 ~ 399 = Menu
400 ~ 499 = In-game
500 ~ 599 = Playable
600+      = Perfect
(Currently no game has the perfect status since the pcsx2.net compatibility list didn't have that as an option)



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2992 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 04:59:31 +00:00
cottonvibes 8687a03c78 Added a credits section to game database.
Currently most of the info is based off the information found at http://sonyindex.com


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2982 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-11 21:47:58 +00:00
cottonvibes f26e4a6de6 oh i had forgotten to commit the cdvd.cpp change which used the code from my last update >.>
doesn't really matter though, it just looks up the game in the database and prints the name and serial to console.

i also fixed some bugs in the database file.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2979 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-11 08:21:59 +00:00
cottonvibes 2a05b6d449 Added a game database file which indexes most ps2 games by serial number.
Currently only has game serial/name/region info, but we can use this to load game-specific gamefixes and stuff in the future (and get rid of the pnaches system).

The file is DataBase.dbf, but can be opened and modified as a normal text-file.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2977 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-11 06:14:11 +00:00
ramapcsx2 50f48c01e6 The "highload" version of ps2link seems to work fine for our purposes.
So this commit enables the new pcsx2hostfs driver :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2596 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-15 19:22:40 +00:00
cottonvibes 16750e9289 Committing some God Of War patches by Prafull that skip certain parts of FMVs allowing you to get past certain hangs in the game, making the game playable afaik.
Note: best to play the game with patches OFF until you reach the FMV's that cause the hangings since most FMV's work fine.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2593 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-13 20:48:33 +00:00
Jake.Stine 0f259e62d5 Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely.
Projects: Removed FrameworkVersion descriptor, don't think it matters for C++ code.  Removed all translation files, since they're grossly out-dated and need to be remade anyway.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1894 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-20 20:54:45 +00:00
mattmenke 94f54027f7 I don't think we really need someone's random Thumbs.db file on the SVN.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@871 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-31 10:21:22 +00:00
arcum42 0feb9de523 General cleanup in Gif.cpp && IPU.cpp. Did a bit of refactoring in Gif.cpp. Moved the path3hack to patches.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@850 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-28 06:53:18 +00:00
krakatos@gmail.com 795152e7e1 More work on patches removals and cleanups
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@599 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-25 15:34:30 +00:00
Jake.Stine f4d1e632a0 Oops, hit OK instead of cancel on my last commit. Here's the second part I missed.
Removed Commandline dialog from Release builds (it's meant for giving debug-style commands to homebrew diagnostic ELFs used for testing Pcsx2/Ps2 compatibility). Removed the compatibility list, which was just a local copy of the online resource.  Replaced it with a link to Pcsx2 website. :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@589 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-24 13:10:54 +00:00
Jake.Stine 055504f512 Fixed some small errors in the new solution file settings, and added gnu_gettext to bin, since it's a dll dependency of Pcsx2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@583 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-24 06:29:51 +00:00
krakatos@gmail.com bff3a20adf Not much to see here, just some patch cleanup and editing...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@567 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-22 11:38:46 +00:00
arcum42 b16a122e9f Remove anything saying Playground from the Linux version. Minor change to the Linux cpu code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@435 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 22:46:05 +00:00
refraction aa94c30dc3 Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@426 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 20:04:37 +00:00
refraction 43198a7e84 git-svn-id: http://pcsx2.googlecode.com/svn/trunk@409 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:04:13 +00:00
laurence.muller a2791d843e Using standard SVN folder structure
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@398 96395faa-99c1-11dd-bbfe-3dabce05a288
2008-11-06 23:27:06 +00:00