mirror of https://github.com/PCSX2/pcsx2.git
PCSX2: Update Dutch Translations. (#2678)
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@ -7,23 +7,23 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PCSX2 1.5.0\n"
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"Report-Msgid-Bugs-To: https://github.com/PCSX2/pcsx2/issues\n"
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"POT-Creation-Date: 2018-08-25 15:15+0200\n"
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"PO-Revision-Date: 2018-10-08 10:57+0200\n"
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"POT-Creation-Date: 2018-10-31 19:04+0100\n"
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"PO-Revision-Date: 2018-11-09 13:02+0100\n"
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"Last-Translator: Jos van Mourik\n"
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"Language-Team: \n"
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"Language: nl_NL\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-KeywordsList: pxE;pxEt\n"
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"X-Poedit-SourceCharset: utf-8\n"
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"X-Poedit-Basepath: trunk\n"
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"X-Generator: Poedit 2.1.1\n"
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"Last-Translator: Jos van Mourik\n"
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"X-Generator: Poedit 2.2\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"Language: nl_NL\n"
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"X-Poedit-SearchPath-0: pcsx2\n"
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"X-Poedit-SearchPath-1: common\n"
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#: common/src/Utilities/Exceptions.cpp:268
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#: common/src/Utilities/Exceptions.cpp:254
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msgid ""
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"There is not enough virtual memory available, or necessary virtual memory "
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"mappings have already been reserved by other processes, services, or DLLs."
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@ -32,7 +32,7 @@ msgstr ""
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"geheugentoewijzingen zijn al gereserveerd door andere processen, services, "
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"of DLL's."
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#: pcsx2/CDVD/CDVD.cpp:401
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#: pcsx2/CDVD/CDVD.cpp:405
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msgid ""
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"Playstation game discs are not supported by PCSX2. If you want to emulate "
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"PSX games then you'll have to download a PSX-specific emulator, such as "
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@ -42,12 +42,12 @@ msgstr ""
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"spellen wilt emuleren, moet u een PSX-specifieke emulator downloaden, zoals "
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"ePSXe of PCSX."
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#: pcsx2/CDVD/CDVD.cpp:2054
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#: pcsx2/CDVD/CDVD.cpp:2067
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msgid ""
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"Failed to read/write NMV/MEC file. Check your bios setup/permission settings"
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"Failed to read/write NVM/MEC file. Check your BIOS setup/permission settings."
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msgstr ""
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"Kan NMV/MEC-bestand niet lezen/schrijven. Controleer uw biosinstellingen/"
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"machtigingen"
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"machtigingen."
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#: pcsx2/System.cpp:112
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msgid ""
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@ -108,7 +108,7 @@ msgstr ""
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"'Annuleren' om te proberen de thread te annuleren.\n"
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"'Terminate' om PCSX2 onmiddellijk te verlaten.\n"
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#: pcsx2/gui/AppUserMode.cpp:57
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#: pcsx2/gui/AppUserMode.cpp:54
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msgid ""
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"Please ensure that these folders are created and that your user account is "
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"granted write permissions to them -- or re-run PCSX2 with elevated "
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@ -163,7 +163,7 @@ msgid "Convert this memory card to a 64 MB Memory Card .ps2 file."
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msgstr ""
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"Converteer deze geheugenkaart naar een 64 MB Geheugenkaart .ps2-bestand."
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#: pcsx2/gui/Dialogs/CreateMemoryCardDialog.cpp:197
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#: pcsx2/gui/Dialogs/CreateMemoryCardDialog.cpp:225
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msgid ""
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"NTFS compression can be changed manually at any time by using file "
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"properties from Windows Explorer."
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@ -255,15 +255,6 @@ msgstr ""
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"software verandert. Dit voorkomt dat de geheugenkaart ruimtetekort krijgt "
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"voor saves."
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#: pcsx2/gui/Dialogs/StuckThreadDialog.cpp:33
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#, c-format
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msgid ""
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"The thread '%s' is not responding. It could be deadlocked, or it might just "
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"be running *really* slowly."
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msgstr ""
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"De thread '%s' reageert niet. Het lijkt vastgelopen, maar het kan ook "
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"*echt* langzaam worden uitgevoerd."
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:38
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msgid ""
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"Warning! You are running PCSX2 with command line options that override your "
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@ -307,7 +298,8 @@ msgstr ""
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"1 - De meest nauwkeurige emulatie, maar ook de langzaamste.\n"
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"3 --> Probeert snelheid te balanceren met compatibiliteit.\n"
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"4 - Enkele meer agressieve hacks.\n"
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"6 - Te veel hacks die waarschijnlijk de meeste spelen zullen vertragen.\n"
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"6 - Te veel hacks die waarschijnlijk de meeste spellen zullen "
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"vertragen.\n"
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:136
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msgid ""
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@ -332,7 +324,7 @@ msgstr ""
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"Deze actie zal de bestaande PS2 virtuele machinestaat resetten; alle huidige "
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"voortgang zal verloren gaan. Weet u het zeker?"
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#: pcsx2/gui/MainMenuClicks.cpp:118
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#: pcsx2/gui/MainMenuClicks.cpp:107
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#, c-format
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msgid ""
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"This command clears %s settings and allows you to re-run the First-Time "
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@ -352,7 +344,7 @@ msgstr ""
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"\n"
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"(opmerking: pluginsinstellingen worden niet beïnvloed)"
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#: pcsx2/gui/MemoryCardFile.cpp:84 pcsx2/gui/MemoryCardFolder.h:534
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#: pcsx2/gui/MemoryCardFile.cpp:88 pcsx2/gui/MemoryCardFolder.h:534
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#, c-format
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msgid ""
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"The PS2-slot %d has been automatically disabled. You can correct the "
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@ -369,7 +361,7 @@ msgstr ""
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msgid "(FolderMcd) Memory Card is full, could not add: %s"
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msgstr "(MapMcd) Geheugenkaart is vol, kan niet toevoegen: %s"
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#: pcsx2/gui/Panels/BiosSelectorPanel.cpp:139
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#: pcsx2/gui/Panels/BiosSelectorPanel.cpp:131
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msgid ""
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"Please select a valid BIOS. If you are unable to make a valid selection "
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"then press Cancel to close the Configuration panel."
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@ -377,11 +369,7 @@ msgstr ""
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"Selecteer een geldige BIOS. Als u geen geldige selectie kunt maken, druk "
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"dan op Annuleren om het configuratievenster te sluiten."
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#: pcsx2/gui/Panels/CpuPanel.cpp:112
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msgid "Notice: Most games are fine with the default options. "
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msgstr "Opmerking: De meeste spellen zijn prima met de standaardopties. "
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#: pcsx2/gui/Panels/CpuPanel.cpp:180
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#: pcsx2/gui/Panels/CpuPanel.cpp:112 pcsx2/gui/Panels/CpuPanel.cpp:180
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msgid "Notice: Most games are fine with the default options."
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msgstr "Opmerking: De meeste spellen zijn prima met de standaardopties."
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@ -398,7 +386,7 @@ msgstr ""
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"Indien aangevinkt, wordt deze map automatisch de standaard voor huidige "
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"PCSX2-gebruikersmodusinstellingen. "
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:55
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:65
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msgid ""
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"Zoom = 100: Fit the entire image to the window without any cropping.\n"
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"Above/Below 100: Zoom In/Out\n"
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@ -420,7 +408,7 @@ msgstr ""
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"Toetsenbord: CTRL + NUMPAD-PLUS: Inzoomen, CTRL + NUMPAD-MINUS: Uitzoomen, "
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"CTRL + NUMPAD- *: Schakelen 100/0"
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:58
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:68
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msgid ""
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"Vsync eliminates screen tearing but typically has a big performance hit. It "
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"usually only applies to fullscreen mode, and may not work with all GS "
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@ -430,7 +418,7 @@ msgstr ""
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"Het werkt alleen op volledig schermmodus en mogelijk niet met alle GS-"
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"plugins."
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:61
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:71
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msgid ""
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"Check this to force the mouse cursor invisible inside the GS window; useful "
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"if using the mouse as a primary control device for gaming. By default the "
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@ -440,7 +428,7 @@ msgstr ""
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"als u de muis als primair besturingsapparaat voor gamen gebruikt. Standaard "
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"verbergt de muis zich automatisch na 2 seconden inactiviteit."
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:64
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:74
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msgid ""
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"Enables automatic mode switch to fullscreen when starting or resuming "
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"emulation. You can still toggle fullscreen display at any time using alt-"
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@ -450,7 +438,7 @@ msgstr ""
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"hervatten van emulatie. U kunt nog altijd volledig scherm inschakelen met "
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"alt-enter."
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:71
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:81
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msgid ""
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"Completely closes the often large and bulky GS window when pressing ESC or "
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"pausing the emulator."
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@ -503,12 +491,12 @@ msgstr ""
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#: pcsx2/gui/Panels/GameFixesPanel.cpp:120
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msgid ""
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"It's better to enable 'Automatic game fixes' at the main menu instead, and "
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"leave this page empty. ('Automatic' means: selectively use specific tested "
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"leave this page empty ('Automatic' means: selectively use specific tested "
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"fixes for specific games). Manual game fixes will NOT increase your "
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"performance. In fact they may decrease it."
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msgstr ""
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"Het is beter om 'Automatische spelfixes' in het hoofdmenu in te schakelen en "
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"deze pagina leeg te laten. ('Automatisch' betekent: gebruik specifiek "
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"Het is beter om 'Automatische spelfixes' in het hoofdmenu in te schakelen, "
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"en deze pagina leeg te laten ('Automatisch' betekent: gebruik specifiek "
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"geteste oplossingen voor specifieke spellen). Handmatige spelfixes "
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"verbeteren uw prestaties NIET. In feite kunnen ze het zelfs verminderen."
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@ -525,7 +513,7 @@ msgstr ""
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"De veiligste manier is om ervoor te zorgen dat alle spelfixes volledig "
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"uitgeschakeld zijn."
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:683
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:679
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#, c-format
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msgid ""
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"You are about to delete the formatted memory card '%s'. All data on this "
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@ -535,14 +523,14 @@ msgstr ""
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"Alle gegevens op deze kaart zullen verloren gaan! Bent u absoluut zeker van "
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"de keuze?"
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:722
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:718
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msgid ""
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"Failed: Duplicate is only allowed to an empty PS2-Port or to the file system."
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msgstr ""
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"Mislukt: Dupliceren is alleen toegestaan naar een lege PS2-poort, of het "
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"bestandssysteem."
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:764
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:760
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#, c-format
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msgid "Failed: Destination memory card '%s' is in use."
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msgstr "Mislukt: Bestemmingsgeheugenkaart '%s' is in gebruik."
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@ -572,6 +560,10 @@ msgstr ""
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"om de standaardwaarde te gebruiken."
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#: pcsx2/gui/Panels/PathsPanel.cpp:40
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msgid "This folder is where PCSX2 loads cheats from."
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msgstr "Deze map is waar PCSX2 cheats uit laadt."
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#: pcsx2/gui/Panels/PathsPanel.cpp:48
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msgid ""
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"This folder is where PCSX2 records savestates; which are recorded either by "
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"using menus/toolbars, or by pressing F1/F3 (save/load)."
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@ -579,7 +571,7 @@ msgstr ""
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"Deze map is waar PCSX2 savestaten opslaat; welke worden vastgelegd via "
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"menu's/werkbalken, of door op F1/F3 (opslaan/laden) te drukken."
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#: pcsx2/gui/Panels/PathsPanel.cpp:48
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#: pcsx2/gui/Panels/PathsPanel.cpp:56
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msgid ""
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"This folder is where PCSX2 saves screenshots. Actual screenshot image "
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"format and style may vary depending on the GS plugin being used."
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@ -587,7 +579,7 @@ msgstr ""
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"Deze map is waar PCSX2 screenshots opslaat. Het werkelijke beeldformaat en "
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"stijl kunnen variëren, afhankelijk van de gebruikte GS-plugin."
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#: pcsx2/gui/Panels/PathsPanel.cpp:56
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#: pcsx2/gui/Panels/PathsPanel.cpp:64
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msgid ""
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"This folder is where PCSX2 saves its logfiles and diagnostic dumps. Most "
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"plugins will also adhere to this folder, however some older plugins may "
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@ -597,7 +589,7 @@ msgstr ""
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"meeste plugins gebruiken deze map ook, maar sommige oudere plugins negeren "
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"dit mogelijk."
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#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:242
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#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:240
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msgid ""
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"Warning! Changing plugins requires a complete shutdown and reset of the PS2 "
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"virtual machine. PCSX2 will attempt to save and restore the state, but if "
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@ -613,7 +605,7 @@ msgstr ""
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"\n"
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"Weet u zeker dat u nu instellingen wilt toepassen?"
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#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:454
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#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:452
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#, c-format
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msgid ""
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"All plugins must have valid selections for %s to run. If you are unable to "
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@ -626,92 +618,103 @@ msgstr ""
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"sluiten."
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:29
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#, c-format
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msgid ""
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"-3 - Reduces the EE's cyclerate to about 50%. Big speedup, but *will* cause "
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"stuttering audio on many FMVs."
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"50% cyclerate. Significant reduction of CPU requirements. Speedup for very "
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"lightweight games, slows down others. FMVs and audio may stutter or skip."
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msgstr ""
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"-3 - Verkleint de EE's cyclerate tot ongeveer 50%. Grote versnelling, maar "
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"*zal* stotterende audio veroorzaken op veel FMV's."
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"50% kloksnelheid. Aanzienlijke reductie van CPU-vereisten. Versnelt zeer "
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"lichtgewichte spellen, vertraagt anderen. FMV's en audio kunnen stotteren of "
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"overslaan."
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:34
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#, c-format
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msgid ""
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"-2 - Reduces the EE's cyclerate to about 60%. Moderate speedup, but may "
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"cause stuttering audio on many FMVs."
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"60% cyclerate. Moderate reduction of CPU requirements. Speedup for "
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"lightweight games, slows down others. FMVs and audio may stutter or skip."
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msgstr ""
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"-2 - Verkleint de EE's cyclerate tot ongeveer 60%. Matige versnelling, maar "
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"kan stotterende audio veroorzaken op veel FMV's."
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"60% kloksnelheid. Matige reductie van CPU-vereisten. Versnelt lichtgewichte "
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"spellen, vertraagt anderen. FMV's en audio kunnen stotteren of overslaan."
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:39
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#, c-format
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msgid ""
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"-1 - Reduces the EE's cyclerate to about 75%. Mild speedup for most games "
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"with high compatibility."
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"75% cyclerate. Slight reduction of CPU requirements. Speedup for less "
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"demanding games, slows down others."
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msgstr ""
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"-1 - Verkleint de EE's cyclerate tot ongeveer 75%. Milde versnelling voor "
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"de meeste spellen, met hoge compatibiliteit."
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"75% kloksnelheid. Lichte reductie van CPU-vereisten. Versnelt minder "
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"veeleisende spellen, vertraagt anderen."
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:45
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msgid ""
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"0 - Default cyclerate (100%). This closely matches the actual speed of a "
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"real PS2 EmotionEngine."
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"Default cyclerate. Runs the emulated PS2 Emotion Engine at normal speed."
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msgstr ""
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"0 - Standaard cyclerate (100%). Dit komt goed overeen met de werkelijke "
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"snelheid van een echte PS2 EmotionEngine."
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"Standaard kloksnelheid. Voert de geëmuleerde PS2 Emotion Engine op normale "
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"snelheid uit."
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:50
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#, c-format
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msgid ""
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"1 - Increases the EE's cyclerate to about 130%. Mildly increases hardware "
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"requirements, may increase in-game FPS."
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"130% cyclerate. Moderate increase of CPU requirements. Variable framerate "
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"games may have higher internal framerates."
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msgstr ""
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"1 - Verhoogt de EE's cyclerate tot ongeveer 130%. Verhoogt de "
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"hardwarevereisten matig, kan ingame FPS verhogen."
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"130% kloksnelheid. Matige toename van CPU-vereisten. Variabele framerate-"
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"spellen hebben mogelijk hogere interne framerates."
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:55
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#, c-format
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msgid ""
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"2 - Increases the EE's cyclerate to about 180%. Increases hardware "
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"requirements, may noticeably increase in-game FPS."
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"180% cyclerate. Significant increase of CPU requirements. Variable framerate "
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"games will have higher internal framerates. FMVs may be slow. May cause "
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"stability problems."
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msgstr ""
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"2 - Verhoogt de EE's cyclerate tot ongeveer 180%. Verhoogt de "
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"hardwarevereisten, kan ingame FPS merkbaar verhogen."
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"180% kloksnelheid. Aanzienlijke toename van CPU-vereisten. Variabele "
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"framerate-spellen zullen hogere interne framerates hebben. FMV's kunnen "
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"traag zijn. Kan stabiliteitsproblemen veroorzaken."
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:60
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#, c-format
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msgid ""
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"3 - Increases the EE's cyclerate to about 300%. Greatly increases hardware "
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"requirements, may noticeably increase in-game FPS.\n"
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"This setting can cause games to FAIL TO BOOT."
|
||||
"300% cyclerate. Extreme increase of CPU requirements. Variable framerate "
|
||||
"games will have higher internal framerates. FMVs may be slow. May cause "
|
||||
"stability problems."
|
||||
msgstr ""
|
||||
"3 - Verhoogt de EE's cyclerate tot ongeveer 300%. Verhoogt de "
|
||||
"hardwarevereisten enorm, kan ingame FPS merkbaar verhogen.\n"
|
||||
"Deze instelling kan ervoor zorgen dat games NIET KUNNEN STARTEN."
|
||||
"300% kloksnelheid. Extreme toename van CPU-vereisten. Variabele framerate-"
|
||||
"spellen zullen hogere interne framerates hebben. FMV's kunnen traag zijn. "
|
||||
"Kan stabiliteitsproblemen veroorzaken."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:77
|
||||
msgid "0 - Disables VU Cycle Stealing. Most compatible setting!"
|
||||
msgstr "0 - Schakelt VU Cycle Stelen uit. Meest compatibele instelling!"
|
||||
msgid "Disables EE Cycle Skipping. Most compatible setting."
|
||||
msgstr "Schakelt EE Cyclus Overslaan uit. Meest compatibele instelling."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:82
|
||||
msgid ""
|
||||
"1 - Mild VU Cycle Stealing. Lower compatibility, but some speedup for most "
|
||||
"games."
|
||||
"Mild EE Cycle Skipping. Mild slow down for most games, but may help some "
|
||||
"games with mild VU starvation problems run at full speed."
|
||||
msgstr ""
|
||||
"1 - Mild VU Cycle Stelen. Lagere compatibiliteit, maar enige versnelling "
|
||||
"voor de meeste spellen."
|
||||
"Mild EE Cyclus Overslaan. Milde vertraging voor de meeste spellen, maar kan "
|
||||
"sommige spellen met milde VU-starvationproblemen kunnen op volle snelheid "
|
||||
"worden uitgevoerd."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:87
|
||||
msgid ""
|
||||
"2 - Moderate VU Cycle Stealing. Even lower compatibility, but significant "
|
||||
"speedups in some games."
|
||||
"Moderate EE Cycle Skipping. Slow down for most games, but may help some "
|
||||
"games with moderate VU starvation problems run at full speed."
|
||||
msgstr ""
|
||||
"2 - Matig VU Cycle Stelen. Nog lagere compatibiliteit, maar aanzienlijke "
|
||||
"versnelling in sommige spellen."
|
||||
"Gematigd EE Cyclus Overslaan. Voor de meeste spellen langzamer, maar sommige "
|
||||
"spellen met matige VU-starvationproblemen kunnen op volle snelheid worden "
|
||||
"uitgevoerd."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:93
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:92
|
||||
msgid ""
|
||||
"3 - Maximum VU Cycle Stealing. Usefulness is limited, as this will cause "
|
||||
"flickering visuals or slowdown in most games."
|
||||
"Maximum EE Cycle Skipping. Mostly harmful. May help games with significant "
|
||||
"VU starvation problems run at full speed."
|
||||
msgstr ""
|
||||
"3 - Maximaal VU Cycle Stelen. Nuttigheid is beperkt, omdat dit bij de "
|
||||
"meeste spellen flikkerende beelden of vertraging zal veroorzaken."
|
||||
"Maximaal EE Cyclus Overslaan. Meestal schadelijk. Sommige spellen met met "
|
||||
"aanzienlijke VU-starvationproblemen kunnen op volle snelheid worden "
|
||||
"uitgevoerd."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:118
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:117
|
||||
msgid ""
|
||||
"Speedhacks usually improve emulation speed, but can cause glitches, broken "
|
||||
"audio, and false FPS readings. When having emulation problems, disable this "
|
||||
|
@ -721,33 +724,32 @@ msgstr ""
|
|||
"audioproblemen en valse FPS-resultaten veroorzaken. Wanneer u "
|
||||
"emulatieproblemen heeft, schakel dit paneel dan eerst uit."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:145
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:143
|
||||
msgid ""
|
||||
"Setting lower values on this slider effectively reduces the clock speed of "
|
||||
"the EmotionEngine's R5900 core cpu, and typically brings big speedups to "
|
||||
"games that fail to utilize the full potential of the real PS2 hardware. "
|
||||
"Conversely, higher values effectively increase the clock speed which may "
|
||||
"bring about an increase in in-game FPS while also making games more "
|
||||
"demanding and possibly causing glitches."
|
||||
"Modifies the emulated Emotion Engine CPU clock. Higher values may increase "
|
||||
"the internal framerate in games with variable framerates, but will increase "
|
||||
"CPU requirements substantially. Lower values will reduce the CPU load "
|
||||
"allowing lightweight games to run full speed on weaker CPUs."
|
||||
msgstr ""
|
||||
"Door lagere waarden in deze schuif in te stellen, wordt de kloksnelheid van "
|
||||
"de EmotionEngine's R5900-kerncpu effectief verlaagd, met meestal grote "
|
||||
"versnellingen voor spellen die niet het volledige potentieel van de echte "
|
||||
"PS2-hardware benutten. Omgekeerd verhogen hogere waarden de kloksnelheid "
|
||||
"effectief, wat kan leiden tot een toename van FPS in het spel, terwijl "
|
||||
"spellen wel veeleisender worden en mogelijk glitches geven."
|
||||
"Wijzigt de geëmuleerde Emotion Engine CPU-klok. Hogere waarden kunnen de "
|
||||
"interne framerate in spellen met variabele framerates vergroten, maar de CPU-"
|
||||
"vereisten aanzienlijk verhogen. Lagere waarden verminderen de CPU-belasting, "
|
||||
"waardoor lichte games op zwakkere CPU's op volle snelheid kunnen werken."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:161
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:157
|
||||
msgid ""
|
||||
"This slider controls the amount of cycles the VU unit steals from the "
|
||||
"EmotionEngine. Higher values increase the number of cycles stolen from the "
|
||||
"EE for each VU microprogram the game runs."
|
||||
"Makes the emulated Emotion Engine skip cycles, allowing VU microprograms to "
|
||||
"execute at faster intervals. Helps a small subset of games with VU "
|
||||
"starvation problems, E.g. Shadow of the Colossus. More often than not this "
|
||||
"is harmful to performance and causes FPS readouts to be inaccurate."
|
||||
msgstr ""
|
||||
"Deze schuif regelt de hoeveelheid cycli die de VU-eenheid steelt van de "
|
||||
"EmotionEngine. Hogere waarden verhogen het aantal cycli dat van de EE wordt "
|
||||
"gestolen voor elk VU-microprogramma dat het spel uitvoert."
|
||||
"Laat de geëmuleerde Emotion Engine cycli overslaan, waardoor VU-"
|
||||
"microprogramma's sneller kunnen worden uitgevoerd. Helpt een kleine subset "
|
||||
"van spellen met VU-starvationproblemen, bijv. Shadow of the Colossus. Vaker "
|
||||
"wel dan niet is dit schadelijk voor de prestaties en zorgt het ervoor dat "
|
||||
"FPS-uitlezingen niet kloppen."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:178
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:173
|
||||
msgid ""
|
||||
"Updates Status Flags only on blocks which will read them, instead of all the "
|
||||
"time. This is safe most of the time, and Super VU does something similar by "
|
||||
|
@ -757,7 +759,7 @@ msgstr ""
|
|||
"de hele tijd. Dit is meestal veilig en Super VU doet standaard al iets "
|
||||
"soortgelijks."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:181
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:176
|
||||
msgid ""
|
||||
"Runs VU1 on its own thread (microVU1-only). Generally a speedup on CPUs with "
|
||||
"3 or more cores. This is safe for most games, but a few games are "
|
||||
|
@ -770,7 +772,7 @@ msgstr ""
|
|||
"geval van GS-gelimiteerde games kan dit een vertraging zijn (vooral op dual-"
|
||||
"core CPU's)."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:199
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:194
|
||||
msgid ""
|
||||
"This hack works best for games that use the INTC Status register to wait for "
|
||||
"vsyncs, which includes primarily non-3D RPG titles. Games that do not use "
|
||||
|
@ -781,7 +783,7 @@ msgstr ""
|
|||
"die deze methode van vsync niet gebruiken, zullen weinig of geen versnelling "
|
||||
"van deze hack zien."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:202
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:197
|
||||
msgid ""
|
||||
"Primarily targetting the EE idle loop at address 0x81FC0 in the kernel, this "
|
||||
"hack attempts to detect loops whose bodies are guaranteed to result in the "
|
||||
|
@ -798,14 +800,14 @@ msgstr ""
|
|||
"de volgende gebeurtenis of het einde van het tijdsinterval van de processor, "
|
||||
"afhankelijk van wat zich het eerst voordoet."
|
||||
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:205
|
||||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:200
|
||||
msgid ""
|
||||
"Check HDLoader compatibility lists for known games that have issues with "
|
||||
"this. (Often marked as needing 'mode 1' or 'slow DVD'"
|
||||
"this (often marked as needing 'mode 1' or 'slow DVD')."
|
||||
msgstr ""
|
||||
"Controleer HDLoader-compatibiliteitslijsten voor bekende spellen die hier "
|
||||
"problemen mee hebben. (Vaak gemarkeerd als benodigd van 'modus 1' of "
|
||||
"'langzame dvd'"
|
||||
"'langzame dvd')."
|
||||
|
||||
#: pcsx2/gui/Panels/VideoPanel.cpp:35
|
||||
msgid ""
|
||||
|
@ -824,7 +826,7 @@ msgstr ""
|
|||
"precies te overslaan. Als u dit inschakelt, worden ernstige grafische fouten "
|
||||
"in sommige spellen veroorzaakt."
|
||||
|
||||
#: pcsx2/gui/Panels/VideoPanel.cpp:298
|
||||
#: pcsx2/gui/Panels/VideoPanel.cpp:296
|
||||
msgid ""
|
||||
"Enable this if you think MTGS thread sync is causing crashes or graphical "
|
||||
"errors."
|
||||
|
@ -832,23 +834,6 @@ msgstr ""
|
|||
"Schakel dit in als u denkt dat MTGS-threadsynchronisatie crashes of "
|
||||
"grafische fouten veroorzaakt."
|
||||
|
||||
#: pcsx2/gui/Panels/VideoPanel.cpp:301
|
||||
msgid ""
|
||||
"Removes any benchmark noise caused by the MTGS thread or GPU overhead. This "
|
||||
"option is best used in conjunction with savestates: save a state at an ideal "
|
||||
"scene, enable this option, and re-load the savestate.\n"
|
||||
"\n"
|
||||
"Warning: This option can be enabled on-the-fly but typically cannot be "
|
||||
"disabled on-the-fly (video will typically be garbage)."
|
||||
msgstr ""
|
||||
"Verwijdert alle benchmarkruis die wordt veroorzaakt door de MTGS-thread of "
|
||||
"GPU-overhead. Deze optie kan het beste worden gebruikt in combinatie met "
|
||||
"savestaten: sla een staat op bij een ideale scène, schakel deze optie in, en "
|
||||
"laad de savestaat opnieuw.\n"
|
||||
"\n"
|
||||
"Waarschuwing: Deze optie kan on-the-fly worden ingeschakeld, maar kan "
|
||||
"gewoonlijk niet on-the-fly worden uitgeschakeld (video wordt meestal rommel)."
|
||||
|
||||
#: pcsx2/vtlb.cpp:835
|
||||
msgid ""
|
||||
"Your system is too low on virtual resources for PCSX2 to run. This can be "
|
||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue