GS-d3d11:fx: Flip x and y dithering positions.

This commit is contained in:
lightningterror 2021-12-19 22:24:30 +01:00
parent ae8751e9ca
commit 9368e29d62
1 changed files with 1 additions and 1 deletions

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@ -672,7 +672,7 @@ void ps_dither(inout float3 C, float2 pos_xy)
else
fpos = int2(pos_xy / (float)PS_SCALE_FACTOR);
C += DitherMatrix[fpos.y & 3][fpos.x & 3];
C += DitherMatrix[fpos.x & 3][fpos.y & 3];
}
}