mirror of https://github.com/PCSX2/pcsx2.git
Clarified my patch comment slightly
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@ -9874,8 +9874,9 @@ Name = Fightbox
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Region = PAL-E
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vuClampMode = 0 // Fixes missing 3D
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[patches = E7EFA0BF]
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comment= Gets around GS SIGNAL hang, game expects value of 8 in SIGNAL but the PATH2 packet sends double 0xC
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comment= When the value is 0xC the interrupt doesn't get acknoledged and cleared and so the PATH2 packet hangs
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comment= Gets around GS SIGNAL hang, game expects value other than C in SIGNAL but the PATH2 packet sends double 0xC
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comment= The SIGNAL value is compared to the value at address 0x34CDF3, if this address contains 0x4 (OR'd with 0x8)
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commend= the interrupt doesn't get acknoledged and cleared and so the PATH2 packet hangs
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patch=1,EE,001f5a0c,word,30840008
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[/patches]
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---------------------------------------------
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