mirror of https://github.com/PCSX2/pcsx2.git
GameDB: add Nearest EErounding to SSX and SSX tricky. (#4405)
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@ -6122,6 +6122,8 @@ SLES-50029:
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SLES-50030:
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name: "SSX Snowboarding"
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region: "PAL-M3"
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roundModes:
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eeRoundMode: 0 # Fixes riders vanish into the floor
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SLES-50031:
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name: "X-Squad"
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region: "PAL-E"
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@ -7100,6 +7102,8 @@ SLES-50544:
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SLES-50545:
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name: "SSX Tricky"
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region: "PAL-M3"
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roundModes:
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eeRoundMode: 0 # Fixes riders vanish into the floor
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SLES-50546:
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name: "LMA Manager 2002"
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region: "PAL-E"
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@ -26828,6 +26832,8 @@ SLPS-20024:
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SLPS-20025:
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name: "SSX - Snowboard Supercross"
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region: "NTSC-J"
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roundModes:
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eeRoundMode: 0 # Fixes riders vanish into the floor
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SLPS-20027:
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name: "Aquaqua"
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region: "NTSC-J"
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@ -28049,6 +28055,8 @@ SLPS-25077:
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SLPS-25078:
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name: "SSX Tricky"
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region: "NTSC-J"
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roundModes:
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eeRoundMode: 0 # Fixes riders vanish into the floor
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SLPS-25079:
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name: "Madden NFL 2002"
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region: "NTSC-J"
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@ -31579,6 +31587,8 @@ SLUS-20095:
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name: "SSX"
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region: "NTSC-U"
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compat: 5
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roundModes:
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eeRoundMode: 0 # Fixes riders vanish into the floor
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SLUS-20096:
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name: "Swing Away Golf"
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region: "NTSC-U"
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@ -32451,6 +32461,8 @@ SLUS-20326:
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name: "SSX Tricky"
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region: "NTSC-U"
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compat: 5
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roundModes:
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eeRoundMode: 0 # Fixes riders vanish into the floor
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SLUS-20327:
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name: "Aggressive Inline"
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region: "NTSC-U"
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