mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Add proper rounding mode for Beyond Good and Evil v2 (#2214)
Apparently the nearest rounding mode is necessary to fix some effects which weren't fixed in positive rounding. [skip ci]
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@ -10658,7 +10658,7 @@ Region = PAL-M5
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Serial = SLES-51917
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Name = Beyond Good and Evil
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Region = PAL-M6
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eeRoundMode = 2 // fix SPS with water in some places
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eeRoundMode = 0 // fix SPS with water in some places
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---------------------------------------------
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Serial = SLES-51918
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Name = Prince of Persia - The Sands of Time
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@ -37354,7 +37354,7 @@ Serial = SLUS-20763
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Name = Beyond Good and Evil
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Region = NTSC-U
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Compat = 5
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eeRoundMode = 2 // fix SPS with water in some places
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eeRoundMode = 0 // fix SPS with water in some places
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Serial = SLUS-20764
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Name = Bombastic
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@ -43226,7 +43226,7 @@ Region = NTSC-U
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Serial = SLUS-29082
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Name = Beyond Good and Evil [Demo]
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Region = NTSC-U
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eeRoundMode = 2 // fix SPS with water in some places
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eeRoundMode = 0 // fix SPS with water in some places
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---------------------------------------------
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Serial = SLUS-29083
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Name = Maximo vs. The Army of Zin [Demo]
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