mirror of https://github.com/PCSX2/pcsx2.git
GSdx HW: CRC hackfix for "Black"
Minor updates to GameDB. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4630 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -4111,7 +4111,7 @@ Compat = 4
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Serial = SLUS-20571
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Name = Ty the Tasmanian Tiger
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Region = NTSC-U
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Compat = 2
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Compat = 5
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---------------------------------------------
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Serial = SLUS-20572
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Name = Tiger Woods PGA Tour 2003
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@ -4930,6 +4930,10 @@ Serial = SLUS-20759
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Name = Growlanser Generations [Disc2of2]
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Region = NTSC-U
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Compat = 4
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[patches = 4AD529BB]
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comment=IPU freeze fix
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patch=0,EE,00109d04,word,00000000
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[/patches]
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[patches = 4CD3663F]
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comment=IPU freeze fix
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patch=0,EE,00109d04,word,00000000
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@ -6930,7 +6934,7 @@ Compat = 5
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Serial = SLUS-21193
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Name = Inuyasha - Feudal Combat
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Region = NTSC-U
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Compat = 2
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21194
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Name = Phantasy Star Universe
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@ -7332,7 +7336,7 @@ Compat = 5
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Serial = SLUS-21277
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Name = Barnyard
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Region = NTSC-U
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SLUS-21278
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Name = SSX on Tour
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@ -25484,12 +25488,14 @@ Name = Venus & Braves [Premium Pack]
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Region = NTSC-J
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Compat = 5
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SkipMPEGHack = 1
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EETimingHack = 1
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---------------------------------------------
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Serial = SLPS-25196
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Name = Venus & Braves
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Region = NTSC-J
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Compat = 5
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SkipMPEGHack = 1
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EETimingHack = 1
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---------------------------------------------
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Serial = SLPS-25197
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Name = Kingdom Hearts - Final Mix [Limited Edition]
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@ -28659,7 +28665,7 @@ Region = PAL-Unk
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Serial = SCES-50139
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Name = World Rally Championship
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Region = PAL-M7
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Compat = 4
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Compat = 5
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---------------------------------------------
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Serial = SCES-50240
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Name = Extermination
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@ -180,7 +180,7 @@ CRC::Game CRC::m_games[] =
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{0x774DE8E2, ValkyrieProfile2, JP, 0},
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{0x04CCB600, ValkyrieProfile2, EU, 0},
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{0xB65E141B, ValkyrieProfile2, EU, 0}, // PAL German
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{0xC70FC973, ValkyrieProfile2, EU, 0}, // PAL Italy
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{0xC70FC973, ValkyrieProfile2, IT, 0},
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{0x47B9B2FD, RadiataStories, US, 0},
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{0xE8FCF8EC, SMTNocturne, US, ZWriteMustNotClear}, // saves/reloads z buffer around shadow drawing, same issue with all the SMT games following
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{0xF0A31EE3, SMTNocturne, EU, ZWriteMustNotClear}, // SMTNocturne (Lucifers Call in EU)
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@ -226,6 +226,7 @@ CRC::Game CRC::m_games[] =
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{0x2498951B, SilentHill3, US, 0},
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{0x5088CCDB, SilentHill3, EU, 0},
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{0x8E8E384B, SilentHill2, US, 0},
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{0xFE06A030, SilentHill2, US, 0}, //greatest hits
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{0x6DF62AEA, BleachBladeBattlers, JP, 0},
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{0x6EB71AB0, BleachBladeBattlers, JP, 0}, //2nd
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{0x3A446111, CastlevaniaCoD, US, 0},
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@ -233,6 +234,9 @@ CRC::Game CRC::m_games[] =
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{0x28270F7D, CastlevaniaLoI, US, 0},
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{0x306CDADA, CastlevaniaLoI, EU, 0},
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{0xA36CFF6C, CastlevaniaLoI, JP, 0},
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{0x5C891FF1, Black, US, 0},
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{0xCAA04879, Black, EU, 0},
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{0xB3A9F9ED, Black, JP, 0},
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};
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hash_map<uint32, CRC::Game*> CRC::m_map;
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@ -101,6 +101,7 @@ public:
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BleachBladeBattlers,
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CastlevaniaCoD,
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CastlevaniaLoI,
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Black,
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TitleCount,
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};
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@ -2790,6 +2790,26 @@ bool GSC_Castlevania(const GSFrameInfo& fi, int& skip)
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return true;
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}
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bool GSC_Black(const GSFrameInfo& fi, int& skip)
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{
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if(skip == 0)
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{
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if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x008c0) && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x01a40 && fi.TPSM == PSM_PSMZ16 || (GSUtil::HasSharedBits(fi.FBP, fi.FPSM, fi.TBP0, fi.TPSM)) )
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{
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skip = 5;
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}
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}
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else
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{
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if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x008c0) && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMT4)
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{
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skip = 0;
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}
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}
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return true;
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}
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bool GSState::IsBadFrame(int& skip, int UserHacks_SkipDraw)
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{
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GSFrameInfo fi;
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@ -2862,6 +2882,7 @@ bool GSState::IsBadFrame(int& skip, int UserHacks_SkipDraw)
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map[CRC::BleachBladeBattlers] = GSC_BleachBladeBattlers;
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map[CRC::CastlevaniaCoD] = GSC_Castlevania;
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map[CRC::CastlevaniaLoI] = GSC_Castlevania;
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map[CRC::Black] = GSC_Black;
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}
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// TODO: just set gsc in SetGameCRC once
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