mirror of https://github.com/PCSX2/pcsx2.git
PCSX2-linux.sh: update the script due to the renaming
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432a73e039
commit
5bd724e651
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@ -24,26 +24,31 @@
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# 3/ Set __GL_THREADED_OPTIMIZATIONS variable for Nvidia Drivers (major speed boost)
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current_script=$0
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me=PCSX2-linux.sh
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# We are already in the good directory. Allow to use "bash launch_pcsx2_linux.sh"
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if [ $current_script = "launch_pcsx2_linux.sh" ]
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# We are already in the good directory. Allow to use "bash PCSX2-linux.sh"
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if [ $current_script = $me ]
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then
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if [ -e "./launch_pcsx2_linux.sh" ]
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if [ -e "./$me" ]
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then
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current_script="./launch_pcsx2_linux.sh"
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current_script="./$me"
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else
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current_script=`which launch_pcsx2_linux.sh`
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current_script=`which $me`
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fi
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fi
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[ $current_script = "launch_pcsx2_linux.sh" ] && \
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echo "Error the script was either directly 'called' (ie launch_pcsx2_linux.sh)" && \
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echo "Use either /absolute_path/launch_pcsx2_linux.sh or ./relative_path/launch_pcsx2_linux.sh" && return 1;
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# Avoid to screw up the shell context
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DIR=`dirname $current_script`
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MY_LD_LIBRARY_PATH=$LD_LIBRARY_PATH
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if [ ! -x "$DIR/PCSX2" ]
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then
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echo "Error PCSX2 not found in $DIR"
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echo "Maybe the script was directly 'called'"
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echo "Use either /absolute_path/$me or ./relative_path/$me"
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return 1 # warning exit will kill current terminal
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fi
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# Allow to ship .so library with the build to avoid version issue
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MY_LD_LIBRARY_PATH=${MY_LD_LIBRARY_PATH:+$MY_LD_LIBRARY_PATH:}$DIR/3rdPartyLibs
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@ -64,13 +69,5 @@ then
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done
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fi
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if [ ! -x "$DIR/PCSX2" ]
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then
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echo "Error PCSX2 not found"
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echo "Maybe the script was directly 'called'"
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echo "Use either /absolute_path/launch_pcsx2_linux.sh or ./relative_path/launch_pcsx2_linux.sh"
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return 1 # warning exit will kill current terminal
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fi
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# And finally launch me
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LD_LIBRARY_PATH="$MY_LD_LIBRARY_PATH" __GL_THREADED_OPTIMIZATIONS=1 $DIR/PCSX2 $@
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