John Peterson
421d30b746
GUI: Fixed fullscreen mode while debugging, added perspectives
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 07:05:53 +00:00
John Peterson
53a8ca52b6
GUI: Fixed the render-to-main fullscreen mode and screen resizing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 06:34:58 +00:00
John Peterson
6b8b576bab
VS solution: Removed left over configurations in wx_aui.vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 02:23:32 +00:00
John Peterson
97e3db2eb9
VS solution: Added x64 build to wx_aui
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 02:05:26 +00:00
John Peterson
b01b7c78a5
GUI: Moved debugging window to AUI, more AUI improvements to be done
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 01:50:27 +00:00
omegadox
984988c5d3
GFX: revert of r4044
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 23:36:28 +00:00
XTra.KrazzY
6743dd6913
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 21:46:28 +00:00
XTra.KrazzY
bb14237a9a
Reverted r4045, it works for me!(R) How about you?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 21:41:36 +00:00
XTra.KrazzY
5354055ab5
Temporary fix for r4044, but I think it should be reverted
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4048 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 20:31:25 +00:00
hrydgard
19522fbf6b
revert r3862, until it can be figured out why it causes problems with RE0 sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 19:11:05 +00:00
John Peterson
d37a600733
Windows Build: Fixed the other settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 09:00:35 +00:00
John Peterson
d71cb02fc9
Windows Build: Moved externals to separate solution
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 07:11:50 +00:00
omegadox
1427024a21
GFX: Possible fix for depth range
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 06:48:00 +00:00
sl1nk3.s
944844bfba
Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D
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Added "AccurateFCMP" ini setting which fixes Nights, Paper Mario games...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 04:04:10 +00:00
LPFaint99
9fcb1db34f
unicode fixings, disable r3999 change, change filename for debug memcardmanager
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 21:20:08 +00:00
XTra.KrazzY
16d9a65d25
less timeGetTime calls, which showed up in TD's profiles. Minor speed boost when idle skipping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 20:12:46 +00:00
XTra.KrazzY
092989dffc
Added dummy Lua interface files. Now Dolphin links with Lua successfully.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4039 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 15:56:13 +00:00
XTra.KrazzY
68957ed5e9
Added the Lua (5.1.4) external dependency. Verify this compiles on Linux too. Now all we need to do is implement some interface.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 13:13:58 +00:00
death2droid
bec43fb209
Remove accidental about dolphin change.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 07:37:58 +00:00
death2droid
b254d6b453
OpenGL:Removing some OpenGL projection hacks that are no longer required and some GUI changes so when EFB Copy is disabled it greys out the two options.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 03:14:07 +00:00
sl1nk3.s
652639d1c4
Fix GXPeekARGB, this fixes Killer 7, and Wind Waker's pictograph quest :D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 13:22:35 +00:00
XTra.KrazzY
f7bee7347a
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 02:08:24 +00:00
XTra.KrazzY
4d4d37c32c
Changed TAS to reflect wiki, added Frame Stepping/Advance to the GUI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 02:05:02 +00:00
XTra.KrazzY
f8e410e0e6
Fixed a few TAS bugs. TASing should now work, provided that you DON'T change your frameskipping value...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 20:15:33 +00:00
XTra.KrazzY
1612c6a2b8
TAS GC Recording/Playing with GUI! Yay! (Bonus: Lag Counter)
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Works with frameskipping/throttling and so forth.
Only one bug: Every subsequent play plays the same, regardless of framerate, frameskipping and throttling. The only problem is that the recording and the plays act differently, with analog sticks ONLY.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 19:55:03 +00:00
XTra.KrazzY
fb507ce676
TAS: Recording now has GUI!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 09:26:34 +00:00
XTra.KrazzY
7ed4b06e48
Implemented frame counter and TAS GC recording. What's left: A lot of GUI, actually playing the TASes, and begin recording from savestate.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 23:31:48 +00:00
nakeee
92d4c55e14
DSPLLE small sign fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 22:09:54 +00:00
XTra.KrazzY
99b4b04705
DSP LLE on Thread with LLE now boots, but no sound. The mail connection appears to be incomplete in the on thread mode, but it's much faster than on the CPU thread.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 21:38:10 +00:00
nakeee
3c59b8bded
DSPLLE trying to fix mul
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 15:11:07 +00:00
nakeee
fdc141e333
DSPLLE: Small fixes for zeroing flags
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 13:49:30 +00:00
nakeee
56c4eea4c1
DSPLLE: trying to optimize a bit (based on drkrazi's suggestion)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 07:01:04 +00:00
nakeee
b787f5f8f7
DSPLLE: attempt to fix extended ops please review this patch carefully.
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thinks to note
- All ext commands should call zeroWriteBackLog() (before changing any
reg)
- increase/decrease ar functions now only return a value not actually
change anything
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-19 21:37:24 +00:00
nakeee
8155439dd1
DSPLLE fix for latest commit (thanks lp)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-18 15:57:41 +00:00
Shawn Hoffman
df504b0de9
make the coef dump 4KB again, I mistakenly committed code i was using to plunder the whole memory range
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4016 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-18 02:52:45 +00:00
nakeee
9dc90df0af
DSPLLE: small cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4015 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 20:11:44 +00:00
Shawn Hoffman
fea2aa344d
fix wiimote in homebrew, thanks to vorte[x]! :D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 05:20:05 +00:00
Shawn Hoffman
45feea42c2
dsp lle: coef is really 0x800 words
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dspspy: fill the whole iram! crazy thing, normally likes len%4=0, however to fill the whole iram you use 8191 instead of 8192... :s
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 00:20:04 +00:00
daco65
81ee1d1b10
clean up. less memory usage! </claim that nobody will notice>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 18:53:38 +00:00
Shawn Hoffman
5d0ad965d7
fix dumping roms from dspspy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4009 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 18:45:34 +00:00
daco65
3124aa803c
NETPLAY: just some minor clean up. also, apparently netplay already works to public(since 4003) ip's (internet) but not private or loopback (lan or 2 clients on 1 pc) .
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 14:13:25 +00:00
death2droid
9e08cd6fc7
Stupid file didn't save properly with my changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 12:13:08 +00:00
death2droid
806c04a575
OPENGL: Small clean up.
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NETPLAY: Fix the chat clearing when you press send.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4004 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 12:11:36 +00:00
daco65
193a36b918
NETPLAY : yet some fixing. now connections work and chatting *should* work. still crashes when game starts (probably some wxString::format bug AGAIN >_> ) some bugs still remain but the bugs i know should now be noted with TODO or NOTE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 11:36:31 +00:00
LPFaint99
86e585a66a
Work towards issue 1229; initial framework for including exi devices in savestates.
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Another Unicode fix :( - exporting gci works again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 08:26:57 +00:00
Shawn Hoffman
5be88b9202
fix a bug from last commit, thanks lpfaint :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3995 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 00:56:49 +00:00
Shawn Hoffman
6e61c32495
dspspy: fix a bug with ConsoleHelper
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dspspy: remove some alignment for some vars. (should not have caused issues anyways)
dspCodeUtil: pad ucodes converted to headers to 32byte multiples with nops (this is only mimicing what is seen in nintendo ucodes, probably because their's are originating on disc)
Common.h: fix typo for gcc version of GC_ALIGNED32 (wtf? how did this work before?!)
createtest.pl: add "jmp end_of_test" to the end of generated ucodes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3994 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 00:37:01 +00:00
daco65
2060cae79b
oops, a leftover
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:37:56 +00:00
daco65
3311434d41
NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked
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LLE: warning fix (would linux hate {} ? )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:34:52 +00:00
omegadox
d29088773b
and its header...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:39:07 +00:00
omegadox
00ee24b451
...
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:36:24 +00:00
omegadox
b71b0e3da2
GFX:
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- FIFO changes - minor cleanup, code organization based on Nolan's changes
- Minor code cleanup
- CommandProcessor changes - Allow BP IRQ clearing for either raising or falling edges.
- Revived old SetFifoIdle code
Gets Pokemon XD to run, but will crash to any CPU-GPU desync. Other games like Metroid Prime, look happy with the new FIFO changes.
Please report any problems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:33:35 +00:00
omegadox
5ac7105b66
GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3982 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:20:37 +00:00
nakeee
32d213a823
DSPLLE: small cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 10:55:07 +00:00
nakeee
c4dda436c6
DSPLLE: fixed 0x20 handling, we still don't know what it is good for
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though:(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 10:40:35 +00:00
LPFaint99
153ec6836e
second attempt at showing if a build is was compiled with local modifications
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(first attempt was r3889; tested on linux this time :D)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 06:48:15 +00:00
nakeee
eba5b83772
tstaxh SR
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 16:13:49 +00:00
nakeee
c0bb42ae43
Frameskip: Small fix from r3972
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3977 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 12:58:53 +00:00
death2droid
85947ce10b
Re split the resolution settings for full screen and windowed mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 09:24:44 +00:00
LPFaint99
775b21302b
MOAR unicode fixes :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 05:11:25 +00:00
LPFaint99
6c5f037c71
Fixes issue 1278.
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linux doesnt like passing non POD objects (wxstring) to ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 04:24:40 +00:00
sl1nk3.s
1cb10791c0
Little fix for platforms not moving in Wind Waker on Dolphin 32bits, see issue 1139
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 23:31:57 +00:00
daco65
ea561430ff
auto frameskip by Iulius. the automatic should make it so that dolphin doesn't skip more then needed (example: you have frameskip 9 but only need 4.2, auto will make it skip on 4.2)
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framelimit should be on
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:42:51 +00:00
daco65
122d044404
set fpAccurateFcmp to false by default (again). if it kills anything kill chaoscode cause he made me do it :P (it looked pretty safe to me too btw)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:18:46 +00:00
cottonvibes
57dab769da
Made fcmpx JIT64 set UN compare flag for NaN operands.
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I think this is all thats needed to fix problematic games.
This is untested since I don't have Dolphin setup yet :/
Set 'jo.fpAccurateFcmp' to 'false' to test.
p.s. Yes its my first commit, and yes I'm drunk lol
Note to Devs:
The sNaN flag logic isn't implemented yet (and qNaN for fcmpo isn't either); I don't think games are going to be picky about that, but I might implement it later if games are still complaining (when I'm sober... xD)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 07:12:20 +00:00
LPFaint99
b4faea0186
fix changedisc (broken by switch to unicode)
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char * was deallocated before callback was reached, How did it work before XTra.KrazzY?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3969 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 05:57:59 +00:00
Shawn Hoffman
70f5d17d43
do r3967 in a better way (only turn on fpAccurateFcmp), don't force the other fpu ops into interpreter all the time
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3968 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 04:37:13 +00:00
Shawn Hoffman
b2dd5c1cd6
make bEnableFPRF true by default
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 04:15:16 +00:00
Shawn Hoffman
f44b971086
fix some /dev/di stuff: DVDLowInquiry, DVDLowGetCoverReg, and DVDLowGetCoverStatus
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3966 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 03:56:59 +00:00
XTra.KrazzY
286f17b7de
Pikmin 2 for the Wii also boots, with corrupt sound this time. Included its UCode, since it's so different from Pikmin 1's and contains the mysterious UnkZelda address. Also, potential run-stop-run bug has been fixed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3965 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 01:15:57 +00:00
XTra.KrazzY
d4a877a252
Pikmin for Wii now boots in dolphin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3963 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-11 21:08:28 +00:00
omegadox
7aede7309f
GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels code into VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-11 20:36:13 +00:00
omegadox
bcf7b2112b
Small fix for TexDecoder_GetBlockHeightInTexels, but see no noticeable changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-11 13:58:35 +00:00
Shawn Hoffman
379f690438
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-11 12:09:46 +00:00
Shawn Hoffman
5be34cd7e5
random small fixes - fix debug builds, dump ucodes on PAD_BUTTON_X, get rid of a never-closed FILE*
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-11 00:35:07 +00:00
nakeee
13a901146f
DSPLLE:
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- Extension fixes (Joined work with LM)
- Shuffle fix for my off by one error
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-10 09:20:12 +00:00
nakeee
9f81006bda
make DLCache compile on linux, required some weird casting so tell me
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if something broke
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3957 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-10 06:18:10 +00:00
hrydgard
d26690e027
fix build of the (broken) dx plugin..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3953 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-09 12:12:29 +00:00
hrydgard
6003c9ecd2
Frameskipping more aggressive (minor speedup, plz report any serious problems). Initial display list cache implementation, disabled for now. Various cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-09 11:03:58 +00:00
Marcus Wanners
95b39da7ca
Tooltip for Free Look setting.
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Postprocessing: Major improvements to nightvision2. Should actually "enhance the game's graphics in a way". Much, much better than the old version.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3951 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-08 22:01:18 +00:00
sl1nk3.s
69f32a76c6
Just a few fixes for the fps counter, also unbreak direct XFB homebrews.
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And a couple of fixes for the frameskip : disabled by default, can be set before launching a game, also safer to avoid lockup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3950 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-08 05:47:08 +00:00
XTra.KrazzY
51ddedf512
Frameskipping! Complete with GUI! Even my most naive approach resulted in great speeds, even with graphic-intensive games such as Pikmin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3949 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-08 01:39:56 +00:00
XTra.KrazzY
9cbfadb885
Added the per-frame action manager. Implemented all TAS features: Auto Firing/Holding, Frame Advance. They all work perfectly (test it yourselves by changing the globals), they just need some GUI.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3947 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-07 16:03:57 +00:00
LPFaint99
270825cf71
oops too much copypasta :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3946 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-07 08:56:15 +00:00
LPFaint99
e941dd79cd
Fixes issue 1255.
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(wxString / char * conversion)
Move CopySJISToString to WxUtils.
Add ability to view sjis name and comment for japanese memcards
Add ability to format sjis memcards
CopySJISToString needs work on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3945 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-07 08:52:04 +00:00
Shawn Hoffman
5013ab957c
code style cleanup for bba which has been sitting around my hdd for a long time
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3944 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-06 23:08:18 +00:00
Shawn Hoffman
fa731c0b29
revert changes to GetSysDirectory from last commit, I was trying to fix my issue with CWD going all wacky (unsuccessfully).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3943 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-06 12:32:07 +00:00
Shawn Hoffman
95344be674
misc cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-06 06:18:22 +00:00
Nolan Check
d7cc049921
Disable CPU swaps, it was causing all kinds of problems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3940 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-04 22:36:50 +00:00
LPFaint99
486c9e1a6b
Fixes issue 1242.
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m_pBannerFile was deleted twice
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3939 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-04 19:05:28 +00:00
Shawn Hoffman
62899da626
make CVolumeWAD::GetName() safer
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-04 03:27:56 +00:00
Shawn Hoffman
8b1aff8b59
fix crashing of ISOProperties.cpp, again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-04 01:58:16 +00:00
Shawn Hoffman
0cb7934d93
fix some memleaks in DiscIO. Fix for issue 1238.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-03 22:51:13 +00:00
sl1nk3.s
3ac6b08456
Disable the framelimiter by default as it will not work correctly on some games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3935 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-03 21:44:40 +00:00
sl1nk3.s
8b0bc273c5
Fix framelimiter's accuracy, thanks to sskkiipp !(issue 1237)
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Also added an "auto" mode which automatically limits the framerate to fullspeed and move it from Interface settings to Basic setttings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-03 18:35:25 +00:00
nakeee
8c36e85b34
DSPTool make dump look a bit nicer
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3933 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-03 16:09:03 +00:00
Nolan Check
d68303219c
Fix Linux build?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 22:02:16 +00:00
nakeee
b49a75366d
DSPTool print register names in dump
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3931 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 20:38:06 +00:00
Nolan Check
402abca90a
Separate DVD thread.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3930 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 20:07:40 +00:00
sl1nk3.s
a9cf2e09d0
This should fix the framelimiter, looks a bit inaccurate though (was it like that already ?)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3929 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 17:04:21 +00:00
Sonicadvance1
a56a07056d
Missed a shadowed variable
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 09:24:07 +00:00
Sonicadvance1
8fd481fdfa
Commit lpfaint99\'s Emulated Wiimote Fix for Linux. Works, haven't tested any extension emulation, but should work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3927 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 08:53:54 +00:00
nakeee
df5451c7db
linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3926 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 08:00:30 +00:00
LPFaint99
6cbeeafdf1
some more fixes for the switch to unicode. Thanks sl1nk3.s
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3925 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 05:59:55 +00:00
tmator
10443c3f3a
better fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 19:16:15 +00:00
LPFaint99
5b735361e8
InputCommon now builds in unicode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3922 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 19:11:05 +00:00
tmator
1e9bb4ed9a
fix non gui build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 18:31:25 +00:00
sl1nk3.s
69c0613160
Fix the FPS counter to show the 'real' framerate, also clean up its mess a bit...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3920 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 18:16:12 +00:00
Shawn Hoffman
1493c2ba9c
fix some memleaks in NANDContentLoader.cpp and ISOProperties.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3919 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 17:51:17 +00:00
LPFaint99
dedb2a5fcc
fixes issue 1223. Caused by switch to wx unicode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3917 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 06:02:35 +00:00
hyperiris
acdbc70fe9
a very tiny fix for display taiwan game notes correctly in main UI: GameListCtrl
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3916 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 15:57:27 +00:00
nakeee
45a71bf3ef
DSPLLE: fix some comments, returned andc and orc (according to tests)
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but andc'ls still behaves strange and we couldn't merge them together.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3915 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 15:21:35 +00:00
Shawn Hoffman
903346e06f
fix decompressing of wii discs (who wrote this? XD )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3914 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 03:11:46 +00:00
sl1nk3.s
7eed236df9
Fix noWX build, and lower thread priority for screenshots
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3913 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 01:55:26 +00:00
Nolan Check
96b03effcc
Fix 32-bit Windows build AGAIN
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3912 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 00:29:52 +00:00
Nolan Check
3fa198f208
Work on atomic library.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3911 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 23:05:54 +00:00
Nolan Check
48365b5daa
Use slightly different Windows file functions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3910 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 22:30:30 +00:00
Nolan Check
8ab4814d73
Don't use lookup tables. It's better to use CPU registers and reduce memory accesses.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3909 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 20:29:52 +00:00
LPFaint99
dcae5938c9
oops left in the old copyright
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3908 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:22:00 +00:00
LPFaint99
c2b7895f11
set vcproj to unicode for everything except Core, Common, DiscIO, InputCommon, and Plugin_VideoDX9
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and wxUSE_UNICODE set to 1 for wx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3907 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:11:51 +00:00
LPFaint99
8302ac84de
dolphinwx and debuggerwx can now be compiled with unicode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3906 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:09:26 +00:00
LPFaint99
90d2d95c72
plugins can now compile with unicode
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excluding DX9
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3905 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:08:31 +00:00
sl1nk3.s
28198d0062
Should reduce/fix the little stuttering when saving a screenshot as PNG, especially for our friendly quadcores users :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3903 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-29 03:11:35 +00:00
Nolan Check
833bf693f0
More "correct" VI interrupt behavior.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3902 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-29 02:46:00 +00:00
Nolan Check
3448956f1f
Correct addrRangesOverlap. May fix stuttering in many games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3901 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-29 01:06:49 +00:00
sl1nk3.s
7995cd2d13
Fix for latest commit : turns out Destroy() already frees the data, also add sskkiipp's offset patch for the "dump frames"
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3900 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-29 00:49:12 +00:00
sl1nk3.s
caf152fdd0
Fix screenshot offset as well as screenshot aspect ratio, also use PNG instead of BMP thanks to issue 1186.
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Fix for opening.bnr containing bad chars where the loop would stop when encountering one (fixes Rogue Leader description, which was using 0x0d and 0x0a)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3899 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 23:38:49 +00:00
XTra.KrazzY
c86d2e5129
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 21:32:10 +00:00
LPFaint99
cec4b65512
revert part of r3896
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bad decision to move all ini paths to common
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 16:20:54 +00:00
LPFaint99
22427f89bc
Njoy can now be build with wxUSE_UNICODE 1 on windows
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move all static ini paths to Common
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3896 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 08:27:45 +00:00
Nolan Check
989e5b7798
Decent C++ for MathFloatVectorSum.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3895 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 07:40:18 +00:00
Nolan Check
335a02b030
Fix "Show EFB copy regions" (thanks sskkiipp)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3894 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 05:02:47 +00:00
Nolan Check
8027ab53d0
Don't use events for efb access. As I've learned, events cause kernel calls and it is sometimes more efficient to do spin-waits. See if this speeds up Wind Waker's pictobox quests.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3893 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 22:05:38 +00:00
nakeee
6a92924636
DSPLLE: remove the if 0 around SR_MUL_UNSIGNED in hope to figure out why it makes AX games sound bad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3892 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 16:41:11 +00:00
LPFaint99
9d10f9355d
Fixes Issue 1006
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3891 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 04:26:56 +00:00
LPFaint99
99173df0ff
revert r3889
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3890 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 04:19:26 +00:00
LPFaint99
ef092e6053
Show revision as xxxx! if there are local modifications otherwise xxxx
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so we will be able to tell from screenshots whether the build is vanilla svn co or not
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3889 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 00:54:25 +00:00
nakeee
a9b7813462
DSPLLE: lordmark's fix for ilrrn opcode + some mask fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3888 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 20:19:26 +00:00
nakeee
07617f757c
DSPLLE added new LD code (please report games misbehaving)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 16:36:22 +00:00
death2droid
73a7686044
Fix up all copyright dates.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3886 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 11:51:40 +00:00
omegadox
7f00960a32
Log unknown fog types in Warn log, and tiny code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3885 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 11:13:56 +00:00
omegadox
e4a9faeba4
GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader
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DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 09:52:35 +00:00
nakeee
e79b11af5b
DSPLLE: fixed the unknown opcode errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3883 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-25 20:12:38 +00:00
nakeee
af010c6bc2
DSPLLE: set currentEpilogeFunc to NULL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3882 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-25 18:31:01 +00:00
nakeee
3b0e949c93
DSPLLE: make ext opcodes to use table as well (tell me if you get
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unknown opcodes or the like). LD changes are reverted until we get the
right code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3880 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-24 16:04:29 +00:00
Shawn Hoffman
873190d148
fix a few issues with actually using the dsp lle debugger: stepping/reg updates/etc should behave better
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-24 02:15:04 +00:00
Nolan Check
2ab09ecf57
Hell, just switch to fifo.cpp from r3854.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3877 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-23 22:32:21 +00:00
Nolan Check
758d5c234d
Corrections to r3875.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3876 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-23 22:02:03 +00:00
Nolan Check
ce8b679d76
Revert most of r3855.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-23 21:17:14 +00:00
XTra.KrazzY
3c9b5bbf7b
Fixed the load-state memory leak, also fixed various other savestate issues. Found (probably) the cause of load-state crashing Dolphin: BPWrites. Tried to put a CriticalSection around BPWritten but it only causes Dolphin to hang when loading a state. Can someone find why it hangs?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3873 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-22 22:50:52 +00:00
nakeee
eec7cba0af
DSPLLE improved 'ld test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3871 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-22 20:36:16 +00:00
nakeee
ef6b00f9b0
DSPLLE: LD now doesn't give memory errors, still need to be tested with LDM/N and if it really takes 0x00
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-22 06:28:04 +00:00
Shawn Hoffman
93a28c0f5b
apparently PCH do not like intermingling of C and C++. Solution: make these .c files build as c++
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3869 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-22 02:18:14 +00:00
nakeee
94cc33cb0c
DSPLLE: ld only increase 0x3 by one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3867 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 22:12:53 +00:00
nakeee
17303d3be9
remove njoy_testing from sconstruct/sln (yea I hope I didn't break it:)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3865 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 21:29:52 +00:00
nakeee
479fd3f803
Remove njoy_testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3863 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 21:13:22 +00:00
hrydgard
bf671bbcf6
JIT: another one bites the dust (cntlzwx)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 20:00:08 +00:00
hrydgard
a1904ba721
JIT: this should remove bclrx from TD's profiles...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 19:48:45 +00:00
Nolan Check
c6661a2272
Re-enable BP irq clearing. If this doesn't fix MP1 then I might as well revert r3855.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3858 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 16:33:55 +00:00
Shawn Hoffman
cee69b24d0
start some RE on the memcard unlocking ucode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3857 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 11:27:49 +00:00
Shawn Hoffman
67a083db39
mainly UI updates for dspspy, make dsptool's -m flag obey the -f flag
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3856 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 02:56:44 +00:00
Nolan Check
5b6b732378
Simplify fifo code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3855 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 01:10:00 +00:00
Shawn Hoffman
feb67740bc
fix tiny find+replace error within a comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3854 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 20:31:49 +00:00
Shawn Hoffman
3d28eb5dbc
fix silly typo when using -m with dsptool
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 20:25:14 +00:00
Shawn Hoffman
d09b777de8
dsp_base.inc: mail the exception instead of wr3 (no idea why that was there anyways). DSPSpy will report the exception now.
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DSPTool: incorporate printresult functionality. delete printresult.cpp
DSPSpy: fix dumping of results
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3852 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 20:14:09 +00:00
daco65
d703b01f0c
do the rounding in the if, shouldn't cause trouble afaik. (pso kept spamming logs under, cause xfblines was 574.205566)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3851 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 11:03:31 +00:00
hrydgard
1157055ec6
fix JitIL build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3850 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 10:43:23 +00:00
hrydgard
486445c6c7
Turn fpAccurateFcmp off by default. Shouldn't cause any problems and should give you a small speedup (a few fps in ZWW for example) with the regular JIT. Let me know if anything breaks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3849 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 10:28:22 +00:00
hrydgard
9ccf22093d
fabsx was showing up in TD's profiles, so jit it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3848 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 10:16:10 +00:00
nakeee
fb7238eeb5
dsptool: add -f option (errors are not critical)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3847 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 10:08:25 +00:00
hrydgard
afe25626b1
Use precompiled headers for faster build of the DebuggerWX and Dolphin projects. Fix a silly memory leak in debug text in the GL plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3846 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 09:15:00 +00:00
Nolan Check
6f28539ccc
Rename scale_something to scale_invert. Plus, sneak in a tiny Thread.h change.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3845 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 08:24:30 +00:00
hrydgard
fd70f99f04
Roll back r3833 for render targets but keep it for static textures. Most mirroring issues are OK and we shouldn't see any slowdown.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3844 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 08:17:41 +00:00
nakeee
ad440b9e47
Fix dspspy, typo in ld_Test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3843 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 07:21:29 +00:00
nakeee
9d90f1868c
test for ld
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3842 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 06:49:03 +00:00
hrydgard
45d9d3191b
Move define to the right place, get some free speed (just a tiny bit though)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 23:40:30 +00:00
Shawn Hoffman
6b711a55cf
double eek, dma length is in bytes, immediate store/load are in words. fixes coef dumping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 22:56:36 +00:00
Shawn Hoffman
9dbfb38e4e
eek, fix length to read in the dsp dumper...luckily this does not affect correctness of the dump on real hardware :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3839 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 22:13:54 +00:00
Nolan Check
bddb8c8b97
Seems to fix issue 1131. Please test Real XFB mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3838 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 20:38:35 +00:00
nakeee
9e16a5ccd8
Call sched_yield for yieldcpu function on linux/osx please test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3837 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 20:04:18 +00:00
hrydgard
9b0bed1e7f
fix a build error and some warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3835 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 17:53:15 +00:00
Shawn Hoffman
89c55c32ec
add a ucode to dspspy to dump rom areas from dsp to sd card
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3834 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 16:34:11 +00:00
hrydgard
3ad0db6830
GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - all modern GFX cards that can run Dolphin should support non-pow2 textures anyway. This removes some complexity and reduces the numbers of pixel shaders that need to be generated in some situations. Also fixes some texture mirroring problems. Let me know if this breaks things on ATI for some reason.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3833 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 11:26:58 +00:00
hrydgard
3a14b31b81
Same as last change but for Wii AX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3832 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 09:51:47 +00:00
hrydgard
a8731c635b
DSPHLE AX: Restructure GC AX to work in a less insane way. No major change expected, maybe less dropouts due to a smaller window for race conditions..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 09:29:09 +00:00
LPFaint99
9bc2e789d3
Memcard Manager:change error message for delete failure and remove unnecessary #defines
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 07:59:31 +00:00
Nolan Check
ccfc004161
CP: Replace a couple spin-waits with event signals.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3828 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 06:16:24 +00:00
LPFaint99
3ad9b0a466
GH3 controller is now available to choose as an extension
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joystick works from a pad, but doesnt work from the keyboard, maybe because of incorrect calibration values?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3827 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 05:04:36 +00:00
LPFaint99
4bbc432506
Add log for MEMCARD_MANAGER (requires an almost complete rebuild :( sorry)
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Fix a crash when trying to delete a save from a memcard that the DEntry order does not match the starting block order
add the option to export saves as GCS and SAV
Buildfix for external MEMCARD_MANAGER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 01:16:17 +00:00
luigi2us
4e95ed4564
Zelda uCode: Fixed an extremely stupid bug (forgot an else).
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Should definitely fix SMS.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3825 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 23:36:34 +00:00
luigi2us
8cdae6fc1d
Zelda uCode (SMS): fix a bug where we would receive more sync mails that expected.
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Actually the sync mail sequences contain 3 mails, not 2.
That's what happens when you don't look at the uCode enough...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3824 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 23:26:21 +00:00
luigi2us
d5c7105c78
Zelda uCode: try to fix Super Mario Sunshine (hard since I don't have the game).
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Let's hope it'll work. If yes, we can open the champagne :D
(BTW: yeah, again a HandleMail() clone)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3823 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 22:57:56 +00:00
Nolan Check
a5d65b3b22
No more SleepCurrentThreads in Command Processor. Some Fifo cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 22:57:02 +00:00
sl1nk3.s
664f017fec
Fix a hang on stop on linux (why is that done better on linux ?? strange :P)
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Fix what must have been a typo for Pikmin PAL CRC, the game still doesn't work though :(
Fix a crash on stop in nJoy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3821 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 16:20:55 +00:00
LinesPrower
8c466e1a62
Fixes Issue 1077.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3820 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 13:50:51 +00:00
LPFaint99
15d49e5afd
make working dir save to a platform specific file
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fix a possible buffer overflow in MemcardManager when creating a gci savename
fix Previous Page button from being available after deleting the last save on page 2
remove magic numbers from GCMemcard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3819 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 06:03:53 +00:00
Nolan Check
598d640042
Minor changes for video. Please test pictograph quests in Wind Waker.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3818 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 22:45:18 +00:00
nakeee
18e45baafc
DSPLLE minor clean
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3816 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 10:25:27 +00:00
nakeee
4212773b1b
DSP LLE small reg load fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3815 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 10:02:47 +00:00
Nolan Check
a48e148104
Don't use undefined OpenGL behavior, even if it does somehow work. Also, enable PEEK_COLOR logic. Not sure if any games use it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 09:06:16 +00:00
LPFaint99
ca750d1368
Fix JitIl build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3813 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 04:22:38 +00:00
Shawn Hoffman
72b0405ef6
finally all windows builds compile again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3812 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 00:01:57 +00:00
Nolan Check
fdc2b69143
Better TV emulation. Seems to fix problem in 50 Hz PAL games where frames go backwards.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3811 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 22:20:59 +00:00
omegadox
a73dd21ee9
Some minor changes to VideoCommon, improved SawWave sound, the denied sound in ZWW sounds better (compared it to real HW to be sure).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 21:26:49 +00:00
hrydgard
03e434b91a
another one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3809 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 21:04:49 +00:00
hrydgard
e8b16cc120
this should have been included in the roll back, dunno what happened
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3808 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 20:49:32 +00:00
hrydgard
3ebf5a5f1f
Roll back R3801. Dolphin works again. Seriously, if you're not even testing huge freaking changes like this...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3807 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 20:15:34 +00:00
hrydgard
4533cc39b3
Revert the ridiculously wrong r3797 (bad sonicadvance1)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3806 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 19:09:02 +00:00
Marcus Wanners
d103e829fa
Fixed Windows build problems caused by r3801.
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The Windows build is still broken (for me at least) by r3797.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3805 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 18:56:19 +00:00
luigi2us
f5cb2efb3e
That's what happens when you get excited and go too fast...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3804 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 17:59:16 +00:00
luigi2us
e81c99da92
DSPLLE: Fix LSRNR.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3803 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 17:57:35 +00:00
Sonicadvance1
15410c3855
Forgot a line someone told me to test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3802 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 17:04:59 +00:00
Sonicadvance1
6802f885b1
Tons of reworking of the cores to make them more...generalized, not quite there yet, but great progress. Near impossible to break this up in to smaller chunks, and may break Windows building. Can not yet switch between JitIL and JIT during runtime, but it is on my list to do.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 16:59:53 +00:00
nakeee
90f595bada
DSPLLE: added lsrnr (based on lordmark and luigi suggestions) Still somethings seems wrong as it didn't fix the zelda problem:(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3800 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 15:12:42 +00:00
sl1nk3.s
3bc8eb7eaf
Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway.
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There's an attempt to implement Peek_Color too, probably done wrong :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 15:09:20 +00:00
Sonicadvance1
15de161f95
Woops, I had changed this line on accident
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 11:37:11 +00:00
Sonicadvance1
e28145fccf
Commit to allow Interpreter to work on devices that don't support SSE2, just via simple defines
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3797 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 11:36:01 +00:00
luigi2us
56d55f2d22
DSPSpy: added a test for opcode 0x3D80.
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Ran this test on my Wii, with AC0.M = 0x0004 and AC1.M = 0x1234
Result: AC1.M = 0x2340
This opcode is NOT andc'ls. It left-shifts ACC1 by value in ACC0.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 10:09:48 +00:00
luigi2us
7fbb18314f
DSPSpy: fix compilation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3795 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 09:58:53 +00:00
Nolan Check
f338d5c44c
Code cleanup. Juggling rectangles. I'm about to investigate the problems with Real XFB's in PAL games, so I wanted to make sure all our rectangles were cleaned up and organized.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 00:51:24 +00:00
hrydgard
7a82ae0943
cleanup, minor probably unnoticable fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3793 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 22:39:34 +00:00
hrydgard
ec86152593
DSPHLE: Implement PCM8 accurately - more music and sfx in Pikmin, MKDD. Rewrite PCM16 to be similar to the new PCM8 implementation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3792 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 22:32:18 +00:00
XTra.KrazzY
e8c9101773
Minicommit: more cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3791 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 19:08:44 +00:00
XTra.KrazzY
32265bcd60
Cleanup, more ucode case examples.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3790 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 18:13:30 +00:00
nakeee
c6b3c6a69b
DSPLLE minor cleanup nothing important
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3789 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 08:30:23 +00:00
hrydgard
fda61d91d5
DSPHLE: Try to make zelda ucode savestates safer (sorry, this'll break your current states, as usual).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3788 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 20:56:49 +00:00
Nolan Check
48a5c4211c
Fix 32-bit Windows build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3785 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 16:32:51 +00:00
luigi2us
389a2c6fc8
Fixed some bugs with light version.
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Now Luigi's Mansion has sound!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3782 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 14:51:06 +00:00
Marcus Wanners
75a226f667
Minor grammar fixes and revisions while we're at it :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 14:18:43 +00:00
XTra.KrazzY
e7a5f0fa3d
Solved issue 1096 and issue 1098
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 13:37:52 +00:00
XTra.KrazzY
4da0457524
Zelda UCode: Solves 0x21 hang. In the worst case there's a bit of stuttering in the end of the sound, since it's probably supposed to fade out.
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Remaining problem: 0x21 isn't resampled correctly, so when the framerate is ~200 FPS, the music runs as it would on ~60 FPS
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3779 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 13:22:17 +00:00
luigi2us
ba5f08c69d
This should fix "unknown command 00" error message with Luigi's mansion.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3778 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 10:42:06 +00:00
Sonicadvance1
e4a57202d2
Some Fixes, compile fix in Linux. Comments, etc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 07:31:43 +00:00
Sonicadvance1
4cfcf9bdd5
Sorry for intruding in to the core. Fixed NoGUI mode in Linux, add back the instruction names as comments in the JIT tables, was a bit hard to find certain instructions.Trying to find a good way to get The JIT dependencies removed in a nice fashion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3776 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 06:34:12 +00:00
Nolan Check
d779554ff3
Atomic operations library.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3775 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 05:38:34 +00:00
XTra.KrazzY
3070e159c6
Linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3774 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 01:30:37 +00:00
luigi2us
5cb42673ed
Oops... forgot stream update for light version.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3773 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 23:53:21 +00:00
luigi2us
ddd09eda84
More correct and cleaner merge of Zelda (normal) and Luigi (light) uCodes.
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Split HandleMail into two functions, one for each version.
Let's hope it won't break anything...
BTW: if you wonder what "DMA version" and "Light version" mean:
- DMA version is, say, the uCode used by SMG
- Light version is Luigi-styled uCode (named that way for obvious reasons)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3772 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 23:51:18 +00:00
Nolan Check
5c7844df69
Probably a good idea to check s_efbAccessRequested.
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If EFB access still seems slow, please check DSP stuff instead...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3771 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 22:22:48 +00:00
Nolan Check
d85f5a6937
Rearrange LogManager includes. The main purpose is to make it possible to modify Thread.h without recompiling the whole entire project.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 21:58:32 +00:00
hrydgard
839ed9103d
Remove a log that got annoying.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3769 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 20:21:49 +00:00
hrydgard
c45dfd156f
DSPHLE: Fix 1 potential and 2 actual crash bugs affecting 32-bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 20:14:21 +00:00
hrydgard
fe76193641
DSPHLE: Attempt at type 0x21 emulation. Enough for zelda ww intro music to play in a strange choppy way, not enough for it to stop hanging :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3767 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 19:34:59 +00:00
hrydgard
a71b0d455f
Fix compile errors in LLE plugin (sorry)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 17:08:48 +00:00
hrydgard
38f3ca5b91
DSPHLE: remove some annoying clicking
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 13:54:18 +00:00
hrydgard
0bdf6656c5
DSPHLE: Do the resampling correctly for PCM16 and AFC. Added linear interpolation (that works, this time :P)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3764 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 13:45:01 +00:00
hrydgard
304b34a451
DSPHLE: Some code reorg, now looks more like the ucode. DSPLLE: Rename a file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3763 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 12:22:39 +00:00
hrydgard
b363b2ddc8
More UCode RE. Move MemoryView to DebuggerUICommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3762 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 10:08:59 +00:00
LPFaint99
f324d4b27d
correct reading the working directory string
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3761 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 07:17:43 +00:00
LPFaint99
f6f6b870a9
lets try this again:
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add the ability to either keep all of dolphin's settings in the same folder, or
set up a permanent working directory read from a text file in %appdata%/
(windows) ~/ (linux)
allows registering gcm ...etc to open with dolphin, badly illustrated guide here
http://i31.tinypic.com/6pb8yp.jpg
use the guide at your own risk, I am not responsible if you mess up your
registry (But I will laugh :P )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3760 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 04:10:52 +00:00
LPFaint99
b45c5214c2
Attempt to fix a crash on close from PluginManager, tested linux and windows
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add the ability to either keep all of dolphin's settings in the same folder, or set up a permanent working directory read from a text file in %appdata%/ (windows) ~/ (linux)
allows registering gcm ...etc to open with dolphin, badly illustrated guide here http://i31.tinypic.com/6pb8yp.jpg
use the guide at your own risk, I am not responsible if you mess up your registry (But I will laugh :P )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3759 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 04:10:08 +00:00
XTra.KrazzY
ac6eb797d2
that's what happens when you quick-edit code with notepad...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3758 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 22:18:55 +00:00
XTra.KrazzY
0bec8ae9bc
oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3757 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 22:06:24 +00:00
XTra.KrazzY
52ccfa36a1
Turns out that playing ZWW is prolific. Found new 0x0008 voice type in zelda
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 21:36:31 +00:00
hrydgard
e2f57b6f6c
"fix" hang ... this should be investigated
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3755 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 21:35:23 +00:00
Nolan Check
d99ac909b9
Remove a couple unnecessary MemFences
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3754 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:39:28 +00:00
hrydgard
76556b883f
resurrect JIT viewer
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:37:55 +00:00
daco65
73516cc8e9
just some , useless for emulation , changes that might make it easier for us all :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:30:48 +00:00
XTra.KrazzY
c01ded38bd
Found new zelda voice format, 0x000c, and added REd and ugly condition to sound end in the Raw format (I dunno if it's because of this but ZWW now passes cutscenes correctly)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3751 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:03:26 +00:00
Nolan Check
ffb1f411d8
Use events and memfences for EFB accesses. Also, Single-Core mode now works again.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3750 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 16:52:34 +00:00
hrydgard
442fbf6476
DSPHLE, PCM16: improves audio quality in SMG: interpolation, preserve sample fraction.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3749 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 15:39:14 +00:00
hrydgard
3927efdb1d
DSPHLE: Messing with RenderVoice_Raw.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3748 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 15:20:08 +00:00
hrydgard
e0efa586a1
DSPHLE: Zelda ucode: Better volume handling for volume mode 1. Fixes most (not all) volume and stereo issues.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3747 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 14:45:05 +00:00
hrydgard
f6edc361b4
Delete the "Jac" uCode HLE, merge it into the Zelda ucode. The games (Luigi, Pikmin) communicate fine but don't make any sound :(
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Improved volume mode 0. Initial work on more correct volume mode 1 emulation sounds, but it's not activated. Made the volumes less annoying, anyway.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 13:57:21 +00:00
hrydgard
ccebd7512e
Fix a DSP disasm problem, misc minor stuff .. not much to see here
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 10:18:25 +00:00
LPFaint99
419c6a0927
fig ConfigPadDlg size in linux, temporary linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3742 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 04:33:38 +00:00
LPFaint99
dc30df7dca
fix building in linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3741 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 03:10:10 +00:00
Nolan Check
dc7d9ab998
Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 02:34:16 +00:00
Shawn Hoffman
2a236a4631
remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3739 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 00:27:32 +00:00
Sonicadvance1
6a4bf11d3b
Xcode Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3738 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 21:32:20 +00:00
Marcus Wanners
fd57ba3105
Windows build fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3737 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 21:12:45 +00:00
Nolan Check
6800adf4dc
Use _beginthreadex
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3736 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 20:22:25 +00:00
Sonicadvance1
112b742d31
Forgot to change a header when checking to make sure it compiles for JitIL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3735 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 19:47:42 +00:00
Sonicadvance1
3ede866c37
Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3734 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 19:25:58 +00:00
nakeee
eaa93ed839
DSPLLE more exception work (not sure we need reset at all)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3732 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 15:00:29 +00:00
nakeee
42fed5c111
DSPLLE: exception work, please review/test/-1
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3731 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 11:19:47 +00:00
LPFaint99
bd7419d437
More work on wiimote plugin X11 input config
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3730 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 06:16:22 +00:00
LPFaint99
8145eb30d9
Simplify gui init for Wiimote, nunchuck, and classic controller
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3729 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 05:30:19 +00:00
nakeee
7f131a9045
fixing a silly typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3728 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 16:53:09 +00:00
nakeee
1fe26436ca
accidently commited the uncomment exception
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3727 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 12:56:16 +00:00
nakeee
7f40dddcd6
DSPLLE comment cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3726 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 12:54:35 +00:00
nakeee
db9c9b7c17
Linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3725 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 12:23:24 +00:00
John Peterson
40f8c8ea3a
nJoy: (Typing)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3724 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 08:18:10 +00:00
John Peterson
45dbfc7fdc
nJoy: (Forgot to disable logging)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3723 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 08:00:21 +00:00
John Peterson
8d42378479
nJoy: Allow the same settings for the C-stick
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3722 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 07:58:36 +00:00
LPFaint99
722ee4cd06
Move XInputBase from PadSimple to InputCommon,
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Start work on X11 input for wiimote plugin mapping (copy XTra-KrazzY's fix for PadSimple)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3721 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 06:50:22 +00:00
John Peterson
19ad53ea58
nJoy: Show the original GC controller analog stick area in the advanced settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3720 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 06:33:01 +00:00
LPFaint99
af83bfffa1
Simplify GH3 gui init, only show currently connected extension keyboard mapping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3719 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 04:19:49 +00:00
LPFaint99
48f1c24cc9
Add gui for GH3 Controller, extension is still disabled currently
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Analog stick and whammy still do not work for GH3 extension, frets, strum, and +/- work
some cleanup
Next commit will change the PadMapping gui to only show the controller mapping for the currently enabled extension
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3718 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 03:58:53 +00:00
John Peterson
a718ff266e
nJoy: Fixed the radius adjustment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3717 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 02:23:40 +00:00
John Peterson
8fa315879a
nJoy: Added radius option to advanced settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3716 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 00:48:07 +00:00
nakeee
1c52139d94
DSPLLE: the reset exception is needed by zelda to init correctly, but it get stuck in the
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middle. If you wish to help debugging uncomment the SetException line.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3715 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 00:07:08 +00:00
nakeee
a0a7116fe0
DSPLLE uncomment else:
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[23:00] <LordMark> if i reenable those 2 else-s in bloop and bloopi sth strange happens
[23:00] <LordMark> LLE sound in crazy taxi is like almost perfect
I still don't think they make sense though..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3712 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-08 20:06:15 +00:00
nakeee
9588c84475
Fix compile, removed wiimote-testing as people prefer to work live on wiimote so I will also
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3710 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-08 08:26:25 +00:00
Sonicadvance1
afa6372d96
Dolphin now compiles in OS X with Xcode. At least in release setting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3709 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-08 08:04:36 +00:00
LPFaint99
b6a43c5db8
Steps to simplify pad mappings for wiimote plugin
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simplified ini saving
misc cleanup;
My next few commits will change the config gui to only show the pad mappings for the currently connected extension, more cleanup/simplification, GH3 controller config options; I just have no more time tonight :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3708 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-08 07:16:26 +00:00
XTra.KrazzY
25b77d4654
Zelda UCode: Synth fixes and some RE. (Why does it still sound awful?)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3707 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-08 01:08:43 +00:00
luigi2us
47ea4936b3
DSP LLE: Fix ASR as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3706 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 21:48:32 +00:00
luigi2us
6c7aadd5ab
Fixed LSR opcode (shift would always be a crazy value like 65479 instead of 7).
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Now SMG ucode jumps to the right command handlers.
Unfortunately still no sound :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3705 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 20:40:19 +00:00
XTra.KrazzY
92e63e3ac4
Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3704 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 15:12:52 +00:00
Sonicadvance1
13290204b4
Woops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3703 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 14:31:43 +00:00
nakeee
e17a097113
Fix AX exp 4 (Ector should it be named new ucode request?)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3702 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 14:11:40 +00:00
Sonicadvance1
440c0c1d14
Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3701 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 14:04:56 +00:00
nakeee
cfb2518612
DSPLLE: make exceptions names make sense
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3700 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 12:48:38 +00:00
nakeee
10d854a02c
remove the if tests, if you want to run them use the template
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3699 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 10:07:33 +00:00
nakeee
1654c582ab
DSPLLE: razi approved condition code naming.
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(we need to go over the dspspy code to see that we use the right names)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3698 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 10:01:34 +00:00
nakeee
d8d2b8030e
DSPLLE: Commented out the else in bloop, it doesn't make sense, and I didn't get any
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regression, but please check and tell me if it broke something.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3695 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 21:27:56 +00:00
nakeee
ce6e8ed798
DSPLLE: More minor clean up, some log mistake fixes and revert the +1 loop (it seems to got
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zelda ucode stuck for some weird reason)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3694 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 19:19:03 +00:00
nakeee
c44dabfe8b
DSPLLE: comments and logging clean up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3693 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 18:15:01 +00:00
luigi2us
45771c8614
Uncomment what was accidentally commented out. Sorry.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3692 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 12:21:27 +00:00
luigi2us
85a3661afc
Make AFCdecodebuffer static.
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Also remove some #include UCode_Zelda_ADPCM.h I forgot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3691 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 12:20:01 +00:00
luigi2us
ca51636f5c
Put AFCdecodebuffer inside the CUCode_Zelda class.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3690 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 12:12:05 +00:00
LPFaint99
a41c1b2d0a
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00
LPFaint99
23f3e327e2
Change Wiimote padconfig and recording wxframes to modal dialogs. (Works better for linux)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3688 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 00:27:32 +00:00
Shawn Hoffman
8fe9db180c
dsp hle: fix a hang some people were having with zelda ucode. doesn't seem to break SMG...I'm really not sure either one is the correct behavior though. (some dsp master check!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3687 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 21:34:57 +00:00
LPFaint99
b4705b80c2
Fix my 2 Epic fails
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1. Srcub bars for ir cursor
2. extension connecting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3686 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 20:11:33 +00:00
nakeee
a6307a6601
LLE: so I'm case sensetive...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3685 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 19:26:13 +00:00
XTra.KrazzY
6983cd1607
oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3684 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 19:26:05 +00:00
XTra.KrazzY
e7ec7d56d5
DSPHLE: Decoded most of 0x21. Added real conclusions to the switch case to signal the CPU that the voice has been played. More work on 0x20/0x21/Raw (and probably the end of it) this weekend.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3683 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 19:14:10 +00:00
nakeee
36883d6a48
Returned the exception in action check, it seems that we are missing how 2 exceptions are
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handled together. For example SSBM got both 32 and 4 exception together but with the hack 4 is
lost. Removed some junk from LLE logging
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3682 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 16:18:17 +00:00
Shawn Hoffman
0932c11b9c
buildfix for dsp hle gui
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3681 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 14:46:05 +00:00
nakeee
96429cf752
DSPLLE Take 2 in getting rid of exception hack.
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This time zelda seems to work and mails seems to pass between CPU and SPU
Very similar to the ones from HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3680 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 13:07:38 +00:00
nakeee
df3abc6a2a
DSPLLE: small loop fix (ector pls take a look)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3679 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 10:17:52 +00:00
LPFaint99
d3d65d2030
Revert R3511 (MusicMod was removed)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3678 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 07:30:42 +00:00
LPFaint99
52438f1dc7
Wiimote plugin cleanup & linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3677 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 05:59:03 +00:00
LPFaint99
c921fe1c13
New Wiimote Plugin Config GUI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3676 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 04:29:00 +00:00
LPFaint99
8c6c18823f
typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3675 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 08:26:52 +00:00
LPFaint99
86a51e0c57
Some Work on the Guitar extension for Wiimote, untested, no gui yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3674 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 07:28:48 +00:00
Shawn Hoffman
76b5bd49f8
buildfix for r3671
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3673 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 04:52:30 +00:00
LPFaint99
68a384f803
Path is now correctly X:\ on windows instead of X:\/
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Allows booting from drive root
Fixes issue 1035.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3672 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 04:24:52 +00:00
magumagu9
1b936a4f71
JIT for frsqrte; not really a large difference, but drops it off a
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profile I'm looking at.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3671 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 00:48:09 +00:00
magumagu9
c52e4d281e
Remove instructions which don't actually exist.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3670 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 00:09:12 +00:00
magumagu9
3c41c4dacf
Misc warning fixes.
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One of the fixes in
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp (for an uninitialized
variable) looks like it could actually have real-world effects; someone
familiar with the code should check that the fix is correct.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3669 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 23:53:20 +00:00
magumagu9
3034a9fcfc
Misc warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3668 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 23:14:06 +00:00
LPFaint99
fc604ba2d1
fix for r3667
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3667 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 22:51:21 +00:00
LPFaint99
4c86d218c1
Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3666 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 22:34:51 +00:00
Shawn Hoffman
15e4eed7fa
fix real wiimote on windows...don't really know if it was working on other platforms...yes, sorta ugly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3665 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 22:10:16 +00:00
hrydgard
37332216ef
Cache pointer to dsp plugin. turns out the lookup is pretty expensive, looking at TD's oprofile run... this'll maybe give you a frame or two.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3664 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 18:47:55 +00:00
hrydgard
90a2096a24
Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3663 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 18:33:28 +00:00
hrydgard
7ec0a3a5e8
fix crash bug when saving some wiimote config
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3662 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 18:26:57 +00:00
sl1nk3.s
936225eee4
Fix a nasty dualcore hang in EFB read (see r3658 comment...)
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Also fix an issue reported by baby.lueshi (issue 1074) in nJoy related to half press button being always pressed when unset.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3661 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 15:35:31 +00:00
XTra.KrazzY
06b65ea425
Uber-fast stop (thanks to smart memory card flushing) and various savestate changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3659 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 12:22:32 +00:00
XTra.KrazzY
3ddbb094ab
1. Savestates should now be super-stable (but you have to save AND load)
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2. AccessEFB will probably not hang (tell me if it does)
3. Stopping should be a little bit faster
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3658 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 10:00:09 +00:00
Shawn Hoffman
7e8a2fc136
remove MusicMod
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3657 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 03:26:23 +00:00
Shawn Hoffman
518d3854ba
add wxw modalness to both njoys and fix a bug where calling DllConfig from different parent HWNDs would stop the config dialog from appearing.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3656 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 03:01:58 +00:00
hrydgard
1cb3fe7521
Map middle mouse button to shake, to make Galaxy a bit more playable without my wiimote (too lazy to fetch it :p) also fix build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3655 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 23:36:15 +00:00
hrydgard
50ccffd0a6
OpenGL: Fix flickery crap graphics in Mario Galaxy. Was an uninitialized variable in the shader.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3654 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 23:16:30 +00:00
hrydgard
c97dc8df52
remove audiocommon include from DSPCore
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3653 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 22:15:19 +00:00
nakeee
ac9510187c
LLE Recommit some clean up from previous commits
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3652 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 21:20:47 +00:00
hrydgard
20db80bf6d
MSDN says that wParam should be masked ... maybe will fix a user reported problem of the screensaver starting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3651 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 21:17:36 +00:00
hrydgard
bad9880692
GL: should probably rebind the efb FBO after the z peek..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3650 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 20:06:39 +00:00
Shawn Hoffman
99a33ccba9
apply the new wxw method to dsp hle, wiimote, and padsimple.
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wiimote config now loads way faster :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3649 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 19:00:27 +00:00
Shawn Hoffman
12efada734
build fix for dx plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3648 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 17:45:09 +00:00
Shawn Hoffman
7076c36988
re-enable the ogl "debugger" (doesn't do much - and i don't have any plans for it - just wanted to dump shaders easily).
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ogl config and debugger GUIs are handled much more nicely now. same with dsp lle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3647 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 17:11:27 +00:00
nakeee
3b4f534abd
Small gl possible crash fix (from cnu)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3645 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 11:25:43 +00:00
XTra.KrazzY
7a05aafe39
EFB Access now works from both Dual Core and Single Core modes. Thread-safe.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3644 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 10:16:06 +00:00
sl1nk3.s
ae2a5b8587
Fix PeekZ when not using native resolution
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3643 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 01:49:28 +00:00
Shawn Hoffman
b69d218a82
fix GXPeekZ when using aa
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3642 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 23:57:20 +00:00
Shawn Hoffman
16bf555f7b
dsp lle: add default names for pdlabels[], so you don't get "(null)" with the disassembler
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3641 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:49:32 +00:00
XTra.KrazzY
ee86f4cd29
Temporary, somewhat hacky solution to the 0x21 hangs in the zelda ucode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3640 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:47:19 +00:00
Shawn Hoffman
599c9fd15c
revert r3521 - r3523
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3639 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:47:01 +00:00
hrydgard
54eea4d1a8
DSPHLE: fix uninitialized variable, delete obsolete junk (didn't I already do this? :P)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3638 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:36:59 +00:00
hrydgard
0008d5ef77
DSPHLE: Preserve fractional sample position between voice render calls. sounds slightly, slightly cleaner :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3637 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:26:01 +00:00
hrydgard
5ca6d2761e
DSPHLE: Early implementation of volume. I'm sure there's something missing but this makes the Zelda games sound a lot better, except WW which loses a lot of audio on the title screen and link's noises are too soft.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3635 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 20:55:43 +00:00
XTra.KrazzY
de83d1cda4
Zelda UCode: Found volume and sound type(streaming, sfx) in PBs. Tried to implement volume but the floating point games got on my nerves.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3634 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 19:58:10 +00:00
nakeee
0905dbc833
in gcc enum is not a namespace
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3633 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 19:41:19 +00:00
Shawn Hoffman
2fc917dd79
don't return stencil bits in the response for PEEK_Z. compensate for ogl's upside-down coords...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3632 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 19:29:35 +00:00
hrydgard
c3547effe6
bit of zelda ucode re
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3631 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 19:14:24 +00:00
XTra.KrazzY
7d7e2ec8a8
Added the Zelda UCode preliminary synthesizer. It's far from perfect, but it sounds like the exact pitch it should synth. I'd be glad if someone finished it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3630 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 18:05:54 +00:00
XTra.KrazzY
71556f77f6
Highly experimental synth for zelda ucode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3629 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 15:54:52 +00:00
Shawn Hoffman
1780f82dac
implement peeking z value from ppc. currently only works in single core mode. the pixel format may be slightly off of what the game actually desires. someone check please? :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3627 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 13:49:49 +00:00
LPFaint99
39b9b887c1
DiscScrubber: only close the file if it was successfully opened, fixes crash if you try to compress a wii game set to readonly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3626 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 06:48:02 +00:00
LPFaint99
52e424485f
Do not BootGame if there are no items in the GameListCtrl, fix test to see if cancel was chosen from File > Open.
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Fixes issue 1046.
it does leak 10kB every time that GetSelectedISO is called, I am not too worried about this. The other ways of accomplishing this would be more complicated, for little gain. Feel free to revert everything except line 466 of FrameTools.cpp :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3625 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 04:55:53 +00:00
Shawn Hoffman
656ba06e40
MemoryWindow will now dump aram instead of ram - if you are viewing aram
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3624 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 21:11:39 +00:00
nakeee
e6d78bcf3c
DSPLLE some more exception clean up, still couldn't get zelda to work:(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3623 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 17:33:38 +00:00
nakeee
22aa9128ee
DSPLLE enabled int on reset
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3622 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 10:33:08 +00:00
nakeee
292b3f675f
DSPLLE got rid of exception in progress hack.
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I didn't get any change in behaviour though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3621 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 10:10:30 +00:00
hrydgard
fc63424bce
DSPHLE: zelda ucode: add some comments, a little crash safety hack
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3620 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 06:33:17 +00:00
magumagu9
8f4e56c61c
Minor cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3619 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 05:41:04 +00:00
Shawn Hoffman
5990843c10
must have been some kind of freudian slip...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3618 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 04:00:52 +00:00
Shawn Hoffman
92e2f8b6ee
debuggerUICommon: don't spam solution dir
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dsp hle: log unhandled formats instead of using PanicAlert...seems to increase stability, even tho I only intended to make wind waker less annoying :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3617 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 03:55:56 +00:00
XTra.KrazzY
2e7dd06cfd
Documented the general sound decoder. Now all we need is to implement it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3613 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 23:49:03 +00:00
XTra.KrazzY
5e65e94c4b
New zelda ucode voice case
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3609 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 22:03:17 +00:00
hrydgard
499ffa33c2
LordMark's zelda hack - now goes ingame without item hack and sound is great :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3608 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 21:56:23 +00:00
Nolan Check
5064c0decc
Use EXT_framebuffer_blit whenever possible. Some video cards may not handle glCopyTexImage2D correctly.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3607 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 21:54:42 +00:00
XTra.KrazzY
9ccf992aaa
Forgot to commit this a while ago. Cleared up some zelda ucode stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3606 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 21:41:13 +00:00
hrydgard
4da334c562
DSPHLE: Improve AFC voice decoding. Still a bit crappy but much better :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3605 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 21:24:17 +00:00
Nolan Check
dbe42dd755
Remove obsolete debug-assertions in VideoInterface. Hopefully fix screenshots.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3604 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 20:54:47 +00:00
nakeee
37fe91bad1
Waiting for someone to run it:)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3603 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 20:31:41 +00:00
hrydgard
b32b6a4575
EFB peek/poke: Add some debug code documenting how to get the pixel location.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3602 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 18:49:37 +00:00
magumagu9
44f3935de1
Linux build fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3601 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 18:40:10 +00:00
luigi2us
c9cc3c355d
Try to (re-)implement AFC sound. This is an adaptation of the code I commented out in the PCM16 commit.
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For some reason AFC sound is slightly wrong. I don't know if it also happened before, but I'll work on it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3600 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 18:11:32 +00:00
nakeee
e1e9d609ed
few fixes for arith test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3599 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 17:13:21 +00:00
nakeee
63547535a1
Test for testing the acc effect on SR flags
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@cmd@ should be either l h or m @sr@ should be the values like in the other tests
Todo some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3598 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 17:09:43 +00:00
luigi2us
ffcf440e88
Oops... removing some junk I forgotten.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3597 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 16:20:33 +00:00
luigi2us
e39658df7c
This should fix SMG random freeze. Not sure though. Please check.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3596 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 16:19:06 +00:00
Shawn Hoffman
86339310a5
forgot a file from last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3595 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 15:54:04 +00:00
Shawn Hoffman
4b60442332
build fix for jitil on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3593 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 14:54:26 +00:00
XTra.KrazzY
a0bd319f7f
GUI Minicommit: Menu item for screenshot
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3592 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 09:24:39 +00:00
Nolan Check
c2e0225aa3
Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3591 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 07:30:48 +00:00
magumagu9
188fa9b2cb
JitIL doesn't use JitRegCache; get rid of it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3590 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 01:21:55 +00:00
magumagu9
449f075fd6
Code cleanup: split IR.cpp into its two logical components.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3589 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 01:08:08 +00:00
Nolan Check
5717f1f15b
Grok EFB pixel format to determine whether render target has alpha, thus fixing the "Stage Clear" screen in SSBM.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3588 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 00:52:54 +00:00
Nolan Check
07a767691d
Clean up OpenGL code and introduce the Framebuffer Manager. More work is forthcoming; I plan to implement resolution switching (while the game is running) and also multiple virtual XFBs for game-controlled buffer swapping.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3587 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 23:35:08 +00:00
XTra.KrazzY
fd47eb7b44
Save States: 1. Added "Undo Load State" which... undoes load state :)
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2. Implemented saving/loading to memory buffers (very fast) for temporal states such as for "undo load state"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3585 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 21:11:51 +00:00
Nolan Check
e341985003
Fix flickering in Real XFB mode. POFF for XFBBottomInfo appears to be connected to POFF for XFBTopInfo.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3584 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:55:31 +00:00
magumagu9
7f27cfc9d2
Misc warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3583 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:53:26 +00:00
magumagu9
1bcef5be76
Misc warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3582 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:38:01 +00:00
magumagu9
b33e69b8de
Small warning fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3581 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:07:38 +00:00
hrydgard
3d9279a73f
Graphics: (faked) bounding box support. Helps some Paper Mario effects although they're still a bit glitchy. Might also help other games? Enable with the #define in VideoCommon.h. Since there might be a speed hit it's off by default.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3580 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:04:07 +00:00
magumagu9
faa63713e2
Remove a bunch of unnecessary "inline" designators. This was actually
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breaking the build on my system; I'm surprised nobody else has run into
this issue.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3579 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 19:51:48 +00:00
XTra.KrazzY
24a63ce368
Organized savestate hotkeys: F1-F8: States, F9: Screenshot, F10: Pause, F11: Load last state, F12: Undo load state, Shift-F12: Undo save state
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3578 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 19:47:02 +00:00
hrydgard
dfdfbd4a6a
Delete some obsolete junk, in zelda ucode and in gl plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3577 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 17:58:52 +00:00
hrydgard
17f697d856
fix LLE plugin crashing when not starting dolphin with -d
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3576 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 17:38:18 +00:00
hrydgard
cc38e72dc3
DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3575 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 17:18:52 +00:00
Shawn Hoffman
e4af896638
revert accidental change to OpenGL's Config.cpp
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fix jitil building
fix win32 debugfast building
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3574 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 16:47:14 +00:00
hrydgard
04105baf4e
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 16:23:40 +00:00
hrydgard
b406203794
build fixing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3571 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 15:52:15 +00:00
luigi2us
1aab3252fa
Added support for playing PCM16 sounds, looping or non-looping.
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It is a bit hacky and may have problems, but now SMG has music.
I'll try to do AFC / ADPCM for next commit.
PS: sorry. lots of stuff from latest commits will be reverted because, when updating, I got serious conflicts and everything was messed up :(
if you want I can help you with reintegrating what was lost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3570 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 14:22:51 +00:00
nakeee
900287be50
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3569 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 12:50:51 +00:00
hrydgard
6c52ab1c39
give the DSP breakpoints that can be toggled but don't work yet :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3568 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 12:30:34 +00:00
hrydgard
8e7fdbc150
cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3567 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 12:15:31 +00:00
hrydgard
7c92dada85
added an AX disasm with (few) comments. Moved some code around to prepare to share some breakpoint code between the ppc and dsp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3566 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 11:47:39 +00:00
Sonicadvance1
f49e479d09
Tiny work in Wiimote Linux, with an extension plugged in, the game tries reading accel data and maybe extension data, too bad the games fail to actually read the information though
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3565 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 10:40:19 +00:00
hrydgard
5c7fc8ed7b
DSP: build fixin', more movin', some comments.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3564 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 10:24:44 +00:00
hrydgard
895b02f410
DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3563 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 10:00:25 +00:00
XTra.KrazzY
7ea2bc5da9
Save States:
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1. Added a header, including the Game ID (old states are obsolete unless the gameid is appended to the beginning) so states from different games can't be cross-loaded
2. Added loading/saving from/to file
3. Added loading of last saved state (F11)
4. Added "Undo State": Load the backed up last overwritten state (if you press save instead of load) (F12)
5. State code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3560 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 01:11:35 +00:00
XTra.KrazzY
46b0fd3c96
1. TAS Groundwork: Saving the state (compression and memory dump to file) is now done on a separate thread (thread-safe). Now state saving is silent and quick.
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2. When stopping, GUI doesn't let the user choose another game and effectively crash Dolphin
3. Omitted an unneeded loop in AudioCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3552 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-26 22:36:44 +00:00
XTra.KrazzY
8a6fcdc2bc
Cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3549 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-26 15:06:23 +00:00
Nolan Check
d4625bcd3a
Fix vertical squishing in Real-XFB mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3548 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-26 10:47:37 +00:00
nakeee
a398096584
fixed copy paste error:)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3547 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-26 09:05:14 +00:00
nakeee
159feed662
DSP LLE: results of wide if testing please test :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3546 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-26 08:58:54 +00:00
Nolan Check
ade9479005
Display buffer flips are now triggered by the CPU thread through the Video_UpdateXFB function. This is a fairly significant change of behavior, but it improves performance.
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Also, render target code is cleaned up. Post-processing shaders now work with multisampling and Real-XFB mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3545 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-26 08:57:53 +00:00
XTra.KrazzY
a7eb7bbf00
Trying to fix DSPSpy. Test this one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3542 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-24 16:49:10 +00:00
LinesPrower
81d671dc1a
Aligned VideoInterface events with scanline updates.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3541 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-24 09:46:09 +00:00
hrydgard
103bc58c83
win build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3540 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 22:01:59 +00:00
Sonicadvance1
0552f59e20
Bit of work on Wii net, got a homebrew app quite far. might break Windows compiling, not sure, sleep deprivation kicking in
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3539 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 20:27:05 +00:00
nakeee
1eef6b4004
fix debug compile of wiimote-testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3538 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 17:19:15 +00:00
nakeee
d3bf69a154
Commit framelimiter patch from issue 1025
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3537 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 12:02:58 +00:00
Sonicadvance1
1f590b8900
Fix a mess up on my part, causing a bunch of unknown events in Linux with the Wiimote. Dolphin sends out packets without the start 0x52 byte. WiiUse checks for this and adds it automatically. Wiimote is still having some problems, trying to figure it out
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3536 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 11:56:27 +00:00
LinesPrower
c14548c8db
Fixed JIT IL crashing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3534 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 09:36:25 +00:00
nakeee
6b2855de5e
revert last 2 commits
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3533 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 09:31:30 +00:00
omegadox
5bcf69cbd6
Forgot to add the source files...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3532 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 07:44:20 +00:00
omegadox
6de0cd1e4b
They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) is really the name of the commands that are passed in.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3531 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 07:40:28 +00:00
omegadox
cfe3f77ccf
Some commenting and added some unknown cases to BPStructs, see: http://code.google.com/p/dolphin-emu/issues/detail?id=360#c90
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3530 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 01:46:58 +00:00
hrydgard
c306374577
DSP: update docs for lrs/srs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3528 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 13:39:48 +00:00
hrydgard
f6ebaae792
dsp: disable the newfangled ext stuff until it can be verified and used. fix typo.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3527 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 13:11:47 +00:00
hrydgard
edc7b17924
fix bug in my ugly hack to load the commented zelda ucode - it always loaded, no matter what game
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3524 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 12:18:04 +00:00
hrydgard
37375c7115
Implement the newly discovered DSP opcodes that I named LSRN and ASRN. Also (attempt to) implement reading ARAM through 0xFFD3, like the zelda ucode does.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3523 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 12:09:17 +00:00
hrydgard
1ca874365b
Unknown DSP opcode 0x02ca tested and figured out.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3522 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 11:46:27 +00:00
hrydgard
e5b75aef09
unbreak dsptool/dspspy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3521 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 11:12:48 +00:00
nakeee
59487bddcf
Some LLE memory access
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3520 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 09:56:39 +00:00
Sonicadvance1
e91ab24bce
Linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3519 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 09:35:31 +00:00
hrydgard
aecaf271f1
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 08:39:21 +00:00
hrydgard
80217a6ed7
DSP: Fix the invalid memory accesses that the Zelda Ucode does in LLE. No LLE sound yet but at least no crazy errors :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3516 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 06:56:44 +00:00
hrydgard
b7e5fb6ef2
submitting just because I want to move these files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3515 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 20:21:35 +00:00
Nolan Check
91ec07a049
Remove delay in Fifo when CP/GP distance is 0. It's a bad idea to sleep for a whole MILLISECOND when we only have about 17 milliseconds to complete a frame.
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This fixes slowdown in Wind Waker's Deku Tree room in dual-core mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3513 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 13:07:55 +00:00
John Peterson
0a648b59e4
MusicMod: Added DSP HLE option to turn off streaming music for use together with the MusicMod
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3511 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 12:19:53 +00:00
Nolan Check
8cdd8cf2a7
Return render-target alpha because of a problem report. "Stage Clear" background in SSBM is black again. More investigation is needed into render-target alpha.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3510 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 12:07:04 +00:00
death2droid
09d5313410
Remove a lot of warnings from MusicMod.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3509 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 11:31:26 +00:00
XTra.KrazzY
8cf11ff58a
Linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3508 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 11:14:54 +00:00
John Peterson
c66c54814c
MusicMod: Fixed the build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3507 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 11:05:52 +00:00
hrydgard
35a9f15efa
typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3506 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 11:02:16 +00:00
John Peterson
636746490e
MusicMod: Prepare to fix the MusicMod build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3505 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 10:58:15 +00:00
hrydgard
8d30e3f3c0
DSP HLE: Break out the ADPCM decoder, add a few comments.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3504 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 10:39:45 +00:00
XTra.KrazzY
22a6533f7f
State saving is now consistent with the Zelda UCode. We can now save, load, and still hear sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3503 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 10:24:49 +00:00
Nolan Check
4292962ea2
Changes for OpenGL plugin:
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- Render targets should not have an alpha channel
- Use correct source rectangle for render-to-texture effects
- Use "GL_INTENSITY8" instead of just "GL_INTENSITY" (makes no difference)
The background of the "Stage Clear" screen in SSBM is now fixed!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3502 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 09:29:28 +00:00
fires.gc
d4a0e1f8d0
DSP HLE improvements...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3499 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 01:33:13 +00:00
nakeee
891ff575b0
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3497 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-19 16:07:09 +00:00
Nolan Check
5853c80050
Visual Studio solution file clean-up.
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- Use "Dolphin" as the start-up project since that builds the Dolphin executable.
- Instead of having projects depend on the plug-ins, make the plug-ins part of the solution configuration.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3495 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-19 01:39:55 +00:00
nakeee
07af37d11a
opsss..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3493 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 21:15:49 +00:00
nakeee
d91389fea2
dspcodeutil now name is always dsp_code as needed by main_spy.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3492 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 20:47:02 +00:00
death2droid
5d590d5934
Chance m_InterfaceFramelimit to m_Framelimit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3490 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 11:23:37 +00:00
Shawn Hoffman
b6bdc29935
fix booting with a disc inserted
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make disc changing a scheduled affair
fix some breakage from removal of mappedfile
cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3488 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 08:22:02 +00:00
nakeee
24192ab23c
createtest small windows fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3487 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 05:22:10 +00:00
Sonicadvance1
51c51c0fda
Just helps BBA in Linux a bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3486 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 01:15:48 +00:00
nakeee
37ceb042e1
DSPCodeUtil some code fixing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3485 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 23:36:04 +00:00
nakeee
a536460067
Fixed buffer overflow in CodesToHeader, now dsptool -m creates files correctly as far as I could test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3484 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 22:16:48 +00:00
nakeee
697ce7b1ab
createtest fixes and compile fixes for linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3482 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 21:44:03 +00:00
hrydgard
ff83f9eb71
sorry
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3481 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 21:18:56 +00:00
hrydgard
28122e0a9b
Implement the findings about CR and lrs/srs in LLE plugin. Don't hear any difference in the few games i tried.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3480 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 21:08:49 +00:00
hrydgard
51cbdea782
MemoryView can now view ARAM (rightclick -> toggle memory). Add "search for instruction" capability to debugger. Code cleanup, log zelda pb type (9 all the time in Zelda Four Swords)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3479 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 19:50:59 +00:00
hrydgard
9d9ce4274b
WII IPC HLE: error logging instead of panicalerts for unknown DVD operations.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3478 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 19:03:30 +00:00
Shawn Hoffman
a852b6228d
add some regs to PixelEngine.cpp: not sure, but probably no behavioral differences.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3476 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 07:08:57 +00:00
XTra.KrazzY
2baca7ca3d
Added installing of WADs via context menu
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3475 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 06:37:34 +00:00
itsnotmailmail
232217c1cd
Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
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note: If you previously manually installed WADS by creating a *file* called "CONTENT", trying to reinstall that WAD automatically will fail unless you delete the file.
Added some empty log files that some games require for DLC to be recognized.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3474 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 02:50:54 +00:00
Sonicadvance1
c468d1e36a
Woops, forgot to switch back a line I changed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3473 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 00:17:31 +00:00
hrydgard
4a5cf26160
messing about with the zelda ucode hle code, not really getting anywhere :/
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3472 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 21:58:49 +00:00
Shawn Hoffman
212c406d0b
dspspy createtest: don't end list file with a newline
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3471 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 20:25:03 +00:00
hrydgard
81f6d431dc
stop the preliminary zelda ucode from overreading from its own internal buffers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3468 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 20:01:08 +00:00
hrydgard
4ed15aedf5
Add a couple of comments to Zelda ucode HLE - now we know exactly what the DSPADPCM_FILTER is at least.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3467 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 19:35:54 +00:00
sl1nk3.s
635a1a3a37
Trying to fix MK:Wii save corruption (see r3344) while not breaking everything using wb mode...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3466 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 19:10:37 +00:00
Sonicadvance1
5b9f26c660
Work being done. Had to change MAC address to my current one, Was being lazy to get MAC address from the device. One hack I was working with to get commercial games to work is removed, only one hack left. Socket Test responds to the DHCP packets every few tries, kind of a fail still. Haven't tested in Windows yet. If only commercial games worked, and socket test didn't fail still
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3465 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 15:16:09 +00:00
Shawn Hoffman
8b9b796ff5
turn off copying UnitTests.exe to binary folder
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3464 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 13:50:05 +00:00
Shawn Hoffman
0a6c8c412d
UnitTests: keep intermediate files in own dir and copy binary to destination when built.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3463 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 05:05:29 +00:00
Shawn Hoffman
2f2e751a23
padsimple: x is "c" by default and y is "s" by defualt - the arrangement it is on a gc pad...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3462 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 04:21:16 +00:00
Shawn Hoffman
09f1c98785
windows buildfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3461 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 02:26:17 +00:00
itsnotmailmail
d6c40f65ff
Emulate ES's GetStoredTmd and GetStoredTmdSize commands (patch from issue 1016)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3460 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 22:27:46 +00:00
nakeee
ac572e9d03
dsp: createtest added -m to merge few command test creation into one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 21:56:00 +00:00
hrydgard
4dba267775
Improve accuracy of FPU emulation slightly - still no F-Zero improvements :(
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Generic code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3458 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 21:10:11 +00:00
nakeee
dcae21f692
Dsp: create test now works for full SR tests, and now creates a final .h file from the template while erasing the tmp
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test files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3457 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 20:59:46 +00:00
omegadox
05a8c0115b
Just log the bcctrx error instead and a small comment about it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3456 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 20:22:08 +00:00
hrydgard
f2a26f550e
Revert much of the last commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3455 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 20:07:09 +00:00
omegadox
a83a4fbc0a
bcctrx opcode will fall back to the interpreter, and a minor compile and warning fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3454 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 19:06:59 +00:00
luigi2us
0c4c35d732
Add a basic test that reads unknown regs (0xFF8X).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3452 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 17:00:32 +00:00
nakeee
cac04c958b
More work on create test (almost working beside some annoying bug)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3451 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 16:48:34 +00:00
Sonicadvance1
ae463c4ac4
Forgot the waiting part so we don't have multiple threads reading from the net device. some other stuff. PSO when set to static addresses fails to send the correct DNS server IP in the packet, is always 0.0.0.0 for some reason.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3449 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 12:47:41 +00:00
nakeee
75045807a7
linux compile fix, I'm not sure it was right of me to remove the mmsystem include (was it used?) but if it's
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for the timer function please put it in Timer.h and not in each seperate file.
(And yes, I have a script that does that).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3448 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 06:39:26 +00:00
John Peterson
5c04af50a4
Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas?
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Is there no indication from the game when the screen refresh should occur? No, not what I could find, we currently calculate the refresh rate and m_VBeamPos from the CPU ticks progress. That works perfectly if the CPU and GPU is perfectly synced as in the single core and no-idle skipping mode. So I guess it's possible that the game doesn't indicate when the screen should be refreshed, but rather that the hardware calculate that from the CPU ticks progress. That leaves us with a problem in the dual core and idle skipping modes to calculate a CPU-GPU synced CPU ticks progress.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3447 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 04:30:02 +00:00
Sonicadvance1
3295ec38eb
Have to create a thread in Linux to receive packets. Socket Test does DMA reads, but still fails to get IP address from DHCP. PSO doesn't ever call startRecv function to start up the socket reading, Which is why PSO doesn't receive sockets in Windows either. Will have to look in to this more
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3446 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 04:14:34 +00:00
Sonicadvance1
4b5ab642cd
Finally got my subversion working again. Fixed a swap issue that I recently found, still not sure why I'm not receiving the packets, even though Wireshark shows the OS is returning DHCP packets
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3445 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 20:54:26 +00:00
nakeee
f8d2411dc3
DSP createtest now calculate the size of body/header
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now we need to split the test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3444 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 20:52:17 +00:00
hrydgard
ac50318a8b
OpenGL: Fix problem with OSD text not showing up with post-processing enabled, causing gl errors.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3443 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 11:56:48 +00:00
hrydgard
0bee242493
Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3442 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 11:30:33 +00:00
hrydgard
f67660cbfe
Remove the last use of MappedFile and kill the code. (less code is good!) (we've found that file mapping in the context of Dolphin only causes problems and give no speed gain - Dolphin gobbles address space ferociously on its own without mapping in huge disk images). Add some math util functions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3441 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 10:59:06 +00:00
XTra.KrazzY
955e446e91
PadSimple configuration now fully works on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3440 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 10:01:01 +00:00
hrydgard
a517d054e3
deactivate some debugging code I left in..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3437 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 08:50:06 +00:00
XTra.KrazzY
8a5c382dad
Linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3436 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 08:37:27 +00:00
Nolan Check
7812b2a231
Fix null-dereferencing error in EXI_DeviceMemoryCard.cpp;
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Make wx projects build for 64-bit JITIL configuration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3435 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 03:29:58 +00:00
XTra.KrazzY
5d09a8c718
DSPSpy: Added list of all tests in the source code for use with DSPSpy testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3433 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 00:15:27 +00:00
hrydgard
31f7020b2d
Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3432 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 22:08:01 +00:00
nakeee
df7b29da32
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3431 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 20:55:25 +00:00
hrydgard
757e8e5b4c
TestSuite: fix bug in first fpu test (must use stfd to get value of FPSCR, stfs corrupts the value trying to convert to single precision)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3430 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 20:20:48 +00:00
hrydgard
625eeec130
TestSuite: start an FPU test.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3429 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 20:08:51 +00:00
donkopunchstania
77c7161e7d
Add projection hack back. The previous commit helped, but did not fix all the problems. Projection hack values may need to be changed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3428 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 19:36:19 +00:00
donkopunchstania
fcd7fa997b
Possible fix for projection hacks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3427 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 17:44:14 +00:00
hrydgard
10442c8faa
PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF (which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3426 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 14:10:10 +00:00
XTra.KrazzY
dd640a4937
Zelda ucode cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3423 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 12:02:02 +00:00
XTra.KrazzY
92ef5e144a
Small cleanup. Pad configuration *should* work on my Linux machine now. I'll verify it tomorrow.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3422 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 11:59:58 +00:00
Shawn Hoffman
c1b18457c4
dspspy: just some more cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3420 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 05:53:07 +00:00
Shawn Hoffman
b304332469
dspspy: add missing file to vcrpoj, fix resetting step counters on loading new ucode, normalize mem_dump.h newlines
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3419 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 05:23:07 +00:00
Shawn Hoffman
402d9068e1
dspspy: highlighted values were black...on black. now "bright cyan"
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3418 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 05:04:55 +00:00
Shawn Hoffman
ff7f9020fe
dsp: renamed R09 to WR1 in some tests, removed unused code in DSPTables.cpp, added showing of origin file in dspspy (please fix if [runningUcode - 1] is wrong)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3417 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 04:55:58 +00:00
XTra.KrazzY
f8a221dea2
small thread fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3416 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 00:21:47 +00:00
XTra.KrazzY
2f0c872cd2
Flushing the memory card data to the hard-drive is now being done in a separate thread. Eliminates emulation delay/hang during memory card flush.
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I made this because for some reason my HD is probably failing and saving hangs the emulation for a couple of seconds (at least in SA2:B). Now everything runs smoothly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3415 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 00:01:51 +00:00
hrydgard
e8767497b5
JITIL 64 - fix stupid bug in IR.cpp. Almost there... loadstorepaired left. fix disasm in 32-bit mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3414 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 23:56:31 +00:00
hrydgard
087fe68d6d
apply itsnotmailmail's DLC fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3413 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 20:29:50 +00:00
sl1nk3.s
04db7f5260
I need glasses
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3412 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 16:07:07 +00:00
sl1nk3.s
d99deae17d
Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
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+ a couple of (serious...) fixes for some of my mistakes, and some warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 15:47:41 +00:00
Shawn Hoffman
a1fd2defc4
add missing define of DEBUGFAST in win32 build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3410 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 15:15:01 +00:00
hyperiris
ff0ec2b3f8
a NEED DEBUG version of openal sound system, nakee, try to FIX it! :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3409 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 14:40:50 +00:00
death2droid
b8d3cae6e3
Dolphin now saves frame limiter setting.
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Info Window now also gets the frame limiter setting :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3408 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 13:21:54 +00:00
XTra.KrazzY
c4632fe345
DSPSpy can now dump all microcodes in a press of a button (2 on the Wii). Please test this
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3407 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 10:46:22 +00:00
XTra.KrazzY
aeb7053230
DSPTool now accepts multiple files with the '-m' flag. See usage for more information.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-11 07:11:05 +00:00
hrydgard
759263351a
JITIL: Disable all load/store instructions in 64-bit mode. This actually makes a lot of games work - but slowly. Investigation needed. Reindent a bunch of code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3405 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 19:43:47 +00:00
death2droid
a9728b50b9
Fix for setting projection hacks in ISO Properties.
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And added a projection hack for Skies of Arcadia by downloadaja.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3402 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 01:26:42 +00:00
sl1nk3.s
ca7e4bd179
One char fix for the Wii menu and the cdb.vff issue as well as issue 1011, also fixed the Post build event, now copies files and directory if they're more recent without asking...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3401 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 01:15:41 +00:00
nakeee
24e0f8926c
*blink*
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3398 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 21:29:54 +00:00
hrydgard
6f845b8bb0
Patch in Iulius' framelimiter, since it has advantages over "Other Audio" in many games (more speed).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3397 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 21:27:45 +00:00
nakeee
da30c24c5e
compile fix or why I hate wxstring
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 21:10:14 +00:00
XTra.KrazzY
0b082d303b
Tiny commit:
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1. OpenAL is now selectable by default (I don't know why it was disabled)
2. Informativeness on Zelda UCode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 20:22:53 +00:00
XTra.KrazzY
9d3eb63508
DSPSpy: Implemented multiple microcode support.
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Someone needs to test this on a real Wii/GC. Now all that's left is implementing multiple file compilation in DSPTool.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3394 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 20:01:07 +00:00
luigi2us
36026c62ed
This is the result of my investigations on the Zelda ucode, and more spceially
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on these famous mails (00000000,000000000, 00000000,00010000, 00000000,00020000,
00000000,00030000) and command 0x2 (SyncFrame) too (these two things are tied
together).
Super Mario Galaxy now keeps sending commands 0x2 followed by the famous mails.
Is it what it is supposed to do?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3392 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:51:19 +00:00
hrydgard
df91fc8648
Post-processing: Added options to graphics config dialog.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:40:47 +00:00
death2droid
d124ceaf92
Add some OpenGL projection hacks by downloadaja
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3390 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 14:24:20 +00:00
John Peterson
3a3ee9131e
OpenGL: GUI fix for 1x and 2x
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3389 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 13:01:50 +00:00
John Peterson
33a0f0838b
Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3388 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 05:26:39 +00:00
LPFaint99
bb412e5641
Update the behavior for GameListCtrl to reflect the possibility of all games being hidden
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3387 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 05:08:58 +00:00
death2droid
960bc97971
Just a small fix to sound in Wii games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 01:03:03 +00:00
XTra.KrazzY
2122da5cd2
DSPSpy: Added preliminary support for realtime multiple microcode processing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 21:15:01 +00:00
hrydgard
e9a08dc281
Add vignette to bloom shader, for that NEXT GEN FEELING!!! :D (eh)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 20:29:20 +00:00
John Peterson
63ae48d9f9
OpenGL: Fixed initial framebuffer so it's not too small
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3381 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 20:07:20 +00:00
hrydgard
085fa5f526
Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 19:42:25 +00:00
hrydgard
fd5a4ee71a
minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 18:34:24 +00:00
sl1nk3.s
e384c91313
Fix error #002 for Wad games, also fix the Wii menu black screen, this is still a bit hacky as we don't know where to read the IOS rev, but hey it works :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3378 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 18:07:45 +00:00
nakeee
1a6b9d8174
Some clean up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3377 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 14:36:00 +00:00
Shawn Hoffman
ad4ffaf0b6
fix wii menu booting: fix if you know a better way :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3376 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 12:58:09 +00:00
nakeee
e1840df905
just trying some stuff, please don't try to auto build it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 12:45:08 +00:00
John Peterson
3b55c26367
OpenGL: Changed the AVIDump framebuffer source to the same as for screenshots
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3374 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 10:16:08 +00:00
nakeee
538217d436
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3373 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 08:22:16 +00:00
John Peterson
d3ddfef93c
OpenGL: Added 2x mode for pixel exact 2D together with high-res 3D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 06:05:09 +00:00
John Peterson
299c4f8f1b
OpenGL: Fixed crop
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 03:17:15 +00:00
John Peterson
6691469164
OpenGL: Added OSD menu from 3, 4, 5 keys
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 02:48:38 +00:00
sl1nk3.s
97691461ca
Fix savestate name for wad games, crashfix for some wad files without MakerID (thanks lpfaint99), fix for US games using SJIS string (Megaman 9 is one of them) can't do the same for PAL games as it would break special chars = we do need an unicode build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 02:25:21 +00:00
LPFaint99
b701802fcf
don't save emustate or video hack if it is not set
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 01:23:10 +00:00
John Peterson
09a295779d
OpenGL: Fixed the screenshot function now that I found all the buffers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 00:44:48 +00:00
XTra.KrazzY
c779f95b87
-Wii System Menu now recognizes DVDs using the Load Disc/Eject feature!
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Games hang though (probably due to unknown ES call)
-/dev/di IPC: Cleaned up code and fixed a bug (which I used to accidentally find out what I did), added Volume eject feature for VolumeHandler.
-Partially documented Wii DVD cover flags.
-Files opened in Wii Read-Write mode are now set to append.
-Removed annoying overhead-ish "Idle" log message.
As for /dev/di: Someone clearly didn't know what he was doing in that file. Someone freed memory which didn't belong to that file and then complained about a crash. Needless to say the problem is now solved.
Big TODO on the /dev/di code though, ExecuteCommand is practically doing nothing but reading.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 00:14:48 +00:00
sl1nk3.s
c9b5fbd9bd
Change the screenshots rescale function to always work according to the A/R setting, and not just on native res: fixes 16/9 wii games.
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remove IsATIDrawBuffer(), this might have been fixed in the drivers since some years already ?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 21:10:02 +00:00
LPFaint99
c6abb79e6e
Only scan for extensions that apply to the type of games set to show
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For me saves between 4-10seconds each refresh when only wads are shown
similar speed ups when only wii games are shown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 17:22:29 +00:00
daco65
9bd36858c6
forgot something. moved fullscreen to display options cause hey, ITS AN DISPLAY OPTION :o :o
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 14:50:16 +00:00
daco65
3b5118f385
i STILL dont like the new gui jp made it but its somewhat better and render to main is false by default again. almost wanted to kill auto scale (and always do it) but there are some bugs there sooo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 13:50:57 +00:00
John Peterson
dc35bc0afb
OpenGL: Tried to create some order in Render.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 12:06:15 +00:00
John Peterson
8392d6bcd4
OpenGL Screenshot: Fixed AA and wireframe screenshots again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 11:51:53 +00:00
hrydgard
bb06a53e28
DSP LLE: Just some renaming and cleanup. Prepared for proper base address support in disassembly. Added a "DebugInterface" for the DSP which would allow us to hook up a CodeView .. although CoreView currently doesn't have any support for variable-length instructions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 11:06:40 +00:00
hrydgard
89cd1a4a76
DSPSpy: Extract the dsp-interfacing code into a class. Fix colors - that new dark red was almost unreadable. Fix the size of a data cache flush.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3350 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 10:45:13 +00:00
nakeee
d5eb6e089e
linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 07:16:29 +00:00
sl1nk3.s
8cb67f4729
Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:54:07 +00:00
sl1nk3.s
7eea69f5c2
Replaced current platform images by better looking ones, added wad platform
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:27:36 +00:00
XTra.KrazzY
8da4f8e565
oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:26:48 +00:00
XTra.KrazzY
e99b687525
Wii IPC: Code housekeeping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:24:41 +00:00
XTra.KrazzY
3a4e51b67f
Wii IPC: Opening nonexistent files for writing now creates them and renaming now returns a proper error code.
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Result: Zelda: A link to the past (VC) now runs (needs to be run twice to work), Wii System Menu generates more files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:19:40 +00:00
John Peterson
8cbe39dc11
OpenGL: Another one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3339 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 17:36:19 +00:00
John Peterson
401ae629d4
OpenGL: Adjustment to my last commit, forgot a return for example
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 17:34:54 +00:00
Shawn Hoffman
695fe31b2c
...and the days of ceaseless build fixing begin anew
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 15:51:03 +00:00
XTra.KrazzY
f004fb17d4
Incomplete work on extracting banners from Wii images without savefiles. Please finish my work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3336 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 14:33:52 +00:00
John Peterson
a8dafb8dc5
OpenGL:
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1. Reorganized display settings
2. Let render to main window also have the internal resolution setting
3. Set render to main window as default setting, it's the most common and best option used by the best emulators
4. Changed screenshot to capture the internal picture, independent of whatever the window size may be
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3335 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 13:36:33 +00:00
LPFaint99
33a20fe564
updates to the GameListCtrl add the option to purge the cache, and change iswii to platform (gcm, wii iso, wad)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 07:36:22 +00:00
LPFaint99
7e0568d7ba
disable loading this setting for now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 06:27:51 +00:00
LPFaint99
ff9128e129
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 06:22:36 +00:00
LinesPrower
2ff53b2198
Fix to R3312. I should be more careful next time...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 11:49:06 +00:00
nakeee
4e98655aa3
fix compile on linux
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fixed some warnings.
(gcc seems not to like char variables as array subscript)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 07:36:55 +00:00
John Peterson
004dfffff0
MessageBox: Changed Host_SysMessage to a PanicAlert to be able to ignore 'GFX: Unknown Opcode' error messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 22:23:30 +00:00
John Peterson
eca5537a1c
Interface: Updated UsePanicHandlers tooltip
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3328 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 21:29:07 +00:00
John Peterson
ac9111c1f7
OpenGL: Made it load the UsePanicHandlers option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3327 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 21:21:07 +00:00
John Peterson
04adec5ae5
DTK Music: Test of code to fix the 1080 and Waver Race music
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 20:33:26 +00:00
Shawn Hoffman
4380898080
correct handling of pad modes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 18:40:04 +00:00
John Peterson
47c69e5f5a
GC Controller: Added analog mode 0 for Luigi's Mansion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:52:32 +00:00
Marcus Wanners
4f057ecb0b
Compile fix :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:33:48 +00:00
Marcus Wanners
475b4afb1f
Got rid of warning (see http://code.google.com/p/dolphin-emu/issues/detail?id=360#c92 ).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3322 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:25:53 +00:00
LinesPrower
ef1ecbcd0f
Fixed profiled ReJIT. It's very experimental though. Makes a great performance boost, but is way too unsafe. However it seems to work fine on games I've tested. Can be enabled from ini-file (ProfiledReJIT = True in [Core]).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:00:37 +00:00
Shawn Hoffman
ebae5c1f94
testsuite: fix error in pad test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3320 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 13:30:50 +00:00
Shawn Hoffman
c3e977796f
Get rid of "Booting..." wxBusyInfo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3319 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 01:53:15 +00:00
sl1nk3.s
6525ca5c58
Fix resizing problems when rendering to main (here's your fix JP :p) + another wiimote recording crash
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3318 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 00:32:59 +00:00
Shawn Hoffman
ba3ceeafb7
Fake IOSv9 r2.4 if no version is found (elf loading)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3317 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 00:02:49 +00:00
Shawn Hoffman
43c18bb552
OpenGL: save projection hack setting
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wii: pass 002 check correctly (i think :p ) also copy 10bytes from disc start instead of just 6
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 23:38:31 +00:00
sl1nk3.s
69055f8d42
Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 20:09:48 +00:00
Shawn Hoffman
16a9e33b85
fix a NetPlay crash in OnJoin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 19:49:07 +00:00
LinesPrower
074fe9c9ea
Implemented jit'ing of floating point compare operations in the IL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3312 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 13:14:03 +00:00
LinesPrower
3c953e485c
Some fixes to JIT IL's quantized stores
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 04:43:34 +00:00
Shawn Hoffman
c391e9659a
fix a dumb mistake with VideoInterface::Read8
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 20:23:06 +00:00
nakeee
6dd8e13338
typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3308 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 17:31:38 +00:00
Shawn Hoffman
afd65b3de1
VI PreInit: use descriptive names/numbers instead of just writing values to regs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 15:13:15 +00:00
Shawn Hoffman
898bec5894
add Read8 to VI (Action Replay uses it). tune up some vi regs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3306 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 14:15:21 +00:00
Shawn Hoffman
7b43951b7e
bunch of comments/unions in VI. No more UnknownVIRegs[0x1000]! :p some other misc stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 02:58:35 +00:00
nakeee
39b16ffafa
DSP: Small perl script for creating tests
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3301 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 20:12:39 +00:00
LinesPrower
4c19fa7e5f
Implemented correct idle skipping in JIT IL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 09:22:29 +00:00
death2droid
71e895ddf7
Small clean up to InfoWindow and fix for Summarize_Drives()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 00:55:20 +00:00
death2droid
81354ea368
Some clean ups to make it easier to work with the InfoWindow
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3298 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-30 05:52:12 +00:00
death2droid
2159d5065d
Some changes to InfoWindow.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-30 05:21:51 +00:00
Sonicadvance1
ffa759f28a
Removal of a unneeded header
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3296 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 14:48:06 +00:00
Shawn Hoffman
8ff30a74a4
bba: automatically get TAP guid on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 06:42:18 +00:00
Sonicadvance1
b059284b55
Quick commit while I move over to windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3294 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 03:58:06 +00:00
Shawn Hoffman
8feeb22d09
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3293 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 02:58:02 +00:00
Shawn Hoffman
c412a0eac5
add placeholder to fix windows build and rename Tap->TAP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3292 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 02:57:09 +00:00
Sonicadvance1
9d97335721
Linux/OSX compile fix, tiny bit of work of BBA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 01:54:24 +00:00
sl1nk3.s
0259cc388e
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
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+cookie update : Updated Dolphin's icon to be Win7 ready by making it 32x32, so it now shows fine when alt-tabbing :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 21:24:29 +00:00
death2droid
9fd0802b4f
A small clean up.
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Just doing it while i remember :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3289 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 12:28:33 +00:00
death2droid
f752853009
Adds a new column to the game control list that shows what platform the game is.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3288 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 06:41:01 +00:00
Sonicadvance1
d195dbbe8d
OS X compile fix, My BBA broke it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3287 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-26 21:07:29 +00:00
Sonicadvance1
005948e18e
Commit for Windows in BBA. A bunch of asserts fail, but I don't have time to tweak at the moment. Will fix them in a bit. Progress is progress though
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3286 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 14:31:01 +00:00
Sonicadvance1
cf732972d9
Windows side compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 13:16:40 +00:00
Sonicadvance1
cd03e98d3c
More work on BBA. Socket Test gets stuck in a loop, but now it's also receiving packets in that loop, Linux only. The device to set up in Linux is a bit of a pain as well. Breaks Windows compiling, but I will commit another with Windows fix in a moment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3284 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 13:07:42 +00:00
Sonicadvance1
e72b77931c
Many Fixes. Commercial games refuse to write to the NWAYC register, so it never negotiates it's fake connection. The sockettest works fantastically though, and gets stuck in an infinite loop reading the BBA's interrupt registers, trying to see if it received a packet.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3283 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 14:03:18 +00:00
Sonicadvance1
674f963779
Quick commit so I can run to the Windows side. It's a slight bugfix and some comments. The first packet is still malformed, but now only in one place, which is great
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3282 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 12:43:54 +00:00
Sonicadvance1
f5ee9ce852
Fix Windows compiling and some other slight things
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 11:30:07 +00:00
Sonicadvance1
57ae06fe66
Found out why I was getting unexpected IMM writes. I'm retarded, thank you very much
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3280 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 11:05:30 +00:00
death2droid
e97315d0ff
Remove the flickering hack by Orbb(From the Dolphin-Emu forum)
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I think i got the most negatives in a row for the SVN :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3279 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 12:35:16 +00:00
death2droid
c85510130b
Clean up of the flicker fix.
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(People don't seem to realise im not the original author of the hack)
Removed the code i left before just in case someone wanted to fix it.
As at the moment the hack works so it's fine for now plus glReadPixels is a bugger to work with(For me).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3278 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 10:04:19 +00:00
death2droid
d9e661123c
Source code clean-up and a comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 09:22:49 +00:00
death2droid
727f8aad87
Update the flickering fix.
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Should work a lot better.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 07:55:38 +00:00
death2droid
d6b86232e0
Add's a little hack to try and reduce flicking in some games.
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Can also break some games or cause them to have flickering so I made it so it can be turned on and off :P
Original fix by orbb then modified by LuisR14 and me.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 02:47:11 +00:00
Shawn Hoffman
8ee7cfa6c6
addendum to r3265: update mask used in rfi in jitIL as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 07:15:42 +00:00
Shawn Hoffman
32691cfad7
DiscScrubber: fail gracefully on corrupt images
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 07:14:34 +00:00
Shawn Hoffman
6a8da15f51
DiscScrubber: fix VC partitions (ssbb)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 00:36:44 +00:00
Shawn Hoffman
bba8fd6481
small tweaks to discscrubber...32bit seems to make a fine scrub job, but fails to actually compress.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 21:15:35 +00:00
Shawn Hoffman
755d333f5a
DiscScrubber: 32bit crashfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3269 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:52:04 +00:00
Shawn Hoffman
b4a3dd8d2b
forgot SConscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:20:03 +00:00
Shawn Hoffman
d210fbac2c
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage.
Any tips for making scrubbing faster would be welcomed :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:19:15 +00:00
death2droid
ab6a38a18f
Fix of the volume slider in LLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 10:08:43 +00:00
Sonicadvance1
cfb94849f9
More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 02:44:49 +00:00
death2droid
e1f43fa5fb
Add volume slider to LLE Plugin
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(Untested because i don't have the required files to use the LLE plugin)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3264 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-20 09:13:28 +00:00
Marcus Wanners
bd87c06a57
Somebody goofed...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3263 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-19 21:57:41 +00:00
sl1nk3.s
fa86f37fc3
Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3262 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-18 19:24:46 +00:00
death2droid
19face94b1
Fixed up some comments got the names back to front :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3261 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:19:07 +00:00
death2droid
0882628fd3
Forgot some files from last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3260 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:08:00 +00:00
death2droid
c7fd6b6ce6
Some clean up's
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Put some of the things from IPC HLE into filters to try and clean it up a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:07:30 +00:00
death2droid
1def738932
A Linux patch for Japanese games names conversion by siliconjoe
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3258 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 01:45:10 +00:00
death2droid
cdc1432550
A fix to the Mario Kart Wii hack
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Changed value 0.00006f to 0.0006f
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3257 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 01:41:21 +00:00
LPFaint99
22eff0846f
Remove the FixChecksums Buttons from MemcardManager
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This function is not necessary for gci gcs or sav import!!!
The only reason to use it at this point is either fixing a memcard from around r700 by using a hex editor.
Anyone who uses a hex editor should be able to figure out the rightclick menu
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 08:17:06 +00:00
LPFaint99
b85353f684
hide pages 2-4 of wiimote plugin
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prepare some functions for >1 wiimote
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3251 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 04:53:48 +00:00
LPFaint99
fe5c9004e4
move usb keyboard to it's own file, small cleanup for WII_IPC_HLE_WiiMote
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3250 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 03:42:44 +00:00
death2droid
254edc3813
Some more modification of texture dumping and loading.
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They now use gameID instead of game name for the folders.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3247 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 01:21:57 +00:00
Shawn Hoffman
14beb0ce7f
get dspspy running on gamecube (wii people check this!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3246 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 20:10:02 +00:00
Shawn Hoffman
91a3099a31
make dsptool fail if input file path doesn't exist
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3245 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 18:50:38 +00:00
hrydgard
87d07f3d17
remove a spurious rand() from interpreter, leftovers from monkeyball/f-zero hacking from long ago :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3244 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 17:27:06 +00:00
death2droid
700742c30c
Small little change and clean up.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3242 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 12:41:56 +00:00
death2droid
b6cfaf5653
Added features to hires loading and texture dumping so it now dumps the files into a specific folder like for Mario Party 7 the textures will be dumped into a folder named Mario Party 7.
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For texture loading it now only checks the folder with the same name as the game.
Like same as before moddified texture of Mario Party 7 would go in the folder named Mario Party 7 :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3241 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 12:28:32 +00:00
Sonicadvance1
c684a77394
Very slight cleanup in BBA. BBA is getting asked it's device ID twice instead of once, which is throwing everything off, dunno why this is happening at all. Will slow down development a lot
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 10:50:49 +00:00
tmator
833154f3d8
osx fixes for nongui and ogl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3239 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 08:55:46 +00:00
death2droid
7986366ff3
Remove a stupid mistake of mine
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3238 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 08:00:54 +00:00
Shawn Hoffman
b40b551198
fix some weird logic in CoreParameter.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:50:23 +00:00
death2droid
1ffbf6fa53
Fixed problem with the RE0 hack making the re0 hack when it's turned off it's working as if it was turned on and when it's on it acted as of it was turned off.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:09:10 +00:00
death2droid
80e2052372
Make some updated to hires texture loading ect.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3235 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:07:24 +00:00
donkopunchstania
14a67bc8bc
Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 02:39:55 +00:00
sl1nk3.s
034e3c72a2
Fixed some crashes in netplay, so it actually works :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 18:53:59 +00:00
Shawn Hoffman
6b9d56bc6b
just doing it while i remember :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3232 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 10:57:35 +00:00
Shawn Hoffman
c64f73d4f7
more simplification/updating of dspspy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3231 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 10:54:48 +00:00
Sonicadvance1
9331b644a3
Bunch of byteswapping fixes in BBA. It sent out it's incorrect packet in Linux and then set a interrupt. I'm getting erroneous data from the shoddy implementation currently in Dolphin. Time to redo the EXI structure >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3230 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 09:24:13 +00:00
nakeee
6f9a49b930
Netplay compiles on linux, please test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3229 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 08:46:18 +00:00
death2droid
d0653aa53a
A attempt for a fix for the Zelda TP Bloom hack
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3228 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 06:28:10 +00:00
Shawn Hoffman
4f0fbacd78
use libogc for a bunch of headers instead of dspspy's random ones. (revert if they're used for a reason...)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3227 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:59:50 +00:00
Shawn Hoffman
613aa198df
build DSPSpy for gc (make -f MakefileGC) - needs web server or something for easy result viewing :p
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Remove the sort on the netplay gamelist... tatsunoko vs. capcom appears as ???? vs. capcom, so it was being sorted to the top and screwing up the index. To do it "correctly" you'd need to assign the index to the item's arbitrary data.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:28:05 +00:00
Shawn Hoffman
32fff6db74
fix windows debugfast build and warning fix in SDCardUtil.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 00:19:35 +00:00
omegadox
136dc16f94
Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha tested), and some code formatting cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 23:37:26 +00:00
sl1nk3.s
158fcaf889
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3223 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:49:53 +00:00
sl1nk3.s
560c4111ae
x64 build fix here we go
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:27:42 +00:00
nakeee
b9cdcb1819
added HAVE_SFML so the code compiles without it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:23:54 +00:00
sl1nk3.s
176d528719
Introducing Netplay, currently not extremely polished, and not yet fully tested..
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Thanks to shuffle2 for fixing the linux build on an earlier version, still pending other linux fixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3220 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:50:24 +00:00
death2droid
b71ad0f018
Another small change to the re0 fix.
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Someone proposed this change and it looks as if it may work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:23:18 +00:00
death2droid
e1699988a6
Small change to re0 fix trying to get it to work properly!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3218 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:20:19 +00:00
Sonicadvance1
9b7b44fff6
Slight cleanup in the main file. Win32 tries sending the packet, but fails with error 0x57 or 0x6 in WriteFile function, depending on how I have it set up. Linux sends out the packet, or at least it says it sends it out. Requires root priv in Linux and openVPN installed to use the /dev/net/tun device.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3217 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 15:34:38 +00:00
death2droid
5cefdb2c4f
Small tiny fix to repair some of the hacks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3216 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 13:32:00 +00:00
death2droid
03b0936fa1
Clean up of OpenGL hacks.
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Removed now useless code.
Also fixed a problem with the iso properties.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 13:28:49 +00:00
Sonicadvance1
0f9214bce5
Dolphin connects to the virtual NIC device now, but for some reason it can't send out it's packet. 350 bytes, yet 0 get out >>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3214 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 03:49:13 +00:00
Nolan Check
dcad8a779d
TextureDecoder now indicates I4 and IA4 texture formats. It also decodes paletted textures more efficiently.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3213 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 02:06:02 +00:00
Sonicadvance1
64f6f0299d
Forgot a file of previous commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3211 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 17:05:02 +00:00
Sonicadvance1
7287ff9aa0
Commit my Windows work on the TAP side of BBA. Probably breaks Windows build until someone adds a file the the Windows project. Dunno how far it gets, someone will need to test. You need to install OpenVPN and it's TAP-Win32 driver. Need to figure out more how to do this on the Linux side now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3210 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 17:03:49 +00:00
Sonicadvance1
ecfe86efe3
Quick commit while I look at the Windows side
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3209 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 14:32:52 +00:00
Sonicadvance1
f16d0d1998
Got the games to try and send out a packet. Probably something to do with DHCP. If I want to go any farther, I need to create the virtual network interface now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 22:37:53 +00:00
death2droid
5f55d4e7f0
game.ini fix for projection hack's.
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This patch is by val532
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3206 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 21:20:27 +00:00
hrydgard
42fb5a4d67
project file updates. (grr, why has something replaced the tabs in one of the vcprojs with spaces? VS will just write the tabs back...)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3205 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 20:28:11 +00:00
Sonicadvance1
ad0db37fab
More work. Going to seperate the TAP interface from the actual BBA emulation just like in Whinecube. The Unix and Win32 code will most likely be different, so I've seperated the files in to two to make it easier. Someone will need to add TAP_Win32.cpp to the Windows build or you won't be able to compile in Windows anymore. Both Mario Kart: DD and PSO run with BBA enabled, but it does nothing yet due to no actual networking going anywhere.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3204 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 20:19:12 +00:00
hrydgard
e7af5a31bd
Disable PC-native DXT texturing. Too many problems for now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3203 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 19:04:46 +00:00
Sonicadvance1
683a042ebc
Make it so I can easily switch from crappy INFO_LOG to my crappy printf debugging. Added a few noticed notes in the code. Added tabs to the information so it cna be easier for me to debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3202 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 18:22:18 +00:00
omegadox
90e345e40b
Some proper cleanup in ActionReplay and corrected some changes that didn't make sense.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3201 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 18:15:29 +00:00
death2droid
b8fe20e84e
A fix to the RE0 Audio fix (Hopefully this fixes it once and for all.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3200 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 13:10:19 +00:00
death2droid
06366417a8
Some code clean up for new OpenGL hacks(No fix for game.ini yet (If anyone can please do it as it seems to take me forever to get it working properly))
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3198 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 08:02:30 +00:00
death2droid
98b0bbedf3
Some name edits for the new OpenGL hacks.
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Made them more understandable.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3197 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 06:48:14 +00:00
death2droid
7011b9c1e4
Newer version OpenGL game hacks by val532.(Has a lot better way of handling specific game hacks)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3196 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 06:40:03 +00:00
death2droid
8d19e264b9
Cleaned up the RE0 fix a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3195 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 21:37:20 +00:00
death2droid
55b5637808
One little fix to a bug with r3193 .
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Something i spent ages wondering why wasn't working properly XD
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 12:54:05 +00:00
death2droid
941ca9d46c
Add the ability to set UseRE0 hack in game.ini.
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Tho at the moment there is a bug with changing it in the GUI when ever you change it it automatically resets to nothing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3193 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 12:33:47 +00:00
death2droid
c0466334e4
Added an option to the HLE plugin that fixes sound in RE0 and maybe some other games.
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Please tell me if I've done this wrong or need explaining why i did something :P.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 10:55:33 +00:00
death2droid
be45b223bb
A fix by baby.lueshi that fixes the problems with rev 3187
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3190 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 07:55:30 +00:00
death2droid
8e535bf2c0
Revert r3187 causes games to return lots of errors.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3189 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 06:25:03 +00:00
death2droid
b4ccf03967
Some changes to the hashing by baby.lueshi
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You may have to redump textures.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3188 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 02:04:04 +00:00
Nolan Check
b277102796
Use correct width and height for compressed textures
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3187 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 23:33:23 +00:00
Shawn Hoffman
56398758b0
Add sfml network library. Hopefully this will make net-related coding a breeze :)
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Note that as it is not used by anything yet, it has not yet been added as a dependency for any projects
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 17:04:11 +00:00
Shawn Hoffman
79aa90b876
really fix SOIL-related troubles, i think :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 16:41:08 +00:00
Shawn Hoffman
36f5f6e3e7
remove dead code from MusicMod
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3182 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 16:00:16 +00:00
death2droid
1d593069b5
x64 SOIL fix thanks to baby.lueshi
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 13:16:30 +00:00
death2droid
49b527cc6e
Fix problem caused by my attempted revert.
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Sorry everyone....
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 12:03:54 +00:00
death2droid
6c09fe5217
Revert some changes again :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3178 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 11:35:47 +00:00
death2droid
08179aa16c
Fix windows build problem with SOIL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 11:20:27 +00:00
nakeee
2760dbd034
Removed MusicMod, it's hacky, it's not maintained and it seems it didn't compile for a while now.
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Also with the advance of LLE sound we won't really need it.
If someone disagree feel free to make it compile and recommit :-)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3176 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 09:53:57 +00:00
nakeee
1e07b26356
Move soil to external, this breaks windows build until deathroi will commit the windows part
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3175 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 09:31:57 +00:00
death2droid
84cd78d9c7
Some changes to MusicMod replacing the old debugging stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 07:10:26 +00:00
tmator
439523163e
fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 21:19:55 +00:00
Shawn Hoffman
b0ea0f349b
disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 21:16:52 +00:00
Shawn Hoffman
9414d02011
add missing file HiresTextures.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3171 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 18:46:07 +00:00
nakeee
ab1bda745f
small printresult change (from ector)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 09:50:48 +00:00
death2droid
14f9d84e60
Forgot to upload some files crucial to SOIL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3169 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 09:32:26 +00:00
death2droid
58058311f4
Fix some problems :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3168 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 08:56:20 +00:00
death2droid
4f195d4d30
Revert changes to vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:59:26 +00:00
death2droid
d0304dc997
Add hires texture support to OpenGL
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Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds
This is by baby.lueshi
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:43:56 +00:00
death2droid
e4e1367045
Cleans up the defines in EXI_DeviceEthernet.h by putting them into a enum(Makes it look a lot better as you don't see about 20 #defines).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3165 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 06:41:43 +00:00
death2droid
2849cef161
More clean up's.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3164 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 21:32:42 +00:00
death2droid
7cbb1fb8ec
Moved the enum from the main file to the header.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3163 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 21:31:33 +00:00
death2droid
306b717635
Some source code clean up(Making stuff more understandable)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3162 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 21:30:17 +00:00
sl1nk3.s
0c799b3c64
Fixed support for adding encrypted cheatcodes through GUI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3161 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 18:53:27 +00:00
Marcus Wanners
778f8efb65
Fix the message, for good. See the comments to r3146 for more info on the choice of this particular term.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3160 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 18:07:28 +00:00
Nolan Check
3ba23768e8
Add PC-native DXT1 support to VideoCommon and VideoOGL. Thanks to XTra.KrazzY and death2droid.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3159 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 02:10:07 +00:00
hrydgard
05efaeeef1
Move the printresult tool so that it doesn't mess with the DSPSpy build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3158 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-05 20:56:40 +00:00
nakeee
2a28a1e857
DSP small program to print result dump files.
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(Looking for suggestions on how to make it look nicer)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3157 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-05 20:32:59 +00:00
tmator
c70dd2ab0a
fix plugin dir for nongui version for osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-04 19:48:00 +00:00
Shawn Hoffman
3b173a2dad
give serial port 1 it's own log
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3154 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-04 19:28:53 +00:00
Sonicadvance1
c6a16ac3b6
Bit of BBA work, PSO asks for a mac address then fails at a unknown IMM write
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-04 07:39:44 +00:00
Marcus Wanners
b3a924cc5c
Make a message more user-friendly.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 23:21:39 +00:00
LinesPrower
86915160b7
Fixed idle skipping in JIT mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 14:54:05 +00:00
hrydgard
a0cfbe9fa5
DSPSpy: Add feature to dump results to file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3143 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 12:27:04 +00:00
hrydgard
59ed31f291
(just some obsessive code cleanup)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 11:57:53 +00:00
hrydgard
0772db6af6
DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 11:15:17 +00:00
nakeee
90ae2a8e55
fixed neg and added arith test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 22:47:13 +00:00
hrydgard
2ca4567601
DSP: Improve multiplier code. Add support for unsigned operation - but temporarily disabled, since it somehow makes things sound even worse :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 22:17:24 +00:00
hrydgard
ae86ec4df6
DSP: heavily extend mul test. Seems that only MULX* family instructions support unsigned operation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 21:43:38 +00:00
nakeee
e7c7142c9d
added test to make sure SR doesn't change from 2's to 1's
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 20:19:37 +00:00
nakeee
4ae8ad7cf2
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 19:42:19 +00:00
sl1nk3.s
168362288c
Added Open Wii save folder menu item to GameListCtrl, fixed a few remaining path and casting problems
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 18:06:42 +00:00
hrydgard
e89af68f4d
DSPLLE: Split the huge DSPInterpreter.cpp into separate files for the different categories of ops. Minor cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 16:15:52 +00:00
hrydgard
732562325d
DSP: Document in a comment what CLR15/SET15 appears to do. (unsigned multiplication)
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minor fix in op table.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 14:57:26 +00:00
hrydgard
b5ea4ef9a8
DSP: update base test to match new register naming. add mul test.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 13:19:20 +00:00
Shawn Hoffman
f900635c77
fix jap games which loaded the ansi bootrom font, resulting in garbage text
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3131 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 06:43:39 +00:00
hrydgard
474f1343f7
DSPLLE: Wrapping behaviour for single increments/decrements of address registers implemented. It made little/no difference as far as I can tell :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 22:17:22 +00:00
hrydgard
2352cf0fed
DSPLLE:
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Enable the SET40 sign extension stuff.
Try to separate the "core" from the "interpreter" logically, a little bit. It's still a bit of a fuzzy border.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3128 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 20:06:24 +00:00
hrydgard
dfb5fef792
oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 19:09:17 +00:00
hrydgard
0d57b7f01a
DSP: I hereby name R08-R11 WR0-WR3, standing for Wrap control Registers 0-3.
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Kill "CR".
Document decrements a little bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 19:07:29 +00:00
hrydgard
9b642fa1f8
DSPSpy. test decrements too. Damn they are weird.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3125 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 16:29:44 +00:00
XTra.KrazzY
c809110630
Fixed building of DSPSpy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3124 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 16:23:41 +00:00
hrydgard
cd50850bca
DSPSpy: Add a test for looped addressing when using address increments. Delete unused old code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3123 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 16:18:46 +00:00
XTra.KrazzY
6048f8a679
Fixed DSPSpy compile
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3122 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:41:19 +00:00
XTra.KrazzY
f4f93f624a
Made DSPSpy build in VC++ (when having devKitPro)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:29:27 +00:00
hrydgard
b0bb4e6335
DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
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Highlight differences on both sides.
Show the accelerator subregs in order.
Make it possible to include some code from Dolphin into DSPSpy, good for grabbing useful #defines. (had to change the GEKKO log to POWERPC).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:17:03 +00:00
XTra.KrazzY
397af9ade4
Tiny fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3119 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 14:52:54 +00:00
hrydgard
11206892b7
DSPSpy cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3118 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 13:53:05 +00:00
nakeee
6cc8c0744b
DSP: Fixed case and some printing in asm
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 12:15:48 +00:00
nakeee
e39f0f9ce8
DSP: reverting some condition code until we handle 0x1 and 0x2 correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3115 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 09:26:47 +00:00
fires.gc
c49f519d12
removed debug check
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3114 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 08:57:13 +00:00
hrydgard
07b774c7de
debugfast build fixing. make the hle bios loading-or-not logic make sense.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 08:23:25 +00:00
LinesPrower
ee4de8a9b6
Try to fix problems caused by incorrect denormalized floats handling. Fixes issue 398 (Sonic Unleashed hanging)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3110 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 17:07:25 +00:00
tmator
3917941ae1
wiimote for osx WIP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 14:23:45 +00:00
tmator
63f84a491a
fix nowx build for osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3108 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 08:24:48 +00:00
tmator
93a205bd1a
fix nowx build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3107 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 08:14:46 +00:00
tmator
44516dc226
wxgl build fix for osx (not working)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3106 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 07:19:23 +00:00
Shawn Hoffman
28e3abbe6f
fix jit'd negx, thanks to q.w.e.r.t.y.1.2.3.4.5.6.7.8.9! (issue 911)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3105 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 01:58:03 +00:00
tmator
8bd9395dc9
build fix for non win32
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-29 19:25:17 +00:00
Shawn Hoffman
9984be6580
Clean ipl device code a bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3103 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-29 15:17:36 +00:00
Marcus Wanners
2673eed2cc
Remove the include (fix for r3101)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3102 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-29 12:18:31 +00:00
sl1nk3.s
870242fc79
Fixed path of banner.bin in GamelistCtrl not getting the good TitleID, replaced fullscreen on Esc key by Alt+Enter, Esc now escape fullscreen or stop emulation (as requested, but i find it better too)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 23:47:18 +00:00
Sonicadvance1
be61375c01
Fix compile in OSX by reverting my change, dunno why OpenAL is different on my machine. Bit of debug work in nJoy test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 20:05:00 +00:00
nakeee
1f4c000ae6
DSP: updated condition code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3099 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 09:12:29 +00:00
LPFaint99
f852ea41c4
Add the option to filter gamelist
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add a drive command that I have only seen with gcos multigame discs that allows them to boot, otherwise they will hang
add a default path for browse in memcard manager
fixed display of format time in MCMdebug.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 02:30:50 +00:00
Shawn Hoffman
daf17ed27f
replace actually changing VI beam position regs on a write, instead just log it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3097 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 01:02:48 +00:00
sl1nk3.s
adb791dd58
Fixed a little crash I had in ISOProperties with Mario Kart Wii, it was trying to read a third unknown partition type.
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Effectively toggling throttle in DSP HLE/LLE when the game is running
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3096 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-27 23:27:56 +00:00
Shawn Hoffman
989f4fb6da
Try to pass the wii "001" and "002" checks correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3094 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-27 16:57:12 +00:00
Shawn Hoffman
ae41086ec8
fake out gcos into thinking it is using dvd drive debug commands
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3093 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-27 16:55:20 +00:00
Shawn Hoffman
1990c79c25
fix for memmap when booting gc apps in wii mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-27 16:53:17 +00:00
LPFaint99
4945d6e24c
updated results and fixed if_test5.ds ifnlz to iflnz
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3089 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 22:00:36 +00:00
LPFaint99
9dbd4c6715
fix include dir for if tests
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3088 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 21:38:48 +00:00
nakeee
3e4f0d1fc7
DSP updating if tests
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3086 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 21:21:15 +00:00
Shawn Hoffman
41674301b5
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3085 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 18:39:22 +00:00
Marcus Wanners
36eec8d305
Revert r3083, we'll find a better way.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 17:38:31 +00:00
Marcus Wanners
15580e1c31
Added d3d and ogl settings to InfoWindow.cpp
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I guess it's about done, as the pad settings are really not needed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3083 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 17:04:45 +00:00
nakeee
1181cda34e
test cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3082 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 14:37:20 +00:00
LPFaint99
5a4d65708e
Results from if_tests
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3080 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 22:20:10 +00:00
Marcus Wanners
7f74c3b1f3
InfoWindow formatting cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3079 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 22:01:27 +00:00
LPFaint99
915dcec33e
remove PanicAlert
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 19:23:57 +00:00
LPFaint99
9849717d3a
InfoWindow now shows text on linux again, can't explain why it wasnt working before, damn wx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 19:22:55 +00:00
LPFaint99
375e1227d9
InfoWindow fixes for linux build, dvd drive list
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 18:55:05 +00:00
Marcus Wanners
ad77806927
InfoWindow is now actually functional (Yay!). We got rid of the Action Replay stuff and added the core settings. OGL and D3D stuff still to come.
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But it has a bunch of 0s before the actual setting (a 1 or a 0, normally), so someone needs to fix that.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 18:13:24 +00:00
Sonicadvance1
264737fede
A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3074 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 16:47:45 +00:00
XTra.KrazzY
989e2590a2
Tiny fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 10:44:42 +00:00
XTra.KrazzY
1045fc7e98
Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly)
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More small leftover fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 10:38:26 +00:00
Shawn Hoffman
72febe7b8a
Add DVDLowOpenPartition
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 07:49:48 +00:00
XTra.KrazzY
a8c224023c
Fixed DSPTool include bugs and some leftover fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3069 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 02:13:33 +00:00
Marcus Wanners
2402d46e62
Fixed the names of the BBOX registers, plus a comment about how to fix the return values.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3068 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 22:31:15 +00:00
Marcus Wanners
7c4e1545e8
Try to fix the fence problem in Paper Mario:TTYD, might fix other things as well. See issue 360 for more details.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 18:15:47 +00:00
Marcus Wanners
f39af5f9a5
The start of the InfoWindow (issue 722). By death2droid.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3066 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 18:04:50 +00:00
Shawn Hoffman
c25346773d
revert r3060, instead call RecomputeCachedArraybases() once on init.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 16:40:58 +00:00
XTra.KrazzY
e0a202b7ef
Made DSPTool more informative and actually fail when compile fails (right now it kept creating invalid files)
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Also, created an example test which uses the INCLUDE directive. Tests are much shorter and human-readable now!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3064 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 15:31:13 +00:00
nakeee
92e6d7c283
DSP: fixed compiler warnings and 2 crash bugs
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made the dsp_code test use our lable table rather than the table which was there before (and had few mistakes).
The other tests need to be fixed as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3063 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 14:36:31 +00:00
Sonicadvance1
c3926a35ae
Only have this in OSX since that is only where it compiles apparently?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3061 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 05:42:57 +00:00
Shawn Hoffman
6c29abe2ef
fix existenze demo! warning: this may be a bad hack :( paging ector
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3060 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 03:59:32 +00:00
Sonicadvance1
599d9e9067
Fix OSX compiling. Still need to rollback nakee's revision 2566 if you want it to link in to a binary though. SMS under my unibody MBP looks like crap, dunno what's wrong
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3059 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 01:51:42 +00:00
Sonicadvance1
41b02601d7
Make OSX running more stable with a single line change. You can't pass nil to makeKeyAndOrderFront and expect it to work well. Also the checking for GL version didn't work because the GL version is defined for all it supports, so first we check if we support GL version 1.3 and if we don't, check if we support 1.2 and set software rendering. Little bit of cleaning in the GL config as well, the checkboxes are default enabled and max aniso wasn't using it's own text ID
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3058 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 01:30:45 +00:00
Shawn Hoffman
6ed52d0d93
get rid of annoying extra null byte at the end of log lines written to file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 00:02:18 +00:00
luigi2us
c525563d77
Added support for AZERTY keyboard layout. Most keys should now work correctly for AZERTY keyboards, if you set the correct Wii language in Dolphin.
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To change keyboard layout used, you need to open User\Config\Dolphin.ini and add the following two lines:
[USB Keyboard]
Layout = {0 for QWERTY, 1 for AZERTY}
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 18:19:38 +00:00
daco65
35b99a80ed
XFB in Single Core thx to Luigi___ on the forum
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 16:31:55 +00:00
luigi2us
a0e39011a3
Added experimental USB keyboard support. It works almost fine, some keys don't work correctly.
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This is my first commit. Tell me if I did something wrong.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 16:17:04 +00:00
nakeee
ac55a807ef
DSP: Created test directory and added some dspspy tests
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This way we can commonly share the tests we ran
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 08:55:12 +00:00
nakeee
992dcea5ce
Made s16 into set40 and s40 into set16, should fix the test getting stuck
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 08:52:21 +00:00
Shawn Hoffman
b4f108102d
implement some ES functions which were impeding sd card support.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 08:05:22 +00:00
Shawn Hoffman
092496a5b3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 00:09:47 +00:00
Shawn Hoffman
409ec4ba5c
wii sd: final revision to it, i think :p. Remove some logging that could slow stuff down
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3048 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 21:35:12 +00:00
Shawn Hoffman
c89ab7ba02
wii sd: reading now works in nintendo apps. not sure if writing works or not, yet :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 20:42:18 +00:00
Shawn Hoffman
9e9abba9f8
wii sd: reply with the correct response for cmd64
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 20:31:49 +00:00
nakeee
89178f411c
DSP switched mode 16 and 40
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 19:08:13 +00:00
Shawn Hoffman
e3c4e040e9
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:20:20 +00:00
Shawn Hoffman
ed598d3c67
aaaand the always-fun linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:15:51 +00:00
Shawn Hoffman
0709df4172
gah, some missing files from last commit...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:06:26 +00:00
Shawn Hoffman
d2516e3ad1
auto-create a blank fat32 sd card image if one does not exist, thanks to google :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:03:46 +00:00
Marcus Wanners
ea11b28e3d
Better tooltip for DC Mode option.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 16:40:46 +00:00
Shawn Hoffman
c638de6f99
fix an unknown pointer error r3035 caused
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 15:24:36 +00:00
XTra.KrazzY
8cb7ab559a
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 11:11:58 +00:00
XTra.KrazzY
c4a21269d5
Some help in DSPTool
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 09:03:06 +00:00
Shawn Hoffman
a5a0e0fd08
wii sd can now get through the more intricate libogc init (which happens if the card is uninitialized). Unfortunately still doesn't work in nintendo apps... :(
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Thanks a lot lpfaint99 for dumping some values!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3035 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 06:44:49 +00:00
nakeee
e7846a94ba
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 17:25:35 +00:00
Marcus Wanners
2d723d45ee
More changes to tooltip.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 16:44:10 +00:00
Marcus Wanners
bc8efa41fb
Changed tooltip for LLE Thread option. Probably still needs revising, though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 15:44:29 +00:00
Marcus Wanners
c32572bfaf
Tooltip for Dual Core Mode setting.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3031 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 15:26:45 +00:00
Marcus Wanners
eecfb56219
Move LLE DSP on thread setting to advanced section and added a not-so-helpful tooltip to it (probably needs to be changed to something more informative).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 15:19:07 +00:00
Shawn Hoffman
cb02eac791
wii sd: got some register values from real hardware. nintendo apps still don't accept it though :(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 13:17:02 +00:00
nakeee
cf5b6efba0
DSP change condition code in accordance to latest finding
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3027 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 08:53:36 +00:00
Shawn Hoffman
874a31e8ba
starting on wii sd writing and other things. I need someone to dump values of CID, CSD, and OCR! :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 21:18:21 +00:00
Shawn Hoffman
821dd625b3
wii sd: fix reading!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3024 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 18:19:03 +00:00
Shawn Hoffman
daac0d8ca1
some more error logging goodness in wii sd
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 17:26:40 +00:00
Shawn Hoffman
8ef66cac92
fix memleak in wii sd reading
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 16:24:51 +00:00
Shawn Hoffman
afef9b2251
minor changes to wii sd test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 16:13:12 +00:00
Shawn Hoffman
8a35ed5c6b
wii sd: trying to send back a block, not sure why it doesn't work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 04:11:29 +00:00
Shawn Hoffman
d6158b90d9
wii sd: now gets to trying to read a block.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3013 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 21:38:17 +00:00
Shawn Hoffman
dee79c719e
defined the rest of the wii sd commands which libogc actually uses
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 19:26:45 +00:00
Shawn Hoffman
2b906ae8b2
correct some wii sd cmd names
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 18:56:57 +00:00
Shawn Hoffman
bf42d9a268
wii sd: ioctl is done, gotta do ioctlv and cmds
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 18:33:51 +00:00
Shawn Hoffman
2e4ffb356a
Add better logging to wii SD device
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3009 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 17:14:33 +00:00
Shawn Hoffman
a1ab247533
give /dev/stm it's own log
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3008 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 17:03:48 +00:00
Shawn Hoffman
7434c0c4cd
Disable JITing of negx. Fixes controls in Sonic Adventure DX, maybe more. I'm not sure how to fix the jit func tho :(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3007 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 17:02:39 +00:00
Shawn Hoffman
173aa569c4
add a simple test to try and list contents of an wii SD card
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 17:00:48 +00:00
donkopunchstania
93348abc18
Created a free look utility which only works on win32 right now. It lets the user fly around with the mouse and keyboard. Had to add some ugly matrix functions to the math utilities.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 10:10:45 +00:00
hrydgard
b4c22390ac
More DSPSpy findings - nakee's "TSTAXL" isn't test. Not sure what it is though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 21:35:21 +00:00
nakeee
d939afdcf2
one file missing in sconstruct
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3002 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 21:26:44 +00:00
hrydgard
10989fda06
DSP: Comment some new discoveries.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 20:44:42 +00:00
hrydgard
1e10c567ff
This one shouldn't be in SVN.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3000 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 19:27:53 +00:00
hrydgard
8716a58ae3
First DSPSpy results. cleanup and commenting.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 19:26:06 +00:00
XTra.KrazzY
5f0ac1db68
Fixed the DSP LLE debugger, it also automatically shows the disassembly on image load.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 19:06:47 +00:00
hrydgard
ab5354d644
DSP: Comment the DSPSpy ucode a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 18:10:51 +00:00
hrydgard
13b50e44c1
Add fake VS project for DSPSpy.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2996 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 14:09:26 +00:00
hrydgard
6ec5d28eda
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
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DSPTool: build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2995 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 14:02:34 +00:00
hrydgard
ee933cb5d4
DSPtool: Better code comparer + cmdline interface added. header generator bugfixed. dsp_test.S now matches the binary.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2994 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 12:27:24 +00:00
hrydgard
e7e4ef4481
DSP: More work on dsptool. Minor bugfixes. Add some testdata for dsptool.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2993 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 11:31:37 +00:00
Marcus Wanners
c395b93590
Fix those dependencies, once and for all (I hope!). Thanks to Nolan.Check.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-17 23:04:00 +00:00
Shawn Hoffman
25df6acb15
HLE bios before loading a .dol
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-17 09:27:35 +00:00
nakeee
42726a7576
Trying clr15/set15, this is an educated guess after looking at ucodes. Please test it and tell me if you see any
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real difference in sound beside on hermes' demo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-16 21:46:55 +00:00
Shawn Hoffman
e6dbfb4f24
fix CreateFullPath, fix memcards not being created if the path didn't exist for some reason, don't put dsptool .pdb files in the binary dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-16 17:24:06 +00:00
nakeee
508b32b94f
dsp: small disasm fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2983 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-16 16:02:54 +00:00
nakeee
9516a6b19e
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-16 08:21:57 +00:00
Shawn Hoffman
0ef794369c
fix some gui items which should have been available while running, and some that shouldn't be (issue 875)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-16 05:29:45 +00:00
Shawn Hoffman
a152639683
add wii detection to ISOFile, gray refresh list menuitem when core is running, some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-16 02:32:21 +00:00
nakeee
0801abdcc8
small cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-16 00:06:37 +00:00
nakeee
19cdbb3e15
Reverting the change that made logical function update logical zero
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2977 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 22:29:16 +00:00
sl1nk3.s
5cb2fe6daf
quick crash fix if there's no nand dump.. woops..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 22:25:07 +00:00
nakeee
99e29c82fd
DSP: make all logical operations set the logical SR_LOGIC_ZERO flag instead of the arithmetic flags
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assumed 0x20 is a mistake and suppose to be the logical zero flag
Couldn't see any change whatsoever.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 22:04:44 +00:00
sl1nk3.s
20be60f9b9
fixed last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 20:27:37 +00:00
sl1nk3.s
c857f71e80
Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 20:19:25 +00:00
donkopunchstania
66ca49d3b8
revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 03:55:38 +00:00
hrydgard
d973a9e001
DSP: Give the assembler and disassembler saner public APIs. Fix bug in fileutil ReadFileToString. More cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 22:30:31 +00:00
hrydgard
f9903f2054
remove some outdated junk
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2969 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 20:55:27 +00:00
hrydgard
d25d6b5f98
DSP asm/disasm: Lots of cleanup, mostly. I may have broken the DSP debugger a bit. will fix it properly later..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2968 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 20:44:03 +00:00
Marcus Wanners
0c65e2fe11
Fix for issue 864. Thanks to Nolan.Check.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 16:36:03 +00:00
Shawn Hoffman
b8406f8721
change dsptool's outpath to be where dolphin.exe is
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2966 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 13:52:10 +00:00
nakeee
15624cb11c
added small comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2965 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 13:13:12 +00:00
nakeee
a77c4f808b
guessing unknown extension (seems not to crash anything while other guesses did)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2964 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 12:37:44 +00:00
nakeee
0fa48f2b44
DSP doc adding + dsp table ext changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2963 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 11:43:44 +00:00
nakeee
1380497eae
unresolved symbol in linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-13 09:14:24 +00:00
Shawn Hoffman
0a8731edc5
fix windows builds(s)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-13 06:14:10 +00:00
nakeee
5f862cf297
more scons build fixups
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 21:30:22 +00:00
nakeee
0fa8d7683a
Fixing compile on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 19:56:59 +00:00
hrydgard
6369b48538
DSP: I seem to have forgotten assemble.h? Killed the globals in assemble.cpp by putting the entire thing in a class, which will make more improvements easier. Same with disasm. More tweaking of the shift ops.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 14:48:55 +00:00
hrydgard
d4055b971b
DSP asm/disasm: improve the shift instructions so they at least round-trip. not 100% sure it's correct though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2957 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 13:43:12 +00:00
hrydgard
f6474b98a8
DSP assembler: Error message improvements.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2956 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 13:12:42 +00:00
hrydgard
e8b9e93465
DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 10:21:40 +00:00
donkopunchstania
2b2c2afa3c
Did clean up of indirect texture look up and fixed some bugs related to indirect unit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2954 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-11 07:05:57 +00:00
sl1nk3.s
c43b1c18e5
build fix + fix for issue 850
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2953 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 21:12:34 +00:00
hrydgard
4b8741d524
Add Fix002 gameini parameter (no ui yet). Hack to fix games that display "002 error" without having to manually patch the games. (yeah this is ugly).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 21:09:49 +00:00
nakeee
4fa154bb56
Started cleaning up the ext_op code
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Trying to get rid of the case and use a table like the main opcodes
not sure how to handle epilog/prolog... maybe another table?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2951 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 14:40:25 +00:00
nakeee
c1fe6def46
Fixed smg patch being on by default (it was disabled instead of off by mistake)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2950 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 13:22:25 +00:00
nakeee
e84ec7855a
smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page-3.html
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maybe we should just make configurable linear trasnformation hack;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2949 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 10:25:53 +00:00
fires.gc
65fa1cb729
just added a small function for HLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2948 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 08:13:36 +00:00
nakeee
96251a911f
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2946 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:32:30 +00:00
nakeee
a421ab0fd0
more comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2945 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:29:59 +00:00
nakeee
f0641ebe3f
fixed possible mistake in mulcmv
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2944 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:07:58 +00:00
nakeee
5184b578c8
added subp from duddie's doc also added more comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2943 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:00:08 +00:00
Shawn Hoffman
f6bc828e63
fix for issue 839
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 18:24:23 +00:00
hrydgard
5166251b2c
DSP: Further disasm improvements. Make a few mul ops (only two of which I have seen, both in Zelda) behave like Duddie's doc says they should.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 14:33:34 +00:00
hrydgard
0f26228ef2
DSP: Fix broken disassembly (deleted some remaining byteswaps). Don't check for external interrupts every cycle. Loop endpoint detector added to Analyzer (this will be useful for a future JIT).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2940 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 13:03:41 +00:00
hrydgard
8c861ad58d
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2939 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 21:46:54 +00:00
hrydgard
e5edb4c4ad
remove old define WITH_DSP_ON_THREAD
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:38:23 +00:00
hrydgard
8c3bb3796b
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:26:33 +00:00
Shawn Hoffman
4a7f01348d
windows build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2935 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:04:48 +00:00
Shawn Hoffman
f8ed0b5c4c
chop the "testing" moniker off of dsp lle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:02:22 +00:00
hrydgard
0c4d4835ac
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 18:36:53 +00:00
hrydgard
541832e4f0
DSP: Fix sln file now that old LLE is dead. Add preliminary DSPAnalyzer, which looks for idle skip opportunities.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2930 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 17:58:58 +00:00
sl1nk3.s
5c56066519
Fix for issue 831, add .gcz to the cache file of compressed iso and corrected fullscreen tool tip message
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2929 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 16:38:41 +00:00
nakeee
7dccebfef2
Got rid of loop step + added some comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 14:11:23 +00:00
nakeee
65daec3554
Removing old LLE plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2927 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 13:42:30 +00:00
XTra.KrazzY
a2855dcf2d
Pausing now works in LLE-Testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2926 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 12:37:15 +00:00
omegadox
33cd584b38
small fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2925 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 01:46:02 +00:00
omegadox
449aa57de3
Some commenting fixes and use INFO_LOG again.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 01:20:52 +00:00
nakeee
66ea22e8fb
added register updates (tell me if you think it makes sense)
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Reverted shift changed which seems to be wrong
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2922 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 22:11:51 +00:00
omegadox
d1c9d2463c
More commenting.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 21:17:15 +00:00
nakeee
1397ca100a
more docs few small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2920 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 21:03:17 +00:00
Shawn Hoffman
bae02be45e
dsp llet: remove some deleted files from the vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2918 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 17:22:09 +00:00
nakeee
8e87735afa
More docs, cleanup and some fixes
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(ector I think you'll want to review DSPInterpreter.cpp changes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2917 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 17:10:50 +00:00
nakeee
d2b11faa05
DSP: some clean up feel free to revert if you want those files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2916 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 15:04:37 +00:00
nakeee
5a9fcaea62
linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2915 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 12:32:11 +00:00
nakeee
5354cb57c3
comments, tstaxl guessing, clear log messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2914 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 12:14:04 +00:00
nakeee
ea01132087
DSP: condition fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2913 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 07:52:00 +00:00
tmator
c662713ba0
osx build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2912 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 03:56:21 +00:00
nakeee
f18718922e
more doc and small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2911 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 22:47:12 +00:00
nakeee
cd439cdce0
implement clrl (clral0/1) in the table
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2910 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 21:55:50 +00:00
nakeee
24991b60a3
forgot the opcode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2909 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 21:12:15 +00:00
nakeee
a300a37906
More clean up + ilrrn
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2908 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 21:09:42 +00:00
Shawn Hoffman
b801e16cd3
minor dsp debugger improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2907 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 20:32:37 +00:00
hrydgard
957127d505
DSP: minor shift instruction tweaks. that stuff about negated shift amount in the comments is spooky though. gonna have to run some test code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2906 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 19:57:54 +00:00
nakeee
215e014515
splitting shifti to lsr/lsr/asl/asr please review
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2905 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 19:03:53 +00:00
hrydgard
0fd2edbf98
DSP: Remove all mentions of the mysterious DROM. Write protect the ROMs and IRAM as much as possible while loaded (to make sure they don't get corrupted by some memory overwrite or whatever). Make instruction reads stricter - iram and irom don't wrap anymore (not 100% sure about this one). Misc cleanup + changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2904 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 18:47:21 +00:00
omegadox
13ac45db1a
More commenting and cleanup and added another BP Function.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2903 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 18:20:28 +00:00
nakeee
62fed97a34
Copied register table from hermes code
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Please use instead of magic numbers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2902 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 17:28:14 +00:00
XTra.KrazzY
e3e7c88ff1
Added separate log for DSP LLE.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2901 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 17:12:05 +00:00
nakeee
1156a0df9e
Fixed mov + some logging for memory write
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2899 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 16:53:49 +00:00
omegadox
80d48a08d8
Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State Register"
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Also some cleanup in BPStructs and I think this should be SETTLUT not LOADTLUT, because there is already a LOADTLUT earlier in the reg list.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 16:10:45 +00:00
omegadox
67834f960e
Direct3D9 plugin now uses BPFunctions and removed its BPStructs. Some cleanup and commenting in BPStructs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 15:24:40 +00:00
Shawn Hoffman
c126c5a9f9
"better" ppc exception handling. I don't see any real world difference, though
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2896 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 14:15:02 +00:00
nakeee
8af05ec4fb
DSP: mov impl / comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2895 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 12:20:12 +00:00
nakeee
670ef16ace
opss
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2894 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 09:56:47 +00:00
nakeee
5f5b43c659
some docs small clean up fixed the loop size correctly I hope this time
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2893 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 09:42:29 +00:00
LPFaint99
956b06700d
When searching iso directories subfolders, do not include folders multiple times
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2892 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 06:58:00 +00:00
nakeee
17d54d9771
some comments and cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2891 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 22:50:00 +00:00
nakeee
12557c4a7e
DSP: loop should jump the right instruction size
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2890 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 21:30:08 +00:00
nakeee
360c7e69e6
make tsta into helper function
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2889 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 21:11:47 +00:00
hrydgard
e3b1356f3d
DSP: Corrected CMPI implementation. (i think)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2888 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 21:04:46 +00:00
omegadox
1ad5c7c9aa
VideoCommon: Fixed a case when in debug build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 20:14:23 +00:00
hrydgard
8b6b8b61c3
DSP: Fix opcode masking for ops with extensions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2886 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 19:30:06 +00:00
hrydgard
5508e5e718
DSP: Code simplification, comments, log improvements.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2885 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 19:17:19 +00:00
hrydgard
40a7cd15ad
DSP: fix IF_CC - could end up in the middle of ops if they were multiword!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2882 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 17:29:06 +00:00
hrydgard
4913912dbb
DSP: Restore CMPI and its disasm. Attempt a correct implementation but results seem worse, dunno :p (playing around with Hermes' DSP demos). Fix error logging to log pc-1 instead of pc since pc has already been incremented. minor cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2881 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 16:58:15 +00:00
nakeee
4832ffa377
implemented mulcmv mulcmvz and fixed mulcac to actually add to the acc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2880 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 16:50:15 +00:00
hrydgard
51aa5d75fa
Unbreak old LLE plugin build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 16:20:38 +00:00
hrydgard
a583950f82
DSP: Unbreak disassembler (broken since 2866), commenting, logging changes, minor cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2878 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 15:46:47 +00:00
nakeee
405480342a
Openal on linux (get stuck but doens't crash)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2876 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 14:02:03 +00:00
omegadox
adbd88866c
Direct3D9 Plugin: More WIP BPFunctions work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 13:06:14 +00:00
hrydgard
5d13f233e7
DSP: Separate the two UpdateRegister functions more clearly. Add more comments about the condition codes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2874 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 12:59:40 +00:00
hrydgard
7368d712d6
DSP: Move the condition code stuff to a separate file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2873 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 12:20:30 +00:00
hrydgard
6eb6db21ce
DSP - fix ROM loading (seriously, have we only been loading half the ROMs??? doesn't make sense).
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Also delete some unused old junk variables. Add some comments. Start #defining SR flag constants. "implement" nx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2872 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 11:55:18 +00:00
omegadox
a9e71fe351
OpenGL Plugin: scons script fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2871 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 11:53:24 +00:00
omegadox
1578e3e195
Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManager. TODO: Have DX use BPFunctions. Note: Compiling DX plugin will not work atm.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 10:49:19 +00:00
hrydgard
07c1b7d784
tiny DSP cleanup: Move pending exceptions register into SDSP struct.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2869 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 09:23:43 +00:00
nakeee
82880f96da
Condition guessing please review..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2868 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 08:59:18 +00:00
LPFaint99
b19309fdb3
Add option to search subfolders for iso directories
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2867 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 06:46:18 +00:00
nakeee
472e67333f
more opcode work removed CW as it makes problems, we can check for unknown instead.
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to check:
- TST implementation seems diffrerent from docs
- CMPAR seems to cause errors in AX games (why? dis we skip clear???) - commented out for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2866 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 23:24:26 +00:00
hyperiris
36143f98b7
OpenAL: YES! The first version of working OpenAL Backend!
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I've only test in Ikaruga and Metroid Prime, at least they have sound.
Performance is ugly, :<, still need more work on it.
To enable oal in Dolphin, uncomment Source/Core/Common/Src/Common.h:
//#define HAVE_OPENAL 1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2865 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 03:58:16 +00:00
hyperiris
5d72a992bf
OpenAL: fix CreativeLab bug. This bug causes hang on my machine.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2864 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 03:48:15 +00:00
sl1nk3.s
0478301c1e
Fixed a little out-of-fullscreen black screen weirdness on windows, trying to port fullscreen changes to DX, needs more work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2863 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 00:45:50 +00:00
Shawn Hoffman
f72d883340
enable old code to record unknown dsp opcodes to their own file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 22:23:15 +00:00
omegadox
21348622a7
OpenGL Plugin: Thinner lines for EFB copied region rectangles
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 21:32:10 +00:00
omegadox
1f6e3c024e
OpenGL Plugin: some cleanup and better error messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2860 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 21:01:05 +00:00
omegadox
90a1d9967e
OpenGL Plugin: Now prints video card info to display
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2859 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 20:22:45 +00:00
sl1nk3.s
efb0a11201
Fixed various OGL fullscreen issues, screen shaking, esc key not working, misplaced fullscreen window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2858 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 20:12:59 +00:00
Shawn Hoffman
e1c3d1bfd4
dsp llet debugger: disasm the ucode when it's dumped
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2857 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 19:29:15 +00:00
Shawn Hoffman
2a5b8f4366
some progress on dsp llet debugger. go dump some ucodes ;)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2854 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 18:04:08 +00:00
Shawn Hoffman
9356a920e2
dsp lle-testing: print out address of an unknown opcode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 15:39:33 +00:00
omegadox
f5feb28ae6
OpenGL Plugin: small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2852 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 15:39:16 +00:00
nakeee
f0fff9cb19
More opcodes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2851 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 15:30:50 +00:00
omegadox
6736898486
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2850 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 14:35:49 +00:00
omegadox
41058700c9
Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2849 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 13:44:36 +00:00
omegadox
e1e867dded
Fixed the yellow text.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2848 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 13:15:09 +00:00
XTra.KrazzY
9cae54fbb8
LLE-testing now stops on pressing the stop button.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2847 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 12:21:02 +00:00
XTra.KrazzY
c33db95bf5
Games now boot with LLE-testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2846 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 11:53:40 +00:00
nakeee
38e3b7039a
hacky pro/epi solution, following XK's suggestion.
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This doesn't fix zelda boot, XK can you check why?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2845 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 10:55:42 +00:00
XTra.KrazzY
d3552a8e2c
Added msub and andfc/andcf to LLE, also fixed compiler warning.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2844 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 10:32:39 +00:00
nakeee
7c4e654253
More merging (based on shuffle's opcode merging) includes some fixes/new functions
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F|res this has the jumps you were looking for :-) (not all implemented)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2843 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 09:14:52 +00:00
Shawn Hoffman
c6ea5b136f
begin merging Hermes patch to gcdsptool to the dsp lle-testing plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2842 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 06:21:45 +00:00
nakeee
230f17a639
more opcode guessing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 22:22:37 +00:00
sl1nk3.s
b0852c1bef
Updated rumble for nJoy, fixed a few glitches with half press button and deadzones too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 21:13:58 +00:00
nakeee
52c261e68e
fixed the mask chekcing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2838 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 18:40:09 +00:00
XTra.KrazzY
6d9b2754e5
A few fixes to DSP LLE, added prologue and epilogue infrastructure (not working yet). Fixed if in Initializing the inst. table.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2837 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 17:45:18 +00:00
Shawn Hoffman
55f48a2e37
add DSPRegisterView files to vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2836 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 16:18:38 +00:00
hyperiris
94ca9854b8
I wrote a tool to extract the dlls from oalinst.exe.
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I hope this can resolve the dll hell problem.
someone help me test?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2835 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 14:25:18 +00:00
nakeee
188ad88125
LOL, forgot the check
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2834 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 13:41:04 +00:00
Shawn Hoffman
69869bfd7c
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2832 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 13:10:33 +00:00
nakeee
e2852e9625
Unloop
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 13:08:25 +00:00
Shawn Hoffman
2a1b42705f
linux buildfixes...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2830 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 13:07:26 +00:00
Shawn Hoffman
7e7de0db66
forgot the scons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 12:52:17 +00:00
Shawn Hoffman
cfcd3ce822
beginning dsp lle debugger, buttons dont work yet so dont spazz out. (Thanks a lot to whoever wrote min32 gui :) )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2828 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 12:50:47 +00:00
nakeee
12a5a8b164
clean up last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2827 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 12:44:19 +00:00
nakeee
49c09650b1
added lots of missing opcodes
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I must be doing something wrong though, maybe wrong mask?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 10:59:54 +00:00
nakeee
f4b3309c9f
filled up opcode table as much as I could, commented about opcodes we need to add to the table.
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We are still missing tons of opcodes which I'm not sure where to put...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2825 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 09:31:25 +00:00
XTra.KrazzY
bf45299e36
Tiny fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2823 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 22:45:24 +00:00
XTra.KrazzY
44db8cd0b8
LLE-WIP: More progress on the opcode lookup table. Still haven't put the correct interpreter functions into the opcode table.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 22:41:16 +00:00
XTra.KrazzY
9915533c3c
LLE-WIP: Indentation and small fixes to coding style.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2821 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 22:03:52 +00:00
XTra.KrazzY
59c44bd13b
small compile/link fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2820 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 21:30:09 +00:00
nakeee
692a05bfe9
fix compile and some code weirdness
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2819 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 20:57:20 +00:00
Sonicadvance1
ca7683a911
Fixed a bug in FillReport.cpp that caused the emulated Wiimote under Linux to case every button to be pressed(FillReport.cpp). Moving the read packet data one byte forward to match what is received under Windows. Don't know why the Wiimote doesn't work still
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2818 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 20:37:18 +00:00
XTra.KrazzY
e099934a85
DSP LLE: MAJOR LLE revamp. Interpreter/JIT infrastructure done. Still left to mix and match the correct functions to the correct instruction hexcodes. More changes:
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-Tagged unimplemented instructions and FIXME instructions in the DSP interpreter header
-Expanded the DSP instruction union to be viewable as helpful instruction structures
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2817 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 20:22:43 +00:00
Shawn Hoffman
f34155ca98
make the new icon look better
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2816 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 17:46:43 +00:00
XTra.KrazzY
db0c0e8ea4
Real LLE-testing JIT infrastructure, more (getting rid of switch-cases) coming soon. Got rid of April Fools too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2815 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 16:28:23 +00:00
sl1nk3.s
f8335271cd
Added option to disable fog as it's been requested a few times (mainly for RE games, see issue 715 and issue 181)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 12:31:18 +00:00
XTra.KrazzY
39360ce691
LLE-Testing: Implemented an initial version of LLE JIT, tell me if it works properly on 32-bit windows and linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2812 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-31 21:51:03 +00:00
Shawn Hoffman
ccdec4308a
really fix building without OAL, and disable it (for time being i guess) on windows...crazy non-static libs no one wants to deal with
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2811 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-31 03:58:47 +00:00
nakeee
caf1395f5e
Fixing compile without openal
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 20:25:36 +00:00
XTra.KrazzY
c3a843b5a8
OpenAL: Minor fixes (someone beat me to the other fixes)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2807 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 19:47:41 +00:00
nakeee
ce7ee4d4a3
Small fixup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2806 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 17:45:35 +00:00
nakeee
58a78cb2b5
Make openal works on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2805 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 17:24:55 +00:00
nakeee
6b2b1a34ee
Linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2804 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 16:30:31 +00:00
Shawn Hoffman
f2a7da4611
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2803 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 15:54:27 +00:00
Shawn Hoffman
c84d43afe8
fix for last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2802 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 15:53:04 +00:00
Shawn Hoffman
12037487e7
add 64bit OpenAL and fix up build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 15:40:35 +00:00
hyperiris
4de53b3c10
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2800 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 14:57:51 +00:00
hyperiris
d9e0e89725
OpenAL: continue work on it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 14:22:31 +00:00
hyperiris
b2ed842e03
append dependence setting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 14:05:30 +00:00
hyperiris
e9232ecf95
LLE debugger work in progress: 1%, just a begin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2797 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 13:21:22 +00:00
nakeee
37d513c53b
Added dtk sound mixing to audiocommon (should work with LLE now)
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And also moved all common setting to audiocommonconfig
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 09:55:50 +00:00
Shawn Hoffman
5987dbf7ba
fix some improper log msg
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2795 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 06:32:58 +00:00
Shawn Hoffman
7cfd2b9999
add some docs to the lle-testing vcproj and try to shutdown the plugin without crashing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 06:28:15 +00:00
Shawn Hoffman
57105f08d6
use dolphin-style typedefs in dsp-lle testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2793 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 03:27:31 +00:00
nakeee
20b54fb71f
finally getting some squeaks from SSBM on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2792 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:30:54 +00:00
nakeee
c2e3f42c0d
linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2791 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:10:12 +00:00
Shawn Hoffman
3b71f5e3fe
tortoisesvn was having a problem doing this with the last commit...weird
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2790 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:03:42 +00:00
Shawn Hoffman
819b1e065d
remove WTL from dsp-lle testing and getting ready for wxw version of the debugger (anyone can do this :) )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2789 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:00:26 +00:00
nakeee
e2a9f8c3bb
solve deadlock
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2788 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 20:18:55 +00:00
Marcus Wanners
b6dd1d3f0a
Reverted some changes I accidentally commited...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2787 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 12:49:20 +00:00
nakeee
2e748b4544
Makeing LLE-testing threads work with common::thread
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still getting a deadlock somewhere...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2786 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 09:35:40 +00:00
omegadox
cc14b50aba
ops.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2785 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 00:54:17 +00:00
omegadox
2a5866d5f1
AudioCommon.cpp cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2784 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 00:48:46 +00:00
nakeee
5d9871e85e
Fixed Null sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2783 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 23:04:57 +00:00
Shawn Hoffman
ec8548dc00
last commit missed AVIDump.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2782 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 21:27:48 +00:00
Marcus Wanners
711f08c29b
Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 21:07:16 +00:00
Shawn Hoffman
da07d04da9
Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 17:50:32 +00:00
Shawn Hoffman
b20f2c17af
fix some OpenAL unresolved symbols on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2779 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 17:18:34 +00:00
Shawn Hoffman
409f10ed6e
grah...stupid me trying to share patches between linux and windows...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2778 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 16:27:38 +00:00
Shawn Hoffman
3a5fb88b5e
remove some junk added in last few commits. Also I really don't like the style recently...and removing PCH? wtf???
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 16:23:06 +00:00
sl1nk3.s
632e3bfc85
A little fix for the Throttle, it wasn't getting the correct sample_rate thus was too fast
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2774 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 14:08:06 +00:00
omegadox
881678540d
Another linux fix with AudioCommon.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2773 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 09:26:55 +00:00
omegadox
87665f18e5
Another linux fix with AudioCommon.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2772 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 09:25:20 +00:00
omegadox
32f4e8231a
Only include DSoundStream header on Windows only.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2771 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 09:22:41 +00:00
omegadox
eb0cab140f
Some code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 08:57:34 +00:00
Shawn Hoffman
bdabcd4bf5
disable boot from drive when emulator is running (issue 781)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2767 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 23:07:28 +00:00
XTra.KrazzY
8628be39c7
Fixed Hyperiris' override of default sound to OpenAL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 20:04:45 +00:00
hyperiris
c4f7c95fec
Audio: adjust UI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 15:33:35 +00:00
hyperiris
13ddd0648b
yeah, start OpenAL sound output
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2764 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 15:24:22 +00:00
nakeee
a0e9e53d0c
more clean up, starting to add recording support to sound stream
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2762 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 14:26:44 +00:00
hyperiris
542bd73ba8
Well, it should fix audio, at least on my machine.
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need test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2761 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 14:12:59 +00:00
nakeee
bffe311b3e
Fixed stop of DSP HLE+LLE and some clean up(reset all variables in DSound creation)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2760 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 11:06:52 +00:00
nakeee
b5b42746ed
Forgot to init the queue size fixed some sound bugs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2759 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 23:51:08 +00:00
nakeee
f4a1f1c7e1
crash fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2758 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 10:50:52 +00:00
nakeee
ff9fcce383
small windows compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2757 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 10:15:11 +00:00
nakeee
fff663e8c7
Attempt to move mixer to audio common, it's a bit more complicated than I expected
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so please check I didn't break anything in hle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 09:29:14 +00:00
nakeee
8cfc832599
moved wavefile to audiocommon, you might need to add audiocommon include/lib paths to DSP-LLE on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-25 19:03:32 +00:00
Marcus Wanners
fd3ca67895
Fixed a few MSVC compiler warnings, and added some switches to the readme.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-25 00:46:00 +00:00
Marcus Wanners
b91e3808ff
Changed rumble strength to a setting in the config file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2751 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-25 00:01:30 +00:00
Shawn Hoffman
5533ac9b7f
fix crash that could happen when closing ISOProperties on a wii disc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2750 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 23:58:32 +00:00
Shawn Hoffman
8aee5f053e
ISOProperties: clean up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2749 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 23:10:43 +00:00