fix a dumb mistake with VideoInterface::Read8
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3309 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -441,14 +441,21 @@ void Init()
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void Read8(u8& _uReturnValue, const u32 _iAddress)
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{
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// Just like 32bit VI transfers, this is technically not allowed,
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// but the hardware accepts it. Action Replay uses this.
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u16 val = 0;
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if (_iAddress % 2 == 0)
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{
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Read16(val, _iAddress);
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_uReturnValue = (u8)(val >> 8);
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}
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else
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{
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Read16(val, _iAddress - 1);
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_uReturnValue = (u8)val;
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}
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_uReturnValue = (u8)val;
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INFO_LOG(VIDEOINTERFACE, "(r 8): 0x%02x, 0x%08x", _uReturnValue, _iAddress);
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}
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