Zelda uCode: Fixed an extremely stupid bug (forgot an else).
Should definitely fix SMS. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3825 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -254,7 +254,7 @@ void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail)
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m_bSyncInProgress = true;
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m_NumSyncMail = 0;
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}
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if ((_uMail >> 16) == 0)
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else if ((_uMail >> 16) == 0)
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{
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m_bListInProgress = true;
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m_numSteps = _uMail;
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