Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3262 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s 2009-05-18 19:24:46 +00:00
parent 19face94b1
commit fa86f37fc3
8 changed files with 165 additions and 82 deletions

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@ -1,32 +1,52 @@
#include "AudioCommon.h"
AudioCommonConfig ac_Config;
// Load from given file
void AudioCommonConfig::Load(IniFile &file) {
file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
#ifdef _WIN32
file.Get("Config", "Backend", &sBackend, "DSound");
#elif defined(__APPLE__)
std::string temp;
file.Get("Config", "Backend", &temp, "AOSound");
strncpy(sBackend, temp.c_str(), 128);
#else
file.Get("Config", "Backend", &sBackend, "AOSound");
#endif
}
// Set the values for the file
void AudioCommonConfig::Set(IniFile &file) {
file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
file.Set("Config", "EnableThrottle", m_EnableThrottle);
file.Set("Config", "Backend", sBackend);
}
// Update according to the values (stream/mixer)
void AudioCommonConfig::Update() {
if (soundStream) {
soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
}
}
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "AudioCommon.h"
AudioCommonConfig ac_Config;
// Load from given file
void AudioCommonConfig::Load(IniFile &file) {
file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
file.Get("Config", "Volume", &m_Volume, 0);
#ifdef _WIN32
file.Get("Config", "Backend", &sBackend, "DSound");
#elif defined(__APPLE__)
std::string temp;
file.Get("Config", "Backend", &temp, "AOSound");
strncpy(sBackend, temp.c_str(), 128);
#else
file.Get("Config", "Backend", &sBackend, "AOSound");
#endif
}
// Set the values for the file
void AudioCommonConfig::Set(IniFile &file) {
file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
file.Set("Config", "EnableThrottle", m_EnableThrottle);
file.Set("Config", "Backend", sBackend);
file.Set("Config", "Volume", m_Volume);
}
// Update according to the values (stream/mixer)
void AudioCommonConfig::Update() {
if (soundStream) {
soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
soundStream->SetVolume(m_Volume);
}
}

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@ -1,32 +1,50 @@
#ifndef _AUDIO_COMMON_CONFIG_H_
#define _AUDIO_COMMON_CONFIG_H_
#include <string>
#include "IniFile.h"
// Backend Types
#define BACKEND_DIRECTSOUND "DSound"
#define BACKEND_AOSOUND "AOSound"
#define BACKEND_OPENAL "OpenAL"
#define BACKEND_NULL "NullSound"
struct AudioCommonConfig
{
bool m_EnableDTKMusic;
bool m_EnableThrottle;
#ifdef __APPLE__
char sBackend[128];
#else
std::string sBackend;
#endif
// Load from given file
void Load(IniFile &file);
// Set the values for the file
void Set(IniFile &file);
// Update according to the values (stream/mixer)
void Update();
};
#endif //AUDIO_COMMON_CONFIG
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _AUDIO_COMMON_CONFIG_H_
#define _AUDIO_COMMON_CONFIG_H_
#include <string>
#include "IniFile.h"
// Backend Types
#define BACKEND_DIRECTSOUND "DSound"
#define BACKEND_AOSOUND "AOSound"
#define BACKEND_OPENAL "OpenAL"
#define BACKEND_NULL "NullSound"
struct AudioCommonConfig
{
bool m_EnableDTKMusic;
bool m_EnableThrottle;
int m_Volume;
#ifdef __APPLE__
char sBackend[128];
#else
std::string sBackend;
#endif
// Load from given file
void Load(IniFile &file);
// Set the values for the file
void Set(IniFile &file);
// Update according to the values (stream/mixer)
void Update();
};
#endif //AUDIO_COMMON_CONFIG

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@ -16,6 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include <windows.h>
#include <cmath>
#include <dxerr.h>
#include "DSoundStream.h"
@ -40,7 +41,7 @@ bool DSound::CreateBuffer()
// Fill out DSound buffer description.
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS;
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS | DSBCAPS_CTRLVOLUME;
dsbdesc.dwBufferBytes = bufferSize = BUFSIZE;
dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&pcmwf;
dsbdesc.guid3DAlgorithm = DS3DALG_DEFAULT;
@ -49,6 +50,7 @@ bool DSound::CreateBuffer()
if (SUCCEEDED(res))
{
dsBuffer->SetCurrentPosition(0);
dsBuffer->SetVolume(m_volume);
return true;
}
else
@ -152,6 +154,17 @@ bool DSound::Start()
return true;
}
void DSound::SetVolume(int volume)
{
// This is in "dBA attenuation" from 0 to -10000, logarithmic
m_volume = (int)floor(log10((float)volume) * 5000.0f) - 10000;
soundCriticalSection.Enter();
if (ds != NULL)
dsBuffer->SetVolume(m_volume);
soundCriticalSection.Leave();
}
void DSound::Update()
{
soundSyncEvent.Set();

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@ -42,6 +42,7 @@ class DSound : public SoundStream
int bufferSize; //i bytes
int totalRenderedBytes;
int m_volume;
// playback position
int currentPos;
@ -73,6 +74,7 @@ public:
virtual bool Start();
virtual void SoundLoop();
virtual void SetVolume(int volume);
virtual void Stop();
static bool isValid() { return true; }
virtual bool usesMixer() const { return true; }

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@ -40,6 +40,7 @@ public:
static bool isValid() { return false; }
virtual CMixer *GetMixer() const { return m_mixer; }
virtual bool Start() { return false; }
virtual void SetVolume(int) {}
virtual void SoundLoop() {}
virtual void Stop() {}
virtual void Update() {}

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@ -25,6 +25,7 @@ EVT_CHECKBOX(ID_ENABLE_HLE_AUDIO, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_RE0_FIX, ConfigDialog::SettingsChanged)
EVT_COMMAND_SCROLL(ID_VOLUME, ConfigDialog::VolumeChanged)
END_EVENT_TABLE()
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
@ -45,7 +46,10 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Other Audio (Throttle)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableRE0Fix = new wxCheckBox(this, ID_ENABLE_RE0_FIX, wxT("Enable RE0 Audio Fix"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxArrayBackends, wxCB_READONLY, wxDefaultValidator);
m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxSize(90, 20), wxArrayBackends, wxCB_READONLY, wxDefaultValidator);
m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
// Update values
m_buttonEnableHLEAudio->SetValue(g_Config.m_EnableHLEAudio ? true : false);
@ -62,56 +66,79 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
m_buttonEnableRE0Fix->SetToolTip(wxT("This fixes audo in RE0 and maybe some other games."));
m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *sSettings = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
sbSettings->Add(m_buttonEnableHLEAudio, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableRE0Fix, 0, wxALL, 5);
wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
sBackend->Add(BackendText, 0, wxALIGN_CENTRE_VERTICAL|wxALL, 5);
sBackend->Add(m_BackendSelection);
sbSettings->Add(sBackend);
sBackend->Add(BackendText, 0, wxALIGN_CENTER|wxALL, 5);
sBackend->Add(m_BackendSelection, 0, wxALL, 1);
sbSettings->Add(sBackend, 0, wxALL, 2);
sMain->Add(sbSettings, 0, wxEXPAND|wxALL, 5);
wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
sButtons->Add(150, 0); // Lazy way to make the dialog as wide as we want it
sButtons->Add(m_OK, 0, wxALL, 5);
sMain->Add(sButtons, 0, wxEXPAND);
this->SetSizerAndFit(sMain);
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
sbSettingsV->Add(m_volumeSlider, 0, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6);
sbSettingsV->Add(m_volumeText, 0, wxALL|wxALIGN_LEFT, 4);
sSettings->Add(sbSettings, 0, wxALL|wxEXPAND, 4);
sSettings->Add(sbSettingsV, 0, wxALL|wxEXPAND, 4);
sMain->Add(sSettings, 0, wxALL|wxEXPAND, 4);
sButtons->AddStretchSpacer();
sButtons->Add(m_OK, 0, wxALL, 1);
sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4);
SetSizerAndFit(sMain);
}
// Add audio output options
void ConfigDialog::AddBackend(const char* backend)
{
// Update values
m_BackendSelection->Append(wxString::FromAscii(backend));
// Update value
#ifdef __APPLE__
m_BackendSelection->SetValue(wxString::FromAscii(ac_Config.sBackend));
#else
m_BackendSelection->SetValue(wxString::FromAscii(ac_Config.sBackend.c_str()));
#endif
// Unfortunately, DSound is the only API having a volume setting...
#ifndef _WIN32
m_volumeSlider->Disable();
m_volumeText->Disable();
#endif
}
ConfigDialog::~ConfigDialog()
{
}
void ConfigDialog::VolumeChanged(wxScrollEvent& WXUNUSED(event))
{
ac_Config.m_Volume = m_volumeSlider->GetValue();
ac_Config.Update();
m_volumeText->SetLabel(wxString::Format(wxT("%d %%"), m_volumeSlider->GetValue()));
}
void ConfigDialog::SettingsChanged(wxCommandEvent& event)
{
g_Config.m_EnableHLEAudio = m_buttonEnableHLEAudio->GetValue();
g_Config.m_EnableRE0Fix = m_buttonEnableRE0Fix->GetValue();
ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
if (soundStream != NULL)
soundStream->GetMixer()->SetThrottle(ac_Config.m_EnableThrottle);
#ifdef __APPLE__
strncpy(ac_Config.sBackend, m_BackendSelection->GetValue().mb_str(), 128);
#else
ac_Config.sBackend = m_BackendSelection->GetValue().mb_str();
#endif
ac_Config.Update();
g_Config.Save();
if (event.GetId() == wxID_OK)

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@ -39,6 +39,8 @@ public:
private:
DECLARE_EVENT_TABLE();
wxSlider *m_volumeSlider;
wxStaticText *m_volumeText;
wxButton *m_OK;
wxCheckBox *m_buttonEnableHLEAudio;
wxCheckBox *m_buttonEnableDTKMusic;
@ -54,11 +56,13 @@ private:
ID_ENABLE_DTK_MUSIC,
ID_ENABLE_THROTTLE,
ID_ENABLE_RE0_FIX,
ID_BACKEND
ID_BACKEND,
ID_VOLUME
};
void OnOK(wxCommandEvent& event);
void SettingsChanged(wxCommandEvent& event);
void VolumeChanged(wxScrollEvent& event);
};
#endif //__DSP_HLE_CONFIGDIALOG_h__

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@ -91,8 +91,6 @@ void DSPConfigDialogLLE::SettingsChanged(wxCommandEvent& event)
{
ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
if (soundStream != NULL)
soundStream->GetMixer()->SetThrottle(ac_Config.m_EnableThrottle);
#ifdef __APPLE__
strncpy(ac_Config.sBackend, m_BackendSelection->GetValue().mb_str(), 128);