Move LLE DSP on thread setting to advanced section and added a not-so-helpful tooltip to it (probably needs to be changed to something more informative).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3030 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -191,8 +191,6 @@ void CConfigMain::CreateGUIControls()
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// Core Settings - Basic
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UseDualCore = new wxCheckBox(GeneralPage, ID_USEDUALCORE, wxT("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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UseDualCore->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore);
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DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, wxT("LLE DSP on thread"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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DSPThread->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread);
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SkipIdle = new wxCheckBox(GeneralPage, ID_IDLESKIP, wxT("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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SkipIdle->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle);
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EnableCheats = new wxCheckBox(GeneralPage, ID_ENABLECHEATS, wxT("Enable Cheats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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@ -206,6 +204,8 @@ void CConfigMain::CreateGUIControls()
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LockThreads->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bLockThreads);
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OptimizeQuantizers = new wxCheckBox(GeneralPage, ID_OPTIMIZEQUANTIZERS, wxT("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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OptimizeQuantizers->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bOptimizeQuantizers);
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DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, wxT("LLE DSP on thread"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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DSPThread->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread);
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// Interface settings
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@ -258,6 +258,7 @@ void CConfigMain::CreateGUIControls()
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"\nIt can be convenient in a Wii game that already has a cursor."));
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WiimoteStatusLEDs->SetToolTip(wxT("Show which wiimotes are connected in the statusbar."));
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WiimoteStatusSpeakers->SetToolTip(wxT("Show wiimote speaker status in the statusbar."));
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DSPThread->SetToolTip(wxT("This may cause strange crashes, use with caution."));
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InterfaceLang->SetToolTip(wxT("For the time being this will only change the text shown in"
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"\nthe game list of PAL GC games."));
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@ -271,7 +272,6 @@ void CConfigMain::CreateGUIControls()
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sCore = new wxBoxSizer(wxHORIZONTAL);
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sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Basic Settings"));
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sbBasic->Add(UseDualCore, 0, wxALL, 5);
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sbBasic->Add(DSPThread, 0, wxALL, 5);
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sbBasic->Add(SkipIdle, 0, wxALL, 5);
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sbBasic->Add(EnableCheats, 0, wxALL, 5);
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sbAdvanced = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Advanced Settings"));
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@ -279,6 +279,7 @@ void CConfigMain::CreateGUIControls()
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sbAdvanced->Add(UseDynaRec, 0, wxALL, 5);
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sbAdvanced->Add(LockThreads, 0, wxALL, 5);
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sbAdvanced->Add(OptimizeQuantizers, 0, wxALL, 5);
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sbAdvanced->Add(DSPThread, 0, wxALL, 5);
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sCore->Add(sbBasic, 0, wxEXPAND);
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sCore->AddStretchSpacer();
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sCore->Add(sbAdvanced, 0, wxEXPAND);
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