DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2932 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
541832e4f0
commit
0c4d4835ac
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@ -27,9 +27,9 @@ typedef void (__cdecl* TDSP_WriteMailBox)(bool _CPUMailbox, unsigned short);
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typedef unsigned short (__cdecl* TDSP_ReadMailBox)(bool _CPUMailbox);
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typedef unsigned short (__cdecl* TDSP_ReadControlRegister)();
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typedef unsigned short (__cdecl* TDSP_WriteControlRegister)(unsigned short);
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typedef void (__cdecl* TDSP_SendAIBuffer)(unsigned int address, int sample_rate);
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typedef void (__cdecl* TDSP_Update)(int cycles);
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typedef void (__cdecl* TDSP_StopSoundStream)();
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typedef void (__cdecl *TDSP_SendAIBuffer)(unsigned int address, int sample_rate);
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typedef void (__cdecl *TDSP_Update)(int cycles);
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typedef void (__cdecl *TDSP_StopSoundStream)();
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class PluginDSP : public CPlugin
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{
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@ -268,7 +268,7 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
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_uReturnValue = g_AR_MODE;
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return;
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case 0x5016: // ready flag ?
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case 0x5016: // ready flag?
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_uReturnValue = g_AR_READY_FLAG;
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return;
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@ -276,12 +276,12 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
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_uReturnValue = 0x000;
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return;
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case AR_DMA_MMADDR_H: _uReturnValue = g_arDMA.MMAddr>>16; return;
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case AR_DMA_MMADDR_L: _uReturnValue = g_arDMA.MMAddr&0xFFFF; return;
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case AR_DMA_ARADDR_H: _uReturnValue = g_arDMA.ARAddr>>16; return;
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case AR_DMA_ARADDR_L: _uReturnValue = g_arDMA.ARAddr&0xFFFF; return;
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case AR_DMA_CNT_H: _uReturnValue = g_arDMA.Cnt.Hex>>16; return;
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case AR_DMA_CNT_L: _uReturnValue = g_arDMA.Cnt.Hex&0xFFFF; return;
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case AR_DMA_MMADDR_H: _uReturnValue = g_arDMA.MMAddr >> 16; return;
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case AR_DMA_MMADDR_L: _uReturnValue = g_arDMA.MMAddr & 0xFFFF; return;
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case AR_DMA_ARADDR_H: _uReturnValue = g_arDMA.ARAddr >> 16; return;
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case AR_DMA_ARADDR_L: _uReturnValue = g_arDMA.ARAddr & 0xFFFF; return;
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case AR_DMA_CNT_H: _uReturnValue = g_arDMA.Cnt.Hex >> 16; return;
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case AR_DMA_CNT_L: _uReturnValue = g_arDMA.Cnt.Hex & 0xFFFF; return;
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// ==================================================================================
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// DMA_REGS 0x5030+
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@ -296,7 +296,7 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
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return;
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case AUDIO_DMA_START_HI:
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_uReturnValue = g_audioDMA.SourceAddress>>16;
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_uReturnValue = g_audioDMA.SourceAddress >> 16;
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return;
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case AUDIO_DMA_CONTROL_LEN:
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@ -626,42 +626,39 @@ u8 ReadARAM(u32 _iAddress)
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//LOGV(DSPINTERFACE, 0, "ARAM (r) 0x%08x", _iAddress);
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// _dbg_assert_(DSPINTERFACE,(_iAddress) < ARAM_SIZE);
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if(SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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{
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//LOGV(DSPINTERFACE, 0, "ARAM (r) 0x%08x 0x%08x 0x%08x", WII_MASK, _iAddress, (_iAddress & WII_MASK));
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// Does this make any sense?
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if(_iAddress > WII_MASK)
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if (_iAddress > WII_MASK)
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{
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if(_iAddress > WII_MEM2)
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if (_iAddress > WII_MEM2)
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_iAddress = (_iAddress & WII_MEM2);
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return g_MEM2[_iAddress];
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}
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else
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{
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if(_iAddress > WII_MASK)
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_iAddress = (_iAddress & WII_MASK);
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return g_ARAM[_iAddress];
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return g_ARAM[_iAddress & ARAM_MASK];
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}
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}
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else
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return g_ARAM[_iAddress & ARAM_MASK];
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}
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u8* GetARAMPtr()
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u8 *GetARAMPtr()
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{
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return g_ARAM;
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}
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// Should this really be a function? The hardware only supports block DMA.
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void WriteARAM(u8 _iValue, u32 _iAddress)
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{
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//LOGV(DSPINTERFACE, 0, "ARAM (w) 0x%08x = 0x%08x", _iAddress, (_iAddress & ARAM_MASK));
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// LOGV(DSPINTERFACE, 0, "ARAM (w) 0x%08x = 0x%08x", _iAddress, (_iAddress & ARAM_MASK));
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// _dbg_assert_(DSPINTERFACE,(_iAddress) < ARAM_SIZE);
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//rouge leader writes WAY outside
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//not really surprising since it uses a totally different memory model :P
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// _dbg_assert_(DSPINTERFACE,(_iAddress) < ARAM_SIZE);
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// rouge leader writes WAY outside
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// not really surprising since it uses a totally different memory model :P
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g_ARAM[_iAddress & ARAM_MASK] = _iValue;
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}
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@ -90,12 +90,13 @@ u32 CPU_CORE_CLOCK = 486000000u; // 486 mhz (its not 485, stop bugg
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s64 fakeDec;
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u64 startTimeBaseTicks;
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// ratio of TB and Decrementer to clock cycles
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// With TB clk at 1/4 of BUS clk
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// and it seems BUS clk is really 1/3 of CPU clk
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// Ratio of TB and Decrementer to clock cycles.
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// TB clk is 1/4 of BUS clk. And it seems BUS clk is really 1/3 of CPU clk.
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// So, ratio is 1 / (1/4 * 1/3 = 1/12) = 12.
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// note: ZWW is ok and faster with TIMER_RATIO=8 though.
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// !!! POSSIBLE STABLE PERF BOOST HACK THERE !!!
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enum {
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enum
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{
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TIMER_RATIO = 12
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};
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@ -109,32 +110,32 @@ int et_IPC_HLE;
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int et_FakeGPWD; // for DC watchdog hack
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// These are badly educated guesses
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// Feel free to experiment
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// Feel free to experiment. Set these in Init below.
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int
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// update VI often to let it go through its scanlines with decent accuracy
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// Maybe should actually align this with the scanline update? Current method in
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// VideoInterface::Update is stupid!
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VI_PERIOD = GetTicksPerSecond() / (60*120),
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VI_PERIOD,
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// TODO: The SI interfact actually has a register that determines the polling frequency.
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// TODO: The SI in fact actually has a register that determines the polling frequency.
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// We should obey that instead of arbitrarly checking at 60fps.
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SI_PERIOD = GetTicksPerSecond() / 60, //once a frame is good for controllers
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SI_PERIOD, // once a frame is good for controllers
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// This one should simply be determined by the increasing counter in AI.
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AI_PERIOD = GetTicksPerSecond() / 80,
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AI_PERIOD,
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// These shouldn't be period controlled either, most likely.
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DSP_PERIOD = GetTicksPerSecond() / 250,
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DSP_PERIOD,
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// This is completely arbitrary. If we find that we need lower latency, we can just
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// increase this number.
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IPC_HLE_PERIOD = GetTicksPerSecond() / 250,
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IPC_HLE_PERIOD,
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// For DC watchdog hack
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// Once every 4 frame-period seems to be enough (arbitrary taking 60fps as the ref).
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// TODO: make it VI output frame rate compliant (30/60 and 25/50)
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// Assuming game's frame-finish-watchdog wait more than 4 emulated frame-period before starting its mess.
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FAKE_GP_WATCHDOG_PERIOD = GetTicksPerSecond() / 15;
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FAKE_GP_WATCHDOG_PERIOD;
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///////////////////////////////////
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@ -153,14 +154,15 @@ void AICallback(u64 userdata, int cyclesLate)
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// Update disk streaming. All that code really needs a revamp, including replacing the codec with the one
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// from in_cube.
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AudioInterface::Update();
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CoreTiming::ScheduleEvent(AI_PERIOD-cyclesLate, et_AI);
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CoreTiming::ScheduleEvent(AI_PERIOD - cyclesLate, et_AI);
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}
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// DSP/CPU timeslicing.
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void DSPCallback(u64 userdata, int cyclesLate)
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{
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// ~1/6th as many cycles as the period PPC-side.
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CPluginManager::GetInstance().GetDSP()->DSP_Update(DSP_PERIOD / 6);
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CoreTiming::ScheduleEvent(DSP_PERIOD-cyclesLate, et_DSP);
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CoreTiming::ScheduleEvent(DSP_PERIOD - cyclesLate, et_DSP);
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}
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void AudioFifoCallback(u64 userdata, int cyclesLate)
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@ -235,6 +237,7 @@ void FakeGPWatchdogCallback(u64 userdata, int cyclesLate)
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void Init()
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{
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FAKE_GP_WATCHDOG_PERIOD = GetTicksPerSecond() / 15;
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if (Core::GetStartupParameter().bWii)
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{
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CPU_CORE_CLOCK = 729000000u;
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@ -268,6 +271,8 @@ void Init()
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et_DSP = CoreTiming::RegisterEvent("DSPCallback", DSPCallback);
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et_AudioFifo = CoreTiming::RegisterEvent("AudioFifoCallback", AudioFifoCallback);
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et_IPC_HLE = CoreTiming::RegisterEvent("IPC_HLE_UpdateCallback", IPC_HLE_UpdateCallback);
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// Always register this. Increases chances of DC/SC save state compatibility.
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et_FakeGPWD = CoreTiming::RegisterEvent("FakeGPWatchdogCallback", FakeGPWatchdogCallback);
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CoreTiming::ScheduleEvent(AI_PERIOD, et_AI);
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CoreTiming::ScheduleEvent(VI_PERIOD, et_VI);
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@ -278,7 +283,6 @@ void Init()
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// For DC watchdog hack
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if (Core::GetStartupParameter().bUseDualCore)
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{
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et_FakeGPWD = CoreTiming::RegisterEvent("FakeGPWatchdogCallback", FakeGPWatchdogCallback);
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CoreTiming::ScheduleEvent(FAKE_GP_WATCHDOG_PERIOD, et_FakeGPWD);
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}
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@ -39,10 +39,10 @@ CDSPHandler::~CDSPHandler()
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m_pUCode = NULL;
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}
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void CDSPHandler::Update()
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void CDSPHandler::Update(int cycles)
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{
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if (m_pUCode != NULL)
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m_pUCode->Update();
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m_pUCode->Update(cycles);
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}
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unsigned short CDSPHandler::WriteControlRegister(unsigned short _Value)
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@ -25,7 +25,7 @@
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class CDSPHandler
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{
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public:
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void Update();
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void Update(int cycles);
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unsigned short WriteControlRegister(unsigned short _Value);
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unsigned short ReadControlRegister();
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void SendMailToDSP(u32 _uMail);
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@ -415,7 +415,6 @@ void CUCode_AX::HandleMail(u32 _uMail)
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{
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DEBUG_LOG(DSPHLE, " >>>> u32 MAIL : AXTask Mail (%08x)", _uMail);
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AXTask(_uMail);
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}
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}
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@ -423,7 +422,7 @@ void CUCode_AX::HandleMail(u32 _uMail)
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// ------------------------------------------------------------------------------
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// Update with DSP Interrupt
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// -----------
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void CUCode_AX::Update()
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void CUCode_AX::Update(int cycles)
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{
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// check if we have to sent something
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if (!m_rMailHandler.IsEmpty())
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@ -35,7 +35,7 @@ public:
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void HandleMail(u32 _uMail);
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void MixAdd(short* _pBuffer, int _iSize);
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void Update();
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void Update(int cycles);
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// Logging
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//template<class ParamBlockType>
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@ -225,7 +225,7 @@ void CUCode_AXWii::MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PBs)
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}
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void CUCode_AXWii::Update()
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void CUCode_AXWii::Update(int cycles)
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{
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// check if we have to sent something
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if (!m_rMailHandler.IsEmpty())
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@ -33,7 +33,7 @@ public:
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template<class ParamBlockType>
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//void Logging(short* _pBuffer, int _iSize, int a, bool Wii, ParamBlockType &PBs, int numberOfPBs);
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void MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PBs);
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void Update();
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void Update(int cycles);
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// The logging function for the debugger
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void Logging(short* _pBuffer, int _iSize, int a);
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@ -35,7 +35,7 @@ CUCode_CARD::~CUCode_CARD()
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}
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void CUCode_CARD::Update()
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void CUCode_CARD::Update(int cycles)
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{
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// check if we have to sent something
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if (!m_rMailHandler.IsEmpty())
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@ -38,7 +38,7 @@ public:
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virtual ~CUCode_CARD();
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void HandleMail(u32 _uMail);
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void Update();
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void Update(int cycles);
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};
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#endif
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@ -38,7 +38,7 @@ void CUCode_InitAudioSystem::Init()
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{}
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void CUCode_InitAudioSystem::Update()
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void CUCode_InitAudioSystem::Update(int cycles)
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{
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if (m_rMailHandler.IsEmpty())
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{
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@ -27,7 +27,7 @@ public:
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virtual ~CUCode_InitAudioSystem();
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void HandleMail(u32 _uMail);
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void Update();
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void Update(int cycles);
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void Init();
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private:
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@ -87,7 +87,7 @@ void CUCode_Jac::HandleMail(u32 _uMail)
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}
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void CUCode_Jac::Update()
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void CUCode_Jac::Update(int cycles)
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{
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// check if we have to sent something
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/* if (!g_MailHandler.empty())
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@ -67,7 +67,7 @@ public:
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virtual ~CUCode_Jac();
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void HandleMail(u32 _uMail);
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void Update();
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void Update(int cycles);
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};
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#endif
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@ -33,7 +33,7 @@ CUCode_Rom::CUCode_Rom(CMailHandler& _rMailHandler)
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CUCode_Rom::~CUCode_Rom()
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{}
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void CUCode_Rom::Update()
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void CUCode_Rom::Update(int cycles)
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{}
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void CUCode_Rom::HandleMail(u32 _uMail)
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@ -27,7 +27,7 @@ public:
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virtual ~CUCode_Rom();
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void HandleMail(u32 _uMail);
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void Update();
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void Update(int cycles);
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private:
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struct SUCode
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@ -47,7 +47,7 @@ CUCode_Zelda::~CUCode_Zelda()
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}
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void CUCode_Zelda::Update()
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void CUCode_Zelda::Update(int cycles)
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{
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// check if we have to sent something
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if (!m_rMailHandler.IsEmpty())
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@ -67,7 +67,7 @@ public:
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virtual ~CUCode_Zelda();
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void HandleMail(u32 _uMail);
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void Update();
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void Update(int cycles);
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void MixAdd(short* buffer, int size);
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};
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@ -36,7 +36,9 @@ public:
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{}
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virtual void HandleMail(u32 _uMail) = 0;
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virtual void Update(void) = 0;
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// Cycles are out of the 81/121mhz the DSP runs at.
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virtual void Update(int cycles) = 0;
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virtual void MixAdd(short* buffer, int size) {}
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protected:
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@ -308,7 +308,8 @@ unsigned short DSP_ReadControlRegister()
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void DSP_Update(int cycles)
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{
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CDSPHandler::GetInstance().Update();
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// This is called OFTEN - better not do anything expensive!
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CDSPHandler::GetInstance().Update(cycles);
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}
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/* Other Audio will pass through here. The kind of audio that sometimes are
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@ -27,20 +27,30 @@ u8 inst_flags[ISPACE];
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// Good candidates for idle skipping is mail wait loops. If we're time slicing
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// between the main CPU and the DSP, if the DSP runs into one of these, it might
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// as well give up its time slice immediately.
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// as well give up its time slice immediately, after executing once.
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// Max signature length is 6. A 0 in a signature is ignored.
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#define NUM_IDLE_SIGS 2
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#define NUM_IDLE_SIGS 4
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#define MAX_IDLE_SIG_SIZE 6
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// 0xFFFF means ignore.
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const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
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{
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{ 0x26fc, // LRS $30, @DMBH
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0x02c0, 0x8000, // ANDCF $30, #0x8000
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0x029d, 0xFFFF, // JLZ 0x027a
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0x02df, 0 }, // RET
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{ 0x27fc, // LRS $31, @DMBH
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0x03c0, 0x8000, // ANDCF $31, #0x8000
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0x029d, 0x027a, // JLZ 0x027a
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0x029d, 0xFFFF, // JLZ 0x027a
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0x02df, 0 }, // RET
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{ 0x26fe, // LRS $30, @CMBH
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0x02c0, 0x8000, // ANDCF $30, #0x8000
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0x029c, 0xFFFF, // JLNZ 0x0280
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0x02df, 0 }, // RET
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{ 0x27fe, // LRS $31, @CMBH
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0x03c0, 0x8000, // ANDCF $31, #0x8000
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0x029c, 0x0280, // JLNZ 0x0280
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0x029c, 0xFFFF, // JLNZ 0x0280
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0x02df, 0 }, // RET
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};
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@ -80,6 +90,8 @@ void AnalyzeRange(int start_addr, int end_addr)
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|||
{
|
||||
if (idle_skip_sigs[s][i] == 0)
|
||||
found = true;
|
||||
if (idle_skip_sigs[s][i] == 0xFFFF)
|
||||
continue;
|
||||
if (idle_skip_sigs[s][i] != dsp_imem_read(addr + i))
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue