debuggerUICommon: don't spam solution dir

dsp hle: log unhandled formats instead of using PanicAlert...seems to increase stability, even tho I only intended to make wind waker less annoying :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3617 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-06-30 03:55:56 +00:00
parent 1b6608ad29
commit 92e2f8b6ee
2 changed files with 12 additions and 11 deletions

View File

@ -21,8 +21,8 @@
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
>
@ -83,7 +83,7 @@
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
@ -146,8 +146,8 @@
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
@ -209,7 +209,7 @@
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
@ -273,8 +273,8 @@
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
@ -336,7 +336,7 @@
</Configuration>
<Configuration
Name="DebugFast|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"

View File

@ -296,11 +296,12 @@ void CUCode_Zelda::MixAddVoice(ZeldaVoicePB &PB, s32* _LeftBuffer, s32* _RightBu
case 0x0008:
case 0x0020:
case 0x0021:
PanicAlert("Unimplemented MixAddVoice format in zelda %04x", PB.Format);
WARN_LOG(DSPLLE, "Unimplemented MixAddVoice format in zelda %04x", PB.Format);
break;
default:
// TODO: Implement general decoder here
PanicAlert("Unknown MixAddVoice format in zelda %04x", PB.Format);
ERROR_LOG(DSPLLE, "Unknown MixAddVoice format in zelda %04x", PB.Format);
break;
}